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  • jquery jumps to top on click event, return false or prevenDefault doesn't work

    - by Sebsemillia
    Hi, I have written a simple jquery script for a content slider. My problem is that the screen always jumps to the top position of the parent div when sliding the content. I've tried return false and preventDefault to cope with this effect, but the two just make the script not work anymore, nothing happens when I click the links.. So here is the jquery code: $(document).ready(function (){ var itemCount = $('.container div').size(); var itemWidth = $('.container div').width(); $('.container').wrap('<div id="AboutSlider"></div>'); $('#AboutSlider').css({'width':'640px', 'overflow':'hidden', 'position':'relative', 'height':'400px'}); $('#AboutSlider .container').css({'width':itemCount*itemWidth+'px', 'position':'absolute', 'height':'400px'}); $('.container .aboutContent').css({'padding-left':'0px'}); $('#AboutSlider .aboutContent').css({'width':'640px', 'float':'left', 'min-height':'400px'}); $('#AboutNav a').click(function(){ var integer = $(this).attr('rel'); $('#AboutSlider .container').animate({left:-640*(parseInt(integer)-1)}) $('#AboutNav a').each(function(){ $(this).removeClass('active'); if($(this).hasClass('button'+integer)){ $(this).addClass('active')} }); }); }); And here the respective html bit: <div id="Dienstleistungen"> <div class="left_column"> <h2>Meine Dienstleistungen</h2> <h3>KOMPETENZEN</h3> <ul id="AboutNav"> <li><h1><a href="#Kompetenzen" class="button1 active" rel="1" title="Frontend Entwicklung | Sebastian B&ouml;hme">&Uuml;berblick</a></h1></li> <li><h1><a href="#Frontend" class="button2" rel="2" title="Frontend Entwicklung | Sebastian B&ouml;hme">Frontend Entwicklung</a></h1></li> <li><h1><a href="#CMS" class="button3" rel="3" title="Content Management Systeme &amp; Online Shops | Sebastian B&ouml;hme">Content Management Systeme &amp; Online Shops</a></h1></li> <li><h1><a href="#SEO" class="button4" rel="4" title="Suchmaschinenoptimierung (SEO) | Sebastian B&ouml;hme">Suchmaschinenoptimierung (SEO)</a></h1></li> <li><h1><a href="#ScreenDesign" class="button5" rel="5" title="Screen Design | Sebastian B&ouml;hme">Screen Design</a></h1></li> <li><h1><a href="#Hand" class="button6" rel="6" title="Alles aus einer Hand | Sebastian B&ouml;hme">Alles aus einer Hand</a></h1></li> </ul> </div> <div class="container"> <div id="Kompetenzen" class="aboutContent right_columns"> <h1>&Uuml;berblick</h1> <p>Phasellus in massa. Curabitur dolor eros, gravida et, hendrerit ac, cursus non, massa. Aliquam lorem. In hac habitasse platea dictumst. Cras eu mauris. Quisque lacus. Donec ipsum. Nullam vitae sem at nunc pharetra ultricies. Vivamus elit eros, ullamcorper a, adipiscing sit amet, porttitor ut, nibh. Maecenas adipiscing mollis massa. Nunc ut dui eget nulla venenatis aliquet. Sed luctus posuere justo. Cras vehicula varius turpis. Vivamus eros metus, tristique sit amet, molestie dignissim, malesuada et, urna. </p> <p>Teng sit amet, porttitor ut, nibh. Maecenas adipiscing mollis massa. Nunc ut dui eget nulla venenatis aliquet. Sed luctus posuere justo. Cras vehicula varius turpis. Vivamus eros metus, tristique sit amet, molestie dignissim, malesuada et, urna. </p> </div> <hr /> <div id="Frontend" class="aboutContent right_column "> <h1>Frontend Entwicklung</h1> <p>Phasellus in massa. Curabitur dolor eros, gravida et, hendrerit ac, cursus non, massa. Aliquam lorem. In hac habitasse platea dictumst. Cras eu mauris. Quisque lacus. Donec ipsum. Nullam vitae sem at nunc pharetra ultricies. Vivamus elit eros, ullamcorper a, adipiscing sit amet, porttitor ut, nibh. Maecenas adipiscing mollis massa. Nunc ut dui eget nulla venenatis aliquet. Sed luctus posuere justo. Cras vehicula varius turpis. Vivamus eros metus, tristique sit amet, molestie dignissim, malesuada et, urna. </p> <p>Teng sit amet, porttitor ut, nibh. Maecenas adipiscing mollis massa. Nunc ut dui eget nulla venenatis aliquet. Sed luctus posuere justo. Cras vehicula varius turpis. Vivamus eros metus, tristique sit amet, molestie dignissim, malesuada et, urna. </p> </div> <hr /> <div id="CMS" class="aboutContent right_column "> <h1>Content Management Systeme &amp; Online Shops</h1> <p>Phasellus in massa. Curabitur dolor eros, gravida et, hendrerit ac, cursus non, massa. Aliquam lorem. In hac habitasse platea dictumst. Cras eu mauris. Quisque lacus. Donec ipsum. Nullam vitae sem at nunc pharetra ultricies. Vivamus elit eros, ullamcorper a, adipiscing sit amet, porttitor ut, nibh. Maecenas adipiscing mollis massa. Nunc ut dui eget nulla venenatis aliquet. Sed luctus posuere justo. Cras vehicula varius turpis. Vivamus eros metus, tristique sit amet, molestie dignissim, malesuada et, urna. </p> <p>Teng sit amet, porttitor ut, nibh. Maecenas adipiscing mollis massa. Nunc ut dui eget nulla venenatis aliquet. Sed luctus posuere justo. Cras vehicula varius turpis. Vivamus eros metus, tristique sit amet, molestie dignissim, malesuada et, urna. </p> </div> <hr /> <div id="SEO" class="aboutContent right_column "> <h1>Suchmaschinenoptimierung (SEO)</h1> <p>Phasellus in massa. Curabitur dolor eros, gravida et, hendrerit ac, cursus non, massa. Aliquam lorem. In hac habitasse platea dictumst. Cras eu mauris. Quisque lacus. Donec ipsum. Nullam vitae sem at nunc pharetra ultricies. Vivamus elit eros, ullamcorper a, adipiscing sit amet, porttitor ut, nibh. Maecenas adipiscing mollis massa. Nunc ut dui eget nulla venenatis aliquet. Sed luctus posuere justo. Cras vehicula varius turpis. Vivamus eros metus, tristique sit amet, molestie dignissim, malesuada et, urna. </p> <p>Teng sit amet, porttitor ut, nibh. Maecenas adipiscing mollis massa. Nunc ut dui eget nulla venenatis aliquet. Sed luctus posuere justo. Cras vehicula varius turpis. Vivamus eros metus, tristique sit amet, molestie dignissim, malesuada et, urna. </p> </div> <hr /> <div id="ScreenDesign" class="aboutContent right_column "> <h1>Screen Design</h1> <p>Phasellus in massa. Curabitur dolor eros, gravida et, hendrerit ac, cursus non, massa. Aliquam lorem. In hac habitasse platea dictumst. Cras eu mauris. Quisque lacus. Donec ipsum. Nullam vitae sem at nunc pharetra ultricies. Vivamus elit eros, ullamcorper a, adipiscing sit amet, porttitor ut, nibh. Maecenas adipiscing mollis massa. Nunc ut dui eget nulla venenatis aliquet. Sed luctus posuere justo. Cras vehicula varius turpis. Vivamus eros metus, tristique sit amet, molestie dignissim, malesuada et, urna. </p> <p>Teng sit amet, porttitor ut, nibh. Maecenas adipiscing mollis massa. Nunc ut dui eget nulla venenatis aliquet. Sed luctus posuere justo. Cras vehicula varius turpis. Vivamus eros metus, tristique sit amet, molestie dignissim, malesuada et, urna. </p> </div> <hr /> <div id="Hand" class="aboutContent right_column"> <h1>Alles aus einer Hand</h1> <p>Curabitur dolor eros, gravida et, hendrerit ac, cursus non, massa. Aliquam lorem. In hac habitasse platea dictumst. Cras eu mauris. Quisque lacus. Donec ipsum. Nullam vitae sem at nunc pharetra ultricies. Vivamus elit eros, ullamcorper a, adipiscing sit amet, porttitor ut, nibh. Maecenas adipiscing mollis massa. Nunc ut dui eget nulla venenatis aliquet. Sed luctus posuere justo. Cras vehicula varius turpis. Vivamus eros metus, tristique sit amet, molestie dignissim, malesuada et, urna. </p> <p>Teng sit amet, porttitor ut, nibh. Maecenas adipiscing mollis massa. Nunc ut dui eget nulla venenatis aliquet. Sed luctus posuere justo. Cras vehicula varius turpis. Vivamus eros metus, tristique sit amet, molestie dignissim, malesuada et, urna. </p> </div> </div><!-- AboutSlider --> </div><!-- Dienstleistungen --> somebody got any idea? Thanks a lot in advance!!

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  • ExtJS 4 Chart Axis Display Issue in Chrome

    - by SerEnder
    I've run into an issue while using ExtJS 4.0.7. I'm trying to display a chart with two series on a Numeric/Category Chart. The chart displays correctly in Firefox, but while using Chrome (18.0.1025.142) the x axis labels are either all stacked upon each or else (when using rotate) rendered behind the chart in the specified angle. Any ideas would be appreciated. Screen shot in Firefox: Screen Shot in Chrome: And the code that's used to generate both: Ext.require(['Ext.chart.*']); Ext.onReady(function() { var iChartWidth = 800; // Defines chart width var iChartHeight = 550; // Defines chart height Ext.define('RulesCreatedModel',{ extend:'Ext.data.Model', fields:[ {name:'sHourName', type:'string'}, {name:'User_2', type:'number'}, {name:'User_1', type:'number'}, ] }); var RulesCreatedStore = Ext.create('Ext.data.Store',{ id:'RulesCreatedStore', model:'RulesCreateModel', fields: [ 'sHourName','dayNum','hour','User_2','User_1'], data:[{ 'sHourName':'3pm', 'User_1':82, 'User_2':56 },{ 'sHourName':'4pm', 'User_1':39, 'User_2':44 },{ 'sHourName':'5pm', 'User_1':80, 'User_2':14 },{ 'sHourName':'6pm', 'User_1':55, 'User_2':0, },{ 'sHourName':'7pm', 'User_1':36, 'User_2':0, },{ 'sHourName':'8pm', 'User_1':66, 'User_2':0 },{ 'sHourName':'9pm', 'User_1':39, 'User_2':0, },{ 'sHourName':'10pm', 'User_1':0, 'User_2':0 },{ 'sHourName':'11pm', 'User_1':0, 'User_2':0 },{ 'sHourName':'12am', 'User_1':0, 'User_2':0 },{ 'sHourName':'1am', 'User_1':0, 'User_2':0 },{ 'sHourName':'2am', 'User_1':0, 'User_2':0 },{ 'sHourName':'3am', 'User_1':0, 'User_2':0 },{ 'sHourName':'4am', 'User_1':0, 'User_2':0 },{ 'sHourName':'5am', 'User_1':0, 'User_2':0 },{ 'sHourName':'6am', 'User_1':0, 'User_2':0 },{ 'sHourName':'7am', 'User_1':0, 'User_2':1 },{ 'sHourName':'8am', 'User_1':0, 'User_2':99 },{ 'sHourName':'9am', 'User_1':0, 'User_2':28 },{ 'sHourName':'10am', 'User_1':0, 'User_2':28 },{ 'sHourName':'11am', 'User_1':0, 'User_2':153 },{ 'sHourName':'12pm', 'User_1':0, 'User_2':58 },{ 'sHourName':'1pm', 'User_1':0, 'User_2':42 },{ 'sHourName':'2pm', 'User_1':20, 'User_2':10 }] }); Ext.create('Ext.chart.Chart',{ id: 'RulesWrittenChart', renderTo: 'StatCharts_Display', width: iChartWidth, height: iChartHeight, animate: true, store: RulesCreatedStore, axes: [{ type: 'Numeric', position: 'left', fields: ['User_2','User_1'], title: 'Rules Written', grid: true },{ type: 'Category', position: 'bottom', fields: ['sHourName'], title: 'Hour', grid: false, label: { rotate: { degrees: 315 } } }], series: [{ type: 'line', axis: 'left', xField: 'sHourName', yField: 'User_2', highlight: { size: 3, radius: 3 } },{ type: 'line', axis: 'left', xField: 'sHourName', yField: 'User_1', highlight: { size: 3, radius: 3 } }] }); });

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  • Libraries and pseudocode for physical Dashboard/Status board

    - by dani
    OK, so I bought a 46" screen for the office yesterday, and with the imminent risk of being accused for setting up an "elaborate World Cup procrastination scheme", I'd better show my colleagues what it's meant for ;) Looking at my simple sketch, and at these great projects from which I was inspired, I would like to get some input on the following: Pseudocode for the skeleton: As some methods should be called every 24 hours ("Today's date in the heading"), others at 60 second intervals ("Twitter results"), what would be a good approach using JavaScript (jQuery) and PHP? EDIT: Alsciende: I can agree that #1 and #8 are too vague. Therefore I remove #8 and try to clarify #1: With "Pseudocode for the skeleton", I basically mean could this be done entirely using JavaScript timers and how would you set up the various timers? Library for Google Analytics: Which libraries support the Google Analytics API and can produce neat charts. Preferably HTML5, JavaScript-based like Protovis. Library for Twitter: Which libraries would you recommend for fetching twitter search results and latest tweets from profiles. Libraries for Typography/CSS/HTML5: Trying to learn some HTML5 etc. in the process, please advice on any other typography/css libraries that could be of relevance. Scraping/Parsing? I'll give you a concrete example: Trying to fetch today's menu from this restaurant's website, how would you go about? (it's in Swedish - but you get the point - sorry ;) ) Real-time stats? I'm using the WassUp-plugin for WordPress to track real-time visitors on our website. Other logging software (AWStats etc.) is probably also installed on the webserver. Any ideas on how to extract information from these and present in real-time on the dashboard? Browser choice? Which Browser and OS would you pick? Stable, Full-screen, HTML5.

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  • How to display my server's current response time to an average user

    - by Jason
    Sorry, I'm not really sure of the right way to ask this one so bear with me... We have a web application that runs on a set of servers at a data center (not in our offices) We want to be able to somehow 'advertise' to our clients/users that the availability or response time of our servers has met a standard throughout the day. I am being asked to come up with a standard metric that we can easily advertise on our login screen that shows current "standard response time" checked every x minutes. My thinking is that I need to capture something like the results of a traceroute from a server (either in our office, amazon, etc..) to one of the data center servers and come up with a Red/Yellow/Green type of a notifier for the login screen to let the user know that our tests are responding normally and if they are having delay issues it could be their network or connection to the internet. We have lots of clients in rural areas that have poor connectivity and we are trying to let them know any slowness might be on their end, not ours. I've got the LAMP stack to work with, but this could also be some other system all together as long as it can update the main server with the results. I already have pingdom reports that are available, but that's a bit more than people want to read sometimes. Any ideas on what I can do?

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  • image not displaying in midlet

    - by user316843
    Hello all,am new here. i have a slight problem; PLease look at the following code and tell me if am doing something wrong because the image is not displaying. i have made it really small so it should fit but its not displaying. i have images displaying in other screens but this main midlet would not. Here is the code: import java.io.IOException; import javax.microedition.midlet.*; import javax.microedition.lcdui.*; /** * @author jay */ public class WShop extends MIDlet implements CommandListener { /* Declare display variables*/ private Form mainForm; private Display display; private Command OK,Exit,wView, mView, myView; /* */ Categories categories = new Categories(this); Image image; public WShop() { /* initialize Screen and Command buttons that will be used when the application starts in the class constructor*/ mainForm = new Form("Wind Shopper"); OK = new Command("OK", Command.OK, 2); Exit = new Command("Exit", Command.EXIT, 0); wview= new Command("wview", Command.OK, 0); mview= new Command("mview", Command.OK, 0); try { /* retrieving the main image of the application*/ image = Image.createImage("/main.png"); } catch (IOException ex) { ex.printStackTrace(); } mainForm.addCommand(OK); mainForm.addCommand(Exit); mainForm.addCommand(wView); mainForm.addCommand(mView); mainForm.setCommandListener(this); } public void startApp() { /* checks to see if the display is currently empty and then sets it to the current screen */ if (display == null) { display = Display.getDisplay(this); } display.setCurrent(mainForm); } /* paused state of the application*/ public void pauseApp() { } /* Destroy Midlet state*/ public void destroyApp(boolean unconditional) { } Thanks in advance.

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  • vertical align of some inline-block divs with different content

    - by Jan Möller
    i want to center some inline-block divs. I want to create a responsive design, so if the screen size is too small, the horizontal elements should be under each other. How can i center them vertical, so they are side by side without a difference in height? (See fiddle). Moveover those elements should be verticaly centered, if the screen size is too small. http://jsfiddle.net/5dpRs/52/ CSS .repeat { display:inline-block; border-style:solid; border-width:2px; height:50px; width:50px; } #content { border-style:solid; border-width:2px; text-align:center; } HTML <div id="content"> <div class="repeat"> <p>hello</p> </div> <div class="repeat"> </div> </div> Thank you :)

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  • Wordpress: How to override all default theme CSS so your custom one is loaded the last?

    - by mickael
    I have a problem where I've been able to include a custom css in the section of my wordpress theme with the following code: function load_my_style_wp_enqueue_scripts() { wp_register_style('my_styles_css', includes_url("/css/my_styles.css")); wp_enqueue_style('my_styles_css'); } add_action('wp_enqueue_scripts','load_my_style_wp_enqueue_scripts'); But the order in the source code is as follows: <link rel='stylesheet' id='my_styles_css-css' href='http://...folderA.../my_styles.css?ver=3.1' type='text/css' media='all' /> <link rel="stylesheet" id="default-css" href="http://...folderB.../default.css" type="text/css" media="screen,projection" /> <link rel="stylesheet" id="user-css" href="http://...folderC.../user.css" type="text/css" media="screen,projection" /> I want my_styles_css to be the last file to load, overriding default and user files. I've tried to achieve this by modifying wp_enqueue_style in different ways, but without any success. I've tried: wp_enqueue_style('my_styles_css', array('default','user')); or wp_enqueue_style('my_styles_css', false, array('default','user'), '1.0', 'all'); I've seen some related questions without answer or with these last 2 methods that are still failing for me. The function above is part of a plugin that I've got enabled in my wordpress installation.

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  • how to find end of scroll value for HorizontalScrollView

    - by DroidCoder
    i need to implement following scenario, here i have two horizontalScrollViews the upper scrollView is a main menu and lower scrollView is a submenu. when i scroll main menu,the menu which comes under center arrow will show its submenu in lower scrollview and from the lower scrollview, the submenu which comes under center arrow shows the screen for that sub-menu. here's my requirement: i've implemented it using HorizontalScrollViews and ViewFlipper and also it works but it will give correct result only when i scroll it slowly and not when scroll fast. i've used onTouch() method with a ACTION_UP event,so when i release finger from screen it will gives me getScrollX() position at that point but here i need getScrollX() position when scroll is finished/stop. here's my code:- @Override public boolean onTouch(View v, MotionEvent event) { switch (v.getId()) { case R.id.mHorizontalScrollViewMain: if (event.getAction() == KeyEvent.ACTION_UP) { Log.d("test", " " + hsvUpperTab.getScrollX() + " , "+ mViewFlipper.getChildCount()); getUpperTabScrolled(hsvUpperTab.getScrollX()); } break; case R.id.mHorizontalScrollViewSub: if (event.getAction() == KeyEvent.ACTION_UP) { Log.d("test1", " " + hsvLowerTab.getScrollX()); getLowerTabScrolled(hsvLowerTab.getScrollX()); } default: break; } return false; }

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  • Blackberry application works in simulator but not device

    - by Kai
    I read some of the similar posts on this site that deal with what seems to be the same issue and the responses didn't really seem to clarify things for me. My application works fine in the simulator. I believe I'm on Bold 9000 with OS 4.6. The app is signed. My app makes an HTTP call via 3G to fetch an XML result. type is application/xhtml+xml. In the device, it gives no error. it makes no visual sign of error. I tell the try catch to print the results to the screen and I get nothing. HttpConnection was taken right out of the demos and works fine in sim. Since it gives no error, I begin to reflect back on things I recall reading back when the project began. deviceside=true? Something like that? My request is simply HttpConnection connection = (HttpConnection)Connector.open(url); where url is just a standard url, no get vars. Based on the amount of time I see the connection arrows in the corner of the screen, I assume the app is launching the initial communication to my server, then either getting a bad result, or it gets results and the persistent store is not functioning as expected. I have no idea where to begin with this. Posting code would be ridiculous since it would be basically my whole app. I guess my question is if anyone knows of any major differences with device versus simulator that could cause something like http connection or persistent store to fail? A build setting? An OS restriction? Any standard procedure I may have just not known about that everyone should do before beginning device testing? Thanks

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  • Problem with my Jquery loading in my Codeigniter views

    - by sico87
    Hello, I am working on a one page website that allows the users to add and remove pages from there navigation as and when they would like too, the way it works is that if the click 'Blog' on the main nav a 'Blog' section should appear on the page, if they then click 'News' the 'News' section should also be visible, however the way I have started to implement this it seems I can only have one section at a time, can my code be adpated to allow multiple sections to shown on the main page. Here is my code for the page that has the main menu and the users selections on it. <!DOCTYPE html> <head> <title>Development Site</title> <link rel="stylesheet" href="/media/css/reset.css" media="screen"/> <link rel="stylesheet" href="/media/css/generic.css" media="screen"/> <script type="text/javascript" src="/media/javascript/jquery-ui/js/jquery.js"></script> <script type="text/javascript" src="/media/javascript/jquery-ui/development-bundle/ui/ui.core.js"></script> <script type="text/javascript" src="/media/javascript/jquery-ui/development-bundle/ui/ui.accordion.js"></script> <script type="text/javascript"> $(document).ready(function() { $('a.menuitem').click(function() { var link = $(this), url = link.attr("href"); $("#content_pane").load(url); return false; // prevent default link-behavior }); }); </script> </head> <body> <li><a class="menuitem" href="inspiration">Inspiration</a></li> <li><a class="menuitem" href="blog">Blog</a></li> <div id="content_pane"> </div> </body> </html>

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  • 'Bank Switching' Sprites on old NES applications

    - by Jeffrey Kern
    I'm currently writing in C# what could basically be called my own interpretation of the NES hardware for an old-school looking game that I'm developing. I've fired up FCE and have been observing how the NES displayed and rendered graphics. In a nutshell, the NES could hold two bitmaps worth of graphical information, each with the dimensions of 128x128. These are called the PPU tables. One was for BG tiles and the other was for sprites. The data had to be in this memory for it to be drawn on-screen. Now, if a game had more graphical data then these two banks, it could write portions of this new information to these banks -overwriting what was there - at the end of each frame, and use it from the next frame onward. So, in old games how did the programmers 'bank switch'? I mean, within the level design, how did they know which graphic set to load? I've noticed that Mega Man 2 bankswitches when the screen programatically scrolls from one portion of the stage to the next. But how did they store this information in the level - what sprites to copy over into the PPU tables, and where to write them at? Another example would be hitting pause in MM2. BG tiles get over-written during pause, and then get restored when the player unpauses. How did they remember which tiles they replaced and how to restore them? If I was lazy, I could just make one huge static bitmap and just grab values that way. But I'm forcing myself to limit these values to create a more authentic experience. I've read the amazing guide on how M.C. Kids was made, and I'm trying to be barebones about how I program this game. It still just boggles my mind how these programmers accomplisehd what they did with what they had. EDIT: The only solution I can think of would be to hold separate tables that state what tiles should be in the PPU at what time, but I think that would be a huge memory resource that the NES wouldn't be able to handle.

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  • Ultra-Portable Laptop or Tablet PC for Development and Sketching

    - by Nelson LaQuet
    I am a software developer that primarily writes in PHP, [X]HTML, CSS, Javascript, C# and C++. I use Eclipse for web development, Visual Studio 2008 for C++ and C# work, TortoiseSVN, Subversion server for local repositories, SQL Server Express, Apache and MYSQL. I also use Office 2007 for word processing and spreadsheets and use Vista Ultimate 64 as my primary operating system. The only other things I do on my laptop are watch movies, surf the internet and listen to music. I currently have a Acer Aspire 5100 (1.4 GHz AMD Turion X2, 2 GB of RAM and a 15.4" screen). This thing does not cut it in performance or portability, and in addition, my DVD drive failed. And before anybody posts about vista: I have had XP Professional 32 on it for the last two years, and recently upgraded to Vista 64. It is actually faster (with areo disabled) then XP; so it is not the OS that is causing the laptop to be slow. I usually sketch a lot, for explaining things, developing user interfaces and software architecture. Because of my requirements, I was thinking about a Lenovo X61 Tablet PC. It outperforms my current laptop, is significantly more portable, and... is a tablet. My question is: do any other software developers use this (or other tablets) for programming? Does it help to be able to sketch on the computer itself? And is it capable of being a good development machine? Will it handle the above software listed? If not, what is the best ultra-portable laptop that is good for programming? Or are ultra-portable laptops even good for programming? I could manage with my 15.4" screen, but am spoiled by my two 19" at my home desktop and my job's workstation.

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  • stop background of iphone webapp from responding to swipes

    - by JoeS
    I'm making a mobile version of my website, and trying to make it feel as native as possible on the iphone. However, any background areas of the page respond to swiping gestures such that you can shift the page partway off the screen. Specifically, if the user touches and swipes left, for example, the content shifts off the edge of the screen and one can see a gray background 'behind' the page. How can this be prevented? I'd like to have the page itself be 320x480 with scroll-swiping disabled (except on list elements that I choose). I have added the following meta tags to the top of the page: <meta name="viewport" content="width=320; height=480; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;"/> <meta name="apple-mobile-web-app-capable" content="yes" /> <meta name="apple-mobile-web-app-status-bar-style" content="black" /> I've also tried the following as the event handler for the touchstart, touchmove, and touchend events of the body element: function cancelTouchEvent(e) { if (!e) var e = window.event; e.cancelBubble = true; if (e.stopPropagation) e.stopPropagation(); if (e.preventDefault) e.preventDefault(); return false; } It doesn't stop the swiping behavior, but does prevent clicks on all links on the page... Any help is much appreciated. Thanks!

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  • implementing gravity to projectile - delta time issue

    - by Murat Nafiz
    I'm trying to implement a simple projectile motion in Android (with openGL). And I want to add gravity to my world to simulate a ball's dropping realistically. I simply update my renderer with a delta time which is calculated by: float deltaTime = (System.nanoTime()-startTime) / 1000000000.0f; startTime = System.nanoTime(); screen.update(deltaTime); In my screen.update(deltaTime) method: if (isballMoving) { golfBall.updateLocationAndVelocity(deltaTime); } And in golfBall.updateLocationAndVelocity(deltaTime) method: public final static double G = -9.81; double vz0 = getVZ0(); // Gets initial velocity(z) double z0 = getZ0(); // Gets initial height double time = getS(); // gets total time from act begin double vz = vz0 + G * deltaTime; // calculate new velocity(z) double z = z0 - vz0 * deltaTime- 0.5 * G * deltaTime* deltaTime; // calculate new position time = time + deltaTime; // Update time setS(time); //set new total time Now here is the problem; If I set deltaTime as 0.07 statically, then the animation runs normally. But since the update() method runs as faster as it can, the length and therefore the speed of the ball varies from device to device. If I don't touch deltaTime and run the program (deltaTime's are between 0.01 - 0.02 with my test devices) animation length and the speed of ball are same at different devices. But the animation is so SLOW! What am I doing wrong?

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  • Cannot exit in CodeIgniter constructor

    - by gzg
    I'm basically trying a session control. If the user is logged in, it's ok to move on. But if he's not logged in, then it will show a log-in screen and then die. However, when I use die or exit in the constructor, it does not show the log-in screen; it immediately dies. The code is as following: private $username = null; private $mongoid = null; private $neoid = null; public function __construct(){ parent::__construct(); // session to global $this->username = $this->session->userdata( 'username'); $this->mongoid = $this->session->userdata( 'mongoid'); $this->neoid = $this->session->userdata( 'neoid'); // check if user is logged in if( $this->username == "" || empty( $this->username)){ $this->load->view( 'access/login'); die; } } It shows the log-in page if die is not written there, but with die, it does not show. Why do I want to use die? Because if I don't use, it moves on the index function and I don't want it to execute index function if the user is not logged in. What is wrong here? What should I use to stop executing?

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  • displaying a saved buffer in OpenGL ES

    - by Adam
    Hi everyone, So basically I have a screenshot that I've saved that I want to later display on the screen. I've saved it with: glReadPixels(0, 0, self.bounds.size.width, self.bounds.size.height, GL_RGBA, GL_UNSIGNED_BYTE, savedBuffer); And later I'm trying to write it to the screen with: GLuint RenderedTex; glGenTextures(1, &RenderedTex); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, RenderedTex); glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, self.bounds.size.width, self.bounds.size.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, savedBuffer); glDisable(GL_TEXTURE_2D); I'm pretty new to OpenGL so I don't know if I'm doing things right... actually I know I'm not, because nothing shows up. Also not sure how to dispose of the texture when I'm done with it. Anyone know the correct way to do this? Edit: I think I might be having a problem loading the texture because it's not a power of 2, it's 320x480... also, I think this code is just loading the texture, but not drawing it, I'd need a call to glDrawArrays(GL_TRIANGLE_STRIP, 0, 4) in there somewhere...

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  • How could I create a FBO with stencil buffer in OpenGL ES 2.0?

    - by Alphones
    I need stencil buffer on 3GS to render planar shadow, and polygon offset won't work prefect, still has z-fighting problem. So I use stencil buffer to make the shadow correct, it works on win32 gles2 emulator, but not on iPhone. After I added a post effect to the whole scene. The stencil buffer won't work even on win32 gles2 emulator. And I tried to attach a stencil buffer to FBO, buf the screen turns to black. Here's my code, glGenRenderbuffers(1, &dbo); // depth buffer glBindRenderbuffer(GL_RENDERBUFFER, dbo); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24_OES, widthGL, heightGL); glGenRenderbuffers(1, &sbo); // stencil buffer glBindRenderbuffer(GL_RENDERBUFFER, sbo); glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, widthGL, heightGL); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, dbo); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, sbo); // this make the whole screen black. The eglContext is created with STENCIL_SIZE=8, it works without a RTT. I tried to change the RenderbufferStorage for both depth buffer and stencil buffer, but none of them works. Is there anything I have missed? Does the stencil buffer pack with depth buffer? (I cannot find things like GL_DEPTH24_STENCIL8 ...)

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  • Ajax UpdatePanels SetFocus issue

    - by George
    I set the AutoPostback property of a textbox to True so I can process the TextChanged event on the server and, based on what they typed in the textbox, appropriately display a message in an update panel. The problem is, when the partial screen refresh is performed, no control on the screen has focus. 99% of the time, when the text in the textbox is changed, it is because the user has tabbed forward, and so, to limit the disruption in the lost of focus, I perform a "Focus" call on teh next control in the tab sequence. For the most part, this works OK, but of course, is disputive if the user is tabbing in the reverse order or has used the mouse to set the focus to another control. In these situations, the focus would be set to the next control even though the user was trying to set focus elsewhere. OK, that sucks. Now what I consider the bigger problem with calling the focus method on the server: In IE, it works OK, but in Mozilla Firefox and Chrome, setting the focus causes a repositioning of the scroll bar, even though none is necessary because the control is already in view. I realize that I could switch to doing AJAX web service calls, but these darn Updae Panels are so convenient if used in moderation. is there anyway to use updatepanels and not have these focus/scroll issues?

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  • How to eliminate tearing from animation?

    - by MusiGenesis
    I'm running an animation in a WinForms app at 18.66666... frames per second (it's synced with music at 140 BPM, which is why the frame rate is weird). Each cel of the animation is pre-calculated, and the animation is driven by a high-resolution multimedia timer. The animation itself is smooth, but I am seeing a significant amount of "tearing", or artifacts that result from cels being caught partway through a screen refresh. When I take the set of cels rendered by my program and write them out to an AVI file, and then play the AVI file in Windows Media Player, I do not see any tearing at all. I assume that WMP plays the file smoothly because it uses DirectX (or something else) and is able to synchronize the rendering with the screen's refresh activity. It's not changing the frame rate, as the animation stays in sync with the audio. Is this why WMP is able to render the animation without tearing, or am I missing something? Is there any way I can use DirectX (or something else) in order to enable my program to be aware of where the current scan line is, and if so, is there any way I can use that information to eliminate tearing without actually using DirectX for displaying the cels? Or do I have to fully use DirectX for rendering in order to deal with this problem? Update: forgot a detail. My app renders each cell onto a PictureBox using Graphics.DrawImage. Is this significantly slower than using BitBlt, such that I might eliminate at least some of the tearing by using BitBlt?

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  • UITableViewIndex Grows to Incorrect Bounds Unexpectedly

    - by chadburggraf
    I have a standard UITableView + UISearchDisplayController + UITableViewIndex setup. Everything works like a champ. Except, under very specific conditions, the index grows too long to display on the screen. Specifically, after ending a search and re-displaying the unfiltered, indexed table, the index sometimes grows too long. More specifically, this doesn't happen if I search then cancel. It only happens if I search, then push a view controller from the search table, then pop that view controller back to the still-searching table, then cancel the search, then re-search and then cancel that final search. After the end of the final search the index is too long. In portrait, the table view is reporting a height of 416 and the index a height of 404 under normal conditions. If I log from searchDisplayControllerDidEndSearch when the index is sized incorrectly, it is reporting a height of 620. I've tried everything from setLayout on the table and the index to manually re-sizing the frame. Nothing works (the manual re-size causes the correct height to be logged, but it doesn't change the display on screen). I was about to try re-sizing after a delay in case the cancel animation was interfering, but then I realized what an absurd situation I'm in and thought seeking help might be wise...

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  • How to give a textbox a fixed width of 17,5 cm?

    - by Natrium
    I have an application with a textbox, and the width of the textbox on the screen must always be 17,5 centimeters on the screen of the user. This is what I tried so far: const double centimeter = 17.5; // the width I need const double inches = centimeter * 0.393700787; // convert centimeter to inches float dpi = GetDpiX(); // get the dpi. 96 in my case. var pixels = dpi*inches; // this should give me the amount of pixels textbox1.Width = Convert.ToInt32(pixels); // set it. Done. private float GetDpiX() { floar returnValue; Graphics graphics = CreateGraphics(); returnValue = graphics.DpiX; graphics.Dispose(); // don’t forget to release the unnecessary resources return returnValue; } But this gives me different sizes with different resolutions. It gives me 13 cm with 1680 x 1050 and 19,5 cm with 1024 x 768. What am I doing wrong?

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  • NSOpenGLFullScreen and SetSystemUIMode freeze bug!?

    - by Mattias
    Hi! I have a really strange problem which is perfectly re-producable using sample code! If I use Apple's NSOpenGLFullScreen sample I can click a button to enter fullscreen OpenGL mode. However if I click the mouse in the area where the menubar would be if I was running windowed mode, the entire program freezes because I really activate the menu-choice behind the OpenGL screen, so to speak. The solution I have found after some Googling is to use SetSystemUIMode to hide the menubar. Also I want to initiate the application to fullscreen at startup by adding a call to EnterFullScreen after initialization. Entering FullScreen works perfectly, BUT - if I add the call to SetSystemUIMode I get a really strange error! The entire screen hangs, the animation stops and no mouse coordinates seem to be reported. If I then exit the Fullscreen mode and press the FullScreen button again everything works and the menubar is gone.. What could be wrong here? I mean it obviously works to remove the menubar in that manner and it obviously works to enter fullscreen mode like that (using Cocoa), but why doesn't the combination work!? Pleeease help :) Sincerely, / Mattias

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  • placing pop up based on the mouse position(x,y)RSS Feed

    - by prince23
    hi, right now i am showing pop at the botton of the screen. i need to change them according to the value(x,y) whhere i have moved the mouse here i need to get the MouseEventArgs e postion that is its x:value and y:value based on that i need to place the pop up in the screen i need to get the mouse x, y postion? is it possiable to get its value? private void DG_LoadingRow(object sender, DataGridRowEventArgs e) { DataGridRow row = e.Row; int index = 0; foreach (DataGridColumn colGrid in DG.Columns) { if(colGrid .Header == "ID" || colGrid .Header == "Name") { FrameworkElement cellContent = colGrid .GetCellContent(e.Row); DataGridCell cell = cellContent.Parent as DataGridCell; cell.MouseEnter -= cell_MouseEnter; cell.MouseEnter += new MouseEventHandler(cell_MouseEnter); cell.MouseLeave -= cell_MouseLeave; cell.MouseLeave += new MouseEventHandler(cell_MouseLeave); } } } void cell_MouseLeave(object sender, MouseEventArgs e) { //Hide your popup } void cell_MouseEnter(object sender, MouseEventArgs e) { **// here i need to get the mouse position that is its x,y value based on that i can place my modal pop up in that postion. my pop is defined in xaml page here i will be assigning only its position where i need to place my modal pop up.** //

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  • iPhone Adding Controls (UIButton, UILabel etc.) on a Playing Video!

    - by Taimur Hamza
    I have been assigned an 'easy' task of adding a button over a playing video. I m terming it easy as i have got the sample code downloaded from Apple's sample code. http://rapidshare.com/files/393248642/MoviePlayer_iPhone.zip Anybody who wants to reply to my query and intends to help should download this project and run it otherwise it wudnt be easy to understand my problem. Thanks! And now the weird problem i am facing is: In the sample project developer has added the view ( UILabel and UIButton ) in the Appdelegate. And i want it other xib files not the App delegate . Fine i added a view 'myButtonABC' instead of 'My Overlay View'. And added this code in my xib file's implementation file. (void)viewDidLoad { TaimurAppDelegate *appDelegate = (TaimurAppDelegate *)[[UIApplication sharedApplication] delegate]; [appDelegate initAndPlayMovie:[self localMovieURL]]; NSArray *windows = [[UIApplication sharedApplication] windows]; if ([windows count] 1) { UIWindow *moviePlayerWindow = [[UIApplication sharedApplication] keyWindow]; [moviePlayerWindow addSubview:self.myABC]; } } Now my question is do i need to declare a UIWindow object in the header file here. As i am not working in the app delegate class. As i said previously i have to add this button over a video in other screen and not on the main screen. The third question is can anyone, which in fact is the most imp of all. In my view , if i am able to do this one my problem would be solved. As i have spend considerable amount of time on this task so far. The question is " How can i connect myABCButton (which is a view added to my xib file ) to the File's Owner. Thanks for your patience. Replies Appreciated ! Taimur

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  • Is there a way to stop a UIViewController from being popped from a UINavigationController's stack wh

    - by yabada
    I have a UINavigationController with a root view controller and then I push a UIViewController onto the navigation controller's stack. When the user taps the backBarButtonItem I'd like to be able to have an alert view pop up if there are certain conditions met and cancel the pop of the view controller. For example, the user can make certain selections but some combination of them may be invalid so I want to notify them to make changes. I know that I can prevent the user from making an invalid combination or have an alert view pop up when the invalid combination is selected but I'd rather not do that. The user may be changing selections and may be aware that a certain combination is invalid but I'd rather let them select something that makes the combination invalid then go change something else (and notify them if they haven't made changes before trying to go to the previous screen). For example, if I prevent them from make the invalid combination then they may have to scroll up on a screen, change something, then scroll back down instead of making a selection then scrolling up and changing something. Using viewWillDisappear: doesn't work because, although I can produce an alert view, I cannot figure out a way to prevent the pop from occurring. The alert view pops up but the view controller still pops and they are back to the root view controller (with the alert view displaying). Is there a way to prevent the pop from occurring? If not, is this something worth filing a bug report about or is this unnecessary and/or esoteric?

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