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  • PHP preg_match, need some help

    - by SoLoGHoST
    Can someone please help me with this preg_match if (preg_match('~[^A-Za-z0-9_\./\]~', $filepath)) // Show Error message. I need to match a possible filepath. So I need to check for double slashes, etc. Valid file path strings should look like this only: mydir/aFile.php or mydir/another_dir/anyfile.js So a slash at the beginning of this string should be checked also. Please help. Thanks :)

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  • Several buttons on one form calling same function

    - by user198003
    hi all, trying to develop web form using jquery. all i need is to have several (don't know how many) buttons on one form. all of those buttons have to call one same function, and to pass one parameter to that function. that function have to do some post method, but i can handle it. so, my main problem is that i don't know how to develop JS that will call specific jquery function. can you help me with this?

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  • Javascript: can I call a function in an external file from the main page ?

    - by Patrick
    hi, I'm loading from my main page an external js file, with a function. I have a flash file in the main page invoking the javascript function. Everything worked very well until when the javascript code was in the main file, but when I moved javascript to an external file the function seems not called anymore. So... there is no way to move the javascript code to an external file ? Or any other solution ? thanks

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  • Getting the image URL without the HTML in Rails

    - by tesmar
    Hi, In Rails is there a way to get the URL to the image (going through the assets_host) and just return the URL of the image? I want to use assets_host data in my Javascript, but I just need to insert the URL into the JS, not the whole image_tag. Thank you in advance!

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  • Using XMLHttpRequest ??

    - by Rohan
    Hey I'd like to know how to use XMLHttpRequest to load the content of a remote URL and have the HTML of the accessed site stored in a JS variable. Say, if I wanted to load and alert() the HTML of http://foo.com/bar.php, how would I do that? Thanks!

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  • I need help to disable shadowbox from resizing

    - by Adam
    This overlay seems to be the only overlay plugin that works within my schools wonky template... but the problem is that when the browser is resized the shadowbox resizes too, clipping the contents inside. I want it so the box stats fixed and if the browser does get smaller the browser will have scrollbars. I know it's been modified before, but i dont know where to start. I cant even find an unminified version of the .js file. Thanks

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  • Haproxy, configure for one host

    - by Michal K.
    I have to use haproxy on one machine. I want to do redirect requests from Ip to the same ip (with another port). My configuration (doesn't work): lobal maxconn 4096 # Total Max Connections. This is dependent on ulimit daemon nbproc 1 # Number of processing cores. Dual Dual-core Opteron is 4 cores for example. defaults mode http clitimeout 600000000 srvtimeout 600000000 contimeout 400000000 log 127.0.0.1 local0 log 127.0.0.1 local1 notice option httpclose # Disable Keepalive listen http_proxy 127.0.0.1:8080 balance leastconn # Load Balancing algorithm acl acl_apache path_end .avi .jpeg #option httpchk option forwardfor # This sets X-Forwarded-For ## Define your servers to balance server DE2 127.0.0.1:8080 weight 1 maxconn 15 check

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  • How can empty JavaScript function actually do something?

    - by OverTheRainbow
    Hello While trying to understand how a web server worked, I came accross this: //myfile.js function donothing(){}; //myfile.html javascript:donothing(open('http://www.acme.com/whatever.jpg','','left=100, right=0, top=100, scrollbars=no, status=no, titlebar=no, resizable=no, toolbar=no, menubar=no, width=255, height=255')) I'm no JavaScript expert, so I don't get how an empty function can be made to work. Does someone know? Thank you.

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  • JavaScript: Can I declare a variable by querying which function is called? (Newbie)

    - by belle3WA
    I'm working with an existing JavaScript-powered cart module that I am trying to modify. I do not know JS and for various reasons need to work with what is already in place. The text that appears for my quantity box is defined within an existing function: function writeitems() { var i; for (i=0; i<items.length; i++) { var item=items[i]; var placeholder=document.getElementById("itembuttons" + i); var s="<p>"; // options, if any if (item.options) { s=s+"<select id='options"+i+"'>"; var j; for (j=0; j<item.options.length; j++) { s=s+"<option value='"+item.options[j].name+"'>"+item.options[j].name+"</option>"; } s=s+"</select>&nbsp;&nbsp;&nbsp;"; } // add to cart s=s+method+"Quantity: <input id='quantity"+i+"' value='1' size='3'/> "; s=s+"<input type='submit' value='Add to Cart' onclick='addtocart("+i+"); return false;'/></p>"; } placeholder.innerHTML=s; } refreshcart(false); } I have two different types of quantity input boxes; one (donations) needs to be prefaced with a dollar sign, and one (items) should be blank. I've taken the existing additem function, copied it, and renamed it so that there are two identical functions, one for items and one for donations. The additem function is below: function additem(name,cost,quantityincrement) { if (!quantityincrement) quantityincrement=1; var index=items.length; items[index]=new Object; items[index].name=name; items[index].cost=cost; items[index].quantityincrement=quantityincrement; document.write("<span id='itembuttons" + index + "'></span>"); return index; } Is there a way to declare a global variable based on which function (additem or adddonation) is called so that I can add that into the writeitems function so display or hide the dollar sign as needed? Or is there a better solution? I can't use HTML in the body of the cart page because of the way it is currently coded, so I'm depending on the JS to take care of it. Any help for a newbie is welcome. Thanks!

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  • Best approach to developing a cross-browser javascript widget that populates from a MySQL database?

    - by MindSculpt
    I'm currently researching the best way to approach building a javascript widget someone can embed on their site, which would retrieve and display information from an external MySQL database. The gist of the widget would mimic the needs/functionality of Twitter's widget (http://twitter.com/about/resources/widgets), where it uses some combination of JS, PHP and/or AJAX and retrieves information from a MySQL DB with secure (or at least somewhat safe) cross-browser access. Thoughts or ideas on the best and most reliable way to approach something like this?

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  • Wait 30 seconds in order to allow a new action on PHP and MySQL ???

    - by DomingoSL
    Hello, in my web page a user fill a form who send information to a MySql database. One of the data inputs sent is a date/time, in the format date('l jS \of F Y h:i:s A'); (I can change the format as needed) So when the user submits the form i wanna check if the actual time/date is 30 seconds more than the sent time/date in order to allow or not the submission of the form. Thanks!

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  • How to read & write contents of a div from localstorage in chrome extensions?

    - by Minas Abovyan
    I am trying to build an extension that will allow users to put some parameters into a text box in the popup, generate a link using that information and add it to the said popup. I have all that working, but needless to say, it gets flushed every time the user opens the extension anew. I'd like the info that has been put in there to stay, but can't seem to get it to work. Here's what I have thus far: manifest.json { "manifest_version": 2, "name": "Test", "description": "Test Extension", "version": "1.0", "permissions": [ "http://*/*", "https://*/*" ], "browser_action": { "default_title": "This is a test", "default_popup": "popup.html" } } popup.html <!DOCTYPE html> <html> <head> </head> <body> <div id="linkContainer"/> <input type="text" id="catsList"/> <button type="button" id="addToList">Add</button> <script src="popup.js"></script> </body> </html> popup.js function addCats() { var a = document.createElement('a'); a.appendChild(document.createTextNode(document.getElementById('catsList').value)); a.setAttribute('href', 'http://google.com'); var p = document.createElement('p'); p.appendChild(a) document.getElementById('linkContainer').appendChild(p); indexLinks() } function indexLinks() { var links = document.getElementsByTagName("a"); for (var i = 0; i < links.length; i++) { (function () { var ln = links[i]; var location = ln.href; ln.onclick = function () { chrome.tabs.create({active: true, url: location}); }; })(); } }; document.getElementById('addToList').onclick = addCats; My guess is that I need something along the lines of localStorage['cointainer'] = document.getElementById('linkContainer'); at the end of addCats() and a call to something like function loadLocalStorage() { var container = document.getElementById('linkContainer'); container.innerHTML = localStorage['container']; } at the beginning, but doing that didn't work. Not sure what's going wrong. Also,if there is a different way to save users' additions, I'd be open to them.

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  • JavaScript IF with AND/OR.. not working

    - by nobosh
    Can someone who is a master at JS tell me what's wrong with this? if ( $.trim($("#add-box-text").val()).length < 2 && $.trim($("#add-box-text").val()) != "Click here to add an item" ) { // If it's LT than 1 Character, don't submit $("#add-box-text").effect('highlight', {color: '#BDC1C7'}, 500); // Refocus $("#add-box-text").focus(); }

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  • Respond_with not working Rails 3

    - by MDM
    As no one can help me with my UJS ajax problem I am trying "respond_with", but I am getting this error: RuntimeError (In order to use respond_with, first you need to declare the formats your controller responds to in the class level) Yet I have declared it in my controller: class HomepagesController < ApplicationController respond_to :html, :xml, :js def index @homepages = Homepage.search(params[:search]) respond_with(@homepages) end Anyone has any ideas why.

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  • Input type "Text" to have a blurred text, which dissappears onFocus?

    - by Camran
    Some websites have forms with input type="text". And inside these textboxes there is a blurred text, which says for example: "Enter your name here". And then onClick or OnFocus or whatever, the text dissappears and you can type into the textbox. Like the title of posting a question here at stackoverflow, same thing. How is this done easiest way? Would prefer if there was not too much js involved. Thanks

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  • Nested loop traversing arrays

    - by alecco
    There are 2 very big series of elements, the second 100 times bigger than the first. For each element of the first series, there are 0 or more elements on the second series. This can be traversed and processed with 2 nested loops. But the unpredictability of the amount of matching elements for each member of the first array makes things very, very slow. The actual processing of the 2nd series of elements involves logical and (&) and a population count. I couldn't find good optimizations using C but I am considering doing inline asm, doing rep* mov* or similar for each element of the first series and then doing the batch processing of the matching bytes of the second series, perhaps in buffers of 1MB or something. But the code would be get quite messy. Does anybody know of a better way? C preferred but x86 ASM OK too. Many thanks! Sample/demo code with simplified problem, first series are "people" and second series are "events", for clarity's sake. (the original problem is actually 100m and 10,000m entries!) #include <stdio.h> #include <stdint.h> #define PEOPLE 1000000 // 1m struct Person { uint8_t age; // Filtering condition uint8_t cnt; // Number of events for this person in E } P[PEOPLE]; // Each has 0 or more bytes with bit flags #define EVENTS 100000000 // 100m uint8_t P1[EVENTS]; // Property 1 flags uint8_t P2[EVENTS]; // Property 2 flags void init_arrays() { for (int i = 0; i < PEOPLE; i++) { // just some stuff P[i].age = i & 0x07; P[i].cnt = i % 220; // assert( sum < EVENTS ); } for (int i = 0; i < EVENTS; i++) { P1[i] = i % 7; // just some stuff P2[i] = i % 9; // just some other stuff } } int main(int argc, char *argv[]) { uint64_t sum = 0, fcur = 0; int age_filter = 7; // just some init_arrays(); // Init P, P1, P2 for (int64_t p = 0; p < PEOPLE ; p++) if (P[p].age < age_filter) for (int64_t e = 0; e < P[p].cnt ; e++, fcur++) sum += __builtin_popcount( P1[fcur] & P2[fcur] ); else fcur += P[p].cnt; // skip this person's events printf("(dummy %ld %ld)\n", sum, fcur ); return 0; } gcc -O5 -march=native -std=c99 test.c -o test

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  • Tips on how to refactor this unwieldy upvote/downvote code

    - by bob_cobb
    Basically this code is for an upvote/downvote system and I'm basically Incrementing the count by 1 when voting up Decrementing the count by 1 when voting down If the number of downvotes upvotes, we'll assume it's a negative score, so the count stays 0 Reverting the count back to what it originally was when clicking upvote twice or downvote twice Never go below 0 (by showing negative numbers); Basically it's the same scoring scheme reddit uses, and I tried to get some ideas from the source which was minified and kind of hard to grok: a.fn.vote = function(b, c, e, j) { if (reddit.logged && a(this).hasClass("arrow")) { var k = a(this).hasClass("up") ? 1 : a(this).hasClass("down") ? -1 : 0, v = a(this).all_things_by_id(), p = v.children().not(".child").find(".arrow"), q = k == 1 ? "up" : "upmod"; p.filter("." + q).removeClass(q).addClass(k == 1 ? "upmod" : "up"); q = k == -1 ? "down" : "downmod"; p.filter("." + q).removeClass(q).addClass(k == -1 ? "downmod" : "down"); reddit.logged && (v.each(function() { var b = a(this).find(".entry:first, .midcol:first"); k > 0 ? b.addClass("likes").removeClass("dislikes unvoted") : k < 0 ? b.addClass("dislikes").removeClass("likes unvoted") : b.addClass("unvoted").removeClass("likes dislikes") }), a.defined(j) || (j = v.filter(":first").thing_id(), b += e ? "" : "-" + j, a.request("vote", {id: j,dir: k,vh: b}))); c && c(v, k) } }; I'm trying to look for a pattern, but there are a bunch of edge cases that I've been adding in, and it's still a little off. My code (and fiddle): $(function() { var down = $('.vote-down'); var up = $('.vote-up'); var direction = up.add(down); var largeCount = $('#js-large-count'); var totalUp = $('#js-total-up'); var totalDown = $('#js-total-down'); var totalUpCount = parseInt(totalUp.text(), 10); var totalDownCount = parseInt(totalDown.text(), 10); var castVote = function(submissionId, voteType) { /* var postURL = '/vote'; $.post(postURL, { submissionId : submissionId, voteType : voteType } , function (data){ if (data.response === 'success') { totalDown.text(data.downvotes); totalUp.text(data.upvotes); } }, 'json'); */ alert('voted!'); }; $(direction).on('click', direction, function () { // The submission ID var $that = $(this), submissionId = $that.attr('id'), voteType = $that.attr('dir'), // what direction was voted? [up or down] isDown = $that.hasClass('down'), isUp = $that.hasClass('up'), curVotes = parseInt($that.parent().find('div.count').text(), 10); // current vote castVote(submissionId, voteType); // Voted up on submission if (voteType === 'up') { var alreadyVotedUp = $that.hasClass('likes'), upCount = $that.next('div.count'), dislikes = $that.nextAll('a').first(); // next anchor attr if (alreadyVotedUp) { // Clicked the up arrow and previously voted up $that.toggleClass('likes up'); if (totalUpCount > totalDownCount) { upCount.text(curVotes - 1); largeCount.text(curVotes - 1); } else { upCount.text(0); largeCount.text(0); } upCount.css('color', '#555').hide().fadeIn(); largeCount.hide().fadeIn(); } else if (dislikes.hasClass('dislikes')) { // Voted down now are voting up if (totalDownCount > totalUpCount) { upCount.text(0); largeCount.text(0); } else if (totalUpCount > totalDownCount) { console.log(totalDownCount); console.log(totalUpCount); if (totalDownCount === 0) { upCount.text(curVotes + 1); largeCount.text(curVotes + 1); } else { upCount.text(curVotes + 2); largeCount.text(curVotes + 2); } } else { upCount.text(curVotes + 1); largeCount.text(curVotes + 1); } dislikes.toggleClass('down dislikes'); upCount.css('color', '#296394').hide().fadeIn(200); largeCount.hide().fadeIn(); } else { if (totalDownCount > totalUpCount) { upCount.text(0); largeCount.text(0); } else { // They clicked the up arrow and haven't voted up yet upCount.text(curVotes + 1); largeCount.text(curVotes + 1).hide().fadeIn(200); upCount.css('color', '#296394').hide().fadeIn(200); } } // Change arrow to dark blue if (isUp) { $that.toggleClass('up likes'); } } // Voted down on submission if (voteType === 'down') { var alreadyVotedDown = $that.hasClass('dislikes'), downCount = $that.prev('div.count'); // Get previous anchor attribute var likes = $that.prevAll('a').first(); if (alreadyVotedDown) { if (curVotes === 0) { if (totalDownCount > totalUp) { downCount.text(curVotes); largeCount.text(curVotes); } else { if (totalUpCount < totalDownCount || totalUpCount == totalDownCount) { downCount.text(0); largeCount.text(0); } else { downCount.text((totalUpCount - totalUpCount) + 1); largeCount.text((totalUpCount - totalUpCount) + 1); } } } else { downCount.text(curVotes + 1); largeCount.text(curVotes + 1); } $that.toggleClass('down dislikes'); downCount.css('color', '#555').hide().fadeIn(200); largeCount.hide().fadeIn(); } else if (likes.hasClass('likes')) { // They voted up from 0, and now are voting down if (curVotes <= 1) { downCount.text(0); largeCount.text(0); } else { // They voted up, now they are voting down (from a number > 0) downCount.text(curVotes - 2); largeCount.text(curVotes - 2); } likes.toggleClass('up likes'); downCount.css('color', '#ba2a2a').hide().fadeIn(200); largeCount.hide().fadeIn(200); } else { if (curVotes > 0) { downCount.text(curVotes - 1); largeCount.text(curVotes - 1); } else { downCount.text(curVotes); largeCount.text(curVotes); } downCount.css('color', '#ba2a2a').hide().fadeIn(200); largeCount.hide().fadeIn(200); } // Change the arrow to red if (isDown) { $that.toggleClass('down dislikes'); } } return false; }); });? Pretty convoluted, right? Is there a way to do something similar but in about 1/3 of the code I've written? After attempting to re-write it, I find myself doing the same thing so I just gave up halfway through and decided to ask for some help (fiddle of most recent).

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