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  • Windows service threading call to WCF service

    - by Sam Brinsted
    Hi, I have a windows service that is reading data from a database and then submitting it to a WCF serivce. Once that has finished it is stamping a processed date on the original record. Trouble I am currently having is to do with threading. The call to the WCF serivce is relatively long and I want to have a number of concurrent calls to the service to help improve the throughput of the windows service. Currently I have a submitToService method on a new worker class. Upon reading a new row from the database I am creating a new thread which is calling this method. This obviously isn't too good as the number of threads quickly shoots up and overburdens the WCF service. I have put a thread.sleep in the submit method and am sure to call System.Threading.Thread.CurrentThread.Abort(); after the submission has finished. However, I don't seem to see the number of threads go down. How can I just have a fixed number of threads that can be used in the windows service? I did think about using a thread pool but read somewhere that wasn't a good choice for a windows service. Thanks very much.

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  • Strange XCode debugger behavior with UITableView datasource

    - by Tarfa
    Hey guys. I've got a perplexing issue. In my subclassed UITableViewController my datasource methods lose their tableview reference depending on lines of code I put inside the method. For example, in this code block: - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 3; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return 5; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { id i = tableView; static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell... return cell; } the "id i = tableView;" causes the tableview to become nil (0x0) -- and it causes it to be nil before I ever start stepping into the method. If I insert an assignment statement above the "id i = tableview;" statement: CGFloat x = 5.0; id i = tableView; then tableview retains its pointer (i.e. is not nil) if I place the breakpoint after the "id i = tableView;" line. In other words, the breakpoint must be set after the "id i = tableView"; assignment in order for tableView to retain its pointer. If the breakpoint is set before the assignment is made and I just hang at that breakpoint for a bit then after a couple of seconds the console logs this error message: Assertion failed: (cls), function getName, file /SourceCache/objc4_Sim/objc4-427.5/runtime/objc-runtime-new.mm, line 3990. Although the code works when I don't step through the method, I need my debugger to work! It makes programming kind of challenging when your debugging tools become your enemy. Anyone know what the cause and solution are? Thanks.

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  • Three20 TTSectionedDataSource row height

    - by Ward
    Hey there, I'm using Three20 to create a table with several textfields for user registration. I've found two possible methods using Three20. The first uses the TTSectionedDataSource's tableDidLoadModel method to manually add UI components and the second adds custom items that contains pre formatted UI components. The second option seems way more complex and I'm having a difficult time accessing the individual fields. So if one field is a textfield for the username, I need to access the field to submit the username and it doesn't seem like there's an easy answer. The first option gives me a lot of flexibility, but I can't figure out how to set the individual row heights. One row may have a label above a text field, another may have an image, etc. Is there a method that can be used in TTSectionedDataSource that will allow me to set the height for each row? Thus far, I'm using method one and creating UIViews to hold a label field and a text field. I've tried changing the frame of the uiview before it is added to the items array, but it has no affect. Any ideas?

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  • Webmethod on my C# (server side) doesn't return data to client side (javascript)

    - by Philo
    I am using a c# Webmethod to return results to my client side written in Javascript. [WebMethod] public static string MyMethod(string Id) { SQL QUERIES and then .... // adding data to member class. Member member = new Member(Name, DOB, Sex, Member_Identification, Dates_of_services); return JsonConvert.SerializeObject(member); <-- member is a class of List strings } And on the client side you could invoke this method using the jQuery.ajax() function like this: $.ajax({ url: 'default.aspx/MyMethod', type: 'POST', contentType: 'application/json; charset=utf-8', data: JSON.stringify({ ID : ID }), success: on success { } }); function onSuccess(data) { // parses json returned data var jsondata = $.parseJSON(data.d); ..... } Now the data returned to the client side are Lists of Strings. This method works for me most times. However for one or two queries, the method runs forever without returning to the client side. On the server side however, I can use breakpoints and see that all the Lists of strings have been formed correctly. But I cannot seem to find out why they are never returned to the client side. My code reaches till the return statement on the server side and then the program just runs forever. It never reaches the function 'onsuccess' Can anyone tell me why this can happen? Anomalies in data maybe?

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  • Are finalizers ever allowed to call other managed classes' methods?

    - by romkyns
    I used to be pretty sure the answer is "no", as explained in Overriding the Finalize method and Object.Finalize documentation. However, while randomly browsing through FileStream in Reflector, I found that it can actually call just such a method from a finalizer: private SafeFileHandle _handle; ~FileStream() { if (this._handle != null) { this.Dispose(false); } } protected override void Dispose(bool disposing) { try { ... } finally { if ((this._handle != null) && !this._handle.IsClosed) // <=== HERE { this._handle.Dispose(); // <=== AND HERE } [...] } } I started wondering whether this will always work due to the exact way in which it's written, and hence whether the "do not touch managed classes from finalizers" is just a guideline that can be broken given a good reason and the necessary knowledge to do it right. I dug a bit deeper and found out that the worst that can happen when the "rule" is broken is that the managed object being accessed had already been finalized, or may be getting finalized in parallel on a separate thread. So if the SafeFileHandle's finalizer didn't do anything that would cause a subsequent call to Dispose fail then the above should be fine... right? Question: so there might after all be situations in which a method on another managed class may be called reliably from a finalizer? I've always believed this to be false, but this code suggests that it's possible and that there can be good enough reasons to do it. Bonus: Observe that the SafeFileHandle will not even know it's being called from a finalizer, since this is just a normal call to Dispose(). The base class, SafeHandle, actually has two private methods, InternalDispose and InternalFinalize, and in this case InternalDispose will be called. Isn't this a problem? Why not?...

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  • Write a program which works out which is the lowest priced computer in an ArrayList of computer obje

    - by Eoin
    Hello everybody! I am trying to study some java and cannot get my head around this question! Any help would be really appreciated and would help me in further studies! Thank you so much in advance! Eoin from Dublin, Ireland. ArrayList of Objects Write a program which works out which is the lowest priced computer in an ArrayList of computer objects. You should have two classes, one called ComputerTest, and the other called Computer. In the ComputerTest class you should: Have a main method which declares an ArrayList of type Computer called computerList, each element of which represents a computer. Initialise the first three entries of the ArrayList Call a static method which prints out the lowest price computer, called lowestPrice The parameter of this method is (i) an ArrayList of type Computer i.e. ArrayList data Sample output: The lowest priced computer is the Cheapo400 at 399 euro. The Computer class should have: Private instance variables: manufacturer, model, price and quality. Quality is a rating from 1 to 10. public get and set methods to retrieve and set/change the value of the four instance variables a default constructor a constructor that takes four parameters

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  • Passing IDisposable objects through constructor chains

    - by Matt Enright
    I've got a small hierarchy of objects that in general gets constructed from data in a Stream, but for some particular subclasses, can be synthesized from a simpler argument list. In chaining the constructors from the subclasses, I'm running into an issue with ensuring the disposal of the synthesized stream that the base class constructor needs. Its not escaped me that the use of IDisposable objects this way is possibly just dirty pool (plz advise?) for reasons I've not considered, but, this issue aside, it seems fairly straightforward (and good encapsulation). Codes: abstract class Node { protected Node (Stream raw) { // calculate/generate some base class properties } } class FilesystemNode : Node { public FilesystemNode (FileStream fs) : base (fs) { // all good here; disposing of fs not our responsibility } } class CompositeNode : Node { public CompositeNode (IEnumerable some_stuff) : base (GenerateRaw (some_stuff)) { // rogue stream from GenerateRaw now loose in the wild! } static Stream GenerateRaw (IEnumerable some_stuff) { var content = new MemoryStream (); // molest elements of some_stuff into proper format, write to stream content.Seek (0, SeekOrigin.Begin); return content; } } I realize that not disposing of a MemoryStream is not exactly a world-stopping case of bad CLR citizenship, but it still gives me the heebie-jeebies (not to mention that I may not always be using a MemoryStream for other subtypes). It's not in scope, so I can't explicitly Dispose () it later in the constructor, and adding a using statement in GenerateRaw () is self-defeating since I need the stream returned. Is there a better way to do this? Preemptive strikes: yes, the properties calculated in the Node constructor should be part of the base class, and should not be calculated by (or accessible in) the subclasses I won't require that a stream be passed into CompositeNode (its format should be irrelevant to the caller) The previous iteration had the value calculation in the base class as a separate protected method, which I then just called at the end of each subtype constructor, moved the body of GenerateRaw () into a using statement in the body of the CompositeNode constructor. But the repetition of requiring that call for each constructor and not being able to guarantee that it be run for every subtype ever (a Node is not a Node, semantically, without these properties initialized) gave me heebie-jeebies far worse than the (potential) resource leak here does.

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  • ASP.NET Bind to IEnumerable

    - by JFoulkes
    Hi, I'm passing a the type IEnumerable to my view, and for each item I output a html.textbox to enter the details into. When I post this back to my controller, the collection is empty and I can't see why. public class Item { public Order Order { get; set; } public string Title { get; set; } public double Price { get; set; } } My Get method: public ActionResult AddItems(Order order) { Item itemOne = new Item { Order = order }; Item itemTwo = new Item { Order = order, }; IList<Item> items = new List<Item> { itemOne, itemTwo }; return View(items); } The View: <% int i = 0; foreach (var item in Model) { %> <p> <label for="Title">Item Title:</label> <%= Html.TextBox("items[" + i + "].Title") %> <%= Html.ValidationMessage("items[" + i + "].Title", "*")%> </p> <p> <label for="Price">Item Price:</label> <%= Html.TextBox("items[" + i + "].Price") %> <%= Html.ValidationMessage("items[" + i + "].Price", "*")%> </p> <% i++; } %> The POST method: [AcceptVerbs(HttpVerbs.Post)] public ActionResult AddItems(IEnumerable<Item> items) { try { return RedirectToAction("Index"); } catch { return View(); } } At the moment i just have a breakpoint on the post method to check what i'm gettin back.

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  • Getting a nicely formatted timestamp without lots of overhead?

    - by Brad Hein
    In my app I have a textView which contains real-time messages from my app, as things happen, messages get printed to this text box. Each message is time-stamped with HH:MM:SS. Up to now, I had also been chasing what seemed to be a memory leak, but as it turns out, it's just my time-stamp formatting method (see below), It apparently produces thousands of objects that later get gc'd. For 1-10 messages per second, I was seeing 500k-2MB of garbage collected every second by the GC while this method was in place. After removing it, no more garbage problem (its back to a nice interval of about 30 seconds, and only a few k of junk typically) So I'm looking for a new, more lightweight method for producing a HH:MM:SS timestamp string :) Old code: /** * Returns a string containing the current time stamp. * @return - a string. */ public static String currentTimeStamp() { String ret = ""; Date d = new Date(); SimpleDateFormat timeStampFormatter = new SimpleDateFormat("hh:mm:ss"); ret = timeStampFormatter.format(d); return ret; }

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  • Grails , how do I get an object NOT to save

    - by user350325
    Hello I am new to grails and trying to create a form which allows a user to change the email address associated with his/her account for a site I am creating. It asks for the user for their current password and also for the new email address they want to use. If the user enters the wrong password or an invalid email address then it should reject them with an appropriate error message. Now the email validation can be done through constraints in grails, but the password change has to match their current password. I have implemented this check as a method on a service class. See code below: def saveEmail = { def client = ClientUser.get(session.clientUserID) client.email = params.email if(clientUserService.checkPassword(session.clientUserID , params.password) ==false) { flash.message = "Incorrect Password" client.discard() redirect(action:'changeEmail') } else if(!client.validate()) { flash.message = "Invalid Email Address" redirect(action:'changeEmail') } else { client.save(); session.clientUserID = null; flash.message = "Your email address has been changed, please login again" redirect(controller: 'clientLogin' , action:'index') } } Now what I noticed that was odd was that if I entered an invalid email then it would not save the changes (as expected) BUT if I entered the wrong password and a valid email then it would save the changes and even write them back into the database even though it would give the correct "invalid password" error message. I was puzzled so set break points in all the if/else if/else blocks and found that it was hitting the first if statement as expected and not hitting the others , so it would never come accross a call to the save() method, yet it was saved anyway. After a little research I came accross documentation for the discard() method which you can see used in the code above. So I added this but still no avail. I even tried using discard then reloading the client object from the DB again but still no dice. This is very frustrating and I would be grateful for any help, since I think that this should surely not be a complicated requirement!

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  • NSTimer to smooth out playback position

    - by Michael
    I have an audio player and I want to show the current time of the the playback. I'm using a custom play class. The app downloads the mp3 to a file then plays from the file when 5% has been downloaded. I have a progress view update as the file plays and update a label on each call to the progress view. However, this is jerky... sometimes even going backward a digit or two. I was considering using an NSTimer to smooth things out. I would be fired every second to a method and pass the percentage played figure to the method then update the label. First, does this seem reasonable? Second, how do I pass the percentage (a float) over to the target of the timer. Right now I am putting the percent played into a dictionary but this seems less than optimal. This is what is called update the progress bar: -(void)updateAudioProgress:(Percentage)percent { audio = percent; if (!seekChanging) slider.value = percent; NSMutableDictionary *myDictionary = [[NSMutableDictionary alloc] init]; [myDictionary setValue:[NSNumber numberWithFloat:percent] forKey:@"myPercent"]; [NSTimer scheduledTimerWithTimeInterval:5 target:self selector:@selector(myTimerMethod:) userInfo:myDictionary repeats:YES]; [myDictionary release]; } This is called first after 5 seconds but then updates each time the method is called. As always, comments and pointers appreciated.

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  • What is the way to go to fake my database layer in a unit test?

    - by Michel
    Hi, i have a question about unit testing. say i have a controller with one create method which puts a new customer in the database: //code a bit shortened public actionresult Create(Formcollection formcollection){ client c = nwe client(); c.Name = formcollection["name"]; ClientService.Save(c); { Clientservice would call a datalayer object and save it in the database. What i do now is create a database testscript and set my database in a know condition before testing. So when i test this method in the unit test, i know that there must be one more client in the database, and what it's name is. In short: ClientController cc = new ClientController(); cc.Create(new FormCollection (){name="John"}); //i know i had 10 clients before assert.areEqual(11, ClientService.GetNumberOfClients()); //the last inserted one is John assert.areEqual("John", ClientService.GetAllClients()[10].Name); So i've read that unit testing should not be hitting the database, i've setup an IOC for the database classes, but then what? I can create a fake database class, and make it do nothing. But then ofcourse my assertions will not work because if i say GetNumberOfClients() it will alwasy return X because it has no interaction with the fake database class used in the Create Method. I can also create a List of Clients in the fake database class, but as there will be two different instance created (one in the controller action and one in the unit test), they will have no interaction. What is the way to make this unit test work without a database?

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  • Delphi trace tool

    - by Max
    I was wondering if there's a tool or a component for Delphi that can trace method execution line by line and create a log file. With this kind of tool it is easy to compare how method performs on two sets of input data by comparing two log files. EDIT: Let's say there is a function 10: function MyFunction(aInput: Integer): Integer; 11: begin 12: if aInput 10 then 13: Result := 10 14: else 15: Result := 0; 16: end; I'm looking for a tool that would give the log which whould be similar to the following: When aInput parameter is 1: Line 10: 'function MyFunction(aInput: Integer): Integer;' Line 11: 'begin' Line 12: 'if aInput 10 then' Line 15: 'Result := 0;' Line 16: 'end;' and when aInput parameter is 11: Line 10: 'function MyFunction(aInput: Integer): Integer;' Line 11: 'begin' Line 12: 'if aInput 10 then' Line 13: 'Result := 10;' Line 16: 'end;' The only information that should be required by the tool is the function name. It's like stepping through the method under debugger, but in an automatic manner with logging every line of code.

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  • Why can't pass Marshaled interface as integer(or pointer)

    - by cemick
    I passed ref of interface from Visio Add-ins to MyCOMServer (http://stackoverflow.com/questions/2455183/interface-marshalling-in-delphi).I have to pass interface as pointer in internals method of MyCOMServer. I try to pass interface to internal method as pointer of interface, but after back cast when i try call method of interface I get exception. Simple example(Fisrt block execute without error, but At Second block I get Exception after addressed to property of IVApplication interface): procedure TMyCOMServer.test(const Interface_:IDispatch); stdcall; var IMy:_IMyInterface; V: Variant; Str: String; I: integer; Vis: IVApplication; begin ...... Self.QuaryInterface(_IMyInterface,IMy); str := IA.ApplicationName; V := Integer(IMy); i := V; Pointer(IMy) := Pointer(i); str := IMy.SomeProperty; // normal completion str := (Interface_ as IVApplication).Path; V := Interface_; I := V; Pointer(Vis) := Pointer(i); str := Vis.Path; // 'access violation at 0x76358e29: read of address 0xfeeefeee' end; Why I can't do like this?

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  • Java enums in generic type

    - by Marcin Cylke
    Hi, I'd like to create a generic enum-based mapper for IBatis. I'm doing this with the below code. This does have compile time errors, which I don't know how to fix. Maybe my solution is just plain wrong (keep in mind the use of IBatis), in such case please suggest something better. Any help appreciated. What I want to achieve is to define subsequent mappers as: public class XEnumTypeHandler extends CommonEnumTypeHandler<X> { } The current code: public class CommonEnumTypeHandler<T extends Enum> implements TypeHandlerCallback { public void setParameter(ParameterSetter ps, Object o) throws SQLException { if (o.getClass().isAssignableFrom(**T**)) { ps.setString(((**T**) o).value().toUpperCase()); } else throw new SQLException("Excpected ParameterType object than: " + o); } public Object getResult(ResultGetter rs) throws SQLException { Object o = valueOf(rs.getString()); if (o == null) throw new SQLException("Unknown parameter type: " + rs.getString()); return o; } public Object valueOf(String s) { for (T pt : T.**values()**) { if (pt.**value()**.equalsIgnoreCase(s)) return pt; } return null; } } I've added error markings to the above code, the error messages are in order: T cannot be resolved The method value() is undefined for the type T The method values() is undefined for the type T The method values() is undefined for the type T

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  • Access 2007 DAO VBA Error 3381 causes objects in calling methods to "break".

    - by MT
    ---AFTER FURTHER INVESTIGATION--- "tblABC" in the below example must be a linked table (to another Access database). If "tblABC" is in the same database as the code then the problem does not occur. Hi, We have recently upgraded to Office 2007. We have a method in which we have an open recordset (DAO). We then call another sub (UpdatingSub below) that executes SQL. This method has its own error handler. If error 3381 is encountered then the recordset in the calling method becomes "unset" and we get error 3420 'Object invalid or no longer set'. Other errors in UpdatingSub do not cause the same problem. This code works fine in Access 2003. Private Sub Whatonearth() Dim rs As dao.Recordset set rs = CurrentDb.OpenRecordset("tblLinkedABC") Debug.Print rs.RecordCount UpdatingSub "ALTER TABLE tblTest DROP Column ColumnNotThere" 'Error 3240 occurs on the below line even though err 3381 is trapped in the calling procedure 'This appears to be because error 3381 is encountered when calling UpdatingSub above Debug.Print rs.RecordCount End Sub Private Sub WhatonearthThatWorks() Dim rs As dao.Recordset set rs = CurrentDb.OpenRecordset("tblLinkedABC") Debug.Print rs.RecordCount 'Change the update to generate a different error UpdatingSub "NONSENSE SQL STATEMENT" 'Error is trapped in UpdatingSub. Next line works fine. Debug.Print rs.RecordCount End Sub Private Sub UpdatingSub(strSQL As String) On Error GoTo ErrHandler: CurrentDb.Execute strSQL ErrHandler: 'LogError' End Sub Any thoughts? We are running Office Access 2007 (12.0.6211.1000) SP1 MSO (12.0.6425.1000). Perhaps see if SP2 can be distributed? Sorry about formatting - not sure how to fix that.

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  • Properly design a code editor application

    - by Hemaulo
    I'm working on personal project which is basically a code editor. Imagine standard File menu with menu items New, Open, Save, Save As, Save All, Close, Close All. I'm stuck with proper design. Currently I have: A Document class which represents a document - code editing control, respective tab in tab bar and various properties such as Caption, Filename, IsModified etc. A Documents class which represents all open documents. Contains methods like New, Open(FileName), ... The problem is that I can't figure out which class / menu command is responsible for which tasks. For example, with File-New menu command is simple - call Documents.New and that's it. But what for File-Open? The Documents.Open method expects filename as a parameter. So before calling this method I need to open an file selection dialog, let user select files and for each file call Documents.Open(FileName). Where is best place for this supporting code, in menu command, rewrite Documents.Open and put it there? The same with Save actions. Which is responsible for saving? Is it Documents class which uses Document.Editor.SaveToFile(FileName) or better create Save method in Document class? Somewhere in the middle also need to ask user if he wants to save current document... I'm stuck. Any ideas? Edited: The programming language is Delphi.

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  • implementing gravity to projectile - delta time issue

    - by Murat Nafiz
    I'm trying to implement a simple projectile motion in Android (with openGL). And I want to add gravity to my world to simulate a ball's dropping realistically. I simply update my renderer with a delta time which is calculated by: float deltaTime = (System.nanoTime()-startTime) / 1000000000.0f; startTime = System.nanoTime(); screen.update(deltaTime); In my screen.update(deltaTime) method: if (isballMoving) { golfBall.updateLocationAndVelocity(deltaTime); } And in golfBall.updateLocationAndVelocity(deltaTime) method: public final static double G = -9.81; double vz0 = getVZ0(); // Gets initial velocity(z) double z0 = getZ0(); // Gets initial height double time = getS(); // gets total time from act begin double vz = vz0 + G * deltaTime; // calculate new velocity(z) double z = z0 - vz0 * deltaTime- 0.5 * G * deltaTime* deltaTime; // calculate new position time = time + deltaTime; // Update time setS(time); //set new total time Now here is the problem; If I set deltaTime as 0.07 statically, then the animation runs normally. But since the update() method runs as faster as it can, the length and therefore the speed of the ball varies from device to device. If I don't touch deltaTime and run the program (deltaTime's are between 0.01 - 0.02 with my test devices) animation length and the speed of ball are same at different devices. But the animation is so SLOW! What am I doing wrong?

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  • Apache HttpClient 4.0. Weird behavior.

    - by Mikhail T
    Hello. I'm using Apache HttpClient 4.0 for my web crawler. The behavior i found strange is: i'm trying to get page via HTTP GET method and getting response about 404 HTTP error. But if i try to get that page using browser it's done successfully. Details: 1. I upload multipart form to server this way: HttpPost httpPost = new HttpPost("http://[host here]/in.php"); MultipartEntity entity = new MultipartEntity(HttpMultipartMode.BROWSER_COMPATIBLE); entity.addPart("method", new StringBody("post")); entity.addPart("key", new StringBody("223fwe0923fjf23")); FileBody fileBody = new FileBody(new File("photo.jpg"), "image/jpeg"); entity.addPart("file", fileBody); httpPost.setEntity(entity); HttpResponse response = httpClient.execute(httpPost); HttpEntity result = response.getEntity(); String responseString = ""; if (result != null) { InputStream inputStream = result.getContent(); byte[] buffer = new byte[1024]; while(inputStream.read(buffer) > 0) responseString += new String(buffer); result.consumeContent(); } Uppload succefully ends. I'm getting some results from web server: HttpGet httpGet = new HttpGet("http://[host here]/res.php?key="+myKey+"&action=get&id="+id); HttpResponse response = httpClient.execute(httpGet); HttpEntity entity = response.getEntity(); I'm getting ClientProtocolException while execute method run. I was debugging this situation with log4j. Server answers "404 Not Found". But my browser loads me that page with no problem. Can anybody help me? Thank you.

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  • What's the most DRY-appropriate way to execute an SQL command?

    - by Sean U
    I'm looking to figure out the best way to execute a database query using the least amount of boilerplate code. The method suggested in the SqlCommand documentation: private static void ReadOrderData(string connectionString) { string queryString = "SELECT OrderID, CustomerID FROM dbo.Orders;"; using (SqlConnection connection = new SqlConnection(connectionString)) { SqlCommand command = new SqlCommand(queryString, connection); connection.Open(); SqlDataReader reader = command.ExecuteReader(); try { while (reader.Read()) { Console.WriteLine(String.Format("{0}, {1}", reader[0], reader[1])); } } finally { reader.Close(); } } } mostly consists of code that would have to be repeated in every method that interacts with the database. I'm already in the habit of factoring out the establishment of a connection, which would yield code more like the following. (I'm also modifying it so that it returns data, in order to make the example a bit less trivial.) private SQLConnection CreateConnection() { var connection = new SqlConnection(_connectionString); connection.Open(); return connection; } private List<int> ReadOrderData() { using(var connection = CreateConnection()) using(var command = connection.CreateCommand()) { command.CommandText = "SELECT OrderID FROM dbo.Orders;"; using(var reader = command.ExecuteReader()) { var results = new List<int>(); while(reader.Read()) results.Add(reader.GetInt32(0)); return results; } } } That's an improvement, but there's still enough boilerplate to nag at me. Can this be reduced further? In particular, I'd like to do something about the first two lines of the procedure. I don't feel like the method should be in charge of creating the SqlCommand. It's a tiny piece of repetition as it is in the example, but it seems to grow if transactions are being managed manually or timeouts are being altered or anything like that.

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  • spring.net proxy factory with target type needs property virtual ?

    - by Vince
    Hi all, I'm creating spring.net proxy in code by using ProxyFactory object with ProxyTargetType to true to have a proxy on a non interfaced complex object. Proxying seems ok till i call a method on that object. The method references a public property and if this property is not virtual it's value is null. This doesn't happen if i use Spring.Aop.Framework.AutoProxy.InheritanceBasedAopConfigurer in spring config file but in this case i can't use this because spring context doesn't own this object. Is this normal to have such behavior or is there a tweak to perform what i want (proxying object virtual method without having to change properties virtual)? Note that i tried factory.AutoDetectInterfaces and factory.ProxyTargetAttributes values but doesn't help. My proxy creation code: public static T CreateMethodCallStatProxy<T>() { // Proxy factory ProxyFactory factory = new ProxyFactory(); factory.AddAdvice(new CallMonitorTrackerAdvice()); factory.ProxyTargetType = true; // Create instance factory.Target = Activator.CreateInstance<T>(); // Get proxy T proxiedClass = (T)factory.GetProxy(); return proxiedClass; } Thanks for your help

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  • Having trouble with confusing behaviour of error between debug and release modes in Xcode

    - by Cocorico
    Hi guys, I am confused over something (what is new!). I have an iPhone program I am writing and using some sqlite in a certain method, and there is some error which is giving me a message that says "Program received signal: “EXC_BAD_ACCESS” Okay, so I am trying to hunt down why this is doing this, and I notice something: When I run the program in debug mode, it gives me this error every single time I access this method (I test on the device). However when I run the program in release mode, I can access this method 2 times, and then it will give me this error the third time. So I mean, can someone just give me an explanation of what might cause this, I think that maybe deep-down I am not that smart on the difference in XCode of debug and release modes. I think that release mode does optimizing, and I guess the actual assembly machine code comes out different, yes? I AM A BIG NEWBIE USER UNFORTUNATELY! I am not clear on a lot of things like this, or whether it needs for I to remove nslog commands in the release build and such. Maybe I should just post the actual code in separate Stack OVerflow post, and see if people can see the error, then maybe this all become clear to me.

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  • Spring aop multiple pointcuts & advice but only the last one is working

    - by Jarle Hansen
    I have created two Spring AOP pointcuts that are completely separate and will be woven in for different parts of the system. The pointcuts are used in two different around advices, these around-advices will point to the same Java method. How the xml-file looks: <aop:config> <aop:pointcut expression="execution(......)" id="pointcutOne" /> <aop:pointcut expression="execution(.....)" id="pointcurTwo" /> <aop:aspect id="..." ref="springBean"> <aop:around pointcut-ref="pointcutOne" method="commonMethod" /> <aop:aroung pointcut-ref="pointcutTwo" method="commonMethod" /> </aop:aspect> </aop:config> The problem is that only the last pointcut works (if I change the order "pointcutOne" works because it is last). I have gotten it to work by creating one big pointcut, but I would like to have them separate. Any suggestions to why only one of the pointcuts works at a time?

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  • Assign click event to addon icon on navigation bar

    - by Charsee
    We have created a chrome extension for our app. Where we call a METHOD from a "js file" on CLICK event of the "extension icon" placed on the navigation bar. For this we use message passing between the app.js (file containing the METHOD to be called on icon click) and background.html (using a js file included in this html). The script used to pass message is:(from background.html) chrome.browserAction.onClicked.addListener(function (tab) { chrome.tabs.sendMessage(tab.id, "showPopup"); }); and to listen the message :(in app.js) chrome.extension.onMessage.addListener(function(request) { if (request === "showPopup") { showPopup(); } }); The click event works as expected. But now we want to do same thing in mozilla extension. and we can't pass message to app.js on the click of the icon,so that it can execute the containing methods. We have also added the app.js using pageMod, something like this exports.main = function(options, callbacks) { pageMod.PageMod({ include: ["*"], contentScriptWhen: 'start', contentScriptFile: [data.url('jquery-1.7.1.min.js'),data.url('app.js')] }); createAndAddNavBarButton(); }; function createAndAddNavBarButton() { var navBar = document.getElementById('nav-bar');//assume document has been defined if (!navBar){return;}; var nbBtn = document.createElement('navbaricon'); nbBtn.setAttribute('id', 'navButton'); nbBtn.setAttribute('image', data.url('icon_16.png')); nbBtn.onclick = function(){ showPopup(); return true; } navBar.appendChild(btn); } But the click event does nothing and showPopup() is undefined. When a new page loads event associated with it in the app.js executes without any error but the click event doesn't work. Is there a method from where we can assign click event directly to this icon, as we have done in the case of chrome extension.

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  • iPhone SDK: Switching to one view then back to previous view errors

    - by Nic Hubbard
    I have a UITabBarConroller that I use to switch between 3 different views. This all works perfectly. On one of my tabs, I added a button at the to called "Add", I have added an outlet to this, as well as an IBAction method which looks like the following: // Method used to load up view where we can add a new ride - (IBAction)showAddNewRideView { MyRidesViewController *controller = [[MyRidesViewController alloc] initWithNibName:@"AddNewRide" bundle:nil]; controller.modalTransitionStyle = UIModalTransitionStyleCoverVertical; [self presentModalViewController:controller animated:YES]; [controller release]; }//end showAddNewRideView This currently works fine, and loads up my AddNewRide nib file. But, once that view loads, I have a cancel button, which, when clicked, I want to return to the previous view. So, I figured I would just do the reverse of the above, using the following method which would load back my previous nib: - (IBAction)cancelAddingNewRide { MyRidesViewController *controller = [[MyRidesViewController alloc] initWithNibName:@"MainWindow" bundle:nil]; controller.modalTransitionStyle = UIModalTransitionStyleCoverVertical; [self presentModalViewController:controller animated:YES]; [controller release]; }//end cancelAddingNewRide But, which trying to load the MainWindow nib, the program crashes, and I get the following error: 2010-05-05 20:24:37.211 Ride[6032:207] *** -[MyRidesViewController cancelAddingNewRide]: unrecognized selector sent to instance 0x501e450 2010-05-05 20:24:37.213 Ride[6032:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[MyRidesViewController cancelAddingNewRide]: unrecognized selector sent to instance 0x501e450' So, I am a little lost as to why it would work one way, but not the other.

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