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  • How to add a property to a module in boost::python?

    - by Checkers
    You can add a property to a class using a getter and a setter (in a simplistic case): class<X>("X") .add_property("foo", &X::get_foo, &X::set_foo); But how to add a property to a module itself (not a class)? There is scope().attr("globalAttr") = ??? something ??? and def("globalAttr", ??? something ???); I can add global functions and objects of my class using the above two ways, but can't seem to add properties the same way as in classes.

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  • How to measure sum of collected memory of Young Generation?

    - by Marcel
    Hi, I'd like to measure memory allocation data from my java application, i.e. the sum of the size of all objects that were allocated. Since object allocation is done in young generation this seems to be the right place. I know jconsole and I know the JMX beans but I just can't find the right variable... Right at the moment we are parsing the gc log output file but that's quite hard. Ideally we'd like to measure it via JMX... How can I get this value? Thanks, Marcel

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  • Java Google App Engine inconsistent data lose after restarting dev server

    - by user259349
    Hello everyone, I am using Java GAE. So far, i'm just scafolding my data objects and i'm seeing an interesting issue. The records that i am playing around with are getting updated properly as long as my dev server is running up. The second that the my dev server gets restarted, i lose all of my changes. That would be not alarming if i lost all of my records, but, there was a point of time where my data persisted through the server restart. I'm worried that i would lose production data if i launched without fixing this potential bugs? ANy idea on wher ei should look?

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  • http(/* argument here */) How is this Object (Http) being used without an explicit or implicit meth

    - by Randin
    In the example for coding with Json using Databinder Dispatch Nathan uses an Object (Http) without a method, shown here: import dispatch._ import Http._ Http("http://www.fox.com/dollhouse/" >>> System.out ) How is he doing this? Thank you for all of the answers unfortunatly I was not specific enough... It looks like it is simply passing an argument to a constructor of class or companion object Http. In another example, I've seen another form: http = new Http http(/* argument here */) Is this valid Scala? I guess it must be, because the author is a Scala expert. But it makes no sense to me. Actions are usually performed by invoking methods on objects, whether explicitly as object.doSomething() or implicitly as object = something (using the apply() method underneath the syntactic sugar). All I can think of is that a constructor is being used to do something in addition to constructing an object. In other words, it is having side effects, such as in this case going off and doing something on the web.

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  • Language in a Sandbox in Rails

    - by Jon Romero
    I've found that there WAS a sandbox gem (created by the guys that made try ruby in your browser but it was compatible only with Ruby 1.8. Another problem is that I cannot find it anymore (it seems they stop serving the gem from the servers...). So, is there any secure way of running ruby in a sandbox (so you can run it from your browser)? Or an easy way to run (for example lua/python) in a sandbox (no filesystem access, no creation of objects etc) and be called from Ruby (Rails 2.2)? I want to make an application like try_ruby even without having a ruby underneath. But it has to be an easy language (I saw there was a prolog in ruby, even a lisp but I don't think they are easy to learn languages...). So, do you have any suggestions or tips? Or should I just start creating my own DSL in Ruby (if there is a solution in creating a somewhat safe system)? Thx

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  • How do I get developers to treat test code as "real" code?

    - by womp
    In the last two companies I've been at, there is an overriding mentality among developers that it's okay to write unit tests in a throw-away style. Code that they would never write in the actual product suddenly becomes OK in the unit tests. I'm talking Rampant copying and pasting between tests Code styling rules not followed Hard-coded magic strings across tests No object-oriented thought or design for integration tests, mocks or helper objects (250 line single-function tests!) .. and so on. I'm highly dissatisfied with the quality of the test code. Generally we do not do code reviews on our test assemblies, and we also do not enforce style or code analysis of them on our build server. Is that the only way to overcome this inertia about test quality? I'm looking for ideas to take to our developers, without having to go to higher management saying that we need to use resources for enforcement of test quality (although I will if I have to). Any thoughts or similar experiences?

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  • Don't want to JSON serialize the whole list of classes

    - by mjmcloug
    Hey, I've got a IList of Sites in my application and Site has a large amount of properties. I'm wanting to convert this list to JSON to be used in a dropdownlist similar to this var sites = SiteRepository.FindAllSites(); return new JsonResult() { Data = sites, JsonRequestBehavior = JsonRequestBehavior.AllowGet }; the problem I have is that I only want to use the id and name properties of the site class. I was thinking a way round this would be to use an 'adaptor' class that would then only expose these two properties and I would then serialize that. The problem I have is I want to make the class generic so that it can handle any list of objects. Has anybody come across a similar situation and solved it?

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  • automapper - how to map object list

    - by csetzkorn
    Let us say my domain object can contain a bunch of objects like this: List<Thing> Things where Thing is defined like this: class Thing ( public int ThingId { get; set; } public string ThingName { get; set; } ) My DTO contains List<string> ThingIds; List<string> ThingNames; The question is how can I use automapper to map Things to the 'relevant bits' in the DTO? Thanks. Christian

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  • Memory leak - debugger and memory analyzer disagreeing

    - by Joe
    There is a memory leak in my android game - I've managed to narrow it down to a certain object, which has a list of objects to render on a texture. This object clears the list every time it draws though - so I can't work out how its managed to get thousands of elements in the list. I checked in the debugger and it doesn't have all these thousands of elements - usually about 2-20 which is what I'd expect... The game definitely slows down progressively only if I have rendering to texturing on. Here is a picture of Memory Analyzer showing 6,111 items: Memory Analyzer Here is a picture of the debugger showing 2: Debugger Can anyone help me find out whats wrong?

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  • using Java enums or public static fields in MATLAB

    - by Jason S
    I'm wondering how in MATLAB you can get a reference to a Java enum or static public field. In MATLAB, if you are trying to use Java objects/methods, there are equivalents to Java object creation / method call / etc.: Java: new com.example.test.Foo(); MATLAB: javaObject('com.example.test.Foo'); Java: com.example.test.Foo.staticMethod(); MATLAB: javaMethod('staticMethod', 'com.example.test.Foo'); Java: SomeEnum e = com.example.test.SomeEnum.MY_FAVORITE_ENUM; MATLAB: ????? Java: int n = com.example.test.Foo.MAX_FOO; MATLAB: ?????

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  • Sharing output streams through a JNI interface

    - by Chris Conway
    I am writing a Java application that uses a C++ library through a JNI interface. The C++ library creates objects of type Foo, which are duly passed up through JNI to Java. Suppose the library has an output function void Foo::print(std::ostream &os) and I have a Java OutputStream out. How can I invoke Foo::print from Java so that the output appears on out? Is there any way to coerce the OutputStream to a std::ostream in the JNI layer? Can I capture the output in a buffer the JNI layer and then copy it into out?

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  • ASP.NET - How to add a label to a RadioButtonList ListItem?

    - by EWizard
    I have a RadioButtonList with two ListItems included: <asp:RadioButtonList runat="server" ID="optRollover" OnSelectedIndexChanged="RolloverOptionSelected" AutoPostBack="true"> <asp:ListItem Value="0">100% </asp:ListItem> <asp:ListItem Value="1">Less than 100%</asp:ListItem> </asp:RadioButtonList><br /> On the first ListItem I need to have a label that displays some text from the code behind of the page. Logically it seems to me like I would be able to do something like this: 100% Obviously this does not work because I am getting an error: The 'Text' property of 'asp:ListItem' does not allow child objects. Can anyone think of a way around this constraint?

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  • Robust C# Plugin System

    - by Pete Kirkham
    I am writing a tool which communicates with more than one version control system, either subversion or clearcase, and has various utilities which can be plugged into it. I though of using MEF to load the version control providers, and utiilities, both of which have interfaces definied for them. I've started to use MEF for this. But if loading any plugin fails (on half my clients machines, the ClearCase COM bindings won't be present, so loading will fail, on the other half SVN won't be installed, so the SVN plugin won't load) though, MEF throws an exception and no plugin works; I was hoping that the rest of the plugins would load. [ImportMany(AllowRecomposition = true)] public IEnumerable<IVersionControl> RegisteredProviders { get; private set; } Instead, if any providers fail to construct themselves, then RegisteredProviders is null. Is there a simple way of configuring MEF to achieve this (reporting exceptions but loading other instances), or do I have to change the interface to delay their intialisation failure until after MEF has instantiated the objects?

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  • Automate Testing on future only items business rules

    - by Titan
    I currently have a business object with a validation business rule, which is it can only be created for the future, tomorrow onwards, and I cannot create new items for today. I have a process, which runs the non-future business objects through some steps.. Because I have to set things up today, and test tomorrow, and when it fails, I can only create a new object tomorrow and test the following day. Are there any easy ways to automate this process in any testing frameworks? I think our testers are using the visual studio 2010 test manager. How do you guys manage situations like this? Cheers

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  • Populating an association with children in factory_girl

    - by Craig Walker
    I have a model Foo that has_many 'Bar'. I have a factory_girl factory for each of these objects. The factory for Bar has an association to Foo; it will instantiate a Foo when it creates the Bar. I'd like a Factory that creates a Foo that contains a Bar. Ideally this Bar would be created through the :bar factory, and respect the build strategy (create/build) used to create the Foo. I know I could just call the :bar factory and then grab the Foo reference from the new Bar. I'd like to avoid this; in my test case, the important object is Foo; calling the Bar factory seems a bit circuitous. Also, I can see the need for a Foo with multiple Bars. Is this possible in factory_girl? How do you define this relationship in the parent?

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  • Follow up viewDidUnload vs. dealloc question...

    - by entaroadun
    Clarification question as a follow up to: http://stackoverflow.com/questions/2261972/what-exactly-must-i-do-in-viewdidunload http://stackoverflow.com/questions/1158788/when-should-i-release-objects-in-voidviewdidunload-rather-than-in-dealloc So let's say there's a low memory error, and the view is hidden, and viewDidUnload is called. We do the release and nil dance. Later the entire view stack is not needed, so dealloc is called. Since I already have the release and nil stuff in viewDidUnload, I don't have it in dealloc. Perfect. But if there's no low memory error, viewDidUnload is never called. dealloc is called and since I don't have the release and nil stuff, there's a memory leak. In other words, will dealloc ever be called without viewDidUnload being called first? And the practical follow up to that is, if I alloc and set something in viewDidLoad, and I release it and set to nil in viewDidUnload, do I leave it out of dealloc, or do I do a defensive nil check in dealloc and release/nil it if it's not nil?

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  • Using a UIPickerView to make a CoreData Relationship

    - by DVG
    Okay, so I have a fairly simple application set up. I have two different CoreData Entities, Games and Platforms, each have one attribute: name, and they have a one-to-many relationship between them. Platforms are populated on the first launch of the application, and will never change as a result of user input. I'm working on my Add view to let the user add new games to their personal database, and each game should select from a platform. The add view itself is a grouped table view with static custom cells. Tapping the platform cell should advance the user to another view to select the platform. My thought is that UIPickerView seems like a logical choice for the control, since the Platform list is static, but I'm not sure how to use it with CoreData. Even if I construct a fetch request to get the Platform objects and extract the strings out, how do I go about linking the new Game object to the original Platform object?

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  • NSFetchedResultsControllerDelegate in a second view controller (not firing?)

    - by MTBPatriot
    I am running into an issue similar to the one described here: http://stackoverflow.com/questions/1319940/nsfetchedresultscontrollerdelegate-not-firing (the delegate for my NSFetchedResultsControllerDelegate are not being called on my second view controller) I can't seem to get the proposed solutions to work. I have a main view that loads information from Core Data just fine, but when it pushes a separate controller (and passes the managed object to it), the delegate methods won't fire. I've read about 'mergeChangesFromContextDidSaveNotification' but I don't understand how to synchronize the two manage objects and/or get the delegate methods to be called. Any help would be greatly appreciated. Thank you, Mike

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  • PHP DOMXml XPath of recursive Xpointer

    - by user256007
    My xml document reflects an Object. as referential Recursion is possible in objects and arrays. I need to reflect that in reproduced XML Structure too. Currently I am using Unique IDs to identify each node separately and a node like <recursion refer="IDREF"> and specifying the ID of the referenced Element. But in This way I need My Own Custom XPath resolver cause I want to let the users go deeper into the recursive node through the Identifying IDREF (Hope I am able to make you understand). So is there any better/liteweight solution ?? might be XPointer or XLink (I am not sure). Any help ??

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  • SCons: How to use the same builders for multiple variants (release/debug) of a program

    - by OK
    The SCons User Guide tells about the usage of Multiple Construction Environments to build build multiple versions of a single program and gives the following example: opt = Environment(CCFLAGS = '-O2') dbg = Environment(CCFLAGS = '-g') o = opt.Object('foo-opt', 'foo.c') opt.Program(o) d = dbg.Object('foo-dbg', 'foo.c') dbg.Program(d) Instead of manually assigning different names to the objects compiled with different environments, VariantDir() / variant_dir sounds like a better solution... But if I place the Program() builder inside the SConscript: Import('env') env.Program('foo.c') How can I export different environments to the same SConscript file? opt = Environment(CCFLAGS = '-O2') dbg = Environment(CCFLAGS = '-g') SConscript('SConscript', 'opt', variant_dir='release') #'opt' --> 'env'??? SConscript('SConscript', 'dbg', variant_dir='debug') #'dbg' --> 'env'??? Unfortunately the discussion in the SCons Wiki does not bring more insight to this topic. Thanks for your input!

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  • Is there a faster alternative to using textures in XNA?

    - by Matthew Bowen
    I am writing a map editing program for a 2D game using XNA. To create a Texture2D for all of the tiles that a map requires takes too long. Are there any alternatives to using textures for drawing with XNA? I attempted to create just one texture per tile set instead of a texture for every tile in a tile set, but there is a limit to the size of textures and I could not fit all the tiles of a tile set into one texture. Currently the program contains all the would-be textures in memory as Bitmap objects. Is there a way to simply draw a Bitmap object to the screen in XNA? I have searched but I cannot find any information on this. This approach would avoid having to create textures altogether, however any tinting or effects I would have to do to the bitmap directly. Any help would be very much appreciated. Thanks

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  • Accessing a dictionary value by custom object value in Python?

    - by Sam
    So I have a square that's made up of a series of points. At every point there is a corresponding value. What I want to do is build a dictionary like this: class Point: def __init__(self, x, y): self._x = x self._y = y square = {} for x in range(0, 5): for y in range(0, 5): point = Point(x,y) square[point] = None However, if I later create a new point object and try to access the value of the dictionary with the key of that point it doesn't work.. square[Point(2,2)] Traceback (most recent call last): File "<pyshell#19>", line 1, in <module> square[Point(2,2)] KeyError: <__main__.Point instance at 0x02E6C378> I'm guessing that this is because python doesn't consider two objects with the same properties to be the same object? Is there any way around this? Thanks

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  • How can I limit access to a particular class to one caller at a time in an ASMX web service?

    - by MusiGenesis
    I have a web service method in which I create a particular type of object, use it for a few seconds, and then dispose it. Because of problems arising from multiple threads creating and using instances of this class at the same time, I need to restrict the method so that only one caller at a time ever has one of these objects. To do this, I am creating a private static object: private static object _lock = new object(); ... and then inside the web service method I do this around the critical code: lock (_lock) { using (DangerousObject do = new DangerousObject()) { do.MakeABigMess(); do.CleanItUp(); } } I'm not sure this is working, though. Do I have this right? Will this code ensure that only one instance of DangerousObject is instantiated and in use at a time? Or does each caller get their own copy of _lock, rendering my code here laughable?

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  • Simple object creation with DIY-DI?

    - by Runcible
    I recently ran across this great article by Chad Perry entitled "DIY-DI" or "Do-It-Yourself Dependency Injection". I'm in a position where I'm not yet ready to use a IoC framework, but I want to head in that direction. It seems like DIY-DI is a good first step. However, after reading the article, I'm still a little confused about object creation. Here's a simple example: Using manual constructor dependency injection (not DIY-DI), this is how one must construct a Hotel object: PowerGrid powerGrid; // only one in the entire application WaterSupply waterSupply; // only one in the entire application Staff staff; Rooms rooms; Hotel hotel(staff, rooms, powerGrid, waterSupply); Creating all of these dependency objects makes it difficult to construct the Hotel object in isolation, which means that writing unit tests for Hotel will be difficult. Does using DIY-DI make it easier? What advantage does DIY-DI provide over manual constructor dependency injection?

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  • PhysX Question about Raycasting - Setting the shape masks

    - by sweet tv
    I am trying to make the raycast give me the distance of the terrain and nothing else. But I'm not sure how to use the group Mask Filter. virtual NxShape* raycastClosestShape (const NxRay& worldRay, NxShapesType shapeType, NxRaycastHit& hit, NxU32 groups=0xffffffff, NxReal maxDist=NX_MAX_F32, NxU32 hintFlags=0xffffffff, const NxGroupsMask* groupsMask=NULL, NxShape** cache=NULL) const = 0; \param[in] groups Mask used to filter shape objects. Let's say my terrain is set in group 1. How would I use the function above?

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