Search Results

Search found 48847 results on 1954 pages for 'class attribute'.

Page 314/1954 | < Previous Page | 310 311 312 313 314 315 316 317 318 319 320 321  | Next Page >

  • Need recommendation for object serialization library in c++

    - by michael
    Hi, I am looking for recommendation for object serialization/deserialization library in c++? Which one are the most advanced and open-sourced? Can it handle Any class that users defined? Object hierarchy (parent and child classes)? A Tree of objects? Class A has an attribute of Class B which has an attribute of Class C? STL containers? Class A has a vector of Class B? A cyclic of objects? Class A has a pointer pointing to B which has a pointer to A? I find boost serialization library. I am not sure what is its limitation from http://www.boost.org/doc/libs/1_42_0/libs/serialization/doc/tutorial.html

    Read the article

  • With lots of help, I have gotten this android class activity down to only one error. Eclipse aks for me to add ")" ,"}", and ";" why though?

    - by AndroidNewb
    package com.android.drinksonme; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; public class Screen2 extends Activity { // Declare our Views, so we can access them later private EditText etUsername; private EditText etPassword; private Button btnLogin; private Button btnSignUp; private TextView lblResult; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Get the EditText and Button References etUsername = (EditText)findViewById(R.id.username); etPassword = (EditText)findViewById(R.id.password); btnLogin = (Button)findViewById(R.id.login_button); btnSignUp = (Button)findViewById(R.id.signup_button); lblResult = (TextView)findViewById(R.id.result); btnLogin.setOnClickListener(new OnClickListener () { String username = etUsername.getText().toString(); String password = etPassword.getText().toString(); public void onClick(View v){ if(username.equals("test") && password.equals("test")){ Intent i = new Intent(Screen2.this, DrinksTwitter.class); startActivity(i);} else lblResult.setText("Invalid username or password."); } /* final Intent k = new Intent(Screen2.this, SignUp.class); btnSignUp.setOnClickListener(new OnClickListener() { public void onClick(View v) { startActivity(k); }*/ } ); } }

    Read the article

  • Constructors with inheritance in c++

    - by Crystal
    If you have 3 classes, with the parent class listed first shape- 2d shapes, 3d shapes - circle, sphere When you write your constructor for the circle class, would you ever just initialize the parent Shape object and then your current object, skipping the middle class. It seems to me you could have x,y coordinates for Shape and initialize those in the constructor, and initialize a radius in the circle or sphere class, but in 2d or 3d shape classes, I wouldn't know what to put in the constructor since it seems like it would be identical to shape. So is something like this valid Circle::Circle(int x, int y, int r) : Shape(x, y), r(r) {} I get a compile error of: illegal member initialization: 'Shape' is not a base or member So I wasn't sure if my code was legal or best practice even. Or if instead you'd have the middle class just do what the top level Shape class does TwoDimensionalShape::TwoDimensionalShape(int x, int y) : Shape (x, y) {} and then in the Circle class Circle::Circle(int x, int y, int r) : TwoDimensionalShape(x, y), r(r) {}

    Read the article

  • Property hiding and reflection (C#)

    - by tehMick
    Declaring a property in a derived class that matches the name of a property in the base class "hides" it (unless it overrides it with the override keyword). Both the base and derived class properties will be returned by Type.GetProperties() if their types don't match. However, if their types do match, shockingly only the derived class's property is returned. For instance: class A { protected double p; public int P { get { return (int)p; } set { p = value; } } } class B : A { public new int P { get { return (int)p; } set { p = value; } } } class C : B { public new float P { get { return (float)p; } set { p = value; } } } Calling typeof(C).GetProperties() will only return B.P and C.P. Is it possible to call GetProperties() in a way that returns all three? There is almost certainly a way to do it by traversing the inheritance hierarchy, but is there a cleaner solution?

    Read the article

  • naming a method - using set() when *not* setting a property?

    - by user151841
    Is setX() method name appropriate for only for setting class property X? For instance, I have a class where the output is a string of an html table. Before you can you can call getTable, you have to call setTable(), which just looks at a other properties and decides how to construct the table. It doesn't actually directly set any class property -- only causes the property to be set. When it's called, the class will construct strHtmlTable, but you can't specify it. So, calling it setTable breaks the convention of get and set being interfaces for class properties. Is there another naming convention for this kind of method? Edit: in this particular class, there are at least two ( and in total 8 optional ) other methods that must be called before the class knows everything it needs to to construct the table. I chose to have the data set as separate methods rather than clutter up the __construct() with 8 optional parameters which I'll never remember the order of.

    Read the article

  • if all my views are passed a strongly typed viewdata, if they have a baseviewdata class, can I set a

    - by Blankman
    I want all my views to inherit from a baseview data so I can set some shared properties that all my views will need. Can I set some properties in OnExecuting so I don't have to do it for all Actions? I want to then display the string value of the property in all my view pages. If yes, how can I do this? I need to hook into the base view data somehow? so i'll have: public MyViewData : ViewData { } And I need one for generics also?

    Read the article

  • Is it acceptable to design my GLSurfaceView as a main control class?

    - by Omega
    I'm trying to structure a game I'm making in Android so that I have a sound, flexible design. Right now I'm looking at where I can tie my games rules engine and graphics engine together and what should be in between them. At a glance, I've been eying my implementation of GLSurfaceView, where various screen events are captured. My rationale would be to create an instance of my game engine and graphics engine here and receive events and state changes to trigger updates of either where applicable. Further to this, in the future, the GLSurfaceView implementation could also store stubs for players during a network game and implementations of computer opponents and dispatch them appropriately. Does this seem like a sensible design? Are there any kinds of improvements I can make? Thanks for any input!

    Read the article

  • Setting the value of textboxes with one of their attributes (jQuery)

    - by Jimbo
    I have a bunch of input text boxes that have the attribute ORIGINAL set to their initial value, so that when the user changes the textbox value, jQuery can highlight items that have changed (by comparing the text box's current value to the ORIGINAL attribute's value) What Im trying to do now is provide the user with a button that they can click to revert all text boxes back to their original values based on the value of the ORIGINAL attribute of each text box. Example $('input[type=text]').val($(this).attr('original')); The above doesnt work and I dont understand why.

    Read the article

  • Where is the 'indeterminate type'?

    - by Daniel
    I'm defining the following type extension: type System.Reflection.MemberInfo with member x.GetAttribute<'T when 'T :> Attribute>(required, inherit') = match required, Attribute.GetCustomAttribute(x, typeof<'T>, inherit') with | true, null -> invalidOp (sprintf "Missing required attribute: %s" typeof<'T>.FullName) | _, attr -> attr :> 'T The last match expression (attr :> 'T) gives the error: The static coercion from Attribute to 'T involves an indeterminate type based on information prior to this program point. Static coercions are not allowed on some types. Further type annotations are needed. I've tried annotating the function return type, but got the same result. I would hate to change this to a dynamic cast. Is there a way to make the static cast work?

    Read the article

  • Designing operation (a,b) -> (c,d)

    - by golergka
    I have an operation that I need to design. That operation takes two objects of a certain class X, and returns two new objects of the same class (I may need the originals later). The logic that dictates the selection of this object is contained in class Y. On one hand, I don't want class Y to know details about class X implementation; on the other, I don't want class X to know details about selecting the different objects to perform this operation on. If that was all the problem, I'd just create a static method on class A. However, the methods in language I'm working on return only one object. Also, the operation needs to be robust, and calling operation two times to get C and D respectively isn't possible, as both C & D both rely on a single random number. How should I design such operation? Update: I'm using Obejctive C.

    Read the article

  • Using Predicate of a class to Search Generic list - Faster than looping?

    - by Srikanth
    Lets say we have a generic list of Class1, typically having ~100 objects for a given session. I would like to see if the list has a particular object. ASP.NET 2.0 allows me to do this: Dim objResult as Class1 = objList.Find(objSearch) How does this approach rate when compared to a traditional For loop, looking at a performance perspective? How would this vary with increase or decrease in length of the list?

    Read the article

  • How can I get class, property, and method data from files without executing their code, similar to R

    - by Chris
    I have a bunch of PHP files with classes, in them (although I can't be 100% sure that they won't have code outside of classes in them too), and I need to parse these files to get information about the classes, such as the names of the classes, the methods, the properties, whether they are private/public/static, etc. I looked at PHP's reflection classes and this is very close to what I want but the reflection doesn't seem to use external files and it appears to need to define the classes first. I need to make sure that none of the code is executed and I will be editing the files so I can't guarantee that they will even be error-free. Any suggestions? Thanks.

    Read the article

  • Using regex to strip out certain data from HTML code via PHP

    - by Chris
    I have the following HTML snippet <tr> <td class="1">...</td> <td class="2">...</td> <td class="3">...</td> <td class="4">...</td> </tr> etc... I basically have N rows, and each row contains 4 TD's each with a unique class. I would like a simple way to split out all the rows and TD's by class so I can choose what data I want to use. I expect the easiest way to achieve this would be regex (maybe two). One to split up the TR's then another to split up the TDs (by class preferably) Thanks

    Read the article

< Previous Page | 310 311 312 313 314 315 316 317 318 319 320 321  | Next Page >