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  • Reading Certificates on iOS Problem

    - by David Schiefer
    I am trying to read certificates from various URLs in iOS. My code however is not working well - the array that should return the information I need always returns null. What am I missing? - (void)findCertificate:(NSString *)url { NSInputStream*input = [[NSInputStream inputStreamWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:@"https://store.writeitstudios.com"]]] retain]; [input setDelegate:self]; [input scheduleInRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode]; [input open]; NSLog(@"Status: %i",[input streamStatus]); } - (void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode { NSLog(@"handle Event: %i",eventCode); if (eventCode == NSStreamStatusOpen) { NSArray *certificates = (NSArray*)CFReadStreamCopyProperty((CFReadStreamRef)aStream, kCFStreamPropertySSLPeerCertificates); NSLog(@"Certs: %@",CFReadStreamCopyProperty((CFReadStreamRef)aStream, kCFStreamPropertySSLPeerCertificates)); if ([certificates count] > 0) { SecCertificateRef certificate = (SecCertificateRef)[certificates objectAtIndex:0]; NSString *description = (NSString*)SecCertificateCopySubjectSummary(certificate); NSData *data = (NSData *)SecCertificateCopyData(certificate); NSLog(@"Description: %@",description); } } } And yes, I am aware that I am leaking memory. This is just a snippet.

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  • Best way to access database from android

    - by Brandon Delany
    I am working on a Android app and I have a dilemma. I have a list of Objects. I have to update each of these objects with a database. I have 2 methods: Method 1: I can loop through the Objects. For each object I can connect to the server, update it, and then move on to the next Object, and so forth. Method 2: I can store the Objects in a list, send the whole list to the server, update it on the server side, then return a list of updated objects. My questions are: Which method is faster? Which method is easier on the phone's battery? By the way, Method 1 is easier for me to code :). Thank you.

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  • Quick MySQLi security question

    - by Benjamin Falk
    I have a quick MySQLi security related question... For example, take a look at this code (gets in put from the user, checks it against the database to see if the username/password combination exist): $input['user'] = htmlentities($_POST['username'], ENT_QUOTES); $input['pass'] = htmlentities($_POST['password'], ENT_QUOTES); // query db if ($stmt = $mysqli->prepare("SELECT * FROM members WHERE username=? AND password = ?")) { $stmt->bind_param("ss", $input['user'], md5($input['pass'] . $config['salt'])); $stmt->execute(); $stmt->store_result(); // check if there is a match in the database for the user/password combination if ($stmt->num_rows > 0) {} } In this case, I am using htmlentities() on the form data, and using a MySQLi prepared statement. Do I still need to be using mysql_real_escape_string()?

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  • How can I enable child inputs text selection in Mozilla Firefox using CSS?

    - by L. Shaydariv
    Hi. Let consider the following scenario. I have the following page where all rendered elements must be non-selectable. <html> <head> <style type="text/css"> body { -webkit-user-select: none; -moz-user-select: none; } div { border: solid 1px green; padding: 5px; } </style> </head> <body> <div> Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat. Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat </div> <div> <input type="text" value="You can select the text from me" /> <textarea> And me too. </textarea> </div> </body> </html> The input and textarea text is still selectable in Google Chrome, but the text is not selectable in Firefox. I've already tried the following: input, textarea { -moz-user-select: text !important; } And... It simply doesn't work because (as far as I can see) input and textarea are nested in the document body element that's already is not selectable. So, is it possible to enable text selection of the nested user input elements in Firefox using CSS? Thank you for suggestions.

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  • Strange thing about .NET 4.0 filesystem enumeration functionality

    - by codymanix
    I just read a page of "Whats new .NET Framework 4.0". I have trouble understanding the last paragraph: To remove open handles on enumerated directories or files Create a custom method (or function in Visual Basic) to contain your enumeration code. Apply the MethodImplAttribute attribute with the NoInlining option to the new method. For example: [MethodImplAttribute(MethodImplOptions.NoInlining)] Private void Enumerate() Include the following method calls, to run after your enumeration code: * The GC.Collect() method (no parameters). * The GC.WaitForPendingFinalizers() method. Why the attribute NoInlining? What harm would inlining do here? Why call the garbage collector manually, why not making the enumerator implement IDisposable in the first place? I suspect they use FindFirstFile()/FindNextFile() API calls for the imlementation, so FindClose() has to be called in any case if the enumeration is done.

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  • JQuery: show div on radiobutton select

    - by nav
    Hi, I am trying to use JQuery to show a div when the user selects a particular radio button (Other) within a radiobutton group. The html is below <div id="countries"> <input id="Washington_D.C" TYPE="RADIO" NAME="location" VALUE="Washington">Washington D.C</input> <input id="Other" TYPE="RADIO" NAME="location" VALUE="">Other</input> <div id="other locations" style="display: none"> </div> </div> Using the JQuery code: $(document).ready(function(){ $("radio[@name='location']").change(function(){ if ($("radio[@name='location']:checked").val() == 'Other') $("#county_drop_down").show(); }); }); But its not showing the div 'other locations' when I select the radiobutton'Other'....

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  • prevent Duplicate values using Jquery Validation

    - by Yashwant Chavan
    I have form and form text field which generates dynamically using JSP. And I using Jquery validation but want to add functionlaty to prevent duplicate entry in the form. E.g. <form name="myForm" id="myForm"> <input type="text" name="text1" id="text1"> <input type="text" name="text2" id="text2"> <input type="text" name="text3" id="text3"> = = N number of form fields <input type="text" name="textn" id="textn"> </form> I want to check if there is any duplicate value entered in the textfield using jquery validation. Thanks

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  • Jquery addClass on radio box checked.

    - by Zoltan Repas
    I checked all the topics, but i simply don't know why my script does not work :( <script type="text/javascript" src="http://code.jquery.com/jquery-1.4.2.min.js"></script> <script type="text/javascript"> $('#pic').click(function() { $(this).parents("li").find(".green").removeClass("green"); if($(this).is(':checked')) { $(this).parents("ul").find("li").addClass('green'); } }); </script> etc... <ul> <li><input type="radio" name="pic" value="asd"/>asd</li> <li><input type="radio" name="pic" value="b"/>asd</li> <li><input type="radio" name="pic" value="ba"/>asd</li> <li><input type="radio" name="pic" value="bs"/>asd</li> <li><input type="radio" name="pic" value="bc"/>asd</li> </ul> Please help me!

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  • javascript increment index in funciton

    - by mcgrailm
    I'm just trying to figure out how to create an index inside a function so I can keep track of the items its generating and I'm not sure how to do this seems like I should know this.. addLocation(options,location) funciton addLocation(options,location){ $('#list').append('<li class="location"><div>'+location.label+'</div>'+ '<input type="hidden" name="location['+x+'][lat]" value="'+location.lat+'" />'+ '<input type="hidden" name="location['+x+'][lon]" value="'+location.lon+'" />'+ '<input type="hidden" name="location['+x+'][loc]" value="'+location.loc+'" />'+ '<input type="hidden" name="location['+x+'][label]" value="'+location.label+'" />'+ '</li>'); } now normally you have a forloop to help you keep track of things but int this instance I'm not appending items in a loop and I keep getting an error saying x in undefined appreciate any help you can give thanks Mike

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  • whats the diference between train, validation and test set, in neural networks?

    - by Daniel
    Im using this library http://pastebin.com/raw.php?i=aMtVv4RZ to implement a learning agent. I have generated the train cases, but i dont know for sure what are the validation and test sets, the teacher says: 70% should be train cases, 10% will be test cases and the rest 20% should be validation cases. Thanks. edit i have this code, for training.. but i have no ideia when to stop training.. def train(self, train, validation, N=0.3, M=0.1): # N: learning rate # M: momentum factor accuracy = list() while(True): error = 0.0 for p in train: input, target = p self.update(input) error = error + self.backPropagate(target, N, M) print "validation" total = 0 for p in validation: input, target = p output = self.update(input) total += sum([abs(target - output) for target, output in zip(target, output)]) #calculates sum of absolute diference between target and output accuracy.append(total) print min(accuracy) print sum(accuracy[-5:])/5 #if i % 100 == 0: print 'error %-14f' % error if ? < ?: break

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  • In writing games that deal with scancodes, what do I need to know to support international keyboards

    - by sludge
    I am writing an input system for a game that needs to be able to handle keyboard schemes that are not just qwerty. In designing the system, I must take into consideration: Two types of input: standard shooter controls (lots of buttons being pressed and raw samples collected) and flight sim controls (the button's label is what the user presses to toggle something) Alternative software keyboard layouts (dvorak, azerty, etc) as supplied by the OS Alternative hardware keyboard layouts that supply Unicode characters My initial inclination is to sample the USB HID unicode scancodes. Interested on thoughts on what I need to do to be compatible with the world's input devices and recommendation of input APIs on both platforms.

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  • How to read date from the form and calculate a timestamp

    - by Vafello
    I would like to calculate a timestamp based on the input date. I would like to calculate it from the user input (something like 12/12/2011) I guess I need a function that changes the format to something readable for php and then calculate timestamp for this date. Maybe I should use strtotime() function? Any ideas will be appreciated. $date = $_POST['date']; <input type="text" name="date" value="">

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  • Symfony dynamic forms

    - by Asier
    Hi there, I started with a form, which is made by hand because of it's complexity (it's a javascript modified form, with sortable parts, etc). The problem is that now I need to do the validation, and it's a total mess to do it from scratch in the action using the sfValidator* classes. So, I am thinking to do it using sfForm so that my form validation and error handling can be done more easier and so I can reuse this form for the Edit and Create pages. The form is something like this: <form> <input name="form[year]"/> <textarea name="form[description]"></textarea> <div class="sortable"> <div class="item"> <input name="form[items][0][name]"/> <input name="form[items][0][age]"/> </div> <div class="item"> <input name="form[items][1][name]"/> <input name="form[items][1][age]"/> </div> </div> </form> The thing is that the sortable part of the form can be expanded from 2 to N elements on the client side. So that it has variable items quantity which can be reordered. How can I approach this problem? Any ideas are welcome, thank you. :)

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  • Does Hauppauge WinTV HVR-900 (r2) [USB ID 2040:6502] work with ubuntu 12.04 LTS?

    - by nightfly
    I have this DVB+Analog usb tv tuner Hauppauge WinTV HVR-900 (r2) [USB ID 2040:6502]. This used to work under ubuntu 10.04 LTS. But in 12.04 there seems to be a problem. I have linux-firmware-nonfree and ivtv-utils installed. I am running Ubuntu 12.04.1 LTS 64 bit with all updates installed and the default unity environment. When I run mplayer tv:// -tv driver=v4l2:device=/dev/video1:input=1:norm=PAL I get a solid green screen and no picture. Here input 1 is the composite input of the card. MPlayer svn r34540 (Ubuntu), built with gcc-4.6 (C) 2000-2012 MPlayer Team mplayer: could not connect to socket mplayer: No such file or directory Failed to open LIRC support. You will not be able to use your remote control. Playing tv://. TV file format detected. Selected driver: v4l2 name: Video 4 Linux 2 input author: Martin Olschewski comment: first try, more to come ;-) Selected device: Hauppauge WinTV HVR 900 (R2) Tuner cap: Tuner rxs: Capabilities: video capture VBI capture device tuner audio read/write streaming supported norms: 0 = NTSC; 1 = NTSC-M; 2 = NTSC-M-JP; 3 = NTSC-M-KR; 4 = NTSC-443; 5 = PAL; 6 = PAL-BG; 7 = PAL-H; 8 = PAL-I; 9 = PAL-DK; 10 = PAL-M; 11 = PAL-N; 12 = PAL-Nc; 13 = PAL-60; 14 = SECAM; 15 = SECAM-B; 16 = SECAM-G; 17 = SECAM-H; 18 = SECAM-DK; 19 = SECAM-L; 20 = SECAM-Lc; inputs: 0 = Television; 1 = Composite1; 2 = S-Video; Current input: 1 Current format: YUYV v4l2: current audio mode is : MONO v4l2: ioctl set format failed: Invalid argument v4l2: ioctl set format failed: Invalid argument v4l2: ioctl set format failed: Invalid argument v4l2: ioctl query control failed: Invalid argument v4l2: ioctl query control failed: Invalid argument v4l2: ioctl query control failed: Invalid argument v4l2: ioctl query control failed: Invalid argument Failed to open VDPAU backend libvdpau_nvidia.so: cannot open shared object file: No such file or directory [vdpau] Error when calling vdp_device_create_x11: 1 ========================================================================== Opening video decoder: [raw] RAW Uncompressed Video Movie-Aspect is undefined - no prescaling applied. VO: [xv] 640x480 = 640x480 Packed YUY2 Selected video codec: [rawyuy2] vfm: raw (RAW YUY2) ========================================================================== Audio: no sound Starting playback... v4l2: select timeout V: 0.0 2/ 2 ??% ??% ??,?% 0 0 v4l2: select timeout V: 0.0 4/ 4 ??% ??% ??,?% 0 0 v4l2: select timeout V: 0.0 6/ 6 ??% ??% ??,?% 0 0 v4l2: select timeout v4l2: 0 frames successfully processed, 1 frames dropped. Exiting... (Quit) Here is the dmesg of the card when plugged in.. [12742.228097] usb 1-4: new high-speed USB device number 3 using ehci_hcd [12742.367289] em28xx: New device WinTV HVR-900 @ 480 Mbps (2040:6502, interface 0, class 0) [12742.367296] em28xx: Audio Vendor Class interface 0 found [12742.367585] em28xx #0: chip ID is em2882/em2883 [12742.550086] em28xx #0: i2c eeprom 00: 1a eb 67 95 40 20 02 65 d0 12 5c 03 82 1e 6a 18 [12742.550104] em28xx #0: i2c eeprom 10: 00 00 24 57 66 07 01 00 00 00 00 00 00 00 00 00 [12742.550120] em28xx #0: i2c eeprom 20: 46 00 01 00 f0 10 02 00 b8 00 00 00 5b e0 00 00 [12742.550135] em28xx #0: i2c eeprom 30: 00 00 20 40 20 6e 02 20 10 01 01 01 00 00 00 00 [12742.550150] em28xx #0: i2c eeprom 40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 [12742.550165] em28xx #0: i2c eeprom 50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 [12742.550181] em28xx #0: i2c eeprom 60: 00 00 00 00 00 00 00 00 00 00 18 03 34 00 30 00 [12742.550196] em28xx #0: i2c eeprom 70: 32 00 37 00 38 00 32 00 33 00 39 00 30 00 31 00 [12742.550211] em28xx #0: i2c eeprom 80: 00 00 1e 03 57 00 69 00 6e 00 54 00 56 00 20 00 [12742.550226] em28xx #0: i2c eeprom 90: 48 00 56 00 52 00 2d 00 39 00 30 00 30 00 00 00 [12742.550241] em28xx #0: i2c eeprom a0: 84 12 00 00 05 50 1a 7f d4 78 23 fa fd d0 28 89 [12742.550257] em28xx #0: i2c eeprom b0: ff 00 00 00 04 84 0a 00 01 01 20 77 00 40 1d b7 [12742.550272] em28xx #0: i2c eeprom c0: 13 f0 74 02 01 00 01 79 63 00 00 00 00 00 00 00 [12742.550287] em28xx #0: i2c eeprom d0: 84 12 00 00 05 50 1a 7f d4 78 23 fa fd d0 28 89 [12742.550302] em28xx #0: i2c eeprom e0: ff 00 00 00 04 84 0a 00 01 01 20 77 00 40 1d b7 [12742.550317] em28xx #0: i2c eeprom f0: 13 f0 74 02 01 00 01 79 63 00 00 00 00 00 00 00 [12742.550334] em28xx #0: EEPROM ID= 0x9567eb1a, EEPROM hash = 0x2bbf3bdd [12742.550338] em28xx #0: EEPROM info: [12742.550340] em28xx #0: AC97 audio (5 sample rates) [12742.550343] em28xx #0: 500mA max power [12742.550346] em28xx #0: Table at 0x24, strings=0x1e82, 0x186a, 0x0000 [12742.552590] em28xx #0: Identified as Hauppauge WinTV HVR 900 (R2) (card=18) [12742.555516] tveeprom 15-0050: Hauppauge model 65018, rev B2C0, serial# 1292061 [12742.555523] tveeprom 15-0050: tuner model is Xceive XC3028 (idx 120, type 71) [12742.555529] tveeprom 15-0050: TV standards PAL(B/G) PAL(I) PAL(D/D1/K) ATSC/DVB Digital (eeprom 0xd4) [12742.555534] tveeprom 15-0050: audio processor is None (idx 0) [12742.555537] tveeprom 15-0050: has radio [12742.570297] tuner 15-0061: Tuner -1 found with type(s) Radio TV. [12742.570327] xc2028 15-0061: creating new instance [12742.570332] xc2028 15-0061: type set to XCeive xc2028/xc3028 tuner [12742.573685] xc2028 15-0061: Loading 80 firmware images from xc3028-v27.fw, type: xc2028 firmware, ver 2.7 [12742.624056] xc2028 15-0061: Loading firmware for type=BASE MTS (5), id 0000000000000000. [12744.126591] xc2028 15-0061: Loading firmware for type=MTS (4), id 000000000000b700. [12744.153586] xc2028 15-0061: Loading SCODE for type=MTS LCD NOGD MONO IF SCODE HAS_IF_4500 (6002b004), id 000000000000b700. [12744.280963] Registered IR keymap rc-hauppauge [12744.281151] input: em28xx IR (em28xx #0) as /devices/pci0000:00/0000:00:1a.7/usb1/1-4/rc/rc1/input10 [12744.281541] rc1: em28xx IR (em28xx #0) as /devices/pci0000:00/0000:00:1a.7/usb1/1-4/rc/rc1 [12744.282454] em28xx #0: Config register raw data: 0xd0 [12744.284709] em28xx #0: AC97 vendor ID = 0xffffffff [12744.285829] em28xx #0: AC97 features = 0x6a90 [12744.285832] em28xx #0: Empia 202 AC97 audio processor detected [12744.359211] em28xx #0: v4l2 driver version 0.1.3 [12744.404066] xc2028 15-0061: Loading firmware for type=BASE F8MHZ MTS (7), id 0000000000000000. [12745.915089] MTS (4), id 00000000000000ff: [12745.915100] xc2028 15-0061: Loading firmware for type=MTS (4), id 0000000100000007. [12746.161668] em28xx #0: V4L2 video device registered as video1 [12746.161673] em28xx #0: V4L2 VBI device registered as vbi0 [12746.162845] em28xx-audio.c: probing for em28xx Audio Vendor Class [12746.162848] em28xx-audio.c: Copyright (C) 2006 Markus Rechberger [12746.162851] em28xx-audio.c: Copyright (C) 2007-2011 Mauro Carvalho Chehab [12746.221099] xc2028 15-0061: attaching existing instance [12746.221105] xc2028 15-0061: type set to XCeive xc2028/xc3028 tuner [12746.221109] em28xx #0: em28xx #0/2: xc3028 attached [12746.221113] DVB: registering new adapter (em28xx #0) [12746.221118] DVB: registering adapter 0 frontend 0 (Micronas DRXD DVB-T)... [12746.221869] em28xx #0: Successfully loaded em28xx-dvb [13111.196055] xc2028 15-0061: Loading firmware for type=BASE F8MHZ MTS (7), id 0000000000000000. [13112.720062] MTS (4), id 00000000000000ff: [13112.720072] xc2028 15-0061: Loading firmware for type=MTS (4), id 0000000100000007. [13214.956057] xc2028 15-0061: Loading firmware for type=BASE F8MHZ MTS (7), id 0000000000000000. [13216.479806] MTS (4), id 00000000000000ff: [13216.479816] xc2028 15-0061: Loading firmware for type=MTS (4), id 0000000100000007. [13276.408056] xc2028 15-0061: Loading firmware for type=BASE F8MHZ MTS (7), id 0000000000000000. [13277.932093] MTS (4), id 00000000000000ff: [13277.932104] xc2028 15-0061: Loading firmware for type=MTS (4), id 0000000100000007. [13305.032076] xc2028 15-0061: Loading firmware for type=BASE F8MHZ MTS (7), id 0000000000000000. [13306.556449] MTS (4), id 00000000000000ff: [13306.556460] xc2028 15-0061: Loading firmware for type=MTS (4), id 0000000100000007. [13392.236055] xc2028 15-0061: Loading firmware for type=BASE F8MHZ MTS (7), id 0000000000000000. [13393.760123] MTS (4), id 00000000000000ff: [13393.760133] xc2028 15-0061: Loading firmware for type=MTS (4), id 0000000100000007. [13637.534053] usb 1-4: USB disconnect, device number 3 [13637.534183] em28xx #0: disconnecting em28xx #0 video [13637.560214] em28xx #0: V4L2 device vbi0 deregistered [13637.560335] em28xx #0: V4L2 device video1 deregistered [13637.561237] xc2028 15-0061: destroying instance [13639.772120] usb 1-4: new high-speed USB device number 4 using ehci_hcd [13639.911351] em28xx: New device WinTV HVR-900 @ 480 Mbps (2040:6502, interface 0, class 0) [13639.911357] em28xx: Audio Vendor Class interface 0 found [13639.911637] em28xx #0: chip ID is em2882/em2883 [13640.094262] em28xx #0: i2c eeprom 00: 1a eb 67 95 40 20 02 65 d0 12 5c 03 82 1e 6a 18 [13640.094280] em28xx #0: i2c eeprom 10: 00 00 24 57 66 07 01 00 00 00 00 00 00 00 00 00 [13640.094295] em28xx #0: i2c eeprom 20: 46 00 01 00 f0 10 02 00 b8 00 00 00 5b e0 00 00 [13640.094311] em28xx #0: i2c eeprom 30: 00 00 20 40 20 6e 02 20 10 01 01 01 00 00 00 00 [13640.094326] em28xx #0: i2c eeprom 40: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 [13640.094341] em28xx #0: i2c eeprom 50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 [13640.094356] em28xx #0: i2c eeprom 60: 00 00 00 00 00 00 00 00 00 00 18 03 34 00 30 00 [13640.094371] em28xx #0: i2c eeprom 70: 32 00 37 00 38 00 32 00 33 00 39 00 30 00 31 00 [13640.094386] em28xx #0: i2c eeprom 80: 00 00 1e 03 57 00 69 00 6e 00 54 00 56 00 20 00 [13640.094401] em28xx #0: i2c eeprom 90: 48 00 56 00 52 00 2d 00 39 00 30 00 30 00 00 00 [13640.094416] em28xx #0: i2c eeprom a0: 84 12 00 00 05 50 1a 7f d4 78 23 fa fd d0 28 89 [13640.094432] em28xx #0: i2c eeprom b0: ff 00 00 00 04 84 0a 00 01 01 20 77 00 40 1d b7 [13640.094447] em28xx #0: i2c eeprom c0: 13 f0 74 02 01 00 01 79 63 00 00 00 00 00 00 00 [13640.094462] em28xx #0: i2c eeprom d0: 84 12 00 00 05 50 1a 7f d4 78 23 fa fd d0 28 89 [13640.094477] em28xx #0: i2c eeprom e0: ff 00 00 00 04 84 0a 00 01 01 20 77 00 40 1d b7 [13640.094492] em28xx #0: i2c eeprom f0: 13 f0 74 02 01 00 01 79 63 00 00 00 00 00 00 00 [13640.094509] em28xx #0: EEPROM ID= 0x9567eb1a, EEPROM hash = 0x2bbf3bdd [13640.094512] em28xx #0: EEPROM info: [13640.094515] em28xx #0: AC97 audio (5 sample rates) [13640.094517] em28xx #0: 500mA max power [13640.094521] em28xx #0: Table at 0x24, strings=0x1e82, 0x186a, 0x0000 [13640.097391] em28xx #0: Identified as Hauppauge WinTV HVR 900 (R2) (card=18) [13640.099617] tveeprom 15-0050: Hauppauge model 65018, rev B2C0, serial# 1292061 [13640.099623] tveeprom 15-0050: tuner model is Xceive XC3028 (idx 120, type 71) [13640.099629] tveeprom 15-0050: TV standards PAL(B/G) PAL(I) PAL(D/D1/K) ATSC/DVB Digital (eeprom 0xd4) [13640.099634] tveeprom 15-0050: audio processor is None (idx 0) [13640.099637] tveeprom 15-0050: has radio [13640.112849] tuner 15-0061: Tuner -1 found with type(s) Radio TV. [13640.112877] xc2028 15-0061: creating new instance [13640.112882] xc2028 15-0061: type set to XCeive xc2028/xc3028 tuner [13640.115930] xc2028 15-0061: Loading 80 firmware images from xc3028-v27.fw, type: xc2028 firmware, ver 2.7 [13640.164057] xc2028 15-0061: Loading firmware for type=BASE MTS (5), id 0000000000000000. [13641.666643] xc2028 15-0061: Loading firmware for type=MTS (4), id 000000000000b700. [13641.693262] xc2028 15-0061: Loading SCODE for type=MTS LCD NOGD MONO IF SCODE HAS_IF_4500 (6002b004), id 000000000000b700. [13641.820765] Registered IR keymap rc-hauppauge [13641.820958] input: em28xx IR (em28xx #0) as /devices/pci0000:00/0000:00:1a.7/usb1/1-4/rc/rc2/input11 [13641.821335] rc2: em28xx IR (em28xx #0) as /devices/pci0000:00/0000:00:1a.7/usb1/1-4/rc/rc2 [13641.822256] em28xx #0: Config register raw data: 0xd0 [13641.824526] em28xx #0: AC97 vendor ID = 0xffffffff [13641.825503] em28xx #0: AC97 features = 0x6a90 [13641.825507] em28xx #0: Empia 202 AC97 audio processor detected [13641.899015] em28xx #0: v4l2 driver version 0.1.3 [13641.944064] xc2028 15-0061: Loading firmware for type=BASE F8MHZ MTS (7), id 0000000000000000. [13643.470765] MTS (4), id 00000000000000ff: [13643.470776] xc2028 15-0061: Loading firmware for type=MTS (4), id 0000000100000007. [13643.717713] em28xx #0: V4L2 video device registered as video1 [13643.717718] em28xx #0: V4L2 VBI device registered as vbi0 [13643.718770] em28xx-audio.c: probing for em28xx Audio Vendor Class [13643.718775] em28xx-audio.c: Copyright (C) 2006 Markus Rechberger [13643.718778] em28xx-audio.c: Copyright (C) 2007-2011 Mauro Carvalho Chehab [13643.777148] xc2028 15-0061: attaching existing instance [13643.777154] xc2028 15-0061: type set to XCeive xc2028/xc3028 tuner [13643.777158] em28xx #0: em28xx #0/2: xc3028 attached [13643.777162] DVB: registering new adapter (em28xx #0) [13643.777167] DVB: registering adapter 0 frontend 0 (Micronas DRXD DVB-T)... [13643.777876] em28xx #0: Successfully loaded em28xx-dvb And here goes the lsmod output lsmod|grep em28xx em28xx_dvb 18579 0 dvb_core 110619 1 em28xx_dvb em28xx_alsa 18305 0 em28xx 109365 2 em28xx_dvb,em28xx_alsa v4l2_common 16454 3 tuner,tvp5150,em28xx videobuf_vmalloc 13589 1 em28xx videobuf_core 26390 2 em28xx,videobuf_vmalloc rc_core 26412 10 rc_hauppauge,ir_lirc_codec,ir_mce_kbd_decoder,ir_sony_decoder,ir_jvc_decoder,ir_rc6_decoder,ir_rc5_decoder,em28xx,ir_nec_decoder snd_pcm 97188 3 em28xx_alsa,snd_hda_intel,snd_hda_codec tveeprom 21249 1 em28xx videodev 98259 5 tuner,tvp5150,em28xx,v4l2_common,uvcvideo snd 78855 14 em28xx_alsa,snd_hda_codec_conexant,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device Isn't this driver mainline now? Or this card is not supported? Or the analog functionality is screwed? I need the analog capture working for this card. Please help!

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  • Creating ADF Faces Comamnd Button at Runtime

    - by Frank Nimphius
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} In ADF Faces, the command button is an instance of RichCommandButton and can be created at runtime. While creating the button is not difficult at all, adding behavior to it requires knowing about how to dynamically create and add an action listener reference. The example code below shows two methods: The first method, handleButtonPress is a public method exposed on a managed bean. public void handleButtonPress(ActionEvent event){   System.out.println("Event handled");   //optional: partially refresh changed components if command   //issued as a partial submit } The second method is called in response to a user interaction or on page load and dynamically creates and adds a command button. When the button is pressed, the managed bean method – the action handler – defined above is called. The action handler is referenced using EL in the created MethodExpression instance. If the managed bean is in viewScope, backingBeanScope or pageFlowsScope, then you need to add these scopes as a prefix to the EL (as you would when configuring the managed bean reference at design time) //Create command button and add it as a child to the parent component that is passed as an //argument to this method private void reateCommandButton(UIComponent parent){   RichCommandButton edit = new RichCommandButton();   //make the request partial   edit.setPartialSubmit(true);   edit.setText("Edit");                             //compose the method expression to invoke the event handler   FacesContext fctx = FacesContext.getCurrentInstance();   Application application = fctx.getApplication();   ExpressionFactory elFactory = application.getExpressionFactory();   ELContext elContext = facesCtx.getELContext();   MethodExpression methodExpressio = null;   //Make sure the EL expression references a valid managed bean method. Ensure   //the bean scope is properly addressed    methodExpression =  elFactory.createMethodExpression(                              elContext,"#{myRequestScopeBean.handleButtonPress}",                             Object.class,new Class[] {ActionEvent.class});   //Create the command buttonaction listener reference   MethodExpressionActionListener al = null;          al= new MethodExpressionActionListener(methodExpression);    edit.addActionListener(al);     //add new command button to parent component and PPR the component for     //the button to show    parent.getChildren().add(edit);    AdfFacesContext adfFacesContext = AdfFacesContext.getCurrentInstance();     adfFacesContext.addPartialTarget(parent);  }

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  • Keypress detection wont work after seemingly unrelated code change

    - by LukeZaz
    I'm trying to have the Enter key cause a new 'map' to generate for my game, but for whatever reason after implementing full-screen in it the input check won't work anymore. I tried removing the new code and only pressing one key at a time, but it still won't work. Here's the check code and the method it uses, along with the newMap method: public class Game1 : Microsoft.Xna.Framework.Game { // ... protected override void Update(GameTime gameTime) { // ... // Check if Enter was pressed - if so, generate a new map if (CheckInput(Keys.Enter, 1)) { blocks = newMap(map, blocks, console); } // ... } // Method: Checks if a key is/was pressed public bool CheckInput(Keys key, int checkType) { // Get current keyboard state KeyboardState newState = Keyboard.GetState(); bool retType = false; // Return type if (checkType == 0) { // Check Type: Is key currently down? if (newState.IsKeyDown(key)) { retType = true; } else { retType = false; } } else if (checkType == 1) { // Check Type: Was the key pressed? if (newState.IsKeyDown(key)) { if (!oldState.IsKeyDown(key)) { // Key was just pressed retType = true; } else { // Key was already pressed, return false retType = false; } } } // Save keyboard state oldState = newState; // Return result if (retType == true) { return true; } else { return false; } } // Method: Generate a new map public List<Block> newMap(Map map, List<Block> blockList, Console console) { // Create new map block coordinates List<Vector2> positions = new List<Vector2>(); positions = map.generateMap(console); // Clear list and reallocate memory previously used up by it blockList.Clear(); blockList.TrimExcess(); // Add new blocks to the list using positions created by generateMap() foreach (Vector2 pos in positions) { blockList.Add(new Block() { Position = pos, Texture = dirtTex }); } // Return modified list return blockList; } // ... } and the generateMap code: // Generate a list of Vector2 positions for blocks public List<Vector2> generateMap(Console console, int method = 0) { ScreenTileWidth = gDevice.Viewport.Width / 16; ScreenTileHeight = gDevice.Viewport.Height / 16; maxHeight = gDevice.Viewport.Height; List<Vector2> blockLocations = new List<Vector2>(); if (useScreenSize == true) { Width = ScreenTileWidth; Height = ScreenTileHeight; } else { maxHeight = Height; } int startHeight = -500; // For debugging purposes, the startHeight is set to an // hopefully-unreachable value - if it returns this, something is wrong // Methods of land generation /// <summary> /// Third version land generation /// Generates a base land height as the second version does /// but also generates a 'max change' value which determines how much /// the land can raise or lower by which it now does by a random amount /// during generation /// </summary> if (method == 0) { // Get the land height startHeight = rnd.Next(1, maxHeight); int maxChange = rnd.Next(1, 5); // Amount ground will raise/lower by int curHeight = startHeight; for (int w = 0; w < Width; w++) { // Run a chance to lower/raise ground level int changeBy = rnd.Next(1, maxChange); int doChange = rnd.Next(0, 3); if (doChange == 1 && !(curHeight <= (1 + maxChange))) { curHeight = curHeight - changeBy; } else if (doChange == 2 && !(curHeight >= (29 - maxChange))) { curHeight = curHeight + changeBy; } for (int h = curHeight; h < Height; h++) { // Location variables float x = w * 16; float y = h * 16; blockLocations.Add(new Vector2(x, y)); } } console.newMsg("[INFO] Cur, height change maximum: " + maxChange.ToString()); } /// <summary> /// Second version land generator /// Generates a solid mass of land starting at a random height /// derived from either screen height or provided height value /// </summary> else if (method == 1) { // Get the land height startHeight = rnd.Next(0, 30); for (int w = 0; w < Width; w++) { for (int h = startHeight; h < ScreenTileHeight; h++) { // Location variables float x = w * 16; float y = h * 16; // Add a tile at set location blockLocations.Add(new Vector2(x, y)); } } } /// <summary> /// First version land generator /// Generates land completely randomly either across screen or /// in a box set by Width and Height values /// </summary> else { // For each tile in the map... for (int w = 0; w < Width; w++) { for (int h = 0; h < Height; h++) { // Location variables float x = w * 16; float y = h * 16; // ...decide whether or not to place a tile... if (rnd.Next(0, 2) == 1) { // ...and if so, add a tile at that location. blockLocations.Add(new Vector2(x, y)); } } } } console.newMsg("[INFO] Cur, base height: " + startHeight.ToString()); return blockLocations; } I never touched any of the above code for this when it broke - changing keys won't seem to fix it. Despite this, I have camera movement set inside another Game1 method that uses WASD and works perfectly. All I did was add a few lines of code here: private int BackBufferWidth = 1280; // Added these variables private int BackBufferHeight = 800; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = BackBufferWidth; // and this graphics.PreferredBackBufferHeight = BackBufferHeight; // this Content.RootDirectory = "Content"; this.graphics.IsFullScreen = true; // and this } When I try adding a console line to be printed in the event the key is pressed, it seems that the If is never even triggered despite the correct key being pressed.

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  • Creating search functionality with Laravel 4

    - by Mitch Glenn
    I am trying to create a way for users to search through all the products on a website. When they search for "burton snowboards", I only want the snowboards with the brand burton to appear in the results. But if they searched only "burton", then all products with the brand burton should appear. This is what I have attempted to write but isn't working for multiple reasons. Controller: public function search(){ $input = Input::all(); $v= Validator::make($input, Product::$rules); if($v->passes()) { $searchTerms = explode(' ', $input); $searchTermBits = array(); foreach ($searchTerms as $term) { $term = trim($term); if (!empty($term)){ $searchTermBits[] = "search LIKE '%$term%'"; } } $result = DB::table('products') ->select('*') ->whereRaw(". implode(' AND ', $searchTermBits) . ") ->get(); return View::make('layouts/search', compact('result')); } return Redirect::route('/'); } I am trying to recreate the first solution given for this stackoverflow.com problem The first problem I have identified is that i'm trying to explode the $input, but it's already an array. So i'm not sure how to go about fixing that. And the way I have written the ->whereRaw(". implode(' AND ', $searchTermBits) . "), i'm sure isn't correct. I'm not sure how to fix these problems though, any insights or solutions will be greatly appreciated.

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  • Display value of a django form field in a template?

    - by Eran Kampf
    I have a form with an email property. When using {{ form.email }} in case of some validation error, django still renders the previous value in the input tag's value attribute: <input type="text" id="id_email" maxlength="75" class="required" value="[email protected]" name="email"> I want to render the input tag myself (to add some javascript code and an error class in case of an error). For example this is my template instead of {{ form.email }}: <input type="text" autocomplete="on" id="id_email" name="email" class="email {% if form.email.errors %}error{% endif %}"> However this does not display the errorneous value ("[email protected]" in this example) to the user. How do I get the field's value in the template?

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  • Binding jQuery UI plugin after $.load

    - by TomWilsonFL
    I have a function that attaches the jQuery UI DatePicker (with my options) to a passed jQuery object: function bindDatepicker($obj) { if ($obj == null) $obj = $("input.date"); $obj.datepicker( { appendText: '(yyyy-mm-dd)', autoSize: true, changeMonth: true, changeYear: true, closeText: 'Done', dateFormat: 'yy-mm-dd', defaultDate: '+1m', minDate: +1, numberOfMonths: 2 } ); } I call this at the beginning of every page to bind it to input elements: $(function() { bindDatepicker($("input.date")); }); This works fine. My problem comes in when I load form elements using $.load(). I cannot attach the DatePicker to any of the loaded elements. For example: $("#id").load("urlToLoad", function() { bindDatepicker($("input.date")); }); Loads the form elements into a div just fine, but will not attach the DatePicker. Why is this? I am stumped. :( Thanks, Tom

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  • Why does GetClusterShape return null when the cluster specification was retrieved through the GetClu

    - by Markus Olsson
    Suppose I have a virtual earth shape layer called shapeLayer1 (my creative energy is apparently at an alltime low). When i call the GetClusteredShapes method I get an array of VEClusterSpecification objects that represent each and every one of my currently visible clusters; no problem there. But when I call the GetClusterShape() method it returns null... null! Why on earth would it do that? I used firebug to confirm that the private variable of the VEClusterSpecification that's supposed to hold a reference to the shape is indeed null so it's not the method that's causing the problem. Some have suggested that this is actually documented behavior Returns null if a VEClusterSpecification object was returned from the VEShapeLayer.GetClusteredShapes Method But looking at the current MSDN documentation for the VEShape class it says: Returns if a VEClusterSpecification object was returned from the VEShapeLayer.GetClusteredShapes Method Is this a bug or a feature? Is there any known workarounds or (if it is a bug) some plan on when they are going to fix it?

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  • Print a JavaScript array to HTML, square brackets and quotation marks intact

    - by Mark Gia Bao Nguyen
    I'd like to set the attribute of an input form with an array of values (to use for autocomplete search). I have a JS array that looks a little something like this: var suggestions = ["value1", "value2", "value3"]; Using jQuery, I did this: $("#search-input").attr("data-source", suggestions); Desired output: <input type='search' data-source='["value1", "value2", "value3"]' /> Actual output: <input type='search' data-source='value1, value2, value3' /> This breaks the autocomplete as it requires an array (or at least something that looks like a JavaScript array).

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  • Android material L image transition interpolator

    - by Diolor
    This is more of a mathematics question rather than programming. Well, I would like to ask id you know what is the interpolator described in Material design: It looks to be an AccelerateDecelerateInterpolator but the deceleration effect decays slower. My best hatch is : public class MaterialInterpolator implements Interpolator { @Override public float getInterpolation(float input) { if(input<1./3f) return new AccelerateInterpolator().getInterpolation(input); else return new DecelerateInterpolator().getInterpolation(input); } } Which creates a gap between the values: Time / Value 0.3,0.09 0.317,0.100489 0.333,0.110889 <-- gap 0.35,0.57750005 0.367,0.599311 0.383,0.61931103 0.4,0.64 Source: http://www.google.com/design/spec/patterns/imagery-treatment.html

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  • Spring/Hibernate: InvocationTargetException when deleting entity

    - by niklassaers
    I'm sorry if this question is a bit vague, but I'm quite confused. I've got a controller that calls a service to delete an entity and then create an entity in its place. In the service, I've got my DAO, and my entity, and I want to delete my entity, so I call DAO.delete(entity); Then, seemingly out of nowhere, I get an InvocationTargetException. The parameters here are: method: public org.springframework.web.servlet.ModelAndView tld.myproject.view.web.controller.MyController.replaceEntity(org.springframework.web.multipart.MultipartFile,javax.servlet.http.HttpServletRequest) target: tld.myproject.view.web.controller.MyController@185918e args: [org.springframework.web.multipart.commons.CommonsMultipartFile@14812a6, org.springframework.web.multipart.support.DefaultMultipartHttpServletRequest@c08a64] ex: java.lang.reflect.InvocationTargetException private Object doInvokeMethod(Method method, Object target, Object[] args) throws Exception { ReflectionUtils.makeAccessible(method); try { return method.invoke(target, args); } catch (InvocationTargetException ex) { ReflectionUtils.rethrowException(ex.getTargetException()); } throw new IllegalStateException("Should never get here"); } Does anyone have a suggestion to what's going on? Anything I can use in my debugging? Cheers Nik

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  • How to replace a regexp group with a post proceed value?

    - by Pentium10
    I have this code to public static String ProcessTemplateInput(String input, int count) { Pattern pattern = Pattern.compile("\\{([^\\}]+)\\}"); Matcher matcher = pattern.matcher(input); while (matcher.find()) { String newelem=SelectRandomFromTemplate(matcher.group(1), count); } return input; } Input is: String s1 = "planets {Sun|Mercury|Venus|Earth|Mars|Jupiter|Saturn|Uranus|Neptune}{?|!|.} Is this ok? "; Output example: String s2="planets Sun, Mercury. Is this ok? "; I would like to replace the {} set of templates with the picked value returned by the method. How do I do that in Java1.5?

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