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  • Best practices for using namespaces in C++.

    - by Dima
    I have read Uncle Bob's Clean Code a few months ago, and it has had a profound impact on the way I write code. Even if it seemed like he was repeating things that every programmer should know, putting them all together and putting them into practice does result in much cleaner code. In particular, I found breaking up large functions into many tiny functions, and breaking up large classes into many tiny classes to be incredibly useful. Now for the question. The book's examples are all in Java, while I have been working in C++ for the past several years. How would the ideas in Clean Code extend to the use of namespaces, which do not exist in Java? (Yes, I know about the Java packages, but it is not really the same.) Does it make sense to apply the idea of creating many tiny entities, each with a clearly define responsibility, to namespaces? Should a small group of related classes always be wrapped in a namespace? Is this the way to manage the complexity of having lots of tiny classes, or would the cost of managing lots of namespaces be prohibitive?

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  • Proof Identify stolen computer getting computer identification info from Launchpad bugs and comparing

    - by Kangarooo
    I sold my old laptop to neighbours and it was stolen from them. Well i think i have found thief so i want to check his computer id and compare it to my old Launchpad bugs id. How in Launchpad i can find from my bugs: Motherboard HDD Somthing else that can help identify it Maybe how to recover or find some overwritten files (couse now there is windows) I found in Launchpad one my bugs has LSPCI autogenerated from bug 682846 https://launchpadlibrarian.net/70611231/Lspci.txt but i dont see any id that can be used to identify specificly my comp. This can be used to identify many same models. Or i missed something in there? And what commands should i use to get all identification on that comp in one go fast? Just lspci? How to get same lspci as it is in that Launchpad link? Now testing laspci on my computer i dont get so much info. Also im now doing a search in my external hdd where i have many backups and maybe i have there result from lspci. So what containing keywords would help doing search with for small lspci and full reports ive done? I might have done sudo lshw somefilename

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  • One Does Like To Code: DevoxxUK

    - by Tori Wieldt
    What's happening at Devoxx UK? I'll be talking to Rock Star speakers, Community leaders, authors, JSR leads and more.  This video is a short introduction.   Check out these great sessions: Thursday, June 12Perchance to Stream with Java 8by Paul Sandoz13:40 - 14:30 | Room 1 Making the Internet-of-Things a Reality with Embedded Javaby Simon Ritter11:50 - 12:40 | Room 4 Java SE 8 Lambdas and Streams Labby Simon Ritter17:00 - 20:00 | Room Mezzanine Safety Not Guaranteed: Sun. Misc. Unsafe and the Quest for Safe Alternativesby Paul Sandoz18:45 - 19:45 | Room 3 Join the Java EvolutionHeather VanCuraPatrick Curran19:45 – 20:45 | Room 2  Glassfish is Here to StayDavid DelabasseeAntonio Goncalves19:45 – 20:45 | Room Expo Here is the full line-up of sessions. Devoxx UK includes a Hackergarten, where can devs work an Open Source project of their choice. The Adopt OpenJDK and Adopt a JSR Program folks will be there to help attendees contribute back to Java SE and Java EE itself!   Saturday includes a special Devoxx4Kids event in conjunction with the London Java Community. It's design to teach 10-16 year-olds simple programming concepts, robotics, electronics, and games making. Workshops include LEGO Mindstorms (robotic engineering), Greenfoot (programming), Arduino (electronics), Scratch (games making), Minecraft Modding (game hacking) and NAO (robotic programming). Small fee, you must register. If you can't attend Devoxx UK in person, stay tuned to the YouTube/Java channel. I'll be doing plenty of interviews so you can join the fun from around the world. 

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  • Developing configuration syntax - best practise/rules/methods?

    - by Isaac
    I am currently developing a small application, which checks if provided data meets certain requirements. The requirements are actually a long list, and might be changing, so I defined a syntax which allows me to state all of the requirements briefly and in a seperate file. Now the overall requirements for the application have changed, and I need to change my configuration syntax. Which leeds me to wonder if there is methodoloy or best practise for developing such syntaxes. Currently what I do is I think about the requirements and come up with an initial syntax, start configuring the first few items and see how it works. If I come upon something that does not work well or not at all with the current syntax, I change the syntax, if possible in a backward compatible way. This somehow works for me, but it feels a bit like fishing in troubled water. Also I feel it does not nessessarly lead to the most concise and easy to understand/use syntax. So I was wondering what other people do, especially if there is a better approach to this.

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  • Managing the Domino Effect (with Tutor Publisher Reports)

    - by [email protected]
    When an organization upgrades their business application or improves a process, it triggers changes that will reverberate throughout an organization, like a falling row of dominoes standing on end. A tangible and repeatable way to communicate change is with updated process documentation. But how do organizations get their arms around all the documents that are impacted by an application upgrade or process improvement? A small change in one place will trigger subsequent changes in other areas. A simple domino chain of questions can go like this. What screens have changed? Do the new screens change the process in place? In what procedural documents are the screens referenced? Who uses the screens and must be notified of the changes? What other documents are affected? Will the change affect current company policy? Tutor Publisher compiles focused, easy to read impact analysis reports of your process documentation library that answer these tough questions. Tutor reports make it easy to quickly target the information and documents that require updating. In turn, the updated documents are used to communicate the change. The Tutor writing methodology and Publisher reports provide organizations the means to confidently keep documentation in sync with the way the business runs. Start managing the domino effect in your organization. Get a grip on it here!

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  • Space-efficient data structures for broad-phase collision detection

    - by Marian Ivanov
    As far as I know, these are three types of data structures that can be used for collision detection broadphase: Unsorted arrays: Check every object againist every object - O(n^2) time; O(log n) space. It's so slow, it's useless if n isn't really small. for (i=1;i<objects;i++){ for(j=0;j<i;j++) narrowPhase(i,j); }; Sorted arrays: Sort the objects, so that you get O(n^(2-1/k)) for k dimensions O(n^1.5) for 2d and O(n^1.67) for 3d and O(n) space. Assuming the space is 2D and sortedArray is sorted so that if the object begins in sortedArray[i] and another object ends at sortedArray[i-1]; they don't collide Heaps of stacks: Divide the objects between a heap of stacks, so that you only have to check the bucket, its children and its parents - O(n log n) time, but O(n^2) space. This is probably the most frequently used approach. Is there a way of having O(n log n) time with less space? When is it more efficient to use sorted arrays over heaps and vice versa?

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  • Back in Brazil! See you at JavaOne LAD this week

    - by terrencebarr
    It’s great to be back in Sao Paulo. I’m looking forward to a another buzzing JavaOne LAD conference and the energy of the Latin American Java community! And, of course, catching up with Brazilian friends over some serious Caipirinhas I’m part of the Technical Keynote on Tuesday, and doing three technical sessions: Harnessing the Explosion of Advanced Microcontrollers with Embedded Java, Dec 5, 11:15 A New Platform for Ubiquitous Computing: Oracle Java ME Embedded, Dec 5, 17:30 Java ME Embedded Profile 8—for an Embedded World with Increasing Demands, Dec 6, 11:15 In fact, I think I will morph the last session into a more wide sweeping introduction into Java ME 8 (of which the Java ME Embedded Profile 8 is a component) – there is so much new and cool stuff in the pipe that just talking about Java ME Embedded Profile doesn’t do it justice.   Plus, I’ll be showing some small embedded Java toys at the demo booth (in the Exhibition Pavilion).   Hope to see you there!   Cheers, – Terrence Filed under: Mobile & Embedded Tagged: "Java ME 8", "JavaOne LAD", Java Embedded, Java ME

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  • Graduate expectations versus reality

    - by Bobby Tables
    When choosing what we want to study, and do with our careers and lives, we all have some expectations of what it is going to be like. Now that I've been in the industry for almost a decade, I've been reflecting a bit on what I thought (back when I was studying Computer Science) programming working life was going to be like, and how it's actually turning out to be. My two biggest shocks (or should I say, broken expectations) by far are the sheer amount of maintenance work involved in software, and the overall lack of professionalism: Maintenance: At uni, we were all told that the majority of software work is maintenance of existing systems. So I knew to expect this in the abstract. But I never imagined exactly how overwhelming this would turn out to be. Perhaps it's something I mentally glazed over, and hoped I'd be building cool new stuff from scratch a lot more. But it really is the case that most jobs are overwhelmingly maintenance, bug fixing, and support oriented. Lack of professionalism: At uni, I always had the impression that commercial software work is very process-oriented and stringently engineered. I had images of ISO processes, reams of technical documentation, every feature and bug being strictly documented, and a generally professional environment. It came as a huge shock to realise that most software companies operate no differently to a team of students working on a large semester-long project. And I've worked in both the small agile hack shop, and the medium sized corporate enterprise. While I wouldn't say that it's always been outright "unprofessional", it definitely feels like the software industry (on the whole) is far from the strong engineering discipline that I expected it to be. Has anyone else had similar experiences to this? What are the ways in which your expectations of what our profession would be like were different to the reality?

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  • Agile development challenges

    - by Bob
    With Scrum / user story / agile development, how does one handle scheduling out-of-sync tasks that are part of a user story? We are a small gaming company working with a few remote consultants who do graphics and audio work. Typically, graphics work should be done at least a week (sometimes 2 weeks) in advance of the code so that it's ready for integration. However, since SCRUM is supposed to focus on user stories, how should I split the stories across iteration so that they still follow the user story model? Ideally, a user story should be completed by all the team members in the same iteration, I feel that splitting them in any way violates the core principle of user story driven development. Also, one front end developer can work at 2X pace of backend developers. However, that throws the scheduling out of sync as well because he is either constantly ahead of them or what we have done is to have him work on tasks that not specific to this iteration just to keep busy. Either way, it's the same issue as above, splitting up user story tasks. If someone can recommend an active Google agile development group that discusses these and other issues, that'll be great. Also, if you know of a free alternative to Pivotal Labs, let me know as well. I'm looking now at Agilo.

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  • Group Matchmaking

    - by Simon Kérouack
    Consider different groups(1 or more players) queuing together, we want to make 2 opposing teams containing each the same amount of players while keeping the groups together. At the same time we want to make both teams' average ranking as close as possible. Now also consider we have as a working set the subset of groups currently queuing within a given ranking range. For an example, let's say we have the following groups, ordered by queuing time: Id, playerCount, totalRank, avgRank 0, 3, 126, 42 1, 2, 60, 30 2, 1, 25, 25 3, 2, 80, 40 4, 1, 40, 40 5, 1, 20, 20 6, 3, 150, 50 for this specific subset, the expected output should ideally be: team1: 0, 1 (total: 186) team2: 2, 5, 6 (total: 195) up to now the solution I have been using is to balance out each team by making each team pick the group with highest ranking within the subset turn by turn. The team who picks is the one with the currently lowest average rank unless one is already full. If one team is already full the other team tries to complete itself with groups that would make the rank gap as small as possible. This solution turns out to have issues with frequent edge cases and I'm looking for a better solution, or some fine-tuning that could be made. In most cases, players seems to want teams of 5 people and queue in group of 2. Our average subset when 2 teams of 5 are chosen is made of about 14 players if that may be of any help.

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  • To encryption=on or encryption=off a simple ZFS Crypto demo

    - by darrenm
    I've just been asked twice this week how I would demonstrate ZFS encryption really is encrypting the data on disk.  It needs to be really simple and the target isn't forensics or cryptanalysis just a quick demo to show the before and after. I usually do this small demo using a pool based on files so I can run strings(1) on the "disks" that make up the pool. The demo will work with real disks too but it will take a lot longer (how much longer depends on the size of your disks).  The file hamlet.txt is this one from gutenberg.org # mkfile 64m /tmp/pool1_file # zpool create clear_pool /tmp/pool1_file # cp hamlet.txt /clear_pool # grep -i hamlet /clear_pool/hamlet.txt | wc -l Note the number of times hamlet appears # zpool export clear_pool # strings /tmp/pool1_file | grep -i hamlet | wc -l Note the number of times hamlet appears on disk - it is 2 more because the file is called hamlet.txt and file names are in the clear as well and we keep at least two copies of metadata. Now lets encrypt the file systems in the pool. Note you MUST use a new pool file don't reuse the one from above. # mkfile 64m /tmp/pool2_file # zpool create -O encryption=on enc_pool /tmp/pool2_file Enter passphrase for 'enc_pool': Enter again: # cp hamlet.txt /enc_pool # grep -i hamlet /enc_pool/hamlet.txt | wc -l Note the number of times hamlet appears is the same as before # zpool export enc_pool # strings /tmp/pool2_file | grep -i hamlet | wc -l Note the word hamlet doesn't appear at all! As a said above this isn't indended as "proof" that ZFS does encryption properly just as a quick to do demo.

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  • PHP ORM style of querying

    - by Petah
    Ok so I have made an ORM library for PHP. It uses syntax like so: *(assume that $business_locations is an array)* Business::type(Business:TYPE_AUTOMOTIVE)-> size(Business::SIZE_SMALL)-> left_join(BusinessOwner::table(), BusinessOwner::business_id(), SQL::OP_EQUALS, Business::id())-> left_join(Owner::table(), SQL::OP_EQUALS, Owner::id(), BusinessOwner::owner_id())-> where(Business::location_id(), SQL::in($business_locations))-> group_by(Business::id())-> select(SQL::count(BusinessOwner::id()); Which can also be represented as: $query = new Business(); $query->set_type(Business:TYPE_AUTOMOTIVE); $query->set_size(Business::SIZE_SMALL); $query->left_join(BusinessOwner::table(), BusinessOwner::business_id(), SQL::OP_EQUALS, $query->id()); $query->left_join(Owner::table(), SQL::OP_EQUALS, Owner::id(), BusinessOwner::owner_id()); $query->where(Business::location_id(), SQL::in($business_locations)); $query->group_by(Business::id()); $query->select(SQL::count(BusinessOwner::id()); This would produce a query like: SELECT COUNT(`business_owners`.`id`) FROM `businesses` LEFT JOIN `business_owners` ON `business_owners`.`business_id` = `businesses`.`id` LEFT JOIN `owners` ON `owners`.`id` = `business_owners`.`owner_id` WHERE `businesses`.`type` = 'automotive' AND `businesses`.`size` = 'small' AND `businesses`.`location_id` IN ( 1, 2, 3, 4 ) GROUP BY `businesses`.`id` Please keep in mind that the syntax might not be prefectly correct (I only wrote this off the top of my head) Any way, what do you think of this style of querying? Is the first method or second better/clearer/cleaner/etc? What would you do to improve it?

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  • Solved: Operation is not valid due to the current state of the object

    - by ChrisD
    We use public static methods decorated with [WebMethod] to support our Ajax Postbacks.   Recently, I received an error from a UI developing stating he was receiving the following error when attempting his post back: {   "Message": "Operation is not valid due to the current state of the object.",   "StackTrace": "   at System.Web.Script.Serialization.ObjectConverter.ConvertDictionaryToObject(IDictionary`2 dictionary, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)\r\n   at System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeInternal(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)\r\n   at System.Web.Script.Serialization.ObjectConverter.ConvertObjectToTypeMain(Object o, Type type, JavaScriptSerializer serializer, Boolean throwOnError, Object& convertedObject)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeInternal(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeDictionary(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeInternal(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeDictionary(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.DeserializeInternal(Int32 depth)\r\n   at System.Web.Script.Serialization.JavaScriptObjectDeserializer.BasicDeserialize(String input, Int32 depthLimit, JavaScriptSerializer serializer)\r\n   at System.Web.Script.Serialization.JavaScriptSerializer.Deserialize(JavaScriptSerializer serializer, String input, Type type, Int32 depthLimit)\r\n   at System.Web.Script.Serialization.JavaScriptSerializer.Deserialize[T](String input)\r\n   at System.Web.Script.Services.RestHandler.GetRawParamsFromPostRequest(HttpContext context, JavaScriptSerializer serializer)\r\n   at System.Web.Script.Services.RestHandler.GetRawParams(WebServiceMethodData methodData, HttpContext context)\r\n   at System.Web.Script.Services.RestHandler.ExecuteWebServiceCall(HttpContext context, WebServiceMethodData methodData)",   "ExceptionType": "System.InvalidOperationException" }   Goggling this error brought me little support.  All the results talked about increasing the aspnet:MaxJsonDeserializerMembers value to handle larger payloads.  Since 1) I’m not using the asp.net ajax model and 2) the payload is very small, this clearly was not the cause of my issue. Here’s the payload the UI developer was sending to the endpoint: {   "FundingSource": {     "__type": "XX.YY.Engine.Contract.Funding.EvidenceBasedFundingSource,  XX.YY.Engine.Contract",     "MeansType": 13,     "FundingMethodName": "LegalTender",   },   "AddToProfile": false,   "ProfileNickName": "",   "FundingAmount": 0 } By tweaking the JSON I’ve found the culprit. Apparently the default JSS Serializer used doesn’t like the assembly name in the __type value.  Removing the assembly portion of the type name resolved my issue. { "FundingSource": { "__type": "XX.YY.Engine.Contract.Funding.EvidenceBasedFundingSource", "MeansType": 13, "FundingMethodName": "LegalTender", }, "AddToProfile": false, "ProfileNickName": "", "FundingAmount": 0 }

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  • Web Development Environment: How to distribute edited hosts files over bunch of mac machines?

    - by Alex Reds
    I am doing some research to prepare some web development environment for our small(10ppl and growing) new office. User Case: For each new web project usually we create new alias on an Apache server someproject.companywebsite From my understanding in order to see this website locally for all the rest of our team(including mangers and directors) they will need to edit hosts file (e.g. "192.168.1.10 someproject.companywebsite"), and like that each time for a new project(can be 2-5 each week) Solution: And I looking for a solution how to edit this hosts file only once and distribute it over all mac machines in our network at once or much more flawlessly than poking around with each machine every time over and over again. Is that possible? Or that a very wrong way of doing that? Perhaps we better set up own local dns server and point to it our router? Though own dns server a bit concerns me because of might be some network interruption and others lags, if you know what I mean. Or perhaps there are another workflows for that? What's the best way for such things? So I'll be so grateful to hear some advices from experienced admins. I couldn't find that info on internet, so if you know where to read about it, point me in a right direction. Thank you in advance Alex

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  • In a 2D platform game, how to ensure the player moves smoothly over sloping ground?

    - by Kovsa
    See image: http://i41.tinypic.com/huis13.jpg I'm developing a physics engine for a 2D platform game. I'm using the separating axis theorem for collision detection. The ground surface is constructed from oriented bounding boxes, with the player as an axis aligned bounding box. (Specifically, I'm using the algorithm from the book "Realtime Collision Detection" which performs swept collision detection for OBBs using SAT). I'm using a fairly small (close to zero) restitution coefficient in the collision response, to ensure that the dynamic objects don't penetrate the environment. The engine mostly works fine, it's just that I'm concerned about some edge cases that could possibly occur. For example, in the diagram, A, B and C are the ground surface. The player is heading left along B towards A. It seems to me that due to inaccuracy, the player box could be slightly below the box B as it continues up and left. When it reaches A, therefore, the bottom left corner of the player might then collide with the right side of A, which would be undesirable (as the intention is for the player to move smoothly over the top of A). It seems like a similar problem could happen when the player is on top of box C, moving left towards B - the most extreme point of B could collide with the left side of the player, instead of the player's bottom left corner sliding up and left above B. Box2D seems to handle this problem by storing connectivity information for its edge shapes, but I'm not really sure how it uses this information to solve the problem, and after looking at the code I don't really grasp what it's doing. Any suggestions would be greatly appreciated.

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  • How do I prevent other dynamic bodies from affecting the player's velocity with Box2D?

    - by Milo
    I'm working on my player object for my game. PhysicsBodyDef def; def.fixedRotation = true; def.density = 1.0f; def.position = Vec2(200.0f, 200.0f); def.isDynamic = true; def.size = Vec2(50.0f,200.0f); m_player.init(def,&m_physicsEngine.getWorld()); This is how he moves: b2Vec2 vel = getBody()->GetLinearVelocity(); float desiredVel = 0; if (m_keys[ALLEGRO_KEY_A] || m_keys[ALLEGRO_KEY_LEFT]) { desiredVel = -5; } else if (m_keys[ALLEGRO_KEY_D] || m_keys[ALLEGRO_KEY_RIGHT]) { desiredVel = 5; } else { desiredVel = 0; } float velChange = desiredVel - vel.x; float impulse = getBody()->GetMass() * velChange; //disregard time factor getBody()->ApplyLinearImpulse( b2Vec2(impulse,0), getBody()->GetWorldCenter(),true); This creates a few problems. First, to move the player at a constant speed he must be given a high velocity. The problem with this is if he just comes in contact with a small box, he makes it move a lot. Now, I can fix this by lowering his density, but then comes my main issue: I need other objects to be able to run into him, but when they do, he should be like a static wall and not move. I'm not sure how to do that without high density. I cannot use collision groups since I still need him to be solid toward other dynamic things. How can this be done? Essentially, how do I prevent other dynamic bodies from affecting the player's velocity?

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  • Using Quickly for text-heavy app

    - by Kevin
    I am trying to create a small app that displays documentation. When it is run, the application window will display a main menu with buttons labeled 'Document 1', 'Document 2', etc. If a user clicks on one of those buttons, the text from the corresponding document will be displayed in the window. Very basic. The text documents range in length from 1000 to 5000 words, and they need basic formatting (bold, italic, maybe one or two font choices). My question is this: what is the best way to store and display long blocks of formatted text, using Quickly? There seems to be a few options: (1) I could load the text blocks into long python strings, (2) I could load the text from text files, or (3) I could somehow copy and paste the formatted text into Glade. In the first two options, I'm not sure how I would format the text (add italic and bold, for instance) once it was loaded. I have experience with PHP/MySQL/HTML/CSS/Javascript, but I'm new to Python. Any help would be appreciated.

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  • Music While Coding [closed]

    - by inspectorG4dget
    Hi SO, Generally, while I'm coding, I prefer to listen to some background music. Nothing that'll get me distracted, but something that'll help keep the rhythm and isn't counterproductive when I need to stop coding to debug or to think of a way to solve a small problem that stands in the way of progress. Now, I have read some similar questions on reddit and on SO - specifically: which songs do you find most productive to listen to while coding, Music while programming and more. Sadly a lot of these questions were closed as off-topic, etc. But (1) I don't think this question is off-topic and I think that a lot of programmers can benefit from it. (2) It's a real question. I really want to know what music you guys would recommend because music helps when I'm coding. It's sad that SO: Music to listen to while coding cannot be found and this isn't of much help. I hope this doesn't get closed. PS: I want to turn this into a community wiki, but I don't seem to know how. I'd appreciate any help. Thank you, all. In response to kirk.burleson's comment: In case the question isn't already clear, I'm asking for recommendations/opinions of music to listen to while coding. I would like to know what you listen to when you code so that I can try it too. I am running out of good "coding music" and this is a problem for me because good "coding music" helps me code better.

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  • 3D rotation matrices deform object while rotating

    - by Kevin
    I'm writing a small 3D renderer (using an orthographic projection right now). I've run into some trouble with my 3D rotation matrices. They seem to squeeze my 3D object (a box primitive) at certain angles. Here's a live demo (only tested in Google Chrome): http://dl.dropbox.com/u/109400107/3D/index.html The box is viewed from the top along the Y axis and is rotating around the X and Z axis. These are my 3 rotation matrices (Only rX and rZ are being used): var rX = new Matrix([ [1, 0, 0], [0, Math.cos(radiants), -Math.sin(radiants)], [0, Math.sin(radiants), Math.cos(radiants)] ]); var rY = new Matrix([ [Math.cos(radiants), 0, Math.sin(radiants)], [0, 1, 0], [-Math.sin(radiants), 0, Math.cos(radiants)] ]); var rZ = new Matrix([ [Math.cos(radiants), -Math.sin(radiants), 0], [Math.sin(radiants), Math.cos(radiants), 0], [0, 0, 1] ]); Before projecting the verticies I multiply them by rZ and rX like so: vert1.multiply(rZ); vert1.multiply(rX); vert2.multiply(rZ); vert2.multiply(rX); vert3.multiply(rZ); vert3.multiply(rX); The projection itself looks like this: bX = (pos.x + (vert1.x*scale)); bY = (pos.y + (vert1.z*scale)); Where "pos.x" and "pos.y" is an offset for centering the box on the screen. I just can't seem to find a solution to this and I'm still relativly new to working with Matricies. You can view the source-code of the demo page if you want to see the whole thing.

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  • What's the best project management software for internal dev. 5 man shop

    - by P.Brian.Mackey
    I work for a large corporation, but we do small intranet web application development. Our project management tracking sucks. Its custom software built by a jr. intern. For what its worth, our development style is akin to agile, but there's nothing set in stone...very customer oriented approach. I need project tracking that meets the criteria: Intranet, internal products. Mostly maintenance, some new development. 5 developers 12 products 1 hands-off manager. He really just wants to know estimated man hours, due date for dev, QA and release. Along with a short description of the project. Free or super cheap. Bonus Simple pretty UI. Think pretty charts. Hope I covered everything. Please ask for any clarification. If you read dreaming in code, the company uses some project tracking software that sounds pretty sweet. Note, we do have Team Foundation Server. I already tried pushing its use as PM tracking, but its too complicated. I can't get people to sit and train. So this software has to be easy.

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  • How should I generate and store the boundries of a cave?

    - by Bob Roberts
    I am making a small cave copter game (seriously, where did this type of game come from anyway) and I am trying to figure out how to make and store the procedural generated walls. I am thinking about creating the walls by randomly picking two points away from the center of the screen. They will be no closer than the height of helicopter and no further than the edge of the screen, weighted to prefer to go in the same direction as the point prior so I end up with stalactites and stalagmites and not just noise, at set intervals of distance. To store, perhaps parallel arrays/lists, one for distance from center to top screen and one for distance from center to bottom. Am I way off base with my thinking? I just want the cave to be varied and challenging, I just have never worked with generating data like this. Edit: Woah, I just realized that my idea would lead to a player being able to stay in the middle of the screen and win. That isn't right at all. So the very basis of how I was going to generate is wrong. Edit 2: I also realized I left out a very crucial point. Part of the mechanics of the game will let the player go backwards therefor the data structure should be continuous.

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  • Cross platform development query

    - by Ian
    I'm a Microsoft developer mainly, but there are a couple of small-ish projects I'd like to fiddle with which would benefit from being cross platform. The platforms I want to target are: Windows, Linux, Mac, Android and preferably iPhone, web (running in a browser). I need 3D (Around the level of support seen in something like Minecraft (I'm not writing Minecraft)), some networking. I'm pretty certain Java would work on all except iPhone. Looking at the "related questions" above it's offered up QT (no browser or phone afaik) and also HTML/CSS/Javascript (3D? package for desktop?) The other alternative is to have seperate versions for seperate platforms, developed with some common code where possible. That option isn't something I know anything about. Does anyone have experience of this sort of conundrum? I figured here was better than SO, because I imagine there are compromises which extend beyond technical choice. Finally, this is not a commercial operation, so some of the very expensive cross platform tools are out of the question unless they offer some sort of community edition. Thanks for your time.

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  • github team workflow - to fork or not?

    - by aporat
    We're a small team of web developers currently using subversion but soon we're making a switch to github. I'm looking at different types of github workflows, and we're not sure if the whole forking concept in github for each developer is such a good idea for us. If we use forks, I understand each developer will have his own private remote & local repositories. I'm worried it will make pushing changesets hard and too complex. Also, my biggest concern is that it will force each developer to have 2 remotes: origin (which is the remote fork) and an upstream (which is used to "sync" changes from the main repository). Not sure if it's such a easy way to do things. This is similar to the workflow explained here: https://github.com/usm-data-analysis/usm-data-analysis.github.com/wiki/Git-workflow If we don't use forks, we can probably get by fine by using a central repo creating a branch for each task we're working on, and merge them into the development branch on the same repository. It means we won't be able to restrict merging of branches and might be a little messy to have many branches on the central repository. Any suggestions from teams who tried both workflow?

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  • deep expertise in one technology or not so deep understanding of many technologies

    - by district
    Hello everyone. I started to feel a little bit confused recently about my career path as software developer, about what I do, what I know and do I need it. I am 21 years now and I have 3 years of experience. I've been dealing with java/C++ projects, Servlet/JSP/JSF, desktop QT, also some mobile development (Symbian, Android) I work for a quite a small company, around 20 developers with different projects. I'm also a student. The problem is that I'm not sure if I'm taking the right road here. I'm starting to work with new technology every few months. I don't have deep understanding in any of these and I'm not sure if this is what I need. I will probably not become an expert in any of these. The other path is maybe to start working for a big company which use one set of technologies and become an expert. What's your opinion on this topic ? What is more valuable ?

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  • Agile project management, agile development: early integration

    - by Matías Fidemraizer
    I believe that agile works if everything is agile. In software development area, in my opinion, if team members' code is integrated early, code will be more in sync and this has a lot of pros: Early integration helps team members to avoid painful merges. Encourages better coding habits, because everyone makes sure that they don't break co-workers' code everyday. Both developers and architects (code reviewers) may detect bad design decisions or just wrong development directions in real-time, preventing useless work. Actually I'm talking about getting the latest version of code base and checking-in your own code to the source control in a daily basis. When you start your coding day (i.e. you arrive to your work), your first action is updating your code base with the latest version from the source control. In the other hand, when you're about an hour to leave from your work and go home, your last action is checking-in your code to the source control and be sure that your day work doesn't break the project's build process. Rather than updating and checking-in your code once you finished an entire task, I believe the best approach is fixing small and flexible personal milestones and checking-in the code once you finish one of these. I really believe that this coding approach fits better in the agile project management concept. Do you know some document, blog post, wiki, article or whatever that you can suggest me that could be in sync with my opinion?. And, do you find any problem working with this approach?. Thank you in advance.

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