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  • Is there a canonical book on general abstractions and modeling?

    - by David The Man
    I've been trying to understand the fundamentals of general abstractions and modeling: there are quite a lot of books when you search for abstractions, but most of those seem to be about learning object-oriented programming in a given language. Is there a book out there that's the de-facto standard for describing best practices, design methodologies, and other helpful information about general abstractions and modeling? What about that book makes it special?

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  • Certification Notes: 70-583 Designing and Developing Windows Azure Applications

    - by BuckWoody
    Last Updated: 02/01/2011 It’s time for another certification, and we’ve just release the 70-583 exam on Windows Azure. I’ve blogged my “study plans” here before on other certifications, so I thought I would do the same for this one. I’ll also need to take exam 70-513 and 70-516; but I’ll post my notes on those separately. None of these are “brain dumps” or any questions from the actual tests - just the books, links and notes I have from my studies. I’ll update these references as I’m studying, so bookmark this site and watch my Twitter and Facebook posts for when I’ll update them, or just subscribe to the RSS feed. A “Green” color on the check-block means I’ve done that part so far, red means I haven’t. First, I need to refresh my memory on some basic coding, so along with the Azure-specific information I’m reading the following general programming books: Introducing Microsoft .NET (Pro-Developer): link   Head First C#, 2E: A Learner's Guide to Real-World Programming with Visual C# and .NET: link Microsoft Visual C# 2008 Step by Step: link  c The first place to start is at the official site for the certification. link c On that page you’ll find several resources, and the first you should follow is the “Save to my learning” so you have a place to track everything. Then click the “Related Learning Plans” link and follow the videos and read the documentation in each of those bullets. There are six areas on the learning plan that you should focus on - make sure you open the learning plan to drill into the specifics. c Designing Data Storage Architecture (18%) Books I’m Reading: Links: My Notes: c Optimizing Data Access and Messaging (17%) Books I’m Reading: Links: My Notes: c Designing the Application Architecture (19%) Books I’m Reading: Applied Architecture Patterns on the Microsoft Platform: link Links: My Notes: c Preparing for Application and Service Deployment (15%) Books I’m Reading: Links: My Notes: c Investigating and Analyzing Applications (16%) Books I’m Reading: Links: My Notes: c Designing Integrated Solutions (15%) Books I’m Reading: Applied Architecture Patterns on the Microsoft Platform (2nd mention) Links: My Notes:

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  • Open Office APIs e Migração de Macros - 23/Fev/11

    - by Paulo Folgado
    AGENDAIntroduction on Oracle Open Office/OpenOffice.org API Oracle Open Office Basic IDE Hallo World and more Oracle Open Office dialog Programming Integrating Macros in Oracle Open Office Appetizer - Using JavaMicrosoft Office Macro MigrationEstimation Macro Migration effortMigrating Macros Migration pitfallsOs participantes deverão ter conhecimentos sólidos de Microsoft Office e de programação VBA.

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  • Can't install gimp-plugin-registry

    - by Uri Herrera
    I tried to install the Ubuntu Studio Graphics meta-package, however it didn't install correctly.The package gimp-plugin-registry just won`t install, i tried the one in the Software center and the one on the WebUp8 PPA neither package works. The following NEW packages will be installed: gimp-plugin-registry 0 upgraded, 1 newly installed, 0 to remove and 0 not upgraded. Need to get 0B/1395kB of archives. After this operation, 3592kB of additional disk space will be used. (Reading database ... 402557 files and directories currently installed.) Unpacking gimp-plugin-registry (from .../gimp-plugin-registry_3.2-1_i386.deb) ... dpkg: error processing /var/cache/apt/archives/gimp-plugin-registry_3.2-1_i386.deb (- -unpack): trying to overwrite '/usr/lib/gimp/2.0/plug-ins/file-xmc', which is also in package gimp 2.7.3-2010110501~mm dpkg-deb: subprocess paste killed by signal (Broken pipe) Errors were encountered while processing: /var/cache/apt/archives/gimp-plugin-registry_3.2-1_i386.deb E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • Any interesting thesis topic?

    - by revers
    Hi, I study Computer Science at Technical University of Lodz (in Poland) with Computer Game and Simulation Technology specialization. I'm going to defend BSc thesis next year and I was wondering what topic I could choose but nothing really interesting is coming to my mind. Maybe You could help me and suggest some subjects related to programming graphics, games or simulations? (or maybe something else that is interesting enough :) ). I would be very grateful for any suggestion!

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  • Any interesting thesis topic?

    - by revers
    Hi, I study Computer Science at Technical University of Lodz (in Poland) with Computer Game and Simulation Technology specialization. I'm going to defend BSc thesis next year and I was wondering what topic I could choose but nothing really interesting is coming to my mind. Maybe You could help me and suggest some subjects related to programming graphics, games or simulations? (or maybe something else that is interesting enough :) ). I would be very grateful for any suggestion!

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  • Winnipeg Code Camp EF4 Resources

    - by Aaron Kowall
    I had fun presenting “What’s new in Entity Framework 4” at the Winnipeg Code Camp today. I mentioned some resources on my deck that I thought I’d include here in my blog. •EF 4.0 Hands on Labs •EF CTP  5 (has the new DbContext and CodeFirst support)   •MSDN Data Developer Center: MSDN.com/Data •ADO.NET Team Blog •EF Design Blog •How to choose an inheritance strategy Programming Entity Framework, Second Edition by Julia Lerman

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  • Should I keep investing into data structures and algorithms?

    - by 4bu3li
    These days, I'm investing heavily in data structures and algorithms and trying to solve some programming puzzles. I'm trying to code and solve with Java and Clojure. Am I wasting my time? should I invest more in technologies and frameworks that I already know in order to gain deeper knowledge (the ins and the outs) and be able to code with them more quickly? By studying data structures and algorithms, am I going to become a better programmer or those subjects are only important during college years?

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  • SilverlightShow for June 13 - 19, 2011

    - by Dave Campbell
    Check out the Top Five most popular news at SilverlightShow for SilverlightShow Top 5 News for June 13 - 19, 2011. Here are the top 5 news on SilverlightShow for last week: Panorama "Windows 8" template for Silverlight Premature cries of Silverlight / WPF skill loss. Windows 8 supports all programming models HTML 5 & Silverlight 5 10 Silverlight 5 Demos Recording of recent SilverlightShow webinar 'Blend for Silverlight Developers' now available online Visit and bookmark SilverlightShow. Stay in the 'Light

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  • SEO: disallowing Google from indexing forms in iframes or not?

    - by Marco Demaio
    I usually place forms in iframes (i.e. order form, request assistance form, contact forms, ect.). Just the forms, I never place other contents or pages in iframes. From a SEO point of view, would you exclude forms from being indexed/crawled by Google or not? I mean my forms hardly ever contains keyword/keyphrases, moreover I obviously place empty title/meta description tags in pages shown in iframe to display forms, cause those titles are never displaied in browser title bar. So I'm wondering what's the point of letting Google index them? Moreover I think these form pages might suck out PR from all other pages that are more valuable for SEO. If your answer is "yes I would exclude them form indexing" would you simply use robots.txt to exclude them? Thanks!

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  • 3 tips for SQL Azure connection perfection

    - by Richard Mitchell
    One of my main annoyances when dealing with SQL Azure is of course the occasional connection problems that communicating to a cloud database entails. If you're used to programming against a locally hosted SQL Server box this can be quite a change and annoying like you wouldn't believe. So after hitting the problem again in http://cloudservices.red-gate.com  I thought I'd write a little post to remind myself how I've got it working, I don't say it's right but at least "it works on my machine" Tip...(read more)

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  • C# 5: At last, async without the pain

    - by Alex.Davies
    For me, the best feature in Visual Studio 11 is the async and await keywords that come with C# 5. I am a big fan of asynchronous programming: it frees up resources, in particular the thread that a piece of code needs to run in. That lets that thread run something else, while waiting for your long-running operation to complete. That's really important if that thread is the UI thread, or if it's holding a lock because it accesses some data structure. Before C# 5, I think I was about the only person in the world who really cared about asynchronous programming. The trouble was that you had to go to extreme lengths to make code asynchronous. I would forever be writing methods that, instead of returning a value, accepted an extra argument that is a "continuation". Then, when calling the method, I'd have to pass a lambda in to it, which contained all the stuff that needed to happen after the method finished. Here is a real snippet of code that is in .NET Demon: m_BuildControl.FilterEnabledForBuilding(     projects,     enabledProjects = m_OutOfDateProjectFinder.FilterNeedsBuilding(         enabledProjects,         newDirtyProjects =         {             // Mark any currently broken projects as dirty             newDirtyProjects.UnionWith(m_BrokenProjects);             // Copy what we found into the set of dirty things             m_DirtyProjects = newDirtyProjects;             RunSomeBuilds();         })); It's just obtuse. Who puts a lambda inside a lambda like that? Well, me obviously. But surely enabledProjects should just be the return value of FilterEnabledForBuilding? And newDirtyProjects should just be the return value of FilterNeedsBuilding? C# 5 async/await lets you write asynchronous code without it looking so stupid. Here's what I plan to change that code to, once we upgrade to VS 11: var enabledProjects = await m_BuildControl.FilterEnabledForBuilding(projects); var newDirtyProjects = await m_OutOfDateProjectFinder.FilterNeedsBuilding(enabledProjects); // Mark any currently broken projects as dirty newDirtyProjects.UnionWith(m_BrokenProjects); // Copy what we found into the set of dirty things m_DirtyProjects = newDirtyProjects; RunSomeBuilds(); Much easier to read! But how is this the same code? If we were on the UI thread, doesn't the UI thread have to block while FilterEnabledForBuilding runs? No, it doesn't, and that's the magic of the await keyword! It cuts your method up into its constituent pieces, much like I did manually with lambdas before. When you run it, only the piece up to the first await actually runs. The rest is passed to FilterEnabledForBuilding as a continuation, which will get called back whenever that method is finished. In the meantime, our thread returns, and can go back to making the UI responsive, or whatever else threads do in their spare time. This is actually a massive simplification, and if you're interested in all the gory details, and speed hacks that the await keyword actually does for you, I recommend Jon Skeet's blog posts about it.

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  • Writing a Master's Thesis on evaluating visual scripting systems

    - by user1107412
    I am thinking to write my Master's thesis around theorizing, and then implementing a PlayMaker or Kismet-like (building game logic by visually arranging FSMs) tool in Unity. The only thing I am still concerned about is the actual research question that I should pose. I was kinda hoping that the more experienced game designers out there might know. Update: What about reducing the use of visual programming to graphically designing FSM-Action-Transition flows, which can then be attached to game entities (very much like http://playmaker.com does it)?

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  • How to keep your eyes on the prize?

    - by Ziv
    I'm about to go in a very intensive programming course (8AM-8PM every day of the week for three months), at the end of which I will be given a developer job-the job's quality and the project I will work on will depend on my performance in the course. Getting a good position in the company could be very beneficial and I would very much want that, does anyone have specific techniques or ways that he keeps himself concentrated on a goal for a long period of time?

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  • No excuse for programmers and multiple platforms

    <b>Technology & Life Integration:</b> "Programming across multiple operating systems is easy. I do it. I have done it for several years. I don't need to have seperate code trees for each operating system. I have a single set of code that I work on and it compiles on different operating systems without having to modify the code!"

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  • Android, OpenGL and extending GLSurfaceView?

    - by Spoon Thumb
    This question is part-technical, part-meta, part-subjective and very specific: I'm an indie game dev working on android, and for the past 6 months I've struggled and finally succeeded in making my own 3D game app for android. So I thought I'd hop on SO and help out others struggling with android and openGL-ES However, the vast majority of questions relate to extending GLSurfaceView. I made my whole app without extending GLSurfaceView (and it runs fine). I can't see any reason at all to extend GLSurfaceView for the majority of questions I come across. Worse, the android documentation implies that you ought to, but gives no detailed explaination of why or what the pros/cons are vs not extending and doing everything through implementing your own GLSurfaceView.Renderer as I did Still, the sheer volume of questions where the problem is purely to do with extending GLSurfaceView is making me wonder whether actually there is some really good reason for doing it that way vs the way I've been doing it (and suggesting in my answers to others to do). So, is there something I'm missing? Should I stop answering questions in the meantime? Android openGL documentation

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  • My schoolmates are playing too much and talk loudly, what should I do ? report them ? [closed]

    - by jokoon
    I'm a in a private game programming school class (there are also 3D/art classes in the school), and at least half or two third of the 12 people in my class play at various games (Age of Empires, web games, online card games, etc). They are talking quite loudly on top of that, and I'm getting hard times trying to concentrate: it feels like I'm in a cybercafe full of teenagers. I don't know if I have Hyperacusis (http://en.wikipedia.org/wiki/Hyperacusis),

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  • Improve Microsoft Visual C++ Application Security and Robustness with SafeInt

    In this age of cloud computing, massive parallel systems and complex security threats like identity theft and decentralized botnets, devoting resources to combat the seemingly age-old issue of integer overflow appears distinctly passC). Despite the fact that integer overflow is such a well know problem, particularly within C and C++ programming, the problem remains a real issue from both a defect and security standpoint, that's why the introduction of the SafeInt template class in Visual C++ 2010 to address overflows is a great addition.

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  • Create SQL Server Analysis Services Partitions using AMO

    When you have SSAS cubes with millions of rows of data, it is very helpful to create partitions. If you have a few cubes you could probably do this manually, but if there are many or if you want to automate this process you should look for smarter solutions such as programming the creation of partitions dynamically. NEW! Never waste another weekend deployingDeploy SQL Server changes and ASP .NET applications fast, frequently, and without fuss, using Deployment Manager, the new tool from Red Gate. Try it now.

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  • Can someone explain how a GUI works and when I should start using one?

    - by David
    I've been learning C++ for about a month now, and before I go any further, I'd like to clear up this tedious question I keep on having. I know what a GUI is, but I don't really know how it works, and maybe examples of popular ones...? Although I know command line programming is the bare fundamentals, I think it'd be fun messing around with a GUI. Although I have around 3 million other questions, I'll save them :D

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  • Synonyms for different languages in LibreOffice Writer? [closed]

    - by cipricus
    Possible Duplicate: How do I add English-UK thesaurus in LibreOffice? When setting a text for English US the context menu contains 'Synonyms' This is not the case for the other languages for which I have the spelling installed (English UK, French etc) Can I have the Synonyms option for UK English too, for example? Even that is a problem although there seems to be solutions around for it. Here, for example, (which is a link to here) but after testing it cannot see synonyms for uk. Also this which was reported as a solution is not working anymore it seems. What about other languages? (Please notice that this question is not just about English-UK. I have initially noticed that 'synonyms' where missing in relation to British, but I am asking about how to solve the issue in general or, when there is no general solution, how to solve it on a case-by-case basis. For the meta consequence of all this, involving the issue of it being a duplicate, see comments under here and this question.)

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  • Is there a simple isometric graphical game engine (using vectors?) that could be used for a (multiplayer) crafting/farming game? [closed]

    - by Renier Wijnen
    Possible Duplicate: Good, free isometric game engine? With little game development experience (albeit having graphical skills and some programming knowledge) a group currently working on a game used to explain permaculture through interaction would like to create a simple concept game. Is there a specific engine or set of tools we could used to achieve this? Being able to make it an (online) multiplayer game would be much preferred. Thank you in advance for your input.

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