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  • .Net Thread Synchronization

    - by user209293
    Hello, I am planning to use Auto reset Event Handle for Inter Thread communication. EventWaitHandle handle = new EventWaitHandle(false, EventResetMode.AutoReset); My producer thread code look like below produceSomething(); handle.Set(); In the consumer thread, I have to download data for every one minute or when prodcuer is called Set method try { while(true) { handle.WaitOne(60000, false); doSomething(); - downloads data from internet. takes lot of time to complete it. } } catch(ThreadAbortException) { cleanup(); } My question is if consumer thread is running doSomething funtion and producer calls set function, what would be state of Auto reset event object? My requreiment is as soon as producer calls set method i have to downlaod fresh data from intenet . If doSomething function is running, when Producer calls set method, i have to interrupt it and call again. Any help is appreciated. Regards Raju

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  • Per-process CPU usage on Win95 / Win98 / WinME

    - by Hugh Allen
    How can you programmatically measure per-process (or better, per-thread) CPU usage under windows 95, windows 98 and windows ME? If it requires the DDK, where can you obtain that? Please note the Win9x requirement. It's easy on NT. EDIT: I tried installing the Win95/98 version of WMI, but Win32_Process.KernelModeTime and Win32_Process.UserModeTime return Null (as do most Win32_Process properties under win9x).

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  • C#: how to update winform from thread?

    - by JackN
    A C# thread (Read()) causes System.NotSupportedException when it tries to update a winform based on received content. The full error message is Read() System.NotSupportedException: An error message cannot be displayed because an optional resource assembly containing it cannot be found at Microsoft.AGL.Common.MISC.HandelAr() at System.Windows.Forms.ProgressBar._SetInfo() at System.Windows.Forms.ProgressBar.set_Value() at ...ProcessStatus() at ...Read() The Build/Target Environment is: Microsoft.NET\SDK\CompactFramework\v2.0\WindowsCE. Is the problem writing to the ProgressBar from a Thread? If so, what is the correct C#/winforms method to update a ProgressBar from a Thread? In this application the Read() Thread is continuous: it is started when the application starts and runs forever. void ProcessStatus(byte[] status) { Status.Speed = status[5]; var Speed = Status.Speed/GEAR_RATIO; Status.Speed = (int) Speed; progressBarSpeed.Value = Status.Speed; ...

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  • How to implement table-per-concrete-type strategy using entity framework

    - by SDReyes
    Hello Guys! I'm mapping a set of tables that share a common set of fields: So as you can see I'm using a table-per-concrete-type strategy to map the inheritance. But... I have not could to relate them to an abstract type containing these common properties. It's possible to do it using EF? BONUS: The only non documented Entity Data Model Mapping Scenario is Table-per-concrete-type inheritance http://msdn.microsoft.com/en-us/library/cc716779.aspx : P

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  • help Implementing Object Oriented ansi-C approach??

    - by No Money
    Hey there, I am an Intermediate programmer in Java and know some of the basics in C++. I recently started to scam over "C language" [please note that i emphasized on C language and want to stick with C as i found it to be a perfect tool, so no need for suggestions focusing on why should i move back to C++ or Java]. Moving on, I code an Object Oriented approach in C but kindda scramble with the pointers part. Please understand that I am just a noob trying to extend my knowledge beyond what i learned in High School. Here is my code..... #include <stdio.h> typedef struct per{ int privateint; char *privateString; struct per (*New) (); void (*deleteperOBJ) (struct t_person *); void (*setperNumber) ((struct*) t_person,int); void (*setperString) ((struct*) t_person,char *); void (*dumpperState) ((struct*) t_person); }t_person; void setperNumber(t_person *const per,int num){ if(per==NULL) return; per->privateint=num; } void setperString(t_person *const per,char *string){ if(per==NULL) return; per->privateString=string; } void dumpperState(t_person *const per){ if(per==NULL) return; printf("value of private int==%d\n", per->privateint); printf("value of private string==%s\n", per->privateString); } void deleteperOBJ(struct t_person *const per){ free((void*)t_person->per); t_person ->per = NULL; } main(){ t_person *const per = (struct*) malloc(sizeof(t_person)); per = t_person -> struct per -> New(); per -> setperNumber (t_person *per, 123); per -> setperString(t_person *per, "No money"); dumpperState(t_person *per); deleteperOBJ(t_person *per); } Just to warn you, this program has several errors and since I am a beginner I couldn't help except to post this thread as a question. I am looking forward for assistance. Thanks in advance.

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  • Kernel thread exit in linux

    - by Raffo
    Hi guys, I'm here to ask you the difference between a process and a thread in linux. I know that a thread for linux is just a "task", which shares with the father process things that they need to have in common (the address space and other important informations). I also know that the two are creating calling the same function ('clone()'), but there's still something that I'm missing: what really happens when a thread exit? What function is called inside the linux kernel? I know that when a process exits calls the do_exit function, but here or somewhere else there should be a way to understand if it is just a thread exiting or a whole process. Can you explain me this thing or redirect to some textbook?? I tried 'Understanding the linux kernel' but I was not satisfied with it. I'm asking this thing because a need to add things to the task_struct struct, but I need to discriminate how to manage those informations for a process and its children. Thank you.

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  • Boost::Thread or fork()

    - by osmano807
    I'm testing boost::thread on a system. It happens that I needed to act as a fork(), because one thread modifies the other variables, even member variables of class I do the project using fork() or is there some alternative still using boost::thread Basically I run this program in Linux and maybe FreeBSD

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  • BackgroundWorker Thread in IIS7 - FAIL!

    - by Darren Oster
    Just wondering if anyone has had any trouble using a BackgroundWorker Thread in a site running under IIS 7 in Integrated Pipeline mode? I am trying to use such a beast to update the database schema (admin function, obviously), and it works perfectly in Cassini, but when I deploy to IIS 7, the thread gets about one line of code in and silently ends. Is there a way to tell why a thread ended? Thanks in advance.

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  • stop thread that does not get interrupted

    - by prmatta
    I have a thread that sits and reads objects off of an ObjectInputStream: public void run() { try { ois = new ObjectInputStream(clientSocket.getInputStream()); Object o; while ((o = ois.readObject()) != null) { //do something with object } } catch (Exception ex) { //Log exception } } readObject does not throw InterruptedException and as far as I can tell, no exception is thrown when this thread is interrupted. How do I stop this thread?

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  • Delegates And Cross Thread Exception

    - by Neo
    Whenever i am updating UI in windows form using delegate it gives me cross thread exception why it is happening like this? is there new thread started for each delegate call ? void Port_DataReceived(object sender, SerialDataReceivedEventArgs e) { //this call delegate to display data clsConnect(statusMsg); } protected void displayResponse(string resp) { //here cross thread exception occur if directly set to lblMsgResp.Text="Test"; if (lblMsgResp.InvokeRequired) { lblMsgResp.Invoke(new MethodInvoker(delegate { lblMsgResp.Text = resp; })); } }

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  • How to extend per environment configuration in grails

    - by skurt
    It seems that only grails.serverURL and grails.path are recognized as per environment configrautions. bla and foo are ignored and could not be used in application Anyone could solves this and provide a way to get bla and foo configured per environment? environments { production { grails.serverURL = "http://alpha.foo.de" grails.path = "" bla = "text" foo= "word" } test { grails.serverURL = "http://test.foo.de" grails.path = "" bla = "othertext" foo= "otherword" } }

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  • Is private method in spring service implement class thread safe

    - by Roger Ray
    I got a service in an project using Spring framework. public class MyServiceImpl implements IMyService { public MyObject foo(SomeObject obj) { MyObject myobj = this.mapToMyObject(obj); myobj.setLastUpdatedDate(new Date()); return myobj; } private MyObject mapToMyObject(SomeObject obj){ MyObject myojb = new MyObject(); ConvertUtils.register(new MyNullConvertor(), String.class); ConvertUtils.register(new StringConvertorForDateType(), Date.class); BeanUtils.copyProperties(myojb , obj); ConvertUtils.deregister(Date.class); return myojb; } } Then I got a class to call foo() in multi-thread; There goes the problem. In some of the threads, I got error when calling BeanUtils.copyProperties(myojb , obj); saying Cannot invoke com.my.MyObject.setStartDate - java.lang.ClassCastException@2da93171 obviously, this is caused by ConvertUtils.deregister(Date.class) which is supposed to be called after BeanUtils.copyProperties(myojb , obj);. It looks like one of the threads deregistered the Date class out while another thread was just about to call BeanUtils.copyProperties(myojb , obj);. So My question is how do I make the private method mapToMyObject() thread safe? Or simply make the BeanUtils thread safe when it's used in a private method. And will the problem still be there if I keep the code this way but instead I call this foo() method in sevlet? If many sevlets call at the same time, would this be a multi-thread case as well?

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  • Why is run() not immediately called when start() called on a thread object in java

    - by pi
    Or is it? I have a thread object from: Thread myThread = new Thread(pObject); Where pObject is an object of a class implementing the Runnable interface and then I have the start method called on the thread object like so: myThread.start(); Now, my understanding is that when start() is called, the JVM implicitly (and immediately) calls the run() method which may be overridden (as it is in my case) However, in my case, it appears that the start() method is not called immediately (as desired) but until the other statements/methods are completed from the calling block i.e. if I had a method after the start() call like so: myThread.start(); doSomethingElse(); doSomthingElse() gets executed before the run() method is run at all. Perhaps I am wrong with the initial premise that run() is always called right after the start() is called. Please help! The desired again is making executing run() right after start(). Thanks.

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  • VB.net avoiding cross thread exception with extension method

    - by user574632
    Hello I am trying to implement a solution for updating form controls without using a delegate. I am attempting to use the 1st solution on this page: http://www.dreamincode.net/forums/blog/143/entry-2337-handling-the-dreaded-cross-thread-exception/ Imports System.ComponentModel Imports System.Runtime.CompilerServices Public Module MyInvoke <Extension()> _ Public Sub CustomInvoke(Of T As ISynchronizeInvoke)(ByVal control As T, ByVal toPerform As Action(Of T)) If control.InvokeRequired Then control.Invoke(toPerform, New Object() {control}) toPerform(control) End If End Sub End Module The site gives this as example of how to use: Label1.CustomInvoke(l => l.Text = "Hello World!") But i get 'l' is not declared error. As you can see im very new to VB or any OOP. I can get the second solution on that page to work (using delegates) but i have quite a few things to do in this thread and it seems like i would need to write a new delegate sub for each thing, which seems wasteful. What i need to do is select the 1st item from a combobox, update a textbox.text with the selected item, and pass the selected item to a function. Then wait for x seconds and start again, selecting the second item. I can get it to work in a single threaded application, but i need the interface to remain responsive. Any help greatly appreciated. EDIT: OK so changing the syntax worked for the example. However if i change it from Label1.CustomInvoke(Sub(l) l.text = "hello world!") (which worked just fine) to: Dim indexnumber As Integer = 0 ComboBox1.CustomInvoke(Sub(l) l.SelectedIndex = indexnumber) I get a cross threading error as though i didnt even use this method: Cross-thread operation not valid: Control 'ComboBox1' accessed from a thread other than the thread it was created on. So now im back to where i started? Any further help very much appreciated.

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  • Implementing Object Oriented: ansi-C approach

    - by No Money
    Hey there, I am an Intermediate programmer in Java and know some of the basics in C++. I recently started to scam over "C language" [please note that i emphasized on C language and want to stick with C as i found it to be a perfect tool, so no need for suggestions focusing on why should i move back to C++ or Java or any other crappy language (e.g: C#)]. Moving on, I code an Object Oriented approach in C but kindda scramble with the pointers part. Please understand that I am just a noob trying to extend my knowledge beyond what i learned in High School. Here is my code..... #include <stdio.h> typedef struct per{ int privateint; char *privateString; struct per (*New) (); void (*deleteperOBJ) (struct t_person *); void (*setperNumber) ((struct*) t_person,int); void (*setperString) ((struct*) t_person,char *); void (*dumpperState) ((struct*) t_person); }t_person; void setperNumber(t_person *const per,int num){ if(per==NULL) return; per->privateint=num; } void setperString(t_person *const per,char *string){ if(per==NULL) return; per->privateString=string; } void dumpperState(t_person *const per){ if(per==NULL) return; printf("value of private int==%d\n", per->privateint); printf("value of private string==%s\n", per->privateString); } void deleteperOBJ(struct t_person *const per){ free((void*)t_person->per); t_person ->per = NULL; } main(){ t_person *const per = (struct*) malloc(sizeof(t_person)); per = t_person -> struct per -> New(); per -> setperNumber (t_person *per, 123); per -> setperString(t_person *per, "No money"); dumpperState(t_person *per); deleteperOBJ(t_person *per); } Just to warn you, this program has several errors and since I am a beginner I couldn't help except to post this thread as a question. I am looking forward for assistance. Thanks in advance.

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  • All Callbacks on GUI Thread - Multithreading issues possible?

    - by miguel
    We have an external data provider which, in its construtor, takes a callback thread for returning data upon. There are some issues in the system which I am suspicious are related to threading, however, in theory they cannot be, due to the fact that the callbacks should all be returned on the same thread. My question is, does code like this require thread synchronisation? class Foo { ExternalDataProvider _provider; public Foo() { // This is the c'tor for the xternal data provider, taking a callback loop as param _provider = new ExternalDataProvider(UILoop); _provider.DataArrived += ExternalProviderCallbackMethod; } public ExternalProviderCallbackMethod(...) { //...(code omitted) var itemArray[] = new String[4] { "item1", "item2", "item3", "item4" }; for (int i = 0; i < itemArray.Length; i++) { string s = itemArray[i]; switch(s) { case "item1": DoItem1Action(); break; case "item2": DoItem2Action(); break; default: DoDefaultAction(); break; } //...(code omitted) } } } The issue is that, very infrequently, DoItem2Action is executingwhen DoItem1Action should be exectuing. Is it at all possible threading is at fault here? In theory, as all callbacks are arriving on the same thread, they should be serialized, right? So there should be no need for thread sync here?

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  • Unit Testing an Event Firing From a Thread

    - by Dougc
    I'm having a problem unit testing a class which fires events when a thread starts and finishes. A cut down version of the offending source is as follows: public class ThreadRunner { private bool keepRunning; public event EventHandler Started; public event EventHandler Finished; public void StartThreadTest() { this.keepRunning = true; var thread = new Thread(new ThreadStart(this.LongRunningMethod)); thread.Start(); } public void FinishThreadTest() { this.keepRunning = false; } protected void OnStarted() { if (this.Started != null) this.Started(this, new EventArgs()); } protected void OnFinished() { if (this.Finished != null) this.Finished(this, new EventArgs()); } private void LongRunningMethod() { this.OnStarted(); while (this.keepRunning) Thread.Sleep(100); this.OnFinished(); } } I then have a test to check that the Finished event fires after the LongRunningMethod has finished as follows: [TestClass] public class ThreadRunnerTests { [TestMethod] public void CheckFinishedEventFiresTest() { var threadTest = new ThreadRunner(); bool finished = false; object locker = new object(); threadTest.Finished += delegate(object sender, EventArgs e) { lock (locker) { finished = true; Monitor.Pulse(locker); } }; threadTest.StartThreadTest(); threadTest.FinishThreadTest(); lock (locker) { Monitor.Wait(locker, 1000); Assert.IsTrue(finished); } } } So the idea here being that the test will block for a maximum of one second - or until the Finish event is fired - before checking whether the finished flag is set. Clearly I've done something wrong as sometimes the test will pass, sometimes it won't. Debugging seems very difficult as well as the breakpoints I'd expect to be hit (the OnFinished method, for example) don't always seem to be. I'm assuming this is just my misunderstanding of the way threading works, so hopefully someone can enlighten me.

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  • My app crashes on Iphone SDK 3.2

    - by Mladen
    Hi Guys, My app worked ok on iPhone SDK 3.1. However, when I try to run it in 3.2 simulator, I get the following error and it crashes: bool _WebTryThreadLock(bool), 0x5148280: Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now... Program received signal: “EXC_BAD_ACCESS”. When I debug it, it leads me to this peace of code: - (void)LoginViewToCheckView:(id)sender { CheckViewController *tempTestController = [[CheckViewController alloc] initWithStyle:UITableViewStyleGrouped]; [tempTestController setDelegate:self]; [self setCheckViewController: tempTestController]; [tempTestController release]; [navigationController pushViewController:checkViewController animated:YES];} Other thing worth mentioning is maybe that I am calling this function from a separate thread. Any ideas what could be wrong?

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  • Cleanest Way to Invoke Cross-Thread Events

    - by Nick
    I find that the .NET event model is such that I'll often be raising an event on one thread and listening for it on another thread. I was wondering what the cleanest way to marshal an event from a background thread onto my UI thread is. Based on the community suggestions, I've used this: // earlier in the code mCoolObject.CoolEvent+= new CoolObjectEventHandler(mCoolObject_CoolEvent); // then private void mCoolObject_CoolEvent(object sender, CoolObjectEventArgs args) { if (InvokeRequired) { CoolObjectEventHandler cb = new CoolObjectEventHandler( mCoolObject_CoolEvent); Invoke(cb, new object[] { sender, args }); return; } // do the dirty work of my method here }

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  • Callbacks on GUI Thread

    - by miguel
    We have an external data provider which, in its construtor, takes a callback thread for returning data upon. There are some issues in the system which I am suspicious are related to threading, however, in theory they cannot be, due to the fact that the callbacks should all be returned on the same thread. My question is, does code like this require thread synchronisation? class Foo { ExternalDataProvider _provider; public Foo() { // This is the c'tor for the xternal data provider, taking a callback loop as param _provider = new ExternalDataProvider(UILoop); _provider.DataArrived += ExternalProviderCallbackMethod; } public ExternalProviderCallbackMethod() { var itemArray[] = new String[4] { "item1", "item2", "item3", "item4" }; for (int i = 0; i < itemArray.Length; i++) { string s = itemArray[i]; switch(s) { case "item1": DoItem1Action(); break; case "item2": DoItem2Action(); break; default: DoDefaultAction(); break; } } } } The issue is that, very infrequently, DoItem2Action is executingwhen DoItem1Action should be exectuing. Is it at all possible threading is at fault here? In theory, as all callbacks are arriving on the same thread, they should be serialized, right? So there should be no need for thread sync here?

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  • Proper thread termination in multi-threaded C# application

    - by Brian
    I have what I think is a rather complex problem. I have a C# application that utilizes a plug-in architecture using reflection. The application loads plug-in dlls and the user is able to enable/disable them. When a plug-in is enabled, the main app starts a thread to run the plug-in in. In many cases the plug-in may have multiple threads of its own. When I want to disable a plug-in I am calling Thread.Abort(). This seems to kill the initial thread that was created for the plug-in, but any additional threads that the plug-in created continue running. Is there a better way to stop all of the associated plug-in's threads along with the main thread? Thanks.

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  • Python Terminated Thread Cannot Restart

    - by Mel Kaye
    Hello, I have a thread that gets executed when some action occurs. Given the logic of the program, the thread cannot possibly be started while another instance of it is still running. Yet when I call it a second time, I get a "RuntimeError: thread already started" error. I added a check to see if it is actually alive using the Thread.is_alive() function, and it is actually dead. What am I doing wrong? I can provide more details as are needed.

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  • Thread Question

    - by Polaris
    I have method which create background thread to make some action. In this background thread I create object. But this object while creating in runtime give me an exception : The calling thread must be STA, because many UI components require this. I know that I must use Dispatcher to make reflect something to UI. But in this case I just create an object and dont iteract with UI. This is my code: public void SomeMethod() { BackgroundWorker worker = new BackgroundWorker(); worker.DoWork += new DoWorkEventHandler(Background_Method); worker.RunWorkerAsync(); } void Background_Method(object sender, DoWorkEventArgs e) { TreeView tv = new TreeView(); } How can I create objects in background thread? I use WPF application

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  • Fast way to pass a simple java object from one thread to another

    - by Adal
    I have a callback which receives an object. I make a copy of this object, and I must pass it on to another thread for further processing. It's very important for the callback to return as fast as possible. Ideally, the callback will write the copy to some sort of lock-free container. I only have the callback called from a single thread and one processing thread. I only need to pass a bunch of doubles to the other thread, and I know the maximum number of doubles (around 40). Any ideas? I'm not very familiar with Java, so I don't know the usual ways to pass stuff between threads.

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