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  • Redeploying an ASP.NET site in IIS7 without files in use interfering

    - by fyjham
    Hey, We've got a process currently which causes ASP.NET websites to be redeployed. The code is itself an ASP.NET application. The current method, which has worked for quite a while, is simply to loop over all the files in one folder and copy them over the top of the files in the webroot. The problem that's arisen is that occasionally files end up being in use and hence can't be copied over. This has in the past been intermittent to the point it didn't matter but on some of our higher traffic sites it happens the majority of the time now. I'm wondering if anyone has a workaround or alternative approach to this that I haven't thought of. Currently my ideas are: Simply retry each file until it works. That's going to cause errors for a short time though which isn't really that good. Deploy to a new folder and update IIS's webroot to the new folder. I'm not sure how to do this short of running the application as an administrator and running batch files, which is very untidy. Does anyone know what the best way to do this is, or if it's possible to do #2 without running the publishing application as a user who has admin access (Willing to grant it special privileges, but I'd prefer to stop short of administrator)?

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  • How to insert several thousand columns into sqlite3?

    - by user291071
    Similar to my last question, but I ran into problem lets say I have a simple dictionary like below but its Big, when I try inserting a big dictionary using the methods below I get operational error for the c.execute(schema) for too many columns so what should be my alternate method to populate an sql databases columns? Using the alter table command and add each one individually? import sqlite3 con = sqlite3.connect('simple.db') c = con.cursor() dic = { 'x1':{'y1':1.0,'y2':0.0}, 'x2':{'y1':0.0,'y2':2.0,'joe bla':1.5}, 'x3':{'y2':2.0,'y3 45 etc':1.5} } # 1. Find the unique column names. columns = set() for _, cols in dic.items(): for key, _ in cols.items(): columns.add(key) # 2. Create the schema. col_defs = [ # Start with the column for our key name '"row_name" VARCHAR(2) NOT NULL PRIMARY KEY' ] for column in columns: col_defs.append('"%s" REAL NULL' % column) schema = "CREATE TABLE simple (%s);" % ",".join(col_defs) c.execute(schema) # 3. Loop through each row for row_name, cols in dic.items(): # Compile the data we have for this row. col_names = cols.keys() col_values = [str(val) for val in cols.values()] # Insert it. sql = 'INSERT INTO simple ("row_name", "%s") VALUES ("%s", "%s");' % ( '","'.join(col_names), row_name, '","'.join(col_values) )

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  • Callbacks on GUI Thread

    - by miguel
    We have an external data provider which, in its construtor, takes a callback thread for returning data upon. There are some issues in the system which I am suspicious are related to threading, however, in theory they cannot be, due to the fact that the callbacks should all be returned on the same thread. My question is, does code like this require thread synchronisation? class Foo { ExternalDataProvider _provider; public Foo() { // This is the c'tor for the xternal data provider, taking a callback loop as param _provider = new ExternalDataProvider(UILoop); _provider.DataArrived += ExternalProviderCallbackMethod; } public ExternalProviderCallbackMethod() { var itemArray[] = new String[4] { "item1", "item2", "item3", "item4" }; for (int i = 0; i < itemArray.Length; i++) { string s = itemArray[i]; switch(s) { case "item1": DoItem1Action(); break; case "item2": DoItem2Action(); break; default: DoDefaultAction(); break; } } } } The issue is that, very infrequently, DoItem2Action is executingwhen DoItem1Action should be exectuing. Is it at all possible threading is at fault here? In theory, as all callbacks are arriving on the same thread, they should be serialized, right? So there should be no need for thread sync here?

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  • All Callbacks on GUI Thread - Multithreading issues possible?

    - by miguel
    We have an external data provider which, in its construtor, takes a callback thread for returning data upon. There are some issues in the system which I am suspicious are related to threading, however, in theory they cannot be, due to the fact that the callbacks should all be returned on the same thread. My question is, does code like this require thread synchronisation? class Foo { ExternalDataProvider _provider; public Foo() { // This is the c'tor for the xternal data provider, taking a callback loop as param _provider = new ExternalDataProvider(UILoop); _provider.DataArrived += ExternalProviderCallbackMethod; } public ExternalProviderCallbackMethod(...) { //...(code omitted) var itemArray[] = new String[4] { "item1", "item2", "item3", "item4" }; for (int i = 0; i < itemArray.Length; i++) { string s = itemArray[i]; switch(s) { case "item1": DoItem1Action(); break; case "item2": DoItem2Action(); break; default: DoDefaultAction(); break; } //...(code omitted) } } } The issue is that, very infrequently, DoItem2Action is executingwhen DoItem1Action should be exectuing. Is it at all possible threading is at fault here? In theory, as all callbacks are arriving on the same thread, they should be serialized, right? So there should be no need for thread sync here?

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  • Update on: How to model random non-overlapping spheres of non-uniform size in a cube using Matlab?

    - by user3838079
    I am trying to use MATLAB for generating random locations for non-uniform size spheres (non-overlapping) in a cube. The for loop in the code below never seems to end. I don't know what am missing in the code. I have ran the code for no. of spheres (n) = 10; dims = [ 10 10 10 ] function [ c r ] = randomSphere( dims ) % creating one sphere at random inside [0..dims(1)]x[0..dims(2)]x... % radius and center coordinates are sampled from a uniform distribution % over the relevant domain. % output: c - center of sphere (vector cx, cy,... ) % r - radius of sphere (scalar) r = rand(1); % you might want to scale this w.r.t dims or other consideration c = r + rand( size(dims) )./( dims - 2*r ); % make sure sphere does not exceed boundaries function ovlp = nonOverlapping( centers, rads ) % check if several spheres with centers and rads overlap or not ovlp = false; if numel( rads ) == 1 return; % nothing to check for a single sphere end dst = sqrt( sum( bsxfun( @minus, permute( centers, [1 3 2] ),... permute( centers, [3 1 2] ) ).^2, 3) ); ovlp = dst >= bsxfun( @plus, rads, rads.' ); %' all distances must be smaller than r1+r2 ovlp = any( ovlp(:) ); % all must not overlap function [centers rads] = sampleSpheres( dims, n ) % dims is assumed to be a row vector of size 1-by-ndim % preallocate ndim = numel(dims); centers = zeros( n, ndim ); rads = zeros( n, 1 ); ii = 1; while ii <= n [centers(ii,:), rads(ii) ] = randomSphere( dims ); if nonOverlapping( centers(1:ii,:), rads(1:ii) ) ii = ii + 1; % accept and move on end end

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  • Adding up fractions in PHP

    - by Gamemorize
    I would like to create a loop that keeps adding a set fraction, here in my example 1/3, and which later I can check against for matches with integer values. Obviously when php adds 1/3 + 1/3 + 1/3 the result is 0.9999999, so i thought I could use the occasional round to help me, but this isn't working either. The idea that I had would be that .333 + .333 becomes .666 and that if rounded that would become .667, then + .333 and the result is 1. However round only seems to work, for me, if the number of digits actually decreases. so round (0.666, 3) remains 0.666 <?php $denom = 3; $frac = 1/$denom; $frac = round($frac,3); $value = 0; $max =24; for($f = 1; $f <= $max; $f++){ echo "old value is now at ".$value.".<br/>"; $value = $value+$frac; echo "value is now at ".$value.".<br/>"; $value = round($value,3); echo "rounded value is now at ".$value.".<br/>"; $valueArray[$f] = $value; //and here for ease of testing.... if (($value==1)OR ($value==2)OR ($value==3)OR ($value==4)OR ($value==5)OR ($value==6)OR ($value==7)OR ($value==8)){ echo "match!<br/>"; }else{ echo "no match!<br/>"; } } ?> Am I going about this in a totally stupid way? Accuracy when the value is not an integer is not needed, just that it can == with integers.

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  • Faster quadrature decoder loops with Python code

    - by Kelei
    I'm working with a BeagleBone Black and using Adafruit's IO Python library. Wrote a simple quadrature decoding function and it works perfectly fine when the motor runs at about 1800 RPM. But when the motor runs at higher speeds, the code starts missing some of the interrupts and the encoder counts start to accumulate errors. Do you guys have any suggestions as to how I can make the code more efficient or if there are functions which can cycle the interrupts at a higher frequency. Thanks, Kel Here's the code: # Define encoder count function def encodercount(term): global counts global Encoder_A global Encoder_A_old global Encoder_B global Encoder_B_old global error Encoder_A = GPIO.input('P8_7') # stores the value of the encoders at time of interrupt Encoder_B = GPIO.input('P8_8') if Encoder_A == Encoder_A_old and Encoder_B == Encoder_B_old: # this will be an error error += 1 print 'Error count is %s' %error elif (Encoder_A == 1 and Encoder_B_old == 0) or (Encoder_A == 0 and Encoder_B_old == 1): # this will be clockwise rotation counts += 1 print 'Encoder count is %s' %counts print 'AB is %s %s' % (Encoder_A, Encoder_B) elif (Encoder_A == 1 and Encoder_B_old == 1) or (Encoder_A == 0 and Encoder_B_old == 0): # this will be counter-clockwise rotation counts -= 1 print 'Encoder count is %s' %counts print 'AB is %s %s' % (Encoder_A, Encoder_B) else: #this will be an error as well error += 1 print 'Error count is %s' %error Encoder_A_old = Encoder_A # store the current encoder values as old values to be used as comparison in the next loop Encoder_B_old = Encoder_B # Initialize the interrupts - these trigger on the both the rising and falling GPIO.add_event_detect('P8_7', GPIO.BOTH, callback = encodercount) # Encoder A GPIO.add_event_detect('P8_8', GPIO.BOTH, callback = encodercount) # Encoder B # This is the part of the code which runs normally in the background while True: time.sleep(1)

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  • Computation overhead in C# - Using getters/setters vs. modifying arrays directly and casting speeds

    - by Jeffrey Kern
    I was going to write a long-winded post, but I'll boil it down here: I'm trying to emulate the graphical old-school style of the NES via XNA. However, my FPS is SLOW, trying to modify 65K pixels per frame. If I just loop through all 65K pixels and set them to some arbitrary color, I get 64FPS. The code I made to look-up what colors should be placed where, I get 1FPS. I think it is because of my object-orented code. Right now, I have things divided into about six classes, with getters/setters. I'm guessing that I'm at least calling 360K getters per frame, which I think is a lot of overhead. Each class contains either/and-or 1D or 2D arrays containing custom enumerations, int, Color, or Vector2D, bytes. What if I combined all of the classes into just one, and accessed the contents of each array directly? The code would look a mess, and ditch the concepts of object-oriented coding, but the speed might be much faster. I'm also not concerned about access violations, as any attempts to get/set the data in the arrays will done in blocks. E.g., all writing to arrays will take place before any data is accessed from them. As for casting, I stated that I'm using custom enumerations, int, Color, and Vector2D, bytes. Which data types are fastest to use and access in the .net Framework, XNA, XBox, C#? I think that constant casting might be a cause of slowdown here. Also, instead of using math to figure out which indexes data should be placed in, I've used precomputed lookup tables so I don't have to use constant multiplication, addition, subtraction, division per frame. :)

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  • C release dynamically allocated memory

    - by user1152463
    I have defined function, which returns multidimensional array. allocation for rows arr = (char **)malloc(size); allocation for columns (in loop) arr[i] = (char *)malloc(v); and returning type is char** Everything works fine, except freeing the memory. If I call free(arr[i]) and/or free(arr) on array returned by function, it crashes. Thanks for help EDIT:: allocating fuction pole = malloc(zaznamov); char ulica[52], t[52], datum[10]; float dan; int i = 0, v; *max = 0; while (!is_eof(f)) { get_record(t, ulica, &dan, datum, f); v = strlen(ulica) - 1; pole[i] = malloc(v); strcpy(pole[i], ulica); pole[i][v] = '\0'; if (v > *max) { *max = v; } i++; } return pole;` part of main where i am calling function pole = function(); releasing memory int i; for (i = 0; i < zaznamov; i++) { free(pole[i]); pole[i] = NULL; } free(pole); pole = NULL;

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  • What's the proper approach for writing multi-path "story" flows?

    - by Basiclife
    Hi, I wonder if you can help me. I'm writing a game (2d) which allows players to take multiple routes, some of which branch/merge - perhaps even loop. Each section of the game will decide which section is loaded next. I'm calling each section an IStoryElement - And I'm wondering how best to link these elements up in a way that is easily changed/configured and at the same time, graphable I'm going to have an engine/factory assembly which will load the appropriate StoryElement(s) based on various config options. I initially planned to give each StoryElement a NextElement() As IStoryElement property and a Completed() event. When the vent fires, the engine reads the NextElement property to find the next StoryElement. The downside to this is that if I ever wanted to graph all the routes through the game, I would be unable to - I couldn't determine all possible targets for each StoryElement. I considered a couple of other solutions but they all feel a little clunky - eg Do I need an additional layer of abstraction? ie StoryElementPlayers or similar - Each one would be responsible for stringing together multiple StoryElement perhaps a Series and a ChoicePlayer with each responsible for graphing its own StoryElement - But this will just move the problem up a layer. In short, I need some way of emulating a simple but dynamic workflow (but I'd rather not actually use WWF). Is there a pattern for something this simple? All the ones I've managed to find relate to more advanced control flow (parallel processing, etc.)

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  • File IO with Streams - Best Memory Buffer Size

    - by AJ
    I am writing a small IO library to assist with a larger (hobby) project. A part of this library performs various functions on a file, which is read / written via the FileStream object. On each StreamReader.Read(...) pass, I fire off an event which will be used in the main app to display progress information. The processing that goes on in the loop is vaired, but is not too time consuming (it could just be a simple file copy, for example, or may involve encryption...). My main question is: What is the best memory buffer size to use? Thinking about physical disk layouts, I could pick 2k, which would cover a CD sector size and is a nice multiple of a 512 byte hard disk sector. Higher up the abstraction tree, you could go for a larger buffer which could read an entire FAT cluster at a time. I realise with today's PC's, I could go for a more memory hungry option (a couple of MiB, for example), but then I increase the time between UI updates and the user perceives a less responsive app. As an aside, I'm eventually hoping to provide a similar interface to files hosted on FTP / HTTP servers (over a local network / fastish DSL). What would be the best memory buffer size for those (again, a "best-case" tradeoff between perceived responsiveness vs. performance).

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  • Images from url to listview

    - by Andres
    I have a listview which I show video results from YouTube. Everything works fine but one thing I noticed is that the way it works seems to be a bit slow and it might be due to my code. Are there any suggestions on how I can make this better? Maybe loading the images directly from the url instead of using a webclient? I am adding the listview items in a loop from video feeds returned from a query using the YouTube API. The piece of code which I think is slowing it down is this: Feed<Video> videoFeed = request.Get<Video>(query); int i = 0; foreach (Video entry in videoFeed.Entries) { string[] info = printVideoEntry(entry).Split(','); WebClient wc = new WebClient(); wc.DownloadFile(@"http://img.youtube.com/vi/" + info[0].ToString() + "/hqdefault.jpg", info[0].ToString() + ".jpg"); string[] row1 = { "", info[0].ToString(), info[1].ToString() }; ListViewItem item = new ListViewItem(row1, i); YoutubeList.Items.Add(item); imageListSmall.Images.Add(Bitmap.FromFile(info[0].ToString() + @".jpg")); imageListLarge.Images.Add(Bitmap.FromFile(info[0].ToString() + @".jpg")); } public static string printVideoEntry(Video video) { return video.VideoId + "," + video.Title; } As you can see I use a Webclient which downloads the images so then I can use them as image in my listview. It works but what I'm concerned about is speed..any suggestions? maybe a different control all together?

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  • Trie Backtracking in Recursion

    - by Darksky
    I am building a tree for a spell checker with suggestions. Each node contains a key (a letter) and a value (array of letters down that path). So assume the following sub-trie in my big trie: W / \ a e | | k k | | is word--> e e | ... This is just a subpath of a sub-trie. W is a node and a and e are two nodes in its value array etc... At each node, I check if the next letter in the word is a value of the node. I am trying to support mistyped vowels for now. So 'weke' will yield 'wake' as a suggestion. Here's my searchWord function in my trie: def searchWord(self, word, path=""): if len(word) > 0: key = word[0] word = word[1:] if self.values.has_key(key): path = path + key nextNode = self.values[key] return nextNode.searchWord(word, path) else: # check here if key is a vowel. If it is, check for other vowel substitutes else: if self.isWord: return path # this is the word found else: return None Given 'weke', at the end when word is of length zero and path is 'weke', my code will hit the second big else block. weke is not marked as a word and so it will return with None. This will return out of searchWord with None. To avoid this, at each stack unwind or recursion backtrack, I need to check if a letter is a vowel and if it is, do the checking again. I changed the if self.values.has_key(key) loop to the following: if self.values.has_key(key): path = path + key nextNode = self.values[key] ret = nextNode.searchWord(word, path) if ret == None: # check if key == vowel and replace path # return nextNode.searchWord(... return ret What am I doing wrong here? What can I do when backtracking to achieve what I'm trying to do?

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  • Why does this log output show the same answer in each iteration?

    - by Will Hancock
    OK, I was reading an article on optimising JS for Googles V8 engine, when i saw this code example... I nearly skimmed over it, but then I saw this; |=; a[0] |= b; a = new Array(); a[0] = 0; for (var b = 0; b < 10; b++) { console.log(a, b) a[0] |= b; // Much better! 2x faster. } a[0] |= b; So I ran it, in my console, with a console.log in the loop and resulted in 15; [15] 0 [15] 1 [15] 2 [15] 3 [15] 4 [15] 5 [15] 6 [15] 7 [15] 8 [15] 9 WHAT?!?! Where the hell does it get 15 from, on every iteration?!?!?! I've been a web dev for 7 years, and this has stumped me and a fellow colleague. Can somebody talk me through this code? Cheers.

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  • Two "Calendar" entries listed on iPad - can't write to calendar using EventKit

    - by Neal
    My iOS app integrates with the device's calendar. On my iPad when I view the calendar app and tap the Calendars button on the top left to choose which calendars to show I see one entry named "Calendar". In my app when I loop through available calendars per the code below "Calendar" is listed twice. One is CalDAV for the type, the other is Local. I'm unable to create calendar entries in one of them, I believe the "Local" one, not sure why. Why do I see "Calendar" listed twice when I do NOT see it listed twice in the iCal app? public static List<string> Calendars { get { var calendars = new List<string>(); var ekCalendars = EventStore.Calendars; if (ekCalendars != null && ekCalendars.Length > 0) { foreach (EKCalendar cal in ekCalendars) { if (cal.AllowsContentModifications) calendars.Add(cal.Title); } calendars.Sort(); } return calendars; } }

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  • Does Function pointer make the program slow?

    - by drigoSkalWalker
    Hi guys. I read about function pointers in C And everyone said that will make my program run slow. Is it true? I made a program to check it. And I got the same results on both cases. (mesure the time.) So, is it bad to use fuction pointer? Thanks in advance. To response for some guys. I said 'run slow' for the time that I have compared on a loop. like this. int end = 1000; int i = 0; while (i < end) { fp = func; fp (); } When you execute this, i got the same time if I execute this. while (i < end) { func (); } So I think that function pointer have no difference of time and it don't make a program run slow as many people said.

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  • How To perform a SQL Query to DataTable Operation That Can Be Cancelled

    - by David W
    I tried to make the title as specific as possible. Basically what I have running inside a backgroundworker thread now is some code that looks like: SqlConnection conn = new SqlConnection(connstring); SqlCommand cmd = new SqlCommand(query, conn); conn.Open(); SqlDataAdapter sda = new SqlDataAdapter(cmd); sda.Fill(Results); conn.Close(); sda.Dispose(); Where query is a string representing a large, time consuming query, and conn is the connection object. My problem now is I need a stop button. I've come to realize killing the backgroundworker would be worthless because I still want to keep what results are left over after the query is canceled. Plus it wouldn't be able to check the canceled state until after the query. What I've come up with so far: I've been trying to conceptualize how to handle this efficiently without taking too big of a performance hit. My idea was to use a SqlDataReader to read the data from the query piece at a time so that I had a "loop" to check a flag I could set from the GUI via a button. The problem is as far as I know I can't use the Load() method of a datatable and still be able to cancel the sqlcommand. If I'm wrong please let me know because that would make cancelling slightly easier. In light of what I discovered I came to the realization I may only be able to cancel the sqlcommand mid-query if I did something like the below (pseudo-code): while(reader.Read()) { //check flag status //if it is set to 'kill' fire off the kill thread //otherwise populate the datatable with what was read } However, it would seem to me this would be highly ineffective and possibly costly. Is this the only way to kill a sqlcommand in progress that absolutely needs to be in a datatable? Any help would be appreciated!

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  • jQuery - Compatibility Problem with Internet Explorer 7 and Opera

    - by Marius
    Hello there, I have this counter which counts + 1 every time somebody shares content from the site. When it happens, the social icon that was clicked will bounce. It works in Firefox,Chrome, IE8, and Opera, however the bouncing animation is wrong in opera. $.fn.countExternal = function(animSpeed, num) { // for each counter this.each(function(){ // select all the digit containers var span = $(this).children(); // count the num of digit containers var len = $(span).length; // get the current count u = $(span).text(); // copy variable and add increment(s) v = num + ''; // foreach digit container... for (i=v.length - 1; i >= 0; i--) { // ...check which digits are not affected by the increment(s) if (v.charAt(i) == u.charAt(i)) { break; } } // slice from the total number of digit containers the digits containers which needs updating. slce = len - (v.length - (i + 1)) var updates = $(span).slice(slce); // loop through each digit container and fade out ... $(updates).fadeTo(animSpeed, 0,function(){ $(updates).each(function(index){ f = i + 1 + index; // ...then pick the right digit and update the digit... $(this).text(v.charAt(f)); // ...before fading back in. Cycle complete. $(this).fadeTo(animSpeed, 1); }); }); }); }; }) (jQuery); Demo (NSFW) is here (look underneath the social sharing icons). Any idea how I can solve the IE, and possibly the Opera compatibility problem? Thank you for your time.

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  • c# Convert LINQ var result to actual type

    - by DrBob
    In c#, Given the following code: public class Person { public int PersonID { get; set; } public int Age { get; set; } public string Name { get; set; } } and List<Person> people = new List<Person>(); for (int i = 0; i != 15; i++) { Person p = new Person(); p.PersonID = i; p.Age = i * 12; p.Name = "Name " + i; people.Add(p); } var sortedPeople = from qPeople in people where qPeople.Age > 0 && qPeople.Age < 25 || qPeople.Age > 100 orderby qPeople.Age descending select qPeople; Can I load the results of sortedPeople back into a List<Person without a loop? Thanks.

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  • Why initialize an object to empty

    - by ProgEnthu
    I am learning windows programming with the help of MSDN.Why would somebody initialize an object like the following? WNDCLASS wc = { }; Will this zero all the memory of the object? Whole source code is following: #ifndef UNICODE #define UNICODE #endif #include <windows.h> LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, PWSTR pCmdLine, int nCmdShow) { // Register the window class. const wchar_t CLASS_NAME[] = L"Sample Window Class"; WNDCLASS wc = { }; wc.lpfnWndProc = WindowProc; wc.hInstance = hInstance; wc.lpszClassName = CLASS_NAME; RegisterClass(&wc); // Create the window. HWND hwnd = CreateWindowEx( 0, // Optional window styles. CLASS_NAME, // Window class L"Learn to Program Windows", // Window text WS_OVERLAPPEDWINDOW, // Window style // Size and position CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, // Parent window NULL, // Menu hInstance, // Instance handle NULL // Additional application data ); if (hwnd == NULL) { return 0; } ShowWindow(hwnd, nCmdShow); // Run the message loop. MSG msg = { }; while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return 0; } LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_DESTROY: PostQuitMessage(0); return 0; case WM_PAINT: { PAINTSTRUCT ps; HDC hdc = BeginPaint(hwnd, &ps); FillRect(hdc, &ps.rcPaint, (HBRUSH) (COLOR_WINDOW+1)); EndPaint(hwnd, &ps); } return 0; } return DefWindowProc(hwnd, uMsg, wParam, lParam); }

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  • what use does the javascript for each method have (that map can't do)?

    - by JohnMerlino
    Hey all, The only difference I see in map and foreach is that map is returning an array and foreach is not. However, I don't even understand the last line of the foreach method "func.call(scope, this[i], i, this);". For example, isn't "this" and "scope" referring to same object and isn't this[i] and i referring to the current value in the loop? I noticed on another post someone said "Use forEach when you want to do something on the basis of each element of the list. You might be adding things to the page, for example. Essentially, it's great for when you want "side effects". I don't know what is meant by side effects. Array.prototype.map = function(fnc) { var a = new Array(this.length); for (var i = 0; i < this.length; i++) { a[i] = fnc(this[i]); } return a; } Array.prototype.forEach = function(func, scope) { scope = scope || this; for (var i = 0, l = this.length; i < l; i++) func.call(scope, this[i], i, this); } Finally, are there any real uses for these methods in javascript (since we aren't updating a database) other than to manipulate numbers like this: alert([1,2,3,4].map(function(x){ return x + 1})); //this is the only example I ever see of map in javascript. Thanks for any reply.

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  • Spring MessageSource not being used during validation

    - by Jeremy
    I can't get my messages in messages.properties to be used during Spring validation of my form backing objects. app-config.xml: <bean id="messageSource" class="org.springframework.context.support.ResourceBundleMessageSource"> <property name="basename" value="messages" /> </bean> WEB-INF/classes/messages.properties: NotEmpty=This field should not be empty. Form Backing Object: ... @NotEmpty @Size(min=6, max=25) private String password; ... When I loop through all errors in the BindingResult and output the ObjectError's toString I get this: Field error in object 'settingsForm' on field 'password': rejected value []; codes [NotEmpty.settingsForm.password,NotEmpty.password,NotEmpty.java.lang.String,NotEmpty]; arguments [org.springframework.context.support.DefaultMessageSourceResolvable: codes [settingsForm.password,password]; arguments []; default message [password]]; default message [may not be empty] As you can see the default message is "may not be empty" instead of my message "This field should not be empty". I do get my correct message if I inject the messageSource into a controller and output this: messageSource.getMessage("NotEmpty", new Object [] {"password"}, "default empty message", null); So why isn't the validation using my messages.properties? I'm running Spring 3.1.1. Thanks!

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  • Generating an NSDictionary from an SQL statement.

    - by Ed Wist
    I am trying to generate an NSDictonary that can be used to populate a listview with data I retrieved from an SQL statement. when I go to create an array and add them it adds the arrays for ALL my keys and not just for the current key. I've tried a removeAllObjects on the array but for some reason that destroys ALL my data that I already put in the dictionary. //open the database if(sqlite3_open([dbPath UTF8String], &database) == SQLITE_OK) { const char *sql = "select alphaID, word from words order by word"; sqlite3_stmt *selectStatement; //prepare the select statement int returnValue = sqlite3_prepare_v2(database, sql, -1, &selectStatement, NULL); if(returnValue == SQLITE_OK) { NSMutableArray *NameArray = [[NSMutableArray alloc] init]; NSString *alphaTemp = [[NSString alloc] init]; //loop all the rows returned by the query. while(sqlite3_step(selectStatement) == SQLITE_ROW) { NSString *currentAlpha = [NSString stringWithUTF8String:(char *)sqlite3_column_text(selectStatement, 1)]; NSString *definitionName = [NSString stringWithUTF8String:(char *)sqlite3_column_text(selectStatement, 2)]; if (alphaTemp == nil){ alphaTemp = currentAlpha; } if ([alphaTemp isEqualToString:(NSString *)currentAlpha]) { [NameArray addObject:definitionName]; } else if (alphaTemp != (NSString *)currentAlpha) { [self.words setObject:NameArray forKey:currentAlpha]; [NameArray removeAllObjects]; [NameArray addObject:definitionName]; } } } The Statement above adds all the "keys" but then removes all the array elements for all keys. if I take out the removeAllKeys it adds ALL the array elements for ALL keys. I don't want this I want it to add the array elements FOR the specific key then move on to the next key. in the end I want a NSDictonary with A (array) Alpha (string) Apple (string) B (array) Beta (string) Ball (string) C (array) Code (string) ...

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  • google app engine atomic section???

    - by bokertov
    hi, Say you retrieve a set of records from the datastore (something like: select * from MyClass where reserved='false'). how do i ensure that another user doesn't set the reserved is still false? I've looked in the Transaction documentation and got shocked from google's solution which is to catch the exception and retry in a loop. Any solution that I'm missing - it's hard to believe that there's no way to have an atomic operation in this environment. (btw - i could use 'syncronize' inside the servlet but i think it's not valid as there's no way to ensure that there's only one instance of the servlet object, isn't it? same applies to static variable solution) Any idea on how to solve??? (here's the google solution: http://code.google.com/appengine/docs/java/datastore/transactions.html#Entity_Groups look at: Key k = KeyFactory.createKey("Employee", "k12345"); Employee e = pm.getObjectById(Employee.class, k); e.counter += 1; pm.makePersistent(e); This requires a transaction because the value may be updated by another user after this code fetches the object, but before it saves the modified object. Without a transaction, the user's request will use the value of counter prior to the other user's update, and the save will overwrite the new value. With a transaction, the application is told about the other user's update. If the entity is updated during the transaction, then the transaction fails with an exception. The application can repeat the transaction to use the new data. THANKS!

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  • help date format in vb.net

    - by bachchan
    Dim Con As OleDb.OleDbConnection Dim Sql As String = Nothing Dim Reader As OleDb.OleDbDataReader Dim ComboRow As Integer = -1 Dim Columns As Integer = 0 Dim Category As String = Nothing Dim oDatumMin As Date Dim column As String column = Replace(TxtDateMax.Text, "'", "''") 'oDatumMin = Convert.ToDateTime(TxtDateMin.Text) oDatumMin = DtpMin.Value Dim oPath As String oPath = Application.StartupPath ' Select records. Con = New OleDb.OleDbConnection("Provider=Microsoft.ACE.OLEDB.12.0;Data Source=" & oPath & "\trb.accdb;") Dim cmd As New OleDb.OleDbCommand 'Dim data_reader As OleDbDataReader = cmd.ExecuteReader() Sql = ("SELECT * FROM " & cmbvalue & " WHERE Datum>='" & oDatumMin & "'") cmd = New OleDb.OleDbCommand(Sql, Con) Con.Open() Reader = cmd.ExecuteReader() Do While Reader.Read() Dim new_item As New ListViewItem(Reader.Item("Datum").ToString) new_item.SubItems.Add(Reader.Item("Steleks i krpe za cišcenje-toal papir-ubrusi-domestos").ToString) new_item.SubItems.Add(Reader.Item("TEKUCINA ZA CIŠCENJE PLOCICA").ToString) new_item.SubItems.Add(Reader.Item("KESE ZA SMECE").ToString) new_item.SubItems.Add(Reader.Item("OSTALO-džoger-spužva za laminat").ToString) new_item.SubItems.Add(Reader.Item("PAPIR").ToString) LvIzvjestaj.Items.Add(new_item) Loop ' Close the connection.strong text Con.Close()`` when i select table,(cmbvalue) from combobox and when i select date from datetime picker (dtp) or in last case from texbox converted to date and time sql looks like this "SELECT * FROM Uprava WHERE Datum='2.6.2010 10:28:14'" and all query looks ok but am geting Data type mismatch in criteria expression. error for date (oDatumMin) when excute column in access is also set to date i have no idea what else to try

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