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  • Top 5 PHP Frameworks That You Should Be Aware About

    The offshore application development scenario has transmuted into frenzy due to the inception of PHP, a widely used open source scripting language especially suited to the building of dynamic web pages. PHP applications are generally found to be hosted on Linux servers and the functionality is similar to Windows Platform by Active Server Pages Technology. PHP frameworks are ideally suited to the objective of increasing programming efficiency.

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  • Can I install Visual Studio 2012 without a virtual machine in Ubuntu?

    - by kamil
    I am trying to get visual studio working in Unity without using any virtual machine or other IDE alternatives. I am convinced Visual Studio is the ultimate IDE for .Net programming languages. I'm not necessarily for dual booting. I have been working more than 10 years on visual studio and I prefer it over other IDEs. I have tried other IDEs but they didin't work too well for me. Does anyone know a way to get this working natively?

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  • Make Pong on android using OpenGL-ES

    - by brainydexter
    I am trying to make a simple pong game using opengl-es. I have checked out some of the tutorials/samples, but most of them are pre-dated to 2009. I am familiar with game programming, and consider pong to be the hello-world! Right now, I intend to make it using their supplied SDK (2.3), but eventually I want to make it in NDK, so I can port my other work to android. Would anyone have a good reference for a starting point ? Thanks

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  • What is the correlation between the quality of the software development process and the quality of the product?

    - by Ophir Yoktan
    I used to believe the practicing "good" software development methods tends to yield a better product in the long run. However, I've seen quite a few cases where "quick-and-dirty" \ "brute-force" \ "copy-paste" programming appeared to give decent results quicker, and cheaper. This appears especially in cases where time to market is more critical then maintenance overhead. Is there a correlation between the quality of the development process and techniques and the quality of the product?

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  • Visual Basic Book Excerpt: Useful Namespaces

    This chapter provides an overview of some of the most important system namespaces and gives more detailed examples that demonstrate regular expressions, XML, cryptography, reflection, threading, parallel programming, and Direct3D....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Design Principles: An Illuminati For Better Solution

    From my earliest memory of programming, I was taught that we should do some level of design before coding. Somewhere around the way I started hearing phrases Dependency Injection, IoC etc., but whenever I asked people the need for these patterns, I seldom got an answer that satisfied me…

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  • What are the tools required to build a compiler?

    - by kevin
    What are the various tools that are required to build a compiler for a particular programming language, say C? I want to know how each part of the compiler works. So, I am trying to use all the existing tools like loader, linker, etc, and combine them together to build one compiler (or can just say "compiling a compiler"). Can any one list out all such tools that are required to build a fully functional one?

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  • Fireball.CodeEditor

    - by csharp-source.net
    Fireball.CodeEditor is a source editor control with syntax highlight support. It supports some common programming language and you can add your own syntax. Also on the website you can find a software called FireEdit. It is a open source small code editor with support for extensibility from plugins system, more info on the web site, join the forum and help the staff to add feature and find bugs, by testing the control or the application or by making a plugin.

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  • Will polishing my current project be a better learning experience than starting a new one?

    - by Alejandro Cámara
    I started programming many years ago. Now I'm trying to make games. I have read many recommendations to start cloning some well known games like galaga, tetris, arkanoid, etc. I have also read that I should go for the whole game (including menus, sound, score, etc.). Yesterday I finished the first complete version of my arkanoid clone. But it is far from over. I can still work on it for months (I program as a hobby in my free time) implementing a screen resolution switcher, remap of the control keys, power-ups falling from broken bricks, and a huge etc. But I do not want to be forever learning how to clone ONE game. I have the urge to get to the next clone in order to apply some design ideas I have come upon while developing this arkanoid clone (at the same time I am reading the GoF book and much source code from Ludum Dare 21 game contest). So the question is: Should I keep improving the arkanoid clone until it has all the features the original game had? or should I move to the next clone (there are almost infinite games to clone) and start mending the things I did wrong with the previous clone? This can be a very subjective question, so please restrain the answers to the most effective way to learn how to make my own games (not cloning someone ideas). Thank you! CLARIFICATION In order to clarify what I have implemented I make this list: Features implemented: Bouncing capabilities (the ball bounces on walls, on bricks, and on the bar). Sounds when bouncing on bricks and the bar, and when the player wins or loses. Basic title menu (new game and exit only). Also in-game menu and win/lose menus. Only three levels, but the map system is so easy I do not think it will teach me much (am I wrong?). Features not-implemented: Power-ups when breaking the bricks. Complex bricks (with more than one "hit point" and invincible). Better graphics (I am not really good at it). Programming polishing (use more intensively the design patterns). Here's a link to its (minimal) webpage: http://blog.acamara.es/piperine/ I kind of feel ashamed to show it, so please do not hit me too hard :-) My question was related to the not-implemented features. I wondered what was the fastest (optimal) path to learn. 1) implement the not-implemented features in this project which is getting big, or 2) make a new game which probably will teach me those lessons and new ones. ANSWER I choose @ashes999 answer because, in my case, I think I should polish more and try to "ship" the game. I think all the other answers are also important to bear in mind, so if you came here having the same question, before taking a rush decision read all the discussion. Thank you all!

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  • Scriptable user-interfaces/frameworks for automated UI testing

    - by AareP
    I'm planning on using scripting for automated UI testing. Main application is written in c#, and I want it to be scriptable, so I can do everything end-user can do, but programmatically. What do you think of software that provides an interface for scripting, like VBA macros in Excel? Can this be future of all programming, big and small? What is the best way to build such an interface for your own application, dll-based or by parsing own scripting language?

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  • Looking for a short book on C# 2010 for experienced programmers

    - by Gaz Davidson
    Hi I'm an experienced programmer (C++, Java, Python, C, Objective-C, and others) and need to take a crash course in C# for my current job. I've never done any C# programming before though have read a bit about the syntax etc, I'm looking for a guide that quickly introduces advanced topics so I can get a handle on the language and begin hacking ASAP. Does anyone know of such a book? Amazon and Google are drawing a blank. Thanks in advance!

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  • Importance of a 1st Class Degree

    - by Nipuna Silva
    I'm currently at the 3rd year following a degree in Software Engineering. I'm thinking of moving into a research field in the future (programming language design, AI etc.) My problems are, What is the advantage/importance of carrying a 1st Class Degree (Honors for Americans) in to the industry rather than with just simple pass. Is it really important to have a 1st Class? Is it the practical knowledge i have to give priority or the theoretical knowledge, or both?

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  • Run On Sentences in Technical Writing

    - by Sean Noodleson Neilan
    This is just a question to think about. When you write technical documentation and programming comments, do you ever find yourself writing run-on sentences in order to be more precise? Is packing more technical information into one sentence better than creating many little sentences each with a little bit of technical information? I know it's better to have lots of little classes in their own little files. Perhaps this doesn't apply to writing?

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  • Why&rsquo;s Poignant Guide To Ruby

    - by Liam McLennan
    According to Wikipedia, “why the lucky stiff was the persona of an anonymous, but prolific writer, cartoonist, musician, artist, and computer programmer”. He looks a bit like Jack Black. His book, Why’s Poignant Guide to Ruby, is a classic, though it can be hard to find since Why disappeared. If you want to learn the Ruby programming language I highly recommend Why’s Poignant Guide to Ruby. I am including a link here so that others who search for it may find it more easily.

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  • Goodbye my beloved Nexus One, hello Windows Phone 7

    - by George Clingerman
    Last night my wife’s Nexus One finally bit the dust. You may not know but I’ve been nursing her Nexus One one along for quite a while after her screen shattered. I was able to replace it on my own (go me!) but little quirks have been popping up and the phone was quickly deteriorating. Lately it’s been the power button. Wifey would often have to press the power button several times to get her phone to turn on and last night it just wouldn’t wake up again. I took it apart and tried my best to see if I could somehow make it live once again but no luck this time. It was finally ready to retire. We looked at first for a replacement phone for her but she wasn’t really seeing anything she liked. So I decided to make the ultimate sacrifice and offer up my much loved Nexus One and I would then get a new Windows Phone 7 device. I love T-Mobile for my service so my choices were immediately limited to basically just a single phone. The HTC HD7. I read reviews and they were all over the board from people loving to people hating the phone but I decided, hey, why not, let’s take this plunge. And I did. I’ve only had the phone for about two days now so below is my list of first reaction pros/cons. These are basically things I’ve missed or things I’ve noticed that I really like about my new Windows Phone. Cons: * No Google Talk – I used this a LOT on my Nexus. I’ve found an application called “Flory” but it’s just an ok substitute, not the same as the full featured GTalk I had on my Nexus. * Seesmic is limited– I loved the way Seesmic worked on my Nexus. It was my mobile twitter client of choice. Everything about it worked really well. On Windows Phone 7 it’s just ok. I don’t get notification of new tweets, it’s several clicks to even see a new tweet. It’s definitely got some more development before it has the same features as it did on my Nexus. * Buttons don’t give great feedback – I’d read this on the reviews about the HTC HD7 and I’m finding it true myself. Pressing the buttons on the side of the phone and the power button on the top is finicky and I have to be looking at my phone to make sure I actually got them to press. * Web browsing is slow – I’m not sure what’s up with this, I’m connected to my wireless network at my house but it’s noticeably slower on my WP7 device than my Nexus. I even switched back to verify and it’s definitely true. Retrieving tweets, hitting up the XNA forums and just general web activities are all much slower on my WP7. I can’t think of any reason this would be true but it almost seems like it’s not using my wireless for everything.   Pros: * It’s pretty – the phone is really gorgeous. I loved the form of my Nexus One by the HTC HD7 is just as pretty, maybe even prettier! It’s got a nice large, bright screen. It feels good in my hand. And it even has a little kickstand to set the phone up for movie watching. Definitely a gorgeous phone. * LIVE integration – I lost a lot of nice integration with Google services but I gained a lot of integration with LIVE services that I also use. Now I can see when I get new GMail messages AND Hotmail messages. And having the Xbox LIVE integration is admittedly cool as well. * Tile notification rock – The Windows Phone 7 commercials are TRYING to get this message out but they’re doing a really poor job of this. Tile notifications really do save you from your phone. I have a whole little mini-informational dashboard at a glance. I unlock my phone and at a glace I can see new IMs, new mail messages, software updates etc. All just letting me know in the tiles I have arranged. That’s pretty cool. * The interface works really well – I feel super hip and cool swiping and sliding things around on my Windows Phone 7. Everything works that way and it’s great and fast and really good looking. I’m all about me feeling cool. * I’m gaming more – I had gotten a few games on my Nexus One but there really weren’t a lot of good developers flocking to the service. Just browsing through the Windows Phone 7 marketplace I’m already seeing a ton of games I want to try and buy. And I sat down and bet Pixel Man 0 just yesterday on my phone. I’m already gaming more than I did on my Nexus One. * Netflix integration is fantastic - It works just like it does on my Xbox 360 and I love having this feature on my phone. * It’s basically a Zune – I’ve been taking my Zune to work and listening to music off of that while I code. I no longer need to take it with me, now I just sync songs onto my phone and it’s my new Zune. I freaking love that. One less device to carry around.   All in all my cons have really little to do with the phone (just the buttons and the web browsing) and more to do with the applications needing to catch up a bit to what I’m used to. And the Pros are things that ARE phone specific so I’m seeing that as a good sign that I’m going to be very happy with my Windows Phone 7. So Wifey is happy having her Nexus One again, I’m happy with my new Windows Phone 7. Life is good. Now I just need to make a game to pay for it….

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  • VISUAL STUDIO 2010 GLOBAL LAUNCH

    - by Sayre Collado
    Hello Guys, The Visual Studio 2010 is here. You can test by downloading the free trial at this link http://www.microsoft.com/visualstudio/en-us/download and view the products features in this link http://www.microsoft.com/visualstudio/en-us/products . You can even watch the live launch at http://www.microsoft.com/visualstudio/en-us/watch-it-live Happy Programming.

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  • How to make a license apply to a whole library?

    - by Yannbane
    I'm creating a standard library for a programming language, and I'd like to license each and every single class or function in there under the MIT license, so they're completely FOSS. All of the files reside in a single directory. Would it be enough to put a LICENSE.txt file in the same directory, containing the MIT license? Do I need to say that the following license applies to all features of the library, or is the library itself considered to be a program?

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