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  • Displaying pic for user through a question's answer

    - by bgadoci
    Ok, I am trying to display the profile pic of a user. The application I have set up allows users to create questions and answers (I am calling answers 'sites' in the code) the view in which I am trying to do so is in the /views/questions/show.html.erb file. It might also be of note that I am using the Paperclip gem. Here is the set up: Associations Users class User < ActiveRecord::Base has_many :questions, :dependent => :destroy has_many :sites, :dependent => :destroy has_many :notes, :dependent => :destroy has_many :likes, :through => :sites , :dependent => :destroy has_many :pics, :dependent => :destroy has_many :likes, :dependent => :destroy end Questions class Question < ActiveRecord::Base has_many :sites, :dependent => :destroy has_many :notes, :dependent => :destroy has_many :likes, :dependent => :destroy belongs_to :user end Answers (sites) class Site < ActiveRecord::Base belongs_to :question belongs_to :user has_many :notes, :dependent => :destroy has_many :likes, :dependent => :destroy has_attached_file :photo, :styles => { :small => "250x250>" } end Pics class Pic < ActiveRecord::Base has_attached_file :profile_pic, :styles => { :small => "100x100" } belongs_to :user end The /views/questions/show.html.erb is rendering the partial /views/sites/_site.html.erb which is calling the Answer (site) with: <% div_for site do %> <%=h site.description %> <% end %> I have been trying to do things like: <%=image_tag site.user.pic.profile_pic.url(:small) %> <%=image_tag site.user.profile_pic.url(:small) %> etc. But that is obviously wrong. My error directs me to the Questions#show action so I am imagining that I need to define something in there but not sure what. Is is possible to call the pic given the current associations, placement of the call, and if so what Controller additions do I need to make, and what line of code will call the pic? UPDATE: Here is the QuestionsController#show code: def show @question = Question.find(params[:id]) @sites = @question.sites.all(:select => "sites.*, SUM(likes.like) as like_total", :joins => "LEFT JOIN likes AS likes ON likes.site_id = sites.id", :group => "sites.id", :order => "like_total DESC") respond_to do |format| format.html # show.html.erb format.xml { render :xml => @question } end end

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  • Code promotion: Enforcing the rules

    - by jbarker7
    So here is our problem: We have a small team of developers with their own ways of doing things-- I am trying to formalize a process in which we are required to promote our code in the following order: Local sandbox Dev UAT Staging Live Developers develop/test as they go on their own sandbox, Dev is its own box that we would use for continuous integration, UAT is another site in IIS on the dev box, which uses our dev database. We then promote to staging, which is a site in IIS on the Live box and using live data (just like the live, hence staging). Then, finally, we promote to live. Here are a few of my questions: 1.) Does this seem to be best practice? If not, what needs to be done differently? 2.) How do I enforce the rules to the developers? Often developers skip steps in order to save time... this should not be tolerated and would be great if it could be physically enforced. 3.) How do I enforce these rules to the business group? The business group just wants to get features out FAST. Do we promote only on certain days? Thanks! Josh

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  • Portable Programming IDE

    - by Click Ok
    Frequently I'm brainstormed with programming ideas that I would like to directly code. More or less like "Wow, that algorithm will rock! I need to write it now!". For this kind of "impulse" to write, I use http://www.jarte.com/ that is a cool portable text editor. If I'm near a cybecafe or a friend computer, I just plug the usb pen drive and start to write... So, I would like: 1) a portable minimalist IDE 2) with minimal OS requirement (ie.: I want run from XP, Vista, etc...) 3) any modern language (I can learn a new language if needed. I just want write/test the algoritm) 4) Syntax Highlight/intellisense is good, but not required 5) Free Is there something like this?

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  • Offline mode app in a (HTML5) browser possible?

    - by Horace Ho
    Is it possible to build an application inside in browser? An application means: 1 Where there is connection (online mode) between the browser and an remote application server: the application runs in typical web-based mode the application stores necessary data in offline storage, to be used in offline mode (2) the application sync/push data (captured during offline mode) back to the server when it is resumed from offline mode back to online mode 2 Where there is no connection (offline mode) between the browser and an remote application server: the application will still run (javascript?) the application will present data (which is stored offline) to user the application can accept input from user (and store/append in offline storage) Is this possible? If the answer is a yes, is there any (Ruby/Python/PHP) framework being built? Thanks

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  • White Screen of Death (WSOD) in Browser

    - by nickyt
    Here's the specs: ASP.NET 3.5 using ASP.NET AJAX AJAX Control Toolkit jQuery 1.3.2 web services IIS6 on Windows Server 2003 SP1 SP1 SQLServer 2005 SP3 Site is SSL Here's the problem: I'm getting the White Screen of Death (WSOD) in pretty much any browser (at least FireFox and IE 7/8). We have an application that uses one popup window for updating records. Most of the time when you click on the [Edit] button to edit a record, the popup window opens and loads the update page. However, after editing records for a while, all of a sudden the popup window will open, but it stays blank and just hangs. The URL is in the address bar. Loading up Fiddler I noticed that the request for the update page is never sent which leads me to believe it's some kind of lockup on the client-side. If I copy the same URL that's in the popup window into a new browser window, the page generally loads fine. Observations: - Since the request is never sent to the server, it's definitely something client-side - Only appears to happen when there is some semblance of traffic on the site which is weird because this appears to be contained within client-side code - There is a web service being called in the background every few seconds checking if the user is logged on, but this doesn't cause the freeze. I'm really at a loss here. I've googled WSOD but not much seems to appear related to my specific WSOD. Any ideas?

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  • Is Webhooks a style/pattern or a specification?

    - by Emilio
    I've been reading about Webhooks and I'm trying to determine if it's a specification vs a style/pattern. By "specification" I mean that the implementation details, e.g. headers, payload and so on are well defined. By "style" or "pattern" I mean in the sense that REST is a style (as opposed to a spec) or a pattern which describes usage but doesn't define implementation details. From what I see, Webhooks is a style/pattern. That the event(s) which triggers the http callbacks are generated however the developer wants, and that the http callbacks have no specific implementation requirements except to be an http post. Is this correct?

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  • YQL Open Data Table for Wikipedia

    - by Rob Young
    Has anyone written a YQL open data table for accessing Wikipedia? I've had a hunt around the internet and found mention of people using YQL for extracting various bits of information from Wikipedia pages such as microformats, links or content but I haven't been able to find an open data table that ties it all together.

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  • Is it necessary to look, website same in all browser?

    - by metal-gear-solid
    Is it necessary to look, website same in all browser? are some client mad? isn't it need of pixel perfection ( to inch to inch match with Design) a madness? isn't it asking IE6 Pixel perfection, as of now, is a madness? Is it sin to to use JavaScript for visual enhancement, like to enable border radius in IE using Javascript and from CSS in other browsers?

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  • Problem with onMouseOut event with select box options (IE)

    - by nik
    Hello All, The problem I am facing with below code is that whenever I try to select any option from the select box, the mouseout event executed (in IE, Mozilla doing gr8) and option disappear. How can one get over this bug. <select name="ed" id="ed" dir="ltr" style="width:200px;overflow:hidden;" onMouseOver="this.style.width='auto'" onMouseOut="this.style.width='200px';"> <option value="1" selected="selected">click here</option> <option value="1">Samuel Jackson</option> <option value="2">David Nalog</option> <option value="3">This one is a real real big name</option> </select>

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  • Which technologies does Tomcat support?

    - by ManWard
    I read a lot about GlassFish application server that it supports the whole Java EE 6 specification. But which does Tomcat support? I know that Tomcat is a JSP/Servlet container, but I see articles in web about "JSF and Tomcat", "Hibernate and Tomcat" and many more. Can tomcat play with these technologies: EJB, JSF, JPA, Hibernate, Spring, etc..?

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  • What technology should I use to write my game?

    - by Alon
    I have a great idea for a 3D network game, and I've concluded that it is possible to write it in Java as an applet which will live under the web browser, just like a full software in C++. And it will look and feel the same. The main advantage of Java on C++ is that with Java you can play without downloading any software. I have already thought about the download of the graphics, sound, etc but I found a solution for it. RuneScape just proves that it is possible. So my first question is, should my game live on a web browser or on the operating system? I think that in a web browser it is much more portable, although you need install Java and stuff. But the fact is, that most MMO games are currently not in the web. If you suggest in a software so please suggest a language either - C++ or something more productive like Python or C#? So after choosing a language, I need a graphics solution. Should I write directly with OpenGL/DirectX or use a game engine? What game engine should I use? Ogre? jMonkeyEngine? What's your opinion? Thank you! P.S: Please don't use answers like "Use what you know".

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  • Is it a good idea to work on header files only, just at the start of the project?

    - by m4design
    To explain my point further, I'm a beginner in programming, and I'm working on a small project. Instead of separating the .cpp file from the header file, I'm implementing the code in the header files, and making one .cpp file for testing. I do this to have less files, hence easier navigation. Then later I'll separate the code as it should be. Will this cause any problems? should I continue doing that? Thanks.

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  • Searching in Ruby on Rails - How do I search on each word entered and not the exact string?

    - by bgadoci
    I have built a blog application w/ ruby on rails and I am trying to implement a search feature. The blog application allows for users to tag posts. The tags are created in their own table and belong_to :post. When a tag is created, so is a record in the tag table where the name of the tag is tag_name and associated by post_id. Tags are strings. I am trying to allow a user to search for any word tag_name in any order. Here is what I mean. Lets say a particular post has a tag that is 'ruby code controller'. In my current search feature, that tag will be found if the user searches for 'ruby', 'ruby code', or 'ruby code controller'. It will not be found if the user types in 'ruby controller'. Essentially what I am saying is that I would like each word entered in the search to be searched for, not necessarily the 'string' that is entered into the search. I have been experimenting with providing multiple textfields to allow the user to type in multiple words, and also have been playing around with the code below, but can't seem to accomplish the above. I am new to ruby and rails so sorry if this is an obvious question and prior to installing a gem or plugin I thought I would check to see if there was a simple fix. Here is my code: View: /views/tags/index.html.erb <% form_tag tags_path, :method => 'get' do %> <p> <%= text_field_tag :search, params[:search], :class => "textfield-search" %> <%= submit_tag "Search", :name => nil, :class => "search-button" %> </p> <% end %> TagsController def index @tags = Tag.search(params[:search]).paginate :page => params[:page], :per_page => 5 @tagsearch = Tag.search(params[:search]) @tag_counts = Tag.count(:group => :tag_name, :order => 'count_all DESC', :limit => 100) respond_to do |format| format.html # index.html.erb format.xml { render :xml => @tags } end end Tag Model class Tag < ActiveRecord::Base belongs_to :post validates_length_of :tag_name, :maximum=>42 validates_presence_of :tag_name def self.search(search) if search find(:all, :order => "created_at DESC", :conditions => ['tag_name LIKE ?', "%#{search}%"]) else find(:all, :order => "created_at DESC") end end end

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  • Creating a Java platform game as easily as possible

    - by directx
    I need to create a Java-based platformer game for a high school project (not computer science related), and I want to spend as little time on technical stuff as possible. I'm already experienced in Java, and I already have most of the gameplay, graphics, etc. All I need to do is code it. I've looked and I'm considering one of two options that do not involving coding a game from scratch: Copy an existing Java platformer (best option, but I can't find an open source Java platformer) Use a Java game engine to avoid coding from scratch. I've looked at JGame but I'm not sure if it's the best bet for a platformer.

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  • Standalone jQuery "touch" method?

    - by dclowd9901
    So, I'm looking to implement the ability for a plugin I wrote to read a touch "swipe" from a touch-capable internet device, like an iPhone, iPad or android. Is there anything out there? I'm not looking for something as full as jQtouch, though was considering reverse engineering the code I would need out of it. Any suggestions on the best way to approach this? A snippet of code already available? Addendum: I realize in hindsight the solution won't strictly be jQuery, as I'm pretty sure there aren't any built-in methods to handle this. I would expect standard Javascript to find itself in the answer.

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  • Execute javascript in PHP

    - by Andreas Bonini
    I'm generating your typical Web 2.0 HTML page with PHP: it contains a lot of <script> tags and javascript code that will substantially change the DOM after the load event. Is there a way to get the final HTML code directly from PHP, without opening the page with any browser? For example, let's say the HTML for the page is (it's just an example): <html> <head> <script>...the jquery library code...</script> <script>$(document).ready(function() { $("body").append("<p>Hi!</p>");</script> </head> <body> </body> </html> This HTML is saved in the $html PHP variable. Now, I want to pass that variable to some function that will return $result = <html>....<body><p>Hi!</p></body></html>. Is this possible?

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  • Integrate OpenId into an existing site

    - by Andrea
    I have a working web application which already has a login and registration system. I'm looking for some advice on how to do it. Until now, users have a username, an email, a password and some optional fields. The registrartion is the usual process with email confirmation. Now I'd like to allow users to use OpenId. So I have added an openid field to the table. There are two different login forms, and users which are already registered can add their openid info and use either login form. The problem is with new users who come on the site for the first time and try to login with OpenId. I create a new user for them, and I don't need a password, but still I need at least a username, which is used on the site (I'm not sure if the email is needed). So my problems are: 1) How do I manage validation? Some fields are required for some users, (e.g. a password) but not for some others. I mean, I can do this, but it immediately gets messy. 2) Should I ask for a username and email on the first OpenId login? On the one hand I'd say yes, but I fear this vanishes the advantages of using OpenId, that is, not having to provide details. 3) I could get the details via SReg or AttributeExchange, but most providers have a bad support for those. For instance my Gmail OpenId account does not tell the email (!). Is there some place to learn more about the current support for these extensions?

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  • Online Code Coloring Service

    - by Sarfraz
    Hello, I would like to know if anyone knows of an online service where we paste the code and it generates back the colored html source code for that code. It could be PHP, HTML, CSS, Javascript, C, Java. Idea is that once i have the colored html code, i could easily put that in my wordpress.com blog. I know about [sourcecode language="whatever"] but just wanted to know an online service that supports multiple languages. The benefit is that, i can choose any color style/theme from that online service for my code. Thanks.

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  • Google Maps: Map Type (Roadmap, Terrain)

    - by VictorH
    I just came across the following web site and noticed they had 2 map types I'm not certain on how to activitate from the Google Maps JavaScript API. http://www.maps-for-free.com/index.html It's the "Relief" and "OSM" Map Type as found on the link above. Any ideas what the API call is to display "Relief" and "OSM" from a Google Map?

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  • [C#][XNA] Draw() 20,000 32 by 32 Textures or 1 Large Texture 20,000 Times

    - by Rudi
    The title may be confusing - sorry about that, it's a poor summary. Here's my dilemma. I'm programming in C# using the .NET Framework 4, and aiming to make a tile-based game with XNA. I have one large texture (256 pixels by 4096 pixels). Remember this is a tile-based game, so this texture is so massive only because it contains many tiles, which are each 32 pixels by 32 pixels. I think the experts will definitely know what a tile-based game is like. The orientation is orthogonal (like a chess board), not isometric. In the Game.Draw() method, I have two choices, one of which will be incredibly more efficient than the other. Choice/Method #1: Semi-Pseudocode: public void Draw() { // map tiles are drawn left-to-right, top-to-bottom for (int x = 0; x < mapWidth; x++) { for (int y = 0; y < mapHeight; y++) { SpriteBatch.Draw( MyLargeTexture, // One large 256 x 4096 texture new Rectangle(x, y, 32, 32), // Destination rectangle - ignore this, its ok new Rectangle(x, y, 32, 32), // Notice the source rectangle 'cuts out' 32 by 32 squares from the texture corresponding to the loop Color.White); // No tint - ignore this, its ok } } } Caption: So, effectively, the first method is referencing one large texture many many times, each time using a small rectangle of this large texture to draw the appropriate tile image. Choice/Method #2: Semi-Pseudocode: public void Draw() { // map tiles are drawn left-to-right, top-to-bottom for (int x = 0; x < mapWidth; x++) { for (int y = 0; y < mapHeight; y++) { Texture2D tileTexture = map.GetTileTexture(x, y); // Getting a small 32 by 32 texture (different each iteration of the loop) SpriteBatch.Draw( tileTexture, new Rectangle(x, y, 32, 32), // Destination rectangle - ignore this, its ok new Rectangle(0, 0, tileTexture.Width, tileTexture.Height), // Notice the source rectangle uses the entire texture, because the entire texture IS 32 by 32 Color.White); // No tint - ignore this, its ok } } } Caption: So, effectively, the second method is drawing many small textures many times. The Question: Which method and why? Personally, I would think it would be incredibly more efficient to use the first method. If you think about what that means for the tile array in a map (think of a large map with 2000 by 2000 tiles, let's say), each Tile object would only have to contain 2 integers, for the X and Y positions of the source rectangle in the one large texture - 8 bytes. If you use method #2, however, each Tile object in the tile array of the map would have to store a 32by32 Texture - an image - which has to allocate memory for the R G B A pixels 32 by 32 times - is that 4096 bytes per tile then? So, which method and why? First priority is speed, then memory-load, then efficiency or whatever you experts believe.

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  • Global variables in Javascript across multiple files

    - by Goro
    Hello, A bunch of my JavaScript code is in an external file called helpers.js. Inside the HTML that calls this JavaScript code I find myself in need of knowing if a certain function from helpers.js has been called. I have attempted to create a global variable by defining: var myFunctionTag = true; In global scope both in my HTML code and in helpers.js. Heres what my html code looks like: <html> ... <script type='text/javascript' src='js/helpers.js'></script> ... <script> var myFunctionTag = false; ... //I try to use myFunctionTag here but it is always false, even though it has been se t to 'true' in helpers.js </script> Is what I am trying to do even doable? Thanks,

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