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  • Resources for a fighting game

    - by David
    As the title says, I need resources for a 2D fighting game for the PC. The game is being made by me and two close friends. I'm thinking of using the FlatRedBall engine and either Allegro Sprite Editor or Amiga DPaint for the sprites, but I don't know is there is anything better for a more or less beginner in video game making. So my questions are as follows, what would be the best engine to use so that we could also sell the game later on, (I don't really care what language I'd have to use) and what would be the best thing to use for sprite creating? I would really appreciate any help given.

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  • What is Perl's relation to hackers? [closed]

    - by K.Steff
    I know Perl is a language revered by many hackers (as in hacker vs cracker) and respected by many good programmers for its expressiveness. I also realize it is useful to know and it's very handy at generalizing common Unix tasks (Unix here includes Linux and Cygwin). I also know that being a good hacker probably means you're a good programmer in general (references on this one are sparse around the web, but about everything Paul Graham has ever written seems approving of this statement to me). So my question is whether there is a reason that attracts hackers to Perl in particular? Will learing Perl improve my general programming, problem-solving and hacking skills if done properly? Does it present unique tools that are more useful to a hacker?

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  • Programming languages similar to ActionScript 3 / EcmaScript based

    - by Juanlu001
    I almost learned programming and OOP basic concepts with ActionScript 3 on the Flash Platform years ago. Some time has passed since then; I'm not a professional programmer, but I have written code in PHP, Fortran, and now Python. But, lately, I have missed ActionScript 3 OOP implementation, static typing and, I confess, curly braces. As Flash platform is slowly dying nowadays, I'm looking for an Open Sourced programming language similar to ActionScript 3. I've read about Java, which is the most similar one I found, but actually is the only one it doesn't interest me (I started to hate it after bad experiences with web applets). Any ideas? Edit: Added EcmaScript to the title and the tags; I think that is what I am looking for.

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  • How are larger games organized?

    - by Matthew G.
    I'm using Java, but the language I'm using here is probably irrelevant. I'd like to create an economy based on an ancient civilization. I'm not sure how to design it. If I were working on a smaller game, like a copy of "Space Invaders", I'd have no problem structuring it like this. Game -Main Control Class --Graphics Class --Player Class --Enemy class I'd pass the graphics class to both the player and enemy class so they could call graphics functions. I don't understand how I'd do this for larger projects. Do I create a country class that contains a bunch of towns? Do the towns contain a lot building class, most contain classes of people? Do I make a path finding class that the player can access to get around? How exactly do I structure this and pass all these references around? Thanks.

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  • How to access shared folders in Ubuntu VM(Oracle Virtualbox) and link them to the home folder(Answered)

    - by Njihia
    I have configured a shared folder between the Windows host and Ubuntu guest. The folder mounts at start up but its empty(It also has a padlock sign.). I have to run the command below to access its content(the padlock sign disappears). sudo mount.vboxsf media ~/media How can i configure it to be run automatically at start up. I've tried adding to the start up programs but nothing happens. Am new to Linux so try to put your answer in a layman's language. Thanks.

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  • Java dev learning Python: what concepts do I need to wrap my head around?

    - by LRE
    I've run through a few tutorials and written some small projects. I'm right in the middle of a small project now infact. All is going well enough thanks in no small part to Uncle Google (who usually points me to Stackoverflow ;-) Several times in the last few days I've found myself wondering "what am I missing?" - I feel that I'm still thinking in Java as I write in Python. This question over at StackOverflow is full of tips about what resources to read up on for learning Python, but I still feel that I'm a Java dev with a dictionary (no pun intended) to translate into Python. What I really want to do is refactor my head to be able to write Pythonic Python instead of Java disguised as Python (not that I want to loose my Java skills). So, the crux of my question is: what concepts does a Java dev really need to learn to think Pythonic? This includes anything that needs to be un-learnt. ps: I consider language syntax to not be particularly relevant to this question.

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  • Get Ready For C# 4.0!

    Visual Studio 2010 is here! And of course this means that C# 4.0 is also here. Lets do a quick review of the new language features added in this release. Dynamic The dynamic keyword is a key feature of this release. It closes the gap between dynamic and statically-typed languages. Now you can create dynamic objects and let their types be determined at run time. With the addition of the System.Dynamic namespace, you can create expandable objects and advanced class wrappers, and you can provide interoperability...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Play 2 with Scala or Java?

    - by Mik378
    I want to develop a big personal project using Play 2 Framework. I am expert with Java language but it seems, with the few articles I read that Play 2 works perfectly and especially with Scala. I've never worked with Scala but I already learned concept as closures, functional programming etc... Learning it would be interesting. I am really motivated for but I wonder if there are some people who have started coding with Play2/Java and have changed for Play2/Scala that could explain their major concrete advantages.

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  • How to set Ubuntu as wireless accespoint in the GUI way?

    - by Agmenor
    My aim is to make my Ubuntu machine be a wireless accesspoint using wifi. Of course I found two AskUbuntu questions already treating that; this one and that one. Nevertheless, as far as I am concerned I would like to set up such a network in the Graphical User Interface (GUI) way. Please avoid solutions with the command line. So a solution suggesting to use Network Manager would be really welcomed. Please name and describe very precisely each step, so I can easily find the equivalent in my own language. Thank you for your answers!

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  • Oracle Developer Day, Warsaw, March 28th 2012

    - by Ruxandra Radulescu
    Java doesn't begin and end with the server – Java is everywhere. From servers and desktop applications to mobile devices, wireless sensors, smart cards, and TVs, Java is the world's most widely used software development language and platform - the choice of more than 9 million developers worldwide. Learn how Java technology can enrich your development experience at this one day event, on 28th of March 2012 in Warsaw. This event is designed for developers, project managers and architects interested in: Java EE 6 Java FX Java Web Services Oracle ADF and Weblogic Server Oracle SOA, BPM and BAM Network with peers, see cutting edge demonstrations from Oracle experts, and code your way through demo workshops. Here are some interesting hands-on sessions from the agenda: - Rapid Java EE 6 Application Development - What's New in NetBeans IDE 7.1? - Getting Started with Pluggable Desktop Development - Supercharge your productivity in Building Applications with Oracle ADF - Live Demo - Charting with ADF Data Visualization Components - Managing Auctions with Oracle SOA Suite -Live Demo  Register Now

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  • When should an API favour optimization over readability and ease-of-use?

    - by jmlane
    I am in the process of designing a small library, where one of my design goals is to use as much of the native domain language as possible in the API. While doing so, I've noticed that there are some cases in the API outline where a more intuitive, readable attribute/method call requires some functionally unnecessary encapsulation. Since the final product will not necessarily require high performance, I am unconcerned about making the decision to favour ease-of-use in my current project over the most efficient implementation of the code in question. I know not to assume readability and ease-of-use are paramount in all expected use-cases, such as when performance is required. I would like to know if there are more general reasons that argue for an API design preferring (marginally) more efficient implementations?

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  • When should code favour optimization over readability and ease-of-use?

    - by jmlane
    I am in the process of designing a small library, where one of my design goals is that the API should be as close to the domain language as possible. While working on the design, I've noticed that there are some cases in the code where a more intuitive, readable attribute/method call requires some functionally unnecessary encapsulation. Since the final product will not necessarily require high performance, I am unconcerned about making the decision to favour ease-of-use in my current project over the most efficient implementation of the code in question. I know not to assume readability and ease-of-use are paramount in all expected use-cases, such as when performance is required. I would like to know if there are more general reasons that argue for a design preferring more efficient implementations—even if only marginally so?

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  • Immutable design with an ORM: How are sessions managed?

    - by Programmin Tool
    If I were to make a site with a mutable language like C# and use NHibernate, I would normally approach sessions with the idea of making them as create only when needed and dispose at request end. This has helped with keeping a session for multiple transactions by a user but keep it from staying open too long where the state might be corrupted. In an immutable system, like F#, I would think I shouldn't do this because it supposes that a single session could be updated constantly by any number of inserts/updates/deletes/ect... I'm not against the "using" solution since I would think that connecting pooling will help cut down on the cost of connecting every time, but I don't know if all database systems do connection pooling. It just seems like there should be a better way that doesn't compromise the immutability goal. Should I just do a simple "using" block per transaction or is there a better pattern for this?

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  • Recommended Reading for Polishing JavaScript coding style?

    - by wml653
    I've been coding in JavaScript for a while now and am fairly familiar with some of the more advanced coding features of the language (closures, self-executing functions, etc). So my question is, what advanced books/blogs/or anything else would be recommended to help tighten up my coding style? For example, recently I was coding something similar to: var x = ['a', 'b', 'c']; var exists = false; for(var i = 0; i < x.length; i++){ exists = x[i] === 'b' ? true : exists; } But found that the following condensed code would work better: var y = {'a':'', 'b':'', 'c':''}; var exists = 'b' in y; Both store the same value in 'exists', but the second is less common, but much cleaner. Any suggestions for where I should go to learn more tricks like this?

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  • Is having your own website important?

    - by Josh K
    How necessary or important is it? I try to keep a running list of blogs or sites to follow, but a lot of the time I pull up someone's profile and notice there isn't anything there. Is it really important? I understand are different levels of programming (from C/C++ system programmers to Rails and even Haskell and J) and not everyone works in a language easily worked with for web based applications. Not everything is web-centric, however with the advent of many popular and sometimes free services I don't think it's unreasonable to expect a majority of programmers to have a personal site.

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  • What are the most important languages to localize for on the iOS App Store?

    - by Kevin Y
    It's obvious that to gain more customers on any given platform, one of the most important steps to take would be to localize your software into many languages: as many as possible, ideally. However, with independently developed apps, it tends to be difficult to localize into many different languages, due to not having the budget and / or time to do so. My question is if I were to localize my apps into languages other than English on the iOS App Store, which languages should I prioritize? (Maybe the top three or four most important.) (Also, let's pretend this is a generic app that won't cater more to one language demographic than another.)

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  • SQL Server 2012 RTM Available!

    - by Davide Mauri
    SQL Server 2012 is available for download! http://www.microsoft.com/sqlserver/en/us/default.aspx The Evaluation version is available here: http://www.microsoft.com/download/en/details.aspx?id=29066 and along with the SQL Server 2012 RTM there’s also the Feature Pack available: http://www.microsoft.com/download/en/details.aspx?id=29065 The Feature Pack is rich of useful and interesting stuff, something needed by some feature, like the Semantic Language Statistics Database some other a very good (I would say needed) download if you use certain technologies, like MDS or Data Mining. Btw, for Data Mining also the updated Excel Addin has been released and it’s available in the Feature Pack. As if this would not be enough, also the SQL Server Data Tools IDE has been released in RTM: http://msdn.microsoft.com/en-us/data/hh297027 Remember that SQL Server Data Tool is completely free and can be used with SQL Server 2005 and after. Happy downloading!

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  • Living the Amazon Life [Video]

    - by Asian Angel
    Amazon has an amazing selection of products available to satisfy your needs and desires, but what if their services were to expand even more? This humorous video looks at what it might be like if you could literally get anything you wanted through a unique assortment of Amazon sister-sites! Note: Video contains some language that may be considered inappropriate. AMAZON LIFE [via Geeks are Sexy] What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8 HTG Explains: Why You Shouldn’t Use a Task Killer On Android

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  • CLR via C# - first post of many!

    - by TATWORTH
    I am currently reading CLR via C# ISBN 978-0-7356-2704-8. Whilst quite correctly described by the publisher as a "Deep Dive", this is a book that C# developers with 6-18 months plus experiance ought to read. Certainly any serious Microsoft programming shop ought to have a copy.  For our VB.NET bretheren, a book of this quality is a good excuse to learn C#. (And before you ask, my favourite language of C# and VB.NET is the one that gets me the next contract!) When I started programming 31 years ago I went through IBM 360 Orientation - this gave me an comprehension of what worked best at the machine code level - this is the first book I have found that explains the the working of the Dot Net framework to explain why particular choices are good, This is my first blog post here. In the coming weeks, I intend to: Carry on with my review of CLR via C# and bring out practical points from that work. Post details of useful utilities Post some "Tales from the coal face.."

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  • Which is the next dominant programming paradigm? [closed]

    - by Kugathasan Abimaran
    What is the next programming paradigm when OOP get lost in the market? Or else will OOP be for ever? What is your advise for the future developers? To which paradigm should we aware of? Because, before OOP, structured programming paradigm is there with C. Don't close it Please, because I need to aware, which paradigm have the ability to withstand in future? Aspect-oriented programming. Declarative programming. Functional programming. Object-oriented programming. Any Others? This describes programming paradigm according to their kernel language.

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  • Precise pangolin won't install

    - by Percival Júnior
    I've been an ubuntu user since first release but now I can't install precise beta 2 32bits and neither 64. Tried so many times, already download nighly isos but nothing. 11.10 installs smoothly (usint it). My hardware is a samsung notebook 4gb of ram.., 25 gb partition for precise. I'm gonna tell you what actually happens... I boot from usb driver and I choose my language (portuguese - brazilian) choose partition till there everything is normal. But when I Put my name user and password and give NEXT the screen to choose my region appears a click Next again and at this point I get STUCK !!! NOTHING HAPPENS. I've waited for hours and all the system freezes. When I try to reboot,, my grub is gone. Thanks for the help.

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  • Concept behind SHA-1 Checksum

    - by Vishwas Gagrani
    What's the basis behind SHA-1 or SHA-2 or other Checksum algorithms? I read about it here http://en.wikipedia.org/wiki/SHA-1#Data_Integrity But I am still wondering about an answer in a layman's language. Can I understand it as a very, very compressed code that can be translated back into original data? Let's say, I have a letter written in notepad. Then the whole of my 1 A4 page size data can be converted into something like this "9b90417b6a186b6f314f0b679f439c89a3b0cdf5". So whenever I want my original data back, I can convert this back into original data? I am very sure that I am wrong here, because it is weird how data that itself contains combination of letters and numbers can be represented by smaller set of letters and numbers. Illogical! Then, what's the basic?

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  • How much code do you write everyday, *at work*?

    - by Aerovistae
    I'm graduating college, about to start a junior software engineering position, and I've been wondering how much I'm going to be expected to do on what kind of timeline. I mean, in python I can write maybe 500 lines in 8 hours. In C, maybe 200 lines in 8 hours. And that's a big maybe. (I'm f#$*ing terrible with C.) Other languages are somewhere in between. I don't even know if that's ridiculously slow or normal or even good, hence the question. How much code do you write a day? It would be helpful to specify what language/technology you're using, and to make note if there are big differences between them like with myself.

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  • Recommended 2D Game Engine for prototyping

    - by Thomas Dufour
    What high-level game engine would you recommend to develop a 2D game prototype on windows? (or mac/linux if you wish) The kind of things I mean by "high-level" includes (but is definitely not limited to): not having to manage low-level stuff like screen buffers, graphics contexts having an API to draw geometric shapes well, I was going to omit it but I guess being based on an actual "high-level" language is a plus (automatic resource management and the existence a reasonable set of data structures in the standard library come to mind). It seems to me that Flash is the proverbial elephant in the room for this query but I'd very much like to see different answers based on all kinds of languages or SDKs.

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  • I Need Help With A Game (Well The API)! [closed]

    - by user1758938
    I'm not "sure" which API (or language) I should use for a little 3D FPS game I'm gonna make although I don't have helpers lol. Anyway I'm ok with Java, C# and C++ but I need a good setup (easy to use) with the tools I need to make the game. I tried things like XNA but I want to check other options first because I don't like how it makes a installer and stuff, it's really annoying. I Need A API That Can Do These Things: 3D Rendering Input Sound And If It's Not Too Much To Ask Some Cool Shaders, Dynamic Lighting And A 3D Sound System Im "Ok" If I Have To Use Multiple APIs To Do This But Please Help Me!

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