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  • how to jquery event bind to function

    - by sunglim
    $(function(){ $("#btnExcelRead").click(CheckValidation); }); var CheckValidation = function() { if ($("#excelUpload").val() === "") { alert("Select file"); return false; } if ($("$txtStartDate").val() === "") { alert("Check the start date!"); return false; } if ($("$txtEndDate").val() === "") { alert("Check the end date!"); return false; } } here i made simple jquery code. I want to bind function when btnExcelRead button click. is this originally wrong way?

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  • SQL Server - Percent based Full Text Search

    - by Sukhminder Singh
    Hi I want to conduct search on a particular column of a table in such a way that returning result set should satify following 2 conditions: Returning result set should have records whose 90% of the characters matches with the given search text. Returning result set should have records whose 70% of the consecutive characters matches with the given search text. It implies that when 10 character word Sukhminder is searched, then: it should return records like Sukhmindes, ukhminder, Sukhmindzr, because it fulfils both of the above mentioned conditions. But it should not return records like Sukhmixder because it does not fulfil the second condition. Likewise, It should not return record Sukhminzzz because it does not fulfil the first condition. I am trying to use Full Text Search feature of SQL Server. But, could not formulate the required query yet. Kindly reply ASAP.

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  • Trouble adding event listeners via JavaScript

    - by Jack Roscoe
    Currently I have a function which loops to create multiple HTML objects. Each time an object is created, I want to add an onClick function listener to that object so that I can trigger a function when each one is clicked. What's the best way to do this? Here's the code which creates my objects: RenderMultipleChoice:function() { this.c = paper.rect(this.x, this.y, this.shapeWidth, this.shapeHeight); }

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  • Patterns for dynamic CMS components (event driven?)

    - by CitrusTree
    Sorry my title is not great, this is my first real punt at moving 100% to OO as I've been procedural for more years than I can remember. I'm finding it hard to understand if what I'm trying to do is possible. Depending on people's thoughts on the 2 following points, I'll go down that route. The CMS I'm putting together is quote small, however focuses very much on different types of content. I could easily use Drupal which I'm very comfortable with, but I want to give myself a really good reasons to move myself into design patterns / OO-PHP 1) I have created a base 'content' class which I wish to be able to extend to handle different types of content. The base class, for example, handles HTML content, and extensions might handle XML or PDF output instead. On the other hand, at some point I may wish to extend the base class for a given project completely. I.e. if class 'content-v2' extended class 'content' for that site, any calls to that class should actually call 'content-v2' instead. Is that possible? If the code instantiates an object of type 'content' - I actually want it to instantiate one of type 'content-v2'... I can see how to do it using inheritance, but that appears to involve referring to the class explicitly, I can't see how to link the class I want it to use instead dynamically. 2) Secondly, the way I'm building this at the moment is horrible, I'm not happy with it. It feels very linear indeed - i.e. get session details get content build navigation theme page publish. To do this all the objects are called 1-by-1 which is all very static. I'd like it to be more dynamic so that I can add to it at a later date (very closely related to first question). Is there a way that instead of my orchestrator class calling all the other classes 1-by-1, then building the whole thing up at the end, that instead each of the other classes can 'listen' for specific events, then at the applicable point jump in and do their but? That way the orchestrator class would not need to know what other classes were required, and call them 1-by-1. Sorry if I've got this all twisted in my head. I'm trying to build this so it's really flexible.

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  • event .split() no response

    - by klox
    i've been modified the code like below function addtext() { var barCode = this.(text); $("#model").change(function() { barCode = $this.val(); var data = barCode.split(""); $("#model").val(data[0]); $("#serial").val(data[1]); }); }; but..still not separate..please help.

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  • A reliable, Australia-based ASP.NET Web Hosting

    - by Leonardo
    In the excellent Secret Geek’s Building a Micro-ISV series, Leon Bambrick admits that he prefers to host his sites in the US because of the prices and proximity to his target market. For Australian companies and start-ups, what’s the best ASP.NET web hosting in the country? Should a company consider hosting its website overseas even if the potential market is in here?

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  • display image on a report based on two date

    - by Yongwei Xing
    Hi all I am using sql server 2005 reporting service to generate report base on a database. There are two columns which are datetime type ColumnA and ColumnB. The report would display a KPI image on this report by comparing these two columns.Below is the expression for selecting image SWITCH(DateDiff("d",Fields!ColumnA.Value,Fields!ColumnB.Value)<0,"kpi_r", DateDiff("d",Fields!ColumnA.Value,Fields!ColumnB.Value)>0,"kpi_g", DateDiff("d",Fields!ColumnA.Value,Fields!ColumnB.Value)=0,"kpi_y") For most of the records, the image is correct. Only for one record, the result is very strange. For this record ColumnA=2010-04-23 08:00:00 ColumnB=2010-04-22 17:00:00 It would display kpi_r, it displayed kpi_y. I have checked the value of DateDiff(d,Fields!ColumnA.Value,Fields!ColumnB.Value) in the SSMS, the value is -1. Why does it display kpi_y? Does anyone meet this problem before? Best Regards,

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  • What the purpose/difference in using an event-type constructor

    - by phq
    In all examples I can find as well as the automatically generated code i Visual Studio, events are set using the following code: button1.Click += new System.EventHandler(this.button1_Click); But I can also write it visually cleaner by omitting the constructor wrapper: button1.Click += this.button1_Click; Which also compile fine. What is the difference between these two? And why is the first one mostly used/preferred?

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  • Effective communication in a component-based system

    - by Tesserex
    Yes, this is another question about my game engine, which is coming along very nicely, with much thanks to you guys. So, if you watched the video (or didn't), the objects in the game are composed of various components for things like position, sprites, movement, collision, sounds, health, etc. I have several message types defined for "tell" type communication between entities and components, but this only goes so far. There are plenty of times when I just need to ask for something, for example an entity's position. There are dozens of lines in my code that look like this: SomeComponent comp = (SomeComponent)entity.GetComponent(typeof(SomeComponent)); if (comp != null) comp.GetSomething(); I know this is very ugly, and I know that casting smells of improper OO design. But as complex as things are, there doesn't seem to be a better way. I could of course "hard-code" my component types and just have SomeComponent comp = entity.GetSomeComponent(); but that seems like a cop-out, and a bad one. I literally JUST REALIZED, while writing this, after having my code this way for months with no solution, that a generic will help me. SomeComponent comp = entity.GetComponent<SomeComponent>(); Amazing how that works. Anyway, this is still only a semantic improvement. My questions remain. Is this actually that bad? What's a better alternative?

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  • Prototype set selected option based on other select

    - by xain
    Hi, how can I "copy" the selected option between two s that have the same options using prototype ? I tried getting the selected option from the "master" combo using function getSelectedArea() { $$('#areacont1 option').find(function(ele){return !!ele.selected}) } which returns null And setting the second combo using var c2ROptions = $$('select#areacont2 option') c2ROptions[getSelectedArea()].selected = true That obviously doesn't work because the function returns null. Any hints? Thanks.

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  • Symfony 2 - Updating a table based on newly inserted record in another table

    - by W00d5t0ck
    I'm trying to create a small forum application using Symfony 2 and Doctrine 2. My ForumTopic entity has a last_post field (oneToOne mapping). Now when I persist my new post with $em->persist($post); I want to update my ForumTopic entity so its last_post field would reference this new post. I have just realised that it cannot be done with a Doctrine postPersist Listener, so I decided to use a small hack, and tried: $em->persist($post); $em->flush(); $topic->setLastPost($post); $em->persist($post); $em->flush(); but it doesn't seem to update my topics table. I also took a look at http://docs.doctrine-project.org/projects/doctrine-orm/en/2.1/reference/working-with-associations.html#transitive-persistence-cascade-operations hoping it will solve the problem by adding cascade: [ 'persist' ] to my Topic.orm.yml file, but it didn't help, either. Could anyone point me to a solution or an example class? My ForumTopic is: FrontBundle\Entity\ForumTopic: type: entity table: forum_topics id: id: type: integer generator: strategy: AUTO fields: title: type: string(100) nullable: false slug: type: string(100) nullable: false created_at: type: datetime nullable: false updated_at: type: datetime nullable: true update_reason: type: text nullable: true oneToMany: posts: targetEntity: ForumPost mappedBy: topic manyToOne: created_by: targetEntity: User inversedBy: articles nullable: false updated_by: targetEntity: User nullable: true default: null topic_group: targetEntity: ForumTopicGroup inversedBy: topics nullable: false oneToOne: last_post: targetEntity: ForumPost nullable: true default: null cascade: [ persist ] uniqueConstraint: uniqueSlugByGroup: columns: [ topic_group, slug ] And my ForumPost is: FrontBundle\Entity\ForumPost: type: entity table: forum_posts id: id: type: integer generator: strategy: AUTO fields: created_at: type: datetime nullable: false updated_at: type: datetime nullable: true update_reason: type: string nullable: true text: type: text nullable: false manyToOne: created_by: targetEntity: User inversedBy: forum_posts nullable: false updated_by: targetEntity: User nullable: true default: null topic: targetEntity: ForumTopic inversedBy: posts

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  • Login to a Remote Service (ruby based) from iPhone

    - by Chris Maness
    Ok here's my problem in a nutshell I've built a web service from ruby on rails. I'm using restful_authentication to create and run the login but I'm also building an iPhone application to access my web service but I can't quite figure it out. I was wondering if anyone could help me figure out a place to begin.

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  • kmeans based on mapreduce by python

    - by user3616059
    I am going to write a mapper and reducer for the kmeans algorithm, I think the best course of action to do is putting the distance calculator in mapper and sending to reducer with the cluster id as key and coordinates of row as value. In reducer, updating the centroids would be performed. I am writing this by python. As you know, I have to use Hadoop streaming to transfer data between STDIN and STOUT. according to my knowledge, when we print (key + "\t"+value), it will be sent to reducer. Reducer will receive data and it calculates the new centroids but when we print new centroids, I think it does not send them to mapper to calculate new clusters and it just send it to STDOUT and as you know, kmeans is a iterative program. So, my questions is whether Hadoop streaming suffers of doing iterative programs and we should employ MRJOB for iterative programs?

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  • Javascript Alert Return value / Event

    - by Chris
    Hey, The question is pretty simple, but i'm not the big AJAX/JS coder, so I have no clue if it's possible. Is there any way that I can check whether or not an alert() was executed on a remote site? Like if I inputted an alert("Welcome to this site"); through a get variable, is there any way to check if it that alert() was actually executed in the browser? And not necessarily through AJAX/JS.

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  • jquery hover event between mousedown and mouseup - possible?

    - by Haroldo
    If you imagine in microsoft paint you can click and hold to paint in an area, id like to do a similar but adding a class to cells in a table: (note this isnt for painting/art just an easy way of explaining it!) the following isnt working... $(function(){ $('td').mousedown(function(){ console.log('down'); $('td').bind('hover', function(){ $(this).addClass('booked'); }); }) $('td').mouseup(function(){ $('td').unbind('hover'); }); })

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  • Illegal Instruction When Programming C++ on Linux

    - by remagen
    Heyo, My program, which does exactly the same thing every time it runs (moves a point sprite into the distance) will randomly fail with the text on the terminal 'Illegal Instruction'. My googling has found people encountering this when writing assembly which makes sense because assembly throws those kinds of errors. But why would g++ be generating an illegal instruction like this? It's not like I'm compiling for Windows then running on Linux (which even then, as long as both are on x86 shouldn't AFAIK cause an Illegal Instruction). I'll post the main file below. I can't reliably reproduce the error. Although, if I make random changes (add a space here, change a constant there) that force a recompile I can get a binary which will fail with Illegal Instruction every time it is run, until I try setting a break point, which makes the illegal instruction 'dissapear'. :( #include <stdio.h> #include <stdlib.h> #include <GL/gl.h> #include <GL/glu.h> #include <SDL/SDL.h> #include "Screen.h" //Simple SDL wrapper #include "Textures.h" //Simple OpenGL texture wrapper #include "PointSprites.h" //Simple point sprites wrapper double counter = 0; /* Here goes our drawing code */ int drawGLScene() { /* These are to calculate our fps */ static GLint T0 = 0; static GLint Frames = 0; /* Move Left 1.5 Units And Into The Screen 6.0 */ glLoadIdentity(); glTranslatef(0.0f, 0.0f, -6); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); glEnable(GL_POINT_SPRITE_ARB); glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE); glBegin( GL_POINTS ); /* Drawing Using Triangles */ glVertex3d(0.0,0.0, 0); glVertex3d(1.0,0.0, 0); glVertex3d(1.0,1.0, counter); glVertex3d(0.0,1.0, 0); glEnd( ); /* Finished Drawing The Triangle */ /* Move Right 3 Units */ /* Draw it to the screen */ SDL_GL_SwapBuffers( ); /* Gather our frames per second */ Frames++; { GLint t = SDL_GetTicks(); if (t - T0 >= 50) { GLfloat seconds = (t - T0) / 1000.0; GLfloat fps = Frames / seconds; printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps); T0 = t; Frames = 0; counter -= .1; } } return 1; } GLuint objectID; int main( int argc, char **argv ) { Screen screen; screen.init(); screen.resize(800,600); LoadBMP("./dist/Debug/GNU-Linux-x86/particle.bmp"); InitPointSprites(); while(true){drawGLScene();} }

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  • How to dynamically change comboboxes value based on other combobox in AS3 flash

    - by Mirage
    I have one xml file like below <tree> <branch1><node1/><node2/><node3/><branch1> <brach2><node1/><node2/><node3/><branch1> <branch3><node1/><node2/><node3/><branch1> <branch4><node1/><node2/><node3/><branch1> </tree> I have one combobox which is populated with branch1 branch2 branch3 Now i want that when branch 1 is selected then combobox2 should automatically loads with node1 node2 node3 My CUrrent code is for each(var element:XML in testXML.elements()) { comboFar.addItem({label:element.name(),label:element.name()}); }

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  • Remove parent xml tag based on child value

    - by cru3l
    For example, we have xml file with this format: <A> <B> <C></C> <D></D> <D></D> </B> </A> i need that: if all "D"-tags elements are empty, then we need to delete whole "A"-tag element and, of course, we need to do this with all "A"-tags in xml.

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  • "for" loop from program 7.6 from Kochan's "Programming in Objective-C"

    - by Mr_Vlasov
    "The sigma notation is shorthand for a summation. Its use here means to add the values of 1/2^i, where i varies from 1 to n. That is, add 1/2 + 1/4 + 1/8 .... If you make the value of n large enough, the sum of this series should approach 1. Let’s experiment with different values for n to see how close we get." #import "Fraction.h" int main (int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; Fraction *aFraction = [[Fraction alloc] init]; Fraction *sum = [[Fraction alloc] init], *sum2; int i, n, pow2; [sum setTo: 0 over: 1]; // set 1st fraction to 0 NSLog (@"Enter your value for n:"); scanf ("%i", &n); pow2 = 2; for (i = 1; i <= n; ++i) { [aFraction setTo: 1 over: pow2]; sum2 = [sum add: aFraction]; [sum release]; // release previous sum sum = sum2; pow2 *= 2; } NSLog (@"After %i iterations, the sum is %g", n, [sum convertToNum]); [aFraction release]; [sum release]; [pool drain]; return 0; } Question: Why do we have to create additional variable sum2 that we are using in the "for" loop? Why do we need "release previous sum" here and then again give it a value that we just released? : sum2 = [sum add: aFraction]; [sum release]; // release previous sum sum = sum2; Is it just for the sake of avoiding memory leakage? (method "add" initializes a variable that is stored in sum2)

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