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  • In XAML is there way to bind key press and key release to specific commands?

    - by Ashley Davis
    In my application I have keys that bound to commands using the KeyBinding class. The command is executed when the key is pressed and released. I have a special case where I want to bind separate commands to the pressed action and to the released action. For example when the space key is pressed I want my app to run a command to enter a special mode. Then when the space key is released I want to run another command to exit that special mode. Currently I do this by manually handling the KeyUp and KeyDown events. Is there anyway to execute commands for pressed and released purely in XAML?

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  • Can I use AppDomain.AssemblyResolve Event to redirect a failed Assembly Load?

    - by esac
    By default, my application references a mixed mode DLL, so this DLL is both 32 and 64 bit. On a 32 bit system, my app is MSIL and loads the 32 bit DLL. On a 64 bit system, my app loads the 64 bit. However on a 64 bit system, in an older version of the assembly that I am referencing, they only created a 32 bit version. So I fail to load this. I was looking at doing it dynamically, and ideally I would want my MSIL app in 64 bit mode to load the 32 bit DLL. Is this possible? Also it would be nice to resolve it to a different version than what I have referenced as well. Any help appreciated.

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  • Iphone geo location permission check

    - by Johnny Mast
    Dear Developers, Hi i have a quick question about the iphone (iOS) geolocation api's. Currenly i have a map in my application and the operating system will ask the user if it wants to allow the use of geolocations. Now thats all nice but the thing is i want to change my app when geolocations is allowed to a so called "Geo location" mode where new options are available or "standard" mode with less ui elements when permissions are not granted. What can i use to check if permission is granted?. So basicaly is that an api that tells me permission granted yes or no.

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  • Unable to create a breakpoint in Eclipse and Tomcat

    - by Traroth
    Since yesterday, I get a strange error message when I start my Tomcat (6.0.35) under Eclipse Juno (build 20120614-1722): Among the things I tried in order to get rid of the error: Check in Preferences - Java - Compiler if all "Classfile Generation" checkboxes where checked. I did that for both general preferences and project preference Uncheck them, build, check them build again (found on another question) Add org.eclipse.jdt.core.compiler.debug.lineNumber=generate to my .settings/org.eclipse.jdt.core.prefs file Use a new CVS checkout (same symptoms) And now, I don't know what to do anymore. The problem is really stopping me from get anything done. I can't work anymore. Crazy is: the problem doesn't happen on every class, only on some of them. Neither does it happen on my other Eclipse projects. And it didn't happen before yesterday, even if I can't remeber having done anything weird. Actually, I have never seen a problem like this in almost 10 years I'm using Eclipse... If you have any idea, I would be really grateful... Edit: I also tried to ignore the message and go on with my tests: If I create another breakpoint upstream from my problematic class, when I enter this problematic class, it tries to open a $Proxy132 class, which means it actually opens an empty page, with a source not found message

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  • WndProc(ref Message m), Prevent minimize Games, Send key strokes.

    - by Stanomatic
    Overview: I am going to create a touch application that interfaces with games and other apps. This concept is similar to the app found on touch-buddy.com but I will be using C# and WPF instead of how the application is written in Perl. I have a few challenges I would like to evaluate. The touch-buddy app uses two approaches while interacting with games; 1. Client mode (Same machine runs both game and touch-buddy). 2. Server / Client mode where a separate box sends commands to the game machine. The reason I believe for this method was to circumvent the issue with games minimizing. In Client only mode I am faced with the issue where I touch a screen OTHER than the main screen where the game is viewed and then the game minimizes. Not all games have this behavior but I would like to conquer the games that do minimize and prevent it. Is it possible to keep a game front and center Focused and prevent minimizing utilizing C# WndProc(ref Message m)? I have been experimenting with WndProc(ref Message m) where I created a win form and when I press minimize on my own Win form and it will close an instance of notepad. This proves to me that I can capture a message, prevent that message from bubbling up and then send a message to another application. I then tried to click on notepad with my touch screen and keep my win form application in focus and not minimize. At this point I am unsuccessful. I need more time understanding message codes. Is this the right approach? Can it be done? Should I look at other libraries such as Windows Automation? Key input is my other concern. What is the best way to send key strokes to other apps/games. Should I tap into DirectX, use some kind of send key, Automation Framework? Can any of these handle the multiple key strokes that some simulation games require? I appreciate any links and or insight you may have. If you have gone down this path for any reason I would love to hear your comments. Stan

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  • Netbeans GUI Form corrupted?

    - by hubpages-my
    I was making a java gui application through netbeans IDE. All was working fine but yesterday when I opened the form in Netbeans, it said that the form had been corrupted and it could only open that form in read-only mode. When I opened that form in read-only mode, I found that the code was incomplete as severals lines of coding wasn't there at the end. Could anybody tell me how to recover the form. The form is perfect in lookwise but the generated code is incomplete. The code is too long to write it again. The Netbeans told me to get help from http://wiki.netbeans.org/FormGuardedBlockError but I didn't find any helpful information there.

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  • c# Crystal reports wait cursor

    - by Spooky2010
    Using vs2008, winforms C#. Im using the crystal reports version that comes with vs2008. I can create and load a crystal report ok. But becasue it can take a few minutes to load, i want to bring up a wait cursor, but am having trouble with that. I have tried setting the this.crystalReportViewer1.Cursor = Cursors.WaitCursor; and tried the parent form this.cursor = cursors.waitcursor; The cursor changes briefly to wait mode, then changes back before the report has finished loading. How can i best set the wait cursor before the report starts to load, force it to stay in wait mode then change it back to the arrow, only after the report has finished loading thanks for any advice

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  • jQuery:Problem in Chaining the events.

    - by Shyju
    I have the following javascript function which will load data from a server page to the div This is working fine with the FadeIn/FadeOut effects function ShowModels(manuId) { var div = $("#rightcol"); div.fadeOut('slow',function() { div.load("../Lib/handlers/ModelLookup.aspx?mode=bymanu&mid="+manuId, { symbol: $("#txtSymbol" ).val() }, function() { $(this).fadeIn(); }); }); } Now i want to Show a Loading Message till the div loads the contents from the server page I tried this.But its not working.Can any one help me to debug this ? Thanks in advance function ShowModels(manuId) { var div = $("#rightcol"); var strLoadingMsg="<img src='loading.gif'/><h3>Loading...</h3>"; div.fadeOut('slow',function() { div.load(strLoadingMsg,function(){ div.load("../Lib/handlers/ModelLookup.aspx?mode=bymanu&mid="+manuId, { symbol: $("#txtSymbol" ).val() }, function() { $(this).fadeIn(); }); }); }); } My ultimate requirement is to FadeOut the current content.Show the Loading message.Show the Data coming from server with a FadeIn effect

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  • i have project code in cocos and cocos2d and have problem in orientation

    - by Sukhi
    i have project code in cocos and cocos2d and have problem in orientation . my game is in landscape mode part of its code in cocos2d and another one is in cocos . cocos2d views orientations is working fine . i put this code in appdelegate.m file -(void)orientationChanged:(NSNotification *)notification { UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation]; if( orientation == UIInterfaceOrientationLandscapeLeft) { [[CCDirector sharedDirector] setDeviceOrientation: kCCDeviceOrientationLandscapeRight]; } else if( orientation == UIInterfaceOrientationLandscapeRight) { [[CCDirector sharedDirector] setDeviceOrientation: kCCDeviceOrientationLandscapeLeft]; } } but when i go to cocos code its view look good but as soon as i change the rotation LandscapeRight to LandscapeLeft my views goes in potrate mode i wrote following code in UIViewController (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Overriden to allow any orientation. BOOL orienationStatus=FALSE; if (interfaceOrientation ==UIInterfaceOrientationLandscapeLeft || interfaceOrientation==UIInterfaceOrientationLandscapeRight) { orienationStatus=TRUE; } return orienationStatus; } whats wrong in that i don't know .... help will be appreciated .....

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  • How to use named_scope to incrementally construct a complex query?

    - by wbharding
    I want to use Rails named_scope to incrementally build complex queries that are returned from external methods. I believe I can get the behavior I want with anonymous scopes like so: def filter_turkeys Farm.scoped(:conditions => {:animal => 'turkey'}) end def filter_tasty Farm.scoped(:conditions => {:tasty => true}) end turkeys = filter_turkeys is_tasty = filter_tasty tasty_turkeys = filter_turkeys.filter_tasty But say that I already have a named_scope that does what these anonymous scopes do, can I just use that, rather than having to declare anonymous scopes? Obviously one solution would be to pass my growing query to each of the filter methods, a la def filter_turkey(existing_query) existing_query.turkey # turkey is a named_scoped that filters for turkey end But that feels like an un-DRY way to solve the problem. Oh, and if you're wondering why I would want to return named_scope pieces from methods, rather than just build all the named scopes I need and concatenate them together, it's because my queries are too complex to be nicely handled with named_scopes themselves, and the queries get used in multiple places, so I don't want to manually build the same big hairy concatenation multiple times.

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  • pull down notification panel in iOS help for iPad

    - by Priya Chhabra
    I have developed an iPad application. In which I am using left/right swipes from corner of screen. The problem is when device is in landscape mode, (though the application is always in portrait orientation) and user wants to swipe left, it opens the notification panel instead of going to swipeAction that I had defined. Note that it works fine when device is kept in portrait mode. Is there any way to make pull down notification panel application orientation specific ? Any kind of help will be appreciated.

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  • Need help with version number schemes

    - by Davy8
    I know the standard Major.Minor.Build.Revision but there's several considerations for us that are somewhat unique -We do internal releases almost daily, occasionally more than once a day. -Windows Installer doesn't check Revision so that's almost moot for our purposes. -Major and Minor numbers ideally are only updated for public releases and should be done manually. -That leaves the Build # that needs to be automatically updated. -We want internal releases to be able to be performed from any developer's machine so that leaves out using x.x.* in Visual Studio because different numbers could be generated from different machines and each build isn't guaranteed to be larger than the previous. -We have about 15 or so projects as part of the product so saving the version numbers in SVN isn't ideal since every release we'd have commit all those files. Given those criteria I can't really come up with a good versioning scheme. The last 2 criteria could be dropped but meeting all of those seems ideal. A date stamp is insufficient because we might do more than one a day, and given the max size of Uint32 (around 64000) (Actually using WiX it complains about numbers higher than Int32.MaxValue) a date/time won't fit.

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  • Force Python to be 32 bit on OS X Lion

    - by sciencectn
    I'm trying to use CPLEX within Python on Mac OS 10.7.5. CPLEX appears to only support a 32 bit python. I'm using this in a python shell to check if it's 32 bit: import sys,platform; print platform.architecture()[0], sys.maxsize > 2**32 I've tried these 2 commands as suggested in man 1 python, but neither seem to force 32 bit: export VERSIONER_PYTHON_PREFER_32_BIT=yes defaults write com.apple.versioner.python Prefer-32-Bit -bool yes The only thing that seems to work is this: arch -i386 python However, if I run a script using arch which calls other scripts, they all seem to start up in 64 bit mode. Is there another system wide variable to force it into 32 bit mode?

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  • Just in time debugger is popping up when debugging service client

    - by MAHESH K .M
    I have created as WCF service and hosted in IIS . This service is calling from another web application. When I am trying to debug the service calling event in the web application, the Just-in-Time debugger is popping up. It is running fine in the normal mode. Only in the debug mode the service is not running and JIT debugger is popping up also Why it happens? How to debug the service call in this scenario? The service is in .NET 4 and the web application is in .net 1.1 Thanks in advance Mahesh.

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  • How can I handle multiple views of a data object? Which design pattern is acceptable?

    - by tranquil.byte
    I have a person object. class Person { private $name; ... } I need to be able to change how they are displayed on the front-end ( visitors have control ). They can choose list view, grid view, photo view for example. class PersonDisplay { public function displayList() { // Query database // Output html to display in list mode } public function displayPhoto() { // Query database // Output html to display in photo mode } } Is this an acceptable way to handle the presentation of the items on the front-end or is there a specific design pattern I should be researching to help me with this task? Does anyone have any suggestions or ideas where this could go wrong or if this could potentially make maintenance a nightmare? The Person object was just an example very similiar to what I am using.

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  • IE Print CSS and spanning page breaks

    - by DA
    I've been working on trying to fix an issue with print CSS and IE where things would disappear when printing in landscape mode. It appears the issue is that the element I'm trying to print (a large DIV with content inside it) spans two pages when put into landscape mode. What is happening is when the element spans two pages, the first page is blank, and the second page is printing what would normally be left over from the first page. I think it's related to contained floats: wrapper div floated div1 floated div2 If I set the two nested divs to float: none in the print CSS file, then IE will print them, albeit not in the layout we'd like. Before I spend another hour on this, anyone know what, specifically, is the issue here and if there's a known workaround?

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  • Sharepoint 2007 and <!DOCTYPE html>

    - by Kondor
    Greetings... I'm trying to get my Sharepoint 2007 site to render in Standards mode when browsing in IE. Since makes every browser that I might be worrying about do just that, I decided to use it. I've read here and there that Standards mode could cause unwanted behavior to some OOTB functionality and style (fly-outs, calendar items, etc...), but can't find a full list containing error reference and ways to correct it. So, I'm looking for any kind of info and guidance on the matter... Just trying to avoid endless clicking through my app and hopping that some one altruistic by nature has gone through testing hell already and is willing to share. Thanks...

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  • Rails Model inheritance in forms

    - by Tiago
    I'm doing a reporting system for my app. I created a model ReportKind for example, but as I can report a lot of stuff, I wanted to make different groups of report kinds. Since they share a lot of behavior, I'm trying to use inheritance. So I have the main model: model ReportKind << ActiveRecord::Base end and created for example: model UserReportKind << ReportKind end In my table report_kinds I've the type column, and until here its all working. My problem is in the forms/controllers. When I do a ReportKind.new, my form is build with the '*report_kind*' prefix. If a get a UserReportKind, even through a ReportKind.find, the form will build the 'user_report_kind' prefix. This mess everything in the controllers, since sometimes I'll have params[:report_kind], sometimes params[:user_report_kind], and so on for every other inheritance I made. Is there anyway to force it to aways use the 'report_kind' prefix? Also I had to force the attribute 'type' in the controller, because it didn't get the value direct from the form, is there a pretty way to do this? Routing was another problem, since it was trying to build routes based in the inherited models names. I overcome that by adding the other models in routes pointing to the same controller.

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  • Use of putty in command line

    - by kij
    Hi, I'm trying to use putty in command line from an hudson job. The command is the following one: putty -ssh -2 -P 22 USERNAME@SERVER_ADDR -pw PASS -m command.txt Where 'command.txt' is a shell script to execute in the server through SSH. If i launch this command from the Window command prompt, it works, the shell script is executed on the server machine. If i launch a build of the hudson job configured with this batch command, it doesn't work. The build is running... and running... and running.. without doing anything, and i have to stop it manually. So my question is: Is it possible to launch an external programm (i.e. putty) from an hudson job ? ps: i tried SSH plugin but... not a really good plugin (pre/post build, fail status of the commands launched not caught by hudson, etc.) Thanks in advance for your help. Best regards. kij

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  • named type not used for constructor injection

    - by nmarun
    Hi, I have a simple console application where I have the following setup: public interface ILogger { void Log(string message); } class NullLogger : ILogger { private readonly string version; public NullLogger() { version = "1.0"; } public NullLogger(string v) { version = v; } public void Log(string message) { Console.WriteLine("NULL " + version + " : " + message); } } The configuration details are below: <type type="UnityConsole.ILogger, UnityConsole" mapTo="UnityConsole.NullLogger, UnityConsole"> My calling code looks as below: IUnityContainer container = new UnityContainer(); UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity"); section.Containers.Default.Configure(container); ILogger nullLogger = container.Resolve(); nullLogger.Log("hello"); This works fine, but once I give a name to this type something like: <type type="UnityConsole.ILogger, UnityConsole" mapTo="UnityConsole.NullLogger, UnityConsole" name="NullLogger"> The above calling code does not work even if I explicitly register the type using container.RegisterType<ILogger, NullLogger>(); I get the error: {"Resolution of the dependency failed, type = \"UnityConsole.ILogger\", name = \"\". Exception message is: The current build operation (build key Build Key[UnityConsole.NullLogger, null]) failed: The parameter v could not be resolved when attempting to call constructor UnityConsole.NullLogger(System.String v). (Strategy type BuildPlanStrategy, index 3)"} Why doesn't unity look into named instances? To get it to work, I'll have to do: ILogger nullLogger = container.Resolve("NullLogger"); Where is this behavior documented? Arun

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  • Portable way to determine the platform's line separator

    - by Adrian McCarthy
    Different platforms use different line separator schemes (LF, CR-LF, CR, NEL, Unicode LINE SEPARATOR, etc.). C++ (and C) make a lot of this transparent to most programs, by converting '\n' to and from the target platform's native new line encoding. But if your program needs to determine the actual byte sequence used, how could you do it portably? The best method I've come up with is: Write a temporary file in text mode with just '\n' in it, letting the run-time do the translation. Read back the temporary file in binary mode to see the actual bytes. That feels kludgy. Is there a way to do it without temporary files? I tried stringstreams instead, but the run-time doesn't actually translate '\n' in that context (which makes sense). Does the run-time expose this information in some other way?

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  • NAnt and relative path execution

    - by stacker
    How can I assign to trunk.dir property a relative path to the trunk location? This is my nant.build file: <?xml version="1.0" encoding="utf-8"?> <project name="ProjectName" default="build" xmlns="http://nant.sf.net/release/0.85/nant.xsd"> <!-- Directories --> <property name="trunk.dir" value="C:\Projects\ProjectName" /><!-- I want relative path over here! --> <property name="source.dir" value="${trunk.dir}src\" /> <!-- Working Files --> <property name="msbuild.exe" value="C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\msbuild.exe" /> <property name="solution.sln" value="${source.dir}ProjectName.sln" /> <!-- Called Externally --> <target name="compile"> <!-- Rebuild foces msbuild to clean and build --> <exec program="${msbuild.exe}" commandline="${solution.sln} /t:Rebuild /v:q" /> </target> </project>

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  • What's the difference between DI and factory patterns?

    - by Anthony Short
    I have a class which depends on 3 classes, all 3 of which have other classes they rely on. Currently, I'm using a container class to build up all the required classes, inject them into one another and return the application. The simplified version of the container looks something like this: class Builder { private $_options; public function __construct($options) { $this->_options = $options; } public function build() { $cache = $this->getCache(); $response = $this->getResponse(); $engine = $this->getEngine(); return new Application($cache,$response,$engine); } public function getResponse() { $encoder = $this->getResponseEncoder(); $cache = $this->getResponseCache(); return new Response($encoder,$cache); } // Methods for building each object } I'm not sure if this would be classified as FactoryMethod or a DI Container. They both seem to solve the same problem in the same way - They build objects and inject dependencies. This container has some more complicated building methods, like loading observers and attaching them to observable objects. Should factories be doing all the building (loading extensions etc) and the DI container should use these factories to inject dependencies? That way the sub-packages, like Cache, Response etc, can each have their own specialised factories.

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  • Difference between debug and release.

    - by atch
    Why when I'm debugging in debug mode everything in code below works as suppose to but when I switch to release I'm getting strange result? void say_hello(int argc, char* argv[])//In release mode argc has different values from 124353625 to 36369852 <include iostream> { std::cout << "In say_hello()\n"; } int main(int argc, char* argv[]) { say_hello(3,argv);//when instead of literal I enter "argc" everything is ok. return 0; } Thanks for help.

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