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  • how to convert the string into json object?

    - by Holicreature
    I use the ajax which sends back a string.. I want to convert the responsetext into a json object to process. I tried eval and also , but doesn't works... Wht to do? My code is function handleResponse() { if(httpa.readyState == 4){ var response = httpa.responseText; if(response!='empty') { alert(response); var foo = eval('(' +strJSON+ ')'); alert (foo); } } } // response alerts [{"id":"1","name":"Pepsodent 100g","selling_price":"28.75"},{"id":"2","name":"Pepsodent 40g","selling_price":"18.90"},{"id":"3","name":"Pepsodent brush","selling_price":"19.50"}]

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  • Write a tree class in Java where each level has a unique object type

    - by user479576
    I need to write a tree class in Java where each level has a unique object type. The way it is written below does not take advantage of generics and causes alot of duplicate code. Is there a way to write this with Generics ? public class NodeB { private String nodeValue; //private List<NodeB> childNodes; // constructors // getters/setters } public class NodeA { private String value; private List<NodeB> childNodes; // constructors // getters/setters } public class Tree { private String value; private List<NodeA> childNodes; // constructors // tree methods }

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  • Can I just release the top object (iPhone)?

    - by yar
    If I release the object that's holding a reference to the variable that I need to release, is that sufficient? Or must I release at every level of the containment hierarchy? I fear that my logic comes from working with a garbage collector for too long. For instance, I assigned to this property of a UIPickerView instance by hand instead of using IB @property(nonatomic, assign) id<UIPickerViewDelegate> delegate Since it's an assign property, I can't just release the reference after I assign it. When I finally release my UIPickerView instance, do I need to do this: [singlePicker.delegate release]; [singlePicker release]; or is the second line sufficient? Also: Are these assign properties the norm, or is that mostly for Interface Builder? I thought that retain properties were the normal thing to expect.

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  • Ruby on Rails - can't access datetime model object

    - by NomadicRiley
    I've created a model that has 3 string columns and a datetime. Everything is running in SQLite3 and I can view the records in my table just fine using Lita. I'm trying to display the values in a page (index action) using code like this: <% @details.each do |lifeCycle| % <%= debug(lifeCycle)% <%= lifeCycle.lifeCycleId % <%= lifeCycle.eventType % <%= debug(lifeCycle.timeId) % <% end % From the debug I get a result like this: --- !ruby/object:LifeCycle attributes: eventType: Order created_at: "2111359287.23037" timeId: "2455364.89983796" eventId: "98765" updated_at: "2111359287.23037" lifeCycleId: "12345" id: "1" attributes_cache: {} But whenever I try to access the event timeId - i' getting a nil value. This is true if i try to run debug on just that field debug(lifeCycle.timeId), or call a function on it. Is there something obvious I'm missing here?

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  • Loop function works first time, not second time

    - by user1483101
    I'm creating a parsing program to look for certain strings in a a text file and count them. However, I'm having some trouble with one spot. def callbrowse(): filename = tkFileDialog.askopenfilename(filetypes = (("Text files", "*.txt"),("HTML files", ".html;*.htm"),("All files", "*.*"))) print filename try: global filex global writefile filex = open(filename, 'r') print "Success!!" print filename except: print "Failed to open file" ######This returns the correct count only the first time it is run. The next time it ######returns 0. If the browse button is clicked again, then this function returns the ######correct count again. def count_errors(error_name): count = 0 for line in filex: if error_name == "CPU > 79%": stringparse = "Utilization is above" elif error_name == "Stuck touchscreen": stringparse = "Stuck touchscreen" if re.match("(.*)" + "Utilization is above" + "(.*)",line): count = count + 1 return count Thanks for any help. I can't seem to get this to work right.

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  • Enums and inheritance

    - by devoured elysium
    I will use (again) the following class hierarchy: Event and all the following classes inherit from Event: SportEventType1 SportEventType2 SportEventType3 SportEventType4 I have originally designed the Event class like this: public abstract class Event { public abstract EventType EventType { get; } public DateTime Time { get; protected set; } protected Event(DateTime time) { Time = time; } } with EventType being defined as: public enum EventType { Sport1, Sport2, Sport3, Sport4 } The original idea would be that each SportEventTypeX class would set its correct EventType. Now that I think of it, I think this approach is totally incorrect for two reasons: If I want to later add a new SportEventType class I will have to modify the enum If I later decide to remove one SportEventType that I feel I won't use I'm also in big trouble with the enum. I have a class variable in the Event class that makes, afterall, assumptions about the kind of classes that will inherit from it, which kinda defeats the purpose of inheritance. How would you solve this kind of situation? Define in the Event class an abstract "Description" property, having each child class implement it? Having an Attribute(Annotation in Java!) set its Description variable instead? What would be the pros/cons of having a class variable instead of attribute/annotation in this case? Is there any other more elegant solution out there? Thanks

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  • TypeError: object not callable when making instance

    - by TSM
    I've searched around other threads with similar questions, but I'm not finding the answer. Basically, I have a class: import Android_Class class Android_Revision(object): def __init__(self): # dict for storing the classes in this revision # (format {name : classObject}): self.Classes = {} self.WorkingClass = Android_Class() self.RevisionNumber = '' def __call__(self): print "Called" def make_Class(self, name): newClass = Android_Class(name) self.Classes.update({name : newClass}) self.WorkingClass = newClass def set_Class(self, name): if not(self.Classes.has_key(name)): newClass = Android_Class(name) self.Classes.update({name : newClass}) self.WorkingClass = self.Classes.get(name) I'm trying to make an instance of this class: Revision = Android_Revision() and that's when I'm getting the error. I'm confused because I have another situation where I'm doing almost the exact same thing, and it's working fine. I can't figure out what differences between the two would lead to this error. Thanks.

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  • Adding interfaces that won't be actually used

    - by devoured elysium
    I currently have two interfaces(that I'll name here IA and IB): interface IA { int Width; int Height; ... } interface IB { int Width; int Height; ... } that share the same two properties: they both have a Width and a Height property. I was thinking if there is any point in defining an IMatrix interface containing a Width and Height properties: interface IMatrix { int Width; int Height; } The thing is that although they share both the same properties, I won't make use of polymorphism with IMatrix in any of my coding: i.e., there won't by any situation where I'll want to use an IMatrix, I'll just want to use IA and IB. Adding an IMatrix seems more like over-engineering than other thing, but I'd like to ask you guys what your opinion is on the matter. Thanks

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  • Is there a circular hash function?

    - by Phil H
    Thinking about this question on testing string rotation, I wondered: Is there was such thing as a circular/cyclic hash function? E.g. h(abcdef) = h(bcdefa) = h(cdefab) etc Uses for this include scalable algorithms which can check n strings against each other to see where some are rotations of others. I suppose the essence of the hash is to extract information which is order-specific but not position-specific. Maybe something that finds a deterministic 'first position', rotates to it and hashes the result? It all seems plausible, but slightly beyond my grasp at the moment; it must be out there already...

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  • Passing a generic class to a java function?

    - by rodo
    Is it possible to use Generics when passing a class to a java function? I was hoping to do something like this: public static class DoStuff { public <T extends Class<List>> void doStuffToList(T className) { System.out.println(className); } public void test() { doStuffToList(List.class); // compiles doStuffToList(ArrayList.class); // compiler error (undesired behaviour) doStuffToList(Integer.class); // compiler error (desired behaviour) } } Ideally the List.class and ArrayList.class lines would work fine, but the Integer.class line would cause a compile error. I could use Class as my type instead of T extends Class<List> but then I won't catch the Integer.class case above.

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  • OFF descriptions

    - by Myx
    Hi: I'd like to make a scene that uses meshes and primitives (such as spheres, cylinders, boxes, etc). I was wondering if there are any recommendations with regard to where I can go to find .off files that describes complex meshes, such as mountains, rocks, trees, animals, etc. Thanks.

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  • Isses using function with variadic arguments

    - by Sausages
    I'm trying to write a logging function and have tried several different attempts at dealing with the variadic arguments, but am having problems with all of them. Here's the latest: - (void) log:(NSString *)format, ... { if (self.loggingEnabled) { va_list vl; va_start(vl, format); NSString* str = [[NSString alloc] initWithFormat:format arguments:vl]; va_end(vl); NSLog(format); } } If I call this like this: [self log:@"I like: %@", @"sausages"]; Then I get an EXC_BAD_ACCESS at the NSLog line (there's also a compiler warning that the format string is not a string literal). However if in XCode's console I do "po str" it displays "I like: sausages" so str seems ok.

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  • What does the R function `poly` really do?

    - by merlin2011
    I have read through the manual page ?poly (which I admit I did not completely comphrehend) and also read the description of the function in book Introduction to Statistical Learning. My current understanding is that a call to poly(horsepower, 2) should be equivalent to writing horsepower + I(horsepower^2). However, this seems to be contradicted by the output of the following code. library(ISLR) summary(lm(mpg~poly(horsepower,2), data=Auto))$coef summary(lm(mpg~horsepower+I(horsepower^2), data=Auto))$coef Output: Estimate Std. Error t value Pr(>|t|) (Intercept) 23.44592 0.2209163 106.13030 2.752212e-289 poly(horsepower, 2)1 -120.13774 4.3739206 -27.46683 4.169400e-93 poly(horsepower, 2)2 44.08953 4.3739206 10.08009 2.196340e-21 Estimate Std. Error t value Pr(>|t|) (Intercept) 56.900099702 1.8004268063 31.60367 1.740911e-109 horsepower -0.466189630 0.0311246171 -14.97816 2.289429e-40 I(horsepower^2) 0.001230536 0.0001220759 10.08009 2.196340e-21 My question is, why does the output not match, and what is poly really doing?

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  • Calculate sum of objects for each unique object property in Ruby

    - by macek
    I was helping with an answer in this question and it sparked a question of my own. Pie is an object that has a pieces array made of of PiePiece objects. Each PiePiece has a flavor attribute How do I create a hash that looks like this: # flavor => number of pieces { :cherry => 3 :apple => 1 :strawberry => 2 } This works, but I think it could be improved def inventory hash = {} pieces.each do |p| hash[p.flavor] ||= 0 hash[p.flavor] += 1 end hash end Any ideas?

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  • Creating Javascript function called ReadName()

    - by user228390
    Hey guys, I want to create a form which has a text entry box where a user can enter their name and then I want a button as well. But what I want this button to have a function called ReadName() where what will happen is when the user clicks on the button it will come up with a message saying "Hello user name will appear here I have tried my self and but I don't think I am not getting what I want. Any help will be appreciated. <form> <label for="name">Name:/label> <input type="text" name="name" id="name"/> <input type="text" name="name" onfocus="ReadName()"/> </form>

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  • accessing ok.DialogResult inside a function

    - by sayyad
    I am writing function which accepts user input from textbox. Action will take place when ok button is clicked. i made button(DialogResult=OK). code looks like private void canny() { // if (this.DialogResult == DialogResult.OK) { MessageBox.Show("ok"); } //to Do } But I can't see any messagebox. What I am missing. private void ok_Click(object sender, EventArgs e) { // should I add here some thing } Should I add control Form1.Control.Add(Ok)?????????????????? if yes in which part of code. regards,

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  • Swap function for a char*

    - by Martin
    I have the simple function below which swap two characters of an array of characters (s). However, I am getting a "Unhandled exception at 0x01151cd7 in Bla.exe: 0xC0000005: Access violation writing location 0x011557a4." error. The two indexes (left and right) are within the limit of the array. What am I doing wrong? void swap(char* s, int left, int right) { char tmp = s[left]; s[left] = s[right]; s[right] = tmp; } swap("ABC", 0, 1); I am using VS2010 with unmanaged C/C++. Thanks!

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  • When to Use Properties & When to Use Methods?

    - by DaveDev
    Hi Guys I was looking at the following line of code foreach (PropertyInfo prop in t.GetProperties()) and I noticed that tprovides a method to return the type's properties instead of a property like t.Properties This makes me wonder why sometimes people use properties to make a type's data avilable and other times there's a method provided? Is there some logic behind the decision? Thanks Dave

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  • The right way to implement communication between java objects

    - by imoschak
    I'm working on an academic project which simulates a rather large queuing procedure in java. The core of the simulator rests within one package where there exist 8 classes each one implementing a single concept. Every class in the project follows SRP. These classes encapsulate the behavior of the simulator and inter-connect every other class in the project. The problem that I has arisen is that most of these 8 classes are, as is logical i think, tightly coupled and each one has to have working knowledge of every other class in this package in order to be able to call methods from it when needed. The application needs only one instance of each class so it might be better to create static fields for each class in a new class and use that to make calls -instead of preserving a reference in each class for every other class in the package (which I'm certain that is incorrect)-, but is this considered a correct design solution? or is there a design pattern maybe that better suits my needs?

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  • Any method to denote object assignment?

    - by Droogans
    I've been studying magic methods in Python, and have been wondering if there's a way to outline the specific action of: a = MyClass(*params).method() versus: MyClass(*params).method() In the sense that, perhaps, I may want to return a list that has been split on the '\n' character, versus dumping the raw list into the variable a that keeps the '\n' intact. Is there a way to ask Python if its next action is about to return a value to a variable, and change action, if that's the case? I was thinking: class MyClass(object): def __init__(*params): self.end = self.method(*params) def __asgn__(self): return self.method(*params).split('\n') def __str__(self): """this is the fallback if __asgn__ is not called""" return self.method(*params)

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  • get function address from name [.debug_info ??]

    - by user361190
    Hi, I was trying to write a small debug utility and for this I need to get the function/global variable address given its name. This is built-in debug utility, which means that the debug utility will run from within the code to be debugged or in plain words I cannot parse the executable file. Now is there a well-known way to do that ? The plan I have is to make the .debug_* sections to to be loaded into to memory [which I plan to do by a cheap trick like this in ld script] .data { *(.data) __sym_start = .; (debug_); __sym_end = .; } Now I have to parse the section to get the information I need, but I am not sure this is doable or is there issues with this - this is all just theory. But it also seems like too much of work :-) is there a simple way. Or if someone can tell upfront why my scheme will not work, it ill also be helpful. Thanks in Advance, Alex.

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  • Python and object/class attrs - what's going on?

    - by digitala
    Can someone explain why Python does the following? >>> class Foo(object): ... bar = [] ... >>> a = Foo() >>> b = Foo() >>> a.bar.append(1) >>> b.bar [1] >>> a.bar = 1 >>> a.bar 1 >>> b.bar [1] >>> a.bar = [] >>> a.bar [] >>> b.bar [1] >>> del a.bar >>> a.bar [1] It's rather confusing!

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