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  • My very first serious project and I'm concerned about security.

    - by ilhan
    I'm making a small social networking web site for a specific university's students (where I study) and I'm concerned about security (access to the database). What should I do? What I have to check for last time until I went online? (Yeah, Facebook Facebook. Facebook don't have that community sense. You cannot find all your department mates on Facebook. You cannot see all foreign students on Facebook. You cannot hide your identity on Facebook while commenting, etc etc. Just please don't compare it with Facebook, we had a great local social network until it went public . * ))

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  • What diagrams, other than the class diagram and the workflow diagram, are useful for explaining how an application works?

    - by Goran_Mandic
    I am working on a small Delphi project, composed of two units. One unit is for the GUI, and the other for data management, file parsing, list iterating and so on.. I've already made a class diagram, and my workflow looks like hell- it's too complex, even for anyone to read. I've considered making a dataflow diagram, but it would be even more complex. A use case diagram wouldn't be of use either. Am I missing some diagram type which could somehow represent the relationship between my two units?

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  • Should library classes be wrapped before using them in unit testing?

    - by Songo
    I'm doing unit testing and in one of my classes I need to send a mail from one of the methods, so using constructor injection I inject an instance of Zend_Mail class which is in Zend framework. Example: class Logger{ private $mailer; function __construct(Zend_Mail $mail){ $this->mail=$mail; } function toBeTestedFunction(){ //Some code $this->mail->setTo('some value'); $this->mail->setSubject('some value'); $this->mail->setBody('some value'); $this->mail->send(); //Some } } However, Unit testing demands that I test one component at a time, so I need to mock the Zend_Mail class. In addition I'm violating the Dependency Inversion principle as my Logger class now depends on concretion not abstraction. Does that mean that I can never use a library class directly and must always wrap it in a class of my own? Example: interface Mailer{ public function setTo($to); public function setSubject($subject); public function setBody($body); public function send(); } class MyMailer implements Mailer{ private $mailer; function __construct(){ $this->mail=new Zend_Mail; //The class isn't injected this time } function setTo($to){ $this->mailer->setTo($to); } //implement the rest of the interface functions similarly } And now my Logger class can be happy :D class Logger{ private $mailer; function __construct(Mailer $mail){ $this->mail=$mail; } //rest of the code unchanged } Questions: Although I solved the mocking problem by introducing an interface, I have created a totally new class Mailer that now needs to be unit tested although it only wraps Zend_Mail which is already unit tested by the Zend team. Is there a better approach to all this? Zend_Mail's send() function could actually have a Zend_Transport object when called (i.e. public function send($transport = null)). Does this make the idea of a wrapper class more appealing? The code is in PHP, but answers doesn't have to be. This is more of a design issue than a language specific feature

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  • My first Windows Phone 7 application is live &ndash; from zero to submitted in 5 hours

    - by Eric Nelson
    Tuesday evening I found myself minus family. I decided to use the time to “have a crack at this Silverlight Phone 7 stuff”. From zero (no experience, no tools installed, no membership on the AppHub) to submitted for approval took me from 8pm to 1am – with the last hour messing around with png files in Paint to complete the submission process! Two days later on Thursday it was approved and is now in the marketplace for you to install - or not :-) The application is very simple but it works and looks “finished” – and importantly I learnt a lot about what is involved and the power of our tooling to make this pretty easy to get going. Go on, give it a go by popping over to the App Hub. You do need to pay $99 to join the App Hub to publish but you can start by downloading the free tools and just work with the included emulator. Related Links https://create.msdn.com/ App Hub http://msdn.microsoft.com/library/ff402535.aspx MSDN Documentation for Phone 7 Development

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  • Why do my websites have a first page rank on Bing and Yahoo but not Google? [closed]

    - by Linda Cullum
    I have 3 websites suffering from a drop in ranking with Google and hence a huge drop in traffic. The instant drop ocurred in September and I have not been able to remedy it. For the past 6-10 years my main website http://LearnToSail.Net has ranked from #3 to #1 on the 1st page of Google and all the other engines with the search term "learn to sail" Now it shows on the 1st page of Bing and Yahoo but does not show up on ANY pages of Google. The only way it does come up is if I add "cd" to the "learn to sail" phrase. We sell a sailing cd on that website. The other websites are http://LearnToSailOnLine.com ..search terms are "learn to sail online" or learntosailonline and historyofthepilgrims.com search terms are "history of the pilgrims" "historyofthepilgrims" I get the same result. Gone on Google but 1st pages for Bing and Yahoo. I have researched, edited,updated blogs, made sitemaps, prayed to the universe and use Google Webmaster tools but nothing is changing and I have lost alot of business. I host with 1and1.com and have been back and forth with them but to no avail and no change in traffic. I thought maybe some DNS mapping was off. I used to have alot of traffic now I have hardly any. Any advice would be greatly appreciated. I am still in the process of working on the issue of course! This is a really great website here and I am glad I came across it. Thank you, LS Cullum Little Pines Multimedia

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  • Performing a Depth First Search iteratively using async/parallel processing?

    - by Prabhu
    Here is a method that does a DFS search and returns a list of all items given a top level item id. How could I modify this to take advantage of parallel processing? Currently, the call to get the sub items is made one by one for each item in the stack. It would be nice if I could get the sub items for multiple items in the stack at the same time, and populate my return list faster. How could I do this (either using async/await or TPL, or anything else) in a thread safe manner? private async Task<IList<Item>> GetItemsAsync(string topItemId) { var items = new List<Item>(); var topItem = await GetItemAsync(topItemId); Stack<Item> stack = new Stack<Item>(); stack.Push(topItem); while (stack.Count > 0) { var item = stack.Pop(); items.Add(item); var subItems = await GetSubItemsAsync(item.SubId); foreach (var subItem in subItems) { stack.Push(subItem); } } return items; } I was thinking of something along these lines, but it's not coming together: var tasks = stack.Select(async item => { items.Add(item); var subItems = await GetSubItemsAsync(item.SubId); foreach (var subItem in subItems) { stack.Push(subItem); } }).ToList(); if (tasks.Any()) await Task.WhenAll(tasks); The language I'm using is C#.

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  • Syntax of passing lambda causing hair loss (pulling out)

    - by Astara
    Right now, I'm working on refactoring a program that calls its parts by polling to a more event-driven structure. I've created sched and task classes with the sced to become a base class of the current main loop. The tasks will be created for each meter so they can be called off of that instead of polling. Each of the events main calls are a type of meter that gather info and display it. When the program is coming up, all enabled meters get 'constructed' by a main-sub. In that sub, I want to store off the "this" pointer associated with the meter, as well as the common name for the "action routine. void MeterMaker::Meter_n_Task (Meter * newmeter,) { push(newmeter); // handle non-timed draw events Task t = new Task(now() + 0.5L); t.period={0,1U}; t.work_meter = newmeter; t.work = [&newmeter](){newmeter.checkevent();};<<--attempt at lambda t.flags = T_Repeat; t.enable_task(); _xos->sched_insert(t); } A sample call to it: Meter_n_Task(new CPUMeter(_xos, "CPU ")); 've made the scheduler a base class of the main routine (that handles the loop), and I've tried serveral variations to get the task class to be a base of the meter class, but keep running into roadblocks. It's alot like "whack-a-mole" -- pound in something to fix something one place, and then a new probl pops out elsewhere. Part of the problem, is that the sched.h file that is trying to hold the Task Q, includes the Task header file. The task file Wants to refer to the most "base", Meter class. The meter class pulls in the main class of the parent as it passes a copy of the parent to the children so they can access the draw routines in the parent. Two references in the task file are for the 'this' pointer of the meter and the meter's update sub (to be called via this). void *this_data= NULL; void (*this_func)() = NULL; Note -- I didn't really want to store these in the class, as I wanted to use a lamdba in that meter&task routine above to store a routine+context to be used to call the meter's action routine. Couldn't figure out the syntax. But am running into other syntax problems trying to store the pointers...such as g++: COMPILE lsched.cc In file included from meter.h:13:0, from ltask.h:17, from lsched.h:13, from lsched.cc:13: xosview.h:30:47: error: expected class-name before ‘{’ token class XOSView : public XWin, public Scheduler { Like above where it asks for a class, where the classname "Scheduler" is. !?!? Huh? That IS a class name. I keep going in circles with things that don't make sense... Ideally I'd get the lamba to work right in the Meter_n_Task routine at the top. I wanted to only store 1 pointer in the 'Task' class that was a pointer to my lambda that would have already captured the "this" value ... but couldn't get that syntax to work at all when I tried to start it into a var in the 'Task' class. This project, FWIW, is my teething project on the new C++... (of course it's simple!.. ;-))... I've made quite a bit of progress in other areas in the code, but this lambda syntax has me stumped...its at times like thse that I appreciate the ease of this type of operation in perl. Sigh. Not sure the best way to ask for help here, as this isn't a simple question. But thought I'd try!... ;-) Too bad I can't attach files to this Q.

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  • Multiple classes in a single .cs file - good or bad?

    - by Sergio
    Is it advisable to create multiple classes within a .cs file or should each .cs file have an individual class? For example: public class Items { public class Animal { } public class Person { } public class Object { } } Dodging the fact for a minute that this is a poor example of good architecture, is having more than a single class in a .cs file a code smell?

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  • Should I use the factory design pattern for every class?

    - by Frog
    I've been writing a website in PHP. As the code becomes more complex, I keep finding problems that can be solved using the factory design pattern. For example: I've a got a class Page which has subclasses HTMLPage, XMLPage, etc. Depending on some input I need to return an object of either one of these classes. I use the factory design pattern to do this. But as I encounter this problem in more classes, I keep having to change code which still initiates an object using its constructor. So now I'm wondering: is it a good idea to change all code so that it uses the factory design pattern? Or are there big drawbacks? I'm currently in a position to change this, so your answers would be really helpful.

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  • Unity , libgdx, or something else to develop my first game for Android?

    - by capcom
    I want to start by saying that I absolutely love Unity (even more when I team it up with Blender). I really want to start developing games for Android, but it seems like Unity poses way too many roadblocks in terms of which devices it supports (and even if it does support them, it doesn't work well on all of them). I've been looking around for alternatives, and found something called libgdx. Well, it's nothing like Unity unfortunately, but at least it seems like I may be able to reach a larger audience in the market. I'd like to start by making 2D games, but with 3D graphics (say, imported from Blender). I can do this very easily in Unity, and it seems like it should be alright with libgdx too. But I really want to know if ditching Unity is a smart idea, considering how comfortable I am with it already, and how much I like it. Finally, is libgdx something you would recommend considering my requirements/situation? BTW, I am quite familiar with Eclipse too. Many thanks. Feel free to request further details.

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  • Why wont the LibGDX's main class Initialize on Android Launcher?

    - by BluFire
    So I was searching for different ways that could suit me in programming and came across LibGDX. Naturally I looked at the tutorial. As I was doing it, I was following the steps word for word, except naming the classes. In the end, I was able to create the desktop launcher for the game but not the android launcher. The following error is my error: Cannot instantiate the type Game (Game is the name of the class) I got the tutorial from http://steigert.blogspot.com.au/2012/02/1-libgdx-tutorial-introduction.html The link in the tutorial is the original but it uses jogl instead of lwjgl.

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  • Do I need the 'w' component in my Vector class?

    - by bobobobo
    Assume you're writing matrix code that handles rotation, translation etc for 3d space. Now the transformation matrices have to be 4x4 to fit the translation component in. However, you don't actually need to store a w component in the vector do you? Even in perspective division, you can simply compute and store w outside of the vector, and perspective divide before returning from the method. For example: // post multiply vec2=matrix*vector Vector operator*( const Matrix & a, const Vector& v ) { Vector r ; // do matrix mult r.x = a._11*v.x + a._12*v.y ... real w = a._41*v.x + a._42*v.y ... // perspective divide r /= w ; return r ; } Is there a point in storing w in the Vector class?

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  • Is it possible to set up rule in Outlook 2010 based on message class?

    - by BFDatabaseAdmin
    I recieve all the undeliverable reports for mailings sent from my company. Moving and cataloguing them can take a while, and it would be handy if I could create a rule that did that for me. The most robust way of doing this would seem to be to run a rule based on the Undeliverable message class. However, I can't see message class as an option anywhere in the advanced rules wizard, and Googling it is no help. EDIT: I already have a rule that searches for "Undeliverable" in the subject header of emails received and moves them, but this only affects traditional emails (i.e. those with a message class of "Message") and ignores actual undeliverable reports. Am I missing something obvious, or can this not be done?

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  • Attending my first software conference - any tips before I go? [closed]

    - by Paul Weber
    My nice employer allowed me to visit a software conference in June (International PHP Conference, for those who care). Wanting to make the most of it, I would ask the more experienced conference goers in here to give me some tips on what I could do to maximize my learning experience on the conference, and to reduce beginner mistakes. Sorry that this question is a little ambiguous, but I think it's best to keep it a little bit more open, so I can get a wide range of Ideas, and it will be of more use to further people seeking for an answer.

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  • Hands-on GlassFish FREE Course covering Deployment, Class Loading, Clustering, etc.

    - by arungupta
    René van Wijk, an Oracle ACE Director and a prolific blogger at middlewaremagic.com has shared contents of a FREE hands-on course on GlassFish. The course provides an introduction to GlassFish internals, JVM tuning, Deployment, Class Loading, Security, Resource Configuration, and Clustering. The self-paced hands-on instructions guide through the process of installing, configuring, deploying, tuning and other aspects of application development and deployment on GlassFish. The complete course material is available here. This course can also be taken as a paid instructor-led course. The attendees will get their own VM and will have plenty of time for Q&A and discussions. Register for this paid course. Oracle Education also offers a similar paid course on Oracle GlassFish Server 3.1: Administration and Deployment.

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  • Dependency Inversion Principle

    - by Chris Paine
    I have been studying also S.O.L.I.D. and watched this video: https://www.youtube.com/watch?v=huEEkx5P5Hs 01:45:30 into the video he talks about the Dependency Inversion Principle and I am scratching my head??? I had to simplify it(if possible) to get it through this thick scull of mine and here is what I came up with. Code on the marked My_modified_code my version, code marked Original DIP video version. Can I accomplish the same with the latter code? Thanks in advance. Original: namespace simple.main { class main { static void Main() { FirstClass FirstClass = new FirstClass(new OtherClass()); FirstClass.Method(); Console.ReadKey(); //tempClass temp = new OtherClass(); //temp.Method(); } } public class FirstClass { private tempClass _LastClass; public FirstClass(tempClass tempClass)//ctor { _LastClass = tempClass; } public void Method() { _LastClass.Method(); } } public abstract class tempClass{public abstract void Method();} public class LASTCLASS : tempClass { public override void Method() { Console.WriteLine("\nHello World!"); } } public class OtherClass : tempClass { public override void Method() { Console.WriteLine("\nOther World!"); } } } My_modified_code: namespace simple.main { class main { static void Main() { //FirstClass FirstClass = new FirstClass(new OtherClass()); //FirstClass.Method(); //Console.ReadKey(); tempClass temp = new OtherClass(); temp.Method(); } } //public class FirstClass //{ // private tempClass _LastClass; // public FirstClass(tempClass tempClass)//ctor // { // _LastClass = tempClass; // } // public void Method() // { // _LastClass.Method(); // } //} public abstract class tempClass{public abstract void Method();} public class LASTCLASS : tempClass { public override void Method() { Console.WriteLine("\nHello World!"); } } public class OtherClass : tempClass { public override void Method() { Console.WriteLine("\nOther World!"); } }

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  • How much ethical is to accept second offer while serving notice period for first company? [closed]

    - by iammilind
    I had got an offer from a company X 2 months back. Though the compensation was pretty good, I asked for more. They declined and I continued my search for the best. I was expecting good companies (Y, Z) will contact me, but that din't happen. Then 2 months later, now I re-approached company X again and they issued me the same offer. I accepted it, resigned from my current company and serving the notice period (2 months). Now the twist: I got calls from Y and Z (good companies). They definitely give better compensation. If they select me then my plan is to accept the better offer from Y/Z and inform the X immediately that I have got better opportunity, so I will not be able to join the company... Is this ethical ? [Edit Note: I have to just send an acceptance email (i.e. no contract signing) which doesn't legally bind me to join that company. So, legally I am not doing anything wrong. However, I am worried that if I am doing right/wrong ethically.]

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  • How to execute a script as super user first checking the user and getting pass from askpass if not super user

    - by pahnin
    thers a similar question out there How can I determine whether a shellscript runs as root or not? I have the same doubt with different result Is it possible to, within the BASH script prior to everything being run, check if the script is being run as superuser, and if not, print a message saying You must be superuser to use this script, then subsequently get pass from the user using askpass or something like tht then execute the saem script as superuser?

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  • Wifi worked after reinstalling the driver, but why did it stopped working in the first place?

    - by Ankit
    I was having an issue with connecting to my wifi router since yesterday; could see the router in the wireless networks available but the router was not authenticating my password. I tried unblocking the hardware switches though non was blocked. Finally on discussing with the ISP i gave a re-installation of the wireless driver a try; and to my surprise that worked.(I was assuming faulty wifi router). So as per the subject of the question; I am very curious to know what actually happened that prevented me to connect to my wifi. Any logs that I could see to confirm the cause of this suspicious activity.

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  • What Java class should I use to represent a Vector?

    - by user8363
    Does Java have a built-in Vector class suitable for handling collision detection / response? It should have methods like subtract(Vector v), normalize(), dotProduct(Vector v), ... It seems logical to use java.awt.Rectangle and java.awt.Polygon to calculate collisions. Would I be right to use these classes for this purpose? I understand collision detection; I'm only wondering what approach to it is idiomatic in Java. I'm new to the language and to application development in general.

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  • Where can I obtain a first-generation copy of the classic “Sorting out Sorting”?

    - by TML
    I cannot even figure out who made it - even the IMDB page is mostly blank, and Wikipedia does not seem to have any information about it. For such a useful film in CompSci, it strikes me as odd that the only meaningful Internet presence I can find are horrible quality copies or excerpts on YouTube. [Note: SO claims this question was migrated to here, but the URL they provide gives a 404, and I can't find it by searching Programmers.SE, so I'm re-asking...]

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  • How do I get started with fog type effects in a first person game?

    - by Dream Lane
    Hey guys, I'm currently using JME3 to learn 3d game development in java, and I have run into a situation. I would like to add fog effects to my games, but I don't even know where to start to implement this. I know how to set the camera's far frustum to limit the render distance, but that just simply makes a sharp cutoff. I'd like the fog it up a bit to make it feel more natural. I'm looking for an answer that points me into the correct direction. I'm not looking for specific code snippets or even JME3's engine specifics. I just want to get an idea of how this stuff works in general. Thanks!

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  • Creating a simple 2d game with C++: Where to go first? [on hold]

    - by Lucas Vieira
    I'm starting to build a little school project. (I have a prior experience with php, python and java, and i'm learning c++ now). My part is simple, create a game, like this pong http://www.ponggame.org/ The problem is that I've never programmed a game before. I was looking the possibilities, maybe use QT? Or is there other library better for my case? Since i don't want to reinvent the wheel, where to start with? Thank you, guys!

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