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Search found 166 results on 7 pages for 'adb'.

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  • trying to install ubuntu touch to nexus 4 - can't connect device (14.04 in virtual box on mac)

    - by Fiona Cox
    I'm trying to install Ubuntu touch to a nexus 4. I've followed all the steps so far, downloaded the packages and gotten the phone ready, but now I got to the step of connecting it to the computer [under 'Enable USB Debugging'], but it's not listed when I try $ adb devices (I tried the 'adb kill-server' command first too, but nothing is listed). I'm sure it's something simple I'm forgetting, but can anyone help please? I have debugging enabled. Running Trusty in VirtualBox on MacBook. Thanks!

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  • 5 Step Procedure for Android Deployment with NetBeans IDE

    - by Geertjan
    I'm finding that it's so simple to deploy apps to Android that I'm not needing to use the Android emulator at all, haven't been able to figure out how it works anyway (big blinky screen pops up that I don't know what to do with). I just simply deploy the app straight to Android, try it out there, and then uninstall it, if needed. The whole process (only step 4 and 5 below need to be done for each deployment iteration, after you've done steps 1, 2, and 3 once to set up the deployment environment), takes a few seconds. Here's what I do: On Android, go to Settings | Applications. Check "Unknown sources". In "Development", check "USB debugging". Connect Android to your computer via a USB cable. Start up NetBeans IDE, with NBAndroid installed, as described yesterday. and create your "Hello World" app. Right-click the project in the IDE and choose "Export Signed Android Package". Create a new keystore, or choose an existing one, via the wizard that appears. At the end of the wizard (would be nice if NBAndroid would let you set up a keystore once and then reuse it for all your projects, without needing to work through the whole wizard step by step each time), you'll have a new release APK file (Android deployment archive) in the project's 'bin' folder, which you can see in the Files window. Go to the command line (would be nice if NBAndroid were to support adb, would mean I wouldn't need the command line at all), browse to the location of the APK file above. Type "adb install helloworld-release.apk" or whatever the APK file is called. You should see a "Success" message in the command line. Now the application is installed. On your Android, go to "Applications", and there you'll see your brand new app. Then try it out there and delete it if you're not happy with it. After you've made a change in your app, simply repeat step 4 and 5, i.e., create a new APK and install it via adb. Step 4 and 5 take a couple of seconds. And, given that it's all so simple, I don't see the value of the Android emulator, at all.

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  • How to detect OpenGL capabilities without creating a GLSurfaceView (Android)

    - by ADB
    I am trying to access the OpenGL capability of the phone before deciding whether to use OpenGL or Canvas for graphics puposes. However, all the functions that I can read documentation on requires you to already have a valid OpenGL context (namely, create a GLSurfaceView and assign it a rendered. Then check the OpenGL parameters in the onSurfaceCreated). So, is there a way to check the extensions, renderer name and max texture size capability of the phone BEFORE having to create any OpenGL views?

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  • What is the complexity of this specialized sort

    - by ADB
    I would like to know the complexity (as in O(...) ) of the following sorting algorithm: there are B barrels that contains a total of N elements, spread unevenly across the barrels. the elements in each barrel are already sorted The sort takes combines all the elements from each barrel in a single sorted list: using an array of size B to store the last sorted element of each barrel (starting at 0) check each barrel (at the last stored index) and find the smallest element copy the element in the final sorted array, increment array counter increment the last sorted element for the barrel we picked from perform those steps N times or in pseudo: for i from 0 to N smallest = MAX_ELEMENT foreach b in B if bIndex[b] < b.length && b[bIndex[b]] < smallest smallest_barrel = b smallest = b[bIndex[b]] result[i] = smallest bIndex[smallest_barrel] += 1 I thought that the complexity would be O(n), but the problem I have with finding the complexity is that if B grows, it has a larger impact than if N grows because it adds another round in the B loop. But maybe that has no effect on the complexity?

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  • Which way of declaring a variable is fastest?

    - by ADB
    For a variable used in a function that is called very often and for implementation in J2ME on a blackberry (if that changed something, can you explain)? class X { int i; public void someFunc(int j) { i = 0; while( i < j ){ [...] i++; } } } or class X { static int i; public void someFunc(int j) { i = 0; while( i < j ){ [...] i++; } } } or class X { public void someFunc(int j) { int i = 0; while( i < j ){ [...] i++; } } } I know there is a difference how a static versus non-static class variable is accessed, but I don't know it would affect the speed. I also remember reading somewhere that in-function variables may be accessed faster, but I don't know why and where I read that. Background on the question: some painting function in games are called excessively often and even small difference in access time can affect the overall performance when a variable is used in a largish loop.

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  • When i runing my android app I got error

    - by Atul Yadav
    When i running Android App i got fallowing error.. [2010-03-27 02:47:28 - HelloAndroid] Connection with adb was interrupted. [2010-03-27 02:47:28 - HelloAndroid] 0 attempts have been made to reconnect. [2010-03-27 02:47:28 - HelloAndroid] You may want to manually restart adb from the Devices view. How can i fix this.. Thanks Atul Yadav

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  • console.log is not working in Android 2.1 emulator

    - by R_Dhorawat
    i'm running one web application... in android emulator browser in one java script file i trying to output some string as console.log("android"); but i didn't got this log using adb logcat even i tried to start adb logcat firstly and then tun the app. but didn't got log message which i used in console.log is there any way so i can get my log message ...

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  • How can I clean up my bashrc/zshrc file?

    - by LuxuryMode
    Over time, I've added bunches of stuff to my PATH and it's lookin' pretty awful. How can I clean this up or what's the proper way to "reformat" all of this? export PATH="$PATH:~/scripts" export PATH="$PATH:~/Downloads/android-sdk-mac_x86/platform-tools/adb" export PATH=/opt/local/bin:/opt/local/sbin:$PATH export PATH="$PATH:~/Downloads/android-sdk-mac_x86/platform-tools:~/Downloads/android-sdk-mac_x86/tools:~/Downloads/android-sdk-mac_x86/platform-tools/adb" export PATH="$PATH:~/bin" export PATH="$PATH:~/bin/subl" export PATH="$PATH:~/.rvm/gems/ruby-1.9.3-head/gems/git-media-0.1.1/bin" export PATH=$PATH:$HOME/bin:/Users/me/Downloads/android-sdk-mac_86/tools export PATH=$PATH:$HOME/bin:/Users/me/Downloads/android-sdk-mac_86/platform-tools export PATH=/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/X11/bin:/.rvm/scripts/rvm:/.rvm/scripts/rvm:/~/Downloads/android-sdk-mac_x86/tools/android:/~/Downloads/android-ndk-r7/:/~/Downloads/android-sdk-mac_x86/platform-tools export CC=gcc-4.2 export PATH=~/Downloads/android-ndk-r7:$PATH ANDROID_HOME=~/Downloads/android-sdk-mac_x86 export PATH=${PATH}:$ANDROIDHOME/platform-tools

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  • NO USB devices show in windows 8.1 device manager

    - by collusionbdbh
    Whatever I plug into my USB ports will get power and will charge but will not connect to the computer. I have restarted the computer several times, I re-installed the chipset drivers and still even a USB HDD will not show up under the device manager, not even as an unknown device. I believe this happened because I switched android adb to listen on tcpip rather than USB as this is when the USB ports stopped working. I have set it back to USB but that hasn't seemed to correct the issue. It seems to me that ADB has shut off detection of devices through USB and I am out of ideas and can't find anything useful online. I would prefer not to have to reinstall windows unless I really have to but it is looking like that is exactly what I am going to have to do. I am using windows 8.1. Thanks

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  • Nexus 7 Possibly Bricked

    - by user214186
    I have a 1st gen Nexus 7 (32GB). I used the steps at https://wiki.ubuntu.com/Nexus7/Installation to successfully install Ubuntu 13.04 desktop onto the tablet. It was working fine and then I decided to upgrade to Ubuntu Touch. I booted the tablet into fast boot mode but the commands 'adb devices' and 'sudo fastboot devices' would not see the device. I am performing these steps from an Ubuntu 12.04 desktop PC. Prior to installing 13.04 the device was seen fine. I made the mistake of performing the 'Device factory reset' step from https://wiki.ubuntu.com/Touch/Install - Step 2. Now when I try to boot the device I get the following: mount: mounting /dev on /root/dev failed: no such file or directory mount: mounting /dev on /root/sys failed: no such file or directory mount: mounting /proc on /root/proc failed: no such file or directory Targe filesystem doesn't have requested /sbin/init. No init found. Try passing init= bootarg. BusyBox v1.20.2 (Ubuntu 1:1.20.0-0ubuntu1) built-in shell (ash) Enter help for a list of built-in commands. (initramfs) I have searched the web but every reference to this problem is from people who still have ADB access to the device so they can recover by flashing the tablet again. I can attach a keyboard to the USB port and access the BusyBox console but I don't know what steps to do to recover from my error. Any suggestions would be helpful. Thanks

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  • Ada: Adding an exception in a separate procedure when reading a file

    - by yCalleecharan
    This is a follow-up of this question: Ada: reading from a file . I would like to add an exception that checks if the file that I'm opening actually exists or not. I have made a separate procedure to avoid code clutter. Here is the main code test_read.adb: with Ada.Text_IO; use Ada.Text_IO; with Ada.Long_Float_Text_IO; with Ada.Float_Text_IO; procedure Test_Read is Input_File : File_Type; Value : Long_Float; procedure Open_Data (File : in Ada.Text_IO.File_Type; Name : in String) is separate; begin Ada.Text_IO.Open (File => Input_File, Mode => Ada.Text_IO.In_File, Name => "fx.txt"); while not End_Of_File (Input_File) loop Ada.Long_Float_Text_IO.Get (File => Input_File, Item => Value); Ada.Long_Float_Text_IO.Put (Item => value, Fore => 3, Aft => 5, Exp => 0); Ada.Text_IO.New_Line; end loop; Ada.Text_IO.Close (File => Input_File); end Test_Read; And here is the separate body test_read-open_data.adb of the procedure Open_Data: separate(test_read) procedure Open_Data (File : in Ada.Text_IO.File_Type; Name : in String) is --this procedure prepares a file for reading begin begin Ada.Text_IO.Open (File => File, Mode => Ada.Text_IO.In_File, Name => Name); exception when Ada.Text_IO.Name_Error => Ada.Text_IO.Put(File => Standard_Error, Item => "File not found."); end; end Open_Data; On compilation I get an error message in the separate body test_read-open_data.adb: actual for "File" must be a variable How to fix this? Thanks a lot...

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  • error in pulling trace file -sdcard

    - by con_9
    hi ,Can anybody help me out with traceview! I created sdcard and mounted it on my emulator , after closing my app , when i try to pull to copy the files (using command:adb pull /sdcard/calc.trace /tmp)i get this error:"remote object /sdcard/calc.trace does not exist".I am listin gdown the commands in sequence. 1)f:mksdcard 1024 ./myimage 2)f:emulator -sdcard ./myimage -avd 1 3)(After running my app and exiting the app)adb pull /sdcard/calc.trace /tmp in my activity i have start/stop method tracing with fiename calc.trace. n ya i am running windows --"\" regards

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  • Not able to run my first program on anroid tablet

    - by misguided
    I am not able to run on my android tablet. I have been following the Android training link It says To run the app from Eclipse: Open one of your project's files and click Run from the toolbar. In the Run as window that appears, select Android Application and click OK. But when I do the same , I do not see anything on my Mototola xoom Tablet. I have checke dthe following link for Setting up USB drivers.As per the link , I have confirmed that device is connected When plugged in over USB, you can verify that your device is connected by executing adb devices from your SDK platform-tools/ directory. If connected, you'll see the device name listed as a "device." C:\Android\sdk\platform-tools>adb devices List of devices attached 0380610842bf5157 device Can anyone please advise where I am going wrong. What should I do to make my eclipse code run on android tablet.

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  • Windows7 Console with session memory [closed]

    - by Mateusz
    I am searching console for windows 7 which have memory of typed commands which is stored when I close the cmd prompt. I got frustrated when I have to type again paths with commands, I'm developing for android and I use adb so you can know it can be quite a lot of commands to issue. Other workarounds would be appreciated. Open source or freeware prefed. I have, Console2 (don't store commands), git bash (can't work with that, have some paths issues).

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  • WCF Publish/Subscribe and using callbacks to send data to specific users

    - by manemawanna
    Hello thanks for looking, I'm working on a project at the moment and have become a little stuck. I'm creating a client server app, which allows a client to subscribe to the server to have messages forwarded to it. The issue I'm having is that when the client subscribes I wish for them to only recieve updates that relate to them. The system basically passes messages from a SQL server DB which the server monitors. When a new message is recieved the server should only forward the message to the clients that it applys to, based on whos logged on the client machine. I've had a look and found code samples which sign up for messages to be broadcast across all clients who have subscribed, but not any that show how to identify individual clients and if messages apply to them. If anyone could help or point me in the right direction it would be appreciated. You can now find some of my code below: namespace AnnouncementServiceLibrary { [ServiceContract(CallbackContract = typeof(IMessageCallback))] public interface IMessageCheck { [OperationContract] void MessageCheck(); } } namespace AnnouncementServiceLibrary { public interface IMessageCallback { [OperationContract(IsOneWay = true)] void OnNewMessage(Mess message); } } public bool Subscribe() { try { IMessageCallback callback = OperationContext.Current.GetCallbackChannel<IMessageCallback>(); //If they dont already exist in the subscribers list, adds them to it if (!subscribers.Contains(callback)) subscribers.Add(callback); return true; } catch { //Otherwise if an error occurs returns false return false; } } Subscribe/Unsubscribe: private static readonly List<IMessageCallback> subscribers = new List<IMessageCallback>(); /// <summary> /// Unsubscribes the user from recieving new messages when they become avaliable /// </summary> /// <returns>Returns a bool that indicates whether the operation worked or not</returns> public bool Unsubscribe() { try { IMessageCallback callback = OperationContext.Current.GetCallbackChannel<IMessageCallback>(); //If they exist in the list of subscribers they are then removed if (subscribers.Contains(callback)) subscribers.Remove(callback); return true; } catch { //Otherwise if an error occurs returns false return false; } } Finally this at the moment isnt't working as basically when a user subscribes as it loops through I want it to filter based on the users userID: #region IMessageCheck Members /// <summary> /// This method checks for new messages recieved based on those who have subscribed for the service /// </summary> public void MessageCheck() { //A continuous loop to keep the method going while(true) { //Changes the thread to a sleep state for 2 mins? Thread.Sleep(200000); //Go through each subscriber based on there callback information subscribers.ForEach(delegate(IMessageCallback callback) { //Checks if the person who wanted the callback can still be communicated with if (((ICommunicationObject)callback).State == CommunicationState.Opened) { //Creates a link to the database and gets the required information List<Mess> mess = new List<Mess>(); List<Message> me; List<MessageLink> messLink; AnnouncementDBDataContext aDb = new AnnouncementDBDataContext(); me = aDb.Messages.ToList(); messLink = aDb.MessageLinks.ToList(); //Query to retrieve any messages which are newer than the time when the last cycle finished var result = (from a in messLink join b in me on a.UniqueID equals b.UniqueID where b.TimeRecieved > _time select new { b.UniqueID, b.Author, b.Title, b.Body, b.Priority, a.Read, b.TimeRecieved }); //Foreach result a new message is created and returned to the PC that subscribed foreach (var a in result) { Mess message = new Mess(a.UniqueID, a.Author, a.Title, a.Body, a.Priority, (bool)a.Read, a.TimeRecieved); callback.OnNewMessage(message); } } //If the requesting PC can't be contacted they are removed from the subscribers list else { subscribers.Remove(callback); } }); //Sets the datetime so the next cycle can measure against to see if new messages have been recieved _time = DateTime.Now; } } #endregion

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  • Getting Hprof dump for other processes from application code

    - by Natarajan
    Hi, In my application , i have an option to capture the hprof dump. I used android.os.Debug.dumpHprofData (String fileName) Initially i though the hprof data generated by the method above is for the entire device , which is not so . The hprof data generated is only for my process. Now i am trying to generate hprof data for other process as well. I need to get the Hprof dump for all the running processes from application code. from adb shell i tried "kill -10 " , This command will generate the hprof file for the corresponding process in the data/misc folder. Now the problem is this command is working perfectly from the adb shell prompt , but i am not able to embed the command to mycode. My code is like Runtime.getRuntime().exec("chmod 777 /data/misc") Runtime.getRunTime().exec("kill -10 ") No exceptions are thrown , but somehow it is not working. The same code above is capturing Hprof dump for my process, when i give my process ID. I tried with "android.os.Process.sendSignal (int pid, android.os.Process.SIGNAL_USR1) ;" also.Getting the same problem.It is capturing Hprof dump for my process. For other processes it is not working. Do we need to have any special permission to kill other process from our process ? Or is it a built issue ? can you please suggest some possible way to get Hprof dump for other processes from application code? Thanks

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  • Android SDK not recognizing debug-able device.

    - by kal.zekdor
    I'm new to Android development, and am attempting to run a test application on my actual device. I followed the instructions at http://developer.android.com/guide/developing/device.html (and related links), but the Android Debug Bridge (adb) doesn't recognize my connected device. Some quick background info, I'm running WinXP, developing with Eclipse, with a Motorola Droid running Android 2.1 as my physical device. An overview of the steps I've taken: Installed the Android SDK, downloading all necessary packages. Enabled USB Debugging on my device. Connected Device via USB, installing the driver from the SDK folder. I'll stop here (though I continued to setup my application to be debug-able in Eclipse), because I at this point I noticed a problem. Running "sdk\tools\adb devices" at this point (at least, by my understanding), should list my device as connected. However, running this yields only: List of devices attached My device recognizes that it's connected to a computer in debug mode, and my computer recognizes the device. However, I can't seem to get the sdk to recognize it. I'll leave out the steps I used to setup Eclipse for debugging on a device, as it doesn't seem relevant to the problem. I'll include them if requested. If anyone has any ideas, I'd greatly appreciate some assistance. Thanks in advance for your time.

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  • 8 Things You Can Do In Android’s Developer Options

    - by Chris Hoffman
    The Developer Options menu in Android is a hidden menu with a variety of advanced options. These options are intended for developers, but many of them will be interesting to geeks. You’ll have to perform a secret handshake to enable the Developer Options menu in the Settings screen, as it’s hidden from Android users by default. Follow the simple steps to quickly enable Developer Options. Enable USB Debugging “USB debugging” sounds like an option only an Android developer would need, but it’s probably the most widely used hidden option in Android. USB debugging allows applications on your computer to interface with your Android phone over the USB connection. This is required for a variety of advanced tricks, including rooting an Android phone, unlocking it, installing a custom ROM, or even using a desktop program that captures screenshots of your Android device’s screen. You can also use ADB commands to push and pull files between your device and your computer or create and restore complete local backups of your Android device without rooting. USB debugging can be a security concern, as it gives computers you plug your device into access to your phone. You could plug your device into a malicious USB charging port, which would try to compromise you. That’s why Android forces you to agree to a prompt every time you plug your device into a new computer with USB debugging enabled. Set a Desktop Backup Password If you use the above ADB trick to create local backups of your Android device over USB, you can protect them with a password with the Set a desktop backup password option here. This password encrypts your backups to secure them, so you won’t be able to access them if you forget the password. Disable or Speed Up Animations When you move between apps and screens in Android, you’re spending some of that time looking at animations and waiting for them to go away. You can disable these animations entirely by changing the Window animation scale, Transition animation scale, and Animator duration scale options here. If you like animations but just wish they were faster, you can speed them up. On a fast phone or tablet, this can make switching between apps nearly instant. If you thought your Android phone was speedy before, just try disabling animations and you’ll be surprised how much faster it can seem. Force-Enable FXAA For OpenGL Games If you have a high-end phone or tablet with great graphics performance and you play 3D games on it, there’s a way to make those games look even better. Just go to the Developer Options screen and enable the Force 4x MSAA option. This will force Android to use 4x multisample anti-aliasing in OpenGL ES 2.0 games and other apps. This requires more graphics power and will probably drain your battery a bit faster, but it will improve image quality in some games. This is a bit like force-enabling antialiasing using the NVIDIA Control Panel on a Windows gaming PC. See How Bad Task Killers Are We’ve written before about how task killers are worse than useless on Android. If you use a task killer, you’re just slowing down your system by throwing out cached data and forcing Android to load apps from system storage whenever you open them again. Don’t believe us? Enable the Don’t keep activities option on the Developer options screen and Android will force-close every app you use as soon as you exit it. Enable this app and use your phone normally for a few minutes — you’ll see just how harmful throwing out all that cached data is and how much it will slow down your phone. Don’t actually use this option unless you want to see how bad it is! It will make your phone perform much more slowly — there’s a reason Google has hidden these options away from average users who might accidentally change them. Fake Your GPS Location The Allow mock locations option allows you to set fake GPS locations, tricking Android into thinking you’re at a location where you actually aren’t. Use this option along with an app like Fake GPS location and you can trick your Android device and the apps running on it into thinking you’re at locations where you actually aren’t. How would this be useful? Well, you could fake a GPS check-in at a location without actually going there or confuse your friends in a location-tracking app by seemingly teleporting around the world. Stay Awake While Charging You can use Android’s Daydream Mode to display certain apps while charging your device. If you want to force Android to display a standard Android app that hasn’t been designed for Daydream Mode, you can enable the Stay awake option here. Android will keep your device’s screen on while charging and won’t turn it off. It’s like Daydream Mode, but can support any app and allows users to interact with them. Show Always-On-Top CPU Usage You can view CPU usage data by toggling the Show CPU usage option to On. This information will appear on top of whatever app you’re using. If you’re a Linux user, the three numbers on top probably look familiar — they represent the system load average. From left to right, the numbers represent your system load over the last one, five, and fifteen minutes. This isn’t the kind of thing you’d want enabled most of the time, but it can save you from having to install third-party floating CPU apps if you want to see CPU usage information for some reason. Most of the other options here will only be useful to developers debugging their Android apps. You shouldn’t start changing options you don’t understand. If you want to undo any of these changes, you can quickly erase all your custom options by sliding the switch at the top of the screen to Off.     

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  • How To Access the Developer Options Menu and Enable USB Debugging on Android 4.2

    - by Chris Hoffman
    In Android 4.2, the Developer Options menu and USB Debugging option have been hidden. If you need to enable USB Debugging, you can access the Developer Options menu with a quick trick. The developer options aren’t just used by developers. USB Debugging is required by adb, which is used for rooting an Android device, backing it up, installing a custom ROM, taking screenshots from a computer, or doing many other things. Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • Cannot install Android 2.3 libs dies to missing ia32-libs-multiarch

    - by Enrique
    I need to get my box up to par or android development, but cannot get ia32-libs to install for the life of me. Can anyone help? The error Android's tool gave me was Stopping ADB server failed (code -1) and after a bit of investigation I found that I needed to install the ia32-libs which from my understanding is a pain. Ubuntu 12.04 (x64) xxx@xxx:~$ sudo apt-get -f install ia32-libs Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: ia32-libs : Depends: ia32-libs-multiarch E: Unable to correct problems, you have held broken packages.

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  • How to run Android Applications in Eclipse?

    - by Raahul
    my system is Dell Inspiron 15R (N5010) and i am having trouble becuase of 64 bit system. on running Android Application i am getting error: Error executing aapt. Please check aapt is present at /home/rahul/android-sdks/platform-tools/aapt before this error i was getting adb not found error. i tried to install ia32-libs but can't. i also put my question here (How to install ia32-lib on 64 Bit System?) but nothing helped. please help !!

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  • How to reinstall latest Ubuntu Touch on Nexus 4?

    - by Galen Gruman
    I've followed the instructions on https://wiki.ubuntu.com/Touch/Install, first doing the steps that lead to phablet-flash -b and then the manual ones. In both cases, I get stuck at the Google boot screen. It does not boot into Touch. No errors during manual install, and adb devices shows the device, but I get the following with phablet-flash or phablet-flash -b (second and subsequent times, not the first time): Device detected as /system/bin/sh: getprop: not found Unsupported device, autodetect fails device When working on flipped images, detection does not work and would require -d Not clear what that all means. The Nexus 4 had the initial Touch dev preview on it, FYI. I saw no separate instructions for upgrading from that.

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