Search Results

Search found 21466 results on 859 pages for 'current buffer'.

Page 311/859 | < Previous Page | 307 308 309 310 311 312 313 314 315 316 317 318  | Next Page >

  • Tool to convert Textures to power of two?

    - by 3nixios
    I'm currently porting a game to a new platform, the problem being that the old platform accepted non power of two textures and this new platform doesn't. To add to the headache, the new platform has much less memory so we want to use the tools provided by the vendor to compress them; which of course only takes power of two textures. The current workflow is to convert the non power of tho textures to dds with 'texconv', then use the vendors compression tools in a batch. So, does anyone know of a tool to convert textures to their nearest 'power of two' counterparts? Thanks

    Read the article

  • VS 2010: New Add Reference dialog, tab layout and options

    - by Fabrice Marguerie
    Microsoft has just published a new free extension for Visual Studio 2010 that provides an improved Add Reference dialog, an improved tab bar, and much more.The new Add Reference dialog comes with a long-awaited feature: it's now searchable!The tab bar allows you to display the close button at the end of the bar and not on each tab. It can also sort tabs by project and alphabetically. Tab color can vary by project or according to regular expressions.I'll let you discover about the other features by yourself (HTML Copy, Triple Click, Current Line Highlighting, etc.).The name of the extension is Visual Studio Pro Power Tools. I believe it's main features will come out-of-the-box with the next version of Visual Studio.

    Read the article

  • stud ubuntu howto?

    - by Matt H
    I've just been looking at the stud init script as I thought perhaps I'm meant to create a stud.conf inside /etc/stud However, in looking through the init script it would apppear that it loads stud.conf variables into the current environment. This of course fails for some reason and you get a bunch of errors. Worse still, stud source code doesn't work with environment variables. Can someone tell me how you're actually meant to set up stud with init script as it would appear to be completely broken. Maybe I can just disable the init script and call stud from rc.local?

    Read the article

  • How can I selectively update XNA GameComponents?

    - by Bill
    I have a small 2D game I'm working on in XNA. So far, I have a player-controlled ship that operates on vector thrust and is terribly fun to spin around in circles. I've implemented this as a DrawableGameComponent and registered it with the game using game.Components.Add(this) in the Ship object constructor. How can I implement features like pausing and a menu system with my current implementation? Is it possible to set certain GameComponents to not update? Is this something for which I should even be using a DrawableGameComponent? If not, what are more appropriate uses for this?

    Read the article

  • Microsoft Async CTP for DDD9 UK Developer Conference - slides and source code now available

    - by Liam Westley
    Thanks to all the nice comments from people who attended my presentation at DDD9, and extra thanks to Jon Skeet, Mark Rendle and Mike Hadlow for coming on stage for the last ten minutes to help debate whether the Async CTP is the correct way to go to enhance C# 5.0. The presentation is available at Prezi.com http://prezi.com/gysz5nohltye, which I can recommend as a refreshing change to the more standard PowerPoint slidedecks. I've also uploaded all the code samples into a single ZIP file. You will need to install the Async CTP to be able to run them, and I would remind everyone that the current Async CTP is not compatible with either ASP.NET MVC 3 RTM or Visual Studio 2010 Service Pack 1 so you may need to use a test system of virtual machine to play with it! Source code - http://www.tigernews.co.uk/blog-twickers/ddd9/AsyncSrc.zip Again, thanks for all the positive feedback and the whole of the DDD team for putting on a fantastic conference for all the presenters and delegates.

    Read the article

  • Designing a Business Rule Engine

    - by Nisha_Roy
    I have a requirement where there are 10 Rules to be applied on data in excel. If Rule 1 and Rule 2 fails rest of the rules are not checked. But if Rule 1 and Rule 2 passes the rest of all the Rules should be verified and if any errors found- they should be logged. Is there any design pattern which I can use to keep this Rule Engine flexible for adding these 10 rules and Closed for any additional chains in the Current Rule. I was thinking of something like a Decorator Pattern. Will this help me achieve that?

    Read the article

  • Hide Grub menu and keystroke to reveal

    - by Logan Williams
    How do you have the grub appear on a key combination, but have windows boot default. I'm running ubuntu 11.10 and grub 2.0. Here is my current /etc/default/grub # If you change this file, run 'update-grub' afterwards to update # /boot/grub/grub.cfg. # For full documentation of the options in this file, see: # info -f grub -n 'Simple configuration' GRUB_DEFAULT=0 GRUB_HIDDEN_TIMEOUT=0 GRUB_HIDDEN_TIMEOUT_QUIET=true GRUB_TIMEOUT=10 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" GRUB_CMDLINE_LINUX=" quiet vga=769" Thanks! And here is my /boot/grub/grub.cfg http://pastebin.com/HbDBe8xz

    Read the article

  • How are you using the Managed Extensibility Framework?

    - by dboarman
    I have been working with MEF for about 2 weeks. I started thinking about what MEF is for, researching to find out how to use MEF, and finally implementing a Host with 3 modules. The contracts are proving to be easy to grasp and the modules are easily managed. Although MEF has a very practical use, I am wondering to what extent? I mean, is everyone going to be rewriting existing applications for extensibility? Yes, that sounds, and is insanely impractical. Rhetorically speaking: how is MEF affecting the current trends in programming? have you begun looking for opportunities to use MEF? have you begun planning a major re-write of an existing app that may benefit from extensibility? That said, my questions are: how do I know when I should plan a new project with extensibility? how will I know if an existing project needs to be re-written for extensibility? Is anyone using MEF?

    Read the article

  • Java based webservices

    - by java_mouse
    We are working on a big java project and as a second phase in this project, we will have to develop some web services that the clients can call and get or update the data in our database. Though I have been a Java programmer for a while, I have never worked on web services yet. I develop EJBs, data services layer etc but have not worked in web services yet. What are the current standards in developing web services in Java platform? What is the best and recommended way for developing web-services? Any input/link will be appreciated

    Read the article

  • structure problem in Relational DBMS creation

    - by Kane
    For learning and understanding purpose, I currently want to try to make a small relational DBMS with simple features like (for now) only sequential reading/writing and CREATE TABLE, INSERT, SELECT, UPDATE and DELETE management. I am currently on the "think" part of the project and I am stuck on the way to store the read data in memory. First I was thinking of putting them properly on a structure, but the problem is that tables are all different, know the type of each column is not an issue, but I am not sure C provide a way to make fully dynamic structure. My second and current idea is to make a simple char array of the required length and just get the data by order with cast. But I am not sure if it is the good way to do that part, so I wanted to ask for your opinion and advices about that. Thanks in advance for your help. nb: I hope my question is enough clear and understandable, I still lack of pratice in english

    Read the article

  • Synchronizing local and remote cache in distributed caching

    - by ltfishie
    With a distributed cache, a subset of the cache is kept locally while the rest is held remotely. In a get operation, if the entry is not available locally, the remote cache will be used and and the entry is added to local cache. In a put operation, both the local cache and remote cache are updated. Other nodes in the cluster also need to be notified to invalidate their local cache as well. What's a simplest way to achieve this if you implemented it yourself, assuming that nodes are not aware of each other. Edit My current implementation goes like this: Each cache entry contains a time stamp. Put operation will update local cache and remote cache Get operation will try local cache then remote cache A background thread on each node will check remote cache periodically for each entry in local cache. If the timestamp on remote is newer overwrite the local. If entry is not found in remote, delete it from local.

    Read the article

  • Performance-Based Management Stinks

    - by andyleonard
    Introduction This post is the forty-eighth part of a ramble-rant about the software business. The current posts in this series can be found on the series landing page . This post is about Performance-Based Management (PBM). Almost… In Mere Christianity , C. S. Lewis refutes an argument with the following statement: It has every amiable quality except that of being useful. I feel the same way about PBM. I am a metrics person. I thrive – intellectually, emotionally, and economically – on business intelligence...(read more)

    Read the article

  • Migrate 12.04 Wubi install to new partition with corrupted win7 install and small hard drive

    - by Robin Clark
    The move from Win7 to Ubuntu 12.04 has been honestly awesome. But I've come into a snag because my Win7 inevitably broke. I can still boot into Ubuntu even though Win7 is broken (won't boot, can't repair). I'd like to Migrate Wubi to a real partition and forget about windows. Presumably under normal conditions I would run the Ubuntu live CD, create a new partition then log back into my Wubi install and migrate using the script to the new partition. But I'm worried if I do that I'll break my current wubi set-up and be unable to migrate. I have a small hard drive, only 75GB and unfortunately my backup drive recently died so can't migrate there first and transfer over either. Does anybody have any suggestions to solve this?

    Read the article

  • Embed IF text parser in another game?

    - by DragonFax
    Are there any existing interactive fiction text parsing engines that I can embed in another game or application? I'm looking to use something as a library. I can pass it the available objects and verbs from my own side. It will parse the sentences from the user and give me back some sort of structure/AST describing what the user asked for. Then my own code can then act upon that request. I don't need something SIRI level. The simple sentences and actions that current IF games support is fine. But I'm not looking to write a whole text/sentence parser myself. This isn't an If game and I can't write it entirely in an interactive-fiction language like inform 7. Unfortunatly, I can't seem to find any examples of anyone using the text parsing capabilities of these engines without writing the entire game in that engine's language.

    Read the article

  • Code review process when using GIT as a repository?

    - by Sid
    What is the best process for code review when using GIT? Current process: We have a GIT server with a master branch to which everyone commits Devs work off the local master mirror or a local feature branch Devs commit to server's master branch Devs request code review on last commit Problem: Any bug in code review are already in master by the time it's caught. Worse, usually someone has burnt a few hours trying to figure out what happened... So, we would like To do code review BEFORE delivery into the 'master'. Have a process that works with a global team (no over the shoulder reviews!) something that doesn't require an individual dev to be at his desk/machine to be powered up so someone else can remote in (remove human dependency, devs go home at different timezones) We use TortoiseGIT for a visual representation of a list of files changed, diff'ing files etc. Some of us drop into a GIT shell when the GUI isn't enough, but ideally we'd like the workflow to be simple and GUI based (I want the tool to lift any burden, not my devs).

    Read the article

  • How to efficiently map tokens to code in a script interpreter?

    - by lithander
    I'm writing an interpreter for a simple scripting language where each line is a complete, executable command. (Like the instructions in assembler) When parsing a line I have to map the requested command to actual code. My current solution looks like this: std::string op, param1, param2; //parse line, identify op, param1, param2 ... //call command specific code if(op == "MOV") ExecuteMov(AsNumber(param1)); else if(op == "ROT") ExecuteRot(AsNumber(param1)); else if(op == "SZE") ExecuteSze(AsNumber(param1)); else if(op == "POS") ExecutePos((AsNumber(param1), AsNumber(param2)); else if(op == "DIR") ExecuteDir((AsNumber(param1), AsNumber(param2)); else if(op == "SET") ExecuteSet(param1, AsNumber(param2)); else if(op == "EVL") ... The more commands are supported the more string comparisions I'll have to do to identify and call the associated method. Can you point me to a more efficient implementation in the described scenario?

    Read the article

  • Getting Started with FMW 11g - Advisor Webcast Recordings

    - by Daniel Mortimer
    Predating the creation of this blog there have been two Oracle Support Advisor Webcasts which are worth reviewing- especially if you tackling install and/or patching of Oracle Fusion Middleware 11g for the first time.  Topic  Web Links How to Plan for a New Installation of Oracle Fusion Middleware 11g Webcast Recording Slides (PDF) Oracle Fusion Middleware 11g Patching Concepts and Tools Webcast Recording Slides (PDF) Ignore the duration of the recording indicated by the link. You can skip forward to the main presentation and demo .. which shapes up at 45 minutes long, the rest is Q/A and blurb.Support Advisor Webcast Schedule and Recordings are found via these support documents Advisor Webcast Current Schedule [Doc ID 740966.1] Advisor Webcast Archived Recordings [Doc ID 740964.1] Note: You will need a My Oracle Support login to access these documents.

    Read the article

  • How do I convert a video to GIF using ffmpeg, with reasonable quality?

    - by Kamil Hismatullin
    I'm converting .flv movie to .gif file with ffmpeg. ffmpeg -i input.flv -ss 00:00:00.000 -pix_fmt rgb24 -r 10 -s 320x240 -t 00:00:10.000 output.gif It works great, but output gif file has a very law quality. Any ideas how can I improve quality of converted gif? Output of command: $ ffmpeg -i input.flv -ss 00:00:00.000 -pix_fmt rgb24 -r 10 -s 320x240 -t 00:00:10.000 output.gif ffmpeg version 0.8.5-6:0.8.5-0ubuntu0.12.10.1, Copyright (c) 2000-2012 the Libav developers built on Jan 24 2013 14:52:53 with gcc 4.7.2 *** THIS PROGRAM IS DEPRECATED *** This program is only provided for compatibility and will be removed in a future release. Please use avconv instead. Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'input.flv': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: isommp42 creation_time : 2013-02-14 04:00:07 Duration: 00:00:18.85, start: 0.000000, bitrate: 3098 kb/s Stream #0.0(und): Video: h264 (High), yuv420p, 1280x720, 2905 kb/s, 25 fps, 25 tbr, 50 tbn, 50 tbc Metadata: creation_time : 1970-01-01 00:00:00 Stream #0.1(und): Audio: aac, 44100 Hz, stereo, s16, 192 kb/s Metadata: creation_time : 2013-02-14 04:00:07 [buffer @ 0x92a8ea0] w:1280 h:720 pixfmt:yuv420p [scale @ 0x9215100] w:1280 h:720 fmt:yuv420p -> w:320 h:240 fmt:rgb24 flags:0x4 Output #0, gif, to 'output.gif': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: isommp42 creation_time : 2013-02-14 04:00:07 encoder : Lavf53.21.1 Stream #0.0(und): Video: rawvideo, rgb24, 320x240, q=2-31, 200 kb/s, 90k tbn, 10 tbc Metadata: creation_time : 1970-01-01 00:00:00 Stream mapping: Stream #0.0 -> #0.0 Press ctrl-c to stop encoding frame= 101 fps= 32 q=0.0 Lsize= 8686kB time=10.10 bitrate=7045.0kbits/s dup=0 drop=149 video:22725kB audio:0kB global headers:0kB muxing overhead -61.778676% Thanks.

    Read the article

  • how do we clear new programming concept

    - by Sarang
    In IT world, new latest technologies are generated daily. Every time, every programmer need to learn something & then clear it conceptually to implement. All new technologies are built on some basic concepts. But, these technologies have their own area of development & a developer is supposed to grasp it from very basic. This seems like starting from very beginning to reach till current. What is the best & fast way to learn and grasp a new developed technology ?

    Read the article

  • How to design a leaderboard?

    - by PeterK
    This sounds like an easy thing but when i considering the following Many players Some have played many games and some just started Different type of statistics ...on what information should the actual ranking be based on. I am planning to display the board in a UITableView so there is limited space available per player. However, I am not bound to the UITableView if there is a better solution. This is a quiz game and the information i am currently capturing per player is: #games played totally #games played per game type (current version have only one game type) #questions answered #correct answers Maybe i should include additional information. I have been thinking about having a leaderboard property page where the player can decide on what basis the leaderboard should display information but would like to avoid the complexity in that. However, if that is needed i will do it. Anyone that can give me some advice on how to design the presentation of this would be highly appreciated?

    Read the article

  • How to install Chrome browser properly via command line?

    - by Bad Learner
    Setting up and managing an Ubuntu server all by myself, in coming months, is a part of my current plans. Hence, I am planning a swtich from Windows to Linux - - Ubuntu. I now need to get some grip on the command line, since I am all used to Windows' GUI. Anyway... the most obvious start is installing apps on my computer, and I thought I should learn to do it via CLI. And this is what I did: $ apt-cache search chrome browser the results showed that the proper term is "chrome-browser," so... $ sudo apt-get install chrome-browser And then "Y" for the Y/n question. But the installation threw errors. (I do not have my PC at hand, so can't mention what error exactly.) Does someone see anything wrong with the commands I issued? I am probably missing some command(s) in between, I think.

    Read the article

  • Commenting Code AS3 - Not being an API

    - by Marcelo Noronha
    How should I comment a method? What are the best practices on commenting code? Example: /* Checks if a color is allowed in a given point * of the bitmapdata of the current floor * @param value - color to be checked * @return boolean - if color is allowed returns true, else, return false */ private function isAllowed(value:uint):Boolean { //code... } Is that the best way to comment a method? I´ve heard there´s the use of the tag @see. What should be on this tag? I wonder if it could be something that has a relation to the method, is that right? Thanks.

    Read the article

  • Interacting with scene from controller/app delegate cocos2d

    - by cjroebuck
    I'm attempting to make my first cocos2d (for iphone) multiplayer game and having difficulty understanding how to interact with a scene once it is running. The game is a simple turn-based one and so I have a GameController class which co-ordinates the rounds. I also have a GameScene class which is the actual scene that is displayed during a round of the game. The basic interaction I need is for the GameController to be able to pass messages to the GameScene class.. such as StartRound/StopRound etc. The thing that complicates this is that I am loading the GameScene with a LoadingScene class which simply initialises the scene and replaces the current scene with this one, so there is no reference from GameController to GameScene, so passing messages is quite tricky. Does anyone have any ways to get around this, ideally I would still like to use a Loading class as it smooths out the memory hit when replacing scenes.

    Read the article

  • SQL Down Under Show 51 - Guest Conor Cunningham - Now online

    - by Greg Low
    Late last night I got to record an interview with Conor Cunningham.Most people that know Conor have come across him as the product team wizard that knows so much about query processing and optimization in SQL Server. Conor is currently spending quite a lot of time working on Windows Azure SQL Database, which we used to know as SQL Azure. I'm still trying to think of a good way to say "WASD". I suppose I'll pronounce it like "wassid". Windows Azure SQL Reporting is easier. I think it just needs to be pronounced like "wazza" with a very Australian accent.In the show, we've spent time on the current state of the platform, on dispelling a number of common misbeliefs about the product, and hopefully on answering most of the common questions that seem to get asked about it. We then ventured into Federations, Data Sync, and Reporting.You'll find the show (and previous shows) here: http://www.sqldownunder.com/Resources/Podcast.aspxEnjoy!PS: For those that like transcripts, we've got the process for producing them much improved now and the transcript should also be up within a few days.

    Read the article

  • OBIEE 11g recommended patch sets

    - by THE
     Martin has busied himself to combine the recommended patch sets for OBIEE 11g into one single useful KM note.(This one contains the recommendations for 11.1.1.5 as well as those for 11.1.1.6) OBIEE 11g: Required and Recommended Patches and Patch Sets (Doc ID 1488475.1) So if you are looking for update/patch information for your OBIEE installation - this is most likely a useful stop. And as patching is an ongoing process you may want to bookmark this KM doc, as I am sure Martin will keep this current as new patches come out. Oh - and if you are looking for upgrade information from 11.1.1.5 to 11.1.1.6, KM Doc ID 1434253.1 might just be the thing you are looking for.

    Read the article

< Previous Page | 307 308 309 310 311 312 313 314 315 316 317 318  | Next Page >