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  • Framework/service for hosting and managing files

    - by Peteris Caune
    Hi, in a webapp I'm building there is a planned side feature of supporting product illustrations and manuals (so pictures and PDFs), possibly arranged in galleries. As I'd rather not implement from scratch all of the uploading, managing and serving of this content, I'm looking for existing solutions which I could integrate. For example, I'm considering Flickr--users of webapp specify their Flickr username and then use some naming convention to link objects in my webapp with pictures uploaded in their Flickr account. Very little code to write from my side, maybe just some API calls that proxy Flickr APIs, since Flickr would handle picture uploading, organizing them in sets, storing them in cloud and serving them in various sizes etc. One drawback here is that either all of the the pictures are public or I have to deal with interactive Flickr authorization. Also not sure if Flickr would be happy being used in such manner. What other online services or libraries/frameworks I should look at? My webapp is written in Python/Pylons, so Python libraries would be preferred. I'm already using some of Amazon infrastructure, so frontends to Amazon S3 would be cool. For online services, RESTful API would be nice.

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  • Looking forward to a programming future but confused where to start.

    - by Kraivyne
    Hi there, I am very new to this site and to programming. I started doing some basic programming with python a few weeks ago and recently, messing around with Java basics. My main problem is that I am completely overwhelmed and haven't got the slightest clue where I should be starting. I want to learn programming because I really enjoy doing it, the simple applications that I have managed to conjure up put a smile on my face. My plan is to eventually (by eventually I'm talking about 6 years+) go into games programming. I have been informed that C++ is the best way to go about this but haven't got the slightest clue what book/sight is optimal for someone who is still learning the very basics. These are my questions: I have been to the Definitive C++ Book Guide but am still unsure which book is best to start of with. Should I stick with Python or Java instead of moving on to C++? Is there any advice you would give to a beginner programmer? Thanks again for all your help.

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  • how to display bitmaps in listview?

    - by mary
    hi i want to show images downloaded in listview.images downloaded with function DownloadImage and are as bitmap.how to show in listview . name photoes with book_id in tabel book are aqual.i want each book has its own image. i can show in listview book_name and book_price just the problem with image book please help me class: package bookstore.category; import java.io.IOException; import java.io.InputStream; import java.net.HttpURLConnection; import java.net.URL; import java.net.URLConnection; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import org.apache.http.NameValuePair; import org.json.JSONArray; import org.json.JSONException; import org.json.JSONObject; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Typeface; import android.os.AsyncTask; import android.os.Bundle; import android.util.Log; import android.widget.ImageView; import android.widget.ListAdapter; import android.widget.ListView; import android.widget.SimpleAdapter; import bookstore.pack.JSONParser; import bookstore.pack.R; import android.app.Activity; import android.app.ProgressDialog; public class Computer extends Activity { Bitmap bm = null; // progress dialog private ProgressDialog pDialog; // Creating JSON Parser object JSONParser jParser = new JSONParser(); ArrayList<HashMap<String, String>> computerBookList; private static String url_books = "http://10.0.2.2/project/computer.php"; // JSON Node names private static final String TAG_SUCCESS = "success"; private static final String TAG_BOOK = "book"; private static final String TAG_BOOK_NAME = "book_name"; private static final String TAG_BOOK_PRICE = "book_price"; private static final String TAG_BOOK_ID = "book_id"; private static final String TAG_MESSAGE = "massage"; // category JSONArray JSONArray book = null; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.category); Typeface font1 = Typeface.createFromAsset(getAssets(), "font/bnazanin.TTF"); // Hashmap for ListView computerBookList = new ArrayList<HashMap<String, String>>(); new LoadBook().execute(); } class LoadBook extends AsyncTask<String, String, String> { /** * Before starting background thread Show Progress Dialog * */ @Override protected void onPreExecute() { super.onPreExecute(); pDialog = new ProgressDialog(Computer.this); pDialog.setMessage("Please wait..."); pDialog.setIndeterminate(false); pDialog.setCancelable(false); pDialog.show(); } protected String doInBackground(String... args) { // Building Parameters List<NameValuePair> params = new ArrayList<NameValuePair>(); // getting JSON string from URL JSONObject json = jParser.makeHttpRequest(url_books, "GET", params); // Check your log cat for JSON reponse Log.d("book:", json.toString()); try { // Checking for SUCCESS TAG int success = json.getInt(TAG_SUCCESS); if (success == 1) { DownloadImage("10.0.2.2/project/images/100.png"); DownloadImage("10.0.2.2/project/images/101.png"); DownloadImage("10.0.2.2/project/images/102.png"); DownloadImage("10.0.2.2/project/images/103.png"); DownloadImage("10.0.2.2/project/images/104.png"); DownloadImage("10.0.2.2/project/images/105.png"); DownloadImage("10.0.2.2/project/images/106.png"); DownloadImage("10.0.2.2/project/images/107.png"); DownloadImage("10.0.2.2/project/images/108.png"); DownloadImage("10.0.2.2/project/images/109.png"); DownloadImage("10.0.2.2/project/images/110.png"); // books found book = json.getJSONArray(TAG_BOOK); for (int i = 0; i < book.length(); i++) { JSONObject c = book.getJSONObject(i); // Storing each json item in variable String book_name = c.getString(TAG_BOOK_NAME); String book_price = c.getString(TAG_BOOK_PRICE); String book_id = c.getString(TAG_BOOK_ID); // creating new HashMap HashMap<String, String> map = new HashMap<String, String>(); // adding each child node to HashMap key => value map.put(TAG_BOOK_NAME, book_name); map.put(TAG_BOOK_PRICE, book_price); // map.put(TAG_AUTHOR_NAME, author_name); // adding HashList to ArrayList computerBookList.add(map); } return json.getString(TAG_MESSAGE); } else { System.out.println("no book found"); } } catch (JSONException e) { e.printStackTrace(); } return null; } /** * After completing background task Dismiss the progress dialog * **/ protected void onPostExecute(String file_url) { pDialog.dismiss(); // updating UI from Background Thread runOnUiThread(new Runnable() { ListView view1 = (ListView) findViewById(R.id.list_view); public void run() { ImageView iv = (ImageView) findViewById(R.id.list_image); // bm=BitmapFactory.decodeResource(getResources(), resId); //bm=BitmapFactory.decodeResource(null,R.id.list_image); // iv.setImageBitmap(bm); /* * */ /** * Updating parsed JSON data into ListView * */ ListAdapter adapter = new SimpleAdapter(Computer.this, computerBookList, R.layout.search_item, new String[] { TAG_BOOK_NAME, TAG_BOOK_PRICE }, new int[] { R.id.book_name, R.id.book_price }); view1.setAdapter(adapter); } }); } } private Bitmap DownloadImage(String URL) { Bitmap bitmap = null; InputStream in = null; try { in = OpenHttpConnection(URL); bitmap = BitmapFactory.decodeStream(in); in.close(); } catch (IOException e1) { e1.printStackTrace(); } return bitmap; } private InputStream OpenHttpConnection(String urlString) throws IOException { InputStream in = null; int response = -1; URL url = new URL(urlString); URLConnection conn = url.openConnection(); if (!(conn instanceof HttpURLConnection)) throw new IOException("Not an HTTP connection"); try { HttpURLConnection httpConn = (HttpURLConnection) conn; httpConn.setAllowUserInteraction(false); httpConn.setInstanceFollowRedirects(true); httpConn.setRequestMethod("GET"); httpConn.connect(); response = httpConn.getResponseCode(); if (response == HttpURLConnection.HTTP_OK) { in = httpConn.getInputStream(); } } catch (Exception ex) { throw new IOException("Error connecting"); } return in; } }

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  • SQL Server 2005: Improving performance for thousands or Insert requests. logout-login time= 120ms.

    - by Rad
    Can somebody shed some lights on how SQL Server 2005 deals with may request issued by a client using ADO.NET 2.0. Below is the shortend output of SQL Trace. I can see that connection pooling is working (I believe there is only one connection being pooled). What is not clear to me is why we have so many sp_reset_connection calls i.e a series of: Audit Login, SQL:BatchStarting, RPC:Starting and Audit Logout for each loop in for loop below. I can see that there is constant switching between tempdb and master database which leads me to conclude that we lost the context when next connection is created by fetching it from the pool based on ConectionString argument. I can see that every 15ms I can get 100-200 login/logout per second (reported at the same time by Profiler). The after 15ms I have again a series fo 100-200 login/logout per second. I need clarification on how this might affect much complex insert queries in production environment. I use Enterprise Library 2006, the code is compiled with VS 2005 and it is a console application that parses a flat file with 10 of thousand of rows grouping parent-child rows, runs on an application server and runs 2 stored procedure on a remote SQL Server 2005 inserting a parent record, retrieves Identity value and using it calls the second stored procedure 1, 2 or multiple times (sometimes several thousands) inserting child records. The child table has close to 10 million records with 5-10 indexes some of them being covering non-clustered. There is a pretty complex Insert trigger that copies inserted detail record to an archive table. All in all I only have 7 inserts per second which means it can take 2-4 hours for 50 thousand records. When I run Profiler on the test server (that is almost equivalent with production server) I can see that there is about 120ms between Audit Logout and Audit Login trace entries which almost give me chance to insert about 8 records. So my question is if there is some way to improve inserting of records since the company loads 100 thousands of records and does daily planning and has SLA to fulfill client request coming as flat file orders and some big files 10 thousands have to be processed(imported quickly). 4 hours to import 60 thousands should be reduced to 30 minutes. I was thinking to use BatchSize of DataAdapter to send multiple stored procedure calls, SQL Bulk inserts to batch multiple inserts from DataReader or DataTable, SSIS fast load. But I don't know how to properly analyze re-indexing and stats population and maybe this has to take some time to finish. What is worse is that the company uses the biggest table for reporting and other online processing and indexes cannot be dropped. I manage transaction manually by setting a field to a value and do an transactional update changing that value to a new value that other applications are using to get committed rows. Please advise how to approach this problem. For now I am trying to have a staging tables with minimal logging in a separate database and no indexes and I will try to do batched (massive) parent child inserts. I believe Production DB has simple recovery model, but it could be full recovery. If DB user that is being used by my .NET console application has bulkadmin role does it mean its bulk inserts are minimally logged. I understand that when a table has clustered and many non-clustered indexes that inserts are still logged for each row. Connection pooling is working, but with many login/logouts. Why? for (int i = 1; i <= 10000; i++){ using (SqlConnection conn = new SqlConnection("server=(local);database=master;integrated security=sspi;")) {conn.Open(); using (SqlCommand cmd = conn.CreateCommand()){ cmd.CommandText = "use tempdb"; cmd.ExecuteNonQuery();}}} SQL Server Profiler trace: Audit Login master 2010-01-13 23:18:45.337 1 - Nonpooled SQL:BatchStarting use tempdb master 2010-01-13 23:18:45.337 RPC:Starting exec sp_reset_conn tempdb 2010-01-13 23:18:45.337 Audit Logout tempdb 2010-01-13 23:18:45.337 2 - Pooled Audit Login -- network protocol master 2010-01-13 23:18:45.383 2 - Pooled SQL:BatchStarting use tempdb master 2010-01-13 23:18:45.383 RPC:Starting exec sp_reset_conn tempdb 2010-01-13 23:18:45.383 Audit Logout tempdb 2010-01-13 23:18:45.383 2 - Pooled Audit Login -- network protocol master 2010-01-13 23:18:45.383 2 - Pooled SQL:BatchStarting use tempdb master 2010-01-13 23:18:45.383 RPC:Starting exec sp_reset_conn tempdb 2010-01-13 23:18:45.383 Audit Logout tempdb 2010-01-13 23:18:45.383 2 - Pooled

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  • Wicket testing - AnnotApplicationContextMock - There is no application attached to current thread ma

    - by John
    I've written a couple of tests for a small web app, but I get an error when I try to run the page specific tests that makes use of WicketTester. Google sends me to a mailing list for Apache Wicket, where a user experienced the same exception. He/she said the problem was that AnnotApplicationContextMock was initialized before the Wicket Application. I've pasted my WicketApplication class as well. Has any of you dealt with this error before? I've pasted the exception and the class below. Exception: ------------------------------------------------------------------------------- Test set: com.upbeat.shoutbox.web.TestViewShoutsPage ------------------------------------------------------------------------------- Tests run: 1, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 1.545 sec (AnnotApplicationContextMock.java:61) at com.upbeat.shoutbox.web.TestViewShoutsPage.setUp(TestViewShoutsPage.java:30) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.junit.internal.runners.MethodRoadie.runBefores(MethodRoadie.java:129) at org.junit.internal.runners.MethodRoadie.runBeforesThenTestThenAfters(MethodRoadie.java:93) at org.unitils.UnitilsJUnit4TestClassRunner$CustomMethodRoadie.runBeforesThenTestThenAfters(UnitilsJUnit4TestClassRunner.java:168) at org.junit.internal.runners.MethodRoadie.runTest(MethodRoadie.java:84) at org.junit.internal.runners.MethodRoadie.run(MethodRoadie.java:49) at org.unitils.UnitilsJUnit4TestClassRunner.invokeTestMethod(UnitilsJUnit4TestClassRunner.java:127) at org.junit.internal.runners.JUnit4ClassRunner.runMethods(JUnit4ClassRunner.java:59) at org.unitils.UnitilsJUnit4TestClassRunner.access$000(UnitilsJUnit4TestClassRunner.java:42) at org.unitils.UnitilsJUnit4TestClassRunner$1.run(UnitilsJUnit4TestClassRunner.java:87) at org.junit.internal.runners.ClassRoadie.runUnprotected(ClassRoadie.java:34) at org.junit.internal.runners.ClassRoadie.runProtected(ClassRoadie.java:44) at org.unitils.UnitilsJUnit4TestClassRunner.run(UnitilsJUnit4TestClassRunner.java:94) at org.apache.maven.surefire.junit4.JUnit4TestSet.execute(JUnit4TestSet.java:62) at org.apache.maven.surefire.suite.AbstractDirectoryTestSuite.executeTestSet(AbstractDirectoryTestSuite.java:140) at org.apache.maven.surefire.suite.AbstractDirectoryTestSuite.execute(AbstractDirectoryTestSuite.java:127) at org.apache.maven.surefire.Surefire.run(Surefire.java:177) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.apache.maven.surefire.booter.SurefireBooter.runSuitesInProcess(SurefireBooter.java:345) at org.apache.maven.surefire.booter.SurefireBooter.main(SurefireBooter.java:1009) My page specific test class: package com.upbeat.shoutbox.web; import org.apache.wicket.application.IComponentInstantiationListener; import org.apache.wicket.protocol.http.WebApplication; import org.apache.wicket.spring.injection.annot.SpringComponentInjector; import org.apache.wicket.spring.injection.annot.test.AnnotApplicationContextMock; import org.apache.wicket.util.tester.FormTester; import org.apache.wicket.util.tester.WicketTester; import org.junit.Before; import org.junit.Test; import org.unitils.spring.annotation.SpringBeanByType; import com.upbeat.shoutbox.WicketApplication; import com.upbeat.shoutbox.integrations.AbstractIntegrationTest; import com.upbeat.shoutbox.persistence.ShoutItemDao; import com.upbeat.shoutbox.services.ShoutService; import com.upbeat.shoutbox.web.pages.ViewShoutsPage; public class TestViewShoutsPage extends AbstractIntegrationTest { @SpringBeanByType private ShoutService svc; @SpringBeanByType private ShoutItemDao dao; protected WicketTester tester; @Before public void setUp() { final AnnotApplicationContextMock appctx = new AnnotApplicationContextMock(); appctx.putBean("ShoutItemDao", dao); appctx.putBean("ShoutService", svc); tester = new WicketTester(new WicketApplication() { @Override protected IComponentInstantiationListener getSpringComponentInjector(WebApplication app) { return new SpringComponentInjector(app, appctx, false); } }); } @Test public void testRenderPage() { tester.startPage(ViewShoutsPage.class); tester.assertRenderedPage(ViewShoutsPage.class); FormTester ft = tester.newFormTester("addShoutForm"); ft.setValue("nickname", "test-nickname"); ft.setValue("content", "a whole lot of content"); ft.submit(); tester.assertRenderedPage(ViewShoutsPage.class); tester.assertContains("test-nickname"); tester.assertContains("a whole lot of content"); } } AbstractIntegrationTest: package com.upbeat.shoutbox.integrations; import org.springframework.context.ApplicationContext; import org.unitils.UnitilsJUnit4; import org.unitils.spring.annotation.SpringApplicationContext; @SpringApplicationContext({"/com/upbeat/shoutbox/spring/applicationContext.xml", "applicationContext-test.xml"}) public abstract class AbstractIntegrationTest extends UnitilsJUnit4 { private ApplicationContext applicationContext; } WicketApplication: package com.upbeat.shoutbox; import org.apache.wicket.application.IComponentInstantiationListener; import org.apache.wicket.protocol.http.WebApplication; import org.apache.wicket.request.target.coding.IndexedParamUrlCodingStrategy; import org.apache.wicket.spring.injection.annot.SpringComponentInjector; import com.upbeat.shoutbox.web.pages.ParamPage; import com.upbeat.shoutbox.web.pages.VeryNiceExceptionPage; /** * Application object for your web application. If you want to run this application without deploying, run the Start class. * * @see com.upbeat.shoutbox.Start#main(String[]) */ public class WicketApplication extends WebApplication { /** * Constructor */ public WicketApplication() { } /** * @see org.apache.wicket.Application#getHomePage() */ public Class getHomePage() { return HomePage.class; } @Override protected void init() { super.init(); // Enable wicket ajax debug getDebugSettings().setAjaxDebugModeEnabled(true); addComponentInstantiationListener(getSpringComponentInjector(this)); // Mount pages mountBookmarkablePage("/home", HomePage.class); mountBookmarkablePage("/exceptionPage", VeryNiceExceptionPage.class); mount(new IndexedParamUrlCodingStrategy("/view_params", ParamPage.class)); } protected IComponentInstantiationListener getSpringComponentInjector(WebApplication app) { return new SpringComponentInjector(app); } }

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  • Blackjack game reshuffling problem-edited

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): if len(self.cards)>=7*(len(hands)): print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() for hand in hands: top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def __init__(self, name): super(BJ_Hand, self).__init__() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def __init__(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.") Since someone decided to call this 'psychic-debugging', I'll go ahead and tell you what the modules are then. Here's the cards module: class Card(object): """ A playing card. """ RANKS = ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"] SUITS = ["c", "d", "h", "s"] def __init__(self, rank, suit, face_up = True): self.rank = rank self.suit = suit self.is_face_up = face_up def __str__(self): if self.is_face_up: rep = self.rank + self.suit else: rep = "XX" return rep def flip(self): self.is_face_up = not self.is_face_up class Hand(object): """ A hand of playing cards. """ def init(self): self.cards = [] def __str__(self): if self.cards: rep = "" for card in self.cards: rep += str(card) + "\t" else: rep = "<empty>" return rep def clear(self): self.cards = [] def add(self, card): self.cards.append(card) def give(self, card, other_hand): self.cards.remove(card) other_hand.add(card) class Deck(Hand): """ A deck of playing cards. """ def populate(self): for suit in Card.SUITS: for rank in Card.RANKS: self.add(Card(rank, suit)) def shuffle(self): import random random.shuffle(self.cards) def deal(self, hands, per_hand = 1): for rounds in range(per_hand): for hand in hands: if self.cards: top_card = self.cards[0] self.give(top_card, hand) else: print "Can't continue deal. Out of cards!" if name == "main": print "This is a module with classes for playing cards." raw_input("\n\nPress the enter key to exit.") And here's the games module: class Player(object): """ A player for a game. """ def __init__(self, name, score = 0): self.name = name self.score = score def __str__(self): rep = self.name + ":\t" + str(self.score) return rep def ask_yes_no(question): """Ask a yes or no question.""" response = None while response not in ("y", "n"): response = raw_input(question).lower() return response def ask_number(question, low, high): """Ask for a number within a range.""" response = None while response not in range(low, high): response = int(raw_input(question)) return response if name == "main": print "You ran this module directly (and did not 'import' it)." raw_input("\n\nPress the enter key to exit.")

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  • Saving to SharedPreferences from custom DialogPreference

    - by Ronnie
    I've currently got a preferences screen, and I've created a custom class that extends DialogPreference and is called from within my Preferences. My preferences data seems store/retrieve from SharedPreferences without an issue, but I'm trying to add 2 more sets of settings from the DialogPreference. Basically I have two issues that I have not been able to find. Every site I've seen gives me the same standard info to save/restore data and I'm still having problems. Firstly I'm trying to save a username and password to my SharedPreferences (visible in the last block of code) and if possibly I'd like to be able to do it in the onClick(). My preferences XML that calls my DialogPreference: <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"> <PreferenceCategory> <com.rone.optusmon.AccDialog android:key="AccSettings" android:title="Account Settings" android:negativeButtonText="Cancel" android:positiveButtonText="Save" /> </PreferenceCategory> </PreferenceScreen> My Preference Activity Class: package com.rone.optusmon; import android.app.AlertDialog; import android.content.Context; import android.content.DialogInterface; import android.os.Bundle; import android.preference.Preference; import android.preference.Preference.OnPreferenceClickListener; import android.preference.PreferenceActivity; import android.view.KeyEvent; public class EditPreferences extends PreferenceActivity { Context context = this; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); addPreferencesFromResource(R.xml.preferences); } } My Custom DialogPreference Class file: package com.rone.optusmon; import android.content.Context; import android.content.DialogInterface; import android.content.SharedPreferences; import android.preference.DialogPreference; import android.preference.PreferenceManager; import android.text.method.PasswordTransformationMethod; import android.util.AttributeSet; import android.view.View; import android.widget.CheckBox; import android.widget.CompoundButton; import android.widget.CompoundButton.OnCheckedChangeListener; import android.widget.EditText; import android.widget.LinearLayout; import android.widget.TextView; import android.widget.Toast; public class AccDialog extends DialogPreference implements DialogInterface.OnClickListener { private TextView mUsername, mPassword; private EditText mUserbox, mPassbox; CharSequence mPassboxdata, mUserboxdata; private CheckBox mShowchar; private Context mContext; private int mWhichButtonClicked; public AccDialog(Context context, AttributeSet attrs) { super(context, attrs); mContext = context; } @Override protected View onCreateDialogView() { @SuppressWarnings("unused") LinearLayout.LayoutParams params; LinearLayout layout = new LinearLayout(mContext); layout.setOrientation(LinearLayout.VERTICAL); layout.setPadding(10, 10, 10, 10); layout.setBackgroundColor(0xFF000000); mUsername = new TextView(mContext); mUsername.setText("Username:"); mUsername.setTextColor(0xFFFFFFFF); mUsername.setPadding(0, 8, 0, 3); mUserbox = new EditText(mContext); mUserbox.setSingleLine(true); mUserbox.setSelectAllOnFocus(true); mPassword = new TextView(mContext); mPassword.setText("Password:"); mPassword.setTextColor(0xFFFFFFFF); mPassbox = new EditText(mContext); mPassbox.setSingleLine(true); mPassbox.setSelectAllOnFocus(true); mShowchar = new CheckBox(mContext); mShowchar.setOnCheckedChangeListener(mShowchar_listener); mShowchar.setText("Show Characters"); mShowchar.setTextColor(0xFFFFFFFF); mShowchar.setChecked(false); if(!mShowchar.isChecked()) { mPassbox.setTransformationMethod(new PasswordTransformationMethod()); } layout.addView(mUsername); layout.addView(mUserbox); layout.addView(mPassword); layout.addView(mPassbox); layout.addView(mShowchar); return layout; // Access default SharedPreferences SharedPreferences settings = PreferenceManager.getDefaultSharedPreferences(this); } public void onClick(DialogInterface dialog, int which) { mWhichButtonClicked = which; // if statement to set save/cancel button roles if (mWhichButtonClicked == -1) { Toast.makeText(mContext, "Save was clicked", Toast.LENGTH_SHORT).show(); mUserboxdata = mUserbox.getText(); mPassboxdata = mPassbox.getText(); // Save user preferences SharedPreferences settings = getDefaultSharedPreferences(this); SharedPreferences.Editor editor = settings.edit(); editor.putString("usernamekey", (String) mUserboxdata); editor.putString("passwordkey", (String) mPassboxdata); } else { Toast.makeText(mContext, "Cancel was clicked", Toast.LENGTH_SHORT).show(); } } } In my SharedPreferences settings = PreferenceManager.getDefaultSharedPreferences(this); line, Eclipse says "The method getDefaultSharedPreferences(AccDialog) is undefined for the type AccDialog". I've attempted to change the context to my preferences class, use a blank context and I've also tried naming my SharedPrefs and using "getSharedPreferences()" as well. I'm just not sure exactly what I'm doing here. As I'm quite new to Java/Android/coding in general, could you please be as detailed as possible with any help, eg. which of my files I need to write the code in and whereabouts in that file should I write it (i.e. onCreate(), onClick(), etc) Edit: I will need to the preferences to be Application-wide accessible, not activity-wide. Thanks

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  • Unable to load configuration from uwsgi

    - by James Willson
    Since yesterday I have been wrestling with this problem: unable to load configuration from uwsgi When I google it, nothing comes up. I am trying to run UWSGI under nginx with a very simple uwsgi.ini file. The file is being pointed to correctly. Can anyone please explain what this error is, and how I ca go about diagnosing it and fixing it. If there is any more information I can post to help then please just ask. Regards, James

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  • can't install psycopg2 in my env on mac os x lion

    - by Alexander Ovchinnikov
    I tried install psycopg2 via pip in my virtual env, but got this error: ld: library not found for -lpq (full log here: http://pastebin.com/XdmGyJ4u ) I tried install postgres 9.1 from .dmg and via port, (gksks)iMac-Alexander:~ lorddaedra$ locate libpq /Developer/SDKs/MacOSX10.7.sdk/usr/include/libpq /Developer/SDKs/MacOSX10.7.sdk/usr/include/libpq/libpq-fs.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/libpq-events.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/libpq-fe.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/internal/libpq /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/internal/libpq/pqcomm.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/internal/libpq-int.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/auth.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/be-fsstubs.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/crypt.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/hba.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/ip.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/libpq-be.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/libpq-fs.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/libpq.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/md5.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/pqcomm.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/pqformat.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/pqsignal.h /Developer/SDKs/MacOSX10.7.sdk/usr/lib/libpq.5.3.dylib /Developer/SDKs/MacOSX10.7.sdk/usr/lib/libpq.5.dylib /Developer/SDKs/MacOSX10.7.sdk/usr/lib/libpq.a /Developer/SDKs/MacOSX10.7.sdk/usr/lib/libpq.dylib /Library/PostgreSQL/9.1/doc/postgresql/html/install-windows-libpq.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-async.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-build.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-cancel.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-connect.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-control.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-copy.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-envars.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-events.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-example.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-exec.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-fastpath.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-ldap.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-misc.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-notice-processing.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-notify.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-pgpass.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-pgservice.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-ssl.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-status.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-threading.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq.html /Library/PostgreSQL/9.1/include/libpq /Library/PostgreSQL/9.1/include/libpq/libpq-fs.h /Library/PostgreSQL/9.1/include/libpq-events.h /Library/PostgreSQL/9.1/include/libpq-fe.h /Library/PostgreSQL/9.1/include/postgresql/internal/libpq /Library/PostgreSQL/9.1/include/postgresql/internal/libpq/pqcomm.h /Library/PostgreSQL/9.1/include/postgresql/internal/libpq-int.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq /Library/PostgreSQL/9.1/include/postgresql/server/libpq/auth.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/be-fsstubs.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/crypt.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/hba.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/ip.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/libpq-be.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/libpq-fs.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/libpq.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/md5.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/pqcomm.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/pqformat.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/pqsignal.h /Library/PostgreSQL/9.1/lib/libpq.5.4.dylib /Library/PostgreSQL/9.1/lib/libpq.5.dylib /Library/PostgreSQL/9.1/lib/libpq.a /Library/PostgreSQL/9.1/lib/libpq.dylib /Library/PostgreSQL/9.1/lib/postgresql/libpqwalreceiver.so /Library/PostgreSQL/9.1/pgAdmin3.app/Contents/Frameworks/libpq.5.dylib /Library/PostgreSQL/psqlODBC/lib/libpq.5.4.dylib /Library/PostgreSQL/psqlODBC/lib/libpq.5.dylib /Library/PostgreSQL/psqlODBC/lib/libpq.dylib /Library/WebServer/Documents/postgresql/html/install-windows-libpq.html /Library/WebServer/Documents/postgresql/html/libpq-async.html /Library/WebServer/Documents/postgresql/html/libpq-build.html /Library/WebServer/Documents/postgresql/html/libpq-cancel.html /Library/WebServer/Documents/postgresql/html/libpq-connect.html /Library/WebServer/Documents/postgresql/html/libpq-control.html /Library/WebServer/Documents/postgresql/html/libpq-copy.html /Library/WebServer/Documents/postgresql/html/libpq-envars.html /Library/WebServer/Documents/postgresql/html/libpq-events.html /Library/WebServer/Documents/postgresql/html/libpq-example.html /Library/WebServer/Documents/postgresql/html/libpq-exec.html /Library/WebServer/Documents/postgresql/html/libpq-fastpath.html /Library/WebServer/Documents/postgresql/html/libpq-ldap.html /Library/WebServer/Documents/postgresql/html/libpq-misc.html /Library/WebServer/Documents/postgresql/html/libpq-notice-processing.html /Library/WebServer/Documents/postgresql/html/libpq-notify.html /Library/WebServer/Documents/postgresql/html/libpq-pgpass.html /Library/WebServer/Documents/postgresql/html/libpq-pgservice.html /Library/WebServer/Documents/postgresql/html/libpq-ssl.html /Library/WebServer/Documents/postgresql/html/libpq-status.html /Library/WebServer/Documents/postgresql/html/libpq-threading.html /Library/WebServer/Documents/postgresql/html/libpq.html /opt/local/include/postgresql90/internal/libpq /opt/local/include/postgresql90/internal/libpq/pqcomm.h /opt/local/include/postgresql90/internal/libpq-int.h /opt/local/include/postgresql90/libpq /opt/local/include/postgresql90/libpq/libpq-fs.h /opt/local/include/postgresql90/libpq-events.h /opt/local/include/postgresql90/libpq-fe.h /opt/local/include/postgresql90/server/libpq /opt/local/include/postgresql90/server/libpq/auth.h /opt/local/include/postgresql90/server/libpq/be-fsstubs.h /opt/local/include/postgresql90/server/libpq/crypt.h /opt/local/include/postgresql90/server/libpq/hba.h /opt/local/include/postgresql90/server/libpq/ip.h /opt/local/include/postgresql90/server/libpq/libpq-be.h /opt/local/include/postgresql90/server/libpq/libpq-fs.h /opt/local/include/postgresql90/server/libpq/libpq.h /opt/local/include/postgresql90/server/libpq/md5.h /opt/local/include/postgresql90/server/libpq/pqcomm.h /opt/local/include/postgresql90/server/libpq/pqformat.h /opt/local/include/postgresql90/server/libpq/pqsignal.h /opt/local/lib/postgresql90/libpq.5.3.dylib /opt/local/lib/postgresql90/libpq.5.dylib /opt/local/lib/postgresql90/libpq.a /opt/local/lib/postgresql90/libpq.dylib /opt/local/lib/postgresql90/libpqwalreceiver.so /opt/local/var/macports/sources/rsync.macports.org/release/tarballs/ports/databases/libpqxx /opt/local/var/macports/sources/rsync.macports.org/release/tarballs/ports/databases/libpqxx/Portfile /opt/local/var/macports/sources/rsync.macports.org/release/tarballs/ports/databases/libpqxx26 /opt/local/var/macports/sources/rsync.macports.org/release/tarballs/ports/databases/libpqxx26/Portfile /usr/include/libpq /usr/include/libpq/libpq-fs.h /usr/include/libpq-events.h /usr/include/libpq-fe.h /usr/include/postgresql/internal/libpq /usr/include/postgresql/internal/libpq/pqcomm.h /usr/include/postgresql/internal/libpq-int.h /usr/include/postgresql/server/libpq /usr/include/postgresql/server/libpq/auth.h /usr/include/postgresql/server/libpq/be-fsstubs.h /usr/include/postgresql/server/libpq/crypt.h /usr/include/postgresql/server/libpq/hba.h /usr/include/postgresql/server/libpq/ip.h /usr/include/postgresql/server/libpq/libpq-be.h /usr/include/postgresql/server/libpq/libpq-fs.h /usr/include/postgresql/server/libpq/libpq.h /usr/include/postgresql/server/libpq/md5.h /usr/include/postgresql/server/libpq/pqcomm.h /usr/include/postgresql/server/libpq/pqformat.h /usr/include/postgresql/server/libpq/pqsignal.h /usr/lib/libpq.5.3.dylib /usr/lib/libpq.5.dylib /usr/lib/libpq.a /usr/lib/libpq.dylib How to tell pip to use this lib in /Library/PostgreSQL/9.1/lib/ (or may be in /usr/lib)? or may be install this lib again in my env (i try keep my env isolated from mac as possible)

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  • Installing Ubuntu One on Ubuntu 11.10 server

    - by Yar
    I have installed "Ubuntu One" on an Ubuntu server 11.10 based on these instructions: How do I configure Ubuntu one on a 11.10 server? Everything went smooth during installation. However when I try the command: u1sdtool --start to get the server up, I get the following stack error: u1sdtool --start /usr/lib/python2.7/dist-packages/gtk-2.0/gtk/init.py:57: GtkWarning: could not open display warnings.warn(str(e), _gtk.Warning) Unhandled Error Traceback (most recent call last): dbus.exceptions.DBusException: org.freedesktop.DBus.Error.NotSupported: Unable to autolaunch a dbus-daemon without a $DISPLAY for X11 Does anyone have a clue how to solve this issue?

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  • box2D simulation doesn't work

    - by shadow_of__soul
    has been a while since last time i used box2D, and i needed to make some stuff, and i saw that my simulation don't worked (compiles, but do anything). i haven't been able to even have working the examples or this simple example i'm pasting below: package { import flash.display.Sprite; import flash.events.Event; import Box2D.Common.Math.b2Vec2; import Box2D.Dynamics.b2World; import Box2D.Dynamics.b2BodyDef; import Box2D.Dynamics.b2Body; import Box2D.Collision.Shapes.b2CircleShape; import Box2D.Dynamics.b2Fixture; import Box2D.Dynamics.b2FixtureDef; import org.flashdevelop.utils.FlashConnect; import flash.events.TimerEvent; import flash.utils.Timer; public class Main extends Sprite { public var world:b2World; public var wheelBody:b2Body; public var stepTimer:Timer; public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); var gravity:b2Vec2 = new b2Vec2(0, 10); world = new b2World(gravity, true); var wheelBodyDef:b2BodyDef = new b2BodyDef(); wheelBodyDef.type = b2Body.b2_dynamicBody; wheelBody = world.CreateBody(wheelBodyDef); var circleShape:b2CircleShape = new b2CircleShape(5); var wheelFixtureDef:b2FixtureDef = new b2FixtureDef(); wheelFixtureDef.shape = circleShape; var wheelFixture:b2Fixture = wheelBody.CreateFixture(wheelFixtureDef); stepTimer = new Timer(0.025 * 1000); stepTimer.addEventListener(TimerEvent.TIMER, onTick); FlashConnect.trace(wheelBody.GetPosition().x, wheelBody.GetPosition().y); stepTimer.start(); // entry point } private function onTick(a_event:TimerEvent):void { world.Step(0.025, 10, 10); FlashConnect.trace(wheelBody.GetPosition().x, wheelBody.GetPosition().y); } } } on this, the object should fall down, but the positions reported me by the trace method, are always 0. so is not a display problem, that i see everything freeze, is why the simulation is not working, and i have no idea why :( can anyone point me to the right direction of where i need to look for the problem? my settings are: windows 7 flashdevelop 4.2.1 SDK: 4.6.0 compiling for flash 10, but i tried every target i have available (till flash 11.5) project set at 30fps

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  • Ubuntu software stack to mimic Active Directory auth

    - by WickedGrey
    I'm going to have an Ubuntu 11.10 box in a customer's data center running a custom webapp. The customer will not have ssh access to the box, but will need authentication and authorization to access the webapp. The customer needs to have the option of either pointing the webapp at something that we've installed locally on the machine, or to use an Active Directory server that they have. I plan on using a standard "users belong to groups; groups have sets of permissions; the webapp requires certain permissions to respond" auth setup. What software stack can I install locally that will allow an easy switch to and from an Active Directory server, while keeping the configuration as simple as possible (both for me and the end customer)? I would like to use as much off-the-shelf software for this as possible; I do not want to be in the business of keeping user passwords secure. I could see handling the user/group/permission relationships myself if there is not a good out-of-the-box solution (but that seems highly unlikely). I will accept answers in the form of links to "here is what you need" pages, but not "here is what Kerberos does" unless that page also tells me if it's required for my use case (essentially, I know that AD can speak Kerberos, but I can't tell if I need it to, or if I can just use LDAP, or...).

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  • how to install zope on windows?

    - by dtrosset
    I am currently trying to setup buildbot. buildbot requires twistedmatrix, which in turn requires zope. I cannot manage to setup this zope stuff. I have the full source zope-3.4.0, nothing goes as the readme says. I also have a zip that is an egg. What are Eggs?

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  • Is there a simple LDAP-to-HTTP gateway out there?

    - by larsks
    We have a local LDAP directory that provides basic contact information about our user community. We would like to integrate this into some third-party hosted services that allow us to implement widgets that run arbitrary Javascript. In order to connect Javascript to our LDAP directory, I would like to set up a simple LDAP-to-HTTP proxy that would accept HTTP GET requests, translate them into an appropriate LDAP query, and respond with directory information as JSON-encoded data. In an ideal world, something like this: GET /[email protected] Would get me something like this: { "cn": "Bob Person", "title": "System Administrator", "sn": "Person", "mail": "[email protected]", "telepehoneNumber": "617-555-1212", "givenName": "Bob" } (And this obviously assumes that the web application has locally configured information about what base DN to use, how to authenticate, etc). I guess I could write one...but surely something like this already exists? UPDATE The consensus seems to be that there isn't a pre-existing solution out there and that I should just get off my lazy derriere and write one. So I did, and it's here. It's not especially pretty, but it works for my prototyping and I figure maybe someone else will find it useful someday.

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  • Apache2 Modpython : IOError: Write failed, client closed connection.

    - by llazzaro
    This is the error : [Mon Mar 01 12:19:50 2010] [error] [client XXX.XXX.248.60] mod_python (pid=9528, interpreter='realpage.com', phase='PythonHandler', handler='django.core.handlers.modpython'): Application error [Mon Mar 01 12:19:50 2010] [error] [client XXX.XXX.248.60] ServerName: 'realpage.dom' [Mon Mar 01 12:19:50 2010] [error] [client XXX.XXX.248.60] DocumentRoot: '/htdocs' [Mon Mar 01 12:19:50 2010] [error] [client XXX.XXX.248.60] URI: '/' [Mon Mar 01 12:19:50 2010] [error] [client XXX.XXX.248.60] Location: '/' [Mon Mar 01 12:19:50 2010] [error] [client XXX.XX.248.60] Directory: None [Mon Mar 01 12:19:50 2010] [error] [client XXX.XXX.248.60] Filename: '/htdocs' [Mon Mar 01 12:19:50 2010] [error] [client XXX.XXX.248.60] PathInfo: '/' [Mon Mar 01 12:19:50 2010] [error] [client XXX.XXX.248.60] Traceback (most recent call last): [Mon Mar 01 12:19:50 2010] [error] [client XXX.XXX.248.60] File "/usr/lib/python2.5/site-packages/mod_python/importer.py", line 1537, in HandlerDispatch\n default=default_handler, arg=req, silent=hlist.silent) [Mon Mar 01 12:19:50 2010] [error] [client XXX.XXX.248.60] File "/usr/lib/python2.5/site-packages/mod_python/importer.py", line 1229, in _process_target\n result = _execute_target(config, req, object, arg) [Mon Mar 01 12:19:50 2010] [error] [client XXX.XXX.248.60] File "/usr/lib/python2.5/site-packages/mod_python/importer.py", line 1128, in _execute_target\n result = object(arg) [Mon Mar 01 12:19:50 2010] [error] [client XXX.XXX.248.60] File "/usr/lib/python2.5/site-packages/django/core/handlers/modpython.py", line 228, in handler\n return ModPythonHandler()(req) [Mon Mar 01 12:19:50 2010] [error] [client XXX.XXX.248.60] File "/usr/lib/python2.5/site-packages/django/core/handlers/modpython.py", line 220, in call\n req.write(chunk) [Mon Mar 01 12:19:50 2010] [error] [client XXX.XX.248.60] IOError: Write failed, client closed connection. Please! I am sure you need more information in order to find the bug, please tell me what and how to get it. The error is throwing every time!

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  • What open source ecommerce webshops offer #1: usability, #2: PayPal integration, and #3: ease of administration and use

    - by Jonathan Hayward
    I've spent several days trying to deploy Satchmo, in the process asking several questions about deployment (http://stackoverflow.com/questions/11277407/can-anyone-explain-this-error-message-deploying-a-satchmo-project-under-gunicorn, http://stackoverflow.com/questions/11277685/is-there-a-howto-to-fcgi-for-deploying-satchmo, and http://stackoverflow.com/questions/11278295/what-is-the-most-stable-release-of-satchmo). Django's tagline is "The web framework for perfectionists with deadlines," and Satchmo's tagline is equally forceful: "The webshop for perfectionists with deadlines." I'm looking more to set up, configure, design, etc., rather than code for this one, and I'm taking a bit of a hint that for me at least the "with deadlines" bit is something that I cannot manage. Deployment has been a time sink. So, taking a step back, I don't specifically need to edit and extend the source code; what I want are first, good usability and a clean experience for the end-user, then being easy to deploy/install/manage/maintain, and enough so that even if you're having a slow day it should at most be one day's work to install, one day's work to get running, and one day's work to rebrand as white label (for simple branding). What ecommerce webshops should I be looking at?

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  • Which user account should be used for WSGIDaemonProcess?

    - by Nathan S
    I have some Django sites deployed using Apache2 and mod_wsgi. When configuring the WSGIDaemonProcess directive, most tutorials (including the official documentation) suggest running the WSGI process as the user in whose home directory the code resides. For example: WSGIScriptAlias / /home/joe/sites/example.com/mod_wsgi-handler.wsgi WSGIDaemonProcess example.com user=joe group=joe processes=2 threads=25 However, I wonder if it is really wise to run the wsgi daemon process as the same user (with its attendant privileges) which develops the code. Should I set up a service account whose only privilege is read-only access to the code in order to have better security? Or are my concerns overblown?

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  • email handling with inbox.py and nginx

    - by Matt Ball
    I have a Flask web application running behind gunicorn and Nginx. Nginx proxies any traffic to ivrhub.org to the correct flask app. I would very much like to use inbox.py to process some incoming email. Running inbox.py's example on my server and then sending an email to [email protected] does not work as I intended. The inbox.py server does not seem to receive anything but the email also does not bounce. I'm missing something conceptually -- is there a DNS setting I need to configure or something I need to adjust with Nginx?

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  • How to simulate slow internet connection

    - by V-Light
    I currently deploy with GAE (google app engine) and I try to implement some AJAX validation. So I got a couple text-fields and "spinners" (ajax loaders) which should be displayed when an AJAX request is sent. But I deploy on my local computer (localhost), so the GAE SDK reacts very fast on any request. It takes about 50-70 ms(miliseconds) to perform the whole ajax request, which is far far away from the real. Is there a way to somehow simulate slow Internet connection? I just want to see how my "spinners" work. I want to test some ajax setting (jquery) about timeouts, errors and so on... Any ideas ?

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  • Block With Given ID Does Not Exist - Minecraft Mod

    - by inixsoftware
    I have tried to make my own Minecraft Block using Forge, but for some reason, when I use /give Playerxxx 1000 1 the game says, There is no block with id '1000' My Block Code: package net.minecraft.blockr; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; public class Basalt extends Block { public Basalt(int par1, Material par2Material) { super(par1, par2Material); this.setCreativeTab(CreativeTabs.tabBlock); } } Mod code: package net.minecraft.blockr; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.Init; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; import net.minecraft.block.Block; import net.minecraft.block.material.Material; @Mod(modid="blockr", name="Blockr Mod", version="PreAlpha v0.0.1") @NetworkMod(clientSideRequired=true, serverSideRequired=false) public class BlockrMod { public static Block basalt; @Init public void load() { basalt = new Basalt(1000, Material.ground).setUnlocalizedName("basalt"); GameRegistry.registerBlock(basalt, basalt.getUnlocalizedName()); LanguageRegistry.addName(basalt, "Basalt Block"); } public String getVersion() { return "0.0.1"; } } What exactly is going wrong? My package is blockr (as my mod is called blockr) I know my mod was loaded as I see in Forge under Mods I see my mod

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  • fail2ban log parsing too slow on Raspberry Pi - options? [migrated]

    - by Gordon Morehouse
    I'm running fail2ban on a Raspberry Pi at 950MHz which I cannot overclock further. The Pi is occasionally subject to SYN floods on particular ports. I've set up iptables to throttle the rate of SYNs on the port of interest; when the throttle limits are exceeded, hosts which send SYNs are dropped into the REJECT chain and the particular SYN packet which exceeded the limit is logged. fail2ban then watches for these logged SYNs and, after seeing a few, temporarily bans the host for a short time (this is a transient issue in the app I'm working with). The problem is that the SYN floods can occasionally reach rates which are too fast for fail2ban to keep up with; I'll see 20-40 log messages per second, and eventually fail2ban falls behind and becomes ineffective. To add insult to injury, it continues consuming a LOT of CPU as it tries to catch up. I have verified that DROP chained packets from hosts already banned by fail2ban are not logged, and thus do not add to its load. What are my options here? I have a few ideas, but no clear path forward. Could I make the log-parse regex "easier" so it takes fewer cycles? Would using iptables --log-prefix to put a token near the start of the log message, and/or otherwise simplifying/altering the fail2ban regex help? Here is the current fail2ban config line containing a regex: failregex = kernel:.*?SRC=(?:::f{4,6}:)?(?P<host>[\w\-.^_]+) DST.*?SYN Is there a faster way for fail2ban to watch for the packets exceeding the limits than parsing kern.log? Could fail2ban be run under PyPy instead of CPython with minimal nonstandard wizardry (the OS is Raspbian 7, so, mostly Debian 7)? Is there something better than fail2ban that I could use to watch for the packets which exceed the SYN limits, and after N exceeds in X seconds, temporarily put the offending IP into the iptables DROP bucket, and take it out when the ban timer expires? Again, I'd vastly prefer a solution that uses as much software available in Debian as possible, though I can build Debian packages in a pinch.

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  • how to read mac address with sed vs python

    - by getjoefree
    before, i can read mac with awk tools in windows or winpe, but now it don't support winpe 4.0 64-bit. i want to get this result "set mac=A4BADB9D1E8E" with python 2.6, who could help to me. thanks a lot! as follows: ipconfig -all|sed -nrf getmac.sed | sed -e "s/-//g" D:\LOG\WINMAC.BAT getmac.sed: /Realtek/ { n; s/.*: ([-0-9A-F]+)/set winmac=\1/p; } and "ipconfig -all" command log as bellows: ipconfig -all mac.log Ethernet adapter Ethernet: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : WKSCN.WISTRON Description . . . . . . . . . . . : Realtek PCIe FE Family Controller Physical Address. . . . . . . . . : 24-B6-FD-1F-41-E7 DHCP Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes

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