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  • Hashing 11 byte unique ID to 32 bits or less

    - by MoJo
    I am looking for a way to reduce a 11 byte unique ID to 32 bits or fewer. I am using an Atmel AVR microcontroller that has the ID number burned in at the factory, but because it has to be transmitted very often in a very low power system I want to reduce the length down to 4 bytes or fewer. The ID is guaranteed unique for every microcontroller. It is made up of data from the manufacturing process, basically the coordinates of the silicone on the wafer and the production line that was used. They look like this: 304A34393334-16-11001000 314832383431-0F-09000C00 Obviously the main danger is that by reducing these IDs they become non-unique. Unfortunately I don't have a large enough sample size to test how unique these numbers are. Having said that because there will only be tens of thousands of devices in use and there is secondary information that can be used to help identify them (such as their approximate location, known at the time of communication) collisions might not be too much of an issue if they are few and far between. Is something like MD5 suitable for this? My concern is that the data being hashed is very short, just 11 bytes. Do hash functions work reliably on such short data?

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  • Java Graphics not displaying on successive function calls, why?

    - by primehunter326
    Hi, I'm making a visualization for a BST implementation (I posted another question about it the other day). I've created a GUI which displays the viewing area and buttons. I've added code to the BST implementation to recursively traverse the tree, the function takes in coordinates along with the Graphics object which are initially passed in by the main GUI class. My idea was that I'd just have this function re-draw the tree after every update (add, delete, etc...), drawing a rectangle over everything first to "refresh" the viewing area. This also means I could alter the BST implementation (i.e by adding a balance operation) and it wouldn't affect the visualization. The issue I'm having is that the draw function only works the first time it is called, after that it doesn't display anything. I guess I don't fully understand how the Graphics object works since it doesn't behave the way I'd expect it to when getting passed/called from different functions. I know the getGraphics function has something to do with it. Relevant code: private void draw(){ Graphics g = vPanel.getGraphics(); tree.drawTree(g,ORIGIN,ORIGIN); } vPanel is what I'm drawing on private void drawTree(Graphics g, BinaryNode<AnyType> n, int x, int y){ if( n != null ){ drawTree(g, n.left, x-10,y+10 ); if(n.selected){ g.setColor(Color.blue); } else{ g.setColor(Color.gray); } g.fillOval(x,y,20,20); g.setColor(Color.black); g.drawString(n.element.toString(),x,y); drawTree(g,n.right, x+10,y+10); } } It is passed the root node when it is called by the public function. Do I have to have: Graphics g = vPanel.getGraphics(); ...within the drawTree function? This doesn't make sense!! Thanks for your help.

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  • python interactive mode module import issue

    - by Jeff
    I believe I have what would be called a scope issue, perhaps name space. Not too sure I'm new to python. I'm trying to make a module that will search through a list using regular expressions. I'm sure there is a better way of doing it but this error that I'm getting is bugging me and I want to understand why. here's my code: class relist(list): def __init__(self, l): list.__init__(self, l) def __getitem__(self, rexp): r = re.compile(rexp) res = filter(r.match, self) return res if __name__ == '__main__': import re listl = [x+y for x in 'test string' for y in 'another string for testing'] print(listl) test = relist(listl) print('----------------------------------') print(test['[s.]']) When I run this code through the command line it works the way I expect it to; however when I run it through python interactive mode I get the error >>> test['[s.]'] Traceback (most recent call last): File "<stdin>", line 1, in <module> File "relist.py", line 8, in __getitem__ r = re.compile(rexp) NameError: global name 're' is not defined While in the interactive mode I do import re and I am able to use the re functions, but for some reason when I'm trying to execute the module it doesn't work. Do I need to import re into the scope of the class? I wouldn't think so because doesn't python search through other scopes if it's not found in the current one? I appreciate your help, and if there is a better way of doing this search I would be interested in knowing. Thanks

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  • callback on a variable which is inside a .each() loop

    - by Stoic
    I have this function, which is doing an asynchronous call to FB.api method. Now, i am looping over some data and capturing result of the above method call successfully. However, I am using a .each loop and I really can not figure out how to place my callback in this method, so that the outer method is only executed once. Here are the functions I am using: ask_for_perms($(this).val(),function(result) { $('#some-div').html('<a onclick = "get_perms(result);" >get perms</a>'); }); function ask_for_perms(perms_requested,cb) { var request = []; $.each(perms_requested,function(i,permission) { FB.api({ method: 'users.hasAppPermission', ext_perm: permission }, function(response) { if (response == 0) request.push(permission); request.join(','); cb(request); // cb is called many times here. }); }); } I am trying to return the request string from ask_for_perms function. Can anyone suggest me on where to place a proper callback to ask_for_perms. Right now, however, it works for me, but the callback is being called many times since it is inside a for loop. referencing: returning a variable from the callback of a function

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  • Skip subdirectory in python import

    - by jstaab
    Ok, so I'm trying to change this: app/ - lib.py - models.py - blah.py Into this: app/ - __init__.py - lib.py - models/ - __init__.py - user.py - account.py - banana.py - blah.py And still be able to import my models using from app.models import User rather than having to change it to from app.models.user import User all over the place. Basically, I want everything to treat the package as a single module, but be able to navigate the code in separate files for development ease. The reason I can't do something like add for file in __all__: from file import * into init.py is I have circular references between the model files. A fix I don't want is to import those models from within the functions that use them. But that's super ugly. Let me give you an example: user.py ... from app.models import Banana ... banana.py ... from app.models import User ... I wrote a quick pre-processing script that grabs all the files, re-writes them to put imports at the top, and puts it into models.py, but that's hardly an improvement, since now my stack traces don't show the line number I actually need to change. Any ideas? I always though init was probably magical but now that I dig into it, I can't find anything that lets me provide myself this really simple convenience.

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  • Comparing objects and inheritance

    - by ereOn
    Hi, In my program I have the following class hierarchy: class Base // Base is an abstract class { }; class A : public Base { }; class B : public Base { }; I would like to do the following: foo(const Base& one, const Base& two) { if (one == two) { // Do something } else { // Do something else } } I have issues regarding the operator==() here. Of course comparing an instance A and an instance of B makes no sense but comparing two instances of Base should be possible. (You can't compare a Dog and a Cat however you can compare two Animals) I would like the following results: A == B = false A == A = true or false, depending on the effective value of the two instances B == B = true or false, depending on the effective value of the two instances My question is: is this a good design/idea ? Is this even possible ? What functions should I write/overload ? My apologies if the question is obviously stupid or easy, I have some serious fever right now and my thinking abilities are somewhat limited :/ Thank you.

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  • How can I write to a single xml file from two programs at the same time?

    - by Tom Bushell
    We recently started working with XML files, after many years of experience with the old INI files. My coworker found some CodeProject sample code that uses System.Xml.XmlDocument.Save. We are getting exceptions when two programs try to write to the same file at the same time. System.IO.IOException: The process cannot access the file 'C:\Test.xml' because it is being used by another process. This seems obvious in hindsight, but we had not anticipated it because accessing INI files via the Win32 API does not have this limitation. I assume there's some arbitration done by the Win32 calls that work at a higher level than the the XmlDocument.Save method. I'm hoping there are higher level XML routines somewhere in the .Net library that work similarily to the Win32 functions, but don't know where to start looking. Or maybe we can set up our file access permissions to allow multiple programs to write to the same file? Time is short (like almost all SW projects), and if we can't find a solution quickly, we'll have to hold our noses and go back to INI files.

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  • C# Timer -- measuring time slower

    - by Fassenkugel
    I'm writing a code where: I.) The user adds "events" during run-time. (To a flowlayoutpanel) These events are turning some LEDs on/off, after "x" time has elapsed and the LED-turning functions are written in a Led-function.cs class. i.e: 1) Turn left led on After 3500ms 2) Turn right led on After 4000ms II.) When the user hits start a timer starts. // Create timer. System.Timers.Timer _timer; _timer = new System.Timers.Timer(); _timer.Interval = (1); _timer.Elapsed += (sender, e) => { HandleTimerElapsed(LedObject, device, _timer); }; _timer.Start(); III.) The timer's tick event is raised every millisecond and checks if the user definied time has ellapsed. Im measuring the elapsed time with adding +1 to an integer at every tick event. (NumberOfTicks++;) //Timer Handle private void HandleTimerElapsed(Led_Functions LedObject, string device, System.Timers.Timer _timer) { NumberOfTicks++; if (NumberOfTicks >= Start_time[0]) { LedObject.LeftLED_ONnobutton(device); } } IV.) What I noticed was that when the tick was set to 1. (So the tick event is raised every millisecond) Even if I set 3000ms to the evet the LED actually flashed around 6 seconds. When the tick was set to 100. (So every 0,1s) then the flash was more accurate (3,5sec or so). Any Ideas why im having this delay in time? Or do you have any ideas how could I implement it better? Thank you!

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  • How to map keys in vim differently for different kinds of buffers

    - by Yogesh Arora
    The problem i am facing is that i have mapped some keys and mouse events for seraching in vim while editing a file. But those mappings impact the functionality if the quickfix buffer. I was wondering if it is possible to map keys depending on the buffer in which they are used. EDIT - I am adding more info for this question Let us consider a scenario. I want to map <C-F4> to close a buffer/window. Now this behavior could depend on a number of things. If i am editing a buffer it should just close that buffer without changing the layout of the windows. I am using buffkil plugin for this. It does not depend on extension of file but on the type of buffer. I saw in vim documentation that there are unlisted and listed buffer. So if it is listed buffer it should close using bufkill commands. If it is not a listed buffer it should use <c-w>c command to close buffer and changing the window layout. I am new at writing vim functions/scripts, can someone help me getting started on this

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  • Setting up a view to draw to in Objective-C (iPhone) ?

    - by Johannes Jensen
    Okay, so, I'm all new to iPhone and stuff, but I'm not even at programming, I have many years of experience with ActionScript 2.0 and 3.0, I want to set up a view, that I can also pass variables to. The view is gonna draw everything with Quartz. I tried to make another game where I tried to add a pointer to a NSMutableArray to the view class, but it didn't work cause I didn't know how to store an actual class. I wanted to do like: [myView setNeedsDisplay]; but I had to do [(View*)self.view setNeedsDisplay]; didn't really work out in the end... Okay, so now I got: - (void) viewDidLoad { [super viewDidLoad]; viewClass = [[View class] retain]; gameView = [[[viewClass alloc] initWithFrame: CGRectZero] retain]; [gameView setNeedsDisplay]; } This is in my drawInContext:context, which is fired by drawRect: Also, my drawRect does [self drawInContext: UIGraphicsGetCurrentContext()]; CGContextSetStrokeColorWithColor(context, [[UIColor blackColor] CGColor]); CGContextSetLineWidth(context, 3.0); CGContextSetLineCap(context, kCGLineCapRound); CGContextSetLineJoin(context, kCGLineJoinRound); CGMutablePathRef aPath = CGPathCreateMutable(); CGPathMoveToPoint(aPath, nil, 5, 5); CGPathAddLineToPoint(aPath, nil, 45, 43); CGContextAddPath(context, aPath); CGContextStrokePath(context); Nothing happens. Help? Oh yeah, I get this error: : invalid context for each time I use those functions. :[ Thanks!

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  • using threads in menu options

    - by vbNewbie
    I have an app that has a console menu with 2/3 selections. One process involves uploading a file and performing a lengthy search process on its contents, whilst another process involves SQL queries and is an interactive process with the user. I wish to use threads to allow one process to run and the menu to offer the option for the second process to run. However you cannot run the first process twice. I have created threads and corrected some compilation errors but the threading options are not working correctly. Any help appreciated. main... Dim tm As Thread = New Thread(AddressOf loadFile) Dim ts As Thread = New Thread(AddressOf reports) .... While Not response.Equals("3") Try Console.Write("Enter choice: ") response = Console.ReadLine() Console.WriteLine() If response.Equals("1") Then Console.WriteLine("Thread 1 doing work") tm.SetApartmentState(ApartmentState.STA) tm.IsBackground = True tm.Start() response = String.Empty ElseIf response.Equals("2") Then Console.WriteLine("Starting a second Thread") ts.Start() response = String.Empty End If ts.Join() tm.Join() Catch ex As Exception errormessage = ex.Message End Try End While I realize that a form based will be easier to implement with perhaps just calling different forms to handle the processes.But I really dont have that option now since the console app will be added to api later. But here are my two processes from the menu functions. Also not sure what to do with the boolean variabel again as suggested below. Private Sub LoadFile() Dim dialog As New OpenFileDialog Dim response1 As String = Nothing Dim filepath As String = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) dialog.InitialDirectory = filepath If dialog.ShowDialog() = DialogResult.OK Then fileName = dialog.FileName ElseIf DialogResult.Cancel Then Exit Sub End If Console.ResetColor() Console.Write("Begin Search -- Discovery Search, y or n? ") response1 = Console.ReadLine() If response1 = "y" Then Search() ElseIf response1 = "n" Then Console.Clear() main() End If isRunning = False End Sub and the second one Private Shared Sub report() Dim rptGen As New SearchBlogDiscovery.rptGeneration Console.WriteLine("Tread Process started") rptGen.main() Console.WriteLine("Thread Process ended") isRunning = False End Sub

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  • Modal QMessageBox does not behave like native Windows dialogs

    - by Philip Daubmeier
    My application has a dialog that asks the user via a QMessageBox whether he wants to discard all changes he made or wants to keep editing. I want this dialog to be modal to the whole application. I read somewhere that this is the standard behavior for a QMessageBox, so I dont have to set it explicitly with something like: mbox.setWindowModality(Qt::ApplicationModal); I wonder why it behaves differently from other modal dialogs in the OS (Windows 7 in my case). On the one hand it functions like it should, i.e. all other input methods in the application are blocked until the user answeres the dialog. However, it doesn't 'blink'* if the user clicks any other window of the application. Is there any way to get Qt to behave like a native Windows dialog? Thanks in advance! *If you don't know what I mean with this 'blinking': Just open notepad on a Windows OS, type some text and try to close it. A dialog pops up that asks to save, discard or keep editing. Now click somewhere on the editor window - the border and titlebar of the dialog flashes/blinks a few times.

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  • How to convert a lambda to an std::function using templates

    - by retep998
    Basically, what I want to be able to do is take a lambda with any number of any type of parameters and convert it to an std::function. I've tried the following and neither method works. std::function([](){});//Complains that std::function is missing template parameters template <typename T> void foo(function<T> f){} foo([](){});//Complains that it cannot find a matching candidate The following code does work however, but it is not what I want because it requires explicitly stating the template parameters which does not work for generic code. std::function<void()>([](){}); I've been mucking around with functions and templates all evening and I just can't figure this out, so any help would be much appreciated. As mentioned in a comment, the reason I'm trying to do this is because I'm trying to implement currying in C++ using variadic templates. Unfortunately, this fails horribly when using lambdas. For example, I can pass a standard function using a function pointer. template <typename R, typename...A> void foo(R (*f)(A...)) {} void bar() {} int main() { foo(bar); } However, I can't figure out how to pass a lambda to such a variadic function. Why I'm interested in converting a generic lambda into an std::function is because I can do the following, but it ends up requiring that I explicitly state the template parameters to std::function which is what I am trying to avoid. template <typename R, typename...A> void foo(std::function<R(A...)>) {} int main() { foo(std::function<void()>([](){})); }

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  • Global name not defined error in Django/Python trying to set foreignkey

    - by Mark
    Summary: I define a method createPage within a file called PageTree.py that takes a Source model object and a string. The method tries to generate a Page model object. It tries to set the Page model object's foreignkey to refer to the Source model object which was passed in. This throws a NameError exception! I'm trying to represent a website which is structured like a tree. I define the Django models Page and Source, Page representing a node on the tree and Source representing the contents of the page. (You can probably skip over these, this is a basic tree implementation using doubly linked nodes). class Page(models.Model): name = models.CharField(max_length=50) parent = models.ForeignKey("self", related_name="children", null=True); firstChild = models.ForeignKey("self", related_name="origin", null=True); nextSibling = models.ForeignKey("self", related_name="prevSibling", null=True); previousSibling = models.ForeignKey("self", related_name="nxtSibling", null=True); source = models.ForeignKey("Source"); class Source(models.Model): #A source that is non dynamic will be refered to as a static source #Dynamic sources contain locations that are names of functions #Static sources contain locations that are places on disk name = models.CharField(primary_key=True, max_length=50) isDynamic = models.BooleanField() location = models.CharField(max_length=100); I've coded a python program called PageTree.py which allows me to request nodes from the database and manipulate the structure of the tree. Here is the trouble making method: def createPage(pageSource, pageName): page = Page() page.source = pageSource page.name = pageName page.save() return page I'm running this program in a shell through manage.py in Windows 7 manage.py shell from mysite.PageManager.models import Page, Source from mysite.PageManager.PageTree import * ... create someSource = Source(), populate the fields, and save it ... createPage(someSource, "test") ... NameError: global name 'source' is not defined When I type in the function definition for createPage into the shell by hand, the call works without error. This is driving me bonkers and help is appreciated.

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  • Embedded scripting engine in .Net app

    - by Nate
    I am looking to replace an old control being used for scripting an application. The control used to be called SAX Basic, but is now called WinWrap. It provides us with two primary functions. 1) It's a scripting engine (VB) 2) It has a GUI for developing and debugging scripts that get run in the hosting application. The first feature it provides is actually pretty easy to replace. There are so many great methods of running just about any kind of code at runtime that it's almost a non-issue. Just about any language targeting the .Net runtime will work for us. We've looked at running C#, PowerShell, VB.Net, IronPython, etc. I've also taken a brief look at Lua and F#, but honestly the language isn't the biggest barrier here. Now, for the hard part that seems to keep getting me stuck. We want a code editor, and debugger. Something simple, not unlike PowerShell's ISE would be fine. Just as long as a file could be created, saved, debugged and executed. I'm currently looking into Visual Studio 2010 Shell (Isolated) and I'm also looking at the feasibility of embedding PowerShell ISE in my application. Are there any other editor's I could embed/use in my application? Purchasing a product is not out of the question. It comes down to a combination of ease of use, how well it meets our needs, and how simple deployment and licensing is for developers. Thanks for the pointers

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  • Programmatically setup a PEAP connection in Windows Mobile

    - by tomlog
    I have been working on this for a few days and this is doing my head in: Our application is built using the .NET Compact Framework 2.0 and running on Windows Mobile 5 & 6 devices. We can set the WLAN connection of the device programmatically using the Wireless Zero Config functions (described here: msdn.microsoft.com/en-us/library/ms894771.aspx), most notably the WZCSetInterface function which we pinvoke from our application. This works fine for WEP and WPA-PSK connections. In a recent effort to add support for WPA2 networks we decided to modify the code. We have successfully added support for WPA2 which uses a certificate for the 802.1x authentication by setting the correct registry settings before calling WZCSetInterface. Now we want to do the same for WPA2 using PEAP (MS-CHAPv2) authentication. When manually creating such a connection in Windows Mobile the user will be prompted to enter the domain/user/password details. In our application we will have those details stored locally and want to do this all programmatically without any user intervention. So I thought going along the same route as the certificate authentication, setting the correct registry entries before calling WZCSetInterface. The registry settings we set are: \HKCU\Comm\EAP\Config\[ssid name] Enable8021x = 1 (DWORD) LastAuthSuccessful = 1 (DWORD) EapTypeId = 25 (DWORD) Identity = "domain\username" (string) Password = binary blob containing the password that is encrypted using the CryptProtectData function (described here: msdn.microsoft.com/en-us/library/ms938309.aspx) But when these settings are set and I call WZCSetInterface with the correct parameters, it still prompts me with the User Logon dialog asking for the domain/username/password. Has anyone got an idea what I need to do to prevent the password dialog from appearing and connect straight away with the settings stored in the registry?

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  • what patern is layerd architechture in asp.net ?

    - by haansi
    Hi, I am a asp.net developer and don't know much about patterns and architecture. I will very thankful if you can please guide me here. In my web applications I use 4 layers. Web site project (having web forms + code behind cs files, user controls + code behind cs files, master pages + code behind cs files) CustomTypesLayer a class library (having custom types, enumerations, DTOs, constructers, get, set and validations) BusinessLogicLayer a class library (having all business logic, rules and all calls to DAL functions) DataAccessLayer a class library( having just classes communicating to database.) -My user interface just calls BusinessLogicLayer. BusinessLogicLayer do proecessign in it self and for data it calls DataAccessLayer funtions. -Web forms do not calls directly DAL. -CustomTypesLayer is shared by all layers. Please guide me is this approach a pattern ? I though it may be MVC or MVP but pages have there code behind files as well which are confusing me. If it is no patren is it near to some patren ? pleaes guide thanks

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  • Combine Arbitrary number of polygons together

    - by Jakobud
    I have an arbitrary number of polygons (hexes in this case) that are arranged randomly, but they are all touching another hex. Each individual hex has 6 x,y vertices. The vertex's are known for all the hexes. Can anyone point me in the direction of an algorithm that will combine all the hexes into a single polygon? Essentially I'm just looking for a function that spits out an array of vertex locations that are ordered in a way that when drawing lines from one to the next, it forms the polygon. This is my method so far: Create array of all the vertices for all the hexes. Determine the number of times a vertex occurs in the array If vertex is in the array 3+ times, delete the vertices from the array. If vertex is in the array 2 times, delete one of them. The next step is tricky though. I'm using canvas to draw out these polygons, which essentially involves drawing a line from one vertex to the next. So the order of the vertices in the final array is important. It can't be sorted arbitrarily. Also, I'm not looking for a "convex hull" algorithm, as that would not draw the polygon correctly. Are there any functions out there that do something like this? Am I on the right track or is there a better more efficient way?

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  • Monads with Join() instead of Bind()

    - by MathematicalOrchid
    Monads are usually explained in turns of return and bind. However, I gather you can also implement bind in terms of join (and fmap?) In programming languages lacking first-class functions, bind is excruciatingly awkward to use. join, on the other hand, looks quite easy. I'm not completely sure I understand how join works, however. Obviously, it has the [Haskell] type join :: Monad m = m (m x) - m x For the list monad, this is trivially and obviously concat. But for a general monad, what, operationally, does this method actually do? I see what it does to the type signatures, but I'm trying to figure out how I'd write something like this in, say, Java or similar. (Actually, that's easy: I wouldn't. Because generics is broken. ;-) But in principle the question still stands...) Oops. It looks like this has been asked before: Monad join function Could somebody sketch out some implementations of common monads using return, fmap and join? (I.e., not mentioning >>= at all.) I think perhaps that might help it to sink in to my dumb brain...

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  • Make joomla blog link to inner pages(or blog roll post actual)

    - by somdow
    So i was told to create a blog for client in Joomla and, i have minimal knowledge of Joomla inner workings. I made the blog as seen here http://www.assurancepower.com/about-us/blog.html But the problem is that, the headers/titles for each story in that blog roll cant be clicked. Im wondering is there a way i can make this happen? Essentially this page is a collection of the stories and i want to be able to click on a particular one (any of them) and be taken to its inner page/full version of the story. Not exactly sure what im supposed to do/search for. Im not sure if joomla has a wordpress like functions.php or for example, is there somewhere i can instert a....maybe something like how wordpress does it with permalinks like so: <?php permalink(); ?> //title link here to the actual story. or something like <?php bloginfo('url');?>// this relative link for WP. Etc, All i want is to be able to have these titles in this story be active links to their full counterpart. Not sure what to look for/how to go about fixing this. Thanks in advanced.

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  • AIX 6.1 unable to build apache module

    - by user3715581
    In Aix 6.1/ Apache version 2.2.8 packaged as part of IBM WebSphere. We should have had mod_dumpio for this version but for some reasons IBM did not include it. So we are trying to build this module(in few many ways) but none of them worked. 1) Using apxs:- Failed with the "xlc_r" not found as compile option for libtool. So based on an article online, we changed to "gcc" and we have to remove -qmaxmem and -qHALT to make it work. Result we see a .lo created but LoadModule fails(unable to find .loader section). 2) Using gcc:- Command "gcc -fpic -DSHARED_MODULE -I -c mod_dumpio.c" After running this command, we can see .o file created and then we tried to execute "ld -Bshareable -o mod_dumpio.so mod_dumpio.o" whereas AIX complaining about -Bshareable so we tried using this command "gcc -shared -I -o mod_dumpio.so mod_dumpio.o" whereas the error was "libgcc_s" not found. Then we added -static-libgcc to the above command and it was not resolving .h file functions (Unknown symbols). From IBM AIX site, libgcc_s costs around $2k. We think our second approach may work but we dont know how to instruct gcc to look for .h files while building .so from .o. Any help is appreciated.

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  • Number of characters recommended for a statement

    - by liaK
    Hi, I have been using Qt 4.5 and so do C++. I have been told that it's a standard practice to maintain the length of each statement in the application to 80 characters. Even in Qt creator we can make a right border visible so that we can know whether we are crossing the 80 characters limit. But my question is, Is it really a standard being followed? Because in my application, I use indenting and all, so it's quite common that I cross the boundary. Other cases include, there might be a error statement which will be a bit explanatory one and which is in an inner block of code, so it too will cross the boundary. Usually my variable names look bit lengthier so as to make the names meaningful. When I call the functions of the variable names, again I will cross. Function names will not be in fewer characters either. I agree a horizontal scroll bar shows up and it's quite annoying to move back and forth. So, for function calls including multiple arguments, when the boundary is reached I will make the forth coming arguments in the new line. But besides that, for a single statement (for e.g a very long error message which is in double quotes " " or like longfun1()->longfun2()->...) if I use an \ and split into multiple lines, the readability becomes very poor. So is it a good practice to have those statement length restrictions? If this restriction in statement has to be followed? I don't think it depends on a specific language anyway. I added C++ and Qt tags since if it might. Any pointers regarding this are welcome.

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  • Python to C/C++ const char question

    - by tsukemonoki
    I am extending Python with some C++ code. One of the functions I'm using has the following signature: int PyArg_ParseTupleAndKeywords(PyObject *arg, PyObject *kwdict, char *format, char **kwlist, ...); (link: http://docs.python.org/release/1.5.2p2/ext/parseTupleAndKeywords.html) The parameter of interest is kwlist. In the link above, examples on how to use this function are given. In the examples, kwlist looks like: static char *kwlist[] = {"voltage", "state", "action", "type", NULL}; When I compile this using g++, I get the warning: warning: deprecated conversion from string constant to ‘char*’ So, I can change the static char* to a static const char*. Unfortunately, I can't change the Python code. So with this change, I get a different compilation error (can't convert char** to const char**). Based on what I've read here, I can turn on compiler flags to ignore the warning or I can cast each of the constant strings in the definition of kwlist to char *. Currently, I'm doing the latter. What are other solutions? Sorry if this question has been asked before. I'm new.

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  • WCF: get generic type object (e.g. MyObject<T>) from remote machine

    - by Aaron
    I have two applications that are communicating through WCF. On the server the following object exists: public class MyObject<T> { ... public Entry<T> GetValue() } Where Entry<T> is another object with T Data as a public property. T could be any number of types (string, double, etc) On the client I have ClientObject<T> that needs to get the value of Data from the server (same type). Since I'm using WCF, I have to define my ServiceContract as an interface, and I can't have ClientObject<T> call Entry<T> GetMyObjectValue (string Name) which calls GetValue on the correct MyObject<T> because my interface isn't aware of the type information. I've tried implementing separate GetValue functions (GetMyObjectValueDouble, GetMyObjectValueString) in the interface and then have ClientObject determine the correct one to call. However, Entry<T> val = (Entry<T>)GetMyObjectValueDouble(...); doesn't work because it's not sure about the type information. How can I go about getting a generic object over WCF with the correct type information? Let me know if there are other details I can provide. Thanks!

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  • Javascript Namespace Help

    - by Jason
    Hi, I have a pretty big Javascript script with loads of global variables & functions in it. Then a piece of code that calls one function from this js file: myfunc(); Ok, now I have cloned this script and modified some functionality, all function prototypes and variables are named the same in both scripts. So now I have two scripts loaded and one call to myfunc(), now we have a clash because there are loads of global variables with the same names and two myfunc()s. What I want to do is wrap this cloned script in a namespace, so that I can modify the original call to: clone.myfunc() which will call the new function, but I also want myfunc() to just refer to the original script. In other words I can't touch the original script (no permissions) and I want to be able to use both the clone and the original at runtime. This is the script im cloning: http://pastebin.com/6KR5T3Ah Javascript namespaces seem quite tricky this seems a nice namespace method: var namespace = { foo: function() { } bar: function() { } } ... namespace.foo(); } However that requires using an object, and the script (as posted above) is humongous at nearly 4000 lines, too much to objectize I think? Anyone know a better solution to avoid namespace pollution, with one script I cant touch and one being a clone of that script. Just so I can call myfunc() and clone.myfunc() and all global variables will behave in their respected scope. It's either that, or I go through and modify everything to have unique names, which may take a lifetime This is a Mozilla addon if it helps context wise. Thanks.

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