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  • Performance of inter-database query (between linked servers)

    - by Swoosh
    I have an import between 2 linked servers. I basically got to get the data from a multiple join into a table on my side. The current query is something like this: select a.* from db1.dbo.tbl1 a inner join db1.dbo.tbl2 on ... inner join db1.dbo.tbl3 on ... inner join db1.dbo.tbl4 on ... inner join db2.dbo.myside on ... db1 = linked server db2 = my own database After this one, I am using an insert into + select to add this data in my table which is located in db2. (usually few hundred records - this import running once a minute) My question is related to performance. The tables on the linked server (tbl1, tbl2, tbl3, tbl4) are huge tables, with millions of records, and it is slowing down the import process. I was told that, if I do the join on the "other" side (db1 - linked server) for example in a stored procedure, than, even if the query looks the same, it would run faster. Is that right? This is kinda hard to test. Note that the join contains a table from my database too. Also. are there other "tricks" I could use in order to make this run faster? Thanks

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  • Can a T-SQL variable represent an entire row?

    - by elbillaf
    I'm coding for MS SQL Server 10. I have two databases that contain dozens of tables. Each table in one database contains a table with the same name in the other database. Tables with the same name have identical format (fields and data types). The contents of the two tables are similar but not identical. I need to update one based on changes made to the other, but only under certain circumstances. I think I want to use a cursor for this, but I can't find a good example to go by. So far, the MSDN examples are reading one field at a time into a variable. I do need to be able to read /modify two fields which are identical in each table, but I gotta believe there's something less tedious than declaring variables for every field of every table. I would like to be able to FETCH an entire row, check a couple of fields and then make a decision of whether I want to write the entire row to the other table after changing two fields - but do I have to declare variables for EVERY field I want to fetch / write? There's no way to just FETCH an entire row and write an entire row?

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  • Why does Visual Studio's "Unused References..." button not flag System.Xml and System.Xml.Linq?

    - by mcjabberz
    I was trying to finish up a VB.NET class library project when I tried to remove all unused references. I know for a fact that I'm not explicitly using any thing from the System.Xml and System.Xml.Linq assemblies yet the "Unused References..." button never flags them for removal. In fact I even tried "Unused References..." on a blank project and it still never flagged them. The only reason I could think of is that either mscorlib.dll or System.dll is using System.Xml.dll or System.Xml.Linq.dll. Are they safe to remove?

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  • Can't get GetModuleFileNameA to work, keep getting error 'missing type specifier...'

    - by flavour404
    Hi, I am trying to use 'GetModuleFileNameA' but I keep getting the error 'c4430: missing type specifier - int assumed'. From reading the results from my google search I am guessing that it is from my use of NULL: char Filename[MAX_PATH]; //this is a char buffer GetModuleFileNameA(NULL, Filename, sizeof(Filename)); NULL is supposedly defined in #include stdio.h which I have included in my project, what am I doing wrong? Thanks.

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  • Missing Status Bar in Visual Studio?

    - by Marcel
    Note: This question and answer is a full copy from Kelly Brownsbergers Blog. I do post it as a convenience to others. From time to time, my status bar disappears. I used to believe this was due to a botched install or add-in. I recently upgraded to Team System Test Edition, and my status bar again disappeared. For the last few weeks I’ve been trying to figure out a time to do a full reinstall. To not take rep for this, I have marked it communitiy wiki.

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  • Installing a custom project template with Visual Studio Installer project

    - by ulu
    Hi! I've created a custom project template, and now I need to deploy it together with my product (i.e., it should be installed by the same msi I use for the main installation). I'm using a Visual Studio Installer project. One option is to use a custom action and manually copy a template file included in the installation. Another is to create a vsi file and use a custom action to install it after the main installation (how do I have it installed silently?) . Which one is better? Thanks a lot ulu

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  • How can i use listDictionary?

    - by Phsika
    i can fill my listdictinary but, if running error returns to me in " foreach (string ky in ld.Keys)"(invalid operation Exception was unhandled) Error Detail : After creating a pointer to the list of sample collection has been changed. C# ListDictionary ld = new ListDictionary(); foreach (DataColumn dc in dTable.Columns) { MessageBox.Show(dTable.Rows[0][dc].ToString()); ld.Add(dc.ColumnName, dTable.Rows[0][dc].ToString()); } foreach (string ky in ld.Keys) if (int.TryParse(ld[ky].ToString(), out QuantityInt)) ld[ky] = "integer"; else if(double.TryParse(ld[ky].ToString(), out QuantityDouble)) ld[ky]="double"; else ld[ky]="nvarchar";

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  • Access violation writing location, in my loop

    - by numerical25
    The exact error I am getting is First-chance exception at 0x0096234a in chp2.exe: 0xC0000005: Access violation writing location 0x002b0000. Windows has triggered a breakpoint in chp2.exe. And the breakpoint stops here for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); //<----- Right here vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } I am not sure what I am doing wrong. below is the code in its entirety #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix //The first line of code creates your identity matrix. Second line of code //second combines your camera position, target location, and which way is up respectively D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(200.0f, 60.0f, -20.0f), new D3DXVECTOR3(200.0f, 50.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //dx will represent the width and the height of the spacing of each vector float dx = 1; //Below are the number of vertices //m is the vertices of each row. n is the columns DWORD m = 30; DWORD n = 30; //This get the width of the entire land //30 - 1 = 29 rows * 1 = 29 * 0.5 = 14.5 float halfWidth = (n-1)*dx*0.5f; float halfDepth = (m-1)*dx*0.5f; float vertexsize = m * n; VertexPos vertices[80]; for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } int k = 0; DWORD indices[540]; for(DWORD i = 0; i < n-1; ++i) { for(DWORD j = 0; j < n-1; ++j) { indices[k] = (i * n) + j; indices[k + 1] = (i * n) + j + 1; indices[k + 2] = (i + 1) * n + j; indices[k + 3] = (i + 1) * n + j; indices[k + 4] = (i * n) + j + 1; indices[k + 5] = (i + 1) * n + j+ 1; k += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • asp:QueryStringParameter and empty query string parameter

    - by abatishchev
    I haveasp:GridView displaying client requests using asp:SqlDataSource. I want to limit displayed information by client: View.aspx has to display everything, View.aspx?client=1 has to display only requests from client ID #1. So I'm using <asp:QueryStringParameter Name="client" QueryStringField="client" /> for query "EXEC getRequests @client". Everything works properly when some client is specified. But don't - if not. I tested my SP using SSMS - it works properly in both cases - when parameter is specified and when it isn't (NULL passed explicitly). What have I do?

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  • visual studio crashes when i view a javascript file

    - by oo
    i start up an existing solution, click on a javascript file, the file opens up in the IDE for a few seconds and then visual studio disappears. This is consistent and reproducible. I saw this patch for KB958502 and installed it but it didn't seem to do anything. Any suggestions on how i can proceed as this is completely stopping my development here.

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  • Pivot to obtain EAV data

    - by Snowy
    I have an EAV table (simple key/value in every row) and I need to take the 'value' from two of the rows and concat them into a single row with a single column. I can't seem to get through the part where I just have the pivot straight. Can anyone help me figure this out? Declare @eavHelp Table ( [Key] VARCHAR (8) NOT NULL, [Value] VARCHAR (8) NULL ) Insert Into @eavHelp Values ( 'key1' , 'aaa' ) Insert Into @eavHelp Values ( 'key2' , 'bbb' ) Select * From @eavHelp Pivot ( Min( [Value] ) For [Value] in ( hmm1 , hmm2 ) ) as Piv Where [Key] = 'key1' or [Key] = 'key2' That makes: Key hmm1 hmm2 -------- -------- -------- key1 NULL NULL key2 NULL NULL But what I want to make is: hmmmX ----- aaa;bbb

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  • How to Read texfile etch.. from Application folder where Application is Installed?

    - by Crimsonland
    I Added textfile on my Application Folder where the application is also located. I having a problem where to locate and read the content of the texfile regarding what location the users specify the application to be installed. Example: CASE 1: If Application Installed on C Get the path of: C:\Textfile.txt CASE 2:If Application Installed on Program files Get the path of C:\Program Files\Default Company Name\Textfile.Text Thanks in Regards.

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  • Can I set svn properties through ankhsvn?

    - by grungean
    I am using ankhsvn with VS2008. I am using a free repo hosting on the web. I am not using a svn client for this repo, but managing everything with ankhsvn (including adding solution file and project files to the new repo). I want to add the svn:needs-lock preperty to these files. I wonder if I can do this task using ankhsvn, or if I need to get another svn client for this purpose.

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  • Is there a preferred method of including the source code(s) of other software you've used in your ap

    - by Adam S
    I've used a few F/OSS libraries in my commercial application. As per their licenses, I am obligated to include their source codes along with my VS2008 application. This is my first time making a "real" commercial application, and I would appreciate some advice on how best to go about including their source codes. I don't want to package them as zip files alongside my installed. I still want my installer to be a single file.

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  • Stored procedure and trigger

    - by noober
    Hello all, I had a task -- to create update trigger, that works on real table data change (not just update with the same values). For that purpose I had created copy table then began to compare updated rows with the old copied ones. When trigger completes, it's neccessary to actualize the copy: UPDATE CopyTable SET id = s.id, -- many, many fields FROM MainTable s WHERE s.id IN (SELECT [id] FROM INSERTED) AND CopyTable.id = s.id; I don't like to have this ugly code in trigger anymore, so I has extracted it to a stored procedure: CREATE PROCEDURE UpdateCopy AS BEGIN UPDATE CopyTable SET id = s.id, -- many, many fields FROM MainTable s WHERE s.id IN (SELECT [id] FROM INSERTED) AND CopyTable.id = s.id; END The result is -- Invalid object name 'INSERTED'. How can I workaround this? Regards,

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  • using NEWSEQUENTIALID() with UPDATE Trigger

    - by Ram
    I am adding a new GUID/Uniqueidentifier column to my table. ALTER TABLE table_name ADD VersionNumber UNIQUEIDENTIFIER UNIQUE NOT NULL DEFAULT NEWSEQUENTIALID() GO And when ever a record is updated in the table, I would want to update this column "VersionNumber". So I create a new trigger CREATE TRIGGER [DBO].[TR_TABLE_NAMWE] ON [DBO].[TABLE_NAME] AFTER UPDATE AS BEGIN UPDATE TABLE_NAME SET VERSIONNUMBER=NEWSEQUENTIALID() FROM TABLE_NAME D JOIN INSERTED I ON D.ID=I.ID/* some ID which is used to join*/ END GO But just realized that NEWSEQUENTIALID() can only be used with CREATE TABLE or ALTER TABLE. I got this error The newsequentialid() built-in function can only be used in a DEFAULT expression for a column of type 'uniqueidentifier' in a CREATE TABLE or ALTER TABLE statement. It cannot be combined with other operators to form a complex scalar expression. Is there a workaround for this ? Edit1: Changing NEWSEQUENTIALID() to NEWID() in the trigger solves this, but I am indexing this column and using NEWID() would be sub-optimal

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  • using threads in menu options

    - by vbNewbie
    I have an app that has a console menu with 2/3 selections. One process involves uploading a file and performing a lengthy search process on its contents, whilst another process involves SQL queries and is an interactive process with the user. I wish to use threads to allow one process to run and the menu to offer the option for the second process to run. However you cannot run the first process twice. I have created threads and corrected some compilation errors but the threading options are not working correctly. Any help appreciated. main... Dim tm As Thread = New Thread(AddressOf loadFile) Dim ts As Thread = New Thread(AddressOf reports) .... While Not response.Equals("3") Try Console.Write("Enter choice: ") response = Console.ReadLine() Console.WriteLine() If response.Equals("1") Then Console.WriteLine("Thread 1 doing work") tm.SetApartmentState(ApartmentState.STA) tm.IsBackground = True tm.Start() response = String.Empty ElseIf response.Equals("2") Then Console.WriteLine("Starting a second Thread") ts.Start() response = String.Empty End If ts.Join() tm.Join() Catch ex As Exception errormessage = ex.Message End Try End While I realize that a form based will be easier to implement with perhaps just calling different forms to handle the processes.But I really dont have that option now since the console app will be added to api later. But here are my two processes from the menu functions. Also not sure what to do with the boolean variabel again as suggested below. Private Sub LoadFile() Dim dialog As New OpenFileDialog Dim response1 As String = Nothing Dim filepath As String = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) dialog.InitialDirectory = filepath If dialog.ShowDialog() = DialogResult.OK Then fileName = dialog.FileName ElseIf DialogResult.Cancel Then Exit Sub End If Console.ResetColor() Console.Write("Begin Search -- Discovery Search, y or n? ") response1 = Console.ReadLine() If response1 = "y" Then Search() ElseIf response1 = "n" Then Console.Clear() main() End If isRunning = False End Sub and the second one Private Shared Sub report() Dim rptGen As New SearchBlogDiscovery.rptGeneration Console.WriteLine("Tread Process started") rptGen.main() Console.WriteLine("Thread Process ended") isRunning = False End Sub

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  • problem with closing application

    - by Xaver
    i create my own dialog form with two buttons (ok, cancel) and checked list box. i want to get all selected strings in first form which shown second form. for that purpose i do function GetSelected which return CheckedIndices-GetEnumerator() of my list box. now i want to deselect all strings on pressed cancel button. And deselect all strings on close form by pressing X in corner of form. how to track click the X?

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  • CLR: Multi Param Aggregate, Argument not in Final Output?

    - by OMG Ponies
    Why is my delimiter not appearing in the final output? It's initialized to be a comma, but I only get ~5 white spaces between each attribute using: SELECT [article_id] , dbo.GROUP_CONCAT(0, t.tag_name, ',') AS col FROM [AdventureWorks].[dbo].[ARTICLE_TAG_XREF] atx JOIN [AdventureWorks].[dbo].[TAGS] t ON t.tag_id = atx.tag_id GROUP BY article_id The bit for DISTINCT works fine, but it operates within the Accumulate scope... Output: article_id | col ------------------------------------------------- 1 | a a b c I only have rudimentary C# API knowledge... C# Code: using System; using System.Data; using System.Data.SqlClient; using System.Data.SqlTypes; using Microsoft.SqlServer.Server; using System.Xml.Serialization; using System.Xml; using System.IO; using System.Collections; using System.Text; [Serializable] [SqlUserDefinedAggregate(Format.UserDefined, MaxByteSize = 8000)] public struct GROUP_CONCAT : IBinarySerialize { ArrayList list; string delimiter; public void Init() { list = new ArrayList(); delimiter = ","; } public void Accumulate(SqlBoolean isDistinct, SqlString Value, SqlString separator) { delimiter = (separator.IsNull) ? "," : separator.Value ; if (!Value.IsNull) { if (isDistinct) { if (!list.Contains(Value.Value)) { list.Add(Value.Value); } } else { list.Add(Value.Value); } } } public void Merge(GROUP_CONCAT Group) { list.AddRange(Group.list); } public SqlString Terminate() { string[] strings = new string[list.Count]; for (int i = 0; i < list.Count; i++) { strings[i] = list[i].ToString(); } return new SqlString(string.Join(delimiter, strings)); } #region IBinarySerialize Members public void Read(BinaryReader r) { int itemCount = r.ReadInt32(); list = new ArrayList(itemCount); for (int i = 0; i < itemCount; i++) { this.list.Add(r.ReadString()); } } public void Write(BinaryWriter w) { w.Write(list.Count); foreach (string s in list) { w.Write(s); } } #endregion }

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  • Porting VS2005 project to VS2008

    - by lucavb
    i need to port a VS2005 Project (.NET2) to a VS2008 (.NET3.5) (or to VS2010 .NET4 not yet defined). The project is composed by: resources and configuration files (VS project files, like: .settings .vbproj .myapp .config .xconfig .Designer.vb); a lot of VB codes; xsc, xsd, xss and xsx files; a lot of Crystal reports for VS2005; graphical resources. The application take data in order to generate reports from more DB SQL Server 2005 istances. What is the best way to approach to a migration activity? Is there an internal migration tool? If yes, what's the best practice to use it? Which kind of files will be automatically ported to the new VS version? Thanks in advance for all the provided information

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