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  • Calling unmanaged dll from C#. Take 2

    - by Charles Gargent
    I have written a c# program that calls a c++ dll that echoes the commandline args to a file When the c++ is called using the rundll32 command it displays the commandline args no problem, however when it is called from within the c# it doesnt. I asked this question to try and solve my problem, but I have modified it my test environment and I think it is worth asking a new question. Here is the c++ dll #include "stdafx.h" #include "stdlib.h" #include <stdio.h> #include <iostream> #include <fstream> using namespace std; BOOL APIENTRY DllMain( HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { return TRUE; } extern "C" __declspec(dllexport) int WINAPI CMAKEX( HWND hwnd, HINSTANCE hinst, LPCSTR lpszCommandLine, DWORD dwReserved) { ofstream SaveFile("output.txt"); SaveFile << lpszCommandLine; SaveFile.close(); return 0; } Here is the c# app using System; using System.Collections.Generic; using System.Text; using System.Security.Cryptography; using System.Runtime.InteropServices; using System.Net; namespace nac { class Program { [DllImport("cmakca.dll", SetLastError = true, CharSet = CharSet.Unicode)] static extern bool CMAKEX(IntPtr hwnd, IntPtr hinst, string lpszCmdLine, int nCmdShow); static void Main(string[] args) { string cmdLine = @"/source_filename proxy-1.txt /backup_filename proxy.bak /DialRasEntry NULL /TunnelRasEntry DSLVPN /profile ""C:\Documents and Settings\Administrator\Application Data\Microsoft\Network\Connections\Cm\dslvpn.cmp"""; const int SW_SHOWNORMAL = 1; CMAKEX(IntPtr.Zero, IntPtr.Zero, cmdLine, SW_SHOWNORMAL).ToString(); } } } The output from the rundll32 command is rundll32 cmakex.dll,CMAKEX /source_filename proxy-1.txt /backup_filename proxy.bak /DialRasEntry NULL /TunnelRasEntry DSLVPN /profile ""C:\Documents and Settings\Administrator\Application Data\Microsoft\Network\Connections\Cm\dslvpn.cmp" /source_filename proxy-1.txt /backup_filename proxy.bak /DialRasEntry NULL /TunnelRasEntry DSLVPN /profile ""C:\Documents and Settings\Administrator\Application Data\Microsoft\Network\Connections\Cm\dslvpn.cmp" however the output when the c# app runs is /

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  • WCF, ASMX Basic HTTP binding and IIS

    - by Brennan Mann
    Hello, I have been doing a lot of work with WCF "self" hosted applications. I recently was requested to write a web service where the calling client was a Linux based program named "WGET". I would like to use WCF instead of a traditional ASMX web service. The web service is returning a standard XML response. I am not sure of the underlining details between the two technologies but I know WCF is the proper route. I created a WCF service to be hosted in IIS ( using basicHttpBinding). 1.) Did classic ASMX web services ( standard HTTP POST/GET) use SOAP to return responses? I created an class from XSD for the web service response. What is really going on behind the scenes? Is there just special XML HTTP headers that know how to handle to response? Is the response not wrapped in SOAP? The traditional ASMX web service worked perfectly with the class I generated using the .Net "XSD" program. 2.) I want to use WCF for this service. Will using basicHttpBinding work? As I have read, that is the correct binding to use for ASMX clients. Does this use SOAP, standard HTTP headers, or something else? 3.) This is a dumb question because I have not done a lot of web service programming. I noticed on the ASMX default landing page there were examples for responses and code to invoke the functionality. When I create the same service using WCF, I had to create a client application to perform these tasks. Is there a way to expose the WCF endpoint like a classic ASMX service or is the WSDL the only route? As always, I really appreciate the feedback. Thanks, Brennan

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  • branch prediction

    - by Alexander
    Consider the following sequence of actual outcomes for a single static branch. T means the branch is taken. N means the branch is not taken. For this question, assume that this is the only branch in the program. T T T N T N T T T N T N T T T N T N Assume a two-level branch predictor that uses one bit of branch history—i.e., a one-bit BHR. Since there is only one branch in the program, it does not matter how the BHR is concatenated with the branch PC to index the BHT. Assume that the BHT uses one-bit counters and that, again, all entries are initialized to N. Which of the branches in this sequence would be mis-predicted? Use the table below. Now I am not asking answers to this question, rather than guides and pointers on this. What does a two level branch predictor means and how does it works? What does the BHR and BHT stands for?

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  • cleaning up noise in an edge detection algoritum

    - by Faken
    I recently wrote an extremely basic edge detection algorithm that works on an array of chars. The program was meant to detect the edges of blobs of a single particular value on the array and worked by simply looking left, right, up and down on the array element and checking if one of those values is not the same as the value it was currently looking at. The goal was not to produce a mathematical line but rather a set of ordered points that represented a descritized closed loop edge. The algorithm works perfectly fine, except that my data contained a bit of noise hence would randomly produce edges where there should be no edges. This in turn wreaked havoc on some of my other programs down the line. There is two types of noise that the data contains. The first type is fairly sparse and somewhat random. The second type is a semi continuous straight line on the x=y axis. I know the source of the first type of noise, its a feature of the data and there is nothing i can do about it. As for the second type, i know it's my program's fault for causing it...though i haven't a hot clue exactly what is causing it. My question is: How should I go about removing the noise completely? I know that the correct data has points that are always beside each other and is very compact and ordered (with no gaps) and is a closed loop or multiple loops. The first type of noise is usually sparse and random, that could be easily taken care of by checking if any edges is next that noise point is also counted as an edge. If not, then the point is most defiantly noise and should be removed. However, the second type of noise, where we have a semi continuous line about x=y poses more of a problem. The line is sometimes continuous for random lengths (the longest was it went half way across my entire array unbroken). It is even possible for it to intersect the actual edge. Any ideas on how to do this?

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  • Simple way to decrease values without making a new attribute?

    - by Jam
    I'm making a program where you're firing a 'blaster', and I have 5 ammo. I'm blasting an alien who has 5 health. At the end I instantiate the player and make him blast 6 times to check that the program works correctly. But the way I've done it makes it so that the amount won't decrease. Is there an easy fix to this, or do I just have to make a new attribute for ammo and health? Here's what I have: class Player(object): """ A player in a shooter game. """ def blast(self, enemy, ammo=5): if ammo>=1: ammo-=1 print "You have blasted the alien." print "You have", ammo, "ammunition left." enemy.die(5) else: print "You are out of ammunition!" class Alien(object): """ An alien in a shooter game. """ def die(self, health=5): if health>=1: health-=1 print "The alien is wounded. He now has", health, "health left." elif health==0: health-=1 print "The alien gasps and says, 'Oh, this is it. This is the big one. \n" \ "Yes, it's getting dark now. Tell my 1.6 million larvae that I loved them... \n" \ "Good-bye, cruel universe.'" else: print "The alien's corpse sits up momentarily and says, 'No need to blast me, I'm dead already!" # main print "\t\tDeath of an Alien\n" hero = Player() invader = Alien() hero.blast(invader) hero.blast(invader) hero.blast(invader) hero.blast(invader) hero.blast(invader) hero.blast(invader) raw_input("\n\nPress the enter key to exit.")

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  • Python sudoku programming

    - by trevor
    I need your help on this. I have this program and I must finish it. It's missing 3 parts. Here is the program I'm working with: import copy def display(A): if A: for i in range(9): for j in range(9): if type(A[i][j]) == type([]): print A[i][j][0], else: print A[i][j], print print else: print A def has_conflict(A): for i in range(9): for j in range(9): for (x,y) in get_neighbors(i,j): if len(A[i][j])==1 and A[i][j]==A[x][y]: return True return False # HERE ARE THE PARTS THAT REQUIRE HELP!!!! def get_neighbors(x,y): return [] def update(A, i, j, value): return [] def solve(A): return [] # ENDS PARTS THAT REQUIRE HELP!!!! A = [] infile = open('puzzle1.txt', 'r') for i in range(9): A += [[]] for j in range(9): num = int(infile.read(2)) if num: A[i] += [[num]] else: A[i] += [[1,2,3,4,5,6,7,8,9]] for i in range(9): for j in range(9): if len(A[i][j])==1: A = update(A, i,j, A[i][j][0]) if A==[]: break if A==[]: break if A<>[]: A = solve(A) display(A) I need to solve the stuff formerly in bold letters, now explicitly marked in the code, specifically - get_neighbors(): - update(): - solve(): Thank you for your time and help.

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  • c++ OpenCV CVCalibrateCamera2 is causing multiple errors

    - by tlayton
    I am making a simple calibration program in C++ using OpenCV. Everything goes fine until I actually try to call CVCalibrateCamera2. At this point, I get one of several errors: If the number of images which I am using is equal to 4 (which is the number of points being drawn from each image: OpenCV Error: Sizes of input arguments do not match (Both matrices must have the same number of points) in unknown function, file ......\src\cv\cvfundam.cpp, line 870 If the number of images is below 20: OpenCV Error: Bad argument (The total number of matrix elements is not divisible by the new number of rows) in unknown function, file ......\src\cxcore\cxarray.cpp, line 2749 Otherwise, if the number of image is 20 or above: OpenCV Error: Unsupported format or combination of formats (Invalid matrix type) in unknown function, file ......\src\cxcore\cxarray.cpp, line 117 I have checked the arguments for CVCalibrateCamera2 many times, and I am certain that they are of the correct dimensions relative to one another. It seems like somewhere the program is trying to reshape a matrix based on the number of images, but I can't figure out where or why. Any ideas? I am using Eclipse Galileo, MINGW 5.1.6, and OpenCV 2.1.

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  • Error Building Gem

    - by Joel M.
    I tried to install the following gem: http://github.com/maxjustus/sinatra-authentication on Windows 7 running Ruby 1.9 from the One-Click Installer. I got the following error: Microsoft Windows [Version 6.1.7600] Copyright (c) 2009 Microsoft Corporation. All rights reserved. C:\Users\Joel>gem install sinatra-authentication Building native extensions. This could take a while... ERROR: Error installing sinatra-authentication: ERROR: Failed to build gem native extension. C:/Ruby19/bin/ruby.exe extconf.rb creating Makefile make 'make' is not recognized as an internal or external command, operable program or batch file. Gem files will remain installed in C:/Ruby19/lib/ruby/gems/1.9.1/gems/yajl-ruby- 0.7.5 for inspection. Results logged to C:/Ruby19/lib/ruby/gems/1.9.1/gems/yajl-ruby-0.7.5/ext/gem_mak e.out I looked everywehere online, tried to install earlier versions, and attempted a manual install without success (it gave me a stack too deep error). I suspect there are problems with the yajl-ruby gem (http://github.com/brianmario/yajl-ruby), a dependency? (I think) The logs in gem_make.out show: C:/Ruby19/bin/ruby.exe extconf.rb creating Makefile make 'make' is not recognized as an internal or external command, operable program or batch file. Do you have any idea as to how to solve this? Thanks!

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  • Access Violation When Writing Dynamic 2D Array... Sometimes

    - by Shraptnel
    This program is meant to generate a dynamic array, however it gives an access violation error when writing when given certain dimensions. Eg: R = 6, C = 5 crashes, but then R = 5, C = 6 doesn't. In case your wondering, it isn't my homework to "fix" this broken program, this is the method we were taught in class. Also part of my assessment is to use this method, so vectors are out. Thanks in advance! #include <iostream> using namespace std; int main(){ const int R = 6; const int C = 5; char **d; d = new char *[R]; for(int i=0; i<C; ++i){ d[i] = new char[C]; } //initialise for(int i=0; i<R; ++i){ for(int j=0; j<C; ++j){ d[i][j] = 'd'; cout<<d[i][j]; } cout<<endl; } cout<<endl; system("pause"); return 0; }

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  • Why AQTime slows execution even when profiling is not on, and can anything be done for it?

    - by Antti Suni
    Hi! In AQTime for Delphi, it boasts to be very fast to get to the trouble spots by using areas and triggers etc. But it seems to me, that especially if you have very much code in the areas to profile, then the execution slows down dramatically even when the profiling is NOT on. For example, if I want to profile a specific routine late in the program flow, but don't know what is called there, I'd think to put this routine only as a trigger and the initial status for threads as Off, and then choose "Full check by Routines/Lines". However, when I do this, the program execution slows down heavily already before the trigger routine has ever been hit. For example if the "preparation flow" takes around 5 minutes without AQTime, then when I run it with profiling disabled, it already has been running for 30 minutes and still goes even when I know the trigger has not yet even been reached. I know I can try to workaround this by reducing the amount of routines/lines profiled, but it is not really a good solution for me, since I'd like to profile all of them once I get to the actual trigger routine. Also another, often better workaround is to start the application without AQTime and then use Attach to Process after the "preparation flow" has finished, but this works well only when the execution pauses in GUI in the proper place or otherwise provides a suitable time frame for doing the attaching. In all cases this is not the case. Any comments on why this is so and is there anything else to do than just try to reduce the code from the areas or attach later to the process?

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  • How to prevent buffer overflow in C/C++?

    - by alexpov
    Hello, i am using the following code to redirect stdout to a pipe, then read all the data from the pipe to a buffer. I have 2 problems: first problem: when i send a string (after redirection) bigger then the pipe's BUFF_SIZE, the program stops responding (deadlock or something). second problem: when i try to read from a pipe before something was sent to stdout. I get the same response, the program stops responding - _read command stuck's ... The issue is that i don't know the amount of data that will be sent to the pipe after the redirection. The first problem, i don't know how to handle and i'll be glad for help. The second problem i solved by a simple workaround, right after the redirection i print space character to stdout. but i guess that this solution is not the correct one ... #include <fcntl.h> #include <io.h> #include <iostream> #define READ 0 #define WRITE 1 #define BUFF_SIZE 5 using namespace std; int main() { int stdout_pipe[2]; int saved_stdout; saved_stdout = _dup(_fileno(stdout)); // save stdout if(_pipe(stdout_pipe,BUFF_SIZE, O_TEXT) != 0 ) // make a pipe { exit(1); } fflush( stdout ); if(_dup2(stdout_pipe[1], _fileno(stdout)) != 0 ) //redirect stdout to the pipe { exit(1); } ios::sync_with_stdio(); setvbuf( stdout, NULL, _IONBF, 0 ); //anything sent to stdout goes now to the pipe //printf(" ");//workaround for the second problem printf("123456");//first problem char buffer[BUFF_SIZE] = {0}; int nOutRead = 0; nOutRead = _read(stdout_pipe[READ], buffer, BUFF_SIZE); //second problem buffer[nOutRead] = '\0'; // reconnect stdout if (_dup2(saved_stdout, _fileno(stdout)) != 0 ) { exit(1); } ios::sync_with_stdio(); printf("buffer: %s\n", buffer); } Thanks, Alex

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  • Python - Code snippet not working on Python 2.5.6, using IDLE

    - by Francisco P.
    Hello, everyone I am using a piece of self-modifying code for a college project. Here it is: import datetime import inspect import re import sys def main(): # print the time it is last run lastrun = 'Mon Jun 8 16:31:27 2009' print "This program was last run at ", print lastrun # read in the source code of itself srcfile = inspect.getsourcefile(sys.modules[__name__]) f = open(srcfile, 'r') src = f.read() f.close() # modify the embedded timestamp timestamp = datetime.datetime.ctime(datetime.datetime.now()) match = re.search("lastrun = '(.*)'", src) if match: src = src[:match.start(1)] + timestamp + src[match.end(1):] # write the source code back f = open(srcfile, 'w') f.write(src) f.close() if __name__=='__main__': main() Unfortunately, it doesn't work. Error returned: # This is the script's output This program is last run at Mon Jun 8 16:31:27 2009 # This is the error message Traceback (most recent call last): File "C:\Users\Rui Gomes\Desktop\teste.py", line 30, in <module> main() File "C:\Users\Rui Gomes\Desktop\teste.py", line 13, in main srcfile = inspect.getsourcefile(sys.modules[__name__]) File "C:\Python31\lib\inspect.py", line 439, in getsourcefile filename = getfile(object) File "C:\Python31\lib\inspect.py", line 401, in getfile raise TypeError('{!r} is a built-in module'.format(object)) TypeError: <module '__main__' (built-in)> is a built-in module I'd be thankful for any solutions.

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  • How to determine the (natural) language of a document?

    - by Robert Petermeier
    I have a set of documents in two languages: English and German. There is no usable meta information about these documents, a program can look at the content only. Based on that, the program has to decide which of the two languages the document is written in. Is there any "standard" algorithm for this problem that can be implemented in a few hours' time? Or alternatively, a free .NET library or toolkit that can do this? I know about LingPipe, but it is Java Not free for "semi-commercial" usage This problem seems to be surprisingly hard. I checked out the Google AJAX Language API (which I found by searching this site first), but it was ridiculously bad. For six web pages in German to which I pointed it only one guess was correct. The other guesses were Swedish, English, Danish and French... A simple approach I came up with is to use a list of stop words. My app already uses such a list for German documents in order to analyze them with Lucene.Net. If my app scans the documents for occurrences of stop words from either language the one with more occurrences would win. A very naive approach, to be sure, but it might be good enough. Unfortunately I don't have the time to become an expert at natural-language processing, although it is an intriguing topic.

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  • Cache efficient code

    - by goldenmean
    This could sound a subjective question, but what i am looking for is specific instances which you would have encountered related to this. 1) How to make a code, cache effective-cache friendly? (More cache hits, as less cahce misses as possible). from both perspectives, data cache & program cache(instruction cache). i.e. What all things in one's code, related to data structures, code constructs one should take care of to make it cache effective. 2) Are there any particular data structures one must use, must avoid,or particular way of accessing the memers of that structure etc.. to make code cache effective. 3) Are there any program constructs(if, for, switch, break, goto,...), code-flow(for inside a if, if inside a for, etc...) one should follow/avoid in this matter? I am looking forward to hear individual experiences related to making a cache efficient code in general. It can be any programming language(C,C++,ASsembly,...), any hardware target(ARM,Intel,PowerPC,...), any OS(Windows,Linux,Symbian,...) etc.. More the variety, it will help better to understand it deeply.

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  • Launchd agent not starting

    - by Thomi
    I'm attempting to write a launchd agent that runs a simple application for every user that logs in to the Mac OS X system. I have created a file named com.mycompany.myapp.plist and placed it in /Library/LaunchAgents. The contents of that file are: { LimitLoadToSessionType = "Aqua"; StartInterval = 10; OnDemand = NO; KeepAlive = YES; RunAtLoad = YES; Label = "com.mycompany.myapp"; Program = "/Users/thomi/myapp"; ProgramArguments = ( "/Users/thomi/myapp", "-l", "-d", ); } Initially I didn't have the StartInterval key set, since I thought the agent would start automatically. The problem is that the agent does not start unless I manually issue the following two commands: launchctl load -S Aqua -D all launchctl start com.mycompany.myapp Firther, when I run launchctl list com.mycompany.myapp I get the following output: { "Label" = "com.mycompany.myapp"; "LimitLoadToSessionType" = "System"; "OnDemand" = true; "LastExitStatus" = 0; "TimeOut" = 30; "Program" = "/Users/thomi/myapp"; ProgramArguments = ( "/Users/thomi/myapp", "-l", "-d", ); }; Notice that the LimitLoadToSessionType parameter has changed. Am I missing something here? Is there a different mechanism to start agents like this? Why has the LimitLoadToSessionType property changed?

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  • Reference for proper handling of PID file on Unix

    - by bignose
    Where can I find a well-respected reference that details the proper handling of PID files on Unix? On Unix operating systems, it is common practice to “lock” a program (often a daemon) by use of a special lock file: the PID file. This is a file in a predictable location, often ‘/var/run/foo.pid’. The program is supposed to check when it starts up whether the PID file exists and, if the file does exist, exit with an error. So it's a kind of advisory, collaborative locking mechanism. The file contains a single line of text, being the numeric process ID (hence the name “PID file”) of the process that currently holds the lock; this allows an easy way to automate sending a signal to the process that holds the lock. What I can't find is a good reference on expected or “best practice” behaviour for handling PID files. There are various nuances: how to actually lock the file (don't bother? use the kernel? what about platform incompatibilities?), handling stale locks (silently delete them? when to check?), when exactly to acquire and release the lock, and so forth. Where can I find a respected, most-authoritative reference (ideally on the level of W. Richard Stevens) for this small topic?

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  • xsd.exe - schema to class - for use with WCF

    - by NealWalters
    I have created a schema as an agreed upon interface between our company and an external company. I am now creating a WCF C# web service to handle the interface. I ran the XSD utility and it created a C# class. The schema was built in BizTalk, and references other schemas, so all-in-all there are over 15 classes being generated. I put [DataContract} attribute in front of each of the classes. Do I have to put the [DataMember] attribute on every single property? When I generate a test client program, the proxy does not have any code for any of these 15 classes. We used to use this technique when using .asmx services, but not sure if it will work the same with WCF. If we change the schema, we would want to regenerate the WCF class, and then we would haev to each time redecorate it with all the [DataMember] attributes? Is there an newer tool similar to XSD.exe that will work better with WCF? Thanks, Neal Walters SOLUTION (buried in one of Saunders answer/comments): Add the XmlSerializerFormat to the Interface definition: [OperationContract] [XmlSerializerFormat] // ADD THIS LINE Transaction SubmitTransaction(Transaction transactionIn); Two notes: 1) After I did this, I saw a lot more .xsds in the my proxy (Service Reference) test client program, but I didn't see the new classes in my intellisense. 2) For some reason, until I did a build on the project, I didn't get all the classes in the intellisense (not sure why).

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  • C# winforms: graphics.DrawImage problem

    - by Tony
    Hi, I have a really strange problem with Graphics.DrawImage method. I have the PictureBox control in the Panel control with AllowScroll property = true. The program cuts the image on small parts basing on the area selected by the user. I load the image 300x547 and select the area (the red rectangle): program properly cuts the image: then, I load another image 427x640: and then, as the result I see that the image is not cut properly. Each img.jpg file has properly width & height but the drawn image is too small: here's the code snippet - it saves the bitmap area selected by the user: Bitmap bmp = new Bitmap(selectedAreaRECT.Width, selectedAreaRECT.Height); Graphics g = Graphics.FromImage(bmp); g.DrawImage(OriginalIMG, 0,0, selectedAreaRECT, GraphicsUnit.Pixel); g.Save(); g.Dispose(); bmp.Save(AppDomain.CurrentDomain.BaseDirectory + @"\Temp\" + "img1.jpg", System.Drawing.Imaging.ImageFormat.Jpeg); As You see, the code is the same for the img1.jpg from image A and from Image B. I'm trying to resolve that stupid problem for too long, I don't know what's the reason of that problem. I tried diffrent constructors of the DrawImage method, with no success

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  • RFC regarding WAM

    - by Noctis Skytower
    Request For Comment regarding Whitespace's Assembly Mnemonics What follows in a first generation attempt at creating mnemonics for a whitespace assembly language. STACK ===== push number copy copy number swap away away number MATH ==== add sub mul div mod HEAP ==== set get FLOW ==== part label call label goto label zero label less label back exit I/O === ochr oint ichr iint In the interest of making improvements to this small and simple instruction set, this is a second attempt. hold N Push the number onto the stack copy Duplicate the top item on the stack copy N Copy the nth item on the stack (given by the argument) onto the top of the stack swap Swap the top two items on the stack drop Discard the top item on the stack drop N Slide n items off the stack, keeping the top item add Addition sub Subtraction mul Multiplication div Integer Division mod Modulo save Store load Retrieve L: Mark a location in the program call L Call a subroutine goto L Jump unconditionally to a label if=0 L Jump to a label if the top of the stack is zero if<0 L Jump to a label if the top of the stack is negative return End a subroutine and transfer control back to the caller exit End the program print chr Output the character at the top of the stack print int Output the number at the top of the stack input chr Read a character and place it in the location given by the top of the stack input int Read a number and place it in the location given by the top of the stack What do you think of the following revised list for Whitespace's assembly instructions? I'm still thinking outside of the box somewhat and trying to come up with a better mnemonic set than last time. When the previous interpreter was written, it was completed over two contiguous, rushed evenings. This rewrite deserves significantly more time now that it is the summer. Of course, the next version of Whitespace (0.4) may have its instructions revised even more, but this is just a redesign of what originally was done in a very short amount of time. Hopefully, the instructions make more sense once someone new to programmings thinks about them.

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  • Finding min and max values

    - by user01
    I am trying to write a simple program that reads integers from a data file and outputs the minimum and maximum value. The first integer of the input file will indicate how many more integers will be read, and then the integers will be listed. My program compiles without any problem, however, it returns values that are not part of the set in my test data file. Could anyone help with diagnose this issue? int main(){ FILE *fp = fopen("data.txt", "r"); int count; int num; int i; int min = 0; int max = 0; fscanf (fp, "%d", &count); for (i = 0; i < count; i++) fscanf( fp, "%d", &i); { if (num < min) min = num; if (num > max) max = num; } fclose (fp); printf("Of the %d integers, the minimum value is %d and the maximum value is %d \n", count, min, max);}

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  • DrScheme versus mzscheme: treatment of definitions

    - by speciousfool
    One long term project I have is working through all the exercises of SICP. I noticed something a bit odd with the most recent exercise. I am testing a Huffman encoding tree. When I execute the following code in DrScheme I get the expected result: (a d a b b c a) However, if I execute this same code in mzscheme by calling (load "2.67.scm") or by running mzscheme -f 2.67.scm, it reports: symbols: expected symbols as arguments, given: (leaf D 1) My question is: why? Is it because mzscheme and drscheme use different rules for loading program definitions? The program code is below. ;; Define an encoding tree and a sample message ;; Use the decode procedure to decode the message, and give the result. (define (make-leaf symbol weight) (list 'leaf symbol weight)) (define (leaf? object) (eq? (car object) 'leaf)) (define (symbol-leaf x) (cadr x)) (define (weight-leaf x) (caddr x)) (define (make-code-tree left right) (list left right (append (symbols left) (symbols right)) (+ (weight left) (weight right)))) (define (left-branch tree) (car tree)) (define (right-branch tree) (cadr tree)) (define (symbols tree) (if (leaf? tree) (list (symbol-leaf tree)) (caddr tree))) (define (weight tree) (if (leaf? tree) (weight-leaf tree) (cadddr tree))) (define (decode bits tree) (define (decode-1 bits current-branch) (if (null? bits) '() (let ((next-branch (choose-branch (car bits) current-branch))) (if (leaf? next-branch) (cons (symbol-leaf next-branch) (decode-1 (cdr bits) tree)) (decode-1 (cdr bits) next-branch))))) (decode-1 bits tree)) (define (choose-branch bit branch) (cond ((= bit 0) (left-branch branch)) ((= bit 1) (right-branch branch)) (else (error "bad bit -- CHOOSE-BRANCH" bit)))) (define (test s-exp) (display s-exp) (newline)) (define sample-tree (make-code-tree (make-leaf 'A 4) (make-code-tree (make-leaf 'B 2) (make-code-tree (make-leaf 'D 1) (make-leaf 'C 1))))) (define sample-message '(0 1 1 0 0 1 0 1 0 1 1 1 0)) (test (decode sample-message sample-tree))

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  • Improve Efficiency for This Text Processing Code

    - by johnv
    I am writing a program that counts the number of words in a text file which is already in lowercase and separated by spaces. I want to use a dictionary and only count the word IF it's within the dictionary. The problem is the dictionary is quite large (~100,000 words) and each text document has also ~50,000 words. As such, the codes that I wrote below gets very slow (takes about 15 sec to process one document on a quad i7 machine). I'm wondering if there's something wrong with my coding and if the efficiency of the program can be improved. Thanks so much for your help. Code below: public static string WordCount(string countInput) { string[] keywords = ReadDic(); /* read dictionary txt file*/ /*then reads the main text file*/ Dictionary<string, int> dict = ReadFile(countInput).Split(' ') .Select(c => c) .Where(c => keywords.Contains(c)) .GroupBy(c => c) .Select(g => new { word = g.Key, count = g.Count() }) .OrderBy(g => g.word) .ToDictionary(d => d.word, d => d.count); int s = dict.Sum(e => e.Value); string k = s.ToString(); return k; }

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  • Multimedia files written over WAN are getting truncated

    - by Dean
    I use the windows Multimedia API to create .wav files. 1. Open file with mmsioOpen 2. Creates WAVE,frm and data chunks using mmioCreateChunk 3. Write audio data using mmioWrite 4. Ascend out of the chunks using mmioAscend 5. Close file using mmioClose The file is being written into a temporary location, so after it has been closed it gets copied to another location using the CopyFile. This program is written in C++ and works great until the file it is writing resides over a WAN in a different city or country. The end result is a wav file that should be 20-30 seconds long ends up being 4 secodns long. It is always the last bit that is missing, so when you play it back it just stops before then of the recording. I initially thought that maybe I was copying the file too soon so as a test I put in a pause of 30 seconds after closing the file using Sleep(30000), but this made no difference to either it being truncated or by how much. I have modified the program to write to a file in parrallel using CreateFile and WriteFile, and the result is the same, so it is not an issue specifically with the mmio API's. Does anyone have any ideas why this is happening and if there is a work-around to it? I suspect that I may end up having the temporary location on the local drive, but this is quite a big change to the application as well as existing deployments. thanks for everyones time Dean

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  • Compiling Visual c++ programs from the command line and msvcr90.dll

    - by Stanley kelly
    Hi, When I compile my Visual c++ 2008 express program from inside the IDE and redistribute it on another computer, It starts up fine without any dll dependencies that I haven't accounted for. When I compile the same program from the visual c++ 2008 command line under the start menu and redistribute it to the other computer, it looks for msvcr90.dll at start-up. Here is how it is compiled from the command line cl /Fomain.obj /c main.cpp /nologo -O2 -DNDEBUG /MD /ID:(list of include directories) link /nologo /SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup /OUT:Build\myprogram.ex e /LIBPATH:D:\libs (list of libraries) and here is how the IDE builds it based on the relevant parts of the build log. /O2 /Oi /GL /I clude" /I (list of includes) /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /FD /EHsc /MD /Gy /Yu"stdafx.h" /Fp"Release\myprogram" /Fo"Release\\" /Fd"Release\vc90.pdb" /W3 /c /Zi /TP /wd4250 /vd2 Creating command line "cl.exe @d:\myprogram\Release\RSP00000118003188.rsp /nologo /errorReport:prompt" /OUT:"D:\myprgram\Release\myprgram.exe" /INCREMENTAL:NO /LIBPATH:"d:\gtkmm\lib" /MANIFEST /MANIFESTFILE:"Release\myprogam.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"d:\myprogram\Release\myprogram.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /LTCG /ENTRY:"mainCRTStartup" /DYNAMICBASE /NXCOMPAT /MACHINE:X86 (list of libraries) Creating command line "link.exe @d:\myprogram\Release\RSP00000218003188.rsp /NOLOGO /ERRORREPORT:PROMPT" /outputresource:"..\Release\myprogram.exe;#1" /manifest .\Release\myprogram.exe.intermediate.manifest Creating command line "mt.exe @d:\myprogram\Release\RSP00000318003188.rsp /nologo" I would like to be able to compile it from the command line and not have it look for such a late version of the runtime dll, like the version compiled from the IDE seems not to do. Both versions pass /MD to the compiler, so i am not sure what to do.

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  • How can I work around "Xcode could not locate source file"

    - by Septih
    Hello, I'm working with the ID3 framework in Xcode (which has since disappeared off the face of the web - including google cache!). I'm testing out an import mp3 feature which allows them to edit the tags as they import them. One of the test cases is a corrupt or invalid mp3 with no proper id3 header. The problem I'm having is that when updating the tags of the invalid mp3 (updateFile:), the ID3 framework attempts to use id3V1Tag.m (I assume it falls back to this if it can't find the v2 tag) and this is where I get the Xcode error (whilst running the program, not building): Xcode could not locate source file: id3V1Tag.m (line: 299) Even in a release build this crashes the program, so it's not something I can really ignore. I've tried putting a try/catch block around it but it's not treated as an exception so doesn't get caught. The function to load the tag data for the file returns a BOOL but it appears this only returns false if the given file doesn't exist, so this doesn't help either. Current code: [tagData release]; tagData = [[TagAPI alloc] initWithGenreList:nil]; tagsLoaded = [tagData examineFile:exportPath]; if(tagsLoaded) { [tagData setTitle:title]; [tagData setArtist:artist]; [tagData setComments:comments]; @try { [tagData updateFile]; } @catch (id e){ NSLog(@"h"); } }

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