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  • Possible to use Python with Intel's Atom Developer SDK (C/C++)?

    - by Jordan Magnuson
    So I've made a game in Python and PyGame. Now I'm interested in submitting the game to Intel's March Developer Challenge. However, the developer challenge requires use of Intel's Atom Developer SDK (http://appdeveloper.intel.com/en-us/sdk), which only has API's for C and C++. I'm new to Python and PyGame, and have no experience in C or C++. My question is, would it be possible to somehow implement Intel's Atom SDK through/with/from a Python application (as the first link above suggests)? I've read up a little bit on embedding/extending Python into/with C, but I'm not entirely sure what to embed or where. I mean, I know I can do things like this in C: #include <Python.h> int main(int argc, char *argv[]) { Py_Initialize(); PyRun_SimpleString("from time import time,ctime\n" "print 'Today is',ctime(time())\n"); Py_Finalize(); return 0; } But what do I do about all my dependencies on Python and Pygame, for people that don't have those installed on their machines? Normally Py2Exe takes care of compacting the required dependencies (I've managed to package my game into an exe/zip), but how do I take care of that stuff in the context of embedding within C? Can I somehow work with py2exe on this, or do I need to do something entirely different for embedding within C? It seems like it would be a lot easier to go the route of extending Python with the C validation code, rather than trying to embed my whole game within C, but I think that's not an option, "because the library provided is currently only available as a Visual Studio 2008 '.lib'", meaning the application has to be compiled with Visual Studio...? Any help, thoughts, or ideas are much appreciated! You can find the complete SDK Developer's Guide on the intel site above, but here is their "Hello World" using the C Language API: #include <stdio.h> #include “adpcore.h” int main( int argc, char* argv[] ) { ADP_RET_CODE ret_code; const ADP_APPLICATIONID myApplicationID = {{ 0x12345678,0x11112222,0x33331234,0x567890ab}}; if ((ret_code = ADP_Initialize()) != ADP_SUCCESS ){ printf( “ERROR: exiting” ); exit( -1 ); } if (( ret_code = ADP_IsAuthorized( myApplicationId )) == ADP_AUTHORIZED ) printf( “Hello World” ); else printf( “Not authorized to run” ); exit 0; } 35 Page SDK Developer Guide: http:// appdeveloper.intel.com/sites/files/pages/SDK%20Developer%20Guide.pdf

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  • Trouble with Powershell and running a complex commandline

    - by Frank Rosario
    Hi, I've been trying to run the following command line from a Powershell build script we have; but keep running into issues & 'C:\Dev\Yadda\trunk\BuildScripts\U tilities\csmanage.exe' /create-deployme nt /name:yadddayaddyaddadev /label:yadddayaddyaddadev /package:https://yadddayaddyadda.blob.core.windows.net/mydeployments/20100426_202848_FamilyMoments.cspk g /config:C:\Dev\WalmartOne\trunk\yadddayaddyadda.CloudService\bin\Debug\ServiceCon figuration.cscfg /slot:Staging /hosted-service:yadddayaddyadda-dev" Note: the space in "Utilities" is intentional; trying to snif out a bug involving spaces in the executable path. I assure you, the path does exist with the space in it on my machine. What's the best way to call this command line from Powershell? I've tried Invoke-Expression, Diagnostic.Process::Start, &; each method coming up with some different type of error; usually that it could find the executable. Any constructive input is greatly appreciated. Thanks.

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  • emacs cedet set up doubt

    - by trybeingarun
    Hi, I installed cedet successfully today and got most of it working; thanks to Alex Ott's Gentle Introduction to Cedet. However i am having a problem When I give the exact path relative to the current file i am working on then auto-completion is working fine. #include "../../opensource/inc/lldp_port.h" void test_func() { lldp_port port; port.blah //here auto-completion worked fine } However i cannot specify the full path all the time( we have eclipse at office and it generates makefiles for us ) #include "lldp_port.h" void test_func() { lldp_port port; port. //here auto-completion does not work :( } What should i do to solve this?

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  • XAMPP Mercurial installation on Windows Apache --> HgWebDir.cgi Script Error

    - by Tim
    I try to publish multiple existing mercurial repository-locations though XAMPP Apache via CGI Python script hgwebdir.cgi ... as in this tutorial http://mercurial.selenic.com/wiki/HgWebDirStepByStep I get the following error from the apache error logs, when I try to access the repository path with a browser: Premature end of script headers: hgwebdir.cgi [Tue Apr 20 16:00:50 2010] [error] [client 91.67.44.216] Premature end of script headers: hgwebdir.cgi [Tue Apr 20 16:00:50 2010] [error] [client 91.67.44.216] File "C:/hostdir/xampp/cgi-bin/hg/hgwebdir.cgi", line 39\r [Tue Apr 20 16:00:50 2010] [error] [client 91.67.44.216] test = c:/hostdir/mercurial/test/\r [Tue Apr 20 16:00:50 2010] [error] [client 91.67.44.216] ^\r [Tue Apr 20 16:00:50 2010] [error] [client 91.67.44.216] SyntaxError: invalid syntax\r This is the path of the file where the script fails (and if I remove it, I get an empty HTML page shown with no visual elements in it): [paths] test = c:/hostdir/mercurial/test/ /hg = c:/hostdir/mercurial/** / = c:/hostdir/mercurial/ Does anybody have a clue for me?

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  • C++ - Conway's Game of Life & Stepping Backwards

    - by Gabe
    I was able to create a version Conway's Game of Life that either stepped forward each click, or just ran forward using a timer. (I'm doing this using Qt.) Now, I need to be able to save all previous game grids, so that I can step backwards by clicking a button. I'm trying to use a stack, and it seems like I'm pushing the old gridcells onto the stack correctly. But when I run it in QT, the grids don't change when I click BACK. I've tried different things for the last three hours, to no avail. Any ideas? gridwindow.cpp - My problem should be in here somewhere. Probably the handleBack() func. #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { isRunning = false; QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Pauses timer before clearing. connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); // Connects to clear function to make all cells DEAD/white. buttonRow->addWidget(clearButton); // Forward Button - Steps one step forward. QPushButton *forwardButton = new QPushButton("FORWARD"); forwardButton->setFixedSize(100,25); connect(forwardButton, SIGNAL(clicked()), this, SLOT(handleForward())); // Signals to handleForward function.. buttonRow->addWidget(forwardButton); // Back Button - Steps one step backward. QPushButton *backButton = new QPushButton("BACK"); backButton->setFixedSize(100,25); connect(backButton, SIGNAL(clicked()), this, SLOT(handleBack())); // Signals to handleBack funciton. buttonRow->addWidget(backButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Deletes current timer if there is one. Then restarts everything. connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); // Signals to handleStart function. buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Signals to pause function which pauses timer. buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); // Signals the quit slot which ends the program. buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) // Loops through the rows'columns' cells. { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { isRunning = true; // It is running. Sets isRunning to true. this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { if(isRunning) // If it is running... this->timer->stop(); // Stops the timer. isRunning = false; // Set to false. } void GridWindow::handleForward() { if(isRunning); // If it's running, do nothing. else timerFired(); // It not running, step forward one step. } void GridWindow::handleBack() { std::vector<std::vector<GridCell*> > cells2; if(isRunning); // If it's running, do nothing. else if(backStack.empty()) cout << "EMPTYYY" << endl; else { cells2 = backStack.peek(); for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } cout << "PRE=POP" << endl; backStack.pop(); cout << "OYYYY" << endl; } } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } /* TimerFired function: 1) 2D-Vector cells2 is declared. 2) cells2 is initliazed with loops/push_backs so that all its cells are DEAD. 3) We loop through cells, and count the number of LIVE neighbors next to a given cell. --> Depending on how many cells are living, we choose if the cell should be LIVE or DEAD in the next simulation, according to the rules. -----> We save the cell type in cell2 at the same indice (the same row and column cell in cells2). 4) After check all the cells (and save the next round values in cells 2), we set cells's gridcells equal to cells2 gridcells. --> This causes the cells to be redrawn with cells2 types (white or black). */ void GridWindow::timerFired() { backStack.push(cells); std::vector<std::vector<GridCell*> > cells2; // Holds new values for 2D vector. These are the next simulation round of cell types. for(unsigned int i = 0; i < cells.size(); i++) // Loop through the rows of cells2. (Same size as cells' rows.) { vector<GridCell*> row; // Creates Gridcell* vector to push_back into cells2. cells2.push_back(row); // Pushes back row vectors into cells2. for(unsigned int j = 0; j < cells[i].size(); j++) // Loop through the columns (the cells in each row). { GridCell *cell = new GridCell(); // Creates new GridCell. cell->setType(DEAD); // Sets cell type to DEAD/white. cells2.at(i).push_back(cell); // Pushes back the DEAD cell into cells2. } // This makes a gridwindow the same size as cells with all DEAD cells. } for (unsigned int m = 0; m < cells.size(); m++) // Loop through cells' rows. { for (unsigned int n = 0; n < cells.at(m).size(); n++) // Loop through cells' columns. { unsigned int neighbors = 0; // Counter for number of LIVE neighbors for a given cell. // We know check all different variations of cells[i][j] to count the number of living neighbors for each cell. // We check m > 0 and/or n > 0 to make sure we don't access negative indexes (ex: cells[-1][0].) // We check m < size to make sure we don't try to access rows out of the vector (ex: row 5, if only 4 rows). // We check n < row size to make sure we don't access column item out of the vector (ex: 10th item in a column of only 9 items). // If we find that the Type = 1 (it is LIVE), then we add 1 to the neighbor. // Else - we add nothing to the neighbor counter. // Neighbor is the number of LIVE cells next to the current cell. if(m > 0 && n > 0) { if (cells[m-1][n-1]->getType() == 1) neighbors += 1; } if(m > 0) { if (cells[m-1][n]->getType() == 1) neighbors += 1; if(n < (cells.at(m).size() - 1)) { if (cells[m-1][n+1]->getType() == 1) neighbors += 1; } } if(n > 0) { if (cells[m][n-1]->getType() == 1) neighbors += 1; if(m < (cells.size() - 1)) { if (cells[m+1][n-1]->getType() == 1) neighbors += 1; } } if(n < (cells.at(m).size() - 1)) { if (cells[m][n+1]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1)) { if (cells[m+1][n]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1) && n < (cells.at(m).size() - 1)) { if (cells[m+1][n+1]->getType() == 1) neighbors += 1; } // Done checking number of neighbors for cells[m][n] // Now we change cells2 if it should switch in the next simulation step. // cells2 holds the values of what cells should be on the next iteration of the game. // We can't change cells right now, or it would through off our other cell values. // Apply game rules to cells: Create new, updated grid with the roundtwo vector. // Note - LIVE is 1; DEAD is 0. if (cells[m][n]->getType() == 1 && neighbors < 2) // If cell is LIVE and has less than 2 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && neighbors > 3) // If cell is LIVE and has more than 3 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && (neighbors == 2 || neighbors == 3)) // If cell is LIVE and has 2 or 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); else if (cells[m][n]->getType() == 0 && neighbors == 3) // If cell is DEAD and has 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); } } // Now we've gone through all of cells, and saved the new values in cells2. // Now we loop through cells and set all the cells' types to those of cells2. for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } } stack.h - Here's my stack. #ifndef STACK_H_ #define STACK_H_ #include <iostream> #include "node.h" template <typename T> class Stack { private: Node<T>* top; int listSize; public: Stack(); int size() const; bool empty() const; void push(const T& value); void pop(); T& peek() const; }; template <typename T> Stack<T>::Stack() : top(NULL) { listSize = 0; } template <typename T> int Stack<T>::size() const { return listSize; } template <typename T> bool Stack<T>::empty() const { if(listSize == 0) return true; else return false; } template <typename T> void Stack<T>::push(const T& value) { Node<T>* newOne = new Node<T>(value); newOne->next = top; top = newOne; listSize++; } template <typename T> void Stack<T>::pop() { Node<T>* oldT = top; top = top->next; delete oldT; listSize--; } template <typename T> T& Stack<T>::peek() const { return top->data; // Returns data in top item. } #endif gridcell.cpp - Gridcell implementation #include <iostream> #include "gridcell.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); // Sets type and redraws cell. } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } Thanks a lot. Let me know if you need anything else.

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  • Python 2.5.2: trying to open files recursively

    - by user248959
    Hi, the script below should open all the files inside the folder 'pruebaba' recursively but i get this error: Traceback (most recent call last): File "/home/tirengarfio/Desktop/prueba.py", line 8, in f = open(file,'r') IOError: [Errno 21] Is a directory This is the hierarchy: pruebaba folder1 folder11 test1.php folder12 test1.php test2.php folder2 test1.php The script: import re,fileinput,os path="/home/tirengarfio/Desktop/pruebaba" os.chdir(path) for file in os.listdir("."): f = open(file,'r') data = f.read() data = re.sub(r'(\s*function\s+.*\s*{\s*)', r'\1echo "The function starts here."', data) f.close() f = open(file, 'w') f.write(data) f.close() Any idea? Regards Javi

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  • MVVM User Control Issue

    - by Burt
    I have a problem with commands in an MVVM application (I am only learning MVVM so go easy). MyClassViewModel is set to the datacontext for MainForm1, MyList is bound to UserControl1 datacontext and each item in the list is represented by UserControl2. I am trying to fire MyCommand in UserControl2 using the following: <CheckBox IsChecked="{Binding MyBool}" Command="{Binding Path=MyCommand}" CommandParameter="{Binding}"> I get the following error in the output: System.Windows.Data Error: 39 : BindingExpression path error: 'MyCommand' property not found on 'object' ''MyObject'' From this error I know that WPF is looking for the command in the object bound to the UserControl2 what I really need is for it to look for the command in the MainForm1 datacontext (MyClassViewModel). Is it possible to bubble up commands like this and if so how is it done? Is bubbling up the command a good solution?

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  • loading and formating the rtf file in uiwebview

    - by Jayshree
    Hello everybody. I am trying to load the contents of a rtf file in the uiwebview. I am successful in loading the contents, but it is unformatted. the fonts are too large and it doesnt have any format. it displays the color of the rtf content, but not the font or size. So what should i do now. is there anyother way to load the rtf and format it???? I load the rtf in following way: NSString *path = [[NSBundle mainBundle] pathForResource:@"Home" ofType:@"rtf"]; NSURL *url=[NSURL fileURLWithPath:path]; NSURLRequest *req=[NSURLRequest requestWithURL:url]; [menuWeb loadRequest:req]; So what should i do now. can anybody help me????

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  • How to figure out which jars are needed?

    - by Ari
    How can I systematically determine which jars I'll need, and thus should include in my pom.xml file (I'm using maven as my project management tool)? When learning spring, to keep things simple, added all the jars (even the ones I never used) to the classpath. Right now for the most part, I'm guessing which jars to include. For example, I know in my spring configuration file, I have: <tx:annotation-driven /> <context:annotation-config /> <aop:aspectj-autoproxy /> So, I guess I'll need: spring-context-x.x.x.jar, spring-tx-x.x.x.jar, spring-aop-x.x.x.jar Thanks.

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  • PHP Form not working IE and Chrome, but fine in FF

    - by RO
    <? if(isset($_POST['accountUser']) && isset($_POST['accountPassword'])) { include("dbase.php"); include("settings.php"); if ($_POST['accountType']=="member") { $database="chatusers"; } else if ($_POST['accountType']=="model") { $database="chatmodels"; } else if ($_POST['accountType']=="studioop") { $database="chatoperators"; } $userExists=false; $result = mysql_query("SELECT id,user,password,status FROM $database WHERE status!='pending' AND status!='rejected' "); while($row = mysql_fetch_array($result)) { $tempUser=$row["user"]; $tempPass=$row["password"]; $tempId=$row["id"]; if ($_POST['accountUser']==$tempUser && md5($_POST['accountPassword'])==$tempPass) { if ($row["status"]=="blocked") { $userExists=true; $errorMsg="Account is blocked, please contact the administrator for more details"; } else { $userExists=true; $currentTime=time(); mysql_query("UPDATE $database SET lastLogIn='$currentTime' WHERE id = '$tempId' LIMIT 1"); setcookie("usertype", $database, time()+3600); setcookie("id", $tempId, time()+3600); header("Location: cp/$database/"); } } } if (!$userExists){ $errorMsg="Wrong Username or password"; } } else if (isset($_GET['from']) && $_GET['from']=="recoverpass"){ $errorMsg="Your new password has been sent to your mail"; } else { $errorMsg="Please complete username and password fields"; } ?> <? include("_main.header.php"); ?> <table width="720" height="200" border="0" align="center" cellpadding="0" cellspacing="0"> <tr> <td align="center" valign="middle"><form action="login.php" method="post" enctype="application/x-www-form-urlencoded" name="form1"> <p>&nbsp;</p> <table width="720" border="0" align="center"> <tr> <td colspan="2"><p align="left"> <span class="error"><?php if ( isset($errorMsg) && $errorMsg!=""){ echo $errorMsg; } ?></span> <br> <br> </p></td> </tr> <tr> <td width="210" align="right" valign="top" class="form_definitions"><div align="right">Username:</div></td> <td align="left" valign="top"><input name="accountUser" type="text" id="accountUser" value="<? echo $_GET[user];?>" size="24" maxlength="24"></td> </tr> <tr> <td align="right" valign="top" class="form_definitions"><div align="right">Password:</div></td> <td align="left" valign="top"><input name="accountPassword" type="password" id="accountPassword2" size="24" maxlength="24"></td> </tr> <tr> <td align="right" valign="top" class="form_definitions"><div align="right">Account type:</div></td> <td align="left" valign="top"> <select name="accountType" id="select"> <option value="member" selected>Member</option> <option value="model">Model</option> <option value="studioop">Studio Operator</option> </select> <div align="left"></div></td> </tr> <tr> <td align="right" valign="top" class="form_definitions">&nbsp;</td> <td align="left" valign="top"> <input type="submit" name="Submit" value="Log In to your account"> <div align="left"></div></td> </tr> <tr> <td align="right" valign="top" class="form_definitions">&nbsp;</td> <td align="left" valign="top"><a href="lostpassword.php" class="left">Lost Password? Press Here!</a></td> </tr> </table> </form></td> </tr> </table> <br> <br> <? include("_main.footer.php"); ?>

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  • Eclipse: How to build an executable jar with external jar?

    - by Ben
    Hi all, I am trying to build an executable jar program which depends on external jar downloaded. In my project, I included them in the build path and can be run and debug within eclipse. When I tried to export it to a jar, I can run the program but I can't when I try to press a button which includes function calls and classes from the external jar. I have edited the environment variables (Windows XP) CLASSPATH to include paths of all the external jar, but it doesn't work. A point to note is that I got compile warnings while exporting my executable jar, but it doesn't show up any description about the warnings. Would someone kindly provide a thorough guide on how to include an external jar program using eclipse? Best regards, KWAN Chiu Yin, Ben

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  • Windows 7 Task Scheduler

    - by Btibert3
    Hi All, Very new to this, and I have no idea where to start. I want to schedule a python script using Task Scheduler in Windows 7. When I add a "New Action", I place the following command as the script/program : c:\python25\python.exe As the argument, I add the full path to the location of my python script path\script.py Here is my script: import datetime import csv import os now = datetime.datetime.now() print str(now) os.chdir('C:/Users/Brock/Desktop/') print os.getcwd() writer = csv.writer(open("test task.csv", "wb")) row = ('This is a test', str(now)) writer.writerow(row) I got an error saying the script could not run. Any help you can provide to get me up and running will be very much appreciated! Thanks, Brock

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  • Exception when ASP.NET attempts to delete network file.

    - by Jordan Terrell
    Greetings - I've got an ASP.NET application that is trying to delete a file on a network share. The ASP.NET application's worker process is running under a domain account (confirmed this by looking in TaskManager and by using ShowContexts2.aspx¹). I've been assured by the network admins that the process account is a member of a group that has Modify permissions to the directory that contains the file I'm trying to delete. However, it is unable to do so, and instead I get an exception (changed the file path to all x's): System.Web.HttpUnhandledException: Exception of type 'System.Web.HttpUnhandledException' was thrown. --- System.UnauthorizedAccessException: Access to the path '\xxxxxxx\xxxxxxx\xxxxxxx\xxxxxx.xxx' is denied. Any ideas on how to diagnose/fix this issue? Thanks - Jordan ¹ http://www.leastprivilege.com/ShowContextsNET20Version.aspx

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  • I'm getting this exception : Unresolved compilation problems

    - by Stephan
    I get this exception after i removed from my project the jars (pdfbox ,bouncycastle etc) and moved them to another folder but i included them in the build path ... at the first line eclipse shows this error( the constructor PDFParser(InputStream) refers to missing type InputStream) -altought FileInputStream is extended from InputStream- and i don't know why? FileInputStream in = new FileInputStream(path); PDFParser parser = new PDFParser(in); PDFTextStripper textStripper = new PDFTextStripper(); parser.parse(); String text = textStripper.getText(new PDDocument(parser.getDocument())); any ideas? ** Exception in thread "AWT-EventQueue-0" java.lang.Error: Unresolved compilation problems: The constructor PDFParser(InputStream) refers to the missing type InputStream The constructor PDFTextStripper() refers to the missing type IOException The method parse() from the type PDFParser refers to the missing type IOException The method getText(PDDocument) from the type PDFTextStripper refers to the missing type IOException The method getDocument() from the type PDFParser refers to the missing type IOException The method getDocument() from the type PDFParser refers to the missing type IOException The method close() from the type COSDocument refers to the missing type IOException **

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  • How to customize the Visual Studio 2010 RC StartPage recent projects

    - by devlife
    I'd like to play around with customizing the visual studio 2010 rc start page recent items. For what I have in mind I'd need to customize the datasource / databinding but I can't find where the information is coming from. <ScrollViewer Grid.Row="1" HorizontalAlignment="Stretch" Style="{DynamicResource StartPage.ScrollViewerStyle}" VerticalAlignment="Stretch" VerticalScrollBarVisibility="Auto"> <sp:MruListBox DataContext="{Binding Path=RecentProjects}" ItemsSource="{Binding Path=Items}" Background="Transparent" BorderThickness="0" AutomationProperties.AutomationId="MruList"/> </ScrollViewer> Can anyone point me in the right direction? I see that it is binding to RecentProjects but where is that coming from?

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  • Sorting list of URLs by length in Jython

    - by Eef
    Hi, I am writing a Jython script to sort a list of URLs. I have a list that looks like this: http://www.domain.com/folder1/folder2/|,1 http://www.domain.com/folder1/|,1 http://www.domain.com/folder1/folder2/folder3/|,1 http://www.domain.com/folder1/|,1 http://www.domain.com/folder1/folder2/|,1 http://www.domain.com/folder1/folder2/|,1 http://www.domain.com/folder1/folder2/folder3/|,1 The pipe and the comma separates the path from the amount of files that are under that path. Is it possible some how use Jython to order the URLs by length, so it would end up look like the below list: http://www.domain.com/folder1/|,1 http://www.domain.com/folder1/|,1 http://www.domain.com/folder1/folder2/|,1 http://www.domain.com/folder1/folder2/|,1 http://www.domain.com/folder1/folder2/|,1 http://www.domain.com/folder1/folder2/folder3/|,1 http://www.domain.com/folder1/folder2/folder3/|,1 Hope you guys get what I mean, any help would be appreciated. Cheers

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  • How to Detect IE Version on Vista and Above

    - by Charles Gargent
    I would like to detect what version IE is running on Vista and above (I am developing on 7). I currently use WMI on XP, but it appears that this is no more. I have searched for an answer and so far I have found the following solutions: Using System.Windows.Forms WebBrowser wb = new WebBrowser; wb.Version; SELECT path,filename,extension,version FROM CIM_DataFile WHERE path="\\Program Files\\Internet Explorer\\" AND filename="iexplore" AND extension="exe" AND version>"8.0" And there is probably a way of looking up in the registry. Is there must a more elegant solution to this?

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  • adobe flash buider (flex4): addChild() is not available in this class.

    - by ufk
    Hi. I want to be able to load an swf into a flex 4 application in order to use it's classes. var ldr:Loader=new Loader(); ldr.load(new URLRequest("file://path/to/fileswf")); ldr.contentLoaderInfo. addEventListener(Event.INIT, loaded); function loaded(evt:Event):void { addChild(ldr); } i receive the error: Error: addChild() is not available in this class. Instead, use addElement() or modify the skin, if you have one. at spark.components.supportClasses::SkinnableComponent/addChild()[E:\dev\gumbo_beta2\frameworks\projects\spark\src\spark\components\supportClasses\SkinnableComponent.as:966] at main/private:init/loaded()[C:\Documents and Settings\ufk\Adobe Flash Builder Beta 2\xpogames-toolkit-test\src\main.mxml:22] if i change addChild() to addElement() i receive the following compilation error: 1067: Implicit coercion of a value of type flash.display:Loader to an unrelated type mx.core:IVisualElement. main.mxml path/dir line 22 Flex Problem any ideas how to resolve the issue ?

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  • pager problem with drupal and taxonomy

    - by andersandersson666
    Ok, so this is probably a silly question, but i thought i'd put it out there anyway: I know it's a strange solution to a simple problem, but i needed to control the listing of the nodes in the taxonomy pages, which i didn't feel i got the traditional way. So i went ahead and created a module that fetches the nodes based on taxonomy (taxonomy_select_nodes()), and i wanted a pager to go along with that. Here's the code: function theModule_recipeList(){ $path = drupal_get_path_alias($_GET['q']); $args = explode("/",$path); $themePath = drupal_get_path("theme", "theTheme"); $term = taxonomy_get_term_by_name($args[1]); $tid = $term[0]->tid; $nodes = taxonomy_select_nodes(array($tid)); $output = "<div id='recipeListWrapper'>"; while($row = db_fetch_object($nodes)){ $node = node_load($row->nid); if($node->uid != 1){ $userClass="user"; } else{ $userClass="admin"; } $output .= " <div class='receptThumbnailWrapper'> <div class='wrapper'> <img src='".base_path().$themePath."/graphics/recept-default-small.png' /> <h3><a href='".base_path() . $node->path."'>".$node->title."</a></h3> <div class='recipeType $userClass'></div> </div> </div> "; } $output .= "</div>"; return $output; } Now, the module works as i planned and all (even though it is a duct tape sort of solution, i know), and the pager prints and works. The problem is that the pager prints before anything else. I suspect that it is because i call taxonomy_select_nodes before $output is returned, but i need it to get the nodes i want. Please, any suggestions is greatly appreciated. /Anders

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  • Why does mysqldump need to be fully pathed when called from a controller or model?

    - by Kris
    When I call mysqldump from a controller or model I need to fully path the binary, when I call it from Rake I don't need to. If I do not fully path I get a zero byte file... I can confirm both processes are run using the same user. # Works in a controller, model and Rake task system "/usr/local/mysql/bin/mysqldump -u root #{w.database_name} > #{target_file}" # Only works in a Rake task system "mysqldump -u root #{w.database_name} > #{target_file}" If I call the Rake task from the action it also fails (zero byte file). OS: Mac Ruby 1.8.6 EDIT: I use Etc.getpwuid(Process.uid).name to get the User of the current process

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  • Rapidly prototype GUI's...

    - by Donovan
    G'Day, I am looking to prototype a windows based GUI. Ideally I would like: Be able create new GUI's and change existing ones quickly The resulting "thing" to be self contained Have the ability to include limited data where necessary ie. When showing a grid including the headers and perhaps a few rows of data for the grid. Allow clickable hotspots that either allow a new screen to be shown or perhaps an explanation hint. I have been using Visio 2003 for this kind of thing and then producing a PDF. However it has some disadvantages: Including data for grids is not possible You cannot include hotspots to allow changing of tabs within the workbook. eg Click on a button and it opens a different tab. If possible a free / open source application would be preferable but a low priced commercial application would also be good. All pointers and suggestions greatly appreciated.Rapid

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  • PHP Retrieve Cookie which was not set with setcookie

    - by Martin
    I have the following problem - a third party software is setting a cookie with the login credentials and then forward the user to my app. I now need to retrieve the cookie values: The problem is - I can do this easily in the Frontend/AS3 with var ticket : String = CookieUtil.getCookie( 'ticket' ).toString(); but in PHP, the cookie is not within the $_COOKIES array. The cookie values are: Name: ticket Domain: .www.myserver.com Path : / Send for: encrypted connections only Expires: at end of session The one I see, and set before in PHP is: Name: myCookie Host: www.myserver.com Path : / Send for: any type of connection Expires: at end of session Actually, since host/domain are both the same, it should be visible in the PHP script, since it is running on this domain. Any thoughts? Thankx Martin

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  • Creating a menu using xslt for Umbraco

    - by rob_g
    I've created a menu in umbraco using XSLT. The menu is using the usual ul and li elements and I'm displaying only the first level of the menu. The aim is to create a menu that expands to show the sub menu when I click a parent node (in the top level). I am after the xslt I would need to expose the sub menu when clicked. I think I would need to make use of ancestor-or-self to detect the current menu and parent menu and display them and also the $currentPage variable. I have the following xslt: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE xsl:stylesheet [ <!ENTITY nbsp "&#x00A0;"> ]> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:msxml="urn:schemas-microsoft-com:xslt" xmlns:umbraco.library="urn:umbraco.library" xmlns:Exslt.ExsltCommon="urn:Exslt.ExsltCommon" xmlns:Exslt.ExsltDatesAndTimes="urn:Exslt.ExsltDatesAndTimes" xmlns:Exslt.ExsltMath="urn:Exslt.ExsltMath" xmlns:Exslt.ExsltRegularExpressions="urn:Exslt.ExsltRegularExpressions" xmlns:Exslt.ExsltStrings="urn:Exslt.ExsltStrings" xmlns:Exslt.ExsltSets="urn:Exslt.ExsltSets" xmlns:tagsLib="urn:tagsLib" xmlns:urlLib="urn:urlLib" exclude-result-prefixes="msxml umbraco.library Exslt.ExsltCommon Exslt.ExsltDatesAndTimes Exslt.ExsltMath Exslt.ExsltRegularExpressions Exslt.ExsltStrings Exslt.ExsltSets tagsLib urlLib "> <xsl:output method="xml" omit-xml-declaration="yes"/> <xsl:param name="currentPage"/> <xsl:template match="/"> <div id="kb-categories"> <h3>Categories</h3> <xsl:call-template name="drawNodes"> <xsl:with-param name="parent" select="$currentPage/ancestor-or-self::node [@level=1]"/> </xsl:call-template> </div> </xsl:template> <xsl:template name="drawNodes"> <xsl:param name="parent"/> <xsl:if test="(umbraco.library:IsProtected($parent/@id, $parent/@path) = 0 or (umbraco.library:IsProtected($parent/@id, $parent/@path) = 1)) and $parent/@level = 1"> <ul class="kb-menuLevel1" > <xsl:for-each select="$parent/node [string(./data [@alias='showInMenu']) = 1]"> <li> <a href="/kb{umbraco.library:NiceUrl(@id)}"> <xsl:value-of select="@nodeName"/> </a> <xsl:variable name="level" select="@level" /> <xsl:if test="(count(./node [string(./data [@alias='showInMenu']) = '1']) &gt; 0)"> <xsl:call-template name="drawNodes"> <xsl:with-param name="parent" select="."/> </xsl:call-template> </xsl:if> </li> </xsl:for-each> </ul> </xsl:if> <xsl:if test="(umbraco.library:IsProtected($parent/@id, $parent/@path) = 0 or (umbraco.library:IsProtected($parent/@id, $parent/@path) = 1)) and $parent/@level &gt; 1"> <ul class="kb-menuLevel{@level}" style="display: none;"> <xsl:for-each select="$parent/node [string(./data [@alias='showInMenu']) = 1]"> <li> <a href="/kb{umbraco.library:NiceUrl(@id)}"> <xsl:value-of select="@nodeName"/> </a> <xsl:variable name="level" select="@level" /> <xsl:if test="(count(./node [string(./data [@alias='showInMenu']) = '1']) &gt; 0)"> <xsl:call-template name="drawNodes"> <xsl:with-param name="parent" select="."/> </xsl:call-template> </xsl:if> </li> </xsl:for-each> </ul> </xsl:if> </xsl:template> </xsl:stylesheet> I suspect this could be improved using apply-templates, but I'm not yet up to speed with that (this being only the second day of my learning xslt). My menu: Item 1 Item 2 Item 3 Item 4 when I click on Item 2 I want to see it's child menu too: Item 1 Item 2 -- Item 2.1 -- Item 2.2 Item 3 Item 4 and so on down the nested menu.

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  • PHP - a different open_basedir per each virtual host

    - by Lopoc
    Hi I've came across on this problem, I have a sever running apache and php. We have many virtual hosts but we've noticed that a potentially malicious user could use his web space to browse other user's files(via a simple php script) and even system files, this could happens due to the php permissions. A way to avoid it is to set the open_basedir var in php.ini, yhis is very simple in a single host system, but in case of virtual hosts there would be a basebir per each host. Ho can I set dis basedir per each user/host? is there a way to let apache hereditate php privileges of the php file that has been requested E.G. /home/X_USER/index.php has as owner X_USER, when apache read the file index.php it checks its path and owner, simply I'm looking for a system set php basedir variable to that path. Thank in advance Lopoc

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  • Typical practice for redistributing third party source code with your source code

    - by bglenn
    I'm releasing an application I wrote as an open-source project by creating a public source-code repository. I use a third-party library which is also open-source and freely redistributable. I'm not versioning the third-party library, but should I include it in my repository for the convenience of those cloning the repository or should I expect them to download the third-party library on their own? To be clear, I'm not asking if I should version the third-party code or if I can redistribute it, but whether it is standard practice to include third-party source code as a convenience.

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