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  • No Internet access while being connected to VPN using Cisco VPN Client 5.

    - by szeldon
    Hi, I have an access to corporate VPN using Cisco VPN Client 5.0.00:0340, but when I'm connected to it, I don't have an Internet access. I'm using Windows XP SP3. As it was suggested here http://forums.speedguide.net/showthread.php?t=209167 , I tried to enable "Allow local LAN Access" but it doesn't work. I also tried a second solution - deleting entry using "route" command, but it didn't help. I used "route delete 192.168.100.222". It's a third day of my attempts to solve this issue and I don't have an idea what else to do. I'm not very experienced in VPN stuff, but I know something about networking. Basing on my knowledge, I think that it's theoretically possible to achieve Internet access using my local network and only corporate stuff to be routed using VPN connection. I think that theoretically this should look like this: every IP being inside by corporation - VPN interface IP every other IP - my ethernet interface I've tried many possibilities of how to change those routes, but neither of them work. I'd really appreciate any help. My route configuration before connecting to VPN: =========================================================================== Interface List 0x1 ........................... MS TCP Loopback interface 0x2 ...00 c0 a8 de 79 01 ...... Atheros AR5006EG Wireless Network Adapter - Teefer2 Miniport 0x10005 ...02 00 4c 4f 4f 50 ...... Microsoft Loopback Card 0x160003 ...00 17 42 31 0e 16 ...... Marvell Yukon 88E8055 PCI-E Gigabit Ethernet Controller - Teefer2 Miniport =========================================================================== =========================================================================== Active routes: Network Destination Netmask Gateway Interface Metrics 0.0.0.0 0.0.0.0 192.168.101.254 192.168.100.222 10 10.0.0.0 255.255.255.0 10.0.0.10 10.0.0.10 30 10.0.0.10 255.255.255.255 127.0.0.1 127.0.0.1 30 10.255.255.255 255.255.255.255 10.0.0.10 10.0.0.10 30 127.0.0.0 255.0.0.0 127.0.0.1 127.0.0.1 1 192.168.100.0 255.255.254.0 192.168.100.222 192.168.100.222 1 192.168.100.222 255.255.255.255 127.0.0.1 127.0.0.1 1 192.168.100.255 255.255.255.255 192.168.100.222 192.168.100.222 1 224.0.0.0 240.0.0.0 10.0.0.10 10.0.0.10 3 224.0.0.0 240.0.0.0 192.168.100.222 192.168.100.222 1 255.255.255.255 255.255.255.255 10.0.0.10 10.0.0.10 1 255.255.255.255 255.255.255.255 192.168.100.222 192.168.100.222 1 255.255.255.255 255.255.255.255 192.168.100.222 2 1 Default gateway: 192.168.101.254. =========================================================================== My route configuration after connection to VPN: =========================================================================== Interface List 0x1 ........................... MS TCP Loopback interface 0x2 ...00 c0 a8 de 79 01 ...... Atheros AR5006EG Wireless Network Adapter - Teefer2 Miniport 0x10005 ...02 00 4c 4f 4f 50 ...... Microsoft Loopback Card 0x160003 ...00 17 42 31 0e 16 ...... Marvell Yukon 88E8055 PCI-E Gigabit Ethernet Controller - Teefer2 Miniport 0x170006 ...00 05 9a 3c 78 00 ...... Cisco Systems VPN Adapter - Teefer2 Miniport =========================================================================== =========================================================================== Active routes: Network Destination Netmask Gateway Interface Metrics 0.0.0.0 0.0.0.0 10.251.6.1 10.251.6.51 1 10.0.0.0 255.255.255.0 10.0.0.10 10.0.0.10 30 10.0.0.0 255.255.255.0 10.251.6.1 10.251.6.51 10 10.0.0.10 255.255.255.255 127.0.0.1 127.0.0.1 30 10.1.150.10 255.255.255.255 192.168.101.254 192.168.100.222 1 10.251.6.0 255.255.255.0 10.251.6.51 10.251.6.51 20 10.251.6.51 255.255.255.255 127.0.0.1 127.0.0.1 20 10.255.255.255 255.255.255.255 10.0.0.10 10.0.0.10 30 10.255.255.255 255.255.255.255 10.251.6.51 10.251.6.51 20 127.0.0.0 255.0.0.0 127.0.0.1 127.0.0.1 1 192.168.100.0 255.255.254.0 192.168.100.222 192.168.100.222 10 192.168.100.0 255.255.254.0 10.251.6.1 10.251.6.51 10 192.168.100.222 255.255.255.255 127.0.0.1 127.0.0.1 10 192.168.100.255 255.255.255.255 192.168.100.222 192.168.100.222 10 213.158.197.124 255.255.255.255 192.168.101.254 192.168.100.222 1 224.0.0.0 240.0.0.0 10.0.0.10 10.0.0.10 30 224.0.0.0 240.0.0.0 10.251.6.51 10.251.6.51 20 224.0.0.0 240.0.0.0 192.168.100.222 192.168.100.222 10 255.255.255.255 255.255.255.255 10.0.0.10 10.0.0.10 1 255.255.255.255 255.255.255.255 10.251.6.51 10.251.6.51 1 255.255.255.255 255.255.255.255 192.168.100.222 192.168.100.222 1 255.255.255.255 255.255.255.255 192.168.100.222 2 1 Default gateway: 10.251.6.1. ===========================================================================

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  • How do I stop linux from trying to mount android phone as usb storage?

    - by user1160711
    When I plug in my Motorola Triumph to my fedora 17 linux box USB port, I get an endless series of errors on the linux box as it desperately attempts to mount the phone as a USB drive. Stuff like this: Jun 23 10:26:00 zooty kernel: [528926.714884] end_request: critical target error, dev sdg, sector 4 Jun 23 10:26:00 zooty kernel: [528926.715865] sd 16:0:0:1: [sdg] Result: hostbyte=DID_OK driverbyte=DRIVER_SENSE Jun 23 10:26:00 zooty kernel: [528926.715869] sd 16:0:0:1: [sdg] Sense Key : Illegal Request [current] Jun 23 10:26:00 zooty kernel: [528926.715872] sd 16:0:0:1: [sdg] Add. Sense: Invalid field in cdb Jun 23 10:26:00 zooty kernel: [528926.715876] sd 16:0:0:1: [sdg] CDB: Read(10): 28 20 00 00 00 00 00 00 04 00 If I go ahead and tell the phone to allow linux to mount the USB storage, the messages stop, and I get a mounted drive, but if all I want to do is use the debug bridge, my log on linux will continue to fill with this junk. Is there some udev magic I can do to make the system ignore this particular device as far as usb storage goes? I just noticed that if I tell the phone to enable USB storage, let linux recognize the new disk, then tell the phone to disable USB storage again, I get one additional log message about capacity changing to zero, but the endless spew of messages stops, so I guess one work around is to enable and disable USB right away.

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  • Is there a more powerful and feautre rich calender for android?

    - by the_drow
    I am looking for something that can manage my tasks (Or even incoparate with astrid tasks which is a great app), notes, meetings and color code them like in the google calander. Also I am looking for an app that will allow me to schedule forthnightly meetings ect. like in the google calander as I see that it's not supported in the default app. Is there some app you can recommend to me? Something that you guys used?

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  • DNS no longer works after server reboot

    - by Burning the Codeigniter
    Strangely enough, when I reboot my Ubuntu 12.04 server, the DNS no longer works, which makes the domain unavailable to access to my site. Normally the DNS should be working after a reboot, but this doesn't happen anymore. I use nginx to serve content, but nginx is already configured to work with my domains. What are the typical practises must I do after a reboot and how can I solve this issue I experience? I already have BIND, networking and resolvconf to boot when the server boots up. ; <<>> DiG 9.8.1-P1 <<>> mysite.com ;; global options: +cmd ;; connection timed out; no servers could be reached This is my output with dig $ttl 38400 mysite.com. IN SOA ns1.mysite.com. webmaster.mysite.com. ( 1055026205 6H 1H 5D 20M ) mysite.com. IN A xx.xx.xx.xx # Server IP *.mysite.com. IN A xx.xx.xx.xx # Server IP www.mysite.com. IN CNAME mysite.com. ns1.mysite.com. IN A xx.xx.xx.xx # Server 2nd IP ns2.mysite.com. IN A xx.xx.xx.xx # Server 3rd IP mysite.com. IN NS ns1.mysite.com. mysite.com. IN NS ns2.mysite.com. mail.mysite.com. IN MX 1 mysite.com. This is the contents of /etc/resolv.conf # Dynamic resolv.conf(5) file for glibc resolver(3) generated by resolvconf(8) # DO NOT EDIT THIS FILE BY HAND -- YOUR CHANGES WILL BE OVERWRITTEN nameserver 85.17.150.123 nameserver 85.17.96.69 nameserver 62.212.64.122 search localdomain After using more dig commands, outputs: ; <<>> DiG 9.7.3-P3 <<>> @85.17.150.123 mysite.com ; (1 server found) ;; global options: +cmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: REFUSED, id: 24847 ;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 0, ADDITIONAL: 0 ;; WARNING: recursion requested but not available ;; QUESTION SECTION: ;mysite.com. IN A ;; Query time: 2145 msec ;; SERVER: 85.17.150.123#53(85.17.150.123) ;; WHEN: Mon Nov 5 16:31:32 2012 ;; MSG SIZE rcvd: 30 ; <<>> DiG 9.7.3-P3 <<>> @85.17.96.69 mysite.com ; (1 server found) ;; global options: +cmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: REFUSED, id: 27879 ;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 0, ADDITIONAL: 0 ;; WARNING: recursion requested but not available ;; QUESTION SECTION: ;mysite.com. IN A ;; Query time: 949 msec ;; SERVER: 85.17.96.69#53(85.17.96.69) ;; WHEN: Mon Nov 5 16:32:59 2012 ;; MSG SIZE rcvd: 30 ; <<>> DiG 9.7.3-P3 <<>> @62.212.64.122 mysite.com ; (1 server found) ;; global options: +cmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: REFUSED, id: 29293 ;; flags: qr rd; QUERY: 1, ANSWER: 0, AUTHORITY: 0, ADDITIONAL: 0 ;; WARNING: recursion requested but not available ;; QUESTION SECTION: ;mysite.com. IN A ;; Query time: 825 msec ;; SERVER: 62.212.64.122#53(62.212.64.122) ;; WHEN: Mon Nov 5 16:33:39 2012 ;; MSG SIZE rcvd: 30 With Google DNS (8.8.8.8): ; <<>> DiG 9.7.3-P3 <<>> @8.8.8.8 mysite.com ; (1 server found) ;; global options: +cmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: SERVFAIL, id: 38498 ;; flags: qr rd ra; QUERY: 1, ANSWER: 0, AUTHORITY: 0, ADDITIONAL: 0 ;; QUESTION SECTION: ;mysite.com. IN A ;; Query time: 3982 msec ;; SERVER: 8.8.8.8#53(8.8.8.8) ;; WHEN: Mon Nov 5 16:37:27 2012 ;; MSG SIZE rcvd: 30

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  • Which is the best way to sync and share contacts and calender between Thunderbird, iPhone and Android?

    - by bensch
    I would like to keep my contacts and a calendar synchronized between several desktops and cellphones. Is there a way to achieve this without using Google or similar organisations? I want to keep my data protected and safe, so an encrypted transfer would be useful. Do i need to install a service on my own rootserver? or are there any services available, that are safe? I read this post, but there is not mentioned not to use Google: Thunderbird contacts sync so no solutions with SoGo or LDAP. maybe Zimbra is a solution? or Funambol? I tried kolab, but had some unsolveable problems.

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  • Be your own cloud [closed]

    - by Jedi
    I have reasonably many electronic gadgets that can go LAN or WI-FI. But how do you share and/or syncronize all your files among them? Well, between my laptops and my desktop I use Dropbox. A nice way to share files among computers. But what if your HDD on your laptop is not large enough to carry music, pictures and films. Normally you would buy an extern USB HDD and store them there, but then you cannot reach the files from other computers which are not connected to the USB device. Many would say I should use a solution like a cloud with a disc station or something like that. But my needs are follows: A mass storage which can be reached among devices (laptops, desktops, iPhone, Android phone, XBox or Playstation). Has low power requirements and is silent. Can be reached inside home and it would be nice if it could be reached outside home as well. Cheap I have looked around and I have found an wireless router which can share a USB device: D-Link Wireless N HD Media Router. I thought it would be an interesting solution for a simple local cloud solution. D-Link uses a little program called SharePort Plus which mount the USB device to your computer. Unfortunately is the transfer rate to the USB storage device rather disappointing. The transfer rate was 5.8 Mbps even though the distance between the laptop and the router was 2 meter. The same is happening when I use cable from the computer to the router. Another thing is that SharePort Plus only allows one computer be connected to the device at a time. The last thing was something I could live with. I have search on the Internet for other solutions and found this video from Synology. I'm not sure if their solution is the right one. I think a disc station connected to my home LAN could the right solution. What have you done in your home to store and share files among your computers and game consoles?

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  • How to know if it's phishing or not in android apps?

    - by Zakaria Dza
    In IM apps (not only), there is a browser frame that appears and prompts for example to connect to facebook account, ebuddy for example (can't post pictures :( ) http://nsa34.casimages.com/img/2013/06/26//130626121230193046.jpg My question is: how can I know if this frame is from facebook.com and not a phishing website. I know that the apps in the play store are legit (mostly at least), but how can we trust apps that we install from outside the store? Or is there any way to check the credentials form action? Thanks for your answers and sorry for my bad english. (And sorry for the picture, couldn't make a screenshot ;-) )

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  • If Nvidia Shield can stream a game via wifi, why can I not do the same via ethernet to any other PC?

    - by Enigma
    I think it absurd that a wireless game streaming solution is the *first to hit the market when a 1000mbps+ Ethernet connection would accomplish the same feat with roughly 6x the available bandwidth. I can only assume that there must be some reason behind this or a limitation preventing this, but what? 150mbps wifi is in no way superior to a 1000mbps LAN connection aside from well wireless mobility. Not only that but I have a secondary laptop and desktop which should by hardware comparison completely outperform anything the Tegra in the Nvidia Shield can do. Is this all just a marketing scheme to force people to buy the shield for the streaming benefit? Chief among these is that NVIDIA’s Shield handheld game console will be getting a microconsole-like mode, dubbed “Shield Console Mode”, that will allow the handheld to be converted into a more traditional TV-connected console. In console mode Shield can be controlled with a Bluetooth controller, and in accordance with the higher resolution of TVs will accept 1080p game streaming from a suitably equipped PC, versus 720p in handheld mode. With that said 1080p streaming will require additional bandwidth, and while 720p can be done over WiFi NVIDIA will be requiring a hardline GigE connection for 1080p streaming (note that Shield doesn’t have Ethernet, so this is presumably being done over USB). Streaming aside, in console mode Shield will also support its traditional local gaming/application functionality. - http://www.anandtech.com/show/7435/nvidia-consolidates-game-streaming-tech-under-gamestream-brand-announces-shield-console-mode ^ This is not acceptable for me for a number of reasons not to mention the ridiculousness of having a little screen+controller unit sitting there while using a secondary controller and screen instead. That kind of redundant absurdity exemplifies how wrong of a solution that is. They need a second product for this solution without the screen or controller for it to make sense... at which point your just buying a little computer that does what most other larger computers do better. All that is required, by my understanding, is the ability to decode H.264 video compression and transmit control/feedback so by any logical comparison, one (Nvidia especially) should have no difficulty in creating an application for PC's (win32/64 environment) that does the exact same thing their android app does. I have 2 video cards capable of streaming (encoding) H.264 so by right they must be capable of decoding it I would think. I haven't found anything stating plans to allow non-shield owners to do this. Can a third party create this software or does it hinge on some limitation that only Nvidia can overcome? (*) - perhaps this isn't the first but afaik it is the first complete package.

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  • Internet Pings but Does Not Load

    - by t3techcom18
    From what I've been seeing and been doing my research for the past two days, many people have been having the same issues throughout the years, however, this is the first time I've encountered this issue and many of the specific workarounds or fixes have not worked for me. I've been trying to work through this for 24 hours straight now, but to no avail so many thanks to those that can help. On Monday night, got home from work; surfing the internet for half an hour, everything was fine as always. Just after half an hour, my Internet got very sluggish and then it died completely. I thought it might have been the an update I just put through in terms of Windows Update that said was a critical update for MSE, as the same thing happened a few years ago. I did a System Restore to two different dates that were in the past two weeks, nothing. Uninstalled MSE and disabled Windows Defender and the Windows Firewall: Nothing. Reset IE Options, Reset Winsock, Dumping DNS, many of the other command prompt screens to reset items: Nothing. Reset the modem: Nothing. What DID work, however, was a ping test to Yahoo. The ping test worked, saying all four packets was recieved, yet nothing else popped up. LAN and CenturyLink said everything worked on their end and that everything was connected properly, as well as the speeds working fine. CenturyLink said in their notes that they thought Port 80 was blocked. I went and put in the Firewall to allow Port 80 but it didn't make any difference whatsoever. I remembered I had a spare modem laying around and I switched them up, both modem and the cords - nothing. I then hooked it up to my netbook to see if that would work, as it usually does - connection didn't work there either. Like I said, it's been about 24 hours now and this is increasingly frustrating, as I've tried all solutions (While browsing through 10 search results pages on my phone) suggested and still nothing. Any suggestions and tricks would be greatly appreciated! Here's my specs: Windows 7 32-bit Home Premium Intel Core 2 Duo 3.14 Ghz 4 GB Kingston DDR2 RAM eVGA nForce 750i SLI eVGA GeForce GTX 560 Ti FPB ISP: CenturyLink No router Modem: CenturyLink 660 Series Hardwired connection PLEASE NOTE: This is the only computer I have (Like I said, the netbook solution didn't work), so downloading programs and such is not an option til I get to other computers somewhere else, like right now. Unless someone knows of a way of copying/pasting a file in Windows and then transferring said info to an Android smartphone, this is gunna take a while haha. Patience is requested.

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  • deWitters Game loop in libgdx(Android)

    - by jaysingh
    I am a beginner and I want a complete example in LibGDX for android(Fixed time game loop) how to limit the framerate to 50 or 60. Also how to mangae interpolation between game state with simple example code e.g. deWiTTERS Game Loop: @Override public void render() { float deltaTime = Gdx.graphics.getDeltaTime(); Update(deltaTime); Render(deltaTime); } libgdx comments:- There is a Gdx.graphics.setVsync() method (generic = backend-independant), but it is not present in 0.9.1, only in the Nightlies. "Relying on vsync for fixed time steps is a REALLY bad idea. It will break on almost all hardware out there. See LwjglApplicationConfiguration, there's a flag in there that let s use toggle gpu/software vsynching. Play around with it." (Mario) NOTE that none of these limit the framerate to a specific value... if you REALLY need to limit the framerate for some reason, you'll have to handle it yourself by returning from render calls if xxx ms haven't passed since the last render call. li

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  • Android device unable to obtain ip address connecting to AP created with Hostapd

    - by user114392
    I have a wired internet connection that works behind an authenticated proxy server. I followed the steps mentioned here and managed to create a hotspot which my google nexus 7 detects. However, it seems stuck at "obtaining an ip address" and is not able to connect to the internet. I initially received the following error message when running the script in the terminal: dnsmasq: failed to create listening socket for 127.0.0.1: Address already in use [fail] I figured it is because of a conflict with the network manager, I commented out the "dns=dnsmasq" line in the nm configuration file. After a network-manager restart, the first error doesn't show up but I get the following: Configuration file: /etc/hostapd.conf Failed to create interface mon.wlan0: -23 (Too many open files in system) Try to remove and re-create mon.wlan0 In both cases, however, the hotspot is created and is detected by my android device. only that it cannot "obtain an ip address" and connect to it. Is it because my eth0 connects via a proxy server? Or could there be something wrong with the dnsmasq config? Any help would be appreciated.

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  • Windows Server 2008 R2 network adapter stops working, requires hard reboot

    - by Geoff Dalgas
    TL;DR version: Turns out this was a Windows Server 2008 R2 kernel networking bug. After siccing Microsoft support on it, we (eventually) got an unpublished kernel hotfix from Microsoft to address it. If you, too, are experiencing mysterious low-level network driver failures requiring a reboot/bluescreen cycle, you might want that hotfix (or maybe Service Pack 1 whenever it is released, too.) We have been using HAProxy along with heartbeat from the Linux-HA project. We are using two linux instances to provide a failover. Each server has with their own public IP and a single IP which is shared between the two using a virtual interface (eth1:1) at IP: 69.59.196.211 The virtual interface (eth1:1) IP 69.59.196.211 is configured as the gateway for the windows servers behind them and we use ip_forwarding to route traffic. We are experiencing an occasional network outage on one of our windows servers behind our linux gateways. HAProxy will detect the server is offline which we can verify by remoting to the failed server and attempting to ping the gateway: Pinging 69.59.196.211 with 32 bytes of data: Reply from 69.59.196.220: Destination host unreachable. Running arp -a on this failed server shows that there is no entry for the gateway address (69.59.196.211): Interface: 69.59.196.220 --- 0xa Internet Address Physical Address Type 69.59.196.161 00-26-88-63-c7-80 dynamic 69.59.196.210 00-15-5d-0a-3e-0e dynamic 69.59.196.212 00-21-5e-4d-45-c9 dynamic 69.59.196.213 00-15-5d-00-b2-0d dynamic 69.59.196.215 00-21-5e-4d-61-1a dynamic 69.59.196.217 00-21-5e-4d-2c-e8 dynamic 69.59.196.219 00-21-5e-4d-38-e5 dynamic 69.59.196.221 00-15-5d-00-b2-0d dynamic 69.59.196.222 00-15-5d-0a-3e-09 dynamic 69.59.196.223 ff-ff-ff-ff-ff-ff static 224.0.0.22 01-00-5e-00-00-16 static 224.0.0.252 01-00-5e-00-00-fc static 225.0.0.1 01-00-5e-00-00-01 static On our linux gateway instances arp -a shows: peak-colo-196-220.peak.org (69.59.196.220) at <incomplete> on eth1 stackoverflow.com (69.59.196.212) at 00:21:5e:4d:45:c9 [ether] on eth1 peak-colo-196-215.peak.org (69.59.196.215) at 00:21:5e:4d:61:1a [ether] on eth1 peak-colo-196-219.peak.org (69.59.196.219) at 00:21:5e:4d:38:e5 [ether] on eth1 peak-colo-196-222.peak.org (69.59.196.222) at 00:15:5d:0a:3e:09 [ether] on eth1 peak-colo-196-209.peak.org (69.59.196.209) at 00:26:88:63:c7:80 [ether] on eth1 peak-colo-196-217.peak.org (69.59.196.217) at 00:21:5e:4d:2c:e8 [ether] on eth1 Why would arp occasionally set the entry for this failed server as <incomplete>? Should we be defining our arp entries statically? I've always left arp alone since it works 99% of the time, but in this one instance it appears to be failing. Are there any additional troubleshooting steps we can take help resolve this issue? THINGS WE HAVE TRIED I added a static arp entry for testing on one of the linux gateways which still didn't help. root@haproxy2:~# arp -a peak-colo-196-215.peak.org (69.59.196.215) at 00:21:5e:4d:61:1a [ether] on eth1 peak-colo-196-221.peak.org (69.59.196.221) at 00:15:5d:00:b2:0d [ether] on eth1 stackoverflow.com (69.59.196.212) at 00:21:5e:4d:45:c9 [ether] on eth1 peak-colo-196-219.peak.org (69.59.196.219) at 00:21:5e:4d:38:e5 [ether] on eth1 peak-colo-196-209.peak.org (69.59.196.209) at 00:26:88:63:c7:80 [ether] on eth1 peak-colo-196-217.peak.org (69.59.196.217) at 00:21:5e:4d:2c:e8 [ether] on eth1 peak-colo-196-220.peak.org (69.59.196.220) at 00:21:5e:4d:30:8d [ether] PERM on eth1 root@haproxy2:~# arp -i eth1 -s 69.59.196.220 00:21:5e:4d:30:8d root@haproxy2:~# ping 69.59.196.220 PING 69.59.196.220 (69.59.196.220) 56(84) bytes of data. --- 69.59.196.220 ping statistics --- 7 packets transmitted, 0 received, 100% packet loss, time 6006ms Rebooting the windows web server solves this issue temporarily with no other changes to the network but our experience shows this issue will come back. Swapping network cards and switches I noticed the link light on the port of the switch for the failed windows server was running at 100Mb instead of 1Gb on the failed interface. I moved the cable to several other open ports and the link indicated 100Mb for each port that I tried. I also swapped the cable with the same result. I tried changing the properties of the network card in windows and the server locked up and required a hard reset after clicking apply. This windows server has two physical network interfaces so I have swapped the cables and network settings on the two interfaces to see if the problem follows the interface. If the public interface goes down again we will know that it is not an issue with the network card. (We also tried another switch we have on hand, no change) Changing network hardware driver versions We've had the same problem with the latest Broadcom driver, as well as the built-in driver that ships in Windows Server 2008 R2. Replacing network cables As a last ditch effort we remembered another change that occurred was the replacement of all of the patch cords between our servers / switch. We had purchased two sets, one green of lengths 1ft - 3ft for the private interfaces and another set of red cables for the public interfaces. We swapped out all of the public interface patch cables with a different brand and ran our servers without issue for a full week ... aaaaaand then the problem recurred. Disable checksum offload, remove TProxy We also tried disabling TCP/IP checksum offload in the driver, no change. We're now pulling out TProxy and moving to a more traditional x-forwarded-for network arrangement without any fancy IP address rewriting. We'll see if that helps. Switch Virtualization providers On the off chance this was related to Hyper-V in some way (we do host Linux VMs on it), we switched to VMWare Server. No change. Switch host model We've reached the end of our troubleshooting rope and are now formally involving Microsoft support. They recommended changing the host model: http://en.wikipedia.org/wiki/Host_model http://technet.microsoft.com/en-us/magazine/2007.09.cableguy.aspx We did that, and.. we'll see.

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  • how can convert bitmap to byte array

    - by narasimha
    hi sir i am implementing image upload in sdcard image converting bitmap in bitmap convert in bytearray i am implementing this code import java.io.ByteArrayOutputStream; import java.io.DataInputStream; import java.io.EOFException; import java.io.File; import java.io.FileDescriptor; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.IOException; import android.R.array; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.os.Bundle; import android.util.Log; import android.widget.ImageView; public class Photo extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); File f = new File("/sdcard/DCIM/1.jpg"); FileInputStream is = null; try { is = new FileInputStream(f); Bitmap bm; bm = BitmapFactory.decodeStream(is,null,null); ByteArrayOutputStream baos = new ByteArrayOutputStream(1000); bm.compress(Bitmap.CompressFormat.JPEG,75, baos); System.out.println("3........................"+bm); ImageView pic=(ImageView)this.findViewById(R.id.picview); pic.setImageBitmap(bm); } catch (Exception e) { // TODO: handle exception e.printStackTrace(); } } }this code is i am implementing how can convert bitmap in byte array INFO/System.out(12658): 3........................android.graphics.Bitmap@4358e3d0 in debug this will be displayed how can retrieve bitmap to byte array

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  • Specifiy package path for Androd:entries

    - by Priyank
    Hi. I am using following code in preferences page in android to show a list of items. The list and values are located in a file at location "app/res/xml/time.xml" <ListPreference android:title="Time unit list" android:summary="Select the time unit" android:dependency="Main_Option" android:key="listPref" android:defaultValue="1" android:entries="?xml:time/timet" android:entryValues="@xml:time/timet_values" /> The code for the time.xml is as follow: <?xml version="1.0" encoding="utf-8"?> <resources> <string-array name="timet"> <item>seconds</item> <item>minutes</item> <item>hours</item> </string-array> <string-array name="timet_values"> <item>3600</item> <item>60</item> <item>1</item> </string-array> </resources> I am not able to reference these values in my preference xml file. (The code snippet above). It gives an error. How can I specify packaged path for the List preferences entry and entry_values Any help is appreciated. Cheers

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  • org.apache.http.conn.HttpHostConnectException:Connection to http://172.20.38.143 refused

    - by Passion
    I have developed client server Application .I am accessing mysql with php running on my machine and client running on my cell which is connected to machine.WI-FI is also switched ON. Internet Permission are also added in Manifest file but then also the i encounter error 172.20.38.143 is IP OF MY MACHINE 06-01 13:20:10.391: W/System.err(11157): org.apache.http.conn.HttpHostConnectException: Connection to http://172.20.38.143 refused 06-01 13:20:10.401: W/System.err(11157): at org.apache.http.impl.conn.DefaultClientConnectionOperator.openConnection(DefaultClientConnectionOperator.java:183) 06-01 13:20:10.401: W/System.err(11157): at org.apache.http.impl.conn.AbstractPoolEntry.open(AbstractPoolEntry.java:164) 06-01 13:20:10.401: W/System.err(11157): at org.apache.http.impl.conn.AbstractPooledConnAdapter.open(AbstractPooledConnAdapter.java:119) 06-01 13:20:10.401: W/System.err(11157): at org.apache.http.impl.client.DefaultRequestDirector.execute(DefaultRequestDirector.java:360) 06-01 13:20:10.401: W/System.err(11157): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:674) 06-01 13:20:10.401: W/System.err(11157): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:511) 06-01 13:20:10.401: W/System.err(11157): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:489) 06-01 13:20:10.401: W/System.err(11157): at nineandroid.net.example.library.JSONParser.getJSONFromUrl(JSONParser.java:42) 06-01 13:20:10.401: W/System.err(11157): at nineandroid.net.example.library.UserFunctions.registerUser(UserFunctions.java:59) 06-01 13:20:10.401: W/System.err(11157): at nineandroid.net.example.RegisterActivity$1.onClick(RegisterActivity.java:52) 06-01 13:20:10.411: W/System.err(11157): at android.view.View.performClick(View.java:3567) 06-01 13:20:10.411: W/System.err(11157): at android.view.View$PerformClick.run(View.java:14224) 06-01 13:20:10.411: W/System.err(11157): at android.os.Handler.handleCallback(Handler.java:605) 06-01 13:20:10.411: W/System.err(11157): at android.os.Handler.dispatchMessage(Handler.java:92) 06-01 13:20:10.411: W/System.err(11157): at android.os.Looper.loop(Looper.java:137) 06-01 13:20:10.411: W/System.err(11157): at android.app.ActivityThread.main(ActivityThread.java:4517) 06-01 13:20:10.411: W/System.err(11157): at java.lang.reflect.Method.invokeNative(Native Method) 06-01 13:20:10.411: W/System.err(11157): at java.lang.reflect.Method.invoke(Method.java:511) 06-01 13:20:10.411: W/System.err(11157): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:993) 06-01 13:20:10.421: W/System.err(11157): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:760) 06-01 13:20:10.421: W/System.err(11157): at dalvik.system.NativeStart.main(Native Method) 06-01 13:20:10.421: W/System.err(11157): Caused by: java.net.ConnectException: failed to connect to /172.20.38.143 (port 80): connect failed: ENETUNREACH (Network is unreachable) 06-01 13:20:10.431: W/System.err(11157): at libcore.io.IoBridge.connect(IoBridge.java:114) 06-01 13:20:10.431: W/System.err(11157): at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:192) 06-01 13:20:10.431: W/System.err(11157): at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:459) 06-01 13:20:10.431: W/System.err(11157): at java.net.Socket.connect(Socket.java:848) 06-01 13:20:10.431: W/System.err(11157): at org.apache.http.conn.scheme.PlainSocketFactory.connectSocket(PlainSocketFactory.java:119) 06-01 13:20:10.431: W/System.err(11157): at org.apache.http.impl.conn.DefaultClientConnectionOperator.openConnection(DefaultClientConnectionOperator.java:144) 06-01 13:20:10.431: W/System.err(11157): ... 20 more 06-01 13:20:10.431: W/System.err(11157): Caused by: libcore.io.ErrnoException: connect failed: ENETUNREACH (Network is unreachable) 06-01 13:20:10.441: W/System.err(11157): at libcore.io.Posix.connect(Native Method) 06-01 13:20:10.441: W/System.err(11157): at libcore.io.BlockGuardOs.connect(BlockGuardOs.java:85) 06-01 13:20:10.441: W/System.err(11157): at libcore.io.IoBridge.connectErrno(IoBridge.java:127) 06-01 13:20:10.441: W/System.err(11157): at libcore.io.IoBridge.connect(IoBridge.java:112) 06-01 13:20:10.441: W/System.err(11157): ... 25 more 06-01 13:20:10.441: E/Buffer Error(11157): Error converting result java.lang.NullPointerException 06-01 13:20:10.451: E/JSON Parser(11157): Error parsing data org.json.JSONException: End of input at character 0 of 06-01 13:20:10.451: D/AndroidRuntime(11157): Shutting down VM 06-01 13:20:10.451: W/dalvikvm(11157): threadid=1: thread exiting with uncaught exception (group=0x40c0aa68) 06-01 13:20:10.451: E/AndroidRuntime(11157): FATAL EXCEPTION: main 06-01 13:20:10.451: E/AndroidRuntime(11157): java.lang.NullPointerException 06-01 13:20:10.451: E/AndroidRuntime(11157): at nineandroid.net.example.RegisterActivity$1.onClick(RegisterActivity.java:56) 06-01 13:20:10.451: E/AndroidRuntime(11157): at android.view.View.performClick(View.java:3567) 06-01 13:20:10.451: E/AndroidRuntime(11157): at android.view.View$PerformClick.run(View.java:14224) 06-01 13:20:10.451: E/AndroidRuntime(11157): at android.os.Handler.handleCallback(Handler.java:605) 06-01 13:20:10.451: E/AndroidRuntime(11157): at android.os.Handler.dispatchMessage(Handler.java:92) 06-01 13:20:10.451: E/AndroidRuntime(11157): at android.os.Looper.loop(Looper.java:137) 06-01 13:20:10.451: E/AndroidRuntime(11157): at android.app.ActivityThread.main(ActivityThread.java:4517) 06-01 13:20:10.451: E/AndroidRuntime(11157): at java.lang.reflect.Method.invokeNative(Native Method) 06-01 13:20:10.451: E/AndroidRuntime(11157): at java.lang.reflect.Method.invoke(Method.java:511) 06-01 13:20:10.451: E/AndroidRuntime(11157): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:993) 06-01 13:20:10.451: E/AndroidRuntime(11157): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:760) 06-01 13:20:10.451: E/AndroidRuntime(11157): at dalvik.system.NativeStart.main(Native Method) UserFunctions.java to call jsonParser public class UserFunctions { private JSONParser jsonParser; private static String loginURL = "http://172.20.38.143/ah_login_api/"; private static String registerURL = "http://172.20.38.143/ah_login_api/"; private static String login_tag = "login"; private static String register_tag = "register"; // constructor public UserFunctions(){ jsonParser = new JSONParser(); } /** * function make Login Request * @param email * @param password * */ public JSONObject loginUser(String email, String password){ // Building Parameters List<NameValuePair> params = new ArrayList<NameValuePair>(); params.add(new BasicNameValuePair("tag", login_tag)); params.add(new BasicNameValuePair("email", email)); params.add(new BasicNameValuePair("password", password)); JSONObject json = jsonParser.getJSONFromUrl(loginURL, params); // return json // Log.e("JSON", json.toString()); return json; } /** * function make Login Request * @param name * @param email * @param password * */ public JSONObject registerUser(String name, String email, String password){ // Building Parameters List<NameValuePair> params = new ArrayList<NameValuePair>(); params.add(new BasicNameValuePair("tag", register_tag)); params.add(new BasicNameValuePair("name", name)); params.add(new BasicNameValuePair("email", email)); params.add(new BasicNameValuePair("password", password)); // getting JSON Object JSONObject json = jsonParser.getJSONFromUrl(registerURL, params); // return json return json; } /** * Function get Login status * */ public boolean isUserLoggedIn(Context context){ DatabaseHandler db = new DatabaseHandler(context); int count = db.getRowCount(); if(count > 0){ // user logged in return true; } return false; } /** * Function to logout user * Reset Database * */ public boolean logoutUser(Context context){ DatabaseHandler db = new DatabaseHandler(context); db.resetTables(); return true; } } jsonParser.java public class JSONParser { static InputStream is = null; static JSONObject jObj = null; static String json = ""; // constructor public JSONParser() { } public JSONObject getJSONFromUrl(String url, List<NameValuePair> params) { // Making HTTP request try { // defaultHttpClient DefaultHttpClient httpClient = new DefaultHttpClient(); HttpPost httpPost = new HttpPost(url); httpPost.setEntity(new UrlEncodedFormEntity(params)); HttpResponse httpResponse = httpClient.execute(httpPost); HttpEntity httpEntity = httpResponse.getEntity(); is = httpEntity.getContent(); } catch (UnsupportedEncodingException e) { e.printStackTrace(); } catch (ClientProtocolException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } try { BufferedReader reader = new BufferedReader(new InputStreamReader( is, "iso-8859-1"), 8); StringBuilder sb = new StringBuilder(); String line = null; while ((line = reader.readLine()) != null) { sb.append(line + "\n"); } is.close(); json = sb.toString(); Log.e("JSON", json); } catch (Exception e) { Log.e("Buffer Error", "Error converting result " + e.toString()); } // try parse the string to a JSON object try { jObj = new JSONObject(json); } catch (JSONException e) { Log.e("JSON Parser", "Error parsing data " + e.toString()); } // return JSON String return jObj; } } RegisterActivity.java public class RegisterActivity extends Activity { Button btnRegister; Button btnLinkToLogin; EditText inputFullName; EditText inputEmail; EditText inputPassword; TextView registerErrorMsg; // JSON Response node names private static String KEY_SUCCESS = "success"; private static String KEY_UID = "uid"; private static String KEY_NAME = "name"; private static String KEY_EMAIL = "email"; private static String KEY_CREATED_AT = "created_at"; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.register); // Importing all assets like buttons, text fields inputFullName = (EditText) findViewById(R.id.registerName); inputEmail = (EditText) findViewById(R.id.registerEmail); inputPassword = (EditText) findViewById(R.id.registerPassword); btnRegister = (Button) findViewById(R.id.btnRegister); btnLinkToLogin = (Button) findViewById(R.id.btnLinkToLoginScreen); registerErrorMsg = (TextView) findViewById(R.id.register_error); // Register Button Click event btnRegister.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { String name = inputFullName.getText().toString(); String email = inputEmail.getText().toString(); String password = inputPassword.getText().toString(); UserFunctions userFunction = new UserFunctions(); JSONObject json = userFunction.registerUser(name, email, password); // check for login response try { if (json.getString(KEY_SUCCESS) != null) { registerErrorMsg.setText(""); String res = json.getString(KEY_SUCCESS); if(Integer.parseInt(res) == 1){ // user successfully registred // Store user details in SQLite Database DatabaseHandler db = new DatabaseHandler(getApplicationContext()); JSONObject json_user = json.getJSONObject("user"); // Clear all previous data in database userFunction.logoutUser(getApplicationContext()); db.addUser(json_user.getString(KEY_NAME), json_user.getString(KEY_EMAIL), json.getString(KEY_UID), json_user.getString(KEY_CREATED_AT)); // Launch Dashboard Screen Intent dashboard = new Intent(getApplicationContext(), DashboardActivity.class); // Close all views before launching Dashboard dashboard.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP); startActivity(dashboard); // Close Registration Screen finish(); }else{ // Error in registration registerErrorMsg.setText("Error occured in registration"); } } } catch (JSONException e) { e.printStackTrace(); } } }); // Link to Login Screen btnLinkToLogin.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { Intent i = new Intent(getApplicationContext(), LoginActivity.class); startActivity(i); // Close Registration View finish(); } }); } }

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  • Quitting an application - is that frowned upon?

    - by Ted
    Moving on in my attempt to learn Android I just read the following: Question: Does the user have a choice to kill the application unless we put a menu option in to kill it? If no such option exists, how does the user terminate the application? Answert (Romain Guy): The user doesn't, the system handles this automatically. That's what the activity lifecycle (especially onPause/onStop/onDestroy) is for. No matter what you do, do not put a "quit" or "exit" application button. It is useless with Android's application model. This is also contrary to how core applications work. Hehe, for every step I take in the Android world I run into some sort of problem =( Apparently, you cannot quit an application in Android (but Android can very well totally destroy your app whenever it feels like it). Whats up with that? I am starting to think that its impossible to write an app that functions as a "normal app" - that the user can quit the app when he/she decides to do so. That is not something that should be relied upon the OS to do. The application I am trying to create is not an application for the Android Market. It is not an application for "wide use" by the general public, it is a business app that is going to be used in a very narrow business field. I was actually really looking forward to developing for the Android-platform, since it addresses a lot of issues that exist in Windows Mobile and .NET. However, the last week has been somewhat of a turnoff for me... I hope I dont have to abandon Android, but it doesnt look very good right now =( Is there a way for me to really quit the application?

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  • Creating syncable Calendar in ICS

    - by user1390816
    I have a problem with creating a new Calendar in ICS. The Calendar should be synyable to the google Calendar. I try following: Uri calendarUri = CalendarContract.Calendars.CONTENT_URI; calendar.put(CalendarContract.Calendars.ACCOUNT_NAME, sync_account); calendar.put(CalendarContract.Calendars.ACCOUNT_TYPE, "com.google"); calendar.put(CalendarContract.Calendars.NAME, name); calendar.put(CalendarContract.Calendars.CALENDAR_DISPLAY_NAME, displayName); calendar.put(CalendarContract.Calendars.CALENDAR_COLOR, 0xFF008080); calendar.put(CalendarContract.Calendars.CALENDAR_ACCESS_LEVEL, CalendarContract.Calendars.CAL_ACCESS_OWNER); calendar.put(CalendarContract.Calendars.OWNER_ACCOUNT, true); calendar.put(CalendarContract.Calendars.VISIBLE, 1); calendar.put(CalendarContract.Calendars.SYNC_EVENTS, 1); calendarUri = calendarUri.buildUpon() .appendQueryParameter(CalendarContract.CALLER_IS_SYNCADAPTER, "true") .appendQueryParameter(CalendarContract.Calendars.ACCOUNT_NAME, sync_account) .appendQueryParameter(CalendarContract.Calendars.ACCOUNT_TYPE, "com.google") // CalendarContract.ACCOUNT_TYPE_LOCAL .build(); Uri result = activity.getContentResolver().insert(calendarUri, calendar); an I get always this error: 09-17 17:11:30.278: E/AndroidRuntime(13243): FATAL EXCEPTION: CalendarSyncAdapterAccountMonitor 09-17 17:11:30.278: E/AndroidRuntime(13243): java.lang.IllegalArgumentException: the name must not be empty: null 09-17 17:11:30.278: E/AndroidRuntime(13243): at android.accounts.Account.<init>(Account.java:48) 09-17 17:11:30.278: E/AndroidRuntime(13243): at com.google.android.syncadapters.calendar.CalendarSyncAdapter.onAccountsUpdated(CalendarSyncAdapter.java:1129) 09-17 17:11:30.278: E/AndroidRuntime(13243): at android.accounts.AccountManager$11.run(AccountManager.java:1279) 09-17 17:11:30.278: E/AndroidRuntime(13243): at android.os.Handler.handleCallback(Handler.java:605) 09-17 17:11:30.278: E/AndroidRuntime(13243): at android.os.Handler.dispatchMessage(Handler.java:92) 09-17 17:11:30.278: E/AndroidRuntime(13243): at android.os.Looper.loop(Looper.java:137) 09-17 17:11:30.278: E/AndroidRuntime(13243): at android.os.HandlerThread.run(HandlerThread.java:60) 09-17 17:11:30.293: E/android.os.Debug(1989): !@Dumpstate > dumpstate -k -t -n -z -d -o /data/log/dumpstate_app_error What can I do with the CalendarSyncAdapterAccountMonitor, that it is not empty? Thanks in advance.

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  • OnClickListener cannot be resolved to a type

    - by Webnet
    I'm diving into Java (this is day 1) and I'm trying to create a button that will trigger a notification when I click it... This code is based off of the notification documentation here, and UI events documentation here package com.example.contactwidget; import android.app.Activity; import android.app.Notification; import android.app.NotificationManager; import android.app.PendingIntent; import android.content.Context; import android.content.Intent; import android.os.Bundle; import android.widget.Button; public class ContactWidget extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Button calc1 = (Button) findViewById(R.id.calc_button_1); calc1.setOnClickListener(buttonListener); setContentView(R.layout.main); } private static final int HELLO_ID = 1; //Error: OnClickListener cannot be resolved to a type private OnClickListener buttonListener = new OnClickListener() { public void onClick (View v) { String ns = Context.NOTIFICATION_SERVICE; NotificationManager mNotificationManager = (NotificationManager) getSystemService(ns); int icon = R.drawable.icon; CharSequence ticketBrief = "Button Pressed Brief"; CharSequence ticketTitle = "Button pressed"; CharSequence ticketText = "You pressed button 1"; long when = System.currentTimeMillis(); Notification notification = new Notification(icon, ticketBrief, when); Intent notificationIntent = new Intent(this, ContactWidget.class); PendingIntent contentIntent = PendingIntent.getActivity(this, 0, notificationIntent, 0); notification.setLatestEventInfo(getApplicationContext(), ticketTitle, ticketText, contentIntent); mNotificationManager.notify(HELLO_ID, notification); } } } I'm running into a problem: OnClickListener cannot be resolved to a type. The problem here is that I don't see any problems with my code in relation to the example I'm using

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  • Change clickable TextView's color on focus and click?

    - by Daniel Jonsson
    I have a clickable TextView that I want to give some colors to. But I don't know how. Here are the relevant code snippets from my two files that I'm working with: TextView title = new TextView(this); title.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.WRAP_CONTENT)); title.setTextColor(R.color.textcolor); title.setText(titleLine); title.setTypeface(null, Typeface.BOLD); title.setClickable(true); title.setId(idLine); title.setFocusable(true); title.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { /* Irrelevant code */ } }); And this is my textcolor.xml file: <?xml version="1.0" encoding="utf-8"?> <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:color="#000000"/> <!-- pressed --> <item android:state_focused="true" android:color="#000000"/> <!-- focused --> <item android:color="#000000"/> <!-- default --> </selector> When I use the textcolor-file by typing title.setTextColor(R.color.textcolor);, the textcolor just becomes grey, regardless if I press it or so. Which is strange since I have written "#000000" in all color fields. But if I remove the setTextColor code, gets the textView a light grey color, and when I press it, it becomes black. But that aren't the colors that I want. So, can anyone help me with this problem? Just to clarify: I want to be able to specify the colors for the text when it's normal, pressed and focused.

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  • displaying a dialog using an activity?

    - by ricardo123
    what am i doing wrong here or what do i need to add? package dialog.com; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.app.Dialog; import android.os.Bundle; import android.view.View; import android.widget.Button; import android.widget.Toast; public class Dialog extends Activity { CharSequence [] items = { "google", "apple", "microsoft" }; boolean [] itemschecked = new boolean [items.length]; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button btn = (Button) findViewById(R.id.btn_dialog); btn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { showDialog(0); } }); } @Override protected Dialog onCreateDialog(int id) { switch(id) { case 0: return new AlertDialog.Builder(this) .setIcon(R.drawable.icon) .setTitle("This is a Dialog with some simple text...") .setPositiveButton("ok", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichbutton) { Toast.makeText(getBaseContext(), "OK Clicked!", Toast.LENGTH_SHORT).show(); } }); .setNegativeButton("cancel",new DialogInterface.OnclickListener() { public void onClick(DialogInterface dialog, int whichButton) {Toast.makeText(getBaseContext(), "cancel clicked!", Toast.LENGTH_SHORT).show(); } }); .setMultiChoiceItems(itemschecked, new DialogInterface.OnMultiChoiceClickListener() { @Override public void onClick(dialoginterface dialog, int which, boolean isChecked) { Toast.makeText(getBaseContext(), items[which] + (isChecked ? " checked!": "unchecked!"), Toast.LENGTH_SHORT).show(); } } ) .create(); } return null: }}}

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  • OpenVpn: Setting Up Openvpn in Ubuntu 10.04

    - by Deepak
    I am trying to setup OpenVpn Server on Ubuntu 10.04. I am not good in network concepts so its hard to understand the IP address that are given in the setup tutorial.. I could find many sites to setup openvpn server but i have few doubts in it. 1.I am mainly setting up the server to make it work for ANDROID.. So Plz give me a server setup link which will work for Android.. 2.I am setting up the server in my home and my system IP is 192.x.x.x . It will be useful if u share where i should give this IP address in the tutorial (which u share).. Plz help me as i am searching for this many days.. Regards, Deepak

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  • If Nvidia Shield can stream a game via WiFi (~150-300Mbps), where is the 1-10Gbps wired streaming?

    - by Enigma
    Facts: It is surprising and uncharacteristic that a wireless game streaming solution is the *first to hit the market when a 1000mbps+ Ethernet connection would accomplish the same feat with roughly 6x the available bandwidth. 150-300mbps WiFi is in no way superior to a 1000mbps+ LAN connection aside from well wireless mobility. Throughout time, (since the internet was created) wired services have **always come first yet in this particular case, the opposite seems to be true. We had wired internet first, wired audio streaming, and wired video streaming all before their wireless counterparts. Why? Largely because the wireless bandwidth was and is inferior. Even today despite being significantly better and capable of a lot more, it is still inferior to a wired connection. Situation: Chief among these is that NVIDIA’s Shield handheld game console will be getting a microconsole-like mode, dubbed “Shield Console Mode”, that will allow the handheld to be converted into a more traditional TV-connected console. In console mode Shield can be controlled with a Bluetooth controller, and in accordance with the higher resolution of TVs will accept 1080p game streaming from a suitably equipped PC, versus 720p in handheld mode. With that said 1080p streaming will require additional bandwidth, and while 720p can be done over WiFi NVIDIA will be requiring a hardline GigE connection for 1080p streaming (note that Shield doesn’t have Ethernet, so this is presumably being done over USB). Streaming aside, in console mode Shield will also support its traditional local gaming/application functionality. - http://www.anandtech.com/show/7435/nvidia-consolidates-game-streaming-tech-under-gamestream-brand-announces-shield-console-mode ^ This is not acceptable to me for a number of reasons not to mention the ridiculousness of having a little screen+controller unit sitting there while using a secondary controller and screen instead. That kind of redundant absurdity exemplifies how wrong of a solution that is. They need a second product for this solution without the screen or controller for it to make sense... at which point your just buying a little computer that does what most other larger computers do better. While this secondary project will provide a wired connection, it still shouldn't be necessary to purchase a Shield to have this benefit. Not only this but Intel's WiDi claims game streaming support as well - wirelessly. Where is the wired streaming? All that is required, by my understanding, is the ability to decode H.264 video compression and transmit control/feedback so by any logical comparison, one (Nvidia especially) should have no difficulty in creating an application for PC's (win32/64 environment) that does the exact same thing their android app does. I have 2 video cards capable of streaming (encoding) H.264 so by right they must be capable of decoding it I would think. I should be able to stream to my second desktop or my laptop both of which by hardware comparison are superior to the Shield. I haven't found anything stating plans to allow non-shield owners to do this. Can a third party create this software or does it hinge on some limitation that only Nvidia can overcome? Reiteration of questions: Is there a technical reason (non marketing) for why Nvidia opted to bottleneck the streaming service with a wireless connection limiting the resolution to 720p and introducing intermittent video choppiness when on a wired connection one could achieve, presumably, 1080p with significantly less or zero choppiness? Is there anything limiting developers from creating a PC/Desktop application emulating the same H.264 decoding functionality that circumvents the need to get an Nvidia Shield altogether? (It is not a matter of being too cheap to support Nvidia - I have many Nvidia cards that aren't being used. One should not have to purchase specialty hardware when = hardware already exists) Same questions go for Intel Widi also. I am just utterly perplexed that there are wireless live streaming solution and yet no wired. How on earth can wireless be the goto transmission medium? Is there another solution that takes advantage of H.264 video compression allowing live streaming over a wired connection? (*) - Perhaps this isn't the first but afaik it is the first complete package. (**) - I cant back that up with hard evidence/links but someone probably could. Edit: Maybe this will be the solution I am looking for but I still find it hard to believe that they would be the first and after wireless solutions already exist. In-home Streaming You can play all your Windows and Mac games on your SteamOS machine, too. Just turn on your existing computer and run Steam as you always have - then your SteamOS machine can stream those games over your home network straight to your TV! - http://store.steampowered.com/livingroom/SteamOS/

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