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  • Spring MVC 3 - How come @ResponseBody method renders a JSTLView?

    - by Ken Chen
    I have mapped one of my method in one Controller to return JSON object by @ResponseBody. @RequestMapping("/{module}/get/{docId}") public @ResponseBody Map<String, ? extends Object> get(@PathVariable String module, @PathVariable String docId) { Criteria criteria = new Criteria("_id", docId); return genericDAO.getUniqueEntity(module, true, criteria); } However, it redirects me to the JSTLView instead. Say, if the {module} is product and {docId} is 2, then in the console I found: DispatcherServlet with name 'xxx' processing POST request for [/xxx/product/get/2] Rendering view [org.springframework.web.servlet.view.JstlView: name 'product/get/2'; URL [/WEB-INF/views/jsp/product/get/2.jsp]] in DispatcherServlet with name 'xxx' How can that be happened? In the same Controller, I have another method similar to this but it's running fine: @RequestMapping("/{module}/list") public @ResponseBody Map<String, ? extends Object> list(@PathVariable String module, @RequestParam MultiValueMap<String, String> params, @RequestParam(value = "page", required = false) Integer pageNumber, @RequestParam(value = "rows", required = false) Integer recordPerPage) { ... return genericDAO.list(module, criterias, orders, pageNumber, recordPerPage); } Above do returns correctly providing me a list of objects I required. Anyone to help me solve the mystery?

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  • Problem bounding name to a class in Django

    - by martinthenext
    Hello! I've got a view function that has to decide which form to use depending on some conditions. The two forms look like that: class OpenExtraForm(forms.ModelForm): class Meta: model = Extra def __init__(self, *args, **kwargs): super(OpenExtraForm, self).__init__(*args, **kwargs) self.fields['opening_challenge'].label = "lame translation" def clean_opening_challenge(self): challenge = self.cleaned_data['opening_challenge'] if challenge is None: raise forms.ValidationError('??????? ???, ??????????? ?????? ???. ???????????') return challenge class HiddenExtraForm(forms.ModelForm): class Meta: model = Extra exclude = ('opening_challenge') def __init__(self, *args, **kwargs): super(HiddenExtraForm, self).__init__(*args, **kwargs) The view code goes like that: @login_required def manage_extra(request, extra_id=None, hidden=False): if not_admin(request.user): raise Http404 if extra_id is None: # Adding a new extra extra = Extra() if hidden: FormClass = HiddenExtraForm else: FormClass = OpenExtraForm else: # Editing an extra extra = get_object_or_404(Extra, pk=extra_id) if extra.is_hidden(): FromClass = HiddenExtraForm else: FormClass = OpenExtraForm if request.POST: form = FormClass(request.POST, instance=extra) if form.is_valid(): form.save() return HttpResponseRedirect(reverse(view_extra, args=[extra.id])) else: form = FormClass(instance=extra) return render_to_response('form.html', { 'form' : form, }, context_instance=RequestContext(request) ) The problem is somehow if extra.is_hidden() returns True, the statement FromClass = HiddenExtraForm doesn't work. I mean, in all other conditions that are used in the code it works fine: the correct Form classes are intantiated and it all works. But if extra.is_hidden(), the debugger shows that the condition is passed and it goes to the next line and does nothing! As a result I get a UnboundLocalVar error which says FormClass hasn't been asssigned at all. Any ideas on what's happening?

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  • How to simplify this code or a better design?

    - by Tattat
    I am developing a game, the game have different mode. Easy, Normal, and Difficult. So, I'm thinking about how to store the game mode. My first idea is using number to represent the difficulty. Easy = 0 Normal = 1 Difficult = 2 So, my code will have something like this: switch(gameMode){ case 0: //easy break; case 1: //normal break; case 3: //difficult break; } But I think it have some problems, if I add a new mode, for example, "Extreme", I need to add case 4... ... it seems not a gd design. So, I am thinking making a gameMode object, and different gameMode is sub class of the super class gameMode. The gameMode object is something like this: class GameMode{ int maxEnemyNumber; int maxWeaponNumber; public static GameMode init(){ GameMode gm = GameMode(); gm.maxEnemyNumber = 0; gm.maxWeaponNumber = 0; return gm; } } class EasyMode extends GameMode{ public static GameMode init(){ GameMode gm = super.init(); gm.maxEnemyNumber = 10; gm.maxWeaponNumber = 100; return gm; } } class NormalMode extends GameMode{ public static GameMode init(){ GameMode gm = super.init(); gm.maxEnemyNumber = 20; gm.maxWeaponNumber = 80; return gm; } } But I think it seems too "bulky" to create an object to store gameMode, my "gameMode" only store different variables for game settings.... Is that any simple way to store data only instead of making an Object? thz u.

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  • Python Ephem / Datetime calculation

    - by dassouki
    the output should process the first date as "day" and second as "night". I've been playing with this for a few hours now and can't figure out what I'm doing wrong. Any ideas? Edit I assume that the problem is due to my date comparison implementation Output: $ python time_of_day.py * should be day: event date: 2010/4/6 16:00:59 prev rising: 2010/4/6 09:24:24 prev setting: 2010/4/5 23:33:03 next rise: 2010/4/7 09:22:27 next set: 2010/4/6 23:34:27 day * should be night: event date: 2010/4/6 00:01:00 prev rising: 2010/4/5 09:26:22 prev setting: 2010/4/5 23:33:03 next rise: 2010/4/6 09:24:24 next set: 2010/4/6 23:34:27 day time_of_day.py import datetime import ephem # install from http://pypi.python.org/pypi/pyephem/ #event_time is just a date time corresponding to an sql timestamp def type_of_light(latitude, longitude, event_time, utc_time, horizon): o = ephem.Observer() o.lat, o.long, o.date, o.horizon = latitude, longitude, event_time, horizon print "event date ", o.date print "prev rising: ", o.previous_rising(ephem.Sun()) print "prev setting: ", o.previous_setting(ephem.Sun()) print "next rise: ", o.next_rising(ephem.Sun()) print "next set: ", o.next_setting(ephem.Sun()) if o.previous_rising(ephem.Sun()) <= o.date <= o.next_setting(ephem.Sun()): return "day" elif o.previous_setting(ephem.Sun()) <= o.date <= o.next_rising(ephem.Sun()): return "night" else: return "error" print "should be day: ", type_of_light('45.959','-66.6405','2010/4/6 16:01','-4', '-6') print "should be night: ", type_of_light('45.959','-66.6405','2010/4/6 00:01','-4', '-6')

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  • ob_start() is partially capturing data

    - by AAA
    I am using the following code: PHP: // Generate Guid function NewGuid() { $s = strtoupper(uniqid(rand(),true)); $guidText = substr($s,0,8) . '-' . substr($s,8,4) . '-' . substr($s,12,4). '-' . substr($s,16,4). '-' . substr($s,20); return $guidText; } // End Generate Guid $Guid = NewGuid(); $alphabet = '123456789abcdefghijkmnopqrstuvwxyzABCDEFGHJKLMNPQRSTUVWXYZ'; function base_encode($num, $alphabet) { $base_count = strlen($alphabet); $encoded = ''; while ($num >= $base_count) { $div = $num/$base_count; $mod = ($num-($base_count*intval($div))); $encoded = $alphabet[$mod] . $encoded; $num = intval($div); } if ($num) $encoded = $alphabet[$num] . $encoded; return $encoded; } function base_decode($num, $alphabet) { $decoded = 0; $multi = 1; while (strlen($num) > 0) { $digit = $num[strlen($num)-1]; $decoded += $multi * strpos($alphabet, $digit); $multi = $multi * strlen($alphabet); $num = substr($num, 0, -1); } return $decoded; } ob_start(); echo base_encode($Guid, $alphabet); //should output: bUKpk $theid = ob_get_contents(); ob_get_clean(); The problem: When i echo $theid, it shows the complete entry, but as it is being inserted into the database, only the first entry in the sequence gets inserted, for example for the entry buKPK, only 'b' is being inserted not the rest.

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  • django: How to make one form from multiple models containing foreignkeys

    - by Tim
    I am trying to make a form on one page that uses multiple models. The models reference each other. I am having trouble getting the form to validate because I cant figure out how to get the id of two of the models used in the form into the form to validate it. I used a hidden key in the template but I cant figure out how to make it work in the views My code is below: views: def the_view(request, a_id,): if request.method == 'POST': b_form= BForm(request.POST) c_form =CForm(request.POST) print "post" if b_form.is_valid() and c_form.is_valid(): print "valid" b_form.save() c_form.save() return HttpResponseRedirect(reverse('myproj.pro.views.this_page')) else: b_form= BForm() c_form = CForm() b_ide = B.objects.get(pk=request.b_id) id_of_a = A.objects.get(pk=a_id) return render_to_response('myproj/a/c.html', {'b_form':b_form, 'c_form':c_form, 'id_of_a':id_of_a, 'b_id':b_ide }) models class A(models.Model): name = models.CharField(max_length=256, null=True, blank=True) classe = models.CharField(max_length=256, null=True, blank=True) def __str__(self): return self.name class B(models.Model): aid = models.ForeignKey(A, null=True, blank=True) number = models.IntegerField(max_length=1000) other_number = models.IntegerField(max_length=1000) class C(models.Model): bid = models.ForeignKey(B, null=False, blank=False) field_name = models.CharField(max_length=15) field_value = models.CharField(max_length=256, null=True, blank=True) forms from mappamundi.mappa.models import A, B, C class BForm(forms.ModelForm): class Meta: model = B exclude = ('aid',) class CForm(forms.ModelForm): class Meta: model = C exclude = ('bid',) B has a foreign key reference to A, C has a foreign key reference to B. Since the models are related, I want to have the forms for them on one page, 1 submit button. Since I need to fill out fields for the forms for B and C & I dont want to select the id of B from a drop down list, I need to somehow get the id of the B form into the form so it will validate. I have a hidden field in the template, I just need to figure how to do it in the views

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  • ASP.NET Bind to IEnumerable

    - by JFoulkes
    Hi, I'm passing a the type IEnumerable to my view, and for each item I output a html.textbox to enter the details into. When I post this back to my controller, the collection is empty and I can't see why. public class Item { public Order Order { get; set; } public string Title { get; set; } public double Price { get; set; } } My Get method: public ActionResult AddItems(Order order) { Item itemOne = new Item { Order = order }; Item itemTwo = new Item { Order = order, }; IList<Item> items = new List<Item> { itemOne, itemTwo }; return View(items); } The View: <% int i = 0; foreach (var item in Model) { %> <p> <label for="Title">Item Title:</label> <%= Html.TextBox("items[" + i + "].Title") %> <%= Html.ValidationMessage("items[" + i + "].Title", "*")%> </p> <p> <label for="Price">Item Price:</label> <%= Html.TextBox("items[" + i + "].Price") %> <%= Html.ValidationMessage("items[" + i + "].Price", "*")%> </p> <% i++; } %> The POST method: [AcceptVerbs(HttpVerbs.Post)] public ActionResult AddItems(IEnumerable<Item> items) { try { return RedirectToAction("Index"); } catch { return View(); } } At the moment i just have a breakpoint on the post method to check what i'm gettin back.

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  • comparing salt and hashed passwords during login doesn't seem work right....

    - by Pandiya Chendur
    I stored salt and hash values of password during user registration... But during their login i then salt and hash the password given by the user, what happens is a new salt and a new hash is generated.... string password = collection["Password"]; reg.PasswordSalt = CreateSalt(6); reg.PasswordHash = CreatePasswordHash(password, reg.PasswordSalt); These statements are in both registration and login.... salt and hash during registration was eVSJE84W and 18DE22FED8C378DB7716B0E4B6C0BA54167315A2 During login it was 4YDIeARH and 12E3C1F4F4CFE04EA973D7C65A09A78E2D80AAC7..... Any suggestion.... public static string CreateSalt(int size) { //Generate a cryptographic random number. RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider(); byte[] buff = new byte[size]; rng.GetBytes(buff); // Return a Base64 string representation of the random number. return Convert.ToBase64String(buff); } public static string CreatePasswordHash(string pwd, string salt) { string saltAndPwd = String.Concat(pwd, salt); string hashedPwd = FormsAuthentication.HashPasswordForStoringInConfigFile( saltAndPwd, "sha1"); return hashedPwd; }

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  • SS3: the method 'fortemplate' does not exist on 'ArrayList'

    - by Fraser
    In Silverstripe 3, I'm trying to run some custom SQL and return the result for handling in my template: function getListings(){ $sqlQuery = new SQLQuery(); $sqlQuery->setFrom('ListingCategory_Listings'); $sqlQuery->selectField('*'); $sqlQuery->addLeftJoin('Listing', '"ListingCategory_Listings"."ListingID" = "Listing"."ID"'); $sqlQuery->addLeftJoin('SiteTree_Live', '"Listing"."ID" = "SiteTree_Live"."ID"'); $sqlQuery->addLeftJoin('ListingCategory', '"ListingCategory_Listings"."ListingCategoryID" = "ListingCategory"."ID"'); $sqlQuery->addLeftJoin('File', '"ListingCategory"."IconID" = "File"."ID"'); $result = $sqlQuery->execute(); //return $result; //$dataObject = new DataList(); $dataObject = new ArrayList(); foreach($result as $row) { $dataObject->push(new ArrayData($row)); } return $dataObject; } However, this is giving me the error: Uncaught Exception: Object-__call(): the method 'fortemplate' does not exist on 'ArrayList' What am I doing wrong here and how can I get the result of this query into my template?

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  • Compiling Objective-C project on Linux (Ubuntu)

    - by Alex
    How to make an Objective-C project work on Ubuntu? My files are: Fraction.h #import <Foundation/NSObject.h> @interface Fraction: NSObject { int numerator; int denominator; } -(void) print; -(void) setNumerator: (int) n; -(void) setDenominator: (int) d; -(int) numerator; -(int) denominator; @end Fraction.m #import "Fraction.h" #import <stdio.h> @implementation Fraction -(void) print { printf( "%i/%i", numerator, denominator ); } -(void) setNumerator: (int) n { numerator = n; } -(void) setDenominator: (int) d { denominator = d; } -(int) denominator { return denominator; } -(int) numerator { return numerator; } @end main.m #import <stdio.h> #import "Fraction.h" int main( int argc, const char *argv[] ) { // create a new instance Fraction *frac = [[Fraction alloc] init]; // set the values [frac setNumerator: 1]; [frac setDenominator: 3]; // print it printf( "The fraction is: " ); [frac print]; printf( "\n" ); // free memory [frac release]; return 0; } I've tried two approaches to compile it: Pure gcc: $ sudo apt-get install gobjc gnustep gnustep-devel $ gcc `gnustep-config --objc-flags` -o main main.m -lobjc -lgnustep-base /tmp/ccIQKhfH.o:(.data.rel+0x0): undefined reference to `__objc_class_name_Fraction' I created a GNUmakefile Makefile: include ${GNUSTEP_MAKEFILES}/common.make TOOL_NAME = main main_OBJC_FILES = main.m include ${GNUSTEP_MAKEFILES}/tool.make ... and ran: $ source /usr/share/GNUstep/Makefiles/GNUstep.sh $ make Making all for tool main... Linking tool main ... ./obj/main.o:(.data.rel+0x0): undefined reference to `__objc_class_name_Fraction' So in both cases compiler gets stuck at undefined reference to `__objc_class_name_Fraction' Do you have and idea how to resolve this issue?

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  • UIImageView subclass with CGRectIntersectsRect - help!

    - by Flafla2
    The title of this question should be pretty self explanatory. I am making an app that involves multiple UIImageViews that serve the same purpose. They are merely different sizes. Anyway, I decided that the best solution was to make UIImageView subclasses, link the subcalsses in IB, and work from there. My code should explain this better - #define kPausedStatePaused 1 #define kPausedStatePlay 2 #import "Game.h" #import "ScoreSystem.h" @interface Doctor : UIImageView { } @end @interface Ground : UIImageView { } @end @interface Wall : UIImageView { } @end @interface Electric_Wire : UIImageView { } @end @implementation Game /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ - (IBAction)pause { UIAlertView *pause = [[UIAlertView alloc] initWithTitle:@"Pause" message:nil delegate:self cancelButtonTitle:@"Quit" otherButtonTitles:@"Play", nil]; [pause show]; [pause release]; pauseint = kPausedStatePaused; } - (void)viewDidAppear { pauseint = kPausedStatePlay; } - (void)loop { Doctor *doctorview; Ground *groundview; if (CGRectIntersectsRect(doctorview, groundview)) { } } - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { if ([alertView.title isEqual:@"Pause"]) { if(buttonIndex == 0) [self dismissModalViewControllerAnimated:YES]; pauseint = kPausedStatePlay; } } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationLandscapeRight); } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end Unsurprisingly, Xcode gave me an "incompatible type for CGRectIntersectsRect" error.

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  • Java enums in generic type

    - by Marcin Cylke
    Hi, I'd like to create a generic enum-based mapper for IBatis. I'm doing this with the below code. This does have compile time errors, which I don't know how to fix. Maybe my solution is just plain wrong (keep in mind the use of IBatis), in such case please suggest something better. Any help appreciated. What I want to achieve is to define subsequent mappers as: public class XEnumTypeHandler extends CommonEnumTypeHandler<X> { } The current code: public class CommonEnumTypeHandler<T extends Enum> implements TypeHandlerCallback { public void setParameter(ParameterSetter ps, Object o) throws SQLException { if (o.getClass().isAssignableFrom(**T**)) { ps.setString(((**T**) o).value().toUpperCase()); } else throw new SQLException("Excpected ParameterType object than: " + o); } public Object getResult(ResultGetter rs) throws SQLException { Object o = valueOf(rs.getString()); if (o == null) throw new SQLException("Unknown parameter type: " + rs.getString()); return o; } public Object valueOf(String s) { for (T pt : T.**values()**) { if (pt.**value()**.equalsIgnoreCase(s)) return pt; } return null; } } I've added error markings to the above code, the error messages are in order: T cannot be resolved The method value() is undefined for the type T The method values() is undefined for the type T The method values() is undefined for the type T

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  • Flash Player scripting + IE8

    - by Joel Alejandro
    I've developed a small control bar for a Flash viewer generated by a third-party software. It has a First, Prev, Next & Last button, and a Zoom command. While Zoom works fine in all browsers, the navigation buttons seem to fail at Internet Explorer 8. I use at least two functions. This one locates the Flash object I want to manipulate: function getFlashMovieObject(movieName) { if (window.document[movieName]) { return window.document[movieName]; } if (navigator.appName.indexOf("Microsoft Internet")==-1) { if (document.embeds && document.embeds[movieName]) return document.embeds[movieName]; } else // if (navigator.appName.indexOf("Microsoft Internet")!=-1) { return document.getElementById(movieName); } } ...and any of these ones handles the frame navigation: var currentFrame = 0; function gotoFirst(id) { getFlashMovieObject(id + "Blueprints").Rewind(); currentFrame = 0; $("currentFrame").innerHTML = currentFrame + 1; $("frameTitle").innerHTML = frameTitles[id][currentFrame]; } function gotoPrev(id) { var movie = getFlashMovieObject(id + "Blueprints"); if (currentFrame 0) { currentFrame--; } movie.GotoFrame(currentFrame); $("currentFrame").innerHTML = currentFrame + 1; $("frameTitle").innerHTML = frameTitles[id][currentFrame]; } function gotoNext(id) { var movie = getFlashMovieObject(id + "Blueprints"); if (currentFrame < movie.TotalFrames() - 1) { currentFrame++; } movie.GotoFrame(currentFrame); $("currentFrame").innerHTML = currentFrame + 1; $("frameTitle").innerHTML = frameTitles[id][currentFrame]; } function gotoLast(id) { var movie = getFlashMovieObject(id + "Blueprints"); currentFrame = movie.TotalFrames() - 1; movie.GotoFrame(currentFrame); $("currentFrame").innerHTML = currentFrame + 1; $("frameTitle").innerHTML = frameTitles[id][currentFrame]; } Btw, that $ is MooTools, not jQuery. Anyway, IE dies on the movie.TotalFrames() call. What can I do to solve this? Keep in mind I need this to be done via JavaScript, as I cannot edit the SWF.

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  • jquery noob problem with variables (scope?)

    - by aharon
    I'm trying to retrieve data from a php file named return that just contains <?php echo 'here is a string'; ?> I'm doing this through an html file containing <!DOCTYPE html> <html> <head> <script src="http://code.jquery.com/jquery-latest.min.js"></script> <script> var x; $.get("return.php", function(data){ x = data; }) function showAlert() {alert(x);} $(document).ready(function(){ alert(x); }); </script> </head> <body> <input type = "button" value = "Click here" onClick="showAlert();"> </body> </html> When the button is clicked it retrieves and displays the code fine, but on the $(document).ready thing, it displays "undefined" instead of the data in return.php. Any solutions? Thanks.

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  • Django generic relation field reports that all() is getting unexpected keyword argument when no args

    - by Joshua
    I have a model which can be attached to to other models. class Attachable(models.Model): content_type = models.ForeignKey(ContentType) object_pk = models.TextField() content_object = generic.GenericForeignKey(ct_field="content_type", fk_field="object_pk") class Meta: abstract = True class Flag(Attachable): user = models.ForeignKey(User) flag = models.SlugField() timestamp = models.DateTimeField() I'm creating a generic relationship to this model in another model. flags = generic.GenericRelation(Flag) I try to get objects from this generic relation like so: self.flags.all() This results in the following exception: >>> obj.flags.all() Traceback (most recent call last): File "<console>", line 1, in <module> File "/usr/local/lib/python2.6/dist-packages/django/db/models/manager.py", line 105, in all return self.get_query_set() File "/usr/local/lib/python2.6/dist-packages/django/contrib/contenttypes/generic.py", line 252, in get_query_set return superclass.get_query_set(self).filter(**query) File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 498, in filter return self._filter_or_exclude(False, *args, **kwargs) File "/usr/local/lib/python2.6/dist-packages/django/db/models/query.py", line 516, in _filter_or_exclude clone.query.add_q(Q(*args, **kwargs)) File "/usr/local/lib/python2.6/dist-packages/django/db/models/sql/query.py", line 1675, in add_q can_reuse=used_aliases) File "/usr/local/lib/python2.6/dist-packages/django/db/models/sql/query.py", line 1569, in add_filter negate=negate, process_extras=process_extras) File "/usr/local/lib/python2.6/dist-packages/django/db/models/sql/query.py", line 1737, in setup_joins "Choices are: %s" % (name, ", ".join(names))) FieldError: Cannot resolve keyword 'object_id' into field. Choices are: content_type, flag, id, nestablecomment, object_pk, timestamp, user >>> obj.flags.all(object_pk=obj.pk) Traceback (most recent call last): File "<console>", line 1, in <module> TypeError: all() got an unexpected keyword argument 'object_pk' What have I done wrong?

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  • C#/.NET library for source code formatting, like the one used by Stack Overflow?

    - by Lasse V. Karlsen
    I am writing a command line tool to convert Markdown text to html output, which seems easy enough. However, I am wondering how to get nice syntax coloring for embedded code blocks, like the one used by Stack Overflow. Does anyone know either: What library StackOverflow is using or if there's a library out there that I can easily reuse? Basically it would need to have some of the same "intelligence" found in the one that Stack Overflow uses, by basically doing a best-attempt at figuring out the language in use to pick the right keywords. Basically, what I want is for my own program to handle a block like the following: if (a == 0) return true; if (a == 1) return false; // fall-back Markdown Sharp, the library I'm using, by default outputs the above as a simple pre/code html block, with no syntax coloring. I'd like the same type of handling as the formatting on Stack Overflow does, the above contains blue "return" keywords for example. Or, hmm, after checking the source of this Stack Overflow page after adding the code example, I notice that it too is formatted like a simple pre/code block. Is it pure javascript-magic at works here, so perhaps there's no such library? If there's no library that will automagically determine a possible language by the keywords used, is there one that would work if I explicitly told it the language? Since this is "my" markdown-commandline-tool, I can easily add syntax if I need to.

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  • Refactoring exercise with generics

    - by Berryl
    I have a variation on a Quantity (Fowler) class that is designed to facilitate conversion between units. The type is declared as: public class QuantityConvertibleUnits<TFactory> where TFactory : ConvertableUnitFactory, new() { ... } In order to do math operations between dissimilar units, I convert the right hand side of the operation to the equivalent Quantity of whatever unit the left hand side is in, and do the math on the amount (which is a double) before creating a new Quantity. Inside the generic Quantity class, I have the following: protected static TQuantity _Add<TQuantity>(TQuantity lhs, TQuantity rhs) where TQuantity : QuantityConvertibleUnits<TFactory>, new() { var toUnit = lhs.ConvertableUnit; var equivalentRhs = _Convert<TQuantity>(rhs.Quantity, toUnit); var newAmount = lhs.Quantity.Amount + equivalentRhs.Quantity.Amount; return _Convert<TQuantity>(new Quantity(newAmount, toUnit.Unit), toUnit); } protected static TQuantity _Subtract<TQuantity>(TQuantity lhs, TQuantity rhs) where TQuantity : QuantityConvertibleUnits<TFactory>, new() { var toUnit = lhs.ConvertableUnit; var equivalentRhs = _Convert<TQuantity>(rhs.Quantity, toUnit); var newAmount = lhs.Quantity.Amount - equivalentRhs.Quantity.Amount; return _Convert<TQuantity>(new Quantity(newAmount, toUnit.Unit), toUnit); } ... same for multiply and also divide I need to get the typing right for a concrete Quantity, so an example of an add op looks like: public static ImperialLengthQuantity operator +(ImperialLengthQuantity lhs, ImperialLengthQuantity rhs) { return _Add(lhs, rhs); } The question is those verbose methods in the Quantity class. The only change between the code is the math operator (+, -, *, etc.) so it seems that there should be a way to refactor them into a common method, but I am just not seeing it. How can I refactor that code? Cheers, Berryl

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  • Change classes instantiated with loadNibNamed

    - by Nick H247
    I am trying to change the class of objects created with a nib with the iPhone SDK. The reason for this is; i dont know until runtime what the class is that i want the nib object to be (though they will have the same UIView based super class), and i dont want to create a different nib for every eventuality - as the .nib will be the same for each, apart from the class of one object. I have been successful, with a couple of methods, but either have some knock on effects or am unsure of how safe the methods I have used are: Method 1: Override alloc, on the super class and set a c variable to the class I require: + (id) alloc { if (theClassIWant) { id object = [theClassIWant allocWithZone:NSDefaultMallocZone()]; theClassIWant = nil; return object; } return [BaseClass allocWithZone:NSDefaultMallocZone()]; } this works well, and i assume is 'reasonably' safe, though if I alloc a subclass myself (without setting 'theClassIWant') - an object of the base class is created. I also dont really like the idea of overriding alloc... Method 2: use object_setClass(self,theClassIWant) in initWithCoder (before calling initWithCoder on the super class): - (id) initWithCoder:(NSCoder *)aDecoder { if (theClassIWant) { // the framework doesn't like this: //[self release]; //self = [theClassIWant alloc]; // whoa now! object_setClass(self,theClassIWant); theClassIWant = nil; return [self initWithCoder:aDecoder]; } if (self = [super initWithCoder:aDecoder]) { ... this also works well, but not all the subclasses are necessarily going to be the same size as the super class, so this could be very unsafe! To combat this i tried releasing and re-allocing to the correct type within initWithCoder, but i got the following error from the framework: "This coder requires that replaced objects be returned from initWithCoder:" dont quite get what this means! i am replacing an object in initWithCoder... Any comments on the validity of these methods, or suggestions of improvements or alternatives welcome!

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  • How to know if a device can be disabled or not?

    - by user326498
    I use the following code to enable/disable a device installed on my computer: SP_PROPCHANGE_PARAMS params; memset(&params, 0, sizeof(params)); devParams.cbSize = sizeof(devParams); params.ClassInstallHeader.cbSize = sizeof(params.ClassInstallHeader); params.ClassInstallHeader.InstallFunction = DIF_PROPERTYCHANGE; params.Scope = DICS_FLAG_GLOBAL; params.StateChange = DICS_DISABLE ; params.HwProfile = 0; // current profile if(!SetupDiSetClassInstallParams(m_hDev, &m_hDevInfo,&params.ClassInstallHeader,sizeof(SP_PROPCHANGE_PARAMS))) { dwErr = GetLastError(); return FALSE; } if(!SetupDiCallClassInstaller(DIF_PROPERTYCHANGE,m_hDev,&m_hDevInfo)) { dwErr = GetLastError(); return FALSE; } return TRUE; This code works perfectly only for those devices that can also be disabled by using Windows Device Manager, and won't work for some un-disabled devices such as my cpu device: Intel(R) Pentium(R) Dual CPU E2160 @ 1.80GHz. So the problem is how to determine if a device can be disabled or not programmatically? Is there any API to realize this goal? Thank you!

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  • Should i enforce realloc check if the new block size is smaller than the initial ?

    - by nomemory
    Can realloc fail in this case ? int *a = NULL; a = calloc(100, sizeof(*a)); printf("1.ptr: %d \n", a); a = realloc(a, 50 * sizeof(*a)); printf("2.ptr: %d \n", a); if(a == NULL){ printf("Is it possible?"); } return (0); } The output in my case is: 1.ptr: 4072560 2.ptr: 4072560 So 'a' points to the same adress. So should i enforce realloc check ? Later edit: Using MinGW compiler under Windows XP. Is the behaviour similar with gcc on Linux ? Later edit 2: Is it OK to check this way ? int *a = NULL, *b = NULL; a = calloc(100, sizeof(*a)); b = realloc(a, 50 * sizeof(*a)); if(b == NULL){ return a; } a = b; return a;

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  • How do I improve my performance with this singly linked list struct within my program?

    - by Jesus
    Hey guys, I have a program that does operations of sets of strings. We have to implement functions such as addition and subtraction of two sets of strings. We are suppose to get it down to the point where performance if of O(N+M), where N,M are sets of strings. Right now, I believe my performance is at O(N*M), since I for each element of N, I go through every element of M. I'm particularly focused on getting the subtraction to the proper performance, as if I can get that down to proper performance, I believe I can carry that knowledge over to the rest of things I have to implement. The '-' operator is suppose to work like this, for example. Declare set1 to be an empty set. Declare set2 to be a set with { a b c } elements Declare set3 to be a set with ( b c d } elements set1 = set2 - set3 And now set1 is suppose to equal { a }. So basically, just remove any element from set3, that is also in set2. For the addition implementation (overloaded '+' operator), I also do the sorting of the strings (since we have to). All the functions work right now btw. So I was wondering if anyone could a) Confirm that currently I'm doing O(N*M) performance b) Give me some ideas/implementations on how to improve the performance to O(N+M) Note: I cannot add any member variables or functions to the class strSet or to the node structure. The implementation of the main program isn't very important, but I will post the code for my class definition and the implementation of the member functions: strSet2.h (Implementation of my class and struct) // Class to implement sets of strings // Implements operators for union, intersection, subtraction, // etc. for sets of strings // V1.1 15 Feb 2011 Added guard (#ifndef), deleted using namespace RCH #ifndef _STRSET_ #define _STRSET_ #include <iostream> #include <vector> #include <string> // Deleted: using namespace std; 15 Feb 2011 RCH struct node { std::string s1; node * next; }; class strSet { private: node * first; public: strSet (); // Create empty set strSet (std::string s); // Create singleton set strSet (const strSet &copy); // Copy constructor ~strSet (); // Destructor int SIZE() const; bool isMember (std::string s) const; strSet operator + (const strSet& rtSide); // Union strSet operator - (const strSet& rtSide); // Set subtraction strSet& operator = (const strSet& rtSide); // Assignment }; // End of strSet class #endif // _STRSET_ strSet2.cpp (implementation of member functions) #include <iostream> #include <vector> #include <string> #include "strset2.h" using namespace std; strSet::strSet() { first = NULL; } strSet::strSet(string s) { node *temp; temp = new node; temp->s1 = s; temp->next = NULL; first = temp; } strSet::strSet(const strSet& copy) { if(copy.first == NULL) { first = NULL; } else { node *n = copy.first; node *prev = NULL; while (n) { node *newNode = new node; newNode->s1 = n->s1; newNode->next = NULL; if (prev) { prev->next = newNode; } else { first = newNode; } prev = newNode; n = n->next; } } } strSet::~strSet() { if(first != NULL) { while(first->next != NULL) { node *nextNode = first->next; first->next = nextNode->next; delete nextNode; } } } int strSet::SIZE() const { int size = 0; node *temp = first; while(temp!=NULL) { size++; temp=temp->next; } return size; } bool strSet::isMember(string s) const { node *temp = first; while(temp != NULL) { if(temp->s1 == s) { return true; } temp = temp->next; } return false; } strSet strSet::operator + (const strSet& rtSide) { strSet newSet; newSet = *this; node *temp = rtSide.first; while(temp != NULL) { string newEle = temp->s1; if(!isMember(newEle)) { if(newSet.first==NULL) { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = NULL; newSet.first = newNode; } else if(newSet.SIZE() == 1) { if(newEle < newSet.first->s1) { node *tempNext = newSet.first; node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = tempNext; newSet.first = newNode; } else { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = NULL; newSet.first->next = newNode; } } else { node *prev = NULL; node *curr = newSet.first; while(curr != NULL) { if(newEle < curr->s1) { if(prev == NULL) { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = curr; newSet.first = newNode; break; } else { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = curr; prev->next = newNode; break; } } if(curr->next == NULL) { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = NULL; curr->next = newNode; break; } prev = curr; curr = curr->next; } } } temp = temp->next; } return newSet; } strSet strSet::operator - (const strSet& rtSide) { strSet newSet; newSet = *this; node *temp = rtSide.first; while(temp != NULL) { string element = temp->s1; node *prev = NULL; node *curr = newSet.first; while(curr != NULL) { if( element < curr->s1 ) break; if( curr->s1 == element ) { if( prev == NULL) { node *duplicate = curr; newSet.first = newSet.first->next; delete duplicate; break; } else { node *duplicate = curr; prev->next = curr->next; delete duplicate; break; } } prev = curr; curr = curr->next; } temp = temp->next; } return newSet; } strSet& strSet::operator = (const strSet& rtSide) { if(this != &rtSide) { if(first != NULL) { while(first->next != NULL) { node *nextNode = first->next; first->next = nextNode->next; delete nextNode; } } if(rtSide.first == NULL) { first = NULL; } else { node *n = rtSide.first; node *prev = NULL; while (n) { node *newNode = new node; newNode->s1 = n->s1; newNode->next = NULL; if (prev) { prev->next = newNode; } else { first = newNode; } prev = newNode; n = n->next; } } } return *this; }

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  • Why do not C++11's move constructor/assignment operator act as expected

    - by xmllmx
    #include <iostream> using namespace std; struct A { A() { cout << "A()" << endl; } ~A() { cout << "~A()" << endl; } A(A&&) { cout << "A(A&&)" << endl; } A& operator =(A&&) { cout << "A& operator =(A&&)" << endl; return *this; } }; struct B { // According to the C++11, the move ctor/assignment operator // should be implicitly declared and defined. The move ctor // /assignment operator should implicitly call class A's move // ctor/assignment operator to move member a. A a; }; B f() { B b; // The compiler knows b is a temporary object, so implicitly // defined move ctor/assignment operator of class B should be // called here. Which will cause A's move ctor is called. return b; } int main() { f(); return 0; } My expected output should be: A() A(A&&) ~A() ~A() However, the actual output is: (The C++ compiler is: Visual Studio 2012) A() ~A() ~A() Is this a bug of VC++? or just my misunderstanding?

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  • When to call Dispose in Entity Framework?

    - by Abdel Olakara
    Hi All, In my application I am making use of Spring.Net for IoC. The service objects are called from the ASP.Net files to perform CRUD operations using these service object. For example, I have CustomerService to do all CRUD operations on Customer table. I use entity framework and the entities are injected .. my question is where do I call the dispose method? As far as I understood from the API documentations, unless I call Dispose() there is no guaranty it will be garbage collected! So where and how do I do it? Example Service Class: public class CustomerService { public ecommEntities entities = {get; set;} public bool AddCustomer(Customer customer) { try { entities.AddToCustomer(customer); entities.SaveChanges(); return true; } catch (Exception e) { log.Error("Error occured during creation of new customer: " + e.Message + e.StackTrace); return false; } } public bool UpdateCustomer(Customer customer) { entities.SaveChanges(); return true; } public bool DeleteCustomer(Customer customer) . . . And I just create an object of CustomerService at the ASP partial class and call the necessary methods. Thanks in advance for the best practice and ideas.. Regards, Abdel Raoof

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  • Prevent default on a click within a JQuery tabs in Google Chrome.

    - by Sydney
    I would like to prevent the default behaviour of a click on a link. I tried the return false; also javascript:void(0); in the href attribute but it doesn’t seem to work. It works fine in Firefox, but not in Chrome and IE. I have a single tab that loads via AJAX the content which is a simple link. <script type="text/javascript"> $(function() { $("#tabs").tabs({ ajaxOptions: { error: function(xhr, status, index, anchor) { $(anchor.hash).html("Couldn't load this tab. We'll try to fix this as soon as possible. If this wouldn't be a demo."); }, success: function() { alert('hello'); $('#lk').click(function() { alert('Click Me'); return false; }); } }, load: function(event, ui) { $('a', ui.panel).click(function() { $(ui.panel).load(this.href); return false; }); } }); }); </script> <body> <div id="tabs"> <ul> <li><a href="linkChild.htm">Link</a></li> </ul> </div> </body> The content of linkChild.htm is <a href="javascript:void(0)" id="lk">Click Me</a> So basically when the tab content is loaded with success, a click event is attached to the link “lk”. When I click on the link, the alert is displayed but then link disappears. I check the HTML and the element is actually removed from the DOM.

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  • URL shortening: using inode as short name?

    - by Licky Lindsay
    The site I am working on wants to generate its own shortened URLs rather than rely on a third party like tinyurl or bit.ly. Obviously I could keep a running count new URLs as they are added to the site and use that to generate the short URLs. But I am trying to avoid that if possible since it seems like a lot of work just to make this one thing work. As the things that need short URLs are all real physical files on the webserver my current solution is to use their inode numbers as those are already generated for me ready to use and guaranteed to be unique. function short_name($file) { $ino = @fileinode($file); $s = base_convert($ino, 10, 36); return $s; } This seems to work. Question is, what can I do to make the short URL even shorter? On the system where this is being used, the inodes for newly added files are in a range that makes the function above return a string 7 characters long. Can I safely throw away some (half?) of the bits of the inode? And if so, should it be the high bits or the low bits? I thought of using the crc32 of the filename, but that actually makes my short names longer than using the inode. Would something like this have any risk of collisions? I've been able to get down to single digits by picking the right value of "$referencefile". function short_name($file) { $ino = @fileinode($file); // arbitrarily selected pre-existing file, // as all newer files will have higher inodes $ino = $ino - @fileinode($referencefile); $s = base_convert($ino, 10, 36); return $s; }

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