Search Results

Search found 31563 results on 1263 pages for 'update manager'.

Page 305/1263 | < Previous Page | 301 302 303 304 305 306 307 308 309 310 311 312  | Next Page >

  • Using Enums for comparing string values in Switch

    - by kaleidoscope
    Problem Scenario: There is an enum keeping track of operations to be performed on a table Public Enum PartitionKey { Createtask, Updatetask, Deletetask } User is entering the value for the operation to be performed and the code to check the value entered in switch case. Switch (value) {           case PartitionKey.Createtask.ToString():          {          Create();          break;          }          case PartitionKey.Updatetask.ToString():          {           Update();           break;          }          case PartitionKey.Deletetask.ToString():          {           Delete();          break;          } } and it displays as error as “.” Solution: One of the possible implmentation is as below. Public Enum PartitionKey: byte { Createtask, Updatetask, Deletetask } Switch ((PartitionKey)(Int32.Parse(value))) {          case PartitionKey.Createtask:          {                   Create();                   break;          }          case PartitionKey.Updatetask:          {                    Update();                   break;          }          case PartitionKey.Deletetask:          {                    Delete();                   break;          }          default:          {                   break;          } } Technorati Tags: Enum,A Constant Value is required,Geeta,C#

    Read the article

  • how to un-install a special driver/kernel in 13.04

    - by hako
    I have tried to install a special ATI driver using a method described in http://debianhelp.wordpress.com/2012/09/28/to-do-list-after-installing-ubuntu-13-04-aka-raring-ringtail-operating-system/ Details: Alternative ATI Legacy Video Driver PPA installation for (for < 5000 series cards): sudo apt-get remove --purge fglrx fglrx_* fglrx-amdcccle* fglrx-dev* sudo add-apt-repository ppa:makson96/fglrx sudo apt-get update sudo apt-get upgrade sudo apt-get install linux-headers-generic fglrx-legacy sudo aticonfig --initial And then reboot. There were a couple of warnings at "sudo apt-get install linux-headers-generic fglrx-legacy" with update-alternatives. But, at the last step I got "aticonfig: No supported adapters detected". Unity does not start anymore. I only can login to Gnome. How can I get back to a working system?

    Read the article

  • Logic in Entity Components Sytems

    - by aaron
    I'm making a game that uses an Entity/Component architecture basically a port of Artemis's framework to c++,the problem arises when I try to make a PlayerControllerComponent, my original idea was this. class PlayerControllerComponent: Component { public: virtual void update() = 0; }; class FpsPlayerControllerComponent: PlayerControllerComponent { public: void update() { //handle input } }; and have a system that updates PlayerControllerComponents, but I found out that the artemis framework does not look at sub-classes the way I thought it would. So all in all my question here is should I make the framework aware of subclasses or should I add a new Component like object that is used for logic.

    Read the article

  • How to make grub stop appearing every time I boot?

    - by Justin Riddiough
    I'm using Ubuntu 12.04 and grub selections appear each time I boot. This happens on both of my computers. I have tried editing the /etc/defaults/grub to use default, to use the 0 entry, and ran the update on it. But nothing seems to solve the problem. (showing uncommented lines) $ sudo nano /etc/default/grub GRUB_DEFAULT=0 GRUB_HIDDEN_TIMEOUT=0 GRUB_HIDDEN_TIMEOUT_QUIET=true GRUB_TIMEOUT=10 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" GRUB_CMDLINE_LINUX="" $ sudo update-grub Generating grub.cfg ... Found linux image: /boot/vmlinuz-3.2.0-25-generic-pae Found initrd image: /boot/initrd.img-3.2.0-25-generic-pae Found linux image: /boot/vmlinuz-3.2.0-24-generic-pae Found initrd image: /boot/initrd.img-3.2.0-24-generic-pae Found memtest86+ image: /boot/memtest86+.bin No volume groups found done

    Read the article

  • Why did Windows XP disappear from the menu on my triple-boot system?

    - by AS Chandrashekaran
    I have WIN XP installed, followed by Mint 12 and finally Ubuntu 12.04. I did a sudo grub-install /dev/sda followed by sudo update-grub. On rebooting all was fine and the boot menu had Ubuntu 12.04, mem, windows, and finally Mint 12. All was fine till now. Today wanted to boot into windows BUT found win XP missing from Boot Menu. Tried sudo grub-install /dev/sda followed by sudo update-grub BUT win XP is NOT FOUND. Can someone help with what to do to restore WIN XP in Boot Menu, Please?

    Read the article

  • ubuntu 13.10 secondary monitor - doesn't redraw properly

    - by Daniel
    Hi I've just installed Ubuntu 13.10 on a Lenovo w350 and am having some issues with graphics driver. standard nouveau drivers work great on the laptop display but when I attach an external display it goes bad on the external monitor, seems it's not re-drawing properly. (Photo attached). I've tried other drivers but none of them detect the external monitor when connected. Any ideas? 00:02.0 VGA compatible controller: Intel Corporation 3rd Gen Core processor Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GK107GLM [Quadro K1000M] (rev a1) screenshot of effected monitor -- http://i.imgur.com/UZWMpQO.jpg UPDATE 1: I have noticed that if I leave the System Monitor open the display improves. Wierd. UPDATE 2: If I leave a video going the lag/flicker issues stop.

    Read the article

  • root password not recognized

    - by Neto Diaz
    I got kubuntu 12.04 on my laptop, but everytime I try t update, install or something like that it does not recoginze my password, here is what the konsole says... ernesto@neto-desktop:~$ sudo apt-get update [sudo] password for ernesto: Sorry, try again. [sudo] password for ernesto: Sorry, try again. [sudo] password for ernesto: Sorry, try again. sudo: 3 intentos de contraseña incorrectos ernesto@neto-desktop:~$ and no advance from there, i am some kind of new for this version (12.04 precise pangolin) and i m not sure what is next, thanks in advance for the help and answers!

    Read the article

  • Why can't I change my icon theme in gnome-classic?

    - by Shibumi
    I'm running Ubuntu 11.10 (updated) and gnome-classic (I missed it :3) I've tried setting my icon theme, GTK theme, and window theme in gnome-tweak-tool, as well as Ubuntu Tweak, gconf-editor, and dconf-editor. Even though it shows my selections are selected, the icons and themes stay the same. Any Help would be greatly appreciated! Update: I've tested things out on gnome-shell and Unity, and I have full control over icons and such in those environments, but still no control in gnome-classic. I would really like to figure this out. Update 2: It seems that after uninstalling Unity that I have full control over everything. Any explanation (since Unity or some part of it seemed to be the cause) would be really nice.

    Read the article

  • Cannot get grub menu to timeout (or go away)

    - by Eric
    I am running Ubuntu 12.04. I cannot for the life of me get the grub menu (with options) to go away. I would like it to auto-boot into the first option. I've edited /etc/default/grub so that it looks like the following: GRUB_DEFAULT=0 GRUB_HIDDEN_TIMEOUT=0 GRUB_HIDDEN_TIMEOUT_QUIET=true GRUB_TIMEOUT=10 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" GRUB_CMDLINE_LINUX="" After this, I ran sudo update-grub. Then I realized that I had grub 2, so I ran sudo update-grub2 (both make it look like they create the grub.cfg file successfully. I restart my computer and it goes back to the grub menu and just sits there until I make a choice. This is not desirable if the power goes out... :-) I also tried reinstalling grub using sudo grub-install /dev/sda - also unsuccessful

    Read the article

  • Massive crash and kernel panic after updates yesterday, what now?

    - by Ghost
    Got 12.04 on an AMD+radeon machine, everything was running fine until last night when the update manager installed new packages, and now the moment I open a browser (firefox, chromium, anything) it crashes instantly. It says warning: at build/buildd/linux-3.5.0/arch/x86/kernel/smp.c:123 native_smp_send_reschedule+0x5b/0x60() Pid: 2432, comm: chrome_dbthread tainted: G D 3.5.0-2generic #2-ubuntu I already tried uninstalling the packages from the update log, didn't solve a thing. Depending of which browser I use I get a different reaction, like a complete freeze instead of a text console crash. Ideas? I really don't know what to do.

    Read the article

  • Can't upgrade 11.04: flashplugin-nonfree: Package is in very bad, inconsistent state

    - by Ondra Žižka
    I can't upgrade from 11.04. I've disabled all apt sources, but still I get: http://img715.imageshack.us/img715/6680/snmekobrazovkyg.png The only option I am capable doing is to format and reinstall whole system, which I don't prefer as I have tuned a lot of apps settings, etc. How can I fix this? Update: After restart, when trying to update all packages, I get this error: installArchives() failed: dpkg: error processing flashplugin-nonfree (--remove): Package is in very bad, inconsistent state - before trying to remove rather reinstall it. Reinstalling it results in the same error.

    Read the article

  • Why google isn't updating my site title in search results? [closed]

    - by SharkTheDark
    Possible Duplicate: Google doesn't seem to update the description or title of my homepage I had my domain for few days before I uploaded site to it, and it had one title, and then when I uploaded content it should get new title, but with my misunderstanding of WordPress it had blocked robots.txt and keyword with no-index and no-follow. But I removed that like 7 days ago, and I see in reports that Google bot is crawling over my site, but my site title isn't updating, it still has old domain title when site wasn't there... My robots.txt has now: User-agent: * Allow: / I have clear title tag on every page. How long does it take to update? Do I need to check something else?

    Read the article

  • Shared memory multiprocesses

    - by poly
    I'm building an multi processes application and I need to save session ID, the sessions ID is 32 bit, and of course it can't be used twice in its lifetime, I'm currently using DB that saves all the ID in a table, and I do the following, ID table is (int key, char used(1)) //1 is used, 0 is not 1. lock table 2. get one key for one sessions 3. update used field in it to used 4. unlock After the session is finished the process use below to free key, 1. lock table 2. update used field in it to not used 4. unlock I'm really wondering whether this is a good/fast implementation. and please note it's multi processes application.

    Read the article

  • How do I correctly upgrade the kernel on Ubuntu 10.04 LTS?

    - by lal00
    I'm trying to upgrade the linux kernel from 2.6.32-34 to the latest update of that series, which appears to be 2.6.32-34. I ran: sudo apt-get update sudo apt-get upgrade At this point i was told that some packages were kept back: The following packages have been kept back: landscape-common linux-headers-server linux-image-server linux-server I proceeded to install those and then to autoremove the kernel (that's what apt-get recommended): sudo apt-get install linux-headers-server linux-image-server linux-server sudo apt-get autoremove My problem is that after booting, and running uname -a i still get the 2.6.32.34 kernel. How can I guarantee that the latest kernel will be loaded? thank you in advance.

    Read the article

  • processing gamestate with a window of commands across time?

    - by rook2pawn
    I have clients sending client updates at a 100ms intervals. i pool the command inputs and create a client command frame. the commands come into the server in these windows and i tag them across time as they come in. when i do a server tick i intend to process this list of commands i.e. [ {command:'duck',timestamp:350,player:'a'}, {command:'shoot',timestamp:395,player:'b'}, {command:'move', timestamp:410,player:'c'} {command:'cover',timestamp:420,player:'a'} ] how would i efficiently update the gamestate based on this list? the two solutions i see are 1) simulate time via direct equation to figure out how far everyone would move or change as if the real gameupdate was ticking on the worldtick..but then unforseen events that would normally trigger during real update would not get triggered such as powerups or collissions 2) prepare to run the worldupdate multiple times and figure out which commands get sent to which worldupdate. this seems better but a little more costly is there a canonical way to do this?

    Read the article

  • Upgrade Ubuntu 12.04 to 12.10 failed

    - by pre-commit-hook
    I've a problem. Upgrade failed after "Setting new software channels", when Calculating changes. I tried error: Not all updates can be installed An unresolvable problem occurred while calculating the upgrade: E:Unable to correct problems, you have held broken packages. This can be caused by: * Upgrading to a pre-release version of Ubuntu * Running the current pre-release version of Ubuntu * Unofficial software packages not provided by Ubuntu If none of this applies, then please report this bug using the command 'ubuntu-bug ubuntu-release-upgrader-core' in a terminal. Now i have 1580 packages to update and do not update. Partial system upgrade also fails in the first step. What next? Alternatively, to undo the changes? Thank's to help.

    Read the article

  • Cocos2D - Detecting collision

    - by Grace
    I am a beginner in cocos2d and im facing a problem with detecting collision for my coins. Sometimes it works sometimes it doesn't. So basically, im creating a game which the user (ship) have to avoid the obstacles and collect coins on the way. The collision of the obstacle works well but not for the coins. I was thinking maybe the loops for creating many coins is the problem but im not sure. Can anyone help? My codes: - (void)update:(ccTime)dt{ double curTime = CACurrentMediaTime(); if (curTime > _nextBridgeSpawn) { float randSecs = [self randomValueBetween:3.0 andValue:5.0]; _nextBridgeSpawn = randSecs + curTime; float randX = [self randomValueBetween:50 andValue:500]; float randDuration = [self randomValueBetween:8.0 andValue:10.0]; CCSprite *bridge = [_bridge objectAtIndex:_nextBridge]; _nextBridge++; if (_nextBridge >= _bridge.count) _nextBridge = 0; [bridge stopAllActions]; bridge.position = ccp(winSize.width/2, winSize.height); bridge.visible = YES; [bridge runAction:[CCSequence actions: [CCMoveBy actionWithDuration:randDuration position:ccp(0, -winSize.height)], [CCCallFuncN actionWithTarget:self selector:@selector(setInvisible:)], nil]]; this is where i declare my coins (continued from the update method) int randCoin = [self randomValueBetween:0 andValue:5]; _coin = [[CCArray alloc] initWithCapacity:randCoin]; for(int i = 0; i < randCoin; ++i) { coin = [CCSprite spriteWithFile:@"coin.png"]; coin.visible = NO; [self addChild:coin]; [_coin addObject:coin]; } float randCoinX = [self randomValueBetween:winSize.width/5 andValue:winSize.width - (border.contentSize.width *2)]; float randCoinY = [self randomValueBetween:100 andValue:700]; float randCoinPlace = [self randomValueBetween:30 andValue:60]; for (int i = 0; i < _coin.count; ++i) { CCSprite *coin2 = [_coin objectAtIndex:i]; coin2.position = ccp(randCoinX, (bridge.position.y + randCoinY) + (randCoinPlace *i)); coin2.visible = YES; [coin2 runAction:[CCSequence actions: [CCMoveBy actionWithDuration:randDuration position:ccp(0, -winSize.height-2000)], [CCCallFuncN actionWithTarget:self selector:@selector(setInvisible:)], nil]]; } } this is to check for collision (also in the update method) for (CCSprite *bridge in _bridge) { if (!bridge.visible) continue; if (CGRectIntersectsRect(ship.boundingBox, bridge.boundingBox)){ bridge.visible = NO; [ship runAction:[CCBlink actionWithDuration:1.0 blinks:5]]; } } } //this is the collision for coins which only work at times for (CCSprite *coin2 in _coin) { if (!coin2.visible) continue; if (CGRectIntersectsRect(ship.boundingBox, coin2.boundingBox)) { NSLog(@"Coin collected"); coin2.visible = NO; } } } Thank you.

    Read the article

  • How do I disable the upgrade to new version warning? [duplicate]

    - by Anatoliy
    This question already has an answer here: Disable Ubuntu Update Manager's new version warning 2 answers After I allowed Ubuntu on my notebook to upgrade to 13.4, it lost Wi-Fi connection. Network menu does not show wireless access points, but according to syslog it establishes connection. Also, the wireless router provides IP address to the host. I don't want to spend time on debugging and solving the problem that most probably will reappear with new update, so I decided to reinstall 12.10 version. It recognized Broadcom Wi-Fi modem right after the boot, and everything went great, until today I powered it on and suddenly found that it is running 13.4 and all my problems are back! Is it possible to instruct it to stay with 12.10 until I decide to upgrade?

    Read the article

  • Collisions and Lists

    - by user50635
    I've run into an issue that breaks my collisions. Here's my method: Gather Input Project Rectangle Check for intersection and ispassable Update The update method is built on object_position * seconds_passed * velocity * speed. Input changes velocity and is normalized if 1. This method works well with just one object comparison, however I pass a list or a for loop to the collision detector and velocity gets changed back to a non zero when the list hits an object that passes the test and the object can pass through. Any solutions would be much appreciated. Side note is there a more proper way to simulate movement?

    Read the article

  • Moving two objects proportionally

    - by SSL
    I'm trying to move two objects away from each other at a proportional distance, but on different scales. I'm not quite sure how to do this. Object A can go from position 0.1 to 1. Object B has no limits. If object B is decreasing, then Object A should be decreasing at rate R. Likewise, if Object B is increasing, then Object A increases at rate R. How can I tie these two Object positions together so that in an update loop, they automatically update their positions? I tried using: ObjA.Pos += 0.001f * ObjB.VelocityY; //0.001f is the rate This works but there's an error each time it runs. ObjA starts off at its max position 1 but then the next time it will stop at 0.97, 0.94, 0.91 etc.. This is due to the 0.001f rate I put in. Is there a way to control the rate, yet not end up with the rounding error?

    Read the article

< Previous Page | 301 302 303 304 305 306 307 308 309 310 311 312  | Next Page >