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  • On the fly Code Generation with Evolutility

    A generic Web User Interface for CRUD applications generating all screens at run-time based on external metadata. It comes with sample applications for address book, memo pad, to do list, restaurants list, wine cellar, and database structure documentation that are easily customizable.

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  • Template Method

    Consider you need to develop some searching engine. Engine will look for different messages that has been sent. Searching process consists with few operations which make sense for each of message, BUT could have some characteristic which differs.You want to write Searcher, which will allow you encap

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  • infragistics version 2010 compatibility

    - by Senthilkumar
    Hi I am using infragistic version 8.1 in my project .. I heard that now the latest version availble is 2010.. i just want to know that if i use infragistic 2010 in my project will it be compatible, because in my project im using .net 2.0..if i upgrade what will be the compatibility.. thank you

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  • Startup Edit

    This fully working program enables you to control what should and should not load automatically with Windows.

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  • When using source control, what files should actually be commited?

    - by SimpleCoder
    I am working on a small project, hosted on Google Code, using SVN for source control. This is my first time using source control, and I'm a bit confused about what I should actually be committing to the repository. My project is very simple: A Class Library project, written in C#. The actual code that I have written is a single file. My question is this: Should I be committing the entire project (including directories like Debug, Release, Properties, etc.) or just my main .cs file? Thanks, After fighting with Subversion for a while (note to self: do not reset repository), it looks like I finally have it working with the directories laid out properly. Thanks again for all your advice.

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  • Java: refactoring static constants

    - by akf
    We are in the process of refactoring some code. There is a feature that we have developed in one project that we would like to now use in other projects. We are extracting the foundation of this feature and making it a full-fledged project which can then be imported by its current project and others. This effort has been relatively straight-forward but we have one headache. When the framework in question was originally developed, we chose to keep a variety of constant values defined as static fields in a single class. Over time this list of static members grew. The class is used in very many places in our code. In our current refactoring, we will be elevating some of the members of this class to our new framework, but leaving others in place. Our headache is in extracting the foundation members of this class to be used in our new project, and more specifically, how we should address those extracted members in our existing code. We know that we can have our existing Constants class subclass this new project's Constants class and it would inherit all of the parent's static members. This would allow us to effect the change without touching the code that uses these members to change the class name on the static reference. However, the tight coupling inherent in this choice doesn't feel right. before: public class ConstantsA { public static final String CONSTANT1 = "constant.1"; public static final String CONSTANT2 = "constant.2"; public static final String CONSTANT3 = "constant.3"; } after: public class ConstantsA extends ConstantsB { public static final String CONSTANT1 = "constant.1"; } public class ConstantsB { public static final String CONSTANT2 = "constant.2"; public static final String CONSTANT3 = "constant.3"; } In our existing code branch, all of the above would be accessible in this manner: ConstantsA.CONSTANT2 I would like to solicit arguments about whether this is 'acceptable' and/or what the best practices are.

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  • What are the advantages and disadvantages of plug-in based architecture?

    - by RP
    I want to do the architectural design for a software that can be used integrate various third party software’s (executable) under one platform. Standard project types will be added to the platform by default. The project type defines the way in which the different software will be executed and their input and output files. The user can customize the available standard project type and that will be added to the platform as new project type which defines new custom execution flow. Also it should support easy extension and customization of the features. I read that plug-in based architecture supports both. What are the advantages and disadvantages of plug-in based architecture? Do we have any better architecture which can be used for this kind of scenario? Thanks in advance:)

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