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  • How do I set up hosting a domain name at home with Apache?

    - by Andrew McIntyre
    I am relatively new to Ubuntu Linux and I am struggling to figure out the basic set-up of hosting a domain name at home with Apache2. I understand that you have to change your IP from dynamic to a static IP Address but I am not sure how you achieve that step. I am looking for some assistance on this on how to enable self signing certificates, make the domain name resolve on the Internet from hosting the website on the web server, enabling protected directories and the basic commands of accessing the directory where the website files can be uploaded and available on the World Wide Web.

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  • Recover data from physically damaged harddrive. What are my options?

    - by Michael Kniskern
    I was trying to replace the power supply in my desktop PC and ended up physically damaging the data connection from the hard drive to the motherboard. The plastic shelf for the copper prongs on the hard drive broke into the cable. Here is a picture of my handy work: I went to Best Buy Geek Squad to discuss my options and they said that they will need to send it to the recover center it could cost anywhere between $250 to $1600 USD to recover the data out the hard drive Is this reasonable for data recovery from a physically damaged hard drive? Are there any other options I can explore? I am going to talk to the data doctors to see what my options are. Update I took the HD to Data Doctors, and they told me that the SATA connection was broken to they would need to replaced the data connector and then copy the data to a brand new hard drive. So, with the initial analysis, cost of replacement parts, and data recovery fee it came out to $865.00 USD. The technician specifically stated if this was an older hard drive that would just need to replace the data connector. But because there is specific information related to the individual hard drive in the flash ROM, they need to transfer the data to a brand new hard drive.

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  • How to host a simple website using a domain name I own

    - by Cedric Martin
    I'm familiar with hosting webapps when I'm doing "the whole shebang" of installing / configuring / setting up Apache/Tomcat/PostreSQL / "coding" the website myself using HTML / JSP / CSS etc. on dedicated servers I'm renting. But in the above case, I'm "owning" the entire stack: from the Debian GNU/Linux dedicated servers to every single file that is served. Now I'd like to do something much simpler and I must admit I don't know what's involved at all. I'd like to host a simple website made of only a few static pages (no database, no nothing) and I'd like it to be accessible from "example.com". What needs to be technically done to have such a thing? How is the DNS supposed to be set up? Note that I do not want to host this on one of my dedicated servers.

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  • Can i create a SDL_Surface as i do with Allegro?

    - by Petris Rodrigo Fernandes
    First of all, I'm sorry about my english (Isn't my native language) Using allegro I can create a Bitmap to draw just doing: BITMAP* bmp = NULL; bmp = create_bitmap(width,height); // I don't remember exactly the parameters I'm using SDL now, and i want create a SDL_Surface to draw the game level (that is static) creating a SDL_Surface, drawing the tiles on it, then i just blit this surface to the screen instead of keep drawing the tiles directly on screen (i believe this will require more processing); There a way to create a blank SDL_Surface as i did with Allegro just do draw before blit it?

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  • Why does Javascript use JSON.stringify instead of JSON.serialize?

    - by Chase Florell
    I'm just wondering about "stringify" vs "serialize". To me they're the same thing (though I could be wrong), but in my past experience (mostly with asp.net) I use Serialize() and never use Stringify(). I know I can create a simple alias in Javascript, // either JSON.serialize = function(input) { return JSON.stringify(input); }; // or JSON.serialize = JSON.stringify; http://jsfiddle.net/HKKUb/ but I'm just wondering about the difference between the two and why stringify was chosen. for comparison purpose, here's how you serialize XML to a String in C# public static string SerializeObject<T>(this T toSerialize) { XmlSerializer xmlSerializer = new XmlSerializer(toSerialize.GetType()); StringWriter textWriter = new StringWriter(); xmlSerializer.Serialize(textWriter, toSerialize); return textWriter.ToString(); }

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  • Reading 'Index Status' graph in Google Webmaster tools

    - by sam
    I recently found a bunch of old files that had been ftp'ed to a live production server by mistake on a static (html / css / js) site. I manually deleted these files, but today when checking in Google Webmaster tools i found this graph below. The 'update' marker is from 3/9/14, what i can work out is what Google is trying to tell me, are they saying that : There was a ranking update like Penguin or Panda and they penalized my site and un-indexed a load of pages which they thought were junk.. OR Is this showing that I updated the site by deleting the files on the server on 3/9/14 OR Is this something else ?

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  • MVVM - how to make creating viewmodels at runtime less painfull

    - by Mr Happy
    I apologize for the long question, it reads a bit as a rant, but I promise it's not! I've summarized my question(s) below In the MVC world, things are straightforward. The Model has state, the View shows the Model, and the Controller does stuff to/with the Model (basically), a controller has no state. To do stuff the Controller has some dependencies on web services, repository, the lot. When you instantiate a controller you care about supplying those dependencies, nothing else. When you execute an action (method on Controller), you use those dependencies to retrieve or update the Model or calling some other domain service. If there's any context, say like some user wants to see the details of a particular item, you pass the Id of that item as parameter to the Action. Nowhere in the Controller is there any reference to any state. So far so good. Enter MVVM. I love WPF, I love data binding. I love frameworks that make data binding to ViewModels even easier (using Caliburn Micro a.t.m.). I feel things are less straightforward in this world though. Let's do the exercise again: the Model has state, the View shows the ViewModel, and the ViewModel does stuff to/with the Model (basically), a ViewModel does have state! (to clarify; maybe it delegates all the properties to one or more Models, but that means it must have a reference to the model one way or another, which is state in itself) To do stuff the ViewModel has some dependencies on web services, repository, the lot. When you instantiate a ViewModel you care about supplying those dependencies, but also the state. And this, ladies and gentlemen, annoys me to no end. Whenever you need to instantiate a ProductDetailsViewModel from the ProductSearchViewModel (from which you called the ProductSearchWebService which in turn returned IEnumerable<ProductDTO>, everybody still with me?), you can do one of these things: call new ProductDetailsViewModel(productDTO, _shoppingCartWebService /* dependcy */);, this is bad, imagine 3 more dependencies, this means the ProductSearchViewModel needs to take on those dependencies as well. Also changing the constructor is painfull. call _myInjectedProductDetailsViewModelFactory.Create().Initialize(productDTO);, the factory is just a Func, they are easily generated by most IoC frameworks. I think this is bad because Init methods are a leaky abstraction. You also can't use the readonly keyword for fields that are set in the Init method. I'm sure there are a few more reasons. call _myInjectedProductDetailsViewModelAbstractFactory.Create(productDTO); So... this is the pattern (abstract factory) that is usually recommended for this type of problem. I though it was genious since it satisfies my craving for static typing, until I actually started using it. The amount of boilerplate code is I think too much (you know, apart from the ridiculous variable names I get use). For each ViewModel that needs runtime parameters you'll get two extra files (factory interface and implementation), and you need to type the non-runtime dependencies like 4 extra times. And each time the dependencies change, you get to change it in the factory as well. It feels like I don't even use an DI container anymore. (I think Castle Windsor has some kind of solution for this [with it's own drawbacks, correct me if I'm wrong]). do something with anonymous types or dictionary. I like my static typing. So, yeah. Mixing state and behavior in this way creates a problem which don't exist at all in MVC. And I feel like there currently isn't a really adequate solution for this problem. Now I'd like to observe some things: People actually use MVVM. So they either don't care about all of the above, or they have some brilliant other solution. I haven't found an indepth example of MVVM with WPF. For example, the NDDD-sample project immensely helped me understand some DDD concepts. I'd really like it if someone could point me in the direction of something similar for MVVM/WPF. Maybe I'm doing MVVM all wrong and I should turn my design upside down. Maybe I shouldn't have this problem at all. Well I know other people have asked the same question so I think I'm not the only one. To summarize Am I correct to conclude that having the ViewModel being an integration point for both state and behavior is the reason for some difficulties with the MVVM pattern as a whole? Is using the abstract factory pattern the only/best way to instantiate a ViewModel in a statically typed way? Is there something like an in depth reference implementation available? Is having a lot of ViewModels with both state/behavior a design smell?

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  • SQL Server 2008 Bring Database Online trying to open a file from a drive that doesn't exist

    - by Nai
    This is my error I am facing TITLE: Microsoft.SqlServer.Smo Set offline failed for Database 'Go3D_Retailer ------------------------------ ADDITIONAL INFORMATION: An exception occurred while executing a Transact-SQL statement or batch. (Microsoft.SqlServer.ConnectionInfo) Unable to open the physical file "E:\Program Files\Microsoft SQL Server\MSSQL10.MSSQLSERVER\MSSQL\DATA\ftrow_Go3D_catalog.ndf". Operating system error 2: "2(failed to retrieve text for this error. Reason: 15105)". Database 'Go3D_Retailer' cannot be opened due to inaccessible files or insufficient memory or disk space. See the SQL Server errorlog for details. ALTER DATABASE statement failed. (Microsoft SQL Server, Error: 5120) Background to this error I've been trying to move my destination logshipping database to another physical server for analysis purposes. Because I do not have domain keys and active directory set up, I had to hack my process by using the same username/password for both the source and destination servers to get the process to work. Following that, I used this guy's solution to move the destination database to another server. However, this error occurs when I try to bring the database back online. I don't have an E drive on my server and I have no idea why it's trying to open a file from E drive. I have over a 100gb left on my hard disk so it's definitely not a space issue. This sounds like a bug... Any ideas?

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  • C#/.NET Little Wonders: Getting Caller Information

    - by James Michael Hare
    Originally posted on: http://geekswithblogs.net/BlackRabbitCoder/archive/2013/07/25/c.net-little-wonders-getting-caller-information.aspx Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. There are times when it is desirable to know who called the method or property you are currently executing.  Some applications of this could include logging libraries, or possibly even something more advanced that may server up different objects depending on who called the method. In the past, we mostly relied on the System.Diagnostics namespace and its classes such as StackTrace and StackFrame to see who our caller was, but now in C# 5, we can also get much of this data at compile-time. Determining the caller using the stack One of the ways of doing this is to examine the call stack.  The classes that allow you to examine the call stack have been around for a long time and can give you a very deep view of the calling chain all the way back to the beginning for the thread that has called you. You can get caller information by either instantiating the StackTrace class (which will give you the complete stack trace, much like you see when an exception is generated), or by using StackFrame which gets a single frame of the stack trace.  Both involve examining the call stack, which is a non-trivial task, so care should be done not to do this in a performance-intensive situation. For our simple example let's say we are going to recreate the wheel and construct our own logging framework.  Perhaps we wish to create a simple method Log which will log the string-ified form of an object and some information about the caller.  We could easily do this as follows: 1: static void Log(object message) 2: { 3: // frame 1, true for source info 4: StackFrame frame = new StackFrame(1, true); 5: var method = frame.GetMethod(); 6: var fileName = frame.GetFileName(); 7: var lineNumber = frame.GetFileLineNumber(); 8: 9: // we'll just use a simple Console write for now 10: Console.WriteLine("{0}({1}):{2} - {3}", 11: fileName, lineNumber, method.Name, message); 12: } So, what we are doing here is grabbing the 2nd stack frame (the 1st is our current method) using a 2nd argument of true to specify we want source information (if available) and then taking the information from the frame.  This works fine, and if we tested it out by calling from a file such as this: 1: // File c:\projects\test\CallerInfo\CallerInfo.cs 2:  3: public class CallerInfo 4: { 5: Log("Hello Logger!"); 6: } We'd see this: 1: c:\projects\test\CallerInfo\CallerInfo.cs(5):Main - Hello Logger! This works well, and in fact CallStack and StackFrame are still the best ways to examine deeper into the call stack.  But if you only want to get information on the caller of your method, there is another option… Determining the caller at compile-time In C# 5 (.NET 4.5) they added some attributes that can be supplied to optional parameters on a method to receive caller information.  These attributes can only be applied to methods with optional parameters with explicit defaults.  Then, as the compiler determines who is calling your method with these attributes, it will fill in the values at compile-time. These are the currently supported attributes available in the  System.Runtime.CompilerServices namespace": CallerFilePathAttribute – The path and name of the file that is calling your method. CallerLineNumberAttribute – The line number in the file where your method is being called. CallerMemberName – The member that is calling your method. So let’s take a look at how our Log method would look using these attributes instead: 1: static int Log(object message, 2: [CallerMemberName] string memberName = "", 3: [CallerFilePath] string fileName = "", 4: [CallerLineNumber] int lineNumber = 0) 5: { 6: // we'll just use a simple Console write for now 7: Console.WriteLine("{0}({1}):{2} - {3}", 8: fileName, lineNumber, memberName, message); 9: } Again, calling this from our sample Main would give us the same result: 1: c:\projects\test\CallerInfo\CallerInfo.cs(5):Main - Hello Logger! However, though this seems the same, there are a few key differences. First of all, there are only 3 supported attributes (at this time) that give you the file path, line number, and calling member.  Thus, it does not give you as rich of detail as a StackFrame (which can give you the calling type as well and deeper frames, for example).  Also, these are supported through optional parameters, which means we could call our new Log method like this: 1: // They're defaults, why not fill 'em in 2: Log("My message.", "Some member", "Some file", -13); In addition, since these attributes require optional parameters, they cannot be used in properties, only in methods. These caveats aside, they do let you get similar information inside of methods at a much greater speed!  How much greater?  Well lets crank through 1,000,000 iterations of each.  instead of logging to console, I’ll return the formatted string length of each.  Doing this, we get: 1: Time for 1,000,000 iterations with StackTrace: 5096 ms 2: Time for 1,000,000 iterations with Attributes: 196 ms So you see, using the attributes is much, much faster!  Nearly 25x faster in fact.  Summary There are a few ways to get caller information for a method.  The StackFrame allows you to get a comprehensive set of information spanning the whole call stack, but at a heavier cost.  On the other hand, the attributes allow you to quickly get at caller information baked in at compile-time, but to do so you need to create optional parameters in your methods to support it. Technorati Tags: Little Wonders,CSharp,C#,.NET,StackFrame,CallStack,CallerFilePathAttribute,CallerLineNumberAttribute,CallerMemberName

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  • Run a .sql script file in C#

    - by SAMIR BHOGAYTA
    using System.Data.SqlClient; using System.IO; using Microsoft.SqlServer.Management.Common; using Microsoft.SqlServer.Management.Smo; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { string sqlConnectionString = "Data Source=(local);Initial Catalog=AdventureWorks;Integrated Security=True"; FileInfo file = new FileInfo("C:\\myscript.sql"); string script = file.OpenText().ReadToEnd(); SqlConnection conn = new SqlConnection(sqlConnectionString); Server server = new Server(new ServerConnection(conn)); server.ConnectionContext.ExecuteNonQuery(script); } } }

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  • What's the best platform for blogging about coding ?

    - by timday
    I'm toying with starting an occasional blog for posting odd bits of coding related stuff (mainly C++, probably). Are there any platforms which can be recommended as providing exceptionally good support (e.g syntax highlighting) for posting snippets of code ? (Or any to avoid because posting mono-spaced font blocks of text is a pain). Outcome: I accepted Josh K's answer because what I actually ended up doing was realizing I was more interested in articles than a blog style, getting back into LaTeX (after almost 20 years away from it), using the "listings" package for code, and pushing the HTML/PDF results to my ISP's static-hosting pages. (HTML generated using tex4ht). Kudos to the answers mentioning Wordpress, Tumblr and Jekyll; I spent some time looking into all of them.

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  • Efficiently representing a dynamic transform hierarchy

    - by Mattia
    I'm looking for a way to represent a dynamic transform hierarchy (i.e. one where nodes can be inserted and removed arbitrarily) that's a bit more efficient than using a standard tree of pointers . I saw the answers to this question ( Efficient structure for representing a transform hierarchy. ), but as far as I can determine the tree-as-array approach only works for static hierarchies or dynamic ones where nodes have a fixed number of children (both deal-breakers for me). I'm probably wrong about that but could anyone point out how? If I'm not wrong are there other alternatives that work for dynamic hierarchies?

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  • What is the ideal self hosted search engine?

    - by Tim Post
    I have an internal (intranet) site that is comprised of several blogs and forums, hundreds of static pages, lots of PDF files and several other document types. Its been glued together loosely over the last couple of years and now its my job to maintain it. I'm looking for a search engine that I can host myself that ideally: Allows for searching the Blog / Forum databases directly if given the database information and tables to search. Handles most text documents (PDF/DOC/ODF) Is open source, or allows access to the source code once purchased It doesn't matter to me what language or platform it is written in. Normally, I'd just use Google site search, but that's not an option for an intranet.

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  • Issues with web hosting at home

    - by hari
    I want to host a small personal website at home. One basic problem I am hitting is, From inside home network, I cannot access my domain name. I have to use the local ip (something like 192.168.1.4) to access the website. This ip is the desktop which is hosting the website. Because of this mapping, I have issues setting up a simple wordpress blog on it too. How do I get past this issue? edit:0 when I try to access www.example.com (my domain) from within my home network, I get redirected to my router login. PS: 1) I am using dyndns service to map my non-static ip to my domain name. 2) My portforwarding works fine.

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  • Potential issues with multiple home pages

    - by Maxim Zaslavsky
    I have a site where I want to have two different home pages: a general description page for anonymous users, and a dashboard page for logged-in users. I am debating between two implementations: Both pages live at / The page for anonymous users is located at / and the dashboard is at /dashboard, with automatic redirection between them based on whether a given user is logged in (e.g., if you're logged in and navigate to /, you are redirected to /dashboard. Is it cleaner to have both pages use the same URL or separate URLs? Also, I imagine that choices for that question will affect the following: Caching: the anonymous page would be completely cached, while the logged-in page would not be cached at all (except for static resources). This could lead to issues with server caching, request speed, and UX (such as if one version of the page is cached in a user's browser when the other version should be displayed, instead). SEO: how would search engines react to such canonical URLs? Load time (due to redirects or to the server having to always reevaluate which page to display)

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  • how to label a cuboid using open gl?

    - by usha
    hi this is how my 3dcuboid looks ,i have attached complete code , i want to label this cuboid using different name across sides how is it possible using opengl in android...plz help me out public class MyGLRenderer implements Renderer { Context context; Cuboid rect; private float mCubeRotation; // private static float angleCube = 0; // Rotational angle in degree for cube (NEW) // private static float speedCube = -1.5f; // Rotational speed for cube (NEW) public MyGLRenderer(Context context) { rect = new Cuboid(); this.context = context; } public void onDrawFrame(GL10 gl) { // TODO Auto-generated method stub gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); gl.glLoadIdentity(); // Reset the model-view matrix gl.glTranslatef(0.2f, 0.0f, -8.0f); // Translate right and into the screen gl.glScalef(0.8f, 0.8f, 0.8f); // Scale down (NEW) gl.glRotatef(mCubeRotation, 1.0f, 1.0f, 1.0f); // gl.glRotatef(angleCube, 1.0f, 1.0f, 1.0f); // rotate about the axis (1,1,1) (NEW) rect.draw(gl); mCubeRotation -= 0.15f; //angleCube += speedCube; } public void onSurfaceChanged(GL10 gl, int width, int height) { // TODO Auto-generated method stub if (height == 0) height = 1; // To prevent divide by zero float aspect = (float)width / height; // Set the viewport (display area) to cover the entire window gl.glViewport(0, 0, width, height); // Setup perspective projection, with aspect ratio matches viewport gl.glMatrixMode(GL10.GL_PROJECTION); // Select projection matrix gl.glLoadIdentity(); // Reset projection matrix // Use perspective projection GLU.gluPerspective(gl, 45, aspect, 0.1f, 100.f); gl.glMatrixMode(GL10.GL_MODELVIEW); // Select model-view matrix gl.glLoadIdentity(); // Reset } public void onSurfaceCreated(GL10 gl, EGLConfig config) { // TODO Auto-generated method stub gl.glClearColor(0.0f, 0.0f, 0.0f, 1.0f); // Set color's clear-value to black gl.glClearDepthf(1.0f); // Set depth's clear-value to farthest gl.glEnable(GL10.GL_DEPTH_TEST); // Enables depth-buffer for hidden surface removal gl.glDepthFunc(GL10.GL_LEQUAL); // The type of depth testing to do gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); // nice perspective view gl.glShadeModel(GL10.GL_SMOOTH); // Enable smooth shading of color gl.glDisable(GL10.GL_DITHER); // Disable dithering for better performance }} public class Cuboid{ private FloatBuffer mVertexBuffer; private FloatBuffer mColorBuffer; private ByteBuffer mIndexBuffer; private float vertices[] = { //width,height,depth -2.5f, -1.0f, -1.0f, 1.0f, -1.0f, -1.0f, 1.0f, 1.0f, -1.0f, -2.5f, 1.0f, -1.0f, -2.5f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, -2.5f, 1.0f, 1.0f }; private float colors[] = { // R,G,B,A COLOR 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.5f, 0.0f, 1.0f, 1.0f, 0.5f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f }; private byte indices[] = { // VERTEX 0,1,2,3,4,5,6,7 REPRESENTATION FOR FACES 0, 4, 5, 0, 5, 1, 1, 5, 6, 1, 6, 2, 2, 6, 7, 2, 7, 3, 3, 7, 4, 3, 4, 0, 4, 7, 6, 4, 6, 5, 3, 0, 1, 3, 1, 2 }; public Cuboid() { ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); mVertexBuffer = byteBuf.asFloatBuffer(); mVertexBuffer.put(vertices); mVertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(colors.length * 4); byteBuf.order(ByteOrder.nativeOrder()); mColorBuffer = byteBuf.asFloatBuffer(); mColorBuffer.put(colors); mColorBuffer.position(0); mIndexBuffer = ByteBuffer.allocateDirect(indices.length); mIndexBuffer.put(indices); mIndexBuffer.position(0); } public void draw(GL10 gl) { gl.glFrontFace(GL10.GL_CW); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mVertexBuffer); gl.glColorPointer(4, GL10.GL_FLOAT, 0, mColorBuffer); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_COLOR_ARRAY); gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, mIndexBuffer); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_COLOR_ARRAY); } } public class Draw3drect extends Activity { private GLSurfaceView glView; // Use GLSurfaceView // Call back when the activity is started, to initialize the view @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); glView = new GLSurfaceView(this); // Allocate a GLSurfaceView glView.setRenderer(new MyGLRenderer(this)); // Use a custom renderer this.setContentView(glView); // This activity sets to GLSurfaceView } // Call back when the activity is going into the background @Override protected void onPause() { super.onPause(); glView.onPause(); } // Call back after onPause() @Override protected void onResume() { super.onResume(); glView.onResume(); } }

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  • How to make an internet server as firewall using ubuntu 11.10

    - by Sumant
    i have one static broadband connection which is coming to my Ubuntu server with 2 lan cards, there are 10 more PC's to which i need to provide internet connection through Ubuntu server as well as i have to block social networking websites access during office hours. Now i am getting confuse with the way i should follow i should go for sharing internet connection & firewall building or should configure DHCP server,router & firewall. which will be easiest setup and what i should do for that. coz its first time i will be doing.

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  • Markup format or script for data files?

    - by Aaron
    The game I'm designing will be mainly written in a high level scripting language (leaning towards either Lua or Squirrel) with a C++ core. In addition to scripts I'm also going to need different data files. Many data files will be for static information such as graphical assets and monster types. I'd also want to create and update data files at runtime for user information like option settings and game saves. Can I get away with using plain script files (i.e. .lua or .nut files) for my data files, or is it better to use dedicated markup formats like XML or YAML? If I use script files, loaded separately from my true scripts, then I wouldn't need an extra library to read those files. Scripting languages like Lua also have table syntax that lend themselves towards data definition. On the other hand I'd have to write my own schema check code. These languages also don't seem to support serialization "out of the box" like the markup format libraries do.

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  • What is a correct step by step logic of exporting scene with baked occlusion for loading it at runtime?

    - by myWallJSON
    I wonder what is a correct step by step logic of exporting scene with baked occlusion (Culling data) for loading that scene at runtime (on fly from the internet for example))? So currently my plan looks like this: I create prefabs Place them onto my scene (into Hierarchy) (say create 20 buffolows and some hourses and some buildings) Create empty prefab and drag all my scene objects from hierarchy onto it Export prefab So generally I put all my scene objects into one large prefab and export it but it seems that all objects that were marked as static get this property turned off when loading them at runtime and so no Frustrum Culling, and no Occlusion culling happens. So I wonder what is a correct way of exporting Sceen + Objecrts + Occlusion (and onther culing) data for future load of such scene at runtime? I wonder about current 3.5.2 Pro and future 4 Pro versions of U3D.

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  • Picking up radio station when connecting monitor on latop

    - by Goddard
    I have a laptop Asus G73JW ROG-A3B7M Intel Core i7 || 16GB RAM || 802.11n+BT || 2 x 500GB Hybrid Drives || Nvidia GTX 460M and I am picking up some staticy radio station when connecting my monitor over RGB connector. My radio system is connected via my laptops headphone jack. If I disconnect my extra monitor the radio station static disappears. I am not sure what this is related to or even how to debug such an issue. Any help is appreciated. The monitor is a Acer P216HL and the stero is a TeAC nxt

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  • Replacing quotes in a file

    - by Matthijs
    I have a large number of large semicolon-separated data files. All string fields are surrounded by double quotes. In some of the files, there are extra quotes in the string fields, which messes up the subsequent importing of the data for analysis (I'm importing to Stata). This code allows me to see the problematic quotes using gnu-awk: echo '"This";"is";1;"line" of" data";""with";"extra quotes""' | awk 'BEGIN { FPAT = "([^;]+)|(\"[^\"]+\")"}; {for ( i=1 ; i<=NF ; i++ ) if ($i ~ /^"(.*".*)+"$/) {print NR, $i}}' 1 "line" of" data" 1 ""with" 1 "extra quotes"" but I do not know how to replace them. I was thinking of doing the replace manually, but it turns out that there are several hundred matches in some of the files. I know about awk's -sub-, -gsub-, and -match- functions, but I am not sure how to design a search and replace for this specific problem. In the example above, the respective fields should be "This", "is", 1, "line of data", "with", "extra quotes", that is: all semicolons are separators, and all quotes except for the outermost quotes should be removed. Should I may be use -sed-, or is -awk- the right tool? Hope you can help me out! Thanks, Matthijs

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  • How to debug silent hang on shutdown of Solaris 10?

    - by jblaine
    We're experiencing a mysterious hang on shutdown of a newly-imaged Oracle/Sun Solaris 10 SPARC box. It is repeatable (in the same spot ... from what we can tell). We let it try to work itself out multiple times for 5-10 minutes and it never progressed. I've never seen this happen before. The last thing displayed on the console is that syslogd was sent signal 15. Prior to us disabling snmpdx on the box, the last thing on the console was that snmpdx was sent signal 15 (after syslogd was sent signal 15). While very rare to find, in Solaris days past, I'd have a better idea from experience where the problem might be, and could then narrow things down further with silly (but effective) debugging echo statments in /etc/*.d scripts. With SMF in the picture, I'm not really quite sure where to start. We forced a crash dump via sync at the {ok} prompt for later analysis, and then let the box come up because it's a production server and our scheduled outage window was closing. /var/adm/messages shows nothing of use. How would you debug this situation? mdb ps of the savecore shows the following processes were running at hang time (afsd is the OpenAFS client and that many are expected): > > ::ps S PID PPID PGID SID UID FLAGS ADDR NAME R 0 0 0 0 0 0x00000001 00000000018387c0 sched R 108 0 0 0 0 0x00020001 00000600110fe010 zpool-silmaril-p R 3 0 0 0 0 0x00020001 0000060010b29848 fsflush R 2 0 0 0 0 0x00020001 0000060010b2a468 pageout R 1 0 0 0 0 0x4a024000 0000060010b2b088 init R 1327 1 1327 329 0 0x4a024002 00000600176ab0c0 reboot R 747 1 7 7 0 0x42020001 0000060017f9d0e0 afsd R 749 1 7 7 0 0x42020001 00000600180104d0 afsd R 752 1 7 7 0 0x42020001 0000060017cb44b8 afsd R 754 1 7 7 0 0x42020001 0000060017fc8068 afsd R 756 1 7 7 0 0x42020001 0000060017fcb0e8 afsd R 760 1 7 7 0 0x42020001 00000600177f4048 afsd R 762 1 7 7 0 0x42020001 000006001800f8b0 afsd R 764 1 7 7 0 0x42020001 000006001800ec90 afsd R 378 1 378 378 0 0x42020000 0000060013aee480 inetd R 7 1 7 7 0 0x42020000 0000060010b28008 svc.startd R 329 7 329 329 0 0x4a024000 00000600110ff850 sh Z 317 7 317 317 0 0x4a014002 0000060013b3a490 sac

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  • Convenient practice for where to place images?

    - by Baumr
    A lot of developers place all image files inside a central directory, for example: /i/img/ /images/ /img/ Isn't it better (e.g. content architecture, on-page SEO, code maintainability, filename maintainability, etc.) to place them inside the relevant directories in which they are used? For example: example.com/logo.jpg example.com/about/photo-of-me.jpg example.com/contact/map.png example.com/products/category1-square.png example.com/products/category2-square.png example.com/products/category1/product1-thumb.jpg example.com/products/category1/product2-thumb.jpg example.com/products/category1/product1/product1-large.jpg example.com/products/category1/product1/product2-large.jpg example.com/products/category1/product1/product3-large.jpg What is the best practice here regarding all possible considerations (for static non-CMS websites)? N.B. The names product1-large and product1-thumb are just examples in this context to illustrate what kind of images they are. It is advised to use descriptive filenames for SEO benefit.

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  • Alternative to "inheritance v composition??"

    - by Frank
    I have colleagues at work who claim that "Inheritance is an anti-pattern" and want to use composition systematically instead, except in (rare, according to them) cases where inheritance is really the best way to go. I want to suggest an alternative where we continue using inheritance, but it is strictly forbidden (enforced by code reviews) to use anything but public members of base classes in derived classes. For a case where we don't need to swap components of a class at runtime (static inheritance), would that be equivalent enough to composition? Or am I forgetting some other important aspect of composition?

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  • Does heavy JavaScript use adversely impact Googleability?

    - by A T
    I've been developing the client-side for my web-app in JavaScript. The JavaScript can communicate with my server over REST (HTTP)[JSON, XML, CSV] or RPC (XML, JSON). I'm writing writing this decoupled client in order to use the same code for both my main website and my PhoneGap mobile apps. However recently I've been worrying that writing the website with almost no static content would prevent search-engines (like Google) from indexing my web-page. I was taught about this restriction about 4 years ago, which is why I'm asking here, to see if this restriction is still in-place. Does heavy JavaScript use adversely impact Googleability?

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