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  • How to pass checkbox array to Java from jsp

    - by eddy
    Hi, I'd like to know if there's any way to send data to the server for the selected rows using the checkboxes I've put on those rows? I mean , how can I send only the data of those selected rows to the server? Here's the html code I use: <table> <thead> <tr class="tableheader"> <td width="10%"></td> <td width="30%">Vehicle</td> <td width="40%">Driver</td> <td width="10%">Mileage</td> </tr> </thead> <tbody> <c:forEach items="${list}" var="item"> <tr> <td align="center"> <input type="checkbox" name="selectedItems" value="c:out value="${item.numberPlate}"/>"/> </td> <td align="left"><c:out value="${item.numberPlate}"/></td> <td align="left"><c:out value="${item.driver.fullName}" /></td> <td align="left"><input type="text" name="mileage" value="" /></td> </tr> </c:forEach> </tbody> </table> I really hope you can give some guidance on this. Thanks in beforehand.

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  • synchronized in java - Proper use

    - by ZoharYosef
    I'm building a simple program to use in multi processes (Threads). My question is more to understand - when I have to use a reserved word synchronized? Do I need to use this word in any method that affects the bone variables? I know I can put it on any method that is not static, but I want to understand more. thank you! here is the code: public class Container { // *** data members *** public static final int INIT_SIZE=10; // the first (init) size of the set. public static final int RESCALE=10; // the re-scale factor of this set. private int _sp=0; public Object[] _data; /************ Constructors ************/ public Container(){ _sp=0; _data = new Object[INIT_SIZE]; } public Container(Container other) { // copy constructor this(); for(int i=0;i<other.size();i++) this.add(other.at(i)); } /** return true is this collection is empty, else return false. */ public synchronized boolean isEmpty() {return _sp==0;} /** add an Object to this set */ public synchronized void add (Object p){ if (_sp==_data.length) rescale(RESCALE); _data[_sp] = p; // shellow copy semantic. _sp++; } /** returns the actual amount of Objects contained in this collection */ public synchronized int size() {return _sp;} /** returns true if this container contains an element which is equals to ob */ public synchronized boolean isMember(Object ob) { return get(ob)!=-1; } /** return the index of the first object which equals ob, if none returns -1 */ public synchronized int get(Object ob) { int ans=-1; for(int i=0;i<size();i=i+1) if(at(i).equals(ob)) return i; return ans; } /** returns the element located at the ind place in this container (null if out of range) */ public synchronized Object at(int p){ if (p>=0 && p<size()) return _data[p]; else return null; }

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  • Well written open source java projects

    - by Algorist
    I want to improve my design and programming skills by understanding design & code of open source projects. I downloaded hadoop,groovy but they are very difficult to follow. I am not having a clue of how to follow this code without having a high level overview of the design. Any suggestions?? Thank you.

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  • object construct a class of objects in java

    - by Mgccl
    There is a super class, A, and there are many subclasses, B,C,D... people can write more subclasses. Each of the class have the method dostuff(), each is different in some way. I want an object that constructs any object that belong to A or any of it's subclass. For example I can pass the name of the subclass, or a object of that class, and it will construct another object of the class. Of course I can write A construct(A var){ stuff = var.dostuff(); domorestuff(stuff) return new A(stuff); } B construct(B var){ stuff = var.dostuff(); domorestuff(stuff) return new B(stuff); } C construct(C var){ stuff = var.dostuff(); domorestuff(stuff) return new C(stuff); } but this is not efficient. I have to write a few new lines every time I make a new subclass. It seems I can't use generics either. Because I can't use dostuff() on objects not in any of the subclass of A. What should I do in this situation?

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  • Fetching JSON object from Servlet Java

    - by ChrisA
    I want to create an application that will fetch a JSON object from a servlet to deserialize it, and then use its variables to do other things. My servlet has the following code in the doPost: protected void doPost(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { ObjectOutputStream os; os = new ObjectOutputStream(response.getOutputStream()); String s = new String("A String"); Gson gson = new Gson(); String gsonObject= gson.toJson(s); os.writeObject(gsonObject); os.close(); } Now, while the servlet is running, I can access it via a browser, if I post same code in the doGet method, that would download a servlet file, which is not what I want. What should I use in my second application that would connect to the servlet, fetch the object, so that I can manipulate it later? Thanks in advance.

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  • Java copyOf method problem with an Array of Objects

    - by Greg
    elementData = Arrays.copyOf(elementData, newCapacity); Gives error: "The method copyOf(Object[], int) is undefined for the type Arrays" This was not a problem on my home computer, but at my school's it gives the error above. I'm guessing it's running an older JRE version - any workaround? Thanks

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  • Why are (almost) all the on-line games written in ActionScript (Flash) not Java?

    - by MasterPeter
    I absolutely love good defender games (e.g. Gemcraft, Protector: reclaiming the throne) as they can be intellectually quite challenging; it's like playing chess but a little less thinking a bit more action. Sadly, there are not that many good ones out there and I thought I would create one myself and share it with the rest of the world by making it available on-line. I have never worked with ActionScript but when it comes to on-line games, this is the main choice. I have tried to find a decent 2D game in the form of a Java applet but to no avail. Why is this so? I could write the game, most comfortably, in Delphi for Win32 but then people would need to download the executable, which could deter some form downloading it, and also it would only work on Windows. I am also familiar with Java, having worked with Java for the last four years or so. Although I don't have much experience with games programming. Should I note be deterred by the fact that all online games are written for in Flash and create my defender game as a Java applet, or should I consider learning ActionScript and games development for the ActionScript Virtual Machine (AS3 looks very much like Java... but still, it's an entirely new technology to me and I might never use it professionally.) Could you, please, just answer the the question in the title? Why Flash, not Java applets? Is it only 'politics'?

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  • Java consistent synchronization

    - by ring0
    We are facing the following problem in a Spring service, in a multi-threaded environment: three lists are freely and independently accessed for Read once in a while (every 5 minutes), they are all updated to new values. There are some dependencies between the lists, making that, for instance, the third one should not be read while the second one is being updated and the first one already has new values ; that would break the three lists consistency. My initial idea is to make a container object having the three lists as properties. Then the synchronization would be first on that object, then one by one on each of the three lists. Some code is worth a thousands words... so here is a draft private class Sync { final List<Something> a = Collections.synchronizedList(new ArrayList<Something>()); final List<Something> b = Collections.synchronizedList(new ArrayList<Something>()); final List<Something> c = Collections.synchronizedList(new ArrayList<Something>()); } private Sync _sync = new Sync(); ... void updateRunOnceEveryFiveMinutes() { final List<Something> newa = new ArrayList<Something>(); final List<Something> newb = new ArrayList<Something>(); final List<Something> newc = new ArrayList<Something>(); ...building newa, newb and newc... synchronized(_sync) { synchronized(_sync.a) { _synch.a.clear(); _synch.a.addAll(newa); } synchronized(_sync.b) { ...same with newb... } synchronized(_sync.c) { ...same with newc... } } // Next is accessed by clients public List<Something> getListA() { return _sync.a; } public List<Something> getListB() { ...same with b... } public List<Something> getListC() { ...same with c... } The question would be, is this draft safe (no deadlock, data consistency)? would you have a better implementation suggestion for that specific problem? update Changed the order of _sync synchronization and newa... building. Thanks

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  • Garbage Collection Java

    - by simion
    On the slides i am revising from it says the following; Live objects can be identified either by maintaining a count of the number of references to each object, or by tracing chains of references from the roots. Reference counting is expensive – it needs action every time a reference changes and it doesn’t spot cyclical structures, but it can reclaim space incrementally. Tracing involves identifying live objects only when you need to reclaim space – moving the cost from general access to the time at which the GC runs, typically only when you are out of memory. I understand the principles of why reference counting is expensive but do not understand what "doesn’t spot cyclical structures, but it can reclaim space incrementally." means. Could anyone help me out a little bit please? Thanks

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  • Parse XML with XPath & namespaces in Java

    - by ripper234
    Can you help me adjust this code so it manages to parse the XML? If I drop the XML namespace it works: String webXmlContent = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" + "<foo xmlns=\"http://foo.bar/boo\"><bar>baz</bar></foo>"; DocumentBuilderFactory domFactory = DocumentBuilderFactory.newInstance(); domFactory.setNamespaceAware(true); DocumentBuilder builder = domFactory.newDocumentBuilder(); org.w3c.dom.Document doc = builder.parse(new StringInputStream(webXmlContent)); NamespaceContextImpl namespaceContext = new NamespaceContextImpl(); namespaceContext.startPrefixMapping("foo", "http://www.w3.org/2001/XMLSchema-instance"); XPath xpath = XPathFactory.newInstance().newXPath(); xpath.setNamespaceContext(namespaceContext); XPathExpression expr = xpath.compile("/foo/bar"); Object result = expr.evaluate(doc, XPathConstants.NODESET); NodeList nodes = (NodeList) result; System.out.println("Got " + nodes.getLength() + " nodes");

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  • Java iText Image position

    - by skowron-line
    I have: Image i = Image.getInstance("tabelka.png"); i.scalePercent(25, 25); for(int i=0; i<= 5; i++) { doc.add(i); content.moveTo(50, ??);////// <-------------- HOW TO CHECK THE Y POSITION content.showText("skowron-line"); } I want to set text on upper right corner of image. How do I do that? EIDT: After hours of thinkin i found dirty solution: Image img = Image.getInstance("tabelka.png"); img.scalePercent(25, 25); float start = x; for(int i =1; i<= 5; i++) { start = (x - (img.getHeight() * 0.25f) * i); } If U know better solution let me know.

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  • java alternative for phpMyAdmin

    - by rcourtna
    I find myself working in an environment where all I have access to is Tomcat + MySQL. No Apache, no PHP. I'm looking for a web interface to MySQL that will run under Tomcat (can't be a desktop interface, as the mysql port is not accessible). I'm tried jMyAdmin and javaMyAdmin. I can't get either to work, and both lack documentation and community support. Can anyone make a recommendation please?

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  • Java - understanding servlets

    - by Trup
    I am working on a homework project that should implement a board game between 2 clients over an HttpServlet. I have couple of questions: 1) I read that HttpServlets must be stateless, however, for the sake of the game, I have to keep a lot of state(whose turn it is, the state of the board, etc). Do I have to keep this in the clients? Does the HttpServlet indeed have to be stateless, i.e. have no fields that track state? 2) I know that the clients will talk to the servlet via the doGet/doPost methods, but how can the servlet talk to the clients(for example, if player 1 just made a move and sent it to the servlet, the servlet has to tell client 2 what the move was). Thank you Also, if you can point me to a useful, simple example of a similar code online, I would be very grateful

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  • Java serialization testing

    - by Jeff Storey
    Does anyone know if there is a library that exists to help test if an object graph is fully serializable? It would probably be as simple as writing it out and reading it back in, but I figured someone must have abstracted this already - I just can't find it.

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  • Should I use Flash or Java?

    - by cable729
    I want to make some 2d games that I may want to submit to a game site, such as newgrounds.com. Even if I decide not to submit, I'd still like to know which is a better choice. Which has a faster startup time? Which performs faster in a 2d game? Which IDE should I use? Thanks in advance!

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  • Programming error in Java Socket

    - by Akhil K Nambiar
    Can you tell me what is the error in this code? Socket socket = new Socket(hostname, port); PrintWriter out = new PrintWriter(socket.getOutputStream(), true); //DataInputStream is = new DataInputStream(socket.getInputStream()); out.println("hi"); System.out.print(in.readLine()); The Server Socket program is written in .Net and it echoes back the data. The data is sent successfully but could not be retrieved properly. I tried the same by using the linux command nc 192.168.1.6 8425 (enter) Hi (Sent data) Hi (recieved data) When I checked the code the data is found to have sent as byteStream in .Net. Is that a problem. In that case what modification should I make.

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  • Statically checking a Java app for link errors

    - by monorailkitty
    I have a scenario where I have code written against version 1 of a library but I want to ship version 2 of the library instead. The code has shipped and is therefore not changeable. I'm concerned that it might try to access classes or members of the library that existed in v1 but have been removed in v2. I figured it would be possible to write a tool to do a simple check to see if the code will link against the newer version of the library. I appreciate that the code may still be very broken even if the code links. I am thinking about this from the other side - if the code won't link then I can be sure there is a problem. As far as I can see, I need to run through the bytecode checking for references, method calls and field accesses to library classes then use reflection to check whether the class/member exists. I have three-fold question: (1) Does such a tool exist already? (2) I have a niggling feeling it is much more complicated that I imagine and that I have missed something major - is that the case? (3) Do you know of a handy library that would allow me to inspect the bytecode such that I can find the method calls, references etc.? Thanks!

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  • Changing Color with LinearLayout and TextView in Java (Android)

    - by Rob S.
    I'm a relatively new Android developer and I noticed what seems like an oddity to me that I'm hoping someone can explain. I have LinearLayout ll. This line of code fails for me when executed: ll.setBackgroundColor(R.color.white); However this line of code works: ll.setBackgroundResource(R.color.white); I assume its simply because I have white defined in my resources. However, I've also tried passing 0xFFFFFF in setBackgroundColor() and that doesn't work either. Similarly with my TextView text this line of code fails when executed: text.setTextColor(R.color.white); I can see my TextView so I know I initialized it correctly (like my LinearLayout which I can also see). So I guess my question boils down to: How do I properly use LinearLayout.setBackgroundColor() and TextView.setTextColor() ? Thanks a ton in advance. I've read through the docs and tried to find information online via googling and haven't come up with anything.

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  • using itext how to extracta string in java

    - by user2455183
    I am finding the string in between 123 and 321 and making it as bold. For that I used the Pattern to get the string before 123, text between 123 and 321 and text after 321. Could anyone please help me get all the strings between 123 and 321. Pattern p = Pattern.compile("^.*?(123)"); Matcher m = p.matcher(meredithEditorialSectionSegment); while (m.find()) { String desc = m.group(); String segDesc = (desc.substring(0, desc.length() - 3)); segmentDesc.add(new Chunk(segDesc, sectionDescriptionFont)); } descBold = meredithEditorialSectionSegment.substring(meredithEditorialSectionSegment.indexOf("123") + 3); descBold = descBold.substring(0, descBold.indexOf("321")); segmentDesc.add(new Chunk(descBold, sectionDescriptionBoldFont)); Matcher matcher = Pattern.compile("(?<=321).*").matcher(meredithEditorialSectionSegment); matcher.find(); segmentDesc.add(new Chunk(matcher.group(), sectionDescriptionFont));

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  • Java Hibernate Lazy=false

    - by Noor
    When setting Lazy=false, then hibernate will automatically loads the objects into the required sets e.g. <set name="Options" table="ATTRIBUTEOPTION" inverse="false" cascade="all" lazy="false"> <key> <column name="ATTRIBUTEID" /> </key> <one-to-many class="com.BiddingSystem.Models.AttributeOption" /> </set> but if in my xml mapping, I place lazy=true and in some place in my application i decide that i want to load all attribute options, should i do it manually, or is there a technique which lets tells hibernate that now i want to set lazy=false??

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  • Java generics question

    - by user247866
    So I have 3 classes. Abstract class A Class B extends class A independent Class C In class D that contains the main method, I create a list of instances of class B List<B> b = methodCall(); // the method returns a list of instances of class B Now in class C I have one method that is common to both A and B, and hence I don't want to duplicate it. I want to have one method that takes as input an instance of class A, as follows: public void someMethod(List<A> a) However, when I do: C c = new C(); c.someMethod(b); I get an error that some-method is not applicable for the argument List<B>, instead it's expecting to get List<A>. Is there a good way to fix this problem? Many thanks!

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