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  • Setting Java 1.6 as the default on Mac OS X 10.5.8

    - by Eyvind
    How can I set Java 1.6 to be the default for my MacBook Pro Intel Core 2 Duo with OS X 10.5.8? I have installed the latest software update, and dragged the Java SE 6 64-bit choice to the top in the "Java Preferences" application (and even rebooted), but still, on the command line, java -version responds with: java version "1.5.0_24" Java(TM) 2 Runtime Environment, Standard Edition (build 1.5.0_24-b02-357-9M3165) Java HotSpot(TM) Client VM (build 1.5.0_24-149, mixed mode, sharing) Any ideas?

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  • Graphical Sudo for Mac OSX

    - by Johannes
    Hi. I'm designing a little software in java. Don't know the term/definition to what I'm doing, but I'm prompting commands from java to the terminal. Something like this: Process process = Runtime.getRuntime().exec("command"); I've done this before in linux, and I used the gksudo for commands that required root password. Is there any "gksudo" in os x? Any graphical popup asking for root password. Thanks =)

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  • AVAudioPlayer error for Iphone Development

    - by KamalBhr
    Hello , I am developing an iphone application using "AVAudioPlayer" for playing a ".wav" file . For this i am adding header file "#import <AVFoundation/AVAudioPlayer.h>" . But while compiling i am getting error like : ".objc_class_name_AVAudioPlayer", referenced from: literal-pointer@__OBJC@__cls_refs@AVAudioPlayer in WebviewController.o ld: symbol(s) not found collect2: ld returned 1 exit status" . So can you please tell me the solution for this type of error.... Thanks & Regards, KamalBhr "

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  • ASP.NET FaceBook App Development -

    - by leen3o
    I have downloaded both samples for the Facebook Developer Kit from Codeplex and Facebook.NET followed both tutorials down to the word - But as soon as I browse to me app on Facebook I am getting the following error for BOTH versions? API Error Code: 100 API Error Description: Invalid parameter Error Message: Requires valid next URL. Anyone else had this problem? I'm struggling to find an answer to what the error actually means? Especially as the starts kits are supposed to work out the box?

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  • SDL Video Init causes Exception on Mac OS X 10.8

    - by ScrollerBlaster
    I have just ported my C++ game to OS X and the first time it ran I get the following exception when trying to call SDL_SetVideoMode. 2012-09-28 15:01:05.437 SCRAsteroids[28595:707] * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Error (1000) creating CGSWindow on line 259' * First throw call stack: ( 0 CoreFoundation 0x00007fff8b53b716 __exceptionPreprocess + 198 1 libobjc.A.dylib 0x00007fff90e30470 objc_exception_throw + 43 2 CoreFoundation 0x00007fff8b53b4ec +[NSException raise:format:] + 204 3 AppKit 0x00007fff8a26a579 _NSCreateWindowWithOpaqueShape2 + 655 4 AppKit 0x00007fff8a268d70 -[NSWindow _commonAwake] + 2002 5 AppKit 0x00007fff8a2277e2 -[NSWindow _commonInitFrame:styleMask:backing:defer:] + 1763 6 AppKit 0x00007fff8a22692f -[NSWindow _initContent:styleMask:backing:defer:contentView:] + 1568 7 AppKit 0x00007fff8a2262ff -[NSWindow initWithContentRect:styleMask:backing:defer:] + 45 8 libSDL-1.2.0.dylib 0x0000000107c228f6 -[SDL_QuartzWindow initWithContentRect:styleMask:backing:defer:] + 294 9 libSDL-1.2.0.dylib 0x0000000107c20505 QZ_SetVideoMode + 2837 10 libSDL-1.2.0.dylib 0x0000000107c17af5 SDL_SetVideoMode + 917 11 SCRAsteroids 0x0000000107be60fb _ZN11SDLGraphics4initEP6IWorldii + 291 ) libc++abi.dylib: terminate called throwing an exception Abort trap: 6 My init code looks like this: if (SDL_Init(SDL_INIT_EVERYTHING) < 0) return false; const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo(); if (!videoInfo) { fprintf(stderr, "Video query failed: %s\n", SDL_GetError()); return false; } /* the flags to pass to SDL_SetVideoMode */ videoFlags = SDL_OPENGL; /* Enable OpenGL in SDL */ videoFlags |= SDL_GL_DOUBLEBUFFER; /* Enable double buffering */ videoFlags |= SDL_HWPALETTE; /* Store the palette in hardware */ /* This checks to see if surfaces can be stored in memory */ if (videoInfo->hw_available) videoFlags |= SDL_HWSURFACE; else videoFlags |= SDL_SWSURFACE; if (w == 0) { widthViewport = videoInfo->current_w; heightViewport = videoInfo->current_h; cout << "Will use full screen resolution of "; videoFlags |= SDL_FULLSCREEN; } else { cout << "Will use full user supplied resolution of "; widthViewport = w; heightViewport = h; videoFlags |= SDL_RESIZABLE; /* Enable window resizing */ } cout << widthViewport << "x" << heightViewport << "\n"; /* This checks if hardware blits can be done */ if (videoInfo->blit_hw) videoFlags |= SDL_HWACCEL; /* Sets up OpenGL double buffering */ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); /* get a SDL surface */ surface = SDL_SetVideoMode(widthViewport, heightViewport, SCREEN_BPP, videoFlags); It gets into that last SDL call and throws the exception above. I have tried it in both full screen and resizable window mode, same thing. I build my app old school, on the command line, as opposed to using Xcode.

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  • How to get design mockup as a overlay for quicker development without using Firefox's pixel perfect

    - by metal-gear-solid
    This is FF plugin http://www.pixelperfectplugin.com/ Pixel Perfect is a Firefox/Firebug extension that allows web developers and designers to easily overlay a web composition over top of the developed HTML. Read more: http://pixelperfectplugin.com/how-to-use/walkthrough/#ixzz0eOfezx1N How to get mockup image behind all div like this plugin does.? this tool only shows design behind layout only on firefox and i want to see on all browser.

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  • REST, HTTP verbs and current development in .NET and silverlight

    - by vtortola
    Hi, I've read several posts in the internet about that Silverlight only supports GET and POST, and that the most of the web browsers too. Is this true? has it changed lately? I'm developing a RESTful web service for a Silverlight application, still in early stage, and I'd like to know if I should use just POST and GET, or otherwise I could use PUT and delete. Cheers

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  • iPhone Development - Using NSPredicate to retrieve most recently added record from CoreData

    - by Mustafa
    I want to retrieve the most recently added record from CoreData. I was wondering if that's possible using NSPredicate? If so, how? e.g. i have a one-to-many relationship between Department and Staff, and i want to fetch the Staff record that was most recently employed. The Staff table has a date field which can be used. I don't want to fetch all the Staff records and then look for the right one. Note that CoreData stores the related records in an NSSet.

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  • GUI editor for DOT language (Mac OS)

    - by Saff
    Hi, i have a problem. I need to create pure diagram for my project (Django). I use django-extensions to generate DOT diagram. Diagram is very pure, but now i want to add for example comments on this diagram. It is possible to do this? Maybe anyone can advise me some software for this?

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  • MySQL bindings for Rails 2.3.5 on Mac OS X 10.5.8

    - by lach
    I have a rails environment which I set-up with macports. I recently updated macports which seems to have had the side effect of breaking rails. When I try to boot a rails server I get: $ ./script/server => Booting WEBrick => Rails 2.3.5 application starting on http://0.0.0.0:3000 /opt/local/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/rails/gem_dependency.rb:119:Warning: Gem::Dependency#version_requirements is deprecated and will be removed on or after August 2010. Use #requirement !!! The bundled mysql.rb driver has been removed from Rails 2.2. Please install the mysql gem and try again: gem install mysql. /opt/local/lib/ruby/vendor_ruby/1.8/i686-darwin9/mysql.bundle: dlopen(/opt/local/lib/ruby/vendor_ruby/1.8/i686-darwin9/mysql.bundle, 9): Library not loaded: /opt/local/lib/mysql5/mysql/libmysqlclient.15.dylib (LoadError) Referenced from: /opt/local/lib/ruby/vendor_ruby/1.8/i686-darwin9/mysql.bundle Reason: image not found - /opt/local/lib/ruby/vendor_ruby/1.8/i686-darwin9/mysql.bundle I've tried reinstalling the mysql gem many times using various configurations I've found around the web but nothing seems to help. Also, when I try to use rake I get: rake db:migrate Rails requires RubyGems >= 1.3.1 (you have 1.0.1). Pleasegem update --systemand try again. Even though: gem --version 1.3.6 What's going on here?

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  • Object-oriented GUI development in python

    - by ptabatt
    Hey guys, new programmer here. I have an assignment for class and I'm stuck... What I need to do is a create a GUI that gives someone a basic arithmetic problem in one box, asks the person to answer it, evaluates it, and tells you if you're right or wrong... Basically, what I have is this: [code] class Lesson(Frame): def init (self, parent=None): Frame.init(self, parent) self.pack() Lesson.make_widgets(self) def make_widgets(self): Label(self, text="").pack(side=TOP) ent = Entry(self) self.a = randrange(1,10) self.b = randrange(1,10) self.expr = choice(["+","-"]) ent.insert(END, str(self.a) + str(self.expr) + str(self.a)) [/code] I've broken this down into many little steps and basically, what I'm trying to do right now is insert a default random expression into the first entry widget. When I run this code, I just get a blank Label. Why is that? How can I put a something like "7+7" into the box? If you absolutely need background to the problem, it's question #3 on this link. http://reed.cs.depaul.edu/lperkovic/csc242/homeworks/Homework8.html -Thanks for all help in advance.

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  • How to listen for file system changes MAC - kFSEventStreamCreateFlagWatchRoot

    - by Cocoa Newbie
    Hi All, I am listening for Directory and disk changes in a COCOA project using FSEvents. I need to get events when a root folder is renamed or deleted. So, I passed kFSEventStreamCreateFlagWatchRoot while creating the FSEventStream.But even if I delete or rename the root folder I am not getting corresponding FSEventStreamEventFlags. Any idea what could possibly be the issue. I am listening for changes in a USB mounted device. I used both FSEventStreamCreate and FSEventStreamCreateRelativeToDevice. One thing I notices is when I try with FSEventStreamCreate I get the following error message while creating FSEventStream: (CarbonCore.framework) FSEventStreamCreate: watch_all_parents: error trying to add kqueue for fd 7 (/Volumes/NO NAME; Operation not supported) But with FSEventStreamCreateRelativeToDevice there are no errors but still not getting kFSEventStreamEventFlagRootChanged in event flags. Also, while creation using FSEventStreamCreateRelativeToDevice apple say's if I want to listen to root path changes pass emty string "". But I am not able to listen to root path changes by passing empty string. But when I pass "/" it works. But even for "/" I do not get any proper FSEventStreamEventFlags. I am pasting the code here: -(void) subscribeFileSystemChanges:(NSString*) path { PRINT_FUNCTION_BEGIN; // if already subscribed then unsubscribe if (stream) { FSEventStreamStop(stream); FSEventStreamInvalidate(stream); /* will remove from runloop */ FSEventStreamRelease(stream); } FSEventStreamContext cntxt = {0}; cntxt.info = self; CFArrayRef pathsToWatch = CFArrayCreate(NULL, (const void**)&path, 1, NULL); stream = FSEventStreamCreate(NULL, &feCallback, &cntxt, pathsToWatch, kFSEventStreamEventIdSinceNow, 1, kFSEventStreamCreateFlagWatchRoot ); FSEventStreamScheduleWithRunLoop(stream, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode); FSEventStreamStart(stream); } call back function: static void feCallback(ConstFSEventStreamRef streamRef, void* pClientCallBackInfo, size_t numEvents, void* pEventPaths, const FSEventStreamEventFlags eventFlags[], const FSEventStreamEventId eventIds[]) {? char** ppPaths = (char**)pEventPaths; int i; for (i = 0; i < numEvents; i++) { NSLog(@"Event Flags %lu Event Id %llu", eventFlags[i], eventIds[i]); NSLog(@"Path changed: %@", [NSString stringWithUTF8String:ppPaths[i]]); } } Thanks a lot in advance.

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  • Using a Kanban board per developer

    - by grimus
    I have been trying to get our software department to adopt some kind development process methodolgy. We only have 9 developers, and about as many projects. Currently, we can only be described as chaotic. Or perhaps 'crisis driven development' as I've seen another SO user call it. Using Kanban seems like a it could be a good fit for us. So I've discussed it with everyone else, everyone thought it sounded good. But when we discussed how the board(s) should be arranged, everyone wanted to do one board per person. Now, I've never tried Kanban, or any methodology really, but it feels like having each person managed on their own board would negate the benefits a Kanban process is supposed to provide. This notion makes me sad, and want to say 'ho-hum let's scrap this whole idea.' Do you think implementing a Kanban board per developer can be worthwhile?

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  • trouble accessing localhost from ie7 running on parallels (win xp) on mac os x

    - by Karl R
    I'm running the app engine devserver on localhost:8080, and want to access it from ie7 running on parallels. I've tried all of the tips here: http://stackoverflow.com/questions/61449/how-do-i-access-the-host-from-vmware-fusion And they seem like they should work, particularly accessing via the gateway ip address. I've also sudo ipfw add allow tcp from 8080 to 8089 for good measure. Still no dice. I can access the external internet from ie7. The connection settings on parallels are set to 'Shared networking'. I'm out of ideas.

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  • Technology and language for a stable Digital Audio Workstation development

    - by Kill KRT
    Hi, I'm designing a cross platform (Windows/Linux/OS X) application, something like a digital audio workstation. I'd like to create a software where users have a fully featured sequencer (multiple tracks with automation) and where it is possible to create instruments using a visual language (as Pure Data/Max MSP). Ehm... I know that I've already posted a question about a related issue... But in order to decide which technology I should use, I think I'd better to make more investigation. I'm a quite experted user of audio trackers (Renoise, Protracker,...) and sequencers (FL Studio, Cubase 5), but I didn't ever try to develop even a basic audio tracker. I know just the basic theory of mixing sound and know how basically a DSP works. My questions are: Where I can find a good tutorial/guide/book about this issue? Do you think using C# (with NAudio) could dramatically reduce performance? I know C++ would be the best choice, but I find C# so elegant and easy to build and port, while C++ is so powerful and fast, but there are too #define and bad things for my taste! ;-) Thank you.

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  • Switching from one connectionstring to another when moving from development to cloud

    - by Nancy Walker
    Hello, I am working on a cloud application. When I test out the application on my computer I want to have my connection string set as follows in ServiceConfiguration.cscfg: <Setting name="DataConnectionString" value="UseDevelopmentStorage=true" /> When I publish to the cloud I need to have it set as follows: <Setting name="DataConnectionString" value="DefaultEndpointsProtocol=https;AccountName=xxxx;AccountKey=yyy" /> I keep going from one environment to the other and keep having to change the DataConnectionString. Is there a way that I can automate this? I looked around and can't see any examples but I'm sure some others have the same problem as me. Thanks, Nancy

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  • Baby steps to get into Android application development

    - by Ra'ed Boshmaf
    I am in my semester vacation and i am looking to spend some time in learning how to develop Android application since this market is on fire these days, i have a background with programming and would like you to suggest ways or even sites that use baby steps tutorials to get an idea ( and hopefully ) create android application. Any suggestions would be great since i spend the last 2 days searching the web without finding what i am looking for thanks.

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  • Cocoa framework development: sharing between projects

    - by e.James
    I am currently developing a handful of similar Cocoa desktop apps. In an effort to share code between them, I have identified a set of core classes and functions that can be common across all of these applications. I would like to bundle this common code into a framework which all of my current applications (and any future ones) can link against. Now, here's the hard part: I'm going to be developing this framework as I go, so I need each of my desktop apps to have a reference to it, but I want to be able to edit the framework source code from within each of the app projects and have the framework automatically rebuilt as required. For example, let's say I have the Xcode project for DesktopAppNumberOne open, and I decide that one of my framework classes needs to be changed. I would like to: Open and edit the source file for that framework class without having to open the framework project in Xcode. Hit "build" on DesktopAppNumberOne, and see the framework rebuilt first (because one of its sources has changed), then see parts of DesktopAppNumberOne rebuilt (because one of the frameworks it links against has changed). I can see how to do this with only one app and one framework, but I'm having trouble figuring out how to do it with multiple apps that share a single framework. Has anyone had success with this approach? Am I perhaps going about this the wrong way? Any help would be appreciated.

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