Search Results

Search found 23792 results on 952 pages for 'void pointers'.

Page 291/952 | < Previous Page | 287 288 289 290 291 292 293 294 295 296 297 298  | Next Page >

  • PowerPoint.Application not raising events in C#

    - by AdmSteck
    I have a simple application written in C# and .Net 2.0 that displays several PowerPoint 2003 files in a loop. (It is going to be used for a information board in our cafeteria) The application works fine on my development machine but when I deploy it to another machine the events I have registered for SlideShowNextSlide and PresentationClose are never fired. I have tried registering the events with this method. private void InitPPT() { app.SlideShowNextSlide += new Microsoft.Office.Interop.PowerPoint.EApplication_SlideShowNextSlideEventHandler(app_SlideShowNextSlide); app.PresentationClose += new Microsoft.Office.Interop.PowerPoint.EApplication_PresentationCloseEventHandler(app_PresentationClose); app.SlideShowEnd += new Microsoft.Office.Interop.PowerPoint.EApplication_SlideShowEndEventHandler(app_PresentationClose); } And with this method that I found here: private void InitPPT() { IConnectionPointContainer oConnPointContainer = (IConnectionPointContainer)app; Guid guid = typeof(Microsoft.Office.Interop.PowerPoint.EApplication).GUID; oConnPointContainer.FindConnectionPoint(ref guid, out m_oConnectionPoint); m_oConnectionPoint.Advise(this, out m_Cookie); } Do I need to register some dll's on the client machine or am I missing something.

    Read the article

  • Trying to filter a ListView with runQueryOnBackgroundThread but nothing happens - what am I missing?

    - by Ian Leslie
    I have a list of countries in a database. I have created a select country activity that consists of a edit box for filtering and a list which displays the flag and country name. When the activity starts the list shows the entire list of countries sorted alphabetically - works fine. When the customer starts typing into the search box I want the list to be filtered based on their typing. My database query was previously working in an AutoCompleteView (I just want to switch to a separate text box and list) so I know my full query and my constraint query are working. What I did was add a TextWatcher to the EditText view and every time the text is changed I invoke the list's SimpleCursorAdapter runQueryOnBackgroundThread with the edit boxes text as the constraint. The trouble is the list is never updated. I have set breakpoints in the debugger and the TextWatcher does make the call to runQueryOnBackgroundThread and my FilterQueryProvider is called with the expected constraint. The database query goes fine and the cursor is returned. The cursor adapter has a filter query provider set (and a view binder to display the flag): SimpleCursorAdapter adapter = new SimpleCursorAdapter (this, R.layout.country_list_row, countryCursor, from, to); adapter.setFilterQueryProvider (new CountryFilterProvider ()); adapter.setViewBinder (new FlagViewBinder ()); The FitlerQueryProvider: private final class CountryFilterProvider implements FilterQueryProvider { @Override public Cursor runQuery (CharSequence constraint) { Cursor countryCursor = myDbHelper.getCountryList (constraint); startManagingCursor (countryCursor); return countryCursor; } } And the EditText has a TextWatcher: myCountrySearchText = (EditText)findViewById (R.id.entry); myCountrySearchText.setHint (R.string.country_hint); myCountrySearchText.addTextChangedListener (new TextWatcher() { @Override public void afterTextChanged (Editable s) { SimpleCursorAdapter filterAdapter = (SimpleCursorAdapter)myCountryList.getAdapter (); filterAdapter.runQueryOnBackgroundThread (s.toString ()); } @Override public void onTextChanged (CharSequence s, int start, int before, int count) { // no work to do } @Override public void beforeTextChanged (CharSequence s, int start, int count, int after) { // no work to do } }); The query for the database looks like this: public Cursor getCountryList (CharSequence constraint) { if (constraint == null || constraint.length () == 0) { // Return the full list of countries return myDataBase.query (DATABASE_COUNTRY_TABLE, new String[] { KEY_ROWID, KEY_COUNTRYNAME, KEY_COUNTRYCODE }, null, null, null, null, KEY_COUNTRYNAME); } else { // Return a list of countries who's name contains the passed in constraint return myDataBase.query (DATABASE_COUNTRY_TABLE, new String[] { KEY_ROWID, KEY_COUNTRYNAME, KEY_COUNTRYCODE }, "Country like '%" + constraint.toString () + "%'", null, null, null, "CASE WHEN Country like '" + constraint.toString () + "%' THEN 0 ELSE 1 END, Country"); } } It just seems like there is a missing link somewhere. Any help would be appreciated. Thanks, Ian

    Read the article

  • java instanceof not finding method

    - by Razvan N
    I have a problem with java instanceof. I have a class called Employee and several others that extend this one, for example - Manager. I also created another class,EmployeeStockPlan, where I wanted to test if instanceof is finding which object I am using. But when I am calling a method from the new class, I have this error: The method grantStock(Manager) is undefined for the type Loader. Sorry, I am somehow new to some thing in java, I hope I am not asking dumb questions. The Employee class: package com.example.domain; public class Employee { private int empId; private String name; private String ssn; private double salary; public Employee(int empId, String name, String ssn, double salary) { // constructor // method; this.empId = empId; this.name = name; this.ssn = ssn; this.salary = salary; } public void setName(String newName) { if (newName != null) { this.name = newName; } } public void raiseSalary(double increase) { this.salary += increase; } public String getName() { return name; } public double getSalary() { return salary; } public String getDetails() { return "Employee id: " + empId + "\n" + "Employee name: " + name; } } The Manager class: package com.example.domain; public class Manager extends Employee { private String deptName; public Manager(int empId, String name, String ssn, double salary, String dept) { super(empId, name, ssn, salary); this.deptName = dept; } public String getDeptName() { return deptName; } public String getDetails() { return super.getDetails() + "\n" + "Department: " + deptName; } } The EmployeeStockPlan class: package com.example.domain; public class EmployeeStockPlan { public void grantStock(Employee e) { // nothing calculated, just simulating; System.out.println("This is an employee!"); if (e instanceof Manager) { // process Manager stock grant System.out.println("This is a manager!"); } else { // error - instance of Engineer? System.out.println("Not an engineer!"); } return; } } The main class: EmployeeStockPlan esp = new EmployeeStockPlan(); Manager m = new Manager (12421, "Manager1", "111-4254-521", 2430, "Marketing1"); grantStock(m);

    Read the article

  • C operating system createprozess

    - by Tyzak
    hello, i'm new at C Programming (i learned c++) i want to create a process with windows.h at first i just want to start my main programm that creates a process ( -- starts an other programm) that's my code, but it doesn't really work, i removed every unnessasery line of code but "void sleep(700)" (or "sleep (700)" for testing if the windows methods work, but i get an error, that "sleep" cant be found. #include <iostream> #include <windows.h> #include <string> using namespace std; void main() { //bool ret; //startupinfo stupinfo; //prozess_information pro2info; //Getstartupinfo (&stupinfo); //createprozess(null, "C:\\bsss10\\betriebssystemePRA1.exe", null, null, false, create_new_console, null, // null, &stupinfo, &pro2info); sleep (700); cout<< "hello"; } thanks in advance

    Read the article

  • Function template overloading: link error

    - by matt
    I'm trying to overload a "display" method as follows: template <typename T> void imShow(T* img, int ImgW, int ImgH); template <typename T1, typename T2> void imShow(T1* img1, T2* img2, int ImgW, int ImgH); I am then calling the template with unsigned char* im1 and char* im2: imShow(im1, im2, ImgW, ImgH); This compiles fine, but i get a link error "unresolved external symbol" for: imShow<unsigned char,char>(unsigned char *,char *,int,int) I don't understand what I did wrong!

    Read the article

  • Inline assembler get address of pointer Visual Studio

    - by Joe
    I have a function in VS where I pass a pointer to the function. I then want to store the pointer in a register to further manipulate. How do you do that? I have tried void f(*p) { __asm mov eax, p // try one FAIL __asm mov eax, [p] // try two FAIL __asm mov eax, &p // try three FAIL } Both 1 and 2 are converted to the same code and load the value pointed to. I just want the address. Oddly, option 1 works just fine with integers. void f() { int i = 5; __asm mov eax, i // SUCCESS? }

    Read the article

  • How can I check the content of the arrays? Parsing XML file with ObjectiveC

    - by skiria
    I have 3 classes- video { nameVideo, id, description, user... } topic {nameTopic, topicID, NSMutableArray videos; } category {nameCategory, categoryID, NSMUtableArray topics} And then in my app delegate I defined- NSMutableArray categories; I parse an XML file with this code. I try the arrays hierachy, and i think that i don't add any object on the arrays. How can I check it? What's wrong? (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qualifiedName attributes:(NSDictionary *)attributeDict { if([elementName isEqualToString:@"Videos"]) { //Initialize the array. appDelegate.categories = [[NSMutableArray alloc] init]; } else if ([elementName isEqualToString:@"Category"]) { aCategory = [[Category alloc] init]; aCategory.categoryID = [[attributeDict objectForKey:@"id"] integerValue]; NSLog(@"Reading id category value: %i", aCategory.categoryID); } else if ([elementName isEqualToString:@"Topic"]) { aTopic = [[Topic alloc] init]; aTopic.topicID = [[attributeDict objectForKey:@"id"] integerValue]; NSLog(@"Reading id topic value: %i", aTopic.topicID); } else if ([elementName isEqualToString:@"video"]) { aVideo = [[Video alloc] init]; aVideo.videoID = [[attributeDict objectForKey:@"id"] integerValue]; aVideo.nameTopic = currentNameTopic; aVideo.nameCategory = currentNameCategory; NSLog(@"Reading id video value: %i", aVideo.videoID); } NSLog(@"Processing Element: %@", elementName); } (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if(!currentElementValue) currentElementValue = [[NSMutableString alloc] initWithString:string]; else [currentElementValue appendString:string]; NSLog(@"Processing Value: %@", currentElementValue); } (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if([elementName isEqualToString:@"Videos"]) return; if ([elementName isEqualToString:@"Category"]) { [appDelegate.categories addObject:aCategory]; [aCategory release]; aCategory = nil; } if ([elementName isEqualToString:@"Topic"]) { [aCategory.topics addObject:aTopic]; //NSLog(@"contador: %i", [aCategory.topics count]); //NSLog(@"contador: %@", aTopic.nameTopic); [aTopic release]; aTopic = nil; } if ([elementName isEqualToString:@"video"]) { [aTopic.videos addObject:aVideo]; NSLog(@"count number videos: %i", [aTopic.videos count]); -- always 0 NSLog(@"NOM CATEGORIA VIDEO: %@", aVideo.urlVideo); -- OK [aVideo release]; aVideo = nil; } if ([elementName isEqualToString:@"nameCategory"]) { //[aCategory setValue:currentElementValue forKey:elementName]; aCategory.nameCategory = currentElementValue; currentNameCategory = currentElementValue; } if ([elementName isEqualToString:@"nameTopic"]) { aTopic.nameTopic = currentElementValue; currentNameTopic = currentElementValue; } else [aVideo setValue:currentElementValue forKey:elementName]; [currentElementValue release]; currentElementValue = nil; }

    Read the article

  • Difference between static const char* and const char*.

    - by Will MacDonagh
    Could someone please explain the difference in how the 2 snippets of code are handled below? They definitely compile to different assembly code, but I'm trying to understand how the code might act differently. I understand that string literals are thrown into read only memory and are effectively static, but how does that differ from the explicit static below? struct Obj1 { void Foo() { const char* str( "hello" ); } }; and struct Obj2 { void Bar() { static const char* str( "hello" ); } };

    Read the article

  • Handle leaks with .NET System.Threading.Thread class

    - by Mahno
    I've a problem that number of Handles in my app is continuously growing. I did the debugging and recognize that this is caused by System.Threading.Thread class which is used for some routine. To simplify the debugging I’ve created a sample .NET application: ... private void button1_Click(object sender, EventArgs e) { Thread t = new Thread(DoWork); t.Start(); } public void DoWork(object parameter) { // Do something... } ... Each time I’m clicking the button, a thread is created using System.Threading.Thread class. The problem is that looks like the thread do not frees Handles because each click cause number of Handles growing by ~5. The question is: how can I manually free all Handles created by System.Threading.Thread class? Thanks in advance.

    Read the article

  • Resuming execution of code after exception is thrown and caught

    - by dotnetdev
    Hi, How is it possible to resume code execution after an exception is thrown? For exampel, take the following code: namespace ConsoleApplication1 { class Test { public void s() { throw new NotSupportedException(); string @class = "" ; Console.WriteLine(@class); Console.ReadLine(); } } class Program { static void Main(string[] args) { try { new Test().s(); } catch (ArgumentException x) { } catch (Exception ex) { } } } } After catching the exception when stepping through, the program will stop running. How can I still carry on execution? Thanks

    Read the article

  • error with string list in C#

    - by Chelsea_cole
    Same namespace: 2 forms. public class Account //frm1 { public string Username; public string Password; } public class ListAcc { public static List<Account> UserList; } private void button1_Click(object sender, EventArgs e) { List<Account> UserList = new List<Account>(); Account acc = new Account(); acc.Username = textBox1.Text; acc.Password = textBox2.Text; UserList.Add(acc); } private void button2_Click(object sender, EventArgs e) //frm2 { string p = frmDangky.ListAcc.UserList[0].Username; // null ->error string p = frmDangky.ListAcc.UserList[0].Password; // null ->error } Someone help me? :( why my string is NULL???????? The textBox is not empty... Thanks!

    Read the article

  • Force external function to be const

    - by vanna
    Here is my problem. I made a class with a member function declared as const that uses an external function that I cannot modify (declared in someone else's code) and that is not declared const. More precisely Someone else's code class B { public: void foo(); }; My code class A : public B { public: void bar() const { this->foo(); } }; I know that for member data we can force const-correctness by using mutable or const_cast. How can I 'hack' foo such that my compiler understands that I would like to use it as if it was const even if it is not declared in someone else's code ?

    Read the article

  • Getting error "Association references unmapped class" when using interfaces in model

    - by Bjarke
    I'm trying to use the automap functionality in fluent to generate a DDL for the following model and program, but somehow I keep getting the error "Association references unmapped class: IRole" when I call the GenerateSchemaCreationScript method in NHibernate. When I replace the type of the ILists with the implementation of the interfaces (User and Role) everything works fine. What am I doing wrong here? How can I make fluent use the implemented versions of IUser and IRole as defined in Unity? public interface IRole { string Title { get; set; } IList<IUser> Users { get; set; } } public interface IUser { string Email { get; set; } IList<IRole> Roles { get; set; } } public class Role : IRole { public virtual string Title { get; set; } public virtual IList<IUser> Users { get; set; } } public class User : IUser { public virtual string Email { get; set; } public virtual IList<IRole> Roles { get; set; } } I use the following program to generate the DDL using the GenerateSchemaCreationScript in NHibernate: class Program { static void Main(string[] args) { var ddl = new NHibernateSessionManager(); ddl.BuildConfiguration(); } } public class NHibernateSessionManager { private ISessionFactory _sessionFactory; private static IUnityContainer _container; private static void InitContainer() { _container = new UnityContainer(); _container.RegisterType(typeof(IUser), typeof(User)); _container.RegisterType(typeof(IRole), typeof(Role)); } public ISessionFactory BuildConfiguration() { InitContainer(); return Fluently.Configure().Database(MsSqlConfiguration.MsSql2008 .ConnectionString("ConnectionString")) .Mappings(m => m.AutoMappings.Add( AutoMap.AssemblyOf<IUser>())) .ExposeConfiguration(BuildSchema) .BuildSessionFactory(); } private void BuildSchema(Configuration cfg) { var ddl = cfg.GenerateSchemaCreationScript(new NHibernate.Dialect.MsSql2008Dialect()); System.IO.File.WriteAllLines("Filename", ddl); } }

    Read the article

  • Please Find the error :

    - by jagdeep
    using System; using System.Collections; using System.Configuration; using System.Data; using System.Linq; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.HtmlControls; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Xml.Linq; public partial class Expt : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void Bttnadd_Click(object sender, EventArgs e) { FileUpload1.SaveAs(MapPath("~/img//"+DateTime.Now.ToString()+FileUpload1.FileName)); } } Exception Details: System.Web.HttpException: ~/img//1/1/2011 1:47:52 PMWinter.jpg is not a valid virtual path.

    Read the article

  • Multiplying matrices: error: expected primary-expression before 'struct'

    - by justin
    I am trying to write a program that is supposed to multiply matrices using threads. I am supposed to fill the matrices using random numbers in a thread. I am compiling in g++ and using PTHREADS. I have also created a struct to pass the data from my command line input to the thread so it can generate the matrix of random numbers. The sizes of the two matrices are also passed in the command line as well. I keep getting: main.cpp:7: error: expected primary-expression before 'struct' my code @ line 7 =: struct a{ int Arow; int Acol; int low; int high; }; My inpust are : Sizes of two matrices ( 4 arguments) high and low ranges in which o generate the random numbers between. Complete code: [headers] using namespace std; void *matrixACreate(struct *); void *status; int main(int argc, char * argv[]) { int Arow = atoi(argv[1]); // Matrix A int Acol = atoi(argv[2]); // WxX int Brow = atoi(argv[3]); // Matrix B int Bcol = atoi(argv[4]); // XxZ, int low = atoi(argv[5]); // Range low int high = atoi(argv[6]); struct a{ int Arow; // Matrix A int Acol; // WxX int low; // Range low int high; }; pthread_t matrixAthread; //pthread_t matrixBthread; pthread_t runner; int error, retValue; if (Acol != Brow) { cout << " This matrix cannot be multiplied. FAIL" << endl; return 0; } error = pthread_create(&matrixAthread, NULL, matrixACreate, struct *a); //error = pthread_create(&matrixAthread, NULL, matrixBCreate, sendB); retValue = pthread_join(matrixAthread, &status); //retValue = pthread_join(matrixBthread, &status); return 0; } void matrixACreate(struct * a) { struct a *data = (struct a *) malloc(sizeof(struct a)); data->Arow = Arow; data->Acol = Acol; data->low = low; data->high = high; int range = ((high - low) + 1); cout << Arow << endl<< Acol << endl; }// just trying to print to see if I am in the thread

    Read the article

  • flash cs4 file reference. Event.COMPLETE not called on a MAC,

    - by jobbie jones
    Hi, I am working with a fileReference, however I'm having issues running on Safari on a MAC... EDIT The below example also doesnt work on Safari on a MAC... http://www.permadi.com/blog/2010/06/flash-as3-using-filereference-to-load-files-example-for-flash-cs4-and-above/ # The workflow on a PC runs as such: 1) Create file reference 2) attach addEventListener's for Event.SELECT and Event.COMPLETE 3) call the browse() method On a PC, Event.SELECT is fired when a file has been selected. Event.COMPLETE is fired when the file data is available to flash. If I select an 500meg file, it takes a few seconds before Event.COMPLETE is fired. If I attempt to access the file data properties (such as reading the data stream) before Event.COMPLETE is fired, I receive null reference errors... So far so good. However, on a MAC (speficially Safari, not tested other browsers), the Event.COMPLETE is not fired. I have checked the Adobe docs, which say Event.COMPLETE is fired when the upload is completed. So why does it get fired on windows when the fileReference has parsed the file, but the upload method has not yet been called... Can anyone help? Here's snippets of the code I am working on: public function browseFile(target:Object):void { var imagesFilter:FileFilter = new FileFilter("Allowed files", "*.jpg;*.bmp;*.flv;"); fileReference.browse([imagesFilter]); fileReference.addEventListener(Event.SELECT, fileSelect); fileReference.addEventListener(Event.COMPLETE, fileSelectComplete); } private function fileSelect(event:Event):void { // update label - IMPORTANT for large files as there's a delay while flash parses file, before control is handed back to this script... setStatusLabel("...loading file"); var fileReference:FileReference = event.target as FileReference; fileReference.addEventListener(Event.COMPLETE, fileSelectComplete); // load the file into the fileReference object fileReference.load(); } // Called when upload file has been processed by flash (a few secs for large files, or fileRef.data is null...) private function fileSelectComplete(event:Event):void { var fileReference:FileReference=event.target as FileReference; trace("ready to do things - but not fired on Safari on a MAC "); }

    Read the article

  • Question regarding common class

    - by Rocky Singh
    I have following two classes: public class A : System.Web.UI.WebControls.Button { public virtual string X { get { object obj = ViewState["X"]; if (obj != null) return (string)obj; return null; } set { ViewState["X"] = value; } } protected override void OnLoad(EventArgs e) { X=2; } } and public class B : System.Web.UI.WebControls.TextBox { public virtual string X { get { object obj = ViewState["X"]; if (obj != null) return (string)obj; return null; } set { ViewState["X"] = value; } } protected override void OnLoad(EventArgs e) { X=2; } } As you must be seeing the class A and B have exactly the same code , my question is how can I make a common class for it and use these two classes.

    Read the article

  • Best approach to create a security environment in Java

    - by Tom Brito
    I need to create a desktop application that will run third party code, and I need to avoid the third party code from export by any way (web, clipboard, file io) informations from the application. Somethig like: public class MyClass { private String protectedData; public void doThirdPartyTask() { String unprotedtedData = unprotect(protectedData); ThirdPartyClass.doTask(unprotectedData); } private String unprotect(String data) { // ... } } class ThirdPartyClass { public static void doTask(String unprotectedData) { // Do task using unprotected data. // Malicious code may try to externalize the data. } } I'm reading about SecurityManager and AccessControler, but I'm still not sure what's the best approach to handle this. What should I read about to do this implementation?

    Read the article

  • What's the purpose of having a separate "operator new[]" ?

    - by sharptooth
    Looks like operator new and operator new[] have exactly the same signature: void* operator new( size_t size ); void* operator new[]( size_t size ); and do exactly the same: either return a pointer to a big enough block of raw (not initialized in any way) memory or throw an exception. Also operator new is called internally when I create an object with new and operator new[] - when I create an array of objects with new[]. Still the above two special functions are called by C++ internally in exactly the same manner and I don't se how the two calls can have different meanings. What's the purpose of having two different functions with exactly the same signatures and exactly the same behavior?

    Read the article

  • Switch between speakerphone and headset on Android

    - by user210504
    Hi! I wish to know if there is a way, using which we can switch between the speaker and headset dynamically in an android application. I am using this sample code, I found online for my experiments final float frequency = 440; float increment = (float)(2*Math.PI) * frequency / 44100; // angular increment for each sample float angle = 0; AndroidAudioDevice device = new AndroidAudioDevice( ); AudioManager am = (AudioManager)getSystemService(AUDIO_SERVICE); am.setMode(AudioManager.MODE_IN_CALL); float samples[] = new float[1024]; int count = 0; while( count < 10 ) { count++; for( int i = 0; i < samples.length; i++ ) { samples[i] = (float)Math.sin( angle ) ; angle += increment; } device.writeSamples( samples ); } device.stop(); am.setMode(AudioManager.MODE_NORMAL); ---- next class public class AndroidAudioDevice { AudioTrack track; short[] buffer = new short[1024]; public AndroidAudioDevice( ) { int minSize =AudioTrack.getMinBufferSize( 44100, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT ); track = new AudioTrack( AudioManager.STREAM_VOICE_CALL, 44100, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, minSize, AudioTrack.MODE_STREAM); track.play(); } public void writeSamples(float[] samples) { fillBuffer( samples ); track.write( buffer, 0, samples.length ); } private void fillBuffer( float[] samples ) { if( buffer.length < samples.length ) buffer = new short[samples.length]; for( int i = 0; i < samples.length; i++ ) buffer[i] = (short)(samples[i] * Short.MAX_VALUE);; } public void stop() { track.stop(); } } As per my understanding this should play audio on headset, because we have not enabled the speaker phone. However, the audio is playing on the speaker phone. 1 Am I doing something wrong here? 2 What would be a way to switch between internal speaker and speaker phone dynamically for same code peice Any help will be appreciated.

    Read the article

  • Objective-C Custom extend

    - by ryanjm.mp
    I have a couple classes that have nearly identical code. Only a string or two is different between them. What I would like to do is to make them from another class that defines those functions and then uses constants or something else to define those strings that are different. I'm not sure if "___" is inheritance or extending or what. That is what I need help with. For example: objectA.m: -(void)helloWorld { NSLog("Hello %@",child.name); } objectBob.m: #define name @"Bob" objectJoe.m #define name @"Joe" (I'm not sure if it's legal to define strings, but this gets the point across) It would be ideal if objectBob.m and objectJoe.m didn't have to even define the methods, just their relationship to objectA.m. Is there any way to do something like this? If all else fails I'll just make objectA.m: -(void)helloWorld:(NSString *name) { NSLog("Hello %@",name); } And have the other files call that function (and just #import objectA.m).

    Read the article

  • How can i put the thumbnail beside the list item in Android?

    - by Srikanth Naidu
    public class ShootList extends ListActivity implements OnItemClickListener { String[] listItems = {"HeadShot", "BodyShot ", "ExtraShot", "Video Take1", "Video Take2", "Video Take3", }; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.list); setListAdapter(new ArrayAdapter(this,android.R.layout.simple_list_item_1, listItems)); ListView shot = getListView(); shot.setOnItemClickListener(this); } @Override public void onItemClick(AdapterView<?> arg0, View arg1, int Position, long arg3) { // TODO Auto-generated method stub int P = Position; switch ( P ) { case 0: Intent intent = new Intent("android.media.action.IMAGE_CAPTURE"); startActivityForResult(intent, 1); break; case 1: AlertDialog.Builder alertbox1 = new AlertDialog.Builder(this); alertbox1.setMessage("BodyShot").show(); break; case 2: AlertDialog.Builder alertbox2 = new AlertDialog.Builder(this); alertbox2.setMessage("ExtraShot").show(); break; case 3: Intent Take1 = new Intent("android.media.action.VIDEO_CAPTURE"); startActivityForResult(Take1, 0); break; case 4: AlertDialog.Builder alertbox4 = new AlertDialog.Builder(this); alertbox4.setMessage("Take2").show(); break; case 5: AlertDialog.Builder alertbox5 = new AlertDialog.Builder(this); alertbox5.setMessage("Take3").show(); break; default: break; } } public void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); int i; // if Activity was canceled, display a Toast message if (resultCode == RESULT_CANCELED) { Toast toast = Toast.makeText(this,"camera cancelled", 10000); toast.show(); return; } // lets check if we are really dealing with a picture if (requestCode == 1 && resultCode == RESULT_OK) { Bundle extras = data.getExtras(); Bitmap b = (Bitmap) extras.get("data"); //setContentView(R.layout.main); ImageView mImg; mImg = (ImageView) findViewById(R.id.img); mImg.setImageBitmap(b); // save image to gallery String timestamp = Long.toString(System.currentTimeMillis()); MediaStore.Images.Media.insertImage(getContentResolver(), b, timestamp, timestamp); } } }

    Read the article

  • Mocking methods that call other methods Still hit database.Can I avoid it?

    - by devnet247
    Hi, It has been decided to write some unit tests using moq etc..It's lots of legacy code c# (this is beyond my control so cannot answer the whys of this) Now how do you cope with a scenario when you dont want to hit the database but you indirectly still hit the database? This is something I put together it's not the real code but gives you an idea. How would you deal with this sort of scenario? Basically calling a method on a mocked interface still makes a dal call as inside that method there are other methods not part of that interface?Hope it's clear [TestFixture] public class Can_Test_this_legacy_code { [Test] public void Should_be_able_to_mock_login() { var mock = new Mock<ILoginDal>(); User user; var userName = "Jo"; var password = "password"; mock.Setup(x => x.login(It.IsAny<string>(), It.IsAny<string>(),out user)); var bizLogin = new BizLogin(mock.Object); bizLogin.Login(userName, password, out user); } } public class BizLogin { private readonly ILoginDal _login; public BizLogin(ILoginDal login) { _login = login; } public void Login(string userName, string password, out User user) { //Even if I dont want to this will call the DAL!!!!! var bizPermission = new BizPermission(); var permissionList = bizPermission.GetPermissions(userName); //Method I am actually testing _login.login(userName,password,out user); } } public class BizPermission { public List<Permission>GetPermissions(string userName) { var dal=new PermissionDal(); var permissionlist= dal.GetPermissions(userName); return permissionlist; } } public class PermissionDal { public List<Permission> GetPermissions(string userName) { //I SHOULD NOT BE GETTING HERE!!!!!! return new List<Permission>(); } } public interface ILoginDal { void login(string userName, string password,out User user); } public interface IOtherStuffDal { List<Permission> GetPermissions(); } public class Permission { public int Id { get; set; } public string Name { get; set; } } Any suggestions? Am I missing the obvious? Is this Untestable code? Very very grateful for any suggestions.

    Read the article

  • action method is not called in JSF

    - by gurupriyan.e
    This is my Phase Listener public class AdminPhaseListener implements PhaseListener { private static final long serialVersionUID = -1161541721597667238L; public void afterPhase(PhaseEvent e) { System.out.println("after Phase " + e.getPhaseId()); } public void beforePhase(PhaseEvent e) { System.out.println("before Phase " + e.getPhaseId()); if(e.getPhaseId()== PhaseId.RESTORE_VIEW) { } } public PhaseId getPhaseId() { return PhaseId.ANY_PHASE; }} On click of a Command Button in my page, i call an action method and do some processing but the action method is not called at all, but in the server log , i could see the messages printed by my PhaseListener for all the Phases. If my view was not changed, It would have stopped after the RESTORE_VIEW Phase right? any thoughts?

    Read the article

  • XCode, error: '_object' undeclared. Need some help solving this problem

    - by user309030
    I've got this code in my viewController.m file - (void)viewDidLoad { [super viewDidLoad]; GameLogic *_game = [[GameLogic alloc] init]; [_game initGame]; ....... } GameLogic is another class which I created. in the same viewController.m file, I have got another function - (void)test { if([_game returnElecFence]) { NSLog(@"YES"); } else { NSLog(@"NO"); } } Problem is, whenever the test function is called, I get an error saying '_game' undeclared. I tried putting the GameLogic init code in the .h file and on top of the @implementation to make it global but every method I tried resulted in a worse error. TIA to anyone who can suggest some ideas to clear this error up

    Read the article

< Previous Page | 287 288 289 290 291 292 293 294 295 296 297 298  | Next Page >