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  • How can I select multiple text segments in a WPF textbox?

    - by luvieere
    Is it possible to select multiple parts of text within a WPF textbox? For instance, for a textbox that contains the string THIS IS A TEST, I want to be able to highlight THIS, then hold Ctrl and highlight TEST without unselecting THIS. For a visual clue about what I'm aiming at, see this article about the feature in Firefox.

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  • Problem with insert Thai Language data to SQL Server 2008 field datatype text and show ????

    - by embarus
    Hello everyone I created MVC ASP.Net Web application and tried insert Thai language data to SQL Server 2008 database to field with data type text and then database store ?????? which is incorrect. For Html Page I user charset utf-8 However I tried to Encode string before insert data to database and change database field collation. These do not solve problem. I'm looking forward to your reply. Thanks, embarus

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  • How can I get the plain-text content of a Google Doc via Google Doc API in Silverlight?

    - by Edward Tanguay
    I would like to use the Google Doc API to retrieve the plain-text content of a Google Doc document (not a spreadsheet) via the Google Docs API. In the documentation I can find information about accessing Spreadsheets and how to "create/upload/copy" documents: http://code.google.com/apis/documents/overview.html Does anyone have a C# code example to do this in Silverlight, something like this: //PSEUDOCODE: WebClientGoogleDoc proxy = new WebClientGoogleDoc (); proxy.DownloadStringCompleted += new DownloadStringCompletedEventHandler(proxy_DownloadStringCompleted); proxy.DownloadProgressChanged += new DownloadProgressChangedEventHandler(proxy_DownloadProgressChanged); proxy.DownloadStringAsyncWithGoogleDocId("dc7gj86r_20dn2csqg3");

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  • iphone cocos2d sprites disappearing

    - by jer
    I've been working on a game and implementing the physics stuff with chipmunk. All was going fine on the cocos2d part until the integration with chipmunk. A bit of background: The game is a game with blocks. Levels are defined in a property list, where positions, size of the blocks, gravitational forces, etc., are all defined for each block to be shown in the level. The problem is with the blocks showing up. I have a method on my BlockLayer class which is part of my game's main scene. Upon creation of the layer, the property list is read, and all the blocks are created. The following method is called to create the blocks: - (void)createBlock:(Block*)block withAssets:(NSBundle*)assets { Sprite* sprite; switch(block.blockColour) { case kBlockColourGreen: sprite = [Sprite spriteWithFile:[assets pathForResource:@"green" ofType:@"png" inDirectory:@"Blocks"]]; break; case kBlockColourOrange: sprite = [Sprite spriteWithFile:[assets pathForResource:@"orange" ofType:@"png" inDirectory:@"Blocks"]]; break; case kBlockColourRed: sprite = [Sprite spriteWithFile:[assets pathForResource:@"red" ofType:@"png" inDirectory:@"Blocks"]]; break; case kBlockColourBlue: sprite = [Sprite spriteWithFile:[assets pathForResource:@"blue" ofType:@"png" inDirectory:@"Blocks"]]; break; } sprite.position = block.bounds.origin; [self addChild:sprite]; if(block.blockColour == kBlockColourGreen || block.blockColour == kBlockColourRed) space-gravity = cpvmult(cpv(0, 10), 1000); cpVect verts[] = { cpv(-block.bounds.size.width, -block.bounds.size.height), cpv(-block.bounds.size.width, block.bounds.size.height), cpv(block.bounds.size.width, block.bounds.size.height), cpv(block.bounds.size.width, -block.bounds.size.height) }; cpBody* blockBody = cpBodyNew([block.mass floatValue], INFINITY); blockBody-p = cpv(block.bounds.origin.x, block.bounds.origin.y); blockBody-v = cpvzero; cpSpaceAddBody(space, blockBody); cpShape* blockShape = cpPolyShapeNew(blockBody, 4, verts, cpvzero); blockShape-e = 0.9f; blockShape-u = 0.9f; blockShape-data = sprite; cpSpaceAddShape(space, blockShape); } With the above code, the sprites never show up. However, if I comment out the "cpSpaceAddBody(space, blockBody);" line, the sprites show up. The position and size of the blocks are stored in the "bounds" property of instances of the Block class, which is a CGRect. Not sure if it's important, but the orientation of the app is in landscape left, and all the coordinates are based on that orientation. Any help would be greatly appreciated.

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  • How can I show characters for an ASP.net password textbox control after assigning its .Text property

    - by Rob Segal
    I am assigning a value to .Text of a textbox retrieved from a database in Page_Load() but no characters are shown in the textbox after doing this. The value is indeed there when I try to read from it after the assignment. I would like to present some characters to the user even though they are the "dotted" password characters so they know a password has been entered here. Is it possible to do this?

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  • How do i resize image file to optional sizes

    - by shuxer
    Hi I have image upload form, user attaches aimage file, and selects image size to resize the uploaded image file(200kb, 500kb, 1mb, 5mb, Original). Then my script needs to resize image file size based on user's optional size, but im not sure how to implement this feature, For example, user uploads image with one 1mb size, and if user selects 200KB to resize, then my script should save it with 200kb size. Does anyone know or have an experience on similar task ? Thanks for you reply in advance.

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  • Some encoded Javascript that I need in plain text. Halp!

    - by Alex
    Hey, I'm having some issues trying to decode some javascript.. I have no idea what kind of encoding this is.. i tried base 64 decoders etc. If you can please help me out with this, here's a fragment of the code: \x69\x6E\x6E\x65\x72\x48\x54\x4D\x4C","\x61\x70\x70\x34\x39\x34\x39\x3 Any ways I can get plain text from that? Thanks!

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  • How to set text above and below a JButton icon?

    - by mre
    I want to set text above and below a JButton's icon. At the moment, in order to achieve this, I override the layout manager and use three JLabel instances (i.e. 2 for text and 1 for the icon). But this seems like a dirty solution. Is there a more direct way of doing this? Note -I'm not looking for a multi-line solution, I'm looking for a multi-label solution. Although this article refers to it as a multi-line solution, it actually seems to refer to a multi-label solution. EXAMPLE import java.awt.Component; import java.awt.FlowLayout; import javax.swing.BoxLayout; import javax.swing.Icon; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.SwingUtilities; import javax.swing.UIManager; public final class JButtonDemo { public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable(){ @Override public void run() { createAndShowGUI(); } }); } private static void createAndShowGUI(){ final JFrame frame = new JFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setLayout(new FlowLayout()); frame.add(new JMultiLabelButton()); frame.pack(); frame.setLocationRelativeTo(null); frame.setVisible(true); } private static final class JMultiLabelButton extends JButton { private static final long serialVersionUID = 7650993517602360268L; public JMultiLabelButton() { super(); setLayout(new BoxLayout(this, BoxLayout.Y_AXIS)); add(new JCenterLabel("Top Label")); add(new JCenterLabel(UIManager.getIcon("OptionPane.informationIcon"))); add(new JCenterLabel("Bottom Label")); } } private static final class JCenterLabel extends JLabel { private static final long serialVersionUID = 5502066664726732298L; public JCenterLabel(final String s) { super(s); setAlignmentX(Component.CENTER_ALIGNMENT); } public JCenterLabel(final Icon i) { super(i); setAlignmentX(Component.CENTER_ALIGNMENT); } } }

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