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  • dotnetopenauth with asp.net mvc proving too frustrating to use.

    - by Stacey
    I've been trying excessively hard to implement a good open id solution into asp.net mvc - and everywhere I turn is absolute dead ends. DotNetOpenAuth is just too big and I have been thusfar unable to get even the most simplistic, basic, absolute cut and dry implementation of it to work. NerdDinner had a promising implementation, but it is impossible to track down all of the dependant files and scripts. The DotNetOpenAuth website has virtually no information that helps, either, unfortunately. Does ANYONE know of a simple approach to just implementing this that actually explains and details how it is working with some kind of selector? It is talked about so much, but everything I find for it is so difficult to work with that it is really putting my whole team off from even considering it. We want to implement it similar to how stack overflow already does - using a selector that'll popup a login page if it needs to. I realize there is a lot of code that needs to be done for this, but everything just hails and praises dotnetopenauth, and nothing really teaches it. Even the sample projects do not open or compile. It looks like a wonderful library - but it really just isn't clicking for me.

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  • Problem Linking Boost Filesystem Library in Microsoft Visual C++

    - by Scott
    Hello. I am having trouble getting my project to link to the Boost (version 1.37.0) Filesystem lib file in Microsoft Visual C++ 2008 Express Edition. The Filesystem library is not a header-only library. I have been following the Getting Started on Windows guide posted on the official boost web page. Here are the steps I have taken: I used bjam to build the complete set of lib files using: bjam --build-dir="C:\Program Files\boost\build-boost" --toolset=msvc --build-type=complete I copied the /libs directory (located in C:\Program Files\boost\build-boost\boost\bin.v2) to C:\Program Files\boost\boost_1_37_0\libs. In Visual C++, under Project Properties Additional Library Directories I added these paths: C:\Program Files\boost\boost_1_37_0\libs C:\Program Files\boost\boost_1_37_0\libs\filesystem\build\msvc-9.0express\debug\link-static\threading-multi I added the second one out of desperation. It is the exact directory where libboost_system-vc90-mt-gd-1_37.lib resides. In Configuration Properties C/C++ General Additional Include Directories I added the following path: C:\Program Files\boost\boost_1_37_0 Then, to put the icing on the cake, under Tools Options VC++ Directories Library files, I added the same directories mentioned in step 3. Despite all this, when I build my project I get the following error: fatal error LNK1104: cannot open file 'libboost_system-vc90-mt-gd-1_37.lib' Additionally, here is the code that I am attempting to compile as well as a screen shot of the aformentioned directory where the (assumedly correct) lib file resides: #include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations #include <iostream> // for std::cout using boost::filesystem; // for ease of tutorial presentation; // a namespace alias is preferred practice in real code using namespace std; int main() { cout << "Hello, world!" << endl; return 0; } Can anyone help me out? Let me know if you need to know anything else. As always, thanks in advance.

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  • Which Javascript framework (jQuery vs Dojo vs ... )?

    - by cletus
    There are a few Javascript frameworks/toolets out there, such as: jQuery; Dojo; Prototype; YUI; MooTools; ExtJS; SmartClient; and others I'm sure. It certainly seems that jQuery is ascendant in terms of mindshare at the moment. For example, Microsoft (ASP.NET MVC) and Nokia will use it. I also found this this performance comparison of Dojo, jQuery, MooTools and Prototype (Edit: Updated Comparison), which looks highly favourable to Dojo and jQuery. Now my previous experience with Javascript has been the old school HTML + Javascript most of us have done and RIA frameworks like Google Web Toolkit ("GWT") and Ext-GWT, which were a fairly low-stress entry into the Ajax world for someone from a Java background, such as myself. But, after all this, I find myself leaning towards the more PHP + Ajax type solution, which just seems that much more lightweight. So I've been looking into jQuery and I really like it's use of commands, the use of fluent interfaces and method chaining, it's cross-browser CSS selector superset, the fact that it's lightweight and extensible, the brevity of the syntax, unobtrusive Javascript and the plug-in framework. Now obviously many of these aren't unique to jQuery but on the basis that some things are greater than their sum of parts, it just seems that it all fits together and works well. So jQuery seems to have a lot going for it and it looks to the frontrunner for what I choose to concentrate on. Is there anything else I should be aware of or any particular reasons not to choose it or to choose something else? EDIT: Just wanted to add this trend comparison of Javascript frameworks.

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  • JVM/CLR Source-compatible Language Options

    - by Nathan Voxland
    I have an open source Java database migration tool (http://www.liquibase.org) which I am considering porting to .Net. The majority of the tool (at least from a complexity side) is around logic like "if you are adding a primary key and the database is Oracle use this SQL. If database is MySQL use this SQL. If the primary key is named and the database is Postgres use this SQL". I could fork the Java codebase and covert it (manually and/or automatically), but as updates and bug fixes to the above logic come in I do not want to have to apply it to both versions. What I would like to do is move all that logic into a form that can be compiled and used by both Java and .Net versions naively. The code I am looking to convert does not contain any advanced library usage (JDBC, System.out, etc) that would vary significantly from Java to .Net, so I don't think that will be an issue (at worst it can be designed around). So what I am looking for is: A language in which I can code common parts of my app in and compile it into classes usable by the "standard" languages on the target platform Does not add any runtime requirements to the system Nothing so strange that it scares away potential contributors I know Python and Ruby both have implementations on for the JVM and CLR. How well do they fit my requirements? Has anyone been successful (or unsuccesful) using this technique for cross-platform applications? Are there any gotcha's I need to worry about?

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  • webcam refreshing image in iframe not working IE

    - by Nix
    I'm trying to show images from this webcam http://regacam.usz.ch/cgi-bin/guestimage.html on an html page by putting an iframe in pointing to another page that has an image tag in it. But it isn't working in IE (I just see a little cross where the image should be), Firefox is ok. Here the page with the image in: <html> <head> <meta http-euqiv="refresh" content="5"> </head> <body> <img src="http://regacam.usz.ch/cgi-bin/faststream.jpg?stream=full&fps=0.01667&rand=295543" width="200" height="150"/> </body> <html> and the iframe: <div id="rightcontainer"> <iframe id="rightframe" src="zurich.html" name="content" frameborder="0"></iframe> </div> I tried a different webcam elsewhere and that works ok in both browsers. Is there something odd about the one in my example? I got the link in src by right-clicking and copying the image location - is that the right way to go about it?

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  • How to use references, avoid header bloat, and delay initialization?

    - by Kyle
    I was browsing for an alternative to using so many shared_ptrs, and found an excellent reply in a comment section: Do you really need shared ownership? If you stop and think for a few minutes, I'm sure you can pinpoint one owner of the object, and a number of users of it, that will only ever use it during the owner's lifetime. So simply make it a local/member object of the owners, and pass references to those who need to use it. I would love to do this, but the problem becomes that the definition of the owning object now needs the owned object to be fully defined first. For example, say I have the following in FooManager.h: class Foo; class FooManager { shared_ptr<Foo> foo; shared_ptr<Foo> getFoo() { return foo; } }; Now, taking the advice above, FooManager.h becomes: #include "Foo.h" class FooManager { Foo foo; Foo& getFoo() { return foo; } }; I have two issues with this. First, FooManager.h is no longer lightweight. Every cpp file that includes it now needs to compile Foo.h as well. Second, I no longer get to choose when foo is initialized. It must be initialized simultaneously with FooManager. How do I get around these issues?

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  • Adding Column While Selecting Table in SQl

    - by kmkperumal
    My First Table is ProjectCustomFields CustomFieldId ProjectId CustomFieldName CustomFieldRequired CustomFieldDataType 69 1 User Name 1 0 72 1 City 1 0 74 1 Email 0 0 82 1 Salary 1 2 My Second Table is ProjectCustomFieldValues CustomFieldValueId ProjectId CustomFieldId CustomFieldValue RecordId 35 1 69 kaliya 1 36 1 72 Bangalore 1 37 1 74 [email protected] 1 41 1 69 Yohesh 2 42 1 72 Delhi 2 43 1 74 2 50 1 69 sss 3 51 1 72 Delhi 3 52 1 74 [email protected] 3 57 1 69 Sunil 4 58 1 72 Mumbai 4 59 1 74 [email protected] 4 60 1 82 20000 4 I tried Below Query Select M.CustomFieldName,N.CustomFieldValue,N.RecordId From (Select G.CustomFieldName,H.RecordId From (Select CustomFieldName From ProjectCustomFields Where ProjectId=1) G Cross Join (Select Distinct RecordId From ProjectCustomFieldValues) H) M Left Join (Select CustFiled.CustomFieldName,CustValue.CustomFieldValue,CustValue.RecordId From ProjectCustomFieldValues CustValue Left Join ProjectCustomFields CustFiled On CustValue.CustomFieldId=CustFiled.CustomFieldId Where CustValue.AuctionId=1 ) N On M.CustomFieldName=N.CustomFieldName And M.RecordId=N.RecordId But I got the result below #CustomFieldName# CustomFieldValue RecordId User Name kaliya 1 City Bangalore 1 Email [email protected] 1 Salary NULL **NULL** User Name Yohesh 2 City Delhi 2 Email 2 Salary NULL **NULL** User Name sss 3 City Delhi 3 Email [email protected] 3 Salary NULL **NULL** User Name NULL **NULL** City NULL **NULL** Email NULL **NULL** Salary NULL **NULL** User Name Sunil 4 City Mumbai 4 Email [email protected] 4 Salary 20000 4 But Expected Result is CustomFieldName CustomFieldValue RecordId User Name kaliya 1 City Bangalore 1 Email [email protected] 1 Salary NULL **1** User Name Yohesh 2 City Delhi 2 Email 2 Salary NULL **2** User Name sss 3 City Delhi 3 Email [email protected] 3 Salary NULL **3** User Name Sunil 4 City Mumbai 4 Email [email protected] 4 Salary 20000 4 Please guide me some one,I tried so much but i got null value in recordId,So I need same recordId above one..

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  • Linking error while using Qt static built libraries

    - by Kamran Amini
    I hope this is not a duplicate. Recently I'm developing a native C++ application using Qt 4.8.3 and VS2008. Since clients run the application on their naked machines, they need to install VC++ 2008 Redistribution package. So I decided to make it statically linked. I changed my project settings (C/C++ Code Generation Runtime Library) to /MTd. Also I compiled Qt again, this time using following commands for a static building; originally found on this blog Static Qt with static CRT (VS 2008) 1- replaced -MD with -MT in lines QMAKE_CFLAGS_RELEASE and QMAKE_CFLAGS_DEBUG in %QDIR%\mkspecs\win32-msvc2008\qmake.conf 2- nmake confclean 3- configure -static -platform win32-msvc2008 -no-webkit 4- nmake sub-src I compiled Qt successfully. But when I tried again to compile my application, it gave me some strange errors. 1>Linking... 1>qtmaind.lib(qtmain_win.obj) : error LNK2005: "public: bool __thiscall QBasicAtomicInt::deref(void)" (?deref@QBasicAtomicInt@@QAE_NXZ) already defined in QtCored4.lib(QtCored4.dll) 1>qtmaind.lib(qtmain_win.obj) : error LNK2005: "public: bool __thiscall QBasicAtomicInt::operator!=(int)const " (??9QBasicAtomicInt@@QBE_NH@Z) already defined in QtCored4.lib(QtCored4.dll) 1>qtmaind.lib(qtmain_win.obj) : error LNK2005: "public: __thiscall QString::~QString(void)" (??1QString@@QAE@XZ) already defined in QtCored4.lib(QtCored4.dll) I changed some lib files but with each change, situation got worse; for example I tried to use QtCored.lib instead of QtCored4.lib because it is newly created after compilation. I think I've missed something in building static Qt libs. Thanks.

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  • Academic question: typename

    - by Arman
    Hi, recently I accounted with a "simple problem" of porting code from VC++ to gcc/intel. The code is compiles w/o error on VC++: #include <vector> using std::vector; template <class T> void test_vec( std::vector<T> &vec) { typedef std::vector<T> M; /*==> add here typename*/ M::iterator ib=vec.begin(),ie=vec.end(); }; int main() { vector<double> x(100, 10); test_vec<double>(x); return 0; } then with g++ we have some unclear errors: g++ t.cpp t.cpp: In function 'void test_vec(std::vector<T, std::allocator<_CharT> >&)': t.cpp:13: error: expected `;' before 'ie' t.cpp: In function 'void test_vec(std::vector<T, std::allocator<_CharT> >&) [with T = double]': t.cpp:18: instantiated from here t.cpp:12: error: dependent-name 'std::M::iterator' is parsed as a non-type, but instantiation yields a type t.cpp:12: note: say 'typename std::M::iterator' if a type is meant If we add typename before iterator the code will compile w/o pb. If it is possible to make a compiler which can understand the code written in the more "natural way", then for me is unclear why we should add typename? Which rules of "C++ standards"(if there are some) will be broken if we allow all compilers to use without "typename"? kind regards Arman.

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  • Regex problem in Java in code sample

    - by JaneNY
    I have job with regex in my expressions: example !(FA1_A.i & FA1_M.i) I have operators ! ( ) & | operands have names [a-zA-Z_]*.[a-zA-Z_] I wrote in Java to split on tokens, but it doesn't split on operators and operands If should be !, (, FA1_A.i, &, FA1_m.i, ) . Can anybody tell me what is wrong ? String stringOpеrator = "([!|&()])"; String stringOperand = "(([a-zA-Z_]*)\\.([a-zA-Z_]*))"; String reg=stringOpеrator+"|"+stringOperand; Pattern pattern = Pattern.compile(reg); Matcher m = pattern.matcher(expression); // System.out.println("func: " + function + " item: " + item); while (m.find()) { int a=m.start(); int b=m.end(); String test=expression.substring(m.start(), m.end()); String g=test; tokens.add(new Token(expression.substring(m.start() , m.end()))); //m = pattern.matcher(expression); }

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  • C malloc assertion help

    - by Chris
    I am implementing a divide and conquer polynomial algorithm so i can bench it against an opencl implementation, but i can't seem to get malloc to work. When I run the program it allocates a bunch of stuff, checks some things, then sends the size/2 to the algorithm. Then when I hit the malloc line again it spits out this: malloc.c:3096: sYSMALLOc: Assertion `(old_top == (((mbinptr) (((char *) &((av)-bins[((1) - 1) * 2])) - __builtin_offsetof (struct malloc_chunk, fd)))) && old_size == 0) || ((unsigned long) (old_size) = (unsigned long)((((__builtin_offsetof (struct malloc_chunk, fd_nextsize))+((2 * (sizeof(size_t))) - 1)) & ~((2 * (sizeof(size_t))) - 1))) && ((old_top)-size & 0x1) && ((unsigned long)old_end & pagemask) == 0)' failed. Aborted The line in question is: int *out, .....other vars....; out = (int *)malloc(sizeof(int) * size * 2); I have checked size with fprintf and it is a positive int (usually 50 at that point). I have tried calling malloc with a plain number as well and i still get the error. I'm just stumped at what's going on, and nothing from google that I have found so far has been too helpful. Any ideas what's going on? I'm trying to figure out how to compile a newer GCC in case it's a compiler error, but i really doubt it.

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  • Find max integer size that a floating point type can handle without loss of precision

    - by Checkers
    Double has range more than a 64-bit integer, but its precision is less dues to its representation (since double is 64-bit as well, it can't fit more actual values). So, when representing larger integers, you start to lose precision in the integer part. #include <boost/cstdint.hpp> #include <limits> template<typename T, typename TFloat> void maxint_to_double() { T i = std::numeric_limits<T>::max(); TFloat d = i; std::cout << std::fixed << i << std::endl << d << std::endl; } int main() { maxint_to_double<int, double>(); maxint_to_double<boost::intmax_t, double>(); maxint_to_double<int, float>(); return 0; } This prints: 2147483647 2147483647.000000 9223372036854775807 9223372036854775800.000000 2147483647 2147483648.000000 Note how max int can fit into a double without loss of precision and boost::intmax_t (64-bit in this case) cannot. float can't even hold an int. Now, the question: is there a way in C++ to check if the entire range of a given integer type can fit into a loating point type without loss of precision? Preferably, it would be a compile-time check that can be used in a static assertion, and would not involve enumerating the constants the compiler should know or can compute.

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  • Error while compiling Hello world program for CUDA

    - by footy
    I am using Ubuntu 12.10 and have sucessfully installed CUDA 5.0 and its sample kits too. I have also run sudo apt-get install nvidia-cuda-toolkit Below is my hello world program for CUDA: #include <stdio.h> /* Core input/output operations */ #include <stdlib.h> /* Conversions, random numbers, memory allocation, etc. */ #include <math.h> /* Common mathematical functions */ #include <time.h> /* Converting between various date/time formats */ #include <cuda.h> /* CUDA related stuff */ __global__ void kernel(void) { } /* MAIN PROGRAM BEGINS */ int main(void) { /* Dg = 1; Db = 1; Ns = 0; S = 0 */ kernel<<<1,1>>>(); /* PRINT 'HELLO, WORLD!' TO THE SCREEN */ printf("\n Hello, World!\n\n"); /* INDICATE THE TERMINATION OF THE PROGRAM */ return 0; } /* MAIN PROGRAM ENDS */ The following error occurs when I compile it with nvcc -g hello_world_cuda.cu -o hello_world_cuda.x /tmp/tmpxft_000033f1_00000000-13_hello_world_cuda.o: In function `main': /home/adarshakb/Documents/hello_world_cuda.cu:16: undefined reference to `cudaConfigureCall' /tmp/tmpxft_000033f1_00000000-13_hello_world_cuda.o: In function `__cudaUnregisterBinaryUtil': /usr/include/crt/host_runtime.h:172: undefined reference to `__cudaUnregisterFatBinary' /tmp/tmpxft_000033f1_00000000-13_hello_world_cuda.o: In function `__sti____cudaRegisterAll_51_tmpxft_000033f1_00000000_4_hello_world_cuda_cpp1_ii_b81a68a1': /tmp/tmpxft_000033f1_00000000-1_hello_world_cuda.cudafe1.stub.c:1: undefined reference to `__cudaRegisterFatBinary' /tmp/tmpxft_000033f1_00000000-1_hello_world_cuda.cudafe1.stub.c:1: undefined reference to `__cudaRegisterFunction' /tmp/tmpxft_000033f1_00000000-13_hello_world_cuda.o: In function `cudaError cudaLaunch<char>(char*)': /usr/lib/nvidia-cuda-toolkit/include/cuda_runtime.h:958: undefined reference to `cudaLaunch' collect2: ld returned 1 exit status I am also making sure that I use gcc and g++ version 4.4 ( As 4.7 there is some problem with CUDA)

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  • Using GKPeerPickerController within a selector from a Cocos2D CCMenuItem

    - by Mark Hazlett
    Hey everyone, So i'm trying to use GameKit along with Cocos2D so that when a user clicks on the multiplayer menu item it will display the GKPeerPickerController. I'm however, running into some snags. It doesn't seem to want to compile. However, it doesn't give me an error inside of the code that's in my selector. Anyways here's the code... @implementation GameOverLayer - (id) init { self = [super init]; if (self != nil) { [CCMenuItemFont setFontSize:20]; [CCMenuItemFont setFontName:@"Helvetica"]; CCMenuItem *start = [CCMenuItemFont itemFromString:@"Play Again!" target:self selector:@selector(startGame:)]; CCMenuItem *connect = [CCMenuItemFont itemFromString:@"Multiplayer" target:self selector:@selector(connect:)]; CCMenu *menu = [CCMenu menuWithItems:start,connect, nil]; [menu alignItemsVertically]; [self addChild:menu]; } return self; } -(void)startGame: (id)sender { [[CCDirector sharedDirector] replaceScene: [HelloWorld scene]]; } -(void)connect: (id)sender { GKPeerPickerController *peerPicker; peerPicker = [[GKPeerPickerController alloc] init]; peerPicker.delegate = self; peerPicker.connectionTypesMask = GKPeerPickerConnectionTypeOnline | GKPeerPickerConnectionTypeNearby; [peerPicker show]; } @end The error message i'm getting is... ".obj_class_name_GKPeerPickerController", referenced from: Literal-Pointer@_OBJC@_cls_refs@GKPeerPickerController in GameOverScene.o Symbol(s) not found Collect2: id returned 1 exit status Any ideas?

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  • centos: linking lib that doesn't have a .pc file for pkg-config

    - by Paulie
    I'm trying to compile svg2pdf on centos. I think I've managed to get the required dependencies installed using yum: sudo yum install librsvg2 sudo yum install cairo The Makefile contains: MYCFLAGS=`pkg-config --cflags librsvg-2.0 cairo-pdf` -Wall -Wpointer-arith -Wstrict-prototypes -Wmissing-prototypes -Wmissing-declarations - Wnested-externs -fno-strict-aliasing MYLDFLAGS=`pkg-config --libs librsvg-2.0 cairo-pdf` After typing 'make', the first couple of lines of output are: cc `pkg-config --cflags librsvg-2.0 cairo-pdf` -Wall -Wpointer-arith -Wstrict-prototypes -Wmissing-prototypes -Wmissing-declarations -Wnested-externs -fno-strict-aliasing `pkg-config --libs librsvg-2.0 cairo-pdf` svg2pdf.c -o svg2pdf Package librsvg-2.0 was not found in the pkg-config search path. Perhaps you should add the directory containing `librsvg-2.0.pc' to the PKG_CONFIG_PATH environment variable No package 'librsvg-2.0' found There is no librsvg-2.0.pc on this system (but there is when I installed this using macports on my macbookpro). How should I get this package linked? Should I change the Makefile, and if so, to what? Should I generate the .pc files, and if so, how? Or is there another way to resolve this? Or, has anyone been successful at installing svg2pdf on centos, and, if so, how did you manage it? I don't have much experience on linux, so I might be missing something obvious.

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  • Should I have different models and views for no user data than for some user data?

    - by Sam Holder
    I'm just starting to learn asp.net mvc and I'm not sure what the right thing to do is. I have a user and a user has a collection of (0 or more) reminders. I have a controller for the user which gets the reminders for the currently logged in user from a reminder service. It populates a model which holds some information about the user and the collection of reminders. My question is should I have 2 different views, one for when there are no reminders and one for when there are some reminders? Or should I have 1 view which checks the number of reminders and displays different things? Having one view seems wrong as then I end up with code in my view which says if (Model.Reminders.Count==0){//do something} else {do something else}, and having logic in the view feels wrong. But if I want to have 2 different views then I'd like to have some code like this in my controller: [Authorize] public ActionResult Index() { MembershipUser currentUser = m_membershipService.GetUser(); IList<Reminder> reminders = m_reminderRepository.GetReminders(currentUser); if (reminders.Count == 0) { var model = new EmptyReminderModel { Email = currentUser.Email, UserName = currentUser.UserName }; return View(model); } else { var model = new ReminderModel { Email = currentUser.Email, UserName = currentUser.UserName, Reminders = reminders }; return View(model); } but obviously this doesn't compile as the View can't take both different types. So if I'm going to do this should I return a specific named view from my controller, depending on the emptiness of the reminders, or should my Index() method redirect to other actions like so: [Authorize] public ActionResult Index() { MembershipUser currentUser = m_membershipService.GetUser(); IList<Reminder> reminders = m_reminderRepository.GetReminders(currentUser); if (reminders.Count == 0) { return RedirectToAction("ShowEmptyReminders"); } else { return RedirectToAction("ShowReminders"); } } which seems nicer but then I need to re-query the reminders for the current user in the ShowReminders action. Or should I be doing something else entirely?

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  • iPad: Cannot load facebook page wall in UIWebview

    - by geekay
    Its already too long i am struggling with this issue. After searching a lot I decided to post a question here. What my app does Captures photo Uploads the photo on the wall of the page Displays the facebook page wall in a UIWebview after upload is complete Everything was working as expected 4 days back :) Suddenly something went wrong :( Code NSString *facebookPageURL =@"https://m.facebook.com/pages/<myPageName>/<myPageID>?v=wall" UIWebView *webView = [[UIWebView alloc] initWithFrame:kAppFrame]; [webView setUserInteractionEnabled:NO]; [webView setBackgroundColor:[UIColor clearColor]]; webView.delegate = self; [webView setHidden: YES]; NSURL *url = [NSURL URLWithString:[facebookPageURL stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding] relativeToURL:[NSURL URLWithString:@"http://login.facebook.com"]]; NSMutableURLRequest *request = nil; if(url) request = [NSMutableURLRequest requestWithURL:url]; [webView loadRequest:request]; [self.view addSubview:webView]; [webView reload]; [self.view bringSubviewToFront:webView]; webView = nil; Scenario If I open the url facebookPageURL in Safari in iOS Simulator it works well If I open the url in any browser on Mac it works well In webView I see a white screen If I change the facebookPageURL to remove ?v=wall to ?v=info I am stil able to see the page.(not blank screen atleast). Note 1. My facebook Page is NOT unpublished and is visible. 2. I have cross checked the facebook page permissions. I suspect there is something changed on facebook side overnight. Please guide.

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  • Windows console

    - by b-gen-jack-o-neill
    Hello. Well, I have a simple question, at least I hope its simple. I was interested in win32 console for a while. Our teacher told us, that windows console is just for DOS and real mode emulation purposes. Well, I know it is not true, becouse DOS applications are runned by emulator which only uses console to display output. Another thing I learned is that console is built into Windows since NT. Well. But what I could not find is, how actually are console programs written to use console. I use Visual C++ for programming (well, for learning). So, the only thing I need to do for using console is select console project. I first thought that windows decides wheather it run app in console or tries to run app in window mode. So I created win32 program and tried printf(). Well, I could not compile it. I know that by definition printf() prints text or variables to stdout. I also found that stdout is the console interface for output. But, I could not find what actually stdout is. So, basicly what I want to ask is, where is the difference between console app and win32 app. I thought that windows starts console when it gets command from "console-family" functions. But obvisously it does not, so there must be some code that actually commands windows to create console interface. And the second question is, when the console is created, how does windows recognize which console terminal is used for what app? I mean, what actually is stdout? Is it a area in memory , or some windows routine that is called? Thanks.

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  • Does this use of Monitor.Wait/Pulse have a race condition?

    - by jw
    I have a simple producer/consumer scenario, where there is only ever a single item being produced/consumed. Also, the producer waits for the worker thread to finish before continuing. I realize that kind of obviates the whole point of multithreading, but please just assume it really needs to be this way (: This code doesn't compile, but I hope you get the idea: // m_data is initially null // This could be called by any number of producer threads simultaneously void SetData(object foo) { lock(x) // Line A { assert(m_data == null); m_data = foo; Monitor.Pulse(x) // Line B while(m_data != null) Monitor.Wait(x) // Line C } } // This is only ever called by a single worker thread void UseData() { lock(x) // Line D { while(m_data == null) Monitor.Wait(x) // Line E // here, do something with m_data m_data = null; Monitor.Pulse(x) // Line F } } Here is the situation that I am not sure about: Suppose many threads call SetData() with different inputs. Only one of them will get inside the lock, and the rest will be blocked on Line A. Suppose the one that got inside the lock sets m_data and makes its way to Line C. Question: Could the Wait() on Line C allow another thread at Line A to obtain the lock and overwrite m_data before the worker thread even gets to it? Supposing that doesn't happen, and the worker thread processes the original m_data, and eventually makes its way to Line F, what happens when that Pulse() goes off? Will only the thread waiting on Line C be able to get the lock? Or will it be competing with all the other threads waiting on Line A as well? Essentially, I want to know if Pulse()/Wait() communicate with each other specially "under the hood" or if they are on the same level with lock(). The solution to these problems, if they exist, is obvious of course - just surround SetData() with another lock - say, lock(y). I'm just curious if it's even an issue to begin with.

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  • axis2 maven example

    - by larrycai
    I try to use axis2 (1.5.1) version to generate java codes from wsdl files, but I can't figure out what is the correct pom.xml <build> <plugins> <plugin> <groupId>org.apache.axis2</groupId> <artifactId>axis2-wsdl2code-maven-plugin</artifactId> <version>1.5.1</version> <executions> <execution> <goals> <goal>wsdl2code</goal> </goals> <configuration> <wsdlFile>src/main/resources/wsdl/stockquote.wsdl</wsdlFile> <databindingName>xmlbeans</databindingName> <packageName>a.bc</packageName> </configuration> </execution> </executions> </plugin> </plugins> </build> <dependencies> <dependency> <groupId>org.apache.axis2</groupId> <artifactId>axis2</artifactId> <version>1.5.1</version> </dependency> </dependencies> when I type mvn compile, it complains the Retrieving document at 'src/main/resources/wsdl/stockquote.wsdl'. java.lang.ClassNotFoundException: org.apache.xml.serializer.TreeWalker And if i try to find the TreeWalker, it is a mess to find a suitable jar files. can u someone give me a hints ? or give me correct pom.xml

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  • Flex-built SWF's no longer work, error 2048, 2046, 2032

    - by Kevin
    I'm really confused about this problem, and I'm pretty new to Flex. Basically, anything I try to build with mxmlc fails to run now, giving me the above three errors depending on what I do. It was working 30 minutes ago, I've been spending that time trying to figure out what has changed. I redownloaded the Flex SDK, cleared my assetcache, have cleared Firefox's cache. (I'm using Linux.) Even if I compile with -static-link-runtime-shared-libraries=false, since it seems like #2048 is a RSL problem, it still refuses to run. Another strange thing, if I keep <policy-file-url>http://fpdownload.adobe.com/pub/swz/crossdomain.xml</policy-file-url> <rsl-url>textLayout_1.0.0.595.swz</rsl-url> in my flex-config file, then firebug tells me that my swf file is trying to access a copy of that in the app's folder, giving error 2032. And if I stick the one I have in frameworks/rsls/ then it gives me error 2046. I don't know how it could not be properly signed, unless Adobe magically changed a signature and didn't update their flex SDK. Any help will be appreciated.

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  • process of connecting RTP with SIP via SDP & land lines

    - by TacB0sS
    Hello to everyone, I have a problem with starting a media session and to combine it with my SIP client. I've designed a recursive SIP client that reuse the same request template to send the next requests to server, according to the acceptable sequences noted in the RFC's, and examples that I read. as far as I could tell the SIP part is working fine registers to server invites, and authenticates. I didn't complete any calls to clients yet because of the content header needs to be filled up (which I didn't yet so I get a 503 from the server which is OK I guess). for a long time I didn't know where to start with the media session, and slowly learned how to use the JMF and I've constructed an object that handles RTP transmitting, now I'm standing at the cross road, on the one hand I have my SIP signaling but it needs the SDP content header to complete the invite, and on the other I have the RTP which is knows how to p2p. For me to complete my design I require your help with the following questions: Is there an easy//a simple//an implemented way to convert the Audio/Video format from the JMF into SDP media headers? or even a generator that I would input all the parameters for the content header, and it would generate a content header fast, or do I have to implement this myself? Once I've finished constructing the SDK and the SIP is up and running and I get an OK response from the server (after ringing and all), how do I start the media session? do I connect p2p according to caller details I send in the SIP invite? If 2 is correct, then how does a connection to land lines would be? does land lines knows that once they send an OK back to server they listen/start RTP session on a specific port? Or did I get everything wrong? :-/ I really appreciate any help I could I get, I looked every where for answers but they are not clear, they ignore question 2 as if it was an obvious thing, but for me it just isn't. Thank in advance, Adam Zehavi.

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  • "Ambigous type variable" error when defining custom "read" function

    - by Tener
    While trying to compile the following code, which is enhanced version of read build on readMay from Safe package. readI :: (Typeable a, Read a) => String -> a readI str = case readMay str of Just x -> x Nothing -> error ("Prelude.read failed, expected type: " ++ (show (typeOf > (undefined :: a))) ++ "String was: " ++ str) I get an error from GHC: WavefrontSimple.hs:54:81: Ambiguous type variable `a' in the constraint: `Typeable a' arising from a use of `typeOf' at src/WavefrontSimple.hs:54:81-103 Probable fix: add a type signature that fixes these type variable(s)` I don't understand why. What should be fixed to get what I meant? EDIT: Ok, so the solution to use ScopedTypeVariables and forall a in type signature works. But why the following produces very similar error to the one above? The compiler should infer the right type since there is asTypeOf :: a -> a -> a used. readI :: (Typeable a, Read a) => String -> a readI str = let xx = undefined in case readMay str of Just x -> x `asTypeOf` xx Nothing -> error ("Prelude.read failed, expected type: " ++ (show (typeOf xx)) ++ "String was: " ++ str)

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  • Need help in resolving a compiler error: error: invalid conversion from ‘int’ to ‘GIOCondition’

    - by michael
    I have a simple cpp file which uses GIO. I have stripped out everything to show my compile error: Here is the error I get: My.cpp:16: error: invalid conversion from ‘int’ to ‘GIOCondition’ make[2]: *** [My.o] Error 1 Here is the complete file: #include <glib.h> static gboolean read_socket (GIOChannel *gio, GIOCondition condition, gpointer data) { return false; } void createGIOChannel() { GIOChannel* gioChannel = g_io_channel_unix_new(0); // the following is the line causing the error: g_io_add_watch(gioChannel, G_IO_IN|G_IO_HUP, read_socket, NULL); } I have seen other example using gio, and I am doing the same thing in term of calling G_IO_IN|G_IO_HUP. And the documentation http://www.gtk.org/api/2.6/glib/glib-IO-Channels.html, said I only need to include , which I did. Can you please tell me how to resolve my error? One thing I can think of is I am doing this in a cpp file. But g_io_add_watch is a c function? Thank you for any help. I have spent hours on this but did not get anywhere.

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  • Open Source CMS (.Net vs Java)

    - by CmsAndDotNetKindaGuy
    I must say up-front that this is not a strictly programming-related question and a very opinionated one. I am the lead developer of the dominant .Net CMS in my country and I don't like my own product :). Managerial decisions over what is important or not and large chunks of legacy code done before I joined gives me headache every day I go for work. Anyway, having a vast amount of experience in web industry and a very good grasp of C# and programming practices I'm designing my own CMS the past few months. Now the problem is that I'm an open source kinda guy so I have a dilemma. Should I use C# and .Net which has crippled multi-platform support or should I drop .Net entirely and start learning Java where I can create a truly open-source and cross-platform CMS? Please don't answer that I should contribute to an existing open source CMS. I ruled that out after spending a great deal of time searching for something similar in structure to what I have in mind. I am not a native speaker, so feel free to correct my syntax or rephrase my question.

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