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  • What Amazon S3 .NET Library is most useful and efficient?

    - by Geo
    There are two main open source .net Amazon S3 libraries. Three Sharp LitS3 I am currently using LitS3 in our MVC demo project, but there is some criticism about it. Has anyone here used both libraries so they can give an objective point of view. Below some sample calls using LitS3: On demo controller: private S3Service s3 = new S3Service() { AccessKeyID = "Thekey", SecretAccessKey = "testing" }; public ActionResult Index() { ViewData["Message"] = "Welcome to ASP.NET MVC!"; return View("Index",s3.GetAllBuckets()); } On demo view: <% foreach (var item in Model) { %> <p> <%= Html.Encode(item.Name) %> </p> <% } %> EDIT 1: Since I have to keep moving and there is no clear indication of what library is more effective and kept more up to date, I have implemented a repository pattern with an interface that will allow me to change library if I need to in the future. Below is a section of the S3Repository that I have created and will let me change libraries in case I need to: using LitS3; namespace S3Helper.Models { public class S3Repository : IS3Repository { private S3Service _repository; #region IS3Repository Members public IQueryable<Bucket> FindAllBuckets() { return _repository.GetAllBuckets().AsQueryable(); } public IQueryable<ListEntry> FindAllObjects(string BucketName) { return _repository.ListAllObjects(BucketName).AsQueryable(); } #endregion If you have any information about this question please let me know in a comment, and I will get back and edit the question. EDIT 2: Since this question is not getting attention, I integrated both libraries in my web app to see the differences in design, I know this is probably a waist of time, but I really want a good long run solution. Below you will see two samples of the same action with the two libraries, maybe this will motivate some of you to let me know your thoughts. WITH THREE SHARP LIBRARY: public IQueryable<T> FindAllBuckets<T>() { List<string> list = new List<string>(); using (BucketListRequest request = new BucketListRequest(null)) using (BucketListResponse response = service.BucketList(request)) { XmlDocument bucketXml = response.StreamResponseToXmlDocument(); XmlNodeList buckets = bucketXml.SelectNodes("//*[local-name()='Name']"); foreach (XmlNode bucket in buckets) { list.Add(bucket.InnerXml); } } return list.Cast<T>().AsQueryable(); } WITH LITS3 LIBRARY: public IQueryable<T> FindAllBuckets<T>() { return _repository.GetAllBuckets() .Cast<T>() .AsQueryable(); }

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  • Flash CS4 [AS3]: Playing Card Deck Array

    - by Ben
    I am looking to make a card game in Flash CS4 using AS3 and I am stuck on the very first step. I have created graphics for a standard 52 card deck of playing cards and imported them into the library in Flash and then proceeded to convert them all to Movie Clips. I have also used the linkage to make them available in the code. The movie clips and the linkage are named in sequence, as in the Ace of Clubs would be C1, two of Diamonds is called D2, Jack of Spades is S11. (C = Clubs, D = Diamonds, S = Spades, H = Hearts and numbers 1 through 13 are the card values. 1 being Ace, 11 being Jack, 12 being Queen, 13 being King). As far as I know my next step would be to arrange the cards into an array. This is the part that I am having problems with. Can someone please point me in the right direction, what would be the best way to do this. Could you provide me with a bit of sample code as well? I have had a look at few tutorials online but they are all telling me different things, some are incomplete and the rest...well...they're just cr*ppy. Thanks in advance! Ben

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  • The data types text and nvarchar are incompatible in the equal to operator

    - by metro
    Hi there. this is my code ProductController.cs public ActionResult Details(string id) { product productx = productDB.products.Single(pr => pr.Product1 == id); return View(productx); } Details.aspx <td> <%-- : Html.ActionLink("Edit", "Edit", new { id=item.Id }) % --> <%: Html.ActionLink("Details", "Details", new { id = item.Product1 })%> </td> this is what im using to list some products from a sql database, each product have a link to a Details page to show more informations about it what Im trying is to only put the product label in that link to let it show something like www.mysite.com\products\battery (not the id) I've imagined this should work, but it throw an The data types text and nvarchar are incompatible in the equal to operator. error and neither (pr => pr.Product1.Equals(id)); works the error is clear and Im asking how should I do to make it work this way ? thanks

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  • How to reset all the values after completion of the game, before starting it again ?

    - by srikanth rongali
    I have writing a small shooting game in cocos2d. Winning the game is to eliminate all the 10 enemies. After that end screen comes showing 'You Won' and 'Play Again'. If I go for 'Play Again' option the game is starting from where I need. But, the problem is that the game is continuing from previously ended state. I mean it is not starting from enemy 1 again instead it is just showing the end of 10 enemy. I think I have to reset all the values before pushing the scene. But should I reset all the values I have used or there is any other way ? Thank You.

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  • Drawing translucent bitmaps using Canvas (Android)

    - by mcbitmap
    I have a Bitmap object and want to render it to a Canvas object with varying levels of translucency (i.e. make the whole bitmap partially see through). For example, I have sprites in a game (that are drawn over the top of a bitmap background) that I want to fade out from being opaque to being invisible. Can I do this without having to resort to OpenGL?

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  • How to make a wxFrame behave like a modal wxDialog object

    - by dagorym
    Is is possible to make a wxFrame object behave like a modal dialog box in that the window creating the wxFrame object stops execution until the wxFrame object exits? I'm working on a small game and have run into the following problem. I have a main program window that hosts the main application (strategic portion). Occasionally, I need to transfer control to a second window for resolution of part of the game (tactical portion). While in the second window, I want the processing in the first window to stop and wait for completion of the work being done in the second window. Normally a modal dialog would do the trick but I want the new window to have some functionality that I can't seem to get with a wxDialog, namely a status bar at the bottom and the ability to resize/maximize/minimize the window (this should be possible but doesn't work, see this question How to get the minimize and maximize buttons to appear on a wxDialog object). As an addition note, I want the second window's functionality needs to stay completely decoupled from the primary window as it will be spun off into a separate program eventually. Has anyone done this or have any suggestions?

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  • Android P2P Multiplayer game (with a) XMPP/Google talk b) JXTA peerdroid c) other way)

    - by Kristof
    Hi, I am an android developer and I made some board games. Now i want to make some of my board games multiplayer. I don't want to create and host my own web service, so i thought about P2P. The first thing i found was the XMPP protocol, however it's not real P2P, but if i can use the existing google talk service, i'm ready to go. Is this possible while using your existing google account without interfering with the normal working of your google talk client? Then i heard about JXTA, a real P2P solution, and it's already ported from J2ME to Android (http://code.google.com/p/peerdroid/). Maybe i am overcomplexing things here (as i do sometimes) I just want to know the easiest way to do simple P2P for a boardgame. All your opinions are welcome! Thanks in advance

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  • Button Application- iPhone Application

    - by Extremely frustrated
    I am a meganoob in iPhone Application programming. All I want to do is make an application with a single button. When you press the button, it plays an audio file. The button is just two images, one for the normal state and one for the pressed state. I have no clue how to get from point A to point B, it seems so straightforward in web design, why can't it be like that for this too? Anyone out there willing to drop some hints?

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  • gametutorials.com questions and reviews DirectX tutorials

    - by numerical25
    Just curious to know if anyone has ever used gametutorials.com products for learning directX. I was debating on whether I should buy it or not. I read online that most of his tutorials were written in the source code. It's nice to heavily comment your code but if most of the tutorial is in his code then I don't think that is necessarily the best way to do a tutorial. But anyhow, I am not sure about that, I am just checking for clarification. and checking to see if it would be a good investment.

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  • XNA Class Design with Structs as Properties and issues because they are value types and not referenc

    - by Nate Bross
    I'm wondering how you'd recommend designin a class, given the fact that XNA Framework uses Struct all over the place? For example, a spite class, which may require a Vector2 and a Rectangle (both defined as Struct) to be accessed outside of the class. The issue come in when you try to write code like this: class Item { public Vetor2 Position {get; set;} public Item() { Position = new Vector2(5,5); } } Item i = new Item(); i.Positon.X = 20; // fails with error 'Cannot modify the return value of Item because it is not a variable.' // you must write code like this var pos = i.Position; pos.X++; i.Position = pos; The second option compiles and works, but it is just butt ugly. Is there a better way?

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  • What is the best way to store site configuration data?

    - by DaveDev
    I have a question about storing site configuration data. We have a platform for web applications. The idea is that different clients can have their data hosted and displayed on their own site which sits on top of this platform. Each site has a configuration which determines which panels relevant to the client appear on which pages. The system was originally designed to keep all the configuration data for each site in a database. When the site is loaded all the configuration data is loaded into a SiteConfiguration object, and the clients panels are generated based on the content of this object. This works, but I find it very difficult to work with to apply change requests or add new sites because there is so much data to sift through and it's difficult maintain a mental model of the site and its configuration. Recently I've been tasked with developing a subset of some of the sites to be generated as PDF documents for printing. I decided to take a different approach to how I would define the configuration in that instead of storing configuration data in the database, I wrote XML files to contain the data. I find it much easier to work with because instead of reading meaningless rows of data which are related to other meaningless rows of data, I have meaningful documents with semantic, readable information with the relationships defined by visually understandable element nesting. So now with these 2 approaches to storing site configuration data, I'd like to get the opinions of people more experienced in dealing with this issue on dealing with these two approaches. What is the best way of storing site configuration data? Is there a better way than the two ways I outlined here? note: StackOverflow is telling me the question appears to be subjective and is likely to be closed. I'm not trying to be subjective. I'd like to know how best to approach this issue next time and if people with industry experience on this could provide some input.

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  • Stripes link event triggering validation that is incorrect.

    - by Davoink
    I have stripes:link tag in a jsp with an event attribute: <stripes:link href="${actionBean.context.currentStage.stripesForwardAction}" addSourcePage="true" event="showTab2Link"> This triggers the validation to trigger on nested properties: @ValidateNestedProperties({ @Validate(field="county", required=true, minlength=2, maxlength=2, mask="\\d\\d"), @Validate(field="parish", required=true, minlength=3, maxlength=3, mask="\\d\\d\\d"), @Validate(field="holding", required=true, minlength=4, maxlength=4, mask="\\d\\d\\d\\d") }) However this would been fine if the actual values it is validation are not present, but they are present within the html and when debugging the bean. Why would the stripes:link trigger this? If I change it to an stripes:submit then it is fine. thanks, Dave

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  • What web UI framework is most suitable for building dynamic pages / forms?

    - by waxwing
    Hello, We are at a stage where we are considering different Web UI frameworks (most likely component based ones such as GWT, JSF, Wicket, Vaadin, etc). One of the main use cases / constraints is that it must support generating dynamic pages. I.e., the page/form layout and components is stored in a database and is changeable at runtime, and from this pages are generated. We are also going to write static layouts, but that is not the main focus of this question. I thought maybe the user community here can share experiences of different frameworks in this context. Are there differences in ease of implementation and what is suitable?

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  • how to build good python web application

    - by Moayyad Yaghi
    hello i never worked with web programming and i've been asked lately to write a web-based software to manage assets and tasks. to be used by more than 900 persons what are the recommended modules , frameworks , libraries for this task. and it will be highly appreciated if you guyz recommend some books and articles that might help me. thanks in advance

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  • Most efficient way to save tile data of an isometric game

    - by Harmen
    Hello, I'm working on an isometric game for fast browsers that support <canvas>, which is great fun. To save information of each tile, I use a two-dimensional array which contains numbers representing a tile ID, like: var level = [[1, 1, 1, 2, 1, 0], [0, 1, 1, 2, 0, 1], [0, 1, 1, 2, 1, 1]]; var tiles = [ {name: 'grass', color: 'green'}, {name: 'water', color: 'blue'}, {name: 'forest', color: 'ForestGreen'} ]; So far it works great, but now I want to work with heights and slopes like in this picture: For each tile I need to save it's tile ID, height and information about which corners are turned upward. I came up with a simple idea about a bitwise representation of all four corners, like this: 1011 // top, bottom and left corner turned up My question is: what is the most efficient way to save these three values for each cell? Is it possible to save these three values as one integer?

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  • How to learn to estimate how long assigments will take?

    - by SDGator
    This might be out of scope for this website. If it is, let me know and I'll remove the question. After 15 years in the industry, I still suck at answering the question "How long do you think X will take?" For scheduling purposes, we always have to give an estimate of how long different sub-tasks in a project will take. What's the best way to get better at estimating how long it will take to do something? Some people are really good at this. Are there any books, techniques or whatever that people use to get better at this?

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  • Advice on simple efficient way to store web form data when no db/auth required

    - by ted776
    Hi, I have a situation where I need to provide an efficient way to process and store comments submitted via a web form. I would normally use PHP and either MySQL or XML to store the data, but this is slightly different in that this web form will only be temporarily available in a closed LAN environment, and all i need to do is process the form data and store it a format which can be accessed by another application on the LAN (Adobe Director). Each request made by the Director app should pop the stack of data. I'm wondering how best to store the data for this type of situation as it's not something I would normally do. I'm thinking possibly storing the data in an XML file, but any advice would be great!

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  • The Definitive Guide To Website Authentication (beta)

    - by Michiel de Mare
    Form Based Authentication For Websites Please help us create the definitive resource for this topic. We believe that stackoverflow should not just be a resource for very specific technical questions, but also for general guidelines on how to solve variations on common problems. "Form Based Authentication For Websites" should be a fine topic for such an experiment. It should include topics such as: how to log in how to remain logged in how to store passwords using secret questions forgotten password functionality OpenID "Remember me" checkbox Browser autocompletion of usernames and passwords secret urls (public urls protected by digest) checking password strength email validation and much more It should not include things like: roles and authorization http basic authentication Please help us by Suggesting subtopics Submitting good articles about this subject Editing the official answer (as soon as you have enough karma) UPDATE: See the terrific 7-part series by Jens Roland below.

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  • DirectX 9 HLSL vs. DirectX 10 HLSL: syntax the same?

    - by numerical25
    For the past month or so, I have been busting my behind trying to learn DirectX. So I've been mixing back back and forth between DirectX 9 and 10. One of the major changes I've seen in the two is how to process vectors in the graphics card. One of the drastic changes I notice is how you get the GPU to recognize your structs. In DirectX 9, you define the Flexible Vertex Formats. Your typical set up would be like this: #define CUSTOMFVF (D3DFVF_XYZRHW | D3DFVF_DIFFUSE) In DirectX 10, I believe the equivalent is the input vertex description: D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; I notice in DirectX 10 that it is more descriptive. Besides this, what are some of the drastic changes made, and is the HLSL syntax the same for both?

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  • How do I retrieve an automated report and save it to a database?

    - by Mason Wheeler
    I've got a web server that will take scripts in Python, PHP or Perl. I don't know much about any of those languages, but of the three, Python seems the least scary. It has a MySql database set up, and I know enough SQL to manage it and write queries for it. I also have a program that I want to add automated error reporting to. Something goes wrong, it sends a bug report to my server. What I don't know how to do is write a Python script that will sit on the web server and, when my program sends in a bug report, do the following: Receive the bug report. Parse it out into sections. Insert it into the database. Have the server send me an email. From what little I understand, this seems like it shouldn't be too difficult if I only knew what I was doing. Could someone point me to a site that explains the basic principles I'd need to create a script like this?

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  • PHP: How should I move my code from dev to production?

    - by Teddy
    I have created a PHP web-application. I have 3 environments: DEV, TEST, PROD. What's a good tool / business practice for me to move my PHP web-application code from DEV to TEST to the PROD environment? Realizing that my TEST environment still only connects to my TEST database; whereas, I need to PROD environment to connect to my PROD database. So the code is mostly the same, except that I need to change my TEST code once moved into PROD to connect to the PROD database and not TEST database. I've heard of people taking down Apache in such away that it doesn't allow new connections and once all the existing connections are idle it simply brings down the web server. Then people manually copy the code and then manually update the config files of the PHP application to also point to the PROD instance. That seems terribly dangerous. Does a best practice exists?

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  • Merging 3 apps - 2.msi and 1.exe

    - by Netguy
    EXACT duplicate of Combining three MSI into a single installer Hi Guys , I am having 3 files - Alky for Applications.msi ( which make Vista Apps work on XP) 2. Windows VIsta sidebar.exe ( Which make that VIsta sidebar work on XP) *3.Gadget Extractor.ms*i ( A part of number 2) Now , the problem is that all the 3 applications are installers and I want to merge them to 1 installer . So please tell me what should I do and I also want to remove some content( normal files) from 2. Note: I do NOT want to bind the files , so that 3 installers start at the same time. I want to make them into one The Person who is able to help me gets a VPS with cPanel with RL/TF allowed :D

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  • Sparse (Pseudo) Infinite Grid Data Structure for Web Game

    - by Ming
    I'm considering trying to make a game that takes place on an essentially infinite grid. The grid is very sparse. Certain small regions of relatively high density. Relatively few isolated nonempty cells. The amount of the grid in use is too large to implement naively but probably smallish by "big data" standards (I'm not trying to map the Internet or anything like that) This needs to be easy to persist. Here are the operations I may want to perform (reasonably efficiently) on this grid: Ask for some small rectangular region of cells and all their contents (a player's current neighborhood) Set individual cells or blit small regions (the player is making a move) Ask for the rough shape or outline/silhouette of some larger rectangular regions (a world map or region preview) Find some regions with approximately a given density (player spawning location) Approximate shortest path through gaps of at most some small constant empty spaces per hop (it's OK to be a bad approximation often, but not OK to keep heading the wrong direction searching) Approximate convex hull for a region Here's the catch: I want to do this in a web app. That is, I would prefer to use existing data storage (perhaps in the form of a relational database) and relatively little external dependency (preferably avoiding the need for a persistent process). Guys, what advice can you give me on actually implementing this? How would you do this if the web-app restrictions weren't in place? How would you modify that if they were? Thanks a lot, everyone!

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  • where should damage logic go Game Engine or Character Class

    - by numerical25
    I am making a game and I am trying to decide what is the best practice for exchanging damage between two objects on the screen. Should the damage be passed directly between the two objects or should it be pass through a central game engine that decides the damage and different criteria's such as hit or miss or amount dealt. So overall what is the best practice.

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