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  • Explorer right-click uploader for CMS?

    - by Pekka
    I'm looking for a "right-click upload" application like RightLoad - an application that can upload media files to a remote FTP server from the Windows Explorer's context menu. I want to customize the application to serve as a customized image uploading tool to a PHP-based CMS. The user would upload images and other media files to a defined FTP account (I'm also very open for other methods of transport, as long as they are supported by run-off-the-mill web hosting stacks) that they could then use in the CMS they log in to. For me to be able to do these customizations, the application would have to be Open Source - RightLoad is "only" Freeware. Alternatively, I'm open for closed-source and commercial suggestions as long as they allow "pre-packaged" server settings that can easily be deployed to the user. Does anybody know such a tool compatible with at least the most current versions of Windows (XP, Vista, 7)?

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  • another question about OpenGL ES rendering to texture

    - by ensoreus
    Hello, pros and gurus! Here is another question about rendering to texture. The whole stuff is all about saving texture between passing image into different filters. Maybe all iPhone developers knows about Apple's sample code with OpenGL processing where they used GL filters(functions), but pass into them the same source image. I need to edit an image by passing it sequentelly with saving the state of the image to edit. I am very noob in OpenGL, so I spent increadibly a lot of to solve the issue. So, I desided to create 2 FBO's and attach source image and temporary image as a textures to render in. Here is my init routine: glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnable(GL_TEXTURE_2D); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glGetIntegerv(GL_FRAMEBUFFER_BINDING_OES, (GLint *)&SystemFBO); glImage = [self loadTexture:preparedImage]; //source image for (int i = 0; i < 4; i++) { fullquad[i].s *= glImage->s; fullquad[i].t *= glImage->t; flipquad[i].s *= glImage->s; flipquad[i].t *= glImage->t; } tmpImage = [self loadEmptyTexture]; //editing image glGenFramebuffersOES(1, &tmpImageFBO); glBindFramebufferOES(GL_FRAMEBUFFER_OES, tmpImageFBO); glFramebufferTexture2DOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tmpImage->texID, 0); GLenum status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES); if(status != GL_FRAMEBUFFER_COMPLETE_OES) { NSLog(@"failed to make complete tmp framebuffer object %x", status); } glBindTexture(GL_TEXTURE_2D, 0); glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); glGenRenderbuffersOES(1, &glImageFBO); glBindFramebufferOES(GL_FRAMEBUFFER_OES, glImageFBO); glFramebufferTexture2DOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, glImage->texID, 0); status = glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) ; if(status != GL_FRAMEBUFFER_COMPLETE_OES) { NSLog(@"failed to make complete cur framebuffer object %x", status); } glBindTexture(GL_TEXTURE_2D, 0); glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); When user drag the slider, this routine invokes to apply changes -(void)setContrast:(CGFloat)value{ contrast = value; if(flag!=mfContrast){ NSLog(@"contrast: dumped"); flag = mfContrast; glBindFramebufferOES(GL_FRAMEBUFFER_OES, glImageFBO); glClearColor(1,1,1,1); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(0, 512, 0, 512, -1, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glScalef(512, 512, 1); glBindTexture(GL_TEXTURE_2D, tmpImage->texID); glViewport(0, 0, 512, 512); glVertexPointer(2, GL_FLOAT, sizeof(V2fT2f), &fullquad[0].x); glTexCoordPointer(2, GL_FLOAT, sizeof(V2fT2f), &fullquad[0].s); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); } glBindFramebufferOES(GL_FRAMEBUFFER_OES,tmpImageFBO); glClearColor(0,0,0,1); glClear(GL_COLOR_BUFFER_BIT); glEnable(GL_TEXTURE_2D); glActiveTexture(GL_TEXTURE0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(0, 512, 0, 512, -1, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glScalef(512, 512, 1); glBindTexture(GL_TEXTURE_2D, glImage->texID); glViewport(0, 0, 512, 512); [self contrastProc:fullquad value:contrast]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); [self redraw]; } Here are two cases: if it is the same filter(edit mode) to use, I bind tmpFBO to draw into tmpImage texture and edit glImage texture. contrastProc is a pure routine from Apples's sample. If it is another mode, than I save edited image by drawing tmpImage texture in source texture glImage, binded with glImageFBO. After that I call redraw: glBindFramebufferOES(GL_FRAMEBUFFER_OES, SystemFBO); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrthof(0, kTexWidth, 0, kTexHeight, -1, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glScalef(kTexWidth, kTexHeight, 1); glBindTexture(GL_TEXTURE_2D, glImage->texID); glViewport(0, 0, kTexWidth, kTexHeight); glVertexPointer(2, GL_FLOAT, sizeof(V2fT2f), &flipquad[0].x); glTexCoordPointer(2, GL_FLOAT, sizeof(V2fT2f), &flipquad[0].s); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glBindFramebufferOES(GL_FRAMEBUFFER_OES, 0); And here it binds visual framebuffer and dispose glImage texture. So, the result is VERY aggresive filtering. Increasing contrast volume by just 0.2 brings image to state that comparable with 0.9 contrast volume in Apple's sample code project. I miss something obvious, I guess. Interesting, if I disabple line glBindTexture(GL_TEXTURE_2D, glImage->texID); in setContrast routine it brings no effect. At all. If I replace tmpImageFBO with SystemFBO to draw glImage directly on display(and disabling redraw invoking line), all works fine. Please, HELP ME!!! :(

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  • How does compilation work with AOP?

    - by alee
    I need quick answer to a simple thing in AOP. If i have a code deployed at client side and i have written new aspects, which i want in the client side software. do i have to "recompile" complete software with "original" code and new "AOP" code? (with aop compiler)? i.e. do i need the source code of original program with source code of new AOP and compile 'em boht? P.S: I am asking in general, not being specific to any language.

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  • iOS: How to access the `UIKeyboard`?

    - by MattDiPasquale
    I want to get a pointer reference to UIKeyboard *keyboard to the keyboard on screen so that I can add a transparent subview to it, covering it completely, to achieve the effect of disabling the UIKeyboard without hiding it. In doing this, can I assume that there's only one UIKeyboard on the screen at a time? I.e., is it a singleton? Where's the method [UIKeyboard sharedInstance]. Brownie points if you implement that method via a category. Or, even more brownie points if you convince me why it's a bad idea to assume only one keyboard and give me a better solution.

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  • Is it possible to link directories in git?

    - by Andreas Selenwall
    I will start with a simplified example describing my intent. I have a repository my-rep.git containing two directories, src and deploy. In src I have my source code (NodeJS code, but that doesn't matter), and in deploy I want to keep my deploy configuration. So for example if I have a project, projectA, then the structure should look like this, my-rep.git/src/projectA my-rep.git/deploy/projectA/dotcloud.yml my-rep.git/deploy/projectA/src Now to my question. I want the source code in projectA to be available in the deploy directory for dotcloud. Is there any way I can make my-rep.git/deploy/projectA/src point to my-rep.git/src/projectA, that is, so when I do a git pull in deploy it will automatically pull the my-rep.git/deploy/projectA/src. It must be supported in git, symbolic linux links won't work as some developers in my team work in Windows.

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  • design question for transportation agency/workflow system

    - by George2
    Hello everyone, I am designing a transportation agency/workflow system, and it including 3 types of people, customer who requests to transport some stuff, drivers who deliver the stuff, and truck manager who manages transport source/destination truck coordination and communicates/organizes drivers. The system is expected to be a web site, and 3 kinds of people could use the web site to submit request, accept request, monitor status of specific stuff transportation, etc. The web site is more like an open agency or a workflow system. I am wondering whether there are any existing technologies, tools or projects (better to be open source, but not a must) which I could build my application faster based on? I prefer to use .Net technologies, but not a must. thanks in advance, George

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  • AutoMapper determine what to map based on generic type

    - by Daz Lewis
    Hi, Is there a way to provide AutoMapper with just a source and based on the specified mapping for the type of that source automatically determine what to map to? So for example I have a type of Foo and I always want it mapped to Bar but at runtime my code can receive any one of a number of generic types. public T Add(T entity) { //List of mappings var mapList = new Dictionary<Type, Type> { {typeof (Foo), typeof (Bar)} {typeof (Widget), typeof (Sprocket)} }; //Based on the type of T determine what we map to...somehow! var t = mapList[entity.GetType()]; //What goes in ?? to ensure var in the case of Foo will be a Bar? var destination = AutoMapper.Mapper.Map<T, ??>(entity); } Any help is much appreciated.

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  • Can I configure AutoMapper to read from custom column names when mapping from IDataReader?

    - by rohancragg
    Psuedo code for mapping configuration (as below) is not possible since the lambda only lets us access Type IDataReader, wheras when actually mapping, AutoMapper will reach into each "cell" of each IDataRecord while IDataReader.Read() == true: var mappingConfig = Mapper.CreateMap<IDataReader, IEnumerable<MyDTO>>(); mappingConfig.ForMember( destination => destination.???, options => options.MapFrom(source => source.???)); Can anyone think of a way to do this using AutoMapper configuration at runtime or just some other dynamic approach that meets the requirement below. The requirement is to support any incoming IDataReader which may have column names that don't match the property names of MyDTO and there is no naming convention I can rely on. Instead we'll ask the user at runtime to cross-reference the expected column names with the actual column names found in the IDataReader via IDataReader.GetSchemaTable().

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  • Form Inheritance in Visual Studios designer implementations

    - by CooPzZ
    I'm in the process of Moving a project from Visual Studio 2003 to 2005 and have just seen the The event Click is read-only and cannot be changed when using inherited forms regardless of the Modifier on the Base Forms Controls will make all the Controls from the Base Readonly in the designer (Though in 2003 it didn't work this way). I found this post metioning that this functionality has been temporarily" disabled http://social.msdn.microsoft.com/Forums/en-US/winformsdesigner/thread/c25cec28-67a5-4e30-bb2d-9f8dbd41eb3a Can anyone confirm whether this feature is used anymore? or how to program around it to be able to use the Base Control Events and still have a designer? This is one way I've found but quite painfull when it used to do the plumbing for you. even just hiding one of the controls you have manually do now. Public Class BFormChild Friend Overrides Sub cmdApply_Click(ByVal sender As Object, ByVal e As System.EventArgs) MyBase.cmdApply_Click(sender, e) End Sub Friend Overrides Sub cmdCancel_Click(ByVal sender As Object, ByVal e As System.EventArgs) MyBase.cmdCancel_Click(sender, e) End Sub Friend Overrides Sub cmdOk_Click(ByVal sender As Object, ByVal e As System.EventArgs) MyBase.cmdOk_Click(sender, e) End Sub End Class

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  • Looking for jQuery slideshow where a user can hide/show a block of text (link, caption)

    - by hollyb
    I'm looking to implement a fairly basic jQuery slideshow. One that automatically loops through a set number of images. The snag I'm running into is i'd like to have a little icon in the corner of the picture, that when clicked, brings up a transparent black bar across the bottom with some text and perhaps a link. Has anybody come across anything like this? This gallery is close, but lacks user control for showing/hiding the caption (and might be somewhat restrictive of what text can be used): http://www.queness.com/resources/html/slideshow/jquery-slideshow.html Anyway, if anybody has any tips or links that would be great. Thanks.

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  • Efficiently compute the row sums of a 3d array in R

    - by Gavin Simpson
    Consider the array a: > a <- array(c(1:9, 1:9), c(3,3,2)) > a , , 1 [,1] [,2] [,3] [1,] 1 4 7 [2,] 2 5 8 [3,] 3 6 9 , , 2 [,1] [,2] [,3] [1,] 1 4 7 [2,] 2 5 8 [3,] 3 6 9 How do we efficiently compute the row sums of the matrices indexed by the third dimension, such that the result is: [,1] [,2] [1,] 12 12 [2,] 15 15 [3,] 18 18 ?? The column sums are easy via the 'dims' argument of colSums(): > colSums(a, dims = 1) but I cannot find a way to use rowSums() on the array to achieve the desired result, as it has a different interpretation of 'dims' to that of colSums(). It is simple to compute the desired row sums using: > apply(a, 3, rowSums) [,1] [,2] [1,] 12 12 [2,] 15 15 [3,] 18 18 but that is just hiding the loop. Are there other efficient, truly vectorised, ways of computing the required row sums?

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  • How to move files in C drive using MoveFileEx APi

    - by rajivpradeep
    Hi, when i use MoveFileEx to move files in C drive, but i am getting the ERROR that ACCESS DENIED. Any solutions int i ; DWORD dw ; String^ Source = "C:\Folder\Program\test.exe" ; String^ Destination = "C:\test.exe"; // move to program Files Folder pin_ptr<const wchar_t> WSource = PtrToStringChars(Source); pin_ptr<const wchar_t> WDestination = PtrToStringChars(Destination); i = MoveFileEx( WSource, WDestination ,MOVEFILE_REPLACE_EXISTING | MOVEFILE_COPY_ALLOWED ) ; dw = GetLastError() ;

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  • parser error in aspx page(.net 2.0) after converting from website to web application

    - by persistence911
    I have a website I recently converted from website to web application Project . When I compile It compiles Successfuly but when I run the code I get this error Parser Error Message: Could not load type 'DApplause.Logon'. Source Error: Line 1: <%@ Page Language="vb" AutoEventWireup="true" CodeBehind ="Logon.aspx.vb" inherits="DApplause.Logon"%> Line 2: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> Line 3: <HTML> Source File: /Shared/LogOn.aspx Line: 1 -------------------------------------------------------------------------------- Version Information: Microsoft .NET Framework Version:2.0.50727.3053; ASP.NET Version:2.0.50727.3053 I have tried to resolve this error for like a day now. I am currently running with the internal web server of VS 2005 sp1. I have the Sain.dll in my bin folder cuase the assembly name use is sain and Root Namespace is DApplause . Please I need urgent help.

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  • Running a graph returns E_FAIL

    - by Manish
    Hi, I have been struggling for a while now to get my filter graph to run .I am trying to crop a .wmv file into smaller duration .wmv files .It looks quite a simple task I dont know why its is getting so complicated.I follow this Source- SampleGrabber-WMA sf writer. Here is my code IBaseFilter* pASFWriter; ICaptureGraphBuilder2 * pBuilder=NULL; CoCreateInstance(CLSID_CaptureGraphBuilder2,NULL,CLSCTX_INPROC_SERVER,IID_ICaptureGraphBuilder2,(LPVOID*)&pBuilder); pBuilder-SetFiltergraph(pGraphBuilder); pBuilder-SetOutputFileName(&MEDIASUBTYPE_Asf,OUTFILE,&pASFWriter,NULL); IConfigAsfWriter *pConfig=NULL; HRESULT hr80 = pASFWriter-QueryInterface(IID_IConfigAsfWriter, (void**)&pConfig); if (SUCCEEDED(hr80)) { // Configure the ASF Writer filter. pConfig-Release(); } IBaseFilter *pSource=NULL; pGraphBuilder->AddSourceFilter(FILENAME,L"Source",&pSource); IBaseFilter *pGrabberF2=NULL; ISampleGrabber *pGrabber2=NULL; CoCreateInstance(CLSID_SampleGrabber,NULL,CLSCTX_INPROC_SERVER,IID_PPV_ARGS(&pGrabberF2)); pGraphBuilder->AddFilter(pGrabberF2,L"Sample Grabber2"); AM_MEDIA_TYPE mt1; ZeroMemory(&mt1,sizeof(mt1)); mt1.majortype=MEDIATYPE_Video; mt1.subtype=MEDIASUBTYPE_RGB24; pGrabberF2->QueryInterface(IID_ISampleGrabber,(void**)(&pGrabber2)); pGrabber2->SetBufferSamples(TRUE); pGrabber2->SetOneShot(FALSE); pGrabber->SetMediaType(&mt1); pSource->EnumPins(&pEnum2); pEnum2->Next(1,&pPin2,NULL); HRESULT hr108=ConnectFilters(pGraphBuilder,pPin2,pGrabberF2);//Source to Grabber pGrabberF2->EnumPins(&pEnum3); IEnumPins *pEnum4=NULL; pASFWriter->EnumPins(&pEnum4); IPin* pPin4=NULL; while (S_OK==pEnum3->Next(1,&pPin3,NULL)&& S_OK==pEnum4->Next(1,&pPin4,NULL)){ pGraphBuilder->Connect(pPin3,pPin4);//Grabber to FileWriter } pGraphBuilder->RenderFile(FILENAME,NULL);//FILENAME=INPUTFILENAME (.wmv format) pMediaPosition->put_CurrentPosition(start); pMediaPosition->put_StopTime(stop); HRESULT test1=pMediaControl->Run(); All of it runs fine(returns S_OK) .But test1 returns E_FAIL and no file is created.Can somebody help?

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  • How to get a physics engine like Nape working?

    - by Glacius
    Introduction: I think Nape is a relatively new engine so some of you may not know it. It's supposedly faster than box2d and I like that there is decent documentation. Here's the site: http://code.google.com/p/nape/ I'm relatively new to programming. I am decent at AS3's basic functionality, but every time I try to implement some kind of engine or framework I can't even seem to get it to work. With Nape I feel I got a little further than before but I still got stuck. My problem: I'm using Adobe CS5, I managed to import the SWC file like described here. Next I tried to copy the source of one of the demo's like this one and get it to work but I keep getting errors. I made a new class file, copied the demo source to it, and tried to add it to the stage. My stage code basically looks like this: import flash.Boot; // these 2 lines are as described in the tutorial new Boot(); var demo = new Main(); // these 2 are me guessing what I'm supposed to do addChild(demo); Well, it seems the source code is not even being recognized by flash as a valid class file. I tried editing it, but even if I get it recognized (give a package name and add curly brackets) but I still get a bunch of errors. Is it psuedo code or something? What is going on? My goal: I can imagine I'm going about this the wrong way. So let me explain what I'm trying to achieve. I basically want to learn how to use the engine by starting from a simple basic example that I can edit and mess around with. If I can't even get a working example then I'm unable to learn anything. Preferably I don't want to start using something like FlashDevelop (as I'd have to learn how to use the program) but if it can't be helped then I can give it a try. Thank you.

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  • Mixing Matplotlib patches with polar plot?

    - by Roger
    I'm trying to plot some data in polar coordinates, but I don't want the standard ticks, labels, axes, etc. that you get with the Matplotlib polar() function. All I want is the raw plot and nothing else, as I'm handling everything with manually drawn patches and lines. Here are the options I've considered: 1) Drawing the data with polar(), hiding the superfluous stuff (with ax.axes.get_xaxis().set_visible(False), etc.) and then drawing my own axes (with Line2D, Circle, etc.). The problem is when I call polar() and subsequently add a Circle patch, it's drawn in polar coordinates and ends up looking like an infinity symbol. Also zooming doesn't seem to work with the polar() function. 2) Skip the polar() function and somehow make my own polar plot manually using Line2D. The problem is I don't know how to make Line2D draw in polar coordinates and haven't figured out how to use a transform to do that. Any idea how I should proceed?

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  • Https in java ends up with strange results

    - by Senne
    I'm trying to illustrate to students how https is used in java. But i have the feeling my example is not really the best out there... The code works well on my windows 7: I start the server, go to https://localhost:8080/somefile.txt and i get asked to trust the certificate, and all goes well. When I try over http (before or after accepting the certificate) I just get a blank page, which is ok for me. BUT when I try the exact same thing on my windows XP: Same thing, all goes well. But then (after accepting the certificate first), I'm also able to get all the the files through http! (if I first try http before https followed by accepting the certificate, I get no answer..) I tried refreshing, hard refreshing a million times but this should not be working, right? Is there something wrong in my code? I'm not sure if I use the right approach to implement https here... package Security; import java.io.*; import java.net.*; import java.util.*; import java.util.concurrent.Executors; import java.security.*; import javax.net.ssl.*; import com.sun.net.httpserver.*; public class HTTPSServer { public static void main(String[] args) throws IOException { InetSocketAddress addr = new InetSocketAddress(8080); HttpsServer server = HttpsServer.create(addr, 0); try { System.out.println("\nInitializing context ...\n"); KeyStore ks = KeyStore.getInstance("JKS"); char[] password = "vwpolo".toCharArray(); ks.load(new FileInputStream("myKeys"), password); KeyManagerFactory kmf = KeyManagerFactory.getInstance("SunX509"); kmf.init(ks, password); SSLContext sslContext = SSLContext.getInstance("TLS"); sslContext.init(kmf.getKeyManagers(), null, null); // a HTTPS server must have a configurator for the SSL connections. server.setHttpsConfigurator (new HttpsConfigurator(sslContext) { // override configure to change default configuration. public void configure (HttpsParameters params) { try { // get SSL context for this configurator SSLContext c = getSSLContext(); // get the default settings for this SSL context SSLParameters sslparams = c.getDefaultSSLParameters(); // set parameters for the HTTPS connection. params.setNeedClientAuth(true); params.setSSLParameters(sslparams); System.out.println("SSL context created ...\n"); } catch(Exception e2) { System.out.println("Invalid parameter ...\n"); e2.printStackTrace(); } } }); } catch(Exception e1) { e1.printStackTrace(); } server.createContext("/", new MyHandler1()); server.setExecutor(Executors.newCachedThreadPool()); server.start(); System.out.println("Server is listening on port 8080 ...\n"); } } class MyHandler implements HttpHandler { public void handle(HttpExchange exchange) throws IOException { String requestMethod = exchange.getRequestMethod(); if (requestMethod.equalsIgnoreCase("GET")) { Headers responseHeaders = exchange.getResponseHeaders(); responseHeaders.set("Content-Type", "text/plain"); exchange.sendResponseHeaders(200, 0); OutputStream responseBody = exchange.getResponseBody(); String response = "HTTP headers included in your request:\n\n"; responseBody.write(response.getBytes()); Headers requestHeaders = exchange.getRequestHeaders(); Set<String> keySet = requestHeaders.keySet(); Iterator<String> iter = keySet.iterator(); while (iter.hasNext()) { String key = iter.next(); List values = requestHeaders.get(key); response = key + " = " + values.toString() + "\n"; responseBody.write(response.getBytes()); System.out.print(response); } response = "\nHTTP request body: "; responseBody.write(response.getBytes()); InputStream requestBody = exchange.getRequestBody(); byte[] buffer = new byte[256]; if(requestBody.read(buffer) > 0) { responseBody.write(buffer); } else { responseBody.write("empty.".getBytes()); } URI requestURI = exchange.getRequestURI(); String file = requestURI.getPath().substring(1); response = "\n\nFile requested = " + file + "\n\n"; responseBody.write(response.getBytes()); responseBody.flush(); System.out.print(response); Scanner source = new Scanner(new File(file)); String text; while (source.hasNext()) { text = source.nextLine() + "\n"; responseBody.write(text.getBytes()); } source.close(); responseBody.close(); exchange.close(); } } }

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  • How to write my own download manager using Objective C for iOS devices

    - by Saurabh
    I am writing a download manager for iPhone using objective C. I am using ASIHTTP framework and its working great. But my problem is I am not able to download from file sharing sites like filesonic, rapidshare, hotfile etc. I want to know how can I get download (actual download) url from these sites, or at least how these sites are hiding this info (and where), so I can get that somehow... Is there any open source library or framework to help me with this? How firefox or other desktop browser get this link? Any help will be much appreciated! Update 1 : I don't want to bypass their advertising and revenue streams. Almost all file sharing companies also provide free downloads with low bandwidth, I only want to use that service. there are many download managers available now for iPhone like - "Downloads Lite". I just want to build a similar functionality.

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  • Why does some images not display in different browsers?

    - by RePRO
    I've unreal problem. I have a site, where are displaying images over an classical <img> tag. All images are loading from the database, where is URL column of the image. My problem is that three of ten images are not display. But if I open the source code and click at the URL of the image, I can see image. In source code is some looks like (just for a simple example): <img src = "http://some.image/1.jpg" alt = "description" height = "140" width = "187" /> But the biggest snag is that Opera displays all images correct, but just in FF, IE, Chrome are mentioned problems. I can not provide a screenshots, because the pages are a bit perverse. How can I show the site where the problem is? Or some advice? Thank you.

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  • GWT tries to load a deleted module

    - by Dmitry
    I am using Eclispe with Google plugin for AppEngine and GWT. Recently I created a test GWT module, but eventually it has been deleted from the project and I can not find any sign of it in the project now. However, whenever I run the web app locally, I get in console the following message: Loading modules com.piq.exemity.Test [ERROR] Unable to find 'com/XXXXXX/Test.gwt.xml' on your classpath; could be a typo, or maybe you forgot to include a classpath entry for source? Has anyone got any idea where it can be hiding?

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  • How can I use BeanUtils copyProperties to copy from boolean to Boolean?

    - by carrier
    BeanUtils copyProperties, out of the box, doesn't seem to handle copying from Boolean object properties to boolean primitive properties. I figured I could create and register a converter to handle this, but that just didn't seem to work. So, how can I use BeanUtils to copy the properties from class Source to class Destination where: public class Destination { private boolean property; public boolean isProperty() { return property; } public void setProperty(boolean property) { this.property = property; } } public class Source{ private Boolean property; public Boolean getProperty() { return property; } public void setProperty(Boolean property) { this.property = property; } }

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  • Memory issues - Living vs. overall -> app is killed

    - by D33
    I'm trying to check my applications memory issues in Instruments. When I load the application I play some sounds and show some animations in UIImageViews. To save some memory I load the sounds only when I need it and when I stop playing it I free it from the memory. problem 1: My application is using about 5.5MB of Living memory. BUT The Overall section is growing after start to 20MB and then it's slowly growing (about 100kB/sec). But responsible Library is OpenAL (OAL::Buffer), dyld (_dyld_start)-I am not sure what this really is, and some other stuff like ft_mem_qrealloc, CGFontStrikeSetValue, … problem 2: When the overall section breaks about 30MB, application crashes (is killed). According to the facts I already read about overall memory, it means then my all allocations and deallocation is about 30MB. But I don't really see the problem. When I need some sound for example I load it to the memory and when I don't need it anymore I release it. But that means when I load 1MB sound, this operation increase overall memory usage with 2MB. Am I right? And when I load 10 sounds my app crashes just because the fact my overall is too high even living is still low??? I am very confused about it. Could someone please help me clear it up? (I am on iOS 5 and using ARC) SOME CODE: creating the sound OpenAL: MYOpenALSound *sound = [[MyOpenALSound alloc] initWithSoundFile:filename willRepeat:NO]; if(!sound) return; [soundDictionary addObject:sound]; playing: [sound play]; dispatch_after(dispatch_time(DISPATCH_TIME_NOW, ((sound.duration * sound.pitch) + 0.1) * NSEC_PER_SEC), dispatch_get_current_queue(), ^{ [soundDictionary removeObjectForKey:[NSNumber numberWithInt:soundID]]; }); } creating the sound with AVAudioPlayer: [musics replaceObjectAtIndex:ID_MUSIC_MAP withObject:[[Music alloc] initWithFilename:@"mapMusic.mp3" andWillRepeat:YES]]; pom = [musics objectAtIndex:musicID]; [pom playMusic]; and stop and free it: [musics replaceObjectAtIndex:ID_MUSIC_MAP withObject:[NSNull null]]; AND IMAGE ANIMATIONS: I load images from big PNG file (this is realated also to my other topic : Memory warning - UIImageView and its animations) I have few UIImageViews and by time I'm setting animation arrays to play Animations... UIImage *source = [[UIImage alloc] initWithCGImage:[[UIImage imageNamed:@"imageSource.png"] CGImage]]; cutRect = CGRectMake(0*dimForImg.width,1*dimForImg.height,dimForImg.width,dimForImg.height); image1 = [[UIImage alloc] initWithCGImage:CGImageCreateWithImageInRect([source CGImage], cutRect)]; cutRect = CGRectMake(1*dimForImg.width,1*dimForImg.height,dimForImg.width,dimForImg.height); ... image12 = [[UIImage alloc] initWithCGImage:CGImageCreateWithImageInRect([source CGImage], cutRect)]; NSArray *images = [[NSArray alloc] initWithObjects:image1, image2, image3, image4, image5, image6, image7, image8, image9, image10, image11, image12, image12, image12, nil]; and this array I just use simply like : myUIImageView.animationImages = images, ... duration -> startAnimating

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