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  • Most suitable collection for multithreading requests?

    - by Raj Aththanayake
    I have ~10,000 records would like to keep in a collection in memory and execute LINQ queries against it. This collection should be available for all the users in the application domain and can access concurrently. I’m looking for a .NET collection that supports multithreading can query asynchronously and efficiently without any threading issues. Any suggestions on deciding a collection for this?

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  • I need a 3ds loader for opengl

    - by Shaza
    Hey, I have an opengl project with C++, and I need to load like 10 3ds objects in my scene with their texture on, but unfortunatly the loader I'm using now is causing memory leakage, I knew that when my scene freezed after running the project by one min, so can you suggest a 3ds loader which can be very effective in loading a big number of 3ds objects??

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  • Understanding REST through an example

    - by grifaton
    My only real exposure to the ideas of REST has been through Ruby on Rails' RESTful routing. This has suited me well for the kind of CRUD-based applications I have built with Rails, but consequently my understanding of RESTfulness is somewhat limited. Let's say we have a finite collection of Items, each of which has a unique ID, and a number of properties, such as colour, shape, and size (which might be undefined for some Items). Items can be used by a client for a period of time, but each Item can only be used by one client at once. Access to Items is regulated by a server. Clients can request the temporary use of certain items from a server. Usually, clients will only be interested in getting access to a number of Items with particular properties, rather than getting access to specific Items. When a client requests use of a number of Items, the server responds with a list of IDs corresponding to the request, or with a response that says that the requested Items are not currently available or do not exist. A client can make the following kinds of request: Tell me how many green triangle Items there are (in total/available). Give me use of 200 large red Items. I have finished with Items 21, 23, 23. Add 100 new red square Items. Delete 50 small green Items. Modify all big yellow pentagon Items to be blue. The toy example above is like a resource allocation problem I have had to deal with recently. How should I go about thinking about it RESTfully?

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  • Dynamic Dispatch without Virtual Functions

    - by Kristopher Johnson
    I've got some legacy code that, instead of virtual functions, uses a kind field to do dynamic dispatch. It looks something like this: // Base struct shared by all subtypes // Plain-old data; can't use virtual functions struct POD { int kind; int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); }; enum Kind { Kind_Derived1, Kind_Derived2, Kind_Derived3 }; struct Derived1: POD { Derived1(): kind(Kind_Derived1) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; struct Derived2: POD { Derived2(): kind(Kind_Derived2) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; struct Derived3: POD { Derived3(): kind(Kind_Derived3) {} int GetFoo(); int GetBar(); int GetBaz(); int GetXyzzy(); // plus other type-specific data and function members }; and then the POD class's function members are implemented like this: int POD::GetFoo() { // Call kind-specific function switch (kind) { case Kind_Derived1: { Derived1 *pDerived1 = static_cast<Derived1*>(this); return pDerived1->GetFoo(); } case Kind_Derived2: { Derived2 *pDerived2 = static_cast<Derived2*>(this); return pDerived2->GetFoo(); } case Kind_Derived3: { Derived3 *pDerived3 = static_cast<Derived3*>(this); return pDerived3->GetFoo(); } default: throw UnknownKindException(kind, "GetFoo"); } } POD::GetBar(), POD::GetBaz(), POD::GetXyzzy(), and other members are implemented similarly. This example is simplified. The actual code has about a dozen different subtypes of POD, and a couple dozen methods. New subtypes of POD and new methods are added pretty frequently, and so every time we do that, we have to update all these switch statements. The typical way to handle this would be to declare the function members virtual in the POD class, but we can't do that because the objects reside in shared memory. There is a lot of code that depends on these structs being plain-old-data, so even if I could figure out some way to have virtual functions in shared-memory objects, I wouldn't want to do that. So, I'm looking for suggestions as to the best way to clean this up so that all the knowledge of how to call the subtype methods is centralized in one place, rather than scattered among a couple dozen switch statements in a couple dozen functions. What occurs to me is that I can create some sort of adapter class that wraps a POD and uses templates to minimize the redundancy. But before I start down that path, I'd like to know how others have dealt with this.

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  • How to automatically monitor and limit resource of process on Windows

    - by Nat
    On Linux, normally I use ptrace function to trace all syscall, and kill the process if the it tries to do anything harmful to my machine, such as system("shutdown -s -t 00") or so. Is there a way for me to do this on Windows? EDIT: I want to write Sandbox program to limit time and memory usage of its child that can work on both Windows and Linux, and now it can only run on Linux via ptrace

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  • What is the meaning of this C++ Error std::length_error

    - by Janusz
    While running my program I get this Error: terminate called after throwing an instance of 'std::length_error' what(): basic_string::_S_create Abort trap I know that you can't do much without the code but I think that error is to deep in the code to copy all of it. Maybe I can figure it out if I understand what this error means. Is this a sign for an issue with reading or writing at the wrong memory address? Is there something I can do to get more information about the problem from my program?

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  • How to use length indicator in a C++ program

    - by cj
    I want to make a program in C++ that reads a file where each field will have a number before it that indicates how long it is. The problem is I read every record in object of a class; how do I make the attributes of the class dynamic? For example if the field is "john" it will read it in a 4 char array. I don't want to make an array of 1000 elements as minimum memory usage is very important.

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  • Encrypt file using M2Crypto

    - by Bear
    It is known that I can read the whole file content in memory and encrypt it using the following code. contents = fin.read() cipher = M2Crypto.EVP.Cipher(alg="aes_128_cbc", key = aes_key, iv = aes_iv, op = 1) encryptedContents = cipher.update(contents) encryptedContents += cipher.final() But what if the file size is large, is there a way for me to pass the input stream to M2Crypto instead of reading the whole file first?

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  • fetchBatchSize to be same as fetchLimit

    - by user1730622
    What does it mean to have fetchBatchSize to be the same as fetchLimit, say both are set to be 5. My understanding is that, with the fetchLimit, then only 5 records will be in the fetch result set; and additionally with the fetchBatchSize, only the ids/identities of the records will be read to the memory, and then the full records won't be retrieved until they are accessed. Is that a correct understanding?

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  • Visual Studio Solution: static or shared projects?

    - by goodrone
    When a whole project (solution) consists of multiple subprojects (.vcproj), what is a preferable way to tie them: as static libraries or as shared libraries? Assuming that those subprojects are not used elsewhere, the shared libraries approach shouldn't decrease memory usage or load time.

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  • How to create newline in a rebol block ?

    - by Rebol Tutorial
    let's say I have a config.txt which contains: "param11" "param12" "param21" "param22" I'll load it in memory with config: load %config.txt I can save it back with save %config.txt config So far so good. Now the problem occurs for me when I want to add "param31" "param32" I have tried append config reduce [newline "param31" "param32"] save %config.txt config But that doesn't give the expected result "param11" "param12" "param21" "param22" "param31" "param32" but this instead "param11" "param12" "param21" "param22" #"^/" "param31" "param32" So how to ?

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  • If you stick to standard coding in .NET, is there reason to manually invoke the GC or run finalizers

    - by Matt
    If you stick to managed code and standard coding (nothing that does unconventional things withe CLR) in .NET, is there any reason to manually invoke the GC or request to run finalizers on unreferenced objects? The reason I ask is thaty I have an app that grows huge in Working Memory set. I'm wondering if calling System.GC.Collect(); and System.GC.RunFinalizers(); would help, and if it would force anything that wouldn't be done by the CLR normally anyways.

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  • How to load MS Word document in C# (.NET)?

    - by Skuta
    Hi, How do I load MS Word document (.doc and .docx) to memory (variable) without doing this?: wordApp.Documents.Open I don't want to open MS Word, I just want that text inside. You gave me answer for DOCX, but what about DOC? I want free and high performance solution - not to open 12.000 instances of Word to process all of them. :( Aspose is commercial product, and 900$ is a way too much for what I do.

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  • How do I create and read non-global variables that aren't destroyed at end of function?

    - by Paul Reilly
    I am attempting to code some plugins to use with MIDI sequencers but have hit a stumbling block. I can't use global-scope variables to store information because multiple instances of the .dll can exist which share memory. How do I create a class (for re-usability purposes in other plugins) containing 2 dimensional array and other variables the content of which is to be shared between functions? If that is possible, how would I read and write the data from the function in the framework where I do the processing?

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  • how to swap array-elements to transfer the array from a column-like into a row-like representation

    - by Christian Ammer
    For example: the array a1, a2, a3, b1, b2, b3, c1, c2, c3, d1, d2, d3 represents following table a1, b1, c1, d1 a2, b2, c2, d2 a3, b3, c3, d3 now i like to bring the array into following form a1, b1, c1, d1, a2, b2, c2, d2, a3, b3, c3, d3 Does an algorithm exist, which takes the array (from the first form) and the dimensions of the table as input arguments and which transfers the array into the second form? I thougt of an algorithm which doesn't need to allocate additional memory, instead i think it should be possible to do the job with element-swap operations.

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  • C99 variable length automatic array performance

    - by aaa
    Is there significant cpu/memory overhead associated with using automatic arrays with g++/Intel on 64-bit x86 linux platform? int function(int N) { double array[N]; overhead compared to allocating array before hand (assuming function is called multiple times) overhead compared to using new overhead compared to using malloc The range of N may be from 1kb to 16kb roughly, stack overrun is not a problem.

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  • If I Design a CPU Can I Get it Realized in Hardware at a Reasonable Cost?

    - by mudge
    I want to design a CPU and possibly memory and other hardware. I could do this with a hardware description language. Once I do this is it possible for me to send my designs to a manufacturer who will realize the design in hardware and send back to me the CPU(s) ? Can it be done at a reasonable cost? I want to design and make my own computer system and actually have it realized in hardware.

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