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  • How to let the matcher to match the second invocation on mock?

    - by Alex Luya
    I have an interface like this public interface EventBus{ public void fireEvent(GwtEvent<?> event); } and test code(testng method) looks like this: @Test public void testFireEvent(){ EventBus mock=mock(EventBus.class); //when both Event1 and Event2 are subclasses of GwtEvent<?> mock.fireEvent(new Event1()); mock.fireEvent(new Event2()); //then verify(mock).fireEvent(argThat(new Event2Matcher())); } Event2Matcher looks like this: private class Event2Matcher extends ArgumentMatcher<Event2> { @Override public boolean matches(Object arg) { return ((Event2) arg).getSth==sth; } } But get an error indicating that: Event1 can't be cast to Event2 And obviously,the matcher matched the first invoking mock.fireEvent(new Event1()); So,the statement within matcher return ((Event2) arg).getSth==sth; Will throw out this exception.So the question is how to let verify(mock).fireEvent(argThat(new Event2Matcher())); to match the second invoking?

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  • How to observe NSScroller changes?

    - by Paperflyer
    I have an NSScrollView subclass and I would like to update another NSView based on the current scroll position. I tried KVC-observing the value of [self horizontalScroller] but that never gets called. // In awakeFromNib [[self horizontalScroller] addObserver:self forKeyPath:@"value" options:NSKeyValueObservingOptionNew context:NULL]; // Later in the file - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { if (object == [self horizontalScroller] && [keyPath isEqualToString:@"value"]) { // This never gets called } } Do you see an error in my reasoning or know a better method of how to observe the scrolling of an NSScrollview?

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  • web service filling gridview awfully slow, as is paging/sorting

    - by nat
    Hi I am making a page which calls a web service to fill a gridview this is returning alot of data, and is horribly slow. i ran the svcutil.exe on the wsdl page and it generated me the class and config so i have a load of strongly typed objects coming back from each request to the many service functions. i am then using LINQ to loop around the objects grabbing the necessary information as i go, but for each row in the grid i need to loop around an object, and grab another list of objects (from the same request) and loop around each of them.. 1 to many parent object child one.. all of this then gets dropped into a custom datatable a row at a time.. hope that makes sense.... im not sure there is any way to speed up the initial load. but surely i should be able to page/sort alot faster than it is doing. as at the moment, it appears to be taking as long to page/sort as it is to load initially. i thought if when i first loaded i put the datasource of the grid in the session, that i could whip it out of the session to deal with paging/sorting and the like. basically it is doing the below protected void Page_Load(object sender, EventArgs e) { //init the datatable //grab the filter vars (if there are any) WebServiceObj WS = WSClient.Method(args); //fill the datatable (around and around we go) foreach (ParentObject po in WS.ReturnedObj) { var COs = from ChildObject c in WS.AnotherReturnedObj where c.whatever.equals(...) ...etc foreach(ChildObject c in COs){ myDataTable.Rows.Add(tlo.this, tlo.that, c.thisthing, c.thatthing, etc......); } } grdListing.DataSource = myDataTable; Session["dt"] = myDataTable; grdListing.DataBind(); } protected void Listing_PageIndexChanging(object sender, GridViewPageEventArgs e) { grdListing.PageIndex = e.NewPageIndex; grdListing.DataSource = Session["dt"] as DataTable; grdListing.DataBind(); } protected void Listing_Sorting(object sender, GridViewSortEventArgs e) { DataTable dt = Session["dt"] as DataTable; DataView dv = new DataView(dt); string sortDirection = " ASC"; if (e.SortDirection == SortDirection.Descending) sortDirection = " DESC"; dv.Sort = e.SortExpression + sortDirection; grdListing.DataSource = dv.ToTable(); grdListing.DataBind(); } am i doing this totally wrongly? or is the slowness just coming from the amount of data being bound in/return from the Web Service.. there are maybe 15 columns(ish) and a whole load of rows.. with more being added to the data the webservice is querying from all the time any suggestions / tips happily received thanks

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  • Java text to applet converter ... is there such a thing?

    - by Jahkr
    Let's say you have this program: public class sample public static void main(String args[]) { System.out.println("Hello world!"); } } ... is there a converter that will turn it into this: import java.applet.Applet; import javax.swing.*; public class sample extends JApplet { public static JTextArea area; public void init() { area = new JTextArea(); add(area); area.append("Hello world!"); } } I mean, I can do it by hand... but it would take some time.

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  • passing pipe to threads

    - by alaamh
    I see it's easy to open pipe between two process using fork, but how we can passing open pipe to threads. Assume we need to pass out of PROGRAM A to PROGRAM B "may by more than one thread", PROGRAM B send his output to PROGRAM C #include <stdio.h> #include <stdlib.h> #include <pthread.h> struct targ_s { int fd_reader; }; void *thread1(void *arg) { struct targ_s *targ = (struct targ_s*) arg; int status, fd[2]; pid_t pid; pipe(fd); pid = fork(); if (pid == 0) { dup2(STDIN_FILENO, targ->fd_reader); close(fd[0]); dup2(fd[1], STDOUT_FILENO); close(fd[1]); execvp ("PROGRAM B", NULL); exit(1); } else { close(fd[1]); dup2(fd[0], STDIN_FILENO); close(fd[0]); execl("PROGRAM C", NULL); wait(&status); return NULL; } } int main(void) { FILE *fpipe; char *command = "PROGRAM A"; char buffer[1024]; if (!(fpipe = (FILE*) popen(command, "r"))) { perror("Problems with pipe"); exit(1); } char* outfile = "out.dat"; FILE* f = fopen (outfile, "wb"); int fd = fileno( f ); struct targ_s targ; targ.fd_reader = fd; pthread_t thid; if (pthread_create(&thid, NULL, thread1, &targ) != 0) { perror("pthread_create() error"); exit(1); } int len; while (read(fpipe, buffer, sizeof (buffer)) != 0) { len = strlen(buffer); write(fd, buffer, len); } pclose(fpipe); return (0); }

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  • How can I use BeanUtils copyProperties to copy from boolean to Boolean?

    - by carrier
    BeanUtils copyProperties, out of the box, doesn't seem to handle copying from Boolean object properties to boolean primitive properties. I figured I could create and register a converter to handle this, but that just didn't seem to work. So, how can I use BeanUtils to copy the properties from class Source to class Destination where: public class Destination { private boolean property; public boolean isProperty() { return property; } public void setProperty(boolean property) { this.property = property; } } public class Source{ private Boolean property; public Boolean getProperty() { return property; } public void setProperty(Boolean property) { this.property = property; } }

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  • Hibernate/JPA - annotating bean methods vs fields

    - by Benju
    I have a simple question about usage of Hibernate. I keep seeing people using JPA annotations in one of two ways by annotating the fields of a class and also by annotating the get method on the corresponding beans. My question is as follows: Is there a difference between annotating fields and bean methods with JPA annoations such as @Id. example: @Entity public class User { **@ID** private int id; public int getId(){ return this.id; } public void setId(int id){ this.id=id; } } -----------OR----------- @Entity public class User { private int id; **@ID** public int getId(){ return this.id; } public void setId(int id){ this.id=id; } }

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  • Implicit declaration when using a function before it is defined in C, why can't the compiler figure this out?

    - by rolls
    As the title says, I know what causes this error but I want to know why the compiler gives it in this circumstance. Eg : main.c void test(){ test1(); } void test1(){ ... } Would give an implicit declaration warning as the compiler would reach the call to test1() before it has read its declaration, I can see the obvious problems with this (not knowing return type etc), but why can't the compiler do a simple pass to get all function declarations, then compile the code removing these errors? It just seems so simple to do and I don't believe I've seen similar warnings in other languages. Does anyone know if there is a specific purpose for this warning in this situation that I am overlooking?

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  • remote function with pthread

    - by user311130
    Hi all, I wrote some code in c, using pthread (I configured the linker and compiler in eclipse IDE first). #include <pthread.h> #include "starter.h" #include "UI.h" Page* MM; Page* Disk; PCB* all_pcb_array; void* display_prompt(void *id){ printf("Hello111\n"); return NULL; } int main(int argc, char** argv) { printf("Hello\n"); pthread_t *thread = (pthread_t*) malloc (sizeof(pthread_t)); pthread_create(thread, NULL, display_prompt, NULL); printf("Hello\n"); return 1; } that works fine. However, when I move display_prompt to UI.h no "Hello111 " output is printed. anyone know how to solve that? Elad

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  • [C#] Problems with implementing generic IEnumerator and IComparable

    - by r0h
    Hi all! I'm working on an AVL Tree. The tree itself seems to be working but I need a iterator to walk through the values of the tree. Therefore I tried to implement the IEnumerator interace. Unfortunately I get a compile time error implementing IEnumerator and IComparable. First the code and below that the error. class AvlTreePreOrderEnumerator<T> : IEnumerator<T> where T :IComparable<T> { private AvlTreeNode<T> current = default(T); private AvlTreeNode<T> tree = null; private Queue<AvlTreeNode<T>> traverseQueue = null; public AvlTreePreOrderEnumerator(AvlTreeNode<T> tree) { this.tree = tree; //Build queue traverseQueue = new Queue<AvlTreeNode<T>>(); visitNode(this.tree.Root); } private void visitNode(AvlTreeNode<T> node) { if (node == null) return; else { traverseQueue.Enqueue(node); visitNode(node.LeftChild); visitNode(node.RightChild); } } public T Current { get { return current.Value; } } object IEnumerator.Current { get { return Current; } } public void Dispose() { current = null; tree = null; } public void Reset() { current = null; } public bool MoveNext() { if (traverseQueue.Count > 0) current = traverseQueue.Dequeue(); else current = null; return (current != null); } } The error given by VS2008: Error 1 The type 'T' cannot be used as type parameter 'T' in the generic type or method 'Opdr2_AvlTreeTest_Final.AvlTreeNode'. There is no boxing conversion or type parameter conversion from 'T' to 'System.IComparable'. For now I've not included the tree and node logic. I anybody thinks is necessary to resolve this probleem, just say so! Thx!

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  • Why can't I access a const vector with iterator?

    - by tsubasa
    My example is as below. I found out the problem is with "const" in function void test's parameter. I don't know why the compiler does not allow. Could anybody tell me? Thanks. vector<int> p; void test(const vector<int> &blah) { vector<int>::iterator it; for (it=blah.begin(); it!=blah.end(); it++) { cout<<*it<<" "; } } int main() { p.push_back(1); p.push_back(2); p.push_back(3); test(p); return 0; }

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  • Attaching user data to AXObserver

    - by Ben Packard
    I am using an AXObserver to monitor when a window is closed. In the callback, I am just raising an NSNotification. All working well. What is the correct syntax for attaching some user data as refcon? The working call looks like this: err6 = AXObserverAddNotification(observerTable, tableRef, kAXUIElementDestroyedNotification, nil); and the callback specified when I create the observer has the signature: static void cbTableClosed (AXObserverRef observer, AXUIElementRef element, CFStringRef notification, void *refcon) I want to replace refcon with an object of my own, but don't know how to change either line. The obvious objective-c type changes through up warnings.

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  • Question of using static_cast on "this" pointer in a derived object to base class

    - by Johnyy
    Hi, this is an example taken from Effective C++ 3ed, it says that if the static_cast is used this way, the base part of the object is copied, and the call is invoked from that part. I wanted to understand what is happening under the hood, will anyone help? class Window { // base class public: virtual void onResize() { } // base onResize impl }; class SpecialWindow: public Window { // derived class public: virtual void onResize() { // derived onResize impl; static_cast<Window>(*this).onResize(); // cast *this to Window, // then call its onResize; // this doesn't work! // do SpecialWindow- } // specific stuff };

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  • How does one implement a truly asynchronous java thread

    - by Ritesh M Nayak
    I have a function that needs to perfom two operations, one which finishes fast and one which takes a long time to run. I want to be able to delegate the long running operation to a thread and I dont care when the thread finishes, but the threads needs to complete. I implemented this as shown below , but, my secondoperation never gets done as the function exits after the start() call. How I can ensure that the function returns but the second operation thread finishes its execution as well and is not dependent on the parent thread ? public void someFunction(String data) { smallOperation() Blah a = new Blah(); Thread th = new Thread(a); th.Start(); } class SecondOperation implements Runnable { public void run(){ // doSomething long running } }

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  • What is a good practice to access class attributes in class methods?

    - by Clem
    I always wonder about the best way to access a class attribute from a class method in Java. Could you quickly convince me about which one of the 3 solutions below (or a totally different one :P) is a good practice? public class Test { String a; public String getA(){ return this.a; } public setA(String a){ this.a = a; } // Using Getter public void display(){ // Solution 1 System.out.println(this.a); // Solution 2 System.out.println(getA()); // Solution 3 System.out.println(this.getA()); } // Using Setter public void myMethod(String b, String c){ // Solution 1 this.a = b + c; // Solution 2 setA(b + c); // Solution 3 this.setA(b + c); } }

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  • Netbeans Java SE GUI Builder: private initComponents() problem

    - by maSnun
    When I build a GUI for my Java SE app with Netbeans GUI builder, it puts all the codes in the initComponents() method which is private. I could not change it to public. So, all the components are accessible only to the class containing the UI. I want to access those components from another class so that I can write custom event handlers and everything. Most importantly I want to separate my GUI code and non-GUI from each other. I can copy paste the GUI code and later make them public by hand to achieve what I want. But thats a pain. I have to handcraft a portion whenever I need to re-design the UI. What I tried to do: I used the variable identifier to make the text box public. Now how can I access the text box from the Main class? I think I need the component generated in a public method as well. I am new to Java. Any helps? Here's the sample classes: The UI (uiFrame.java) /* * To change this template, choose Tools | Templates * and open the template in the editor. */ /* * uiFrame.java * * Created on Jun 3, 2010, 9:33:15 PM */ package barcode; import java.util.logging.Level; import java.util.logging.Logger; import javax.swing.JFileChooser; import javax.swing.UIManager; import javax.swing.UnsupportedLookAndFeelException; import net.sourceforge.barbecue.output.OutputException; /** * * @author masnun */ public class uiFrame extends javax.swing.JFrame { /** Creates new form uiFrame */ public uiFrame() { try { try { // Set cross-platform Java L&F (also called "Metal") UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); } catch (ClassNotFoundException ex) { Logger.getLogger(uiFrame.class.getName()).log(Level.SEVERE, null, ex); } catch (InstantiationException ex) { Logger.getLogger(uiFrame.class.getName()).log(Level.SEVERE, null, ex); } catch (IllegalAccessException ex) { Logger.getLogger(uiFrame.class.getName()).log(Level.SEVERE, null, ex); } catch (UnsupportedLookAndFeelException ex) { Logger.getLogger(uiFrame.class.getName()).log(Level.SEVERE, null, ex); } } finally { } initComponents(); } /** This method is called from within the constructor to * initialize the form. * WARNING: Do NOT modify this code. The content of this method is * always regenerated by the Form Editor. */ @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { label1 = new javax.swing.JLabel(); textBox = new javax.swing.JTextField(); saveButton = new javax.swing.JButton(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); label1.setFont(label1.getFont().deriveFont(label1.getFont().getStyle() | java.awt.Font.BOLD, 13)); label1.setText("Type a text:"); label1.setName("label1"); // NOI18N saveButton.setText("Save"); saveButton.addMouseListener(new java.awt.event.MouseAdapter() { public void mousePressed(java.awt.event.MouseEvent evt) { saveButtonMousePressed(evt); } }); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(56, 56, 56) .addComponent(textBox, javax.swing.GroupLayout.PREFERRED_SIZE, 272, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(72, Short.MAX_VALUE)) .addGroup(javax.swing.GroupLayout.Alignment.TRAILING, layout.createSequentialGroup() .addContainerGap(154, Short.MAX_VALUE) .addComponent(saveButton, javax.swing.GroupLayout.PREFERRED_SIZE, 102, javax.swing.GroupLayout.PREFERRED_SIZE) .addGap(144, 144, 144)) .addGroup(javax.swing.GroupLayout.Alignment.TRAILING, layout.createSequentialGroup() .addContainerGap(140, Short.MAX_VALUE) .addComponent(label1, javax.swing.GroupLayout.PREFERRED_SIZE, 133, javax.swing.GroupLayout.PREFERRED_SIZE) .addGap(127, 127, 127)) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addContainerGap() .addComponent(label1, javax.swing.GroupLayout.PREFERRED_SIZE, 25, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(textBox, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.UNRELATED) .addComponent(saveButton) .addContainerGap(193, Short.MAX_VALUE)) ); pack(); }// </editor-fold> @SuppressWarnings("static-access") private void saveButtonMousePressed(java.awt.event.MouseEvent evt) { JFileChooser file = new JFileChooser(); file.showSaveDialog(null); String data = file.getSelectedFile().getAbsolutePath(); String text = textBox.getText(); BarcodeGenerator barcodeFactory = new BarcodeGenerator(); try { barcodeFactory.generateBarcode(text, data); } catch (OutputException ex) { Logger.getLogger(uiFrame.class.getName()).log(Level.SEVERE, null, ex); } } /** * @param args the command line arguments */ // Variables declaration - do not modify private javax.swing.JLabel label1; private javax.swing.JButton saveButton; public javax.swing.JTextField textBox; // End of variables declaration } The Main Class (Main.java) package barcode; import javax.swing.JFrame; public class Main { public static void main(String[] args) { JFrame ui = new uiFrame(); ui.pack(); ui.show(); } }

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  • Where should I initialize variables for an OO Recursive Descent Parse Tree?

    - by Vasto
    I'd like to preface this by stating that this is for a class, so please don't solve this for me. One of my labs for my cse class is creating an interpreter for a BNF that was provided. I understand most of the concepts, but I'm trying to build up my tree and I'm unsure where to initialize values. I've tried in both the constructor, and in the methods but Eclipse's debugger still only shows the left branch, even though it runs through completely. Here is my main procedure so you can get an idea of how I'm calling the methods. public class Parser { public static void main(String[] args) throws IOException { FileTokenizer instance = FileTokenizer.Instance(); FileTokenizer.main(args); Prog prog = new Prog(); prog.ParseProg(); prog.PrintProg(); prog.ExecProg(); } Now here is My Prog class: public class Prog { private DeclSeq ds; private StmtSeq ss; Prog() { ds = new DeclSeq(); ss = new StmtSeq(); } public void ParseProg() { FileTokenizer instance = FileTokenizer.Instance(); instance.skipToken(); //Skips program (1) // ds = new DeclSeq(); ds.ParseDS(); instance.skipToken(); //Skips begin (2) // ss = new StmtSeq(); ss.ParseSS(); instance.skipToken(); } I've tried having Prog() { ds = null; ss = null; } public void ParseProg() { FileTokenizer instance = FileTokenizer.Instance(); instance.skipToken(); //Skips program (1) ds = new DeclSeq(); ds.ParseDS(); ... But it gave me the same error. I need the parse tree built up so I can do a pretty print and an execute command, but like I said, I only get the left branch. Any help would be appreciated. Explanations why are even more so appreciated. Thank you, Vasto

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  • Capture KeyUp event on form when child control has focus

    - by Jon B
    I need to capture the KeyUp event in my form (to toggle a "full screen mode"). Here's what I'm doing: protected override void OnKeyUp(KeyEventArgs e) { base.OnKeyUp(e); if (e.KeyCode == Keys.F12) this.ToggleFullScreen(); } private void ToggleFullScreen() { // Snazzy code goes here } This works fine, unless a control on the form has focus. In that case, I don't get the event at all (also tried OnKeyDown - no luck there either). I could handle the KeyUp event from the child control, but the controls on the form are generated dynamically, and there may be many of them - each having many children of their own. Is there any way to do this without generating event handlers for every control on the screen (which I certainly could do with a recursive function)?

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  • Anonymous types based in Interface

    - by Bhaskar
    Can I create anonymous implementations of an interface , in a way similar to the way delegate() { // type impl here , but not implementing any interface} Something on the lines of new IInterface() { // interface methods impl here } The situations where I see them to be useful are for specifying method parameters which are interface types, and where creating a class type is too much code. For example , consider like this : public void RunTest() { Cleanup(delegate() { return "hello from anonymous type"; }); } private void Cleanup(GetString obj) { Console.WriteLine("str from delegate " + obj()); } delegate string GetString(); how would this be achieved if in the above code , the method Cleanup had an interface as a parameter , without writing a class definition ? ( I think Java allows expressions like new Interface() ... )

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  • Is there an editor that shows WYSIWYG comments?

    - by Bráulio Bezerra
    Has anyone seen an editor/IDE that shows WYSIWYG comments inside the code? I have seen some that show the docs of an element in a separated tab/windows, but not together with code. For example, a JavaDoc comment would be much clearer and easier to edit if it had no tags and could be edited like a snippet from a normal text document. /** * Writes <code>Hello world!</code> to the <b>standard output</b>. * @seealso showGoodbye */ public static void showHello() { Could be something like this: /* Writes Hello world! to the standard output. See also: showGoodbye() */ public static void showHello() { but, editable, of course. And for anyone who happens to have some knowledge/experience with open IDEs like Eclipse, Netbeans, etc.: would it be too hard to implement this?

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  • Transferring data from 2d Dynamic array in C to CUDA and back

    - by Soumya
    I have a dynamically declared 2D array in my C program, the contents of which I want to transfer to a CUDA kernel for further processing. Once processed, I want to populate the dynamically declared 2D array in my C code with the CUDA processed data. I am able to do this with static 2D C arrays but not with dynamically declared C arrays. Any inputs would be welcome! I mean the dynamic array of dynamic arrays. The test code that I have written is as below. #include "cuda_runtime.h" #include "device_launch_parameters.h" #include <stdio.h> #include <conio.h> #include <math.h> #include <stdlib.h> const int nItt = 10; const int nP = 5; __device__ int d_nItt = 10; __device__ int d_nP = 5; __global__ void arr_chk(float *d_x_k, float *d_w_k, int row_num) { int index = (blockIdx.x * blockDim.x) + threadIdx.x; int index1 = (row_num * d_nP) + index; if ( (index1 >= row_num * d_nP) && (index1 < ((row_num +1)*d_nP))) //Modifying only one row data pertaining to one particular iteration { d_x_k[index1] = row_num * d_nP; d_w_k[index1] = index; } } float **mat_create2(int r, int c) { float **dynamicArray; dynamicArray = (float **) malloc (sizeof (float)*r); for(int i=0; i<r; i++) { dynamicArray[i] = (float *) malloc (sizeof (float)*c); for(int j= 0; j<c;j++) { dynamicArray[i][j] = 0; } } return dynamicArray; } /* Freeing memory - here only number of rows are passed*/ void cleanup2d(float **mat_arr, int x) { int i; for(i=0; i<x; i++) { free(mat_arr[i]); } free(mat_arr); } int main() { //float w_k[nItt][nP]; //Static array declaration - works! //float x_k[nItt][nP]; // if I uncomment this dynamic declaration and comment the static one, it does not work..... float **w_k = mat_create2(nItt,nP); float **x_k = mat_create2(nItt,nP); float *d_w_k, *d_x_k; // Device variables for w_k and x_k int nblocks, blocksize, nthreads; for(int i=0;i<nItt;i++) { for(int j=0;j<nP;j++) { x_k[i][j] = (nP*i); w_k[i][j] = j; } } for(int i=0;i<nItt;i++) { for(int j=0;j<nP;j++) { printf("x_k[%d][%d] = %f\t",i,j,x_k[i][j]); printf("w_k[%d][%d] = %f\n",i,j,w_k[i][j]); } } int size1 = nItt * nP * sizeof(float); printf("\nThe array size in memory bytes is: %d\n",size1); cudaMalloc( (void**)&d_x_k, size1 ); cudaMalloc( (void**)&d_w_k, size1 ); if((nP*nItt)<32) { blocksize = nP*nItt; nblocks = 1; } else { blocksize = 32; // Defines the number of threads running per block. Taken equal to warp size nthreads = blocksize; nblocks = ceil(float(nP*nItt) / nthreads); // Calculated total number of blocks thus required } for(int i = 0; i< nItt; i++) { cudaMemcpy( d_x_k, x_k, size1,cudaMemcpyHostToDevice ); //copy of x_k to device cudaMemcpy( d_w_k, w_k, size1,cudaMemcpyHostToDevice ); //copy of w_k to device arr_chk<<<nblocks, blocksize>>>(d_x_k,d_w_k,i); cudaMemcpy( x_k, d_x_k, size1, cudaMemcpyDeviceToHost ); cudaMemcpy( w_k, d_w_k, size1, cudaMemcpyDeviceToHost ); } printf("\nVerification after return from gpu\n"); for(int i = 0; i<nItt; i++) { for(int j=0;j<nP;j++) { printf("x_k[%d][%d] = %f\t",i,j,x_k[i][j]); printf("w_k[%d][%d] = %f\n",i,j,w_k[i][j]); } } cudaFree( d_x_k ); cudaFree( d_w_k ); cleanup2d(x_k,nItt); cleanup2d(w_k,nItt); getch(); return 0;

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  • iPhone: One Object, One Thread

    - by GingerBreadMane
    On the iPhone, I would like to do some operations on an image in a separate thread. Rather than dealing with semiphores, locking, etc., I'd like to use the 'One Object, One Thread' method of safely writing this concurrent operation. I'm not sure what is the correct way to copy my object into a new thread so that the object is not accessed in the main thread. Do I use the 'copy' method? If so, do I do this before the thread or inside the thread? ... -(void)someMethod{ UIImage *myImage; [NSThread detachNewThreadSelector:@selector(getRotatedImage:) toTarget:self withObject:myImage]; } -(void)getRotatedImage:(UIImage *)image{ ... ... UIImage *copiedImage = [image copy]; ... ... }

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  • Using a ref Parameter with the this Keyword?

    - by grefly
    Is there a way to force the this keyword to act as a ref argument? I would like to pass in a visitor that modifies multiple properties on the object, but this only wants to act like a value parameter. Code in Object: public void Accept(Visitor<MyObject> visitor) { visitor.Visit(this); } Code in Visitor: public void Visit(ref Visitor<MyObject> receiver) { receiver.Property = new PropertyValue(); receiver.Property2 = new PropertyValue(); }

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  • How to show a ProgressDialog while changing from a activity to another activity?

    - by AndroidUser99
    i want to show a PD when my activity A starts another activity B. But in that onclick method, my A activity haves to do some work before start B, and B also haves to do some work because it haves to load a lot of data for the UI. I need a PD that is viewed by the user in all the process of the loading data of changin from activity A to B. ¿how can do it? i tryed storing a static ProgressDialog on MyApplication.java, and with these methods: public static void showProgressDialog(Context c) { pd = ProgressDialog.show(c, c.getResources().getString(R.string.app_name), c.getResources().getString(R.string.loading), true, false); } public static void dismissProgressDialog(){ pd.dismiss(); } but it doesn't works, it doesn't shows nothing, i dont know why how to achieve this by a easy way? i know that i can do it with async task, but that is too hard for me, i can't understand the code examples i am finding on this web and google code examples are welcome thanks

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  • Dynamic Array Java program converted to C#

    - by Sef
    Hello, The folowing program was orignally in java. But i still get 1 error with the program in C#. (the eror is listed in comment in the 2nd block of code). using System; using System.Collections.Generic; using System.Linq; using System.Text; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace DynArray { public class DynArrayTester { static void Main(string[] args) { DynArray da = new DynArray(5); for (int i = 1; i <= 7; i++) { da.setData(i, i); //da.put(0, 0); //da.put(6, 6); } Console.WriteLine(da); } }/*DynArrayTester*/ } using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace DynArray { public class DynArray { //toestand private int[] data; //gedrag public DynArray(int size) { data = new int[size]; } public int getData(int index) { return data[index - 1]; } private void expand(int size) { int[] tmp = data; data = new int[size]; for (int i = 0; i < tmp.Length; i++) { data[i] = tmp[i]; } }/*expand*/ public void setData(int index, int data) { if (0 < index) { if (index > this.data.length) // ***error, does not contain definition for "lenght" and no exetension method "lenght"*** expand(index); this.data[index - 1] = data; } } public override string ToString() { StringBuilder buf = new StringBuilder(); for (int i = 0; i < data.Length; i++) { buf.Append("[" + i + "]"); buf.Append(data[i]); buf.Append('\n'); } return buf.ToString(); } }/*DynArray*/ }

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