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  • Gnome extensions don't work! I've tried everything!

    - by Nightshaxx
    When I go to https://extensions.gnome.org/, and try to install an extension, it clicks on, but nothing happens to my shell. Then, when I reload the page, the slider has turned off. Here are the things I have tried: I tried Chrome, Firefox, and Opera adding http://extensions.gnome.org to my allow plugin list in google chrome and made sure gnome-intigration is enabled I made a new firefox profile and tried installing it I reset my gnome shell settings (How do I reset GNOME to the defaults?) - this link actually broke my system, as now I can't log in to any desktop environment, the only way I can get to Unity, is by logging in to another desktop environment like cinnimon (which doesn't work) , then immediately logging into unity. Whenever I try to just log into unity or pretty much any other desktop environment, it logs in, but then seems to crash, and log out. Sometimes I even get quick glances of the Unity bar before it crashes I tried-re installing gnome None of these methods worked!! Thank you in advance!!

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  • Remote GDM login

    - by luri
    Is it possible to remotely (via ssh) make a login to GDM? I'll explain a situation in which I'd need this: I'm on my laptop and connect to my desktop via ssh. I realize there are some updates available. I install them all, but I need to reboot the computer. The problem is that once the desktop has rebooted, there will be no GDM session available, since it's necessary to log in. Can I somehow perform the GDM login remotely from my laptop?

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  • Can someone help me remove/fix ubuntu?

    - by user286152
    I'm very new to ubuntu for starters. Whenever I turn my computer on, it opens to the GNU Grub terminal. It says it supports minimal Bash-Like line editing (I have no idea what this means). To work-around this, I used "exit -ubuntu", this then takes me to a separate page which I selected the Windows Boot Manager and click on the Windows 8.1 icon which makes my Windows 8 load normally. If I click on the other icon, being the ubuntu one, I get put back at the GNU Grub terminal and thats it. If someone could help me either remove ubuntu or repair it so that I can load it again, I would appreciate it. I had installed the most recent ubuntu version. Any other required information to assist I can provide. Thank you.

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  • Desktop goes blurry / granulated

    - by Bonfire
    After few minutes using, desktop and fonts in unity-menu goes blurry. See screenshot.! In all applications (browser etc.) graphics seem to be allright. After rebooting problem disappears for few minutes. Changing the wallpaper also makes the desktop clear (for a while) but fonts are still blurry. I have ubuntu 12.04 and windows xp dualbooted. lspci: 00:00.0 Host bridge: Intel Corporation 82945G/GZ/P/PL Memory Controller Hub (rev 02) 00:02.0 VGA compatible controller: Intel Corporation 82945G/GZ Integrated Graphics Controller (rev 02) 00:02.1 Display controller: Intel Corporation 82945G/GZ Integrated Graphics Controller (rev 02) lshw -c video: *-display:0 description: VGA compatible controller product: 82945G/GZ Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 02 width: 32 bits clock: 33MHz capabilities: vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:16 memory:d0100000-d017ffff ioport:30c0(size=8) memory:c0000000-cfffffff memory:d0180000-d01bffff *-display:1 UNCLAIMED description: Display controller product: 82945G/GZ Integrated Graphics Controller vendor: Intel Corporation physical id: 2.1 bus info: pci@0000:00:02.1 version: 02 width: 32 bits clock: 33MHz capabilities: cap_list configuration: latency=0 resources: memory:40000000-4007ffff Have you got any ideas to get this solved? Thank you very much! Bonfire

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  • Animations / OpenGL (ES 2) in game menu

    - by user16547
    (I am specifically asking for Android) If you look at Angry Birds (and in fact many other games), you can already see a lot of animations & effects going in the main menu and in other places even before starting to play. I assume they are done with OpenGL, more precisely a FrameLayout is used and inside it a GLSurfaceView is somewhere at the bottom of the hierarchy; above the GLSurfaceView you have regular Android buttons and texts. Is this how it's done*? Also would you reuse the same GLSurfaceView when running the actual game or should another one be created? *I am aware an alternative approach would be to make absolutely everything in OpenGL. Of these two I prefer the FrameLayout one, but I don't know whether other developers agree.

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  • Wifi Works with Android and Windows 8 but not Linux and Win 7

    - by eramm
    Support has told me that our company wide wifi network is setup to support mobile phones only. However it doesn't make sense to me that they can identify a mobile device rather they have setup the Access Point to use a protocol that is only supported on Android and Windows phones. Because the Access Point supports Windows mobile this means that laptops running Windows 8 can also connect to the Access Point (proven). So it stands to reason that since Android is based on Linux there must be a way to connect using Linux as well. iwlist shows IEEE 802.11i/WPA2 Version 1 Group Cipher : TKIP Pairwise Ciphers (2) : TKIP CCMP Authentication Suites (1) : 802.1x WIreshark seems to show that a connection is being made to a website to get a certificate and use a Domain Controller for authentication. Questions: 1) what protocol could they be using that is supported on Win Mobile and Android but not on Win 7 and Linux (Debian) ? 2) what tools can I use to help me discover what protocol i need to support ? I have used iwlist and wireshark but I was not able to glean to much useful information from them. I can post the results if needed. 3) is there an app i can use on my Android phone to help me understand what kind of network it is connecting to ? I can provide more information if you tell me how to get it. I just don't know what I am looking for.

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  • Fonts totally unreadable

    - by user11181
    I've just upgraded from 10.04 to 10.10 and my fonts are all just small rectangles with nothing in them. They are completely unreadable. EVEN THE FONTS IN THE TERMINAL. Thank god the fonts in my Chromium were ok, because I wouldn't be able to find this site or write this message. So far I've tried to use the Appearance - Font thing and it doesn't work. For some reason there was an error with the fonts during the installation. Please help, this is an utter nightmare...

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  • How can I open binary image files? (.img)

    - by Simon Cahill
    I'm a Windows/Mac/Ubuntu and Androoid user, so I know what I'm talking about, when I say: How do I open binary image files? (.img) They just won't open, on any OS... I'm an Android dev... I'm currently working on a ROM, (I also program, using Windows) but I need to extract files, from .img files. I've converted them to .ext4.img but they just aren't recognized by Linux (Definitly not by Android), by Mac OS or Windows. In other words, I can't open, extract or mount them. Can anyone help me? I'm kinda confused...

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  • Phone complains that identical GLSL struct definition differs in vert/frag programs

    - by stephelton
    When I provide the following struct definition in linked frag and vert shaders, my phone (Samsung Vibrant / Android 2.2) complains that the definition differs. struct Light { mediump vec3 _position; lowp vec4 _ambient; lowp vec4 _diffuse; lowp vec4 _specular; bool _isDirectional; mediump vec3 _attenuation; // constant, linear, and quadratic components }; uniform Light u_light; I know the struct is identical because its included from another file. These shaders work on a linux implementation and on my Android 3.0 tablet. Both shaders declare "precision mediump float;" The exact error is: Uniform variable u_light type/precision does not match in vertex and fragment shader Am I doing anything wrong here, or is my phone's implementation broken? Any advice (other than file a bug report?)

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  • Android : Jelly Bean continue son ascension, Gingerbread baisse petit à petit, la fragmentation bientôt plus qu'un triste souvenir ?

    Android : Jelly Bean continue son ascension Gingerbread baisse petit à petit, la fragmentation bientôt plus qu'un triste souvenir ?Le dashboard pour les développeurs utilisant l'OS mobile de Google, Android, vient de révéler les chiffres de juillet concernant les périphériques mobiles qui ont eu accès à Google Play pendant cette période.L'écosystème d'Android a toujours été un casse-tête pour les développeurs du fait de sa forte fragmentation. À titre de rappel, Gingerbread pourtant sorti fin décembre 2010 s'est imposé, et ce pendant longtemps, comme l'OS le plus installé de tous les périphériques mobiles Android qui ont eu accès à Google Play.

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  • Android 3.0 : Flash Player 10.2 en bêta sur les tablettes à partir de vendredi prochain, Adobe publie la liste des appareils mobiles concernés

    Android 3.0 : Flash Player 10.2 en bêta sur les tablettes à partir de vendredi prochain Adobe publie la liste des appareils mobiles concernés Mise à jour du 14/03/2011 La sortie de la deuxième version du lecteur Adobe Flash Player pour les mobiles est prévue pour le vendredi 18 mars prochain, mais il ne sera disponible ce jour-là qu'en version bêta pour les tablettes sous Android 3.0 alias Honeycomb. En revanche, Flash Player 10.2 sortira vendredi en version définitive sur l'Android Market pour Android 2.2 (Frayo) et 2.3 (Gingerbread) Cette disponibilité ne concerne toutefois qu'un nombre limité d'appareils mobil...

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  • Jelly Bean équipe un terminal Android sur deux, vers la fin de la fragmentation de l'OS ?

    Jelly Bean équipe un terminal Android sur deux vers la fin de la fragmentation de l'OS ?Comme il est de coutume, Google vient de publier son baromètre mensuel à destination des développeurs Android.Jelly Bean, les versions cumulées les plus récentes du système d'exploitation mobile, continue à s'accaparer des parts au détriment des versions les plus anciennes (Froyo, Gingerbread).Concrètement, Jelly Bean (Android 4.1.x, 4.2.x et 4.3) équipe désormais plus de la moitié des terminaux Android, avec...

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  • Eclipse: AVD not appearing

    - by dgood1
    I have installed the ADT bundle for 32 bit. Using Ubuntu 12.04 Updated it a bit and installed the 2.3.3 Android version. I have Eclipse Indigo. When I use the Android Virtual Machine manager, after choosing a device, I get the progress bar after pressing "Start" but it disappears when it finishes and no virtual machine appears. No errors, too. I fear it would be a problem with my RAM (Laptop's = 512(or less). Allocated to Device = 128 - 300), having been told by a teacher that the emulator requires 2 GB RAM. I would like confirmation and/or solution.

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  • Ubuntu One Music - 'Unable to Parse '2006-12-12T08:00:00Z' as integer (iTunes Non-DRM AAC)

    - by Scott
    Good Morning; Title says most of it, uploaded a new song to my U1 Music (via my Android using the Files app). Which is an recently purchased iTunes .m4a song, so is non-DRM AAC. Uploaded fine, and browsing in U1 Music I see artist "Spray" fine, and then the Album, but attempting to open the Album to the song, returns: "'Unable to Parse '2006-12-12T08:00:00Z' as integer" Not sure if it's a problem with the file itself, or just how Android uploaded the file, as that is clearly a weird date code. All my other music is fine, no errors, and the service works awesome. My U1 account is under the e-mail address used for this question. Thanks!

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  • How to use auto login in a remastered LiveCD?

    - by Jayo
    I have been creating a custom live CD of Ubuntu 11.10 using remastersys, everything goes well except that the live session asks for a login. the login is automatically set as "custom" and the password is blank. this is fine, but I would rather it went direct to the desktop in a live session as you would expect from other distro live cds. I have asked on the remastersys forums, the question has gotten a lot of views, but no answer as of yet, I am wondering has anyone here remastered a distro and come across the login problem, and if so, how did you fix it?

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  • How can I set the display resolution to 800x480?

    - by Oswaldo Barceló
    I have just installed Ubuntu 12.04 and I have a problem with it. My mini-laptop has a display resolution of 800x480, however Ubuntu seems to support only a resolution of 800x600. I have looked for a solution, but I have found nothing which works. So, how can I set the display resolution to 800x480? hey, hola a todos! Acabo de instalar Ubuntu 12.04 y en verdad me gusta mucho. pero aunque me guste bastante, tengo un pequeño gran problema, LA RESOLUCION DE MI PANTALLA!!! mi mini-laptop tiene una resolución de 800x480, pero Ubuntu viene con una por defecto de 800x600. en verdad me gustaria que me pudieran ayudar. llevo rato buscando una solucion, pero NADA!!! espero que me puedan ayudar!!! gracias de antemano!!! SALUDOS

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  • Loign Scren hangs after entering password in Ubuntu 12.04

    - by Ravi
    When I enter my password in the login box nothing happens. It is stucked there. It was running fine earlier. Actually, I installed the package gnome-panel and cairo-dock. Then I logged out and selected gnome classic session. Then I added a ppa from the webupd8.org to install the themes(link). I opened Ubuntu Tweak tool. When I changed the theme to Evolve the whole laptop stopped responding. None of my keyboard and mouse was working. So I was forced to do a forced shutdown. Now after restart I cannot login into ubuntu. I hear a loud sound of my laptop fan when the laptop is stucked. (Probably CPU will be at 100% when it stucked). Please help me. How can I login back to ubuntu? I am using ubuntu 12.04 and have installed all the latest updates..

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  • Microsoft percevrait 2 milliards de dollars par an des licences Android, un revenu qui permettrait de masquer les pertes de la Xbox, selon un analyste

    Microsoft percevrait 2 milliards de dollars par an des licences Android un revenu qui permettrait de masquer les pertes de la Xbox, selon un analysteSelon un analyste, Microsoft gagnerait près de deux milliards de dollars par an avec Android. Un revenu provenant des redevances reçues des constructeurs Android pour utiliser son portefeuille de brevets sans être poursuivis.Depuis le lancement de son programme de licences Microsoft pour l'OS mobile Android et Chrome OS, Microsoft a signé des accords...

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  • Google publie le code source d'Android 4, le kit de développement natif de l'OS supporte désormais les API de cette version

    Google publie le code source d'Android 4 Le kit de développement natif de l'OS supporte désormais les API de cette version Sur la mailing-list d'Android, un ingénieur de Google annonce la publication progressive du code source d'Ice Cream Sandwish sur son serveur Git public, d'où il peut être librement téléchargé. Cette ouverture constitue un pas significatif pour Android, car il s'agit de la première fois qu'une base de code de l'OS, adaptée aux tablettes, soit accessible. Android 4 représente un environnement unifié pour les s...

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  • Android 3.0 : Flash Player 10.2 en bêta sur les tablettes à partir de vendredi, Adobe publie la liste des appareils mobiles concernés

    Android 3.0 : Flash Player 10.2 en bêta sur les tablettes à partir de vendredi prochain Adobe publie la liste des appareils mobiles concernés Mise à jour du 14/03/2011 La sortie de la deuxième version du lecteur Adobe Flash Player pour les mobiles est prévue pour le vendredi 18 mars prochain, mais il ne sera disponible ce jour-là qu'en version bêta pour les tablettes sous Android 3.0 alias Honeycomb. En revanche, Flash Player 10.2 sortira vendredi en version définitive sur l'Android Market pour Android 2.2 (Froyo) et 2.3 (Gingerbread) Cette disponibilité ne concerne toutefois qu'un nombre limité d'appareils mobil...

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  • Strange behaviour when screencasting

    - by Luis Alvarado
    Since an update I did yesterday I am not able to screencast any video using Kazam, Recordmydesktop or even ffmpeg/aviconv. After the upgrade to some libraries (A normal update that showed in Update manager) the problem was this: When doing the screencast, scrolling inside an Apps window like Firefox, Chrome or Gedit is not shown. The video only shows the last image it recognized before I started scrolling. For example with Gedit, I have a lot of text on it and when I start to scroll down, the video only shows what I had in the beginning while I listen to myself talk about what is in the rest of the file (Which is not shown in the video). When opening a window, for example again Gedit or Chrome it might not show in the video, it will just show the desktop without the window opened. I do not see any error with dmesg, syslog or others. What can I check to debug this problem?

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  • Algorithm to zoom a plotted function

    - by astinx
    I'm making a game in android and I need plot a function, my algorithm is this: @Override protected void onDraw(Canvas canvas) { float e = 0.5f; //from -x axis to +x evaluate f(x) for (float x = -z(canvas.getWidth()); x < z(canvas.getWidth()); x+=e) { float x1,y1; x1 = x; y1 = f(x); canvas.drawPoint((canvas.getWidth()/2)+x1, (canvas.getHeight()/2)-y1, paintWhite); } super.onDraw(canvas); } This is how it works. If my function is, for example f(x)=x^2, then z(x) is sqrt(x). I evaluate each point between -z(x) to z(x) and then I draw them. As you can see I use the half of the size of the screen to put the function in the middle of the screen. The problem isn't that the code isn't working, actually plots the function. But if the screen is of 320*480 then this function will be really tiny like in the image below. My question is: how can I change this algorithm to scale the function?. BTW what I'm really wanting to do is trace a route to later display an animated sprite, so actually scale this image doesnt gonna help me. I need change the algorithm in order to draw the same interval but in a larger space. Any tip helps, thanks! Current working result Desired result UPDATE: I will try explain more in detail what the problem is. Given this interval [-15...15] (-z(x) to z(x)) I need divide this points in a bigger interval [-320...320] (-x to x). For example, when you use some plotting software like this one. Although the div where is contain the function has 640 px of width, you dont see that the interval is from -320 to 320, you see that the interval is from -6 to 6. How can I achieve this?

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  • disable password prompt on user switch?

    - by matthewn
    I've got 11.10 on a desktop machine with two users. Both users have "Password" set to "Not asked on login" in Users Settings. At startup, either user can log in without a password. But once both users are logged in, it takes a password to switch between users. In previous Ubuntus, you could override this by setting /desktop/gnome/lockdown/disable_lock_screen to True in gconf-editor. That is ignored in the Gnome 3 / Unity era. Does anyone know a way to disable the password prompt when switching between users in Oneiric?

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  • What is "top new free" on GooglePlay

    - by Lumis
    On Android Market i.e. GooglePlay, there used to be a page with the latest new games. So every game had a chance to get noticed and make its way up especially if it was good. But now I see "top new free" page and no more the latest apps. I don't understand how can be "top new" Anybody knows how this works? If there are no more pages with the very latest uploaded games then the new apps will be barely seen to exist even if they are excellent, and new programmers have very little chance of getting noticed. Any good advice how to promote a new Android app these days?

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  • How do i add a start menu page to my java game?

    - by user2149407
    I have a rather cool space invaders game that my friend and I have been working on for a while, and we have decided it needs an opening page, with "Start" options, "Quit" options and so forth. I have looked at several methods online, but cant seem to get any of them to work! Does anybody have any ideas? P.S Using JFrame to draw the main frame Im just looking to do this within Java, so just a panel that appears at a state change (GAME, MENU). Id like it to contain a few buttons to start the game, and quit. Later, I will add achievements, but im after something really basic for now. But thanks for the suggestions!

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