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  • iPhone: Waiting until selectrow animation finishes before pushing viewcontroller?

    - by Mike
    My code looks like this: NSIndexPath *ip = [NSIndexPath indexPathForRow:15 inSection:0]; [[self tableView] selectRowAtIndexPath:ip animated:YES scrollPosition:UITableViewScrollPositionMiddle]; // Pause needed here until animation finishes [[self navigationController] pushViewController:secondView animated:YES]; Right now it animates the scroll/selection of the row and pushes the view controller at the same time. What I would like it to do is wait until it finishes the scroll/selection and then push the view controller. Is there any possible way of doing this? Thanks

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  • iPhone SDK: Downloading large files from a server into the app bundle.

    - by Jessica
    Hi, I am building an app that plays multiple video files, But I would like to know How do you download a video file (100mb - 300mb) from a server into the application's bundle so it can later be locally referred to in code? The reason I want this type of a set up in my app is that I don't want the app binary to be made unnecessarily large due to including videos some users may not want. Also does this violate any of apple's terms? Also would it be simple to implement a progress view with this kind of set up and if so how? Any help is appreciated.

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  • How does "Open With" some app in iPhone work?

    - by nybon
    As far as I know, from iOS SDK 3.2, file type handling is added and an iOS application can associate itself with some file type so that other applications can open this kind of file with the application. Because of the sandbox mechanism in iOS, I wonder when a file in appA is opened with appB, which registered itself with this kind of file, what will happen? Is this file copied to appB and both appA and appB keep a copy of this file? If the answer is yes, is it possible to make appB open the file under appA's document folder? I cannot find any Apple documentation on this. For example, appA stores a Keynote document in it, if I open this Keynote document with the Keynote app, is it possible to let Keynote app to edit this document in place so that after editing, appA can see the updated document? Any help is appreciated.

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  • Problem in Rendering images in UIImageView in iPhone programming.

    - by suse
    Hello, I've a UIViewController and a UIImageView, on UIImageView i want to flip between 2 images, which i'm not able to achieve. This is the code i've written, plz correct me if i'm wrong. UIViewController* VC = [[UIViewController alloc]init]; VC.view.backgroundColor = [UIColor redColor]; UIImageView* imgView = [[UIImageView alloc]initWithFrame:CGRectMake(0,0,320,400)]; [imgView setImage:[UIImage imageNamed:@"Image_A.jpg"]]; [VC.view addSubview:imgView]; sleep(2); [imgView setImage:[UIImage imageNamed:@"Image_B.jpg"]]; [VC.view addSubview:imgView]; [window addSubview:VC.view]; so when i execute this project, only Image_B is displayed on screen, while i want Image_A to be displayed then on sleep(2), Image_B has to be displayed. How would i make it possible?? plz guide me.. I'm struggling with this problem since 3days .. plz try to help me out... Thank You.

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  • Best way to call other class view in iphone?

    - by aman-gupta
    Hi, Generally i call my other class view by creating a pointer of delegate and then call the other class by using its link as below:- First Way :- Mydelegate *ptr = (Mydelegate *)[[UIApplication sharedApplication]delegate]; [self.navigationController pushViewController:ptr.NextClasspointer animated:YES]; Second Way :- Create a pointer of that class which u want to call :-- NextClass *nextptr = [[NextClass alloc]initWithnibName:@"NextClass" bundle:nil]; [self.navigationController pushViewController:nextptr animated:YES]; [nextptr release]; nextptr = nil; These above two methods i generally used but my problem is that which one is best for big project so that my stack problem will be removed I mean memory issue will be solved.And is it necessary to release pointer in first and second case is the way i release is correct or wrong Please help me Thanks in Advance

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  • How to remove segment at index at 0 of UISegmentcontrol in iphone?

    - by Warrior
    I am able to remove the segment at index 1,2,3 etc but not able to remove the segment at index 0 . [self readGroupFromDatabase]; NSLog(@"the current teble desc count value is %d",[tableDesc count]);---->0 if([tableDesc count]== 0){ [segemntedControl removeSegmentAtIndex:0 animated:NO]; } i am getting this error : *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[NSCFArray objectAtIndex:]: index (-1( or possibly larger)) beyond bounds (5)' Please help me out.Thanks.

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  • Iphone App deve- Very basic table view but getting errors , trying for 2 days!! just for info using

    - by user342451
    Hi guys, trying to write this code since 2 days now, but i keep getting error, it would be nice if anyone could sort this out, thanks. Basically its the same thing i doing from the tutorial on youtube. awaiting a reply // // BooksTableViewController.m // Mybooks // // import "BooksTableViewController.h" import "BooksDetailViewController.h" import "MYbooksAppDelegate.h" @implementation BooksTableViewController @synthesize BooksArray; @synthesize BooksDetailViewController; /* - (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier { if ((self = [super initWithStyle:style reuseIdentifier:reuseIdentifier])) { // Initialization code } return self; } */ (void)viewDidLoad { [super viewDidLoad]; self.title = NSLocalizedString(@"XYZ",@"GOD is GREAT"); NSMutableArray *array = [[NSArray alloc] initWithObjects:@"H1",@"2",@"3",nil]; self.booksArray = array; [array release]; } /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Releases the view if it doesn't have a superview // Release anything that's not essential, such as cached data } pragma mark Table view methods (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [self.booksArray count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *identity = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identity]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:identity] autorelease]; } // Set up the cell... cell.textLabel.text = [booksArray objectAtIndex:indexPath.row]; return cell; } /* - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { booksDetailsViewControler *NC = [[booksDetailsViewControler alloc] initWithNibName:@"BooksDetailsView" bundle:nil]; [self.navigationController pushViewController:NC animated:YES]; //[booksDetailViewController changeProductText:[booksArray objectAtIndex:indexPath.row]]; } */ NSInteger row = [indexPath row]; if (self.booksDetailViewController == nil) { BooksiDetailViewController *aCellDetails = [[AartiDetailViewController alloc] initWithNibName:@" BooksDetailViewController" bundle:nil]; self.booksDetailViewController = aCellDetails; [aCellDetails release]; } booksDetailViewController.title = [NSString stringWithFormat:@"%@", [booksArray objectAtIndex:row]]; //DailyPoojaAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; //[delegate.AartiNavController pushViewController:aartiDetailsViewControler animated:YES]; [self.navigationController pushViewController:aartiDetailViewController animated:YES]; } /* NSInteger row = [indexPath row]; if (self.booksDetailsViewControler == nil) { AartiDetailsViewControler *aBookDetail = [[BooksDetailsViewControler alloc] initWithNibName:@"booksDetaislView" bundle:nil]; self.booksDetailsViewControler = aBookDetail; [aBookDetail release]; } booksDetailsViewControler.title = [NSString stringWithFormat:@"%@", [booksArray objectAtIndex:row]]; [self.navigationController pushViewController:booksDetailsViewControler animated:YES]; */ (void)dealloc { [aartiDetailViewController release]; [super dealloc]; } @end

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  • how to fetch data from Plist in Label

    - by SameSung Vs Iphone
    I have a RegistrationController screen to store email-id ,password,DOB,Height,Weight and logininController screen to match email-id and password to log-in purpose. Now In some third screen I have to fetch only the Height,Weight from the plist of the logged-in user to display it on the label.now if I Store the values of email-id and password in from LoginViewController in string and call it in the new screen to match if matches then gives Height,Weight ..if it corrects then how to fetch Height,Weight from the plist of the same one. how can i fetch from the stored plist in a string... the code which i used to match in LoginController -(NSArray*)readFromPlist { NSArray *documentPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [documentPaths objectAtIndex:0]; NSString *documentPlistPath = [documentsDirectory stringByAppendingPathComponent:@"XYZ.plist"]; NSDictionary *dict = [NSDictionary dictionaryWithContentsOfFile:documentPlistPath]; NSArray *valueArray = [dict objectForKey:@"title"]; return valueArray; } - (void)authenticateCredentials { NSMutableArray *plistArray = [NSMutableArray arrayWithArray:[self readFromPlist]]; for (int i = 0; i< [plistArray count]; i++) { id object = [plistArray objectAtIndex:i]; if ([object isKindOfClass:[NSDictionary class]]) { NSDictionary *objDict = (NSDictionary *)object; if ([[objDict objectForKey:@"pass"] isEqualToString:emailTextFeild.text] && [[objDict objectForKey:@"title"] isEqualToString:passwordTextFeild.text]) { NSLog(@"Correct credentials"); return; } NSLog(@"INCorrect credentials"); } else { NSLog(@"Error! Not a dictionary"); } } }

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  • (iphone) am I creating a leak when creating a new image from an image?

    - by Eugene
    Hi, I have following code as UIImage+Scale.h category. -(UIImage*)scaleToSize:(CGSize)size { UIGraphicsBeginImageContext(size); [self drawInRect:CGRectMake(0, 0, size.width, size.height)]; // is this scaledImage auto-released? UIImage* scaledImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return scaledImage; } I use image obtained as above and use it as following. UIImage* image = [[UIImage alloc] initWithData: myData]; image = [image scaleToSize: size]; <- wouldn't this code create a leak since image(before scaling) is lost somewhere? i guess above codes work fine if image was first created with auto-release. But if image was created using 'alloc', it would create a leak in my short knowledge. How should I change scaleToSize: to guard against it? Thank you

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  • How do I display and calculate numbers from a database on iPhone?

    - by JoshD
    I am new to designing apps and have a basic understand of Ob-C and how everything works. What I would like to do is have two tabs, one is a home screen that displays numbers and percentages that are entered on the second tab. The user will be able to store that information and refer back to it and update it. What is the best way to complete that math from the database to the "home screen"? Any tutorials, advice is great! Thanks.

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  • How do I change the background image of my iPhone app?

    - by alJaree
    Hello I have looked around and found some code which so called chooses an image from an array of image objects, but cant find an explanation. I would like to make my app have a background image and the user can select next and previous buttons to scroll through some full screen images, setting them as the background image as they scroll. I know how to do this in java, but cant seem to do it for this app. How or what code is linked to a next button to grab the next image in the array and reverse for the back button? Then that needs to be displayed obviously. I have used a layered architecture with a MVC style approach but cant seem to put it together with Objective-C. Would the buttons call the appropriate methods of the so called delegates, which the delegates handle fetching and returning the Images? Would the buttons use the returned images and actually handle the redrawing? I would really appreciate the help. Regards Jarryd

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  • How can I install an application on iPhone automatically?

    - by D33pN16h7
    Hello, I need a way to install a distribuible application without user intervention, of course I currently have a distribution profile installed on my device (I can install or uninstall the application by means of iTunes or iPCU), the problem remain on the side of automation "no user intervention is required", basically I need to develop a software (maybe hack iTunesMobileDevice.dll) that install the application when a valid device (the one with a valid distribution profile) is connected to one machine (application server), so any ideas??.... Thanks in advance!

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  • How to save an animated image to iPhone's photos album?

    - by OpenThread
    I created an animated image, and it animates properly in an UIImageView: - (void)viewDidLoad { [super viewDidLoad]; UIImage *image1 = [UIImage imageNamed:@"apress_logo"]; UIImage *image2 = [UIImage imageNamed:@"Icon"]; UIImage *animationImage = [UIImage animatedImageWithImages:[NSArray arrayWithObjects:image1, image2, nil] duration:0.5]; UIImageView *imageView = [[UIImageView alloc] initWithFrame:CGRectMake(100, 100, 100, 100)]; imageView.image = animationImage; [self.view addSubview:imageView]; } But if saved to photos album, it couldn't animate agian: UIImageWriteToSavedPhotosAlbum(animationImage, self, @selector(imageSavedToPhotosAlbum:didFinishSavingWithError:contextInfo:), nil); So is there any solution to save an animated image to photos album? Special thanks!

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  • How to get a 3D picture in an iphone app?

    - by wolverine
    In an application, i saw that they used to display pictures of vehicles. But what was amazing was when we touch and swipe in that picture, it rotates in 3d way left and right. And from the front view we can rotate and get to see its back view also. It is a very good feature and i was trying to replicate it. But couldnt get an idea of how and where to start. My doubts are Whats the actual format of the thing, it surely isn't a picture. How do they get to rotate it? Could someone give me an idea where i should start or where I should look upon?

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  • Opening a streaming connection to an HTTP server on iPhone/Cocoa environment?

    - by Paul
    I've been using NSURLConnection to do a HTTP post to establish the connection. I've also implemented the didReceiveData delegagate to process incoming bytes as they become available. As incoming data comes in via didReceiveData, I add the NSData to a data buffer and try parsing the bytesteam if enough data has come in to complete a message segment. I'm having a hard time managing the data buffer (NSMutableData object) to remove bytes that have been parsed to structs. Was curious if there's an easier way. Thanks

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