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  • Embedding Python and adding C functions to the interpreter

    - by monoceres
    I'm currently writing an applications that embedds the python interpreter. The idea is to have the program call user specified scripts on certain events in the program. I managed this part but now I want the scripts to be able to call functions in my program. Here's my code so far: #include "python.h" static PyObject* myTest(PyObject* self,PyObject *args) { return Py_BuildValue("s","123456789"); } static PyMethodDef myMethods[] = {{"myTest",myTest},{NULL,NULL}}; int main() { Py_Initialize(); Py_InitModule("PROGRAM",myMethods); PyRun_SimpleString("print PROGRAM.myTest()"); Py_Finalize(); } Thanks!

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  • Exception "Illegal attempt to associate a collection with two open sessions" when saving object

    - by Alex
    I am using CastleProject ActiveRecord and I use lazy load feature of this ORM. In order to make lazy load work, it is required to create SessionScope. I do this in Program.cs: public static SessionScope sessionScope; private static void InitializeActiveRecord() { ActiveRecordStarter.Initialize(); sessionScope = new SessionScope(); } This works fine for loading, however, when I try to save my objects, I get an exception saying "Illegal attempt to associate a collection with two open sessions". I guess this is due to the fact that I created one session myself. How to avoid this exception?

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  • C++ multiple definition error

    - by user231536
    Starting with sth's answer to this question: http://stackoverflow.com/questions/3023760/c-template-specialization I was wondering how to resolve multiple definition errors if the following code is put in a header file included multiple times by different .cc files and linked together: template <typename T> class C { static const int K; static ostream& print(ostream& os, const T& t) { return os << t;} }; // general case template <typename T> const int C<T>::K = 1; // specialization template <> const int C<int>::K = 2;

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  • How to inject dependencies into a CustomUserNamePasswordValidator in WCF?

    - by Dannerbo
    I'm using a UserNamePasswordValidator in WCF along with Unity for my dependency injection, but since WCF creates the instance of the UserNamePasswordValidator, I cannot inject my container into the class. So how would one go about this? The simplest solution I can think of is to create a static proxy/wrapper class around a static instance of a UnityContainer, which exposes all the same methods... This way, any class can access the container, and I don't need to inject it everywhere. So I could just do UnityContainerWrapper.Resolve() anywhere in code. So basically this solution solves 2 problems for me, I can use it in classes that I'm not creating an instance of, and I can use it anywhere without having to inject the container into a bunch of classes. The only downside I can think of is that I'm now potentially exposing my container to a bunch of classes that wouldn't of had access to the container before. Not really sure if this is even a problem though?

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  • How to 'hide' spurious "declared but never used" warnings?

    - by Roddy
    I'm using the C++Builder compiler which has a minor bug that certain static const items from system header files can cause spurious "xyzzy is declared but never used" warnings. I'm trying to get my code 100% warning free, so want a way of masking these particular warnings (note - but not by simply turning off the warning!) Also, I can't modify the header files. I need a way of 'faking' the use of the items, preferably without even knowing their type. As an example, adding this function to my .cpp modules fixes warnings for these four items, but it seems a bit 'ad-hoc'. Is there a better and preferably self-documenting way of doing this? static int fakeUse() { return OneHour + OneMinute + OneSecond + OneMillisecond; }

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  • How to export user input data from python to excel?

    - by mrn
    I am trying to develop a user form in python 2.7.3. Please note that I am a python beginner. I am trying to use xlwt to export data to excel. I want to write values of following variables i.e. a (value to write:'x1') & d (value to write: be user defined information in text box), to an excel sheet, a=StringVar() checkBox1=Checkbutton(root, text="text1", variable=a, onvalue="x1", offvalue="N/A") checkBox1.place(relx=0., rely=0., relwidth=0., relheight=0.) checkBox1.pack() d=StringVar() atextBox1=Entry(root, textvariable=d, font = '{MS Sans Serif} 10') atextBox1.pack() Need help badly. Thank you so much in advance

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  • Is There a Good Pattern for Creating a Unique Id based on a Type?

    - by Michael Kelley
    I have a template that creates a unique identifier for each type it is instanced. Here's a streamlined version of the template: template <typename T> class arType { static const arType Id; // this will be unique for every instantiation of arType<>. } // Address of Id is used for identification. #define PA_TYPE_TAG(T) (&arType<T >::Id) This works when you have an executable made purely of static libraries. Unfortunately we're moving to an executable made up of dlls. Each dlls could potentially have its own copy of Id for a type. One obvious solution is to explicitly instantiate all instances of arType. Unfortunately this is cumbersome, and I'd like to ask if anyone can propose a better solution?

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  • Please help me translate C# code to Ruby

    - by Valentin Vasilyev
    Here is the code: using System; using System.Collections.Generic; using System.Linq; namespace cs2 { class Program { static void Main(string[] args) { var i=Fibs.TakeWhile(x=>x < 1000).Where(x=>x % 2==0).Sum(); } static IEnumerable<long> Fibs() { long a = 0, b = 1; while (true) { yield return b; b += a; a = b - a; } } } }

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  • Properties are making trouble

    - by DhavalR
    In my application I have added a Properties.cs file which contains properties that I am would use through out the application. I am getting NullReferenceException = Object reference not set to an instance of an object. Here is the code for Properties.cs public class Properties { private static string type1; public static string Type1 { get { return type1; } set { type1= value; } } } And when I access this property in one of my form I am getting error. e.g. if (Properties.Type1.Equals(string.Empty) || Properties.Type1.Equals(null)) { //// Do something }

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  • Is there an editor that shows WYSIWYG comments?

    - by Bráulio Bezerra
    Has anyone seen an editor/IDE that shows WYSIWYG comments inside the code? I have seen some that show the docs of an element in a separated tab/windows, but not together with code. For example, a JavaDoc comment would be much clearer and easier to edit if it had no tags and could be edited like a snippet from a normal text document. /** * Writes <code>Hello world!</code> to the <b>standard output</b>. * @seealso showGoodbye */ public static void showHello() { Could be something like this: /* Writes Hello world! to the standard output. See also: showGoodbye() */ public static void showHello() { but, editable, of course. And for anyone who happens to have some knowledge/experience with open IDEs like Eclipse, Netbeans, etc.: would it be too hard to implement this?

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  • Programming Challenges for a beginner

    - by JMK
    I'm in an unusual situation. A colleague of mine wants to "learn programming" and, being a developer I have been tasked with teaching him "programming". Personally, I am self taught, and have never taught any sort of skill to anybody else before so I am not quite sure where to start. Also, I still have a heck of a lot to learn myself (although don't we all)! I write in C# but is C# a good language for a beginner? I was thinking that Visual Basic .Net would be a better starting point, so was considering getting him setup with Visual Studio Express 2010, teaching him a few basics (variables, functions, classes etc) then finding some programming challenges and asking him to work through these. Does anybody have a good source of these sorts of challenges? Also is this a good strategy? Finally, what are your experiences of teaching programming to somebody else and what advice would you give?

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  • What's the most "death-resistant" component on Android?

    - by Arhimed
    I'm looking for the most suitable class to be a dispatcher for AsyncTasks invoked from my Activities. I think it could be one of these: subclass of Application; subclass of Service; my own static stuff. As for me - it's simlier to implement the 3rd choice. But the question is will it be more "death-resistant" than Service or Application? Also it's very interesting what will live longer - Application or Service? My guess is the Application lives as long as the app (task in terms of Android) process lives. So basically I need to range those options by their "death-resistant" quality, because I'd like to rely on the most "static" thing.

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  • Enclosing service execution in try-catch

    - by Sorin Comanescu
    Hi, Below is the usual Program.cs content for a windows service program: static class Program { /// <summary> /// The main entry point for the application. /// </summary> static void Main() { ServiceBase[] ServicesToRun; ServicesToRun = new ServiceBase[] { new MyService() }; ServiceBase.Run(ServicesToRun); } } Is it a bad practice to enclose the ServiceBase.Run(...) in a try-catch block? Thanks.

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  • Designing constructors around type erasure in Java

    - by Internet Friend
    Yesterday, I was designing a Java class which I wanted to be initalized with Lists of various generic types: TheClass(List<String> list) { ... } TheClass(List<OtherType> list) { ... } This will not compile, as the constructors have the same erasure. I just went with factory methods differentiated by their names instead: public static TheClass createWithStrings(List<String> list) public static TheClass createWithOtherTypes(List<OtherType> list) This is less than optimal, as there isn't a single obvious location where all the different options for creating instances are available. I tried to search for better design ideas, but found surprisingly few results. What other patterns exist for designing around this problem?

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  • Cloud computing cost savings for large enterprise

    - by user13817
    I'm trying to understand whether cloud computing is meant for small to medium sized companies OR also for large companies. Imagine a website with a very large user base. The storage and bandwidth demands as well as the number of database transactions are incredibly high. The website might be hosting videos, music, images, etc. that keep the demands high. Does it make sense to be in the cloud when you know you need huge volumes of storage, bandwidth, and GET,PUT,etc. requests? (Each of these variables costs money in the cloud) OR does it make sense to build your own infrastructure? I can see the cost savings of cloud computing if you are a small business, but if you were aiming at the next big thing on the Internet, I can't quite see the benefits.

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  • Zooming to point of interest

    - by user1010005
    I have the following variables: Point of interest which is the position(x,y) in pixels of the place to focus. Screen width,height which are the dimensions of the window. Zoom level which sets the zoom level of the camera. And this is the code I have so far. void Zoom(int pointOfInterestX,int pointOfInterstY,int screenWidth, int screenHeight,int zoomLevel) { glTranslatef( (pointOfInterestX/2 - screenWidth/2), (pointOfInterestY/2 - screenHeight/2),0); glScalef(zoomLevel,zoomLevel,zoomLevel); } And I want to do zoom in/out but keep the point of interest in the middle of the screen. but so far all of my attempts have failed and I would like to ask for some help.

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  • Tracking users behaviour - with or without Google Analytics

    - by Ilian Iliev
    If I understand correctly the following (point & from GA TOS): PRIVACY . You will not (and will not allow any third party to) use the Service to track or collect personally identifiable information of Internet users, nor will You (or will You allow any third party to) associate any data gathered from Your website(s) (or such third parties' website(s)) with any personally identifying information from any source as part of Your use (or such third parties' use) of the Service. You will have and abide by an appropriate privacy policy and will comply with all applicable laws relating to the collection of information from visitors to Your websites. You must post a privacy policy and that policy must provide notice of your use of a cookie that collects anonymous traffic data. You are not allowed to use custom variables that will identify the visitor(for example website username, e-mail, id etc.) So the question is how can I track a specific user behaviour(for example the actions that every single logged in user do).

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  • Android Extend BaseExpandableListAdapter

    - by Robert Mills
    I am trying to extend the BaseExpandableListAdapter, however when once I view the list and I select one of the elements to expand, the order of the list gets reversed. For example, if I have a list with 4 elements and select the 1st element, the order (from top to bottom) is now 4, 3, 2, 1 with the 4th element (now at the top) expanded. If I unexpand the 4th element the order reverts to 1, 2, 3, 4 with no expanded elements. Here is my implementation:`public class SensorExpandableAdapter extends BaseExpandableListAdapter { private static final int FILTER_POSITION = 0; private static final int FUNCTION_POSITION = 1; private static final int NUMBER_OF_CHILDREN = 2; ArrayList mParentGroups; private Context mContext; private LayoutInflater mInflater; public SensorExpandableAdapter(ArrayList<SensorType> parentGroup, Context context) { mParentGroups = parentGroup; mContext = context; mInflater = LayoutInflater.from(mContext); } @Override public Object getChild(int groupPosition, int childPosition) { // TODO Auto-generated method stub if(childPosition == FILTER_POSITION) return "filter"; else return "function"; } @Override public long getChildId(int groupPosition, int childPosition) { return childPosition; } @Override public View getChildView(int groupPosition, int childPosition, boolean isLastChild, View convertView, ViewGroup parent) { if(convertView == null) { //do something convertView = (RelativeLayout)mInflater.inflate(R.layout.sensor_row_list_item, parent, false); if(childPosition == FILTER_POSITION) { ((CheckBox)convertView.findViewById(R.id.chkTextAddFilter)).setText("Add Filter"); } else { ((CheckBox)convertView.findViewById(R.id.chkTextAddFilter)).setText("Add Function"); ((CheckBox)convertView.findViewById(R.id.chkTextAddFilter)).setEnabled(false); } } return convertView; } @Override public int getChildrenCount(int groupPosition) { // TODO Auto-generated method stub return NUMBER_OF_CHILDREN; } @Override public Object getGroup(int groupPosition) { return mParentGroups.get(groupPosition); } @Override public int getGroupCount() { // TODO Auto-generated method stub return mParentGroups.size(); } @Override public long getGroupId(int groupPosition) { // TODO Auto-generated method stub return groupPosition; } @Override public View getGroupView(int groupPosition, boolean isExpanded, View convertView, ViewGroup parent) { if(convertView == null) { convertView = mInflater.inflate(android.R.layout.simple_expandable_list_item_1, parent, false); TextView tv = ((TextView)convertView.findViewById(android.R.id.text1)); tv.setText(mParentGroups.get(groupPosition).toString()); } return convertView; } @Override public boolean hasStableIds() { // TODO Auto-generated method stub return true; } @Override public boolean isChildSelectable(int groupPosition, int childPosition) { // TODO Auto-generated method stub return true; } } ` I just need to take a simple ArrayList of my own SensorType class. The children are the same for all classes, just two. Also, how do I go about making the parent in each group LongClickable? I have tried in my ExpandableListActivity with this getExpandableListView().setOnLongClickableListener() ... and on the parent TextView set its OnLongClickableListener but neither works. Any help on either of these is greatly appreciated!

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  • Need some suggestions on my softwares architecture. [Code review]

    - by Sergio Tapia
    I'm making an open source C# library for other developers to use. My key concern is ease of use. This means using intuitive names, intuitive method usage and such. This is the first time I've done something with other people in mind, so I'm really concerned about the quality of the architecture. Plus, I wouldn't mind learning a thing or two. :) I have three classes: Downloader, Parser and Movie I was thinking that it would be best to only expose the Movie class of my library and have Downloader and Parser remain hidden from invocation. Ultimately, I see my library being used like this. using FreeIMDB; public void Test() { var MyMovie = Movie.FindMovie("The Matrix"); //Now MyMovie would have all it's fields set and ready for the big show. } Can you review how I'm planning this, and point out any wrong judgement calls I've made and where I could improve. Remember, my main concern is ease of use. Movie.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; namespace FreeIMDB { public class Movie { public Image Poster { get; set; } public string Title { get; set; } public DateTime ReleaseDate { get; set; } public string Rating { get; set; } public string Director { get; set; } public List<string> Writers { get; set; } public List<string> Genres { get; set; } public string Tagline { get; set; } public string Plot { get; set; } public List<string> Cast { get; set; } public string Runtime { get; set; } public string Country { get; set; } public string Language { get; set; } public Movie FindMovie(string Title) { Movie film = new Movie(); Parser parser = Parser.FromMovieTitle(Title); film.Poster = parser.Poster(); film.Title = parser.Title(); film.ReleaseDate = parser.ReleaseDate(); //And so an so forth. } public Movie FindKnownMovie(string ID) { Movie film = new Movie(); Parser parser = Parser.FromMovieID(ID); film.Poster = parser.Poster(); film.Title = parser.Title(); film.ReleaseDate = parser.ReleaseDate(); //And so an so forth. } } } Parser.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using HtmlAgilityPack; namespace FreeIMDB { /// <summary> /// Provides a simple, and intuitive way for searching for movies and actors on IMDB. /// </summary> class Parser { private Downloader downloader = new Downloader(); private HtmlDocument Page; #region "Page Loader Events" private Parser() { } public static Parser FromMovieTitle(string MovieTitle) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindMovie(MovieTitle); return newParser; } public static Parser FromActorName(string ActorName) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindActor(ActorName); return newParser; } public static Parser FromMovieID(string MovieID) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindKnownMovie(MovieID); return newParser; } public static Parser FromActorID(string ActorID) { var newParser = new Parser(); newParser.Page = newParser.downloader.FindKnownActor(ActorID); return newParser; } #endregion #region "Page Parsing Methods" public string Poster() { //Logic to scrape the Poster URL from the Page element of this. return null; } public string Title() { return null; } public DateTime ReleaseDate() { return null; } #endregion } } ----------------------------------------------- Do you guys think I'm heading towards a good path, or am I setting myself up for a world of hurt later on? My original thought was to separate the downloading, the parsing and the actual populating to easily have an extensible library. Imagine if one day the website changed its HTML, I would then only have to modifiy the parsing class without touching the Downloader.cs or Movie.cs class. Thanks for reading and for helping!

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  • jQuery Validation Plugin: Packer undefined error?

    - by Rosarch
    I'm using the jQuery validation plugin from bassistance.de. It works fine. From <head>: <script type="text/javascript" src="/static/JQuery.js"></script> <script type="text/javascript" src="/static/js-lib/jquery.validate.pack.js"></script> <script type="text/javascript" src="/static/js-lib/jquery.validate.additional-methods.js"></script> At first, this was the only validation code I had, and it worked: $("form").validate(); $("#form-username").rules("add", { required: true, email: true, }); It was validating this HTML: <form id="form-username-form" action="api/user_of_email" method="get"> <p> <label for="form-username">Email:</label> <input type="text" name="email" id="form-username" /> <input type="submit" value="Submit" id="form-submit" /> </p> </form> Great, everything works. But then I add this JS: $("#form-choose-options input[type='text']").rules("add", { number: true, }); to validate this markup: <form id="form-choose-options" action="api/set_options" method="get"> <p> <label for="form-min-credits">Min credits per term:</label><input type="text" name="min_credits" id="form-min-credits" /> <br /> <label for="form-optimal-credits">Optimal credits per term:</label><input type="text" name="optimal_credits" id="form-optimal-credits" /> <br /> <label for="form-max-credits">Max credits per term:</label><input type="text" name="max_credits" id="form-max-credits" /> <br /> <label for="form-low-GPA">Lowest acceptable GPA:</label><input type="text" name="low_GPA" id="form-low-GPA" /> <br /> <label for="form-high-GPA">Highest realistic GPA:</label><input type="text" name="high_GPA" id="form-high-GPA" /> <br /> <input type="hidden" class="user-pk" name="pk"/> <input type="submit" value="Submit" /> </p> </form> This causes a javascript error on document load: $.data(f.form, "validator") is undefined The error is from the packer function. What am I doing wrong?

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  • implementing type inference

    - by deepblue
    well I see some interesting discussions here about static vs. dynamic typing I generally prefer static typing, due to compile type checking, better documented code,etc. However I do agree that they do clutter up the code if done the way Java does it, for example. so Im about to start building a language of my own and type inference is one of the things that I want to implement, in a functional style language... I do understand that it is a big subject, and Im not trying to create something that has not been done before, just basic inferencing... any pointers on what to read up that will help me with this? preferably something more pragmatic/practical as oppose to more theoretical category theory/type theory texts. If there's a implementation discussion text out here, with data structures/algorithms, that would just be lovely much appreciated

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  • Virtual machine on ubuntu [closed]

    - by MITHIYA MOIZ
    I have configured virtual machine on ubuntu with the help of below article, https://help.ubuntu.com/9.04/serverguide/C/libvirt.html I managed to finish all the part except the major portion getting virtual host to talk to real network, Which I guess should be done only via bridge interface. Via virtual machine manager I try to choose any interface it gives me interface not bridged When I try to bridge the interceface eth0 as below auto br0 iface br0 inet static address 192.168.0.223 network 192.168.0.0 netmask 255.255.255.0 broadcast 192.168.0.255 gateway 192.168.0.1 bridge_ports eth0 bridge_fd 9 bridge_hello 2 bridge_maxage 12 bridge_stp off I cannot communicate with this interface to network, host server looses all the communication to network. But when I remote bridge interface from /etc/network/interfaces And configure eth0 as below it works fine The primary network interface auto eth0 iface eth0 inet static address 192.168.0.223 netmask 255.255.255.0 network 192.168.0.0 broadcast 192.168.0.255 dns-nameservers 62.215.6.51 gateway 192.168.0.1 how can i setup bridge interface correctly and how would my /etc/netwrok/interfaces file would look a like.

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  • How do I write an overload operator where both arguments are interface

    - by Eric Girard
    I'm using interface for most of my stuff. I can't find a way to create an overload operator + that would allow me to perform an addition on any objects implementing the IPoint interface Code interface IPoint { double X { get; set; } double Y { get; set; } } class Point : IPoint { double X { get; set; } double Y { get; set; } //How and where do I create this operator/extension ??? public static IPoint operator + (IPoint a,IPoint b) { return Add(a,b); } public static IPoint Add(IPoint a,IPoint b) { return new Point { X = a.X + b.X, Y = a.Y + b.Y }; } } //Dumb use case : public class Test { IPoint _currentLocation; public Test(IPoint initialLocation) { _currentLocation = intialLocation } public MoveOf(IPoint movement) { _currentLocation = _currentLocation + intialLocation; //Much cleaner/user-friendly than _currentLocation = Point.Add(_currentLocation,intialLocation); } }

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  • Help needed to convert code from C# to Python.

    - by Ali
    Can you please convert this code from C# to Python to be run on IronPython? I don’t have any experience with Python. using System; using Baz; namespace ConsoleApplication { class Program { static void Main() { Portal foo = new Portal("Foo"); Agent bar = new Agent("Bar"); foo.Connect("127.0.0.1", 1234); foo.Add(bar); bar.Ready += new Agent.ReadyHandler(bar_Ready); } static void bar_Ready(object sender, string msg) { Console.WriteLine(msg.body); } } }

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  • How to synchronise the acceleration, velocity and position of the monsters on the server with the players?

    - by Nick
    I'm building an MMO using Node.js, and there are monsters roaming around. I can make them move around on the server using vector variables acceleration, velocity and position. acceleration = steeringForce / mass; velocity += acceleration * dTime; position += velocity * dTime; Right now I just send the positions over, and tell the players these are the "target positions" of the monsters, and let the monsters move towards the target positions on the client with a speed dependant on the distance of the target position. It works but looks rather strange. How do I synchronise these properly with the players without looking funny to them, taking into account the server lag? The problem is that I don't know how to make use of the correct acceleration/velocity values here; right now they just move directly in a straight line to the target position instead of accelerating/braking there properly. How can I implement such behaviour?

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