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  • Books / blogs that discuss service excellence? [closed]

    - by Bogdan Gavril
    I'm looking for information about service excellence topics such as: 0 downtime deployment how to deal with versioning (backward and forward compatibility) environment strategies (how many staging envs ? etc.) performance testing testing in production monitoring I am looking at the Microsoft stack, but the concepts should be the same everywhere. Do you have any recommendations of books or blogs on the subject? PS: I have found some good articles from I.M.Wright's "Hard Code" blog. Anything else?

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  • Naming methods that perform HTTP GET/POST calls?

    - by antonpug
    In the application I am currently working on, there are generally 3 types of HTTP calls: pure GETs pure POSTs (updating the model with new data) "GET" POSTs (posting down an object to get some data back, no updates to the model) In the integration service, generally we name methods that post "postSomething()", and methods that get, "getSomething()". So my question is, if we have a "GET" POST, should the method be called: getSomething - seeing as the purpose is to obtain data postSomething - since we are technically using POST performSomeAction - arbitrary name that's more relevant to the action What are everyone's thoughts?

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  • PHP API to trade products from eshop through REST/xml

    - by Donatas Veikutis
    I need algorithm, or PHP api example, or existing decision how to make system for trade big information for B2B xml with goods information. Now I try to use Slim framework to do that system. But for me need some documentation what architecture have to be in here. System requiments is simple: User have autentification username and password Then he can see which product groups assigned to it Then he can see all product with information (price, title, description, images, specifications etc.). Its will the easiest way to get a free php api for that I think, and try too edit some code. But I did not found anything.

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  • How to estimate tasks in scrum?

    - by Arian
    Let's say we have a backlog of User Stories, each with an estimated number of Story Points, and now we're doing the Sprint Planning. Now, the Stories should be broken down into tasks and many Scrum resources suggest that each task should be estimated in person-hours. Since all questions have been discussed by the team at this point, estimating a task should not take longer than a minute. However, since a task should not be longer than a day, assuming a three week sprint with 8 developers means 120 tasks, and taking two hours only for estimations seems to be a bit much to me. I know that experienced teams can skip or short-cut task estimations, but let's say we're not at that stage yet. In your experience, how many tasks are there in a sprint* and how long should it take to estimate all of them? (Estimating only half of them doesn't make much sense, does it?) (*) I know that depends on sprint length and team size, so let's assume 8 developers and three weeks.

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  • Online examples for software design diagrams

    - by Gerenuk
    Do you know where I can find a good example of software design diagrams and specs on the internet? Like UML, specs and similar. I'd like to understand this approach better. Before I just started coding and now I'd like plan more in advance. By diagrams I don't mean made-up examples, but something that would actually be used. Also it shouldn't be so trivial that there is no use of using diagrams. Ideally it shouldn't be too large either. Do you know a good online source? (this question is about online resources and specific examples only. it is not asking about books or advise how to learn software design.)

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  • How to execute a Ruby file in Java, capable of calling functions from the Java program and receiving primitive-type results?

    - by Omega
    I do not fully understand what am I asking (lol!), well, in the sense of if it is even possible, that is. If it isn't, sorry. Suppose I have a Java program. It has a Main and a JavaCalculator class. JavaCalculator has some basic functions like public int sum(int a,int b) { return a + b } Now suppose I have a ruby file. Called MyProgram.rb. MyProgram.rb may contain anything you could expect from a ruby program. Let us assume it contains the following: class RubyMain def initialize print "The sum of 5 with 3 is #{sum(5,3)}" end def sum(a,b) # <---------- Something will happen here end end rubyMain = RubyMain.new Good. Now then, you might already suspect what I want to do: I want to run my Java program I want it to execute the Ruby file MyProgram.rb When the Ruby program executes, it will create an instance of JavaCalculator, execute the sum function it has, get the value, and then print it. The ruby file has been executed successfully. The Java program closes. Note: The "create an instance of JavaCalculator" is not entirely necessary. I would be satisfied with just running a sum function from, say, the Main class. My question: is such possible? Can I run a Java program which internally executes a Ruby file which is capable of commanding the Java program to do certain things and get results? In the above example, the Ruby file asks the Java program to do a sum for it and give the result. This may sound ridiculous. I am new in this kind of thing (if it is possible, that is). WHY AM I ASKING THIS? I have a Java program, which is some kind of game engine. However, my target audience is a bunch of Ruby coders. I don't want to have them learn Java at all. So I figured that perhaps the Java program could simply offer the functionality (capacity to create windows, display sprites, play sounds...) and then, my audience can simply code with Ruby the logic, which basically justs asks my Java engine to do things like displaying sprites or playing sounds. That's when I though about asking this.

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  • Sharing business logic between server-side and client-side of web application?

    - by thoughtpunch
    Quick question concerning shared code/logic in back and front ends of a web application. I have a web application (Rails + heavy JS) that parses metadata from HTML pages fetched via a user supplied URL (think Pinterest or Instapaper). Currently this processing takes place exclusively on the client-side. The code that fetches the URL and parses the DOM is in a fairly large set of JS scripts in our Rails app. Occasionally want to do this processing on the server-side of the app. For example, what if a user supplied a URL but they have JS disabled or have a non-standard compliant browser, etc. Ideally I'd like to be able to process these URLS in Ruby on the back-end (in asynchronous background jobs perhaps) using the same logic that our JS parsers use WITHOUT porting the JS to Ruby. I've looked at systems that allow you to execute JS scripts in the backend like execjs as well as Ruby-to-Javascript compilers like OpalRB that would hopefully allow "write-once, execute many", but I'm not sure that either is the right decision. Whats the best way to avoid business logic duplication for apps that need to do both client-side and server-side processing of similar data?

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  • Perl syntax error [closed]

    - by Linny
    I am a beginner taking a Perl programming course. We are trying to write a basic program for counting nucleotides in a DNA string. I'm getting syntax errors on the lines that have a single bracket on lines 28 & 70 and don't know why. It also reads that I have compilation errors. I have no idea where to start figuring that out. # The purpose of this program is to count the number of nucleotides in a strand. Each protein is counted separately # print "/n NOTE: Nucleotide counting /n"; # use strict; # enforce variable declarations use warnings; # enable compiler warnings # Display number of A,a,T,t,G,g,C,c, nucleotides in a word or sequence of letters. # my ($base) = ''; # an extracted letter from a string my ($nuceotide_count) = 0 ; # the current position within the word my ($position) = 0 ; # number of vowels in user-supplied word my ($word) = ''; # word to be processed my ($A_count) = 0 ; # of A nucleotides in the user-supplied sequence my ($a_count) = 0 ; # of A nucleotides in the user-supplied sequence my ($C_count) = 0 ; # of C nucleotides in the user-supplied sequence my ($c_count) = 0 ; # of C nucleotides in the user-supplied sequence my ($G_count) = 0 ; # of G nucleotides in the user-supplied sequence my ($g_count) = 0 ; # of G nucleotides in the user-supplied sequence my ($T_count) = 0 ; # of T nucleotides in the user-supplied sequence my ($t_count) = 0 ; # of T nucleotides in the user-supplied sequence word = (STDIN) for ($position = 0);($position if (($base eq 'a') or ($base eq 'A')) { ++$A_count; } # end if ++$position; if (($base eq 'T') or ($base eq 't')) { ++$T_count; } end if ++$position; if (($base eq 'G') or ($base eq 'g')) { ++$G_count; } # end if ++$position; if (($base eq 'C') or ($base eq 'c')) { ++$C_count; } # end if ++$position; } # end for # Display final results. # print " \n The number of A or a neucleotides is: $A_count"; print " \n The number of T or t neucleotides is: $T_count"; print " \n The number of G or g neucleotides is: $G_count"; print " \n The number of C or c neucleotides is: $C_count"; print " \n\n Program completed successfully. \n" ; exit ;

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  • Tips for achieving "continual" delivery

    - by Ben
    A team is experiencing difficulty releasing software on a frequent basis (once every week). What follows is a typical release timeline: During the iteration: Developers work on stories on the backlog on short-lived (this is enthusiastically enforced) feature branches based on the master branch. Developers frequently pull their feature branches into the integration branch, which is continually built and tested (as far as the test coverage goes) automatically. The testers have the ability to auto-deploy integration to a staging environment and this occurs multiple times per week, enabling continual running of their test suites. Every Monday: there is a release planning meeting to determine which stories are "known good" (based on the testers' work), and hence will be in the release. If there is a known issue with a story, the source branch is pulled out of integration. no new code (only bug fixes requested by the testers) may be pulled into integration on this Monday to ensure the testers have a stable codebase to cut a release from. Every Tuesday: The testers have tested the integration branch as much as they possibly can have given the time available and there are no known bugs so a release is cut and pushed out to the production nodes slowly. This sounds OK in practise, but we have found that it is incredibly difficult to achieve. The team sees the following symptoms "subtle" bugs are found on production that were not identified on the staging environment. last minute hot-fixes continue into the Tuesday. problems on the production environment require roll-backs which blocks continued development until a successful live deployment is achieved and the master branch can be updated (and hence branched from). I think test coverage, code quality, ability to regression test quickly, last minute changes and environmental differences are at play here. Can anyone offer any advice regarding how best to achieve "continual" delivery?

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  • Organizing MVC entities communication

    - by Stefano Borini
    I have the following situation. Imagine you have a MainWindow object who is layouting two different widgets, ListWidget and DisplayWidget. ListWidget is populated with data from the disk. DisplayWidget shows the details of the selection the user performs in the ListWidget. I am planning to do the following: in MainWindow I have the following objects: ListWidget ListView ListModel ListController ListView is initialized passing the ListWidget. ListViewController is initialized passing the View and the Model. Same happens for the DisplayWidget: DisplayWidget DisplayView DisplayModel DisplayController I initialize the DisplayView with the widget, and initialize the Model with the ListController. I do this because the DisplayModel wraps the ListController to get the information about the current selection, and the data to be displayed in the DisplayView. I am very rusty with MVC, being out of UI programming since a while. Is this the expected interaction layout for having different MVC triplets communicate ? In other words, MVC focus on the interaction of three objects. How do you put this interaction as a whole into a larger context of communication with other similar entities, MVC or not ?

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  • What is this algorithm for converting strings into numbers called?

    - by CodexArcanum
    I've been doing some work in Parsec recently, and for my toy language I wanted multi-based fractional numbers to be expressible. After digging around in Parsec's source a bit, I found their implementation of a floating-point number parser, and copied it to make the needed modifications. So I understand what this code does, and vaguely why (I haven't worked out the math fully yet, but I think I get the gist). But where did it come from? This seems like a pretty clever way to turn strings into floats and ints, is there a name for this algorithm? Or is it just something basic that's a hole in my knowledge? Did the folks behind Parsec devise it? Here's the code, first for integers: number' :: Integer -> Parser Integer number' base = do { digits <- many1 ( oneOf ( sigilRange base )) ; let n = foldl (\x d -> base * x + toInteger (convertDigit base d)) 0 digits ; seq n (return n) } So the basic idea here is that digits contains the string representing the whole number part, ie "192". The foldl converts each digit individually into a number, then adds that to the running total multiplied by the base, which means that by the end each digit has been multiplied by the correct factor (in aggregate) to position it. The fractional part is even more interesting: fraction' :: Integer -> Parser Double fraction' base = do { digits <- many1 ( oneOf ( sigilRange base )) ; let base' = fromIntegral base ; let f = foldr (\d x -> (x + fromIntegral (convertDigit base d))/base') 0.0 digits ; seq f (return f) Same general idea, but now a foldr and using repeated division. I don't quite understand why you add first and then divide for the fraction, but multiply first then add for the whole. I know it works, just haven't sorted out why. Anyway, I feel dumb not working it out myself, it's very simple and clever looking at it. Is there a name for this algorithm? Maybe the imperative version using a loop would be more familiar?

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  • Strategy for backwards compatibility of persistent storage

    - by Baqueta
    In my experience, trying to ensure that new versions of an application retain compatibility with data storage from previous versions can often be a painful process. What I currently do is to save a version number for each 'unit' of data (be it a file, database row/table, or whatever) and ensure that the version number gets updated each time the data changes in some way. I also create methods to convert from v1 to v2, v2 to v3, and so on. That way, if I'm at v7 and I encounter a v3 file, I can do v3-v4-v5-v6-v7. So far this approach seems to be working out well, but I haven't had to make use of it extensively yet so there may be unforseen problems. I'm also concerned that if the objects I'm loading change significantly, I'll either have to keep around old versions of the classes or face updating all my conversion methods to handle the new class definition. Is my approach sound? Are there other/better approaches I could be using? Are there any design patterns applicable to this problem?

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  • Are trivial protected getters blatant overkill?

    - by Panzercrisis
    Something I really have not thought about before (AS3 syntax): private var m_obj:Object; protected function get obj():Object { return m_obj; } private var m_str:String; protected function get str():String { return m_str; } At least subclasses won't be able to set m_obj or m_str (though they could still modify m_obj). Is this just blatant overkill? I am not talking about doing this as opposed to making them public. I am talking about doing this instead of just making the variables themselves protected. Like this: protected var m_obj:Object; //more accessible than a private variable with a protected getter protected var m_str:String; //more accessible than a private variable with a protected getter

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  • Syntax of passing lambda

    - by Astara
    Right now, I'm working on refactoring a program that calls its parts by polling to a more event-driven structure. I've created sched and task classes with the sced to become a base class of the current main loop. The tasks will be created for each meter so they can be called off of that instead of polling. Each of the events main calls are a type of meter that gather info and display it. When the program is coming up, all enabled meters get 'constructed' by a main-sub. In that sub, I want to store off the "this" pointer associated with the meter, as well as the common name for the "action routine. void MeterMaker::Meter_n_Task (Meter * newmeter,) { push(newmeter); // handle non-timed draw events Task t = new Task(now() + 0.5L); t.period={0,1U}; t.work_meter = newmeter; t.work = [&newmeter](){newmeter.checkevent();};<<--attempt at lambda t.flags = T_Repeat; t.enable_task(); _xos->sched_insert(t); } A sample call to it: Meter_n_Task(new CPUMeter(_xos, "CPU ")); 've made the scheduler a base class of the main routine (that handles the loop), and I've tried serveral variations to get the task class to be a base of the meter class, but keep running into roadblocks. It's alot like "whack-a-mole" -- pound in something to fix something one place, and then a new probl pops out elsewhere. Part of the problem, is that the sched.h file that is trying to hold the Task Q, includes the Task header file. The task file Wants to refer to the most "base", Meter class. The meter class pulls in the main class of the parent as it passes a copy of the parent to the children so they can access the draw routines in the parent. Two references in the task file are for the 'this' pointer of the meter and the meter's update sub (to be called via this). void *this_data= NULL; void (*this_func)() = NULL; Note -- I didn't really want to store these in the class, as I wanted to use a lamdba in that meter&task routine above to store a routine+context to be used to call the meter's action routine. Couldn't figure out the syntax. But am running into other syntax problems trying to store the pointers...such as g++: COMPILE lsched.cc In file included from meter.h:13:0, from ltask.h:17, from lsched.h:13, from lsched.cc:13: xosview.h:30:47: error: expected class-name before ‘{’ token class XOSView : public XWin, public Scheduler { Like above where it asks for a class, where the classname "Scheduler" is. !?!? Huh? That IS a class name. I keep going in circles with things that don't make sense... Ideally I'd get the lamba to work right in the Meter_n_Task routine at the top. I wanted to only store 1 pointer in the 'Task' class that was a pointer to my lambda that would have already captured the "this" value ... but couldn't get that syntax to work at all when I tried to start it into a var in the 'Task' class. This project, FWIW, is my teething project on the new C++... (of course it's simple!.. ;-))... I've made quite a bit of progress in other areas in the code, but this lambda syntax has me stumped...its at times like thse that I appreciate the ease of this type of operation in perl. Sigh. Not sure the best way to ask for help here, as this isn't a simple question. But thought I'd try!... ;-) Too bad I can't attach files to this Q.

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  • Ways to organize interface and implementation in C++

    - by Felix Dombek
    I've seen that there are several different paradigms in C++ concerning what goes into the header file and what to the cpp file. AFAIK, most people, especially those from a C background, do: foo.h class foo { private: int mem; int bar(); public: foo(); foo(const foo&); foo& operator=(foo); ~foo(); } foo.cpp #include foo.h foo::bar() { return mem; } foo::foo() { mem = 42; } foo::foo(const foo& f) { mem = f.mem; } foo::operator=(foo f) { mem = f.mem; } foo::~foo() {} int main(int argc, char *argv[]) { foo f; } However, my lecturers usually teach C++ to beginners like this: foo.h class foo { private: int mem; int bar() { return mem; } public: foo() { mem = 42; } foo(const foo& f) { mem = f.mem; } foo& operator=(foo f) { mem = f.mem; } ~foo() {} } foo.cpp #include foo.h int main(int argc, char* argv[]) { foo f; } // other global helper functions, DLL exports, and whatnot Originally coming from Java, I have also always stuck to this second way for several reasons, such as that I only have to change something in one place if the interface or method names change, that I like the different indentation of things in classes when I look at their implementation, and that I find names more readable as foo compared to foo::foo. I want to collect pro's and con's for either way. Maybe there are even still other ways? One disadvantage of my way is of course the need for occasional forward declarations.

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  • What are some reasonable stylistic limits on type inference?

    - by Jon Purdy
    C++0x adds pretty darn comprehensive type inference support. I'm sorely tempted to use it everywhere possible to avoid undue repetition, but I'm wondering if removing explicit type information all over the place is such a good idea. Consider this rather contrived example: Foo.h: #include <set> class Foo { private: static std::set<Foo*> instances; public: Foo(); ~Foo(); // What does it return? Who cares! Just forward it! static decltype(instances.begin()) begin() { return instances.begin(); } static decltype(instances.end()) end() { return instances.end(); } }; Foo.cpp: #include <Foo.h> #include <Bar.h> // The type need only be specified in one location! // But I do have to open the header to find out what it actually is. decltype(Foo::instances) Foo::instances; Foo() { // What is the type of x? auto x = Bar::get_something(); // What does do_something() return? auto y = x.do_something(*this); // Well, it's convertible to bool somehow... if (!y) throw "a constant, old school"; instances.insert(this); } ~Foo() { instances.erase(this); } Would you say this is reasonable, or is it completely ridiculous? After all, especially if you're used to developing in a dynamic language, you don't really need to care all that much about the types of things, and can trust that the compiler will catch any egregious abuses of the type system. But for those of you that rely on editor support for method signatures, you're out of luck, so using this style in a library interface is probably really bad practice. I find that writing things with all possible types implicit actually makes my code a lot easier for me to follow, because it removes nearly all of the usual clutter of C++. Your mileage may, of course, vary, and that's what I'm interested in hearing about. What are the specific advantages and disadvantages to radical use of type inference?

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  • How agile methodologies can be applied in a typical " services " company?

    - by AlfaTeK
    My company is a custom software services company for external clientes, which means our typical project is one in which the contract already states the full budget of the project. Our typical project starts by defining requirements (improving the proposal high-level requirements), then we code the project, test it and ship it. We have an acceptance phase were the client tests the software and in that phase we can usually implement small changes asked by the client, or we charge extra for change requests. In some projects we have intermediate releases so the clients can check the progress of the project and give feedback on it. In summary: something like waterfall... I've followed the "agile" movement for a bit now and I always see it being a good match for a "product" company, or a company building software for an internal client. But are there good stories / advantages on using agile methods in my kind of company/projects? What are your experiences, what do you think about this?

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  • undefined control sequence in a NOWEB document

    - by Jean Baldraque
    I'm writing a TeX-noweb document. I compile it with noweave -tex -filter "elide comment:*" texcode.nw > documentation.tex but when I try to compile the resulting file with xetex -halt-on-error documentation.tex I obtain the following error message ! Undefined control sequence. <argument> ...on}\endmoddef \nwstartdeflinemarkup \nwenddeflinemarkup It seems that \nwenddeflinemarkup is not recognized. If i delete from the document all the sequences \nwstartdeflinemarkup\nwenddeflinemarkup the document compile without exceptions. What can be the problem?

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  • Future-proofing myself when learning to program.

    - by Chris Bridgett
    I want to learn to program in a 'future-proof' manner, if you like. Whilst Windows dominates the desktop OS marketplace (for now), obviously there is a lot of value in learning its languages/frameworks/API's and so on - this might be subject to change as new devices emerge or Windows shoots itself in the foot (over-friendly previews of Windows 8 don't look too appealing...). Would I be right in thinking that having a solid knowledge of C/C++ for back-end logic/low level programming and the like, combined with an extremely portable language like Java for GUI's and so on, would be a good basis for software development that will prove useful on the most amount of systems? - I'm talking desktop PC's, tablets, phones.

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  • Is scanning the ports considered harmful?

    - by Manoj R
    If any application is scanning the ports of other machines, to find out whether any particular service/application is running, will it be considered harmful? Is this treated as hacking? How else can one find out on which port the desired application is running (without the user input)? Let's say I only know the port range in which the other application could be running, but not the exact port. In this case, my application ping each of the port in range to check whether the other application is listening on it, using already defined protocol. Is this a normal design? Or is this considered harmful for the security?

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  • Is Cygwin or Windows Command Prompt preferable for getting a consistent terminal experience for development?

    - by Paul Hazen
    The question: Which is better, installing cygwin or one of its cousins on all my windows machines to have a consistent terminal experience across all my development machines, or becoming well trained in the skill of mentally switching from linux terminal to windows command prompt? Systems I use: OSX Lion on a Macbook Air Windows 8 on a desktop Windows 7 on the same desktop Fedora 16 on the same desktop What I'm trying to accomplish Configure an entirely consistent (or consistent enough) terminal experience across all my machines. "enough" in this context is clearly subjective. Please be clear in your answer why the configuration you suggest is consistent enough. One more thing to keep in mind: While I do write a lot of code intended to run on Windows (actually code that runs on Windows Phone which necessitates a windows machine), I also write a lot of Java code, and prefer to do so in vim. I test a local repo in Java on my windows machine, and push to another test machine running ubuntu later in the development stage. When I push to the ubuntu machine, I'm exclusively in terminal, since I'm accessing it via SSH. Summary, with more accurate question: Is there a good way to accomplish what I'm trying to do, or is it better to get accustomed to remembering different commands based on the system I'm on? Which (if either) is considered "best practice" by the development community? Alternatively, for a consistent development experience, would it be better to write all my code SSHed into another machine, and move things to windows for compile / build only when I needed to? That seems like too much work... but could be a solution. Update: While there are insightful responses below, I have yet to hear an answer that talks about why any given solution is superior. Cygwin/GnuWin32 is certainly a way to accomplish a similar experience on all platforms, but since I'm just learning all things command line, I don't want to set myself up to do a lot of relearning/unlearning in the future. Cygwin/GnuWin32 has its peculiarities I would imagine, and being aware of how that set up works on Windows is a learning curve. Additionally, using Cygwin/GnuWin32 robs me of learning the benefits of PowerShell. As a newcomer to working in a command line, which path should I choose to minimize having to relearn/unlearn things in the future? or as my first paragraph poses: [is it better to use Cygwin] ...or [become] well trained in the skill of mentally switching from linux terminal to windows command prompt?

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  • Overwhelmed by complex C#/ASP.NET project in Visual Studio 2008

    - by Darren Cook
    I have been hired as a junior programmer to work on projects that extend existing functionality in a very large, complex solution. The code base consists of C#, ASP.NET, jQuery, javascript, html and xml. I have some knowledge of all these in addition to fair knowledge of object-oriented programming and its fundamental concepts of inheritance, abstraction, polymorphism and encapsulation. I can follow code up through its base classes, interfaces, abstract classes and understand a large part of the code that I read while doing this. However, this solution is so humongous and so many things get tied together whenever I navigate through the code that I feel absolutely overwhelmed. I often find myself unable to fully follow everything that is going on with objects being serialized, large amounts of C# and javascript operating on the same pages and methods being called from template files that consist mainly of markup. I love learning about code, but trying to deal with this really stresses me out. Additionally, I do know that a significant amount of unit testing has been done but I know nothing about unit testing or how to utilize it. Any advice anyone could offer me regarding dealing with a large code base while using Visual Studio 2008 would be greatly appreciated. Are there tools that I can use to help get a handle on what is going on? Perhaps there are things even in Visual Studio that I am not aware of. How can I follow the code to low level functionality in order to get a better grasp of what is going on at a high level?

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  • How to show or direct a business analyst to do data modelling?

    - by AaronLS
    Our business analysts pushed hard to collect data through a spreadsheet. I am the programmer responsible for importing that data. Usually when they push hard for something like this, I never know how well it will work out until a few weeks later when I have time assigned to work on the task of programming the import of the data. I have tried to do as much as possible along the way, named ranges, data validations, etc. But I usually don't have time to take a detailed look at all the data and compare to the destination in the database to determine how well it matches up. A lot of times there will be maybe a little table of items that somehow I have to relate to something else in the database, but there are not natural or business keys present that would allow me to do so. Make the best of this, trying to write something that can compare strings and make a best guess at it and then go through the effort of creating interfaces for a user to match the imported data to the destination. I feel like if the business analyst was actually creating a data model, they would be forced to think about these relationships, and have an appreciation for the need of natural or business keys to be part of the spreadsheet for the purposes of smoothly importing the data. The closest they come to business analysis is a big flat list of fields, and that would be fine if it were like any other data dictionary and include data types+relationships, but it isn't. They are just a bunch of names. No indication of what type of data they might hold, and it is up to me to guess. When I have pushed for more detail, they say that it is just busy work. How can I explain the importance of data modelling? How can I tell them what it is and how to do it? It feels impossible, because they don't have an appreciation for its importance. They do however, usually have an interest in helping out in whatever way they can, it's just this in particular has never gotten a motivated response.

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  • Why is a linked list implementation considered linear?

    - by VeeKay
    My apologies for asking such a simple question. Instead of posting such basic question in SO, I felt that this is more apt a question here. I tried finding an answer for this but none of them are logically appealing or convincing to my understanding. Typically, computer memory is always linear. So is the term non linear used for a data structure in a logical sense? If so, to logically achieve non linearity in a linear computer memory, we use pointers. Right? In that case, if pointers are virtual implementations for achieving non linearity, Why would a data structure like linked list be considered linear if in reality the nodes are never physically adjacent?

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  • PHP - Making CMS (architecture, etc.)

    - by UnknownProgramer
    I'm in the stage of planning new CMS. Before I used WordPress and other open source CMS for my clients, but I always had to write new modules and even mess with the code in order to do certain things. Which as you understand is not the best thing to do. So I finally decided to make my own CMS to work with, the way I need. But before I start it, I would like to think it trough carefully to ensure that I won't need to rewrite it ground up, just because I forgot to include some feature into architecture or did it wrong. I would like to hear your thoughs and the most important I would like you to suggest me some articles or books on that subject, especially on architecture of such systems. I googled a few good books, but that is not enough. The way I'm planning to do it: PHP5, completely OOP, modules architecture. You make a page and add any modules you need there, but modules are not global, but local to a page so you can make two pages with the same module, but content will be different if you set different "content ID" for these two entities. But it can be set the same, so two pages has the same content of the modules put there. Also I plan to support online storage web service (like amazon S3) for images and files, so I would like to hear your thoughs on it too. Also I have not yet decided how to store language data. I don't want to use DB for that, but I haven't decided yet. Also I think I will support other DB with global DB class and separate DB wrappers for MySQL and other databases. And, well, I would appreciate any other information you can provide for that subject.

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