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  • question abouut string sort

    - by davit-datuashvili
    i have question from programming pearls problem is following show how to use lomuto's partitioning scheme to sort varying length bit strings in time proportional to the sum oof their length and algorithm is following each record in x[0..n-1] has an integer length and pointer to the array bit[0..length-1] code void bsort(l,u,depth){ if (l>=u) return; for (int i=l;i<u;i++) if (x[i].length<depth) swap(i,l++); m=l; if (x[i].bit[depth] ==0) swap(i,m++); bsort(l,m-1,depth+1); bsort(m,u,depth+1); please help me i need following things 1. how this algorith works 2.how implement in java?

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  • Obtain container type from (its) iterator type in C++ (STL)

    - by KRao
    It is easy given a container to get the associated iterators, example: std::vector<double>::iterator i; //An iterator to a std::vector<double> I was wondering if it is possible, given an iterator type, to deduce the type of the "corresponding container" (here I am assuming that for each container there is one and only one (non-const) iterator). More precisely, I would like a template metafunction that works with all STL containers (without having to specialize it manually for each single container) such that, for example: ContainerOf< std::vector<double>::iterator >::type evaluates to std::vector<double> Is it possible? If not, why? Thank you in advance for any help!

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  • creating new array according to input

    - by gcc
    int *arrays[20],j,a=0; /*int num_arrays;*/ char *tutar[200]; int /*fe*/i=0,n,temp; do{ tutar[i]=malloc(sizeof(int)); scanf("%s",tutar[i]); temp=*tutar[i]; ++i; } while(temp!='x'); int *arrays[20],j,a=0; n=i; j=1; for(i=1;i if(atoi(tutar[i])=='n') { ++j; arrays[j]=malloc(sizeof(int)); a=0; } arrays[j][a]=*(int *)tutar[i]; if(atoi(tutar[i])=='x') break; } input: 1 2 3 4 n 14 23 39 n 98 100 x output: arrays[1]:2 3 4 arrays[2]:14 23 39 arrays[3]:98 100 //i wanna output like that but my code didnt give me output like that //can anyone fix my code or (explain where is my error)

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  • debug assertion fail

    - by Kolt
    I have a program that runs correctly if I start it manually. However, if I try to add a registry key to start it automatically during startup, I get this error: Debug assertion failed (str!=null) fprintf.c line:55 I tried to add Sleep(20000) before anything hapens, but same error. here`s the code: main() { FILE* filetowrite; filetowrite = fopen("textfile.txt", "a+"); writefunction(filetowrite); } int writefunction(FILE* filetowrite) { fprintf(filetowrite, "%s", "\n\n"); ... } I also tried with passing filename as char* and opening it in wrtiefunction(), but same error.

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  • How to scramble string C#?

    - by a_Elnajjar
    I write the code to scramble word I am create simple game jumble string jumble = theWord; int length = jumble.Count(); for (int i = 0; i < length; ++i) { int index1 = (rand.Next() % length); int index2 = (rand.Next() % length); char temp =jumble[index1]; jumble = jumble.Replace(jumble[index1], jumble[index2]); jumble = jumble.Replace(jumble[index1], temp); }

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  • How does make_pair know the types of its args?

    - by bobobobo
    The definition for make_pair in the MSVC++ "utility" header is: template<class _Ty1, class _Ty2> inline pair<_Ty1, _Ty2> make_pair(_Ty1 _Val1, _Ty2 _Val2) { // return pair composed from arguments return (pair<_Ty1, _Ty2>(_Val1, _Val2)); } I use make_pair all the time though without putting the argument types in angle brackets: map<string,int> theMap ; theMap.insert( make_pair( "string", 5 ) ) ; Shouldn't I have to tell make_pair that the first argument is std::string and not char* ? How does it know?

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  • Are unspecified and undefined behavior required to be consistent between compiles?

    - by sharptooth
    Let's pretend my program contains a specific construct the C++ Standard states to be unspecified behavior. This basically means the implementation has to do something reasonable but is allowed not to document it. But is the implementation required to produce the same behavior every time it compiles a specific construct with unspecified behavior or is it allowed to produce different behavior in different compiles? What about undefined behavior? Let's pretend my program contains a construct that is UB according to the Standard. The implementation is allowed to exhibit any behavior. But can this behavior differ between compiles of the same program on the same compiler with same settings in the same environment? In other words, if I dereference a null pointer on line 78 in file X.cpp and the implementation formats the drive in such case does it mean that it will do the same after the program is recompiled?

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  • an error within context

    - by helloWorld
    can somebody please explain my mistake, I have this class: class Account{ private: string strLastName; string strFirstName; int nID; int nLines; double lastBill; public: Account(string firstName, string lastName, int id); friend string printAccount(string firstName, string lastName, int id, int lines, double lastBill); } but when I call it: string reportAccounts() const { string report(printAccountsHeader()); for(list<Account>::const_iterator i = listOfAccounts.begin(); i != listOfAccounts.end(); ++i){ report += printAccount(i->strFirstName, i->strLastName, i->nID, i->nLines, i->lastBill);; } return report; } I receive error within context, can somebody explain why? thanks in advance

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  • Is there a method to retrieve the file name of a class?

    - by Dran Dane
    Hello Is there a method to retrieve the file name of a class? Specifically I would like to create a static method (CreateLink) in a base class (BasePage) to automatically return the path and filename of the page called. I code in .C# ASP.NET private const string TEMPLATE = "~/One.aspx"; public static HyperLink CreateLink() { HyperLink link = new HyperLink(); link.Text = "Click here"; link.NavigateUrl = String.Format(TEMPLATE); return link; } Is it possible to avoid the use of TEMPLATE hardcoded variable? Is it possible to retrieve the One.aspx path from file name and location?

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  • [VC++ 2010] Stack around the variable 'xyz' was corrupted.

    - by tirolerhut
    hi, I'm trying to get some simple piece of code I found on a website to work in VC++ 2010 on windows vista 64: #include "stdafx.h" #include <windows.h> int _tmain(int argc, _TCHAR* argv[]) { DWORD dResult; BOOL result; char oldWallPaper[MAX_PATH]; result = SystemParametersInfo(SPI_GETDESKWALLPAPER, sizeof(oldWallPaper)-1, oldWallPaper, 0); fprintf(stderr, "Current desktop background is %s\n", oldWallPaper); return 0; } it does compile, but when I run it, I always get this error: Run-Time Check Failure #2 - Stack around the variable 'oldWallPaper' was corrupted. I'm not sure what is going wrong, but I noticed, that the value of oldWallPaper looks something like "C\0\:\0\0U\0s\0e\0r\0s[...]" -- I'm wondering where all the \0s come from. A friend of mine compiled it on windows xp 32 (also VC++ 2010) and is able to run it without problems any clues/hints/opinions? thanks

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  • CString a = "Hello " + "World!"; Is it possible?

    - by Sanctus2099
    I'm making my own string class and I was wondering if there's any way to replace the compiler behaviour around " characters. As I said in the title I'd like to make it so that CString a = "Hello " + "World!"; would actually work and not give a compiler error telling that it can't add 2 pointers. My string class automatically converts to char* when needed and thus writing printf(a) would not break the code. I'm sure this is a rather weird question but if it's possible I'd really like to know how to do it. Thank you very much

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  • c language:make fgets to keep taking input until I press enter twice?

    - by wello horld
    hi I would like to ask how I would modify this code for the question: (It only accepts one input then prints it out. I want it to keep going until I hit enter (\n) twice. #include <stdio.h> #define MAXLENGTH 1000 int main(void) { char string[MAXLENGTH]; fgets(string, MAXLENGTH, stdin ); printf("%s\n", string); return 0; } I'm confused at the fgets(string, MAXLENGTH, stdin ); line, what does stdin mean/do?

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  • How to do hex8 encoding in c?

    - by Tech163
    I am trying to encode a string in hex8 using c. The script I have right now is: int hex8 (char str) { str = printf("%x", str); if(strlen(str) == 1) { return printf("%s", "0", str); } else { return str; } } In this function, I will need to add a 0 ahead of the string if the length is less than 1. I don't know why I'm getting: passing argument 1 of 'strlen' makes pointer from integer without a cast Does anyone know why?

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  • Regex: Match opening/closing chars with spaces

    - by Israfel
    I'm trying to complete a regular expression that will pull out matches based on their opening and closing characters, the closest I've gotten is ^(\[\[)[a-zA-Z.-_]+(\]\]) Which will match a string such as "[[word1]]" and bring me back all the matches if there is more than one, The problem is I want it to pick up matchs where there may be a space in so for example "[[word1 word2]]", now this will work if I add a space into my pattern above however this pops up a problem that it will only get one match for my entire string so for example if I have a string "Hi [[Title]] [[Name]] [[surname]], How are you" then the match will be "[[Title]] [[Name]] [[surname]]" rather than 3 matches "[[Title]]", "[[Name]]", "[[surname]]". I'm sure I'm just a char or two away in the Regex but I'm stuck, How can I make it return the 3 matches. Thanks

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  • GWT : Composite not displaying

    - by animatrix30
    I have a this code for the layout : grid = new Grid(15, 15); tiles = new Tile[15][15]; for (int i = 0; i != 15; i++) { for (int j = 0; j != 15; j++) { tiles[i][j] = new Tile('a'); grid.setWidget(i, j, tiles[i][j]); tiles[i][j].setVisible(true); } } initWidget(grid); I know it is working, because if I change the tile, by a Button, it works well. Now my Tile class : public class Tile extends Composite { char character; public Tile (Character c) { this.character = c; buildWidget(); } private void buildWidget() { Label l = new Label(this.character+""); initWidget(l); } Why does all tiles are not displayed ? Thanks for your help !

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  • How to copy a structure with pointers to data inside (so to copy pointers and data they point to)?

    - by Kabumbus
    so I have a structure like struct GetResultStructure { int length; char* ptr; }; I need a way to make a full copy of it meaning I need a copy to have a structure with new ptr poinnting on to copy of data I had in original structure. Is It any how possible? I mean any structure I have which contains ptrs will have some fields with its lengths I need a function that would copy my structure coping all ptrs and data they point to by given array of lengthes... Any cool boost function for it? Or any way how to create such function?

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  • Gmock setting out parameter

    - by user1135541
    Have a gmock method, and during test, need to set the out parameter to variable address. So that the out parameter of dequeue, which is data points to variable ch; MOCK_METHOD1(dequeue, void(void* data)); char ch = 'm'; void* a = (void*)&ch; EXPECT_CALL(FQO, dequeue(_)) .WillOnce(/*here I need to set argument to a*/); I tried to figure out side effects: https://code.google.com/p/googlemock/wiki/V1_7_CheatSheet#Side_Effects but keep getting an error.

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  • Row for each hour even if there is no record

    - by peku33
    I've got a trouble with creating mysql Query. My PHP script executes this query on each run: INSERT INTO Executes SET UserIp='%s' (%s is user IP) Executes table is: ExecuteId UNSIGNED BIGINT AI PRIMARY Date TIMESTAMP DEFAULT CURRENT_TIMESTAMP INDEX UserIp CHAR(24) ... | Some Columns I want to retrive number of Executes in each hour. The most obvious solution would be: SELECT COUNT(*) as ExecutesNum, DATE(Date) as D, HOUR(Date) as H GROUP BY D, H And it works, BUT it does not create rows for hours where there were no executes. What should I modify to get result like: 1 | 2012-09-01 | 14 **0 | 2012-09-01 | 15** 11 | 2012-09-01 | 16 1 | 2012-09-01 | 17

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  • C++ Inheritance Question

    - by shaz
    I have a base class MessageHandler and 2 derived classes, MessageHandler_CB and MessageHandler_DQ. The derived classes redefine the handleMessage(...) method. MH_DQ processes a message and puts the result in a deque while MH_CB processes the message and then executes a callback function. The base class has a static callback function that I pass along with a this pointer to a library which calls the static callback when a new message is available for processing. My problem comes when I am in the static callback with a void * pointing to either a MH_DQ or a MH_CB. If I cast it to the base class the empty MessageHandler::handleMessage(...) method is called, rather than the version in the appropriate derived class. What is the best way to address this situation from a design perspective and/or what language features might help me to implement a solution to my problem? Thanks in advance!

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  • lua function as argument in C

    - by Nil
    I'm going to pass a function to another function which should operate with the passed function. For example: handler(fun1("foo",2)) handler(fun2(1e-10)) The handler is something like calling the passed function many times. I'm going to bind handler, fun1, fun2 to C-functions. fun1 and fun2 are going to return some user data with a pointer to some cpp-class so that I can further recover which function was it. The problem now is that fun1 and fun2 are going to be called before passed to handler. But I don't need this, what I need is the kind of function and its parameters. However, I should be able to call fun1 and fun2 alone without handler: fun1("bar",3) fun2(1e-5) Is it possible to get the context the function is called from? While typing the question, I realized I could do following handler(fun1, "foo",2); handler(fun2, 1e-10);

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  • C++, is it possible to obtain the dimension of an array?

    - by aaa
    hi. Suppose I have some pointer, which I want to reinterpret as static dimension array reference: double *p; double (&r)[4] = ?(p); // some construct? // clarify template< size_t N> void function(double (&a)[N]); ... double *p; function(p); // this will not work. // I would like to cast p as to make it appear as double[N] Is it possible to do so? how do I do it?

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  • memcpy does not copy the data

    - by user437777
    I am caught up with a weird problem. I have one build that copies data using memcpy, while another build does not. I don't understand why, because the relevant file is still the same. I am using following code: memcpy(pxCurrentInfo, &pxInfoBuffer->axgInfoBuffer[0], sizeof(tInfo)); Data in pxInfoBuffer is fine. When I check pxCurrentInfo they are all 0s. tInfo is a structure. To give a pointer, when I put the break point and change the value pxCurrentInfo->xDL.eMethod=0 it automatically updates/copies all the correct info from pxInfoBuffer->axgInfoBuffer[0], afterwards. I don't know why.

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  • In a C++ template, is it allowed to return an object with specific type parameters?

    - by nieldw
    When I've got a template with certain type parameters, is it allowed for a function to return an object of this same template, but with different types? In other words, is the following allowed? template<class edgeDecor, class vertexDecor, bool dir> Graph<edgeDecor,int,dir> Graph<edgeDecor,vertexDecor,dir>::Dijkstra(vertex s, bool print = false) const { /* Construct new Graph with apropriate decorators */ Graph<edgeDecor,int,dir> span = new Graph<edgeDecor,int,dir>(); /* ... */ return span; }; If this is not allowed, how can I accomplish the same kind of thing?

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  • Why is this simple hello world code segfaulting?

    - by socks
    Excuse the beginner level of this question. I have the following simple code, but it does not seem to run. It gets a segmentation fault. If I replace the pointer with a simple call to the actual variable, it runs fine... I'm not sure why. struct node { int x; struct node *left; struct node *right; }; int main() { struct node *root; root->x = 42; printf("Hello world. %d", root->x); getchar(); return 0; } What is wrong with this code?

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  • Mapping C structure to an XML element

    - by EFraim
    Suppose I have a structure in C or C++, such as: struct ConfigurableElement { int ID; char* strName; long prop1; long prop2; ... }; I would like to load/save it to/from the following XML element: <ConfigurableElement ID="1" strName="namedElem" prop1="2" prop2="3" ... /> Such a mapping can be trivially done in Java/C# or any other language with run-time reflection for the matter. Can it be done in any non-tedious way in C++ with macros/template trickery? Bonus points for handling nested structures/unions.

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