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  • Why doesnt R.raw.'songname' not work on android devices?

    - by James Rattray
    I have some media (Audio tracks) on an app... With file path 'R.raw.test' I use some code to get it into a mediaplayer... MediaPlayer.create(Textbox.this, R.raw.fly); And it works PERFECTLY on the Android Emulator... (Plays track on click of button) Can someone explain why, when I put it on my Archos (5 IT) it doesnt work at all? -As soon as the button is clicked, it crashes... Do you have to do something to file paths or what? Please help... Thanks alot... James

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  • Getting a variable out of a Public Void (Android)

    - by James Rattray
    I have this code: hubSpinner.setOnItemSelectedListener(new OnItemSelectedListener() { public void onItemSelected(AdapterView<?> parentView, View selectedItemView, int position, long id) { final MediaPlayer mp2 = MediaPlayer.create(Textbox.this, R.raw.hero); mp2.start(); } public void onNothingSelected(AdapterView<?> parentView) { } }); (The code basically runs when a new item is selected of a spinner and then plays a song, -which later will be a variable based on what was picked, but i'm fine as it is for now) Problem: And I want to be able to use 'mp2' out of this public void, (I want a button which pauses it) How can I do this? Please explain/show... Thanks alot James

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  • Media player hide control

    - by Geetha
    Hi All, I am using the following code to play video in asp.net application. I want to hide the mediaplayer default controls. Code: <object id="mediaPlayer" classid="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" width="480" height="270" standby="Loading Microsoft Windows Media Player components..." type="application/x-oleobject"> <param name="fileName" value="" /> <param name="animationatStart" value="true" /> <param name="transparentatStart" value="true" /> <param name="autoStart" value="true" /> <param name="showControls" value="true" /> <param name="volume" value="150" /> <param name="loop" value="false" /> <param name="windowlessVideo" value="true" /> </object>

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  • VideoView Not Playing, Error(1,-1)

    - by Jesse J
    I originally thought that the video format was wrong, but after trying .mov, .3gp, and .mp4 with H.264, I'm wondering if something is wrong with my code? public class IntroActivity extends Activity { VideoView videoHolder; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); } @Override protected void onStart() { getWindow().setFormat(PixelFormat.TRANSLUCENT); videoHolder = new VideoView(this); //videoHolder = (VideoView)findViewById(R.id.myvideoview); Uri video = Uri.parse("android.resource://" + getPackageName() + "/" + R.raw.menu); videoHolder.setVideoURI(video); videoHolder.start(); videoHolder.setOnCompletionListener(new MediaPlayer.OnCompletionListener() { public void onCompletion(MediaPlayer mp) { videoHolder.start(); } }); setContentView(videoHolder); super.onStart(); }

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  • Stopping and Play button for Audio (Android)

    - by James Rattray
    I have this problem, I have some audio I wish to play... And I have two buttons for it, 'Play' and 'Stop'... Problem is, after I press the stop button, and then press the Play button, nothing happens. -The stop button stops the song, but I want the Play button to play the song again (from the start) Here is my code: final MediaPlayer mp = MediaPlayer.create(this, R.raw.megadeth); And then the two public onclicks: (For playing...) button.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { // Perform action on click button.setText("Playing!"); try { mp.prepare(); } catch (IllegalStateException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } mp.start(); // } }); And for stopping the track... final Button button2 = (Button) findViewById(R.id.cancel); button2.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mp.stop(); mp.reset(); } }); Can anyone see the problem with this? If so could you please fix it... (For suggest) Thanks alot... James

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  • android: how do i use the progress bar?

    - by mtmurdock
    I am writing a media player and i would like to have a progress bar showing the progress of the song. I found the ProgressBar class, but all i can get on the screen is a circular spinning icon. what im looking for is an actual bar. How do i change the style of the ProgressBar to be a bar (not a circle) and how would i use it with MediaPlayer? thanks

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  • jquery slider control issue

    - by Geetha
    Hi All, I am using slider control to create a progress bar for media player. Problem: the max value and slider size is not matching. The video get complete before it reaches the end of the slider. Code: <script type="text/javascript" src="js/jquery.ui.core.js"></script> <script type="text/javascript" src="js/jquery.ui.slider.js"></script> <link type="text/css" href="CSS/demos.css" rel="stylesheet" /> <link type="text/css" href="CSS/jquery-ui.css" rel="stylesheet" /> $('#slider-constraints').slider("value", 0); $('#slider-constraints').slider("constraints", [0, 0]); $("#slider-constraints").slider({ max: document.mediaPlayer.SelectionEnd, animate: true, range: $R(0, document.mediaPlayer.SelectionEnd), values:(0,document.mediaPlayer.SelectionEnd), value: val, enforceConstraints: false, slide: function(event, ui) { document.mediaPlayer.currentPosition = ui.value; $('#slider-constraints').slider("constraints", [0, ui.value]); $('#slider-constraints').slider("value", ui.value); }, start: function(event, index) { document.mediaPlayer.currentPosition = index.value; $('#slider-constraints').slider("constraints", [0, index.value]); $('#slider-constraints').slider("value", index.value); } }); } // Haldler position window.setInterval(function() { if (document.mediaPlayer.PlayState != 2 && document.mediaPlayer.PlayState == 0) { $('#slider-constraints').slider("constraints", [0, 0]); $('#slider-constraints').slider("value", 0); } else { $('#slider-constraints').slider("constraints", [0, document.mediaPlayer.currentPosition]); } }, 3000); // Progressbar position window.setInterval(function() { if (document.mediaPlayer.PlayState != 2 && document.mediaPlayer.PlayState == 0) { $('#slider-constraints').slider("constraints", [0, 0]); $('#slider-constraints').slider("value", 0); } else { $('#slider-constraints').slider("value", document.mediaPlayer.currentPosition); } }, 3000); } <div id="slider-constraints" >&nbsp;</div>

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  • Strange crashes when using MPMoviePlayerController in iPad and iPad simulator with iOS 4.2.

    - by Dave L
    I'm getting crashes when trying to play a movie using MPMoviePlayerController on the iPad and in the iPad simulator using iOS 4.2. I am building using xcode 3.2.5 and the 4.2 SDK. When running on an iPad using iOS 3.2 or in the iPad simulator 3.2, the same code works fine, but on an iPad running 4.2 or in the iPad simulator 4.2, it crashes. The crash is due to an exception for calling an unknown selector down somewhere deep in the cocoa libraries, something tries to call a selector called "setHitRectInsets:" on a UIButton object. Also, the crash happens after control has returned to the main event loop. Anybody have any idea what might be causing this? Here is the code (roughly, some extraneous stuff deleted that doesn't seem to have any effect) that is crashing: NSString *fullMovieFilename = [[NSBundle mainBundle] pathForResource:@"movie" ofType:@"m4v"]; NSURL *movieURL = [NSURL fileURLWithPath:fullMovieFilename]; moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:movieURL]; moviePlayer.controlStyle = MPMovieControlStyleNone; // crash happens regardless of the setting here [moviePlayer.view setFrame:self.view.bounds]; [self.view addSubview:moviePlayer.view]; [moviePlayer setFullscreen:YES animated:YES]; // crash happens whether i use fullscreen or not [moviePlayer play]; The same code also works just find if I build using Xcode 3.2.3 and the 4.0 SDK. The crash stack trace looks like this: 2011-03-04 23:08:22.017 MyApp[31610:207] -[UIButton setHitRectInsets:]: unrecognized selector sent to instance 0x990bc60 2011-03-04 23:08:22.020 MyApp[31610:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIButton setHitRectInsets:]: unrecognized selector sent to instance 0x990bc60' *** Call stack at first throw: ( 0 CoreFoundation 0x0151abe9 __exceptionPreprocess + 185 1 libobjc.A.dylib 0x0166f5c2 objc_exception_throw + 47 2 CoreFoundation 0x0151c6fb -[NSObject(NSObject) doesNotRecognizeSelector:] + 187 3 CoreFoundation 0x0148c366 ___forwarding___ + 966 4 CoreFoundation 0x0148bf22 _CF_forwarding_prep_0 + 50 5 MediaPlayer 0x011b5bdb -[MPTransportControls createButtonForPart:] + 380 6 MediaPlayer 0x011b65d5 -[MPTransportControls _updateAdditions:removals:forPart:] + 110 7 MediaPlayer 0x011b4d78 -[MPTransportControls _reloadViewWithAnimation:] + 299 8 MediaPlayer 0x011b621a -[MPTransportControls setVisibleParts:] + 49 9 MediaPlayer 0x011b6e4a -[MPTransportControls initWithFrame:] + 173 10 MediaPlayer 0x011f9188 -[MPInlineTransportControls initWithFrame:] + 78 11 MediaPlayer 0x011f193a -[MPInlineVideoOverlay layoutSubviews] + 158 12 QuartzCore 0x00d6e451 -[CALayer layoutSublayers] + 181 13 QuartzCore 0x00d6e17c CALayerLayoutIfNeeded + 220 14 QuartzCore 0x00d6e088 -[CALayer layoutIfNeeded] + 111 15 MediaPlayer 0x011f130c -[MPInlineVideoOverlay setAllowsWirelessPlayback:] + 46 16 MediaPlayer 0x011f5b0d -[MPInlineVideoViewController _overlayView] + 526 17 MediaPlayer 0x011f6359 -[MPInlineVideoViewController _layoutForItemTypeAvailable] + 1350 18 Foundation 0x000e56c1 _nsnote_callback + 145 19 CoreFoundation 0x014f2f99 __CFXNotificationPost_old + 745 20 CoreFoundation 0x0147233a _CFXNotificationPostNotification + 186 21 Foundation 0x000db266 -[NSNotificationCenter postNotificationName:object:userInfo:] + 134 22 Foundation 0x000e75a9 -[NSNotificationCenter postNotificationName:object:] + 56 23 MediaPlayer 0x01184dd6 -[MPAVItem _updateForNaturalSizeChange] + 278 24 MediaPlayer 0x011818e4 __-[MPAVItem blockForDirectAVControllerNotificationReferencingItem:]_block_invoke_1 + 82 25 MediaPlayer 0x011899ba -[MPAVController _postMPAVControllerSizeDidChangeNotificationWithItem:] + 138 26 Foundation 0x000e56c1 _nsnote_callback + 145 27 CoreFoundation 0x014f2f99 __CFXNotificationPost_old + 745 28 CoreFoundation 0x0147233a _CFXNotificationPostNotification + 186 29 Foundation 0x000db266 -[NSNotificationCenter postNotificationName:object:userInfo:] + 134 30 Celestial 0x052a35b2 -[NSObject(NSObject_AVShared) postNotificationWithDescription:] + 176 31 Celestial 0x052ab214 -[AVController fpItemNotification:sender:] + 735 32 Celestial 0x052b5305 -[AVPlaybackItem fpItemNotificationInfo:] + 640 33 Celestial 0x052a3d5c -[AVObjectRegistry safeInvokeWithDescription:] + 211 34 Foundation 0x000fa9a6 __NSThreadPerformPerform + 251 35 CoreFoundation 0x014fc01f __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 15 36 CoreFoundation 0x0145a28b __CFRunLoopDoSources0 + 571 37 CoreFoundation 0x01459786 __CFRunLoopRun + 470 38 CoreFoundation 0x01459240 CFRunLoopRunSpecific + 208 39 CoreFoundation 0x01459161 CFRunLoopRunInMode + 97 40 GraphicsServices 0x01e4f268 GSEventRunModal + 217 41 GraphicsServices 0x01e4f32d GSEventRun + 115 42 UIKit 0x0038a42e UIApplicationMain + 1160 43 MyApp 0x0000837a main + 102 44 MpApp 0x00002009 start + 53 ) terminate called after throwing an instance of 'NSException' Been fighting with this for several days, and have searched the internet quite a bit for anybody having similar problems, all with no luck. Any suggestions would be greatly appreciated.

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  • How to get the playing file total time duration Media player

    - by Geetha
    Hi All, I use media player control to play mp3 files in asp.net application. I want to find When the playing process gets end and the total time require to finish the file using javascript. Code: <object id="mediaPlayer" classid="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" height="1" standby="Loading Microsoft Windows Media Player components..." type="application/x-oleobject" width="1"> <param name="fileName" value="" /> <param name="animationatStart" value="true" /> <param name="transparentatStart" value="true" /> <param name="autoStart" value="true" /> <param name="showControls" value="true" /> <param name="volume" value="100" /> <param name="loop" value="true" /> </object> Geetha.

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  • iPhone Live Video Stream Media Player

    - by happyhammer83
    I'm hoping to make an app that streams live video that has a view placed on top with labels and a button on it. From my research and testing of the http video streaming feature (available since iPhone 3.0 OS), it seems that you create a webview that points to the index html that contains the converted video stream, and this displays as a quicktime video in the app. This means that I don't have control over the Media Player that is opened. Does anyone know how you can control this? I know that the Apple's MoviePlayer sample code shows you how to place views on top of a MediaPlayer video, but how can this be done with a http live stream? Thanks in advance.

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  • sound loop breaks after some time in background music in iphone app

    - by amy
    I am playing sounds in loop in my app. So it should continue playing through out the app. but sometimes it stops after playing sound for 3/4 times.I don't understand whats happening. I am using audio-toolbox framework for playing sound. creating audio queue and then playing sounds in loop. I am also playing sound from ipod library using mediaplayer. Same thing happening with song from ipod. I have set [musicPlayer setRepeatMode: MPMusicRepeatModeOne]; but still it stops after 3/4 times.

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  • Playing Ogg Sound in Android

    - by baba tenor
    In my application, I am trying to play a sound file in ogg format, stored in raw folder in res directory of my application. When I press the button that calls below function, it just freezes with the button pressed and does not respond. In the end, I have to terminate the application from Eclipse. Nothing about an error or exception in Logcat. In debugging mode, it enters create function and never comes back. What am I doing wrong? private void playbeep() { mPlayer = MediaPlayer.create(this, R.raw.beep); mPlayer.start(); mPlayer.release(); }

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  • background music stops after 3/4 runs in iphone app

    - by amy
    I am playing sounds in loop in my app. So it should continue playing through out the app. but sometimes it stops after playing sound for 3/4 times.I don't understand whats happening. I am using audio-toolbox framework for playing sound. creating audio queue and then playing sounds in loop. I am also playing sound from ipod library using mediaplayer. Same thing happening with song from ipod. I have set [musicPlayer setRepeatMode: MPMusicRepeatModeOne]; but still it stops after 3/4 times.

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  • Streaming Youtube Videos

    - by Vinay
    Hi All, I am writing an application to play the youtube videos using streaming. First method: I am getting the RTSP URL to the video using GData APIs. Here is the code to play the RTSP url. VideoView mVideoView = new VideoView(this); setContentView(mVideoView); mVideoView.setVideoURI(Uri.parse("rtsp://rtsp2.youtube.com/CiILENy73wIaGQkDwpjrUxOWQBMYESARFEgGUgZ2aWRlb3MM/0/0/0/video.3gp")); mVideoView.start(); But it throws error on both G1 device and emulator (Emulator has some firewall problem as per mailing list) Here is the error message ERROR/PlayerDriver(35): Command PLAYER_INIT completed with an error or info PVMFFailure Second method: A hack way to get the path of 3gp file from http://www.youtube.com/get_video?v=&t=<&<.. After getting the file path and I can call setVideoURI and it plays fine. But it is a hack way to achieve the requirement. I have checked the Youtube App also, it also does the hack way to play the youtube url.(Checked with logcat) I have tried changing from VideoView to MediaPlayer but no change in the error. Is there a "Clean" way to do this? Please let me know your thoughts.

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  • Relative Uri works for BitmapImage, but not for MediaPlayer?

    - by Thomas Stock
    This will be simple for you guys: var uri = new Uri("pack://application:,,,/LiftExperiment;component/pics/outside/elevator.jpg"); imageBitmap = new BitmapImage(); imageBitmap.BeginInit(); imageBitmap.UriSource = uri; imageBitmap.EndInit(); image.Source = imageBitmap; = Works perfectly on a .jpg with Build Action: Content Copy to Output Directory: Copy always MediaPlayer mp = new MediaPlayer(); var uri = new Uri("pack://application:,,,/LiftExperiment;component/sounds/DialingTone.wav"); mp.Open(uri); mp.Play(); = Does not work on a .wav with the same build action and copy to output. I see the file in my /debug/ folder.. MediaPlayer mp = new MediaPlayer(); var uri = new Uri(@"E:\projects\LiftExp\_solution\LiftExperiment\bin\Debug\sounds\DialingTone.wav"); mp.Open(uri); mp.Play(); = Works perfectly.. So, how do I get the sound to work with a relative path? Why is it not working this way? Let me know if you want more code or screenshots. Thanks.

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  • http stream of baselineh264 doesnt seem to work in my MPMoviePlayerViewController

    - by theprojectabot
    Here is some code... I have a stream that works correctly if I view with safari on the iphone or quicktimex on the mac... but the stream doesnt view in my code for the ipad simulator - (IBAction)clickedOpenMovie:(id)sender { NSString *myString = [NSString stringWithFormat:@"http://myipofstreamingserver:1935/live/aStream/playlist.m3u8"]; //NSString *myString = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"720p5994-prores-hq_iPhone_320x240.m4v"]; NSURL *myURL = [NSURL fileURLWithPath:myString]; [self playMovieAtURL:myURL]; } -(void)playMovieAtURL:(NSURL*)theURL { //CGRect moviePlayerFrame = CGRectMake(20, 33, 100, 100); //UIView playerView = [[[UIView alloc] initWithFrame:moviePlayerFrame] autorelease]; MPMoviePlayerViewController* movieViewController = [[MPMoviePlayerViewController alloc] initWithContentURL:theURL]; //theMovie.scalingMode = MPMovieScalingModeNone; //theMovie. = MPMovieControlStyleFullscreen; //movieViewController.controlStyle = MPMovieControlModeDefault; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(myMovieFinishedCallback:) name:MPMoviePlayerPlaybackDidFinishNotification object:movieViewController]; //UIViewController *movieViewController = [[UIViewController alloc] initWithContentURL:theURL]; [self presentMoviePlayerViewControllerAnimated:movieViewController]; //[theMovie play]; }

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  • Application threads vs Service threads

    - by zerayaqob
    What are the advantages/disadvantages in placing a lengthy network access code in a thread in an activity or a thread in a service? How would it affect the application? I am writing a streaming audio player and from what I've read so far putting the code in a service will still end up blocking the application so a new thread is needed, does anyone know if it makes more sense to put this piece of code in a service. Thanks

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  • Android: Voice Recording and saving audio

    - by user1320912
    I am working on application that will record the voice of the user and save the file on the SD card and then allow the user to listen to the audio again. I am able to allow the user to record his voice using the RecognizerIntent, but I cant figure out how to save the audio file and allow the user to hear the audio. I would appreciate it if someone could help me out. I have displayed my code below: // Setting up the onClickListener for Audio Button attachVoice = (Button) findViewById(R.id.AttachVoice_questionandanswer); attachVoice.setOnClickListener(new OnClickListener() { public void onClick(View v) { Intent voiceIntent = new Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH); voiceIntent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL, RecognizerIntent.LANGUAGE_MODEL_FREE_FORM); voiceIntent.putExtra(RecognizerIntent.EXTRA_PROMPT, "Please Speak"); startActivityForResult(voiceIntent, VOICE_REQUEST); } }); protected void onActivityResult(int requestCode, int resultCode, Intent data) { if(requestCode == VOICE_REQUEST && resultCode == RESULT_OK){ }

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  • Embedded media player gets inconsistent currentPosition on both IE8 and Firefox3

    - by logoin
    I have a embedded media player in the browser that is controlled by javascript to handle all the mediaChange event. The code looks like mediaChangeHandler: function(media) { if (media && this.offset && !this.offsetJumpPerformed) { if (parseFloat(media.duration) > this.offset) { pos = parseInt(pos); this.getPlayer().controls.currentPosition = pos; alert("jump to position: " + this.getPlayer().controls.currentPosition); this.play(); this.offsetJumpPerformed = true; alert("currentPosition:" + this.getPlayer().controls.currentPosition); } } } The first alert indicates the currentPosition is where I want it to be. However, the second alert would get currentPosition that's couple seconds less than what I have set up. Does anyone have idea why? I tried googled it but haven't found anything useful. Thanks!

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  • Manipulating jQuery to retrieve the onclick function of an item which lies directly below the curren

    - by Stevie Jenowski
    First off, I want to thank you for looking into my question as I really do appreciate your time. I've built a list of items using php by having a foreach loop cycle through an associative array printing the array data as parameters of an onclick function call and gives each item it cycles through an ID of $thecount. All items retrieved have the same parent div and calls the very same onclick function, only with 11 different parameters. My question is how do I go about calling the onClick("function();") of an item directly below the current focus, making it the new focus, only without a physical click? If this is confusing to you whatsoever, I'm essentially building a dynamic playlist, and I've already implemented the listener for when the player's current item has finished playing, Now I'm having trouble grasping how I'd go about having the next item in the list become the new focus while also calling it's specific onClick() function once the player returns that it has finished with the current file. All without any user interaction besides the initial play call. If it helps I'm using the most recent release of Longtails' JW Player and once again thank you very much for your time!

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  • Open source media player

    - by theringostarrs
    Hi, I am looking for an open-source iTunes style media player that I can use as a base for functionality I would like to develop. I am quite keen on Flex/Air, or C# or Java will do for languages. Does anyone know of any projects?

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  • Cross-domain templating with Javascript

    - by Husky
    I'm currently building a Javascript library that can be used to easily create embeddable media based on the URL of a media file, and then be controlled using Javascript methods and events (think something like the Flash / Silverlight JW player). Of course, i could simply cat all the html tags from the Javascript library and send that to the browser: function player(url) { document.write('<object type="foo"><param name="something" value="bar">' + <param name="source" value=" + url + '/></object>'); } But i think this is a very ugly practice that tends to create unmanageable code that is unreadable when you review it a few weeks later. So, a templating solution seems to be the way to go. I've been looking to EJS because it loads the templates using AJAX, so you can manage your templates in separate file instead of directly on the HTML page. There's one 'gotcha' with that: my library needs to be completely cross-domain: the library itself could be located on foo.com while the serving site could be located on bar.com. So if bar.com would want to add a media player using the library it needs to do an AJAX call to a template located on foo.com, which won't work because of the same-origin policy in browsers. AFAIK, there's no library that uses something like JSONP to read and write templates to get around this problem. Could anyone point me to a solution for this problem?

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  • how to play video files by using UITableView?

    - by srikanth rongali
    Hi, In my iPhone application I need to show a video image in UITableView. Each tableViewCell have video and some labels. I used the MPMoviePlayerController for showing video in full screen when the cell is selected. But, I am getting error that MPMoviePlayerController class is not there. I tried using UIWebView. But, I could not make it. How can I play a video, when the cell is selected. Some say that videos do not play in simulator. They only play when we test in device. Is it right ? Please help me with the solution. Thank You.

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