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  • How to make NSView not clip its bounding area?

    - by Jeremy L
    I created an empty Cocoa app on Xcode for OS X, and added: - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { self.view = [[NSView alloc] initWithFrame:NSMakeRect(100, 100, 200, 200)]; self.view.wantsLayer = YES; self.view.layer = [CALayer layer]; self.view.layer.backgroundColor = [[NSColor yellowColor] CGColor]; self.view.layer.anchorPoint = CGPointMake(0.5, 0.5); self.view.layer.transform = CATransform3DMakeRotation(30 * M_PI / 180, 1, 1, 1); [self.window.contentView addSubview:self.view]; } But the rotated layer's background is clipped by the view's bounding area: I thought since some version of OS X and iOS, the view won't clip the content of its subviews and will show everything inside and outside? On iOS, I do see that behavior, but I wonder why it shows up like that and how to make everything show? (I am already using the most current Xcode 4.4.1 on Mountain Lion). (note: if you try the code above, you will need to link to Quartz Core, and possibly import the quartz core header, although I wonder why I didn't import the header and it still compiles perfectly)

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  • Expected specifier-qualifier-list before ... only in classes in a certain folder

    - by funkybro
    Hi Classes in my iPhone project are organised within folders on the filesystem, these correspond to groups (for each folder) in xcode. My problem is that there seems to be a particular class which classes in a particular group/folder cannot make reference to; the compiler complains of "Expected specifier-qualifier-list...". This happens on any class within this group, and also when I create a new class within this group and try and import the offending class like so: #import <Foundation/Foundation.h> #import "MyClass.h" @interface TryingToImport : NSObject { MyClass *myClass; // Expected specifier-qualifier-list before 'MyClass' } Creating an identical class in any other group works OK. I understand this error message is usually due to cyclical import references, I have checked over and over and there don't seem to be any of these. I assume I have inadvertantly configured the offending group to be different to the others in some way but I can't figure out how. Help please!

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  • How to create mapping for a List<SomeNativeType> in FluentNhibernate ?

    - by Mahesh Velaga
    Hi all, I am trying to create a mapping file for the following Model using Fluent NHibernate. But, I am not sure of how to do the mapping for the List in the mapping file. public class MyClass { public virtual Guid Id { get; set; } public virtual string Name { get; set; } public virtual List<string> MagicStrings { get; set; } } public class EnvironmentMapping : ClassMap<Models.Environment> { public EnvironmentMapping() { Id(x => x.Id); Map(x => x.Name); //HasMany(x => string) What should this be ? } } Help in this regard is much appreciated. Thanks!

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  • Gui problem after rewriting to MVC

    - by trevor_nise
    I'm practicing MVC style programming. I have a Mastermind game in a single file, working with no problems (maybe apart of the fact that "Check" button is invisible at start). http://paste.pocoo.org/show/226726/ But when I've rewritten it to model, view, controller files - when I click on empty Pin (that should be updated, and repainted with new color) - noting happens. Can anybody see any problems here ? I've tried placing repaint() in different places, but it simply does not work at all :/ Main : public class Main { public static void main(String[] args){ Model model = new Model(); View view = new View("Mastermind", 400, 590, model); Controller controller = new Controller(model, view); view.setVisible(true); } } Model : import java.util.Random; public class Model{ static final int LINE = 5, SCORE = 10, OPTIONS = 20; Pin pins[][] = new Pin[21][LINE]; int combination[] = new int[LINE]; int curPin = 0; int turn = 1; Random generator = new Random(); int repaintPin; boolean pinsRepaint=false; int pinsToRepaint; boolean isUpdate = true, isPlaying = true, isRowFull = false; static final int HIT_X[] = {270,290,310,290,310}, HIT_Y[] = {506,496,496,516,516}; public Model(){ for ( int i=0; i < SCORE; i++ ){ for ( int j = 0; j < LINE; j++ ){ pins[i][j] = new Pin(20,0); pins[i][j].setPosition(j*50+30,510-i*50); pins[i+SCORE][j] = new Pin(8,0); pins[i+SCORE][j].setPosition(HIT_X[j],HIT_Y[j]-i*50); } } for ( int i=0; i < LINE; i++ ){ pins[OPTIONS][i] = new Pin( 20, i+2 ); pins[OPTIONS][i].setPosition( 370,i * 50 + 56); } } void fillHole(int color) { pins[turn-1][curPin].setColor(color+1); pinsRepaint = true; pinsToRepaint = turn; curPin = (curPin+1) % LINE; if (curPin == 0){ isRowFull = true; } pinsRepaint = false; pinsToRepaint = 0; } void check() { int junkPins[] = new int[LINE], junkCode[] = new int[LINE]; int pinCount = 0, pico = 0; for ( int i = 0; i < LINE; i++ ) { junkPins[i] = pins[turn-1][i].getColor(); junkCode[i] = combination[i]; } for ( int i = 0; i < LINE; i++ ){ if (junkPins[i]==junkCode[i]) { pins[turn+SCORE][pinCount].setColor(1); pinCount++; pico++; junkPins[i] = 98; junkCode[i] = 99; } } for ( int i = 0; i < LINE; i++ ){ for ( int j = 0; j < LINE; j++ ) if (junkPins[i]==junkCode[j]) { pins[turn+SCORE][pinCount].setColor(2); pinCount++; junkPins[i] = 98; junkCode[j] = 99; j = LINE; } } pinsRepaint = true; pinsToRepaint = turn + SCORE; pinsRepaint = false; pinsToRepaint=0; if ( pico == LINE ){ isPlaying = false; } else if ( turn >= 10 ){ isPlaying = false; } else{ curPin = 0; isRowFull = false; turn++; } } void combination() { for ( int i = 0; i < LINE; i++ ){ combination[i] = generator.nextInt(6) + 1; } } } class Pin{ private int color, X, Y, radius; public Pin(){ X = 0; Y = 0; radius = 0; color = 0; } public Pin( int r,int c ){ X = 0; Y = 0; radius = r; color = c; } public int getX(){ return X; } public int getY(){ return Y; } public int getRadius(){ return radius; } public void setRadius(int r){ radius = r; } public void setPosition( int x,int y ){ this.X = x ; this.Y = y ; } public void setColor( int c ){ color = c; } public int getColor() { return color; } } View: import java.awt.*; import javax.swing.*; public class View extends Frame{ Model model; JButton checkAnswer; private JPanel button; private static final Color COLORS[] = {Color.black, Color.white, Color.red, Color.yellow, Color.green, Color.blue, new Color(7, 254, 250)}; public View(String name, int w, int h, Model m){ model = m; setTitle( name ); setSize( w,h ); setResizable( false ); this.setLayout(new BorderLayout()); button = new JPanel(); button.setSize( new Dimension(400, 100)); button.setVisible(true); checkAnswer = new JButton("Check"); checkAnswer.setSize( new Dimension(200, 30)); button.add( checkAnswer ); this.add( button, BorderLayout.SOUTH); button.setVisible(true); } @Override public void paint( Graphics g ) { g.setColor( new Color(238, 238, 238)); g.fillRect( 0,0,400,590); for ( int i=0; i < model.pins.length; i++ ) { paintPins(model.pins[i][0],g); paintPins(model.pins[i][1],g); paintPins(model.pins[i][2],g); paintPins(model.pins[i][3],g); paintPins(model.pins[i][4],g); } } @Override public void update( Graphics g ) { if ( model.isUpdate ) { paint(g); } else { model.isUpdate = true; paintPins(model.pins[model.repaintPin-1][0],g); paintPins(model.pins[model.repaintPin-1][1],g); paintPins(model.pins[model.repaintPin-1][2],g); paintPins(model.pins[model.repaintPin-1][3],g); paintPins(model.pins[model.repaintPin-1][4],g); } } void repaintPins( int pin ) { model.repaintPin = pin; model.isUpdate = false; repaint(); } public void paintPins(Pin p, Graphics g ){ int X = p.getX(); int Y = p.getY(); int color = p.getColor(); int radius = p.getRadius(); int x = X-radius; int y = Y-radius; if (color > 0){ g.setColor( COLORS[color]); g.fillOval( x,y,2*radius,2*radius ); } else{ g.setColor( new Color(238, 238, 238) ); g.drawOval( x,y,2*radius-1,2*radius-1 ); } g.setColor( Color.black ); g.drawOval( x,y,2*radius,2*radius ); } } Controller: import java.awt.*; import java.awt.event.*; public class Controller implements MouseListener, ActionListener { private Model model; private View view; public Controller(Model m, View v){ model = m; view = v; view.addWindowListener( new WindowAdapter(){ public void windowClosing(WindowEvent e){ System.exit(0); } }); view.addMouseListener(this); view.checkAnswer.addActionListener(this); model.combination(); } public void actionPerformed( ActionEvent e ) { if(e.getSource() == view.checkAnswer){ if(model.isRowFull){ model.check(); } } } public void mousePressed(MouseEvent e) { Point mouse = new Point(); mouse = e.getPoint(); if (model.isPlaying){ if (mouse.x > 350) { int button = 1 + (int)((mouse.y - 32) / 50); if ((button >= 1) && (button <= 5)){ model.fillHole(button); if(model.pinsRepaint){ view.repaintPins( model.pinsToRepaint ); } } } } } public void mouseClicked(MouseEvent e) {} public void mouseReleased(MouseEvent e){} public void mouseEntered(MouseEvent e) {} public void mouseExited(MouseEvent e) {} }

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  • Get updated size of QGraphicsView

    - by onurozcelik
    Hi, In my Qt Application I am dynamically creating QGraphicsView(s) and adding them inside a QGridLayout. When I add first view inside grid, the view covers all the available space inside grid. Then I add second view and there are now two equally sized views inside grid. Then I add third view and there are now three equally sized views inside grid. And so on. How can I get updated size of first view? Below is my trial but I think this is not working. //Definition of viewsPerRow static const int viewsPerRow = 3; void window::newViewRequested() { QGraphicsView *view = new QGraphicsView; view->setVisible(true); viewVector.push_back(view); for(int i = viewGrid->count(); i < viewVector.count(); i++) { viewGrid->addWidget(view,i / viewsPerRow ,i % viewsPerRow); } qDebug()<<viewGrid->cellRect(0,0); }

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  • asp.net mvc & jquery dialog: What approach do I take to add items to a dropdownlist/select list with

    - by Mark Redman
    Hi, I am new to MVC and have a grasp of the basic model, but still doing everything with postbacks etc. One aspect of the UI I want to build is to have a drop-down-list of items with a button to add an item to the database and refresh the list. Achieving this with WebForms was straight forward as everything was wrapped in UpdatePanels, but what is the best approach to achieve this using MVC? Part of the markup for the list and button look like this: <table> <tr> <td><%=Html.DropDownList("JobTitleSelectList", Model.JobTitleSelectList, "(select job title)", new { @class = "data-entry-field" })%></td> <td>&nbsp;</td> <td><a id="AddJobTitleDialogLink" href="javascript: addJobTitleDialog();" title="Add Job Title"><img id="AddJobTitleButtonImage" src="/Content/Images/Icons/16x16/PlusGrey.png" border="0" /></a></td> </tr> </table> The Dialog is a standard jquery Ui dialog, looks like this: <div id="SingleTextEntryDialog" style="display:none"> <table> <tr> <td>Name:</td> <td><input id="SingleTextEntryDialogText" type="text" size="25" /></td> </tr> </table> </div> I am guessing I need to put this into a UserControl / PartialView (are they the same thing?) Also with the strongly typed View how do I pass the Model or just the SelectList Property to the UserControl or is this not the case? Nor sure if there should be form in the dialog div? or how that is going to postback via ajax. Some examples show a lot of ajax code in the page something like: $.ajax({...}); I assume doing this using jquery is more code than asp.net webforms, but there is just more code to see doing a "View Source" on a page? Your comments appreciated.

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  • AnkhSVN - How to remove old URLs from list of URLs in the "Open from Subversion" dialog box

    - by user2942597
    I work for a small company and am the sole developer using AnkhSVN to version my code. For the server side I am using VisualSVN v2.5.8. The server is installed on my own machine (on a different drive). I have a few repositories that I created about two years ago that have been working fine. We recently completed an Active Directory Domain Rename (that's another story) so the FQDN of my machine changed so the domain portion is no longer the same as what it was when the server portion was installed. I managed to get AnkhSVN to connect to the repositories so everything is working again but the URL list that comes up on the "Open from Subversion" dialog box still has all the old URLs. How can I remove them? I've searched everywhere I can think of looking for this list but can't seem to find it anywhere. Any suggestions would be greatly appreciated. Chuck R.

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  • How to prevent certain workflows from showing in SharePoint's Workflow.aspx page for a list.

    - by Burt
    I have a few workflows associated with a SharePoint list (e.g., Pages). Some are written as SharePoint WF workflows in Visual Studio, but some are no-code workflows created in SharePoint Designer. I programmatically start the WF workflows, but the no-code ones are started manually. When a user goes to "/_layouts/Workflow.aspx?ID=&List=&ShowStart=1" they will see all of the workflows. If I set ShowStart variable to 0 they will see none. If I don't allow the WF workflows to be started manually, then they don't seem to start programmatically correctly. Is there a way to allow the WF workflows to be started programmatically, but not manually? I also want the no-code workflows to be able to be started manually when ShowStart=1. Any ideas are welcome.

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  • Are there C# controls that can be used to create a hierarchical list of prioritised items?

    - by Mendokusai
    I need to be able to display and edit a hierarchical list of tasks in a C# app. It can either be a Windows form app, or ASP.NET. Basically, I want similar behaviour to the way Microsoft Project handles tasks. The control would need to: 1) Maintain a list of items made up of several fields 2) Each item can have a number of children (at least 3 levels of nesting) 3) It needs to be very easy to change the parents/children of an item 4) It needs to be very easy to edit the fields (as fast as changing cells in Excel) 5) It needs to be very easy to reorder the items by dragging and dropping or cut and paste 6) If I can easily connect the control to a database, even better Before I go and create something manually, I'm wondering if there is something available already?

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  • Moving UIScrollView in App

    - by jsetting32
    Currently, I am attempting to create the same effect as Yahoo! Weather's App where the vital day information is at the bottom of the page on the top of a UIScrollView, that's contained by a UIView. I am having a hard time thinking about how this is going to happen or how I should implement this. If the user taps on the top of the UIScrollView which is located near the bottom of the laoded UIView, and starts to scroll up (/), the UIScrollView's frame should be moved to the TOP of the current UIView's frame. So the UIScrollView's y-value should change to UIView's (self.view.frame.origin.y) if the user starts scrolling UP on the UIScrollView which is located on the UIView's y-pixel ~280. Here's what the UIViewController should look like in the beginning of loading the ViewController... Then once the user slides his finger from the bottom to the top of the screen... this should happen........ And when the user scrolls to the top of the UIScrollView with all the content within it... the view should go back to the start picture shown... How is this done? I was thinking several UIGestureRecognizer's and Instantiating the UIscrollview at the lower part of the UIView... _weatherView = [[UIScrollView alloc] initWithFrame:CGRectMake(self.view.frame.origin.x, self.view.frame.origin.y + 250, self.view.bounds.size.width, self.view.bounds.size.height - 44)]; _weatherView.contentSize = CGSizeMake(self.view.bounds.size.width, self.view.bounds.size.height * 4); _weatherView.backgroundColor = [UIColor clearColor]; [self.view addSubview:_weatherView]; The adding some UIGestureRecognizer delegate method.... But anyone have any ideas on the UIGestureRecognizer delegate method? And how it should be implemented? I can write the psuedo-code but I am having problems finding the delegate methods :P Thank you!!! ---- Break Time.... :)

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  • Is there a way to stop a UIViewController from being popped from a UINavigationController's stack wh

    - by yabada
    I have a UINavigationController with a root view controller and then I push a UIViewController onto the navigation controller's stack. When the user taps the backBarButtonItem I'd like to be able to have an alert view pop up if there are certain conditions met and cancel the pop of the view controller. For example, the user can make certain selections but some combination of them may be invalid so I want to notify them to make changes. I know that I can prevent the user from making an invalid combination or have an alert view pop up when the invalid combination is selected but I'd rather not do that. The user may be changing selections and may be aware that a certain combination is invalid but I'd rather let them select something that makes the combination invalid then go change something else (and notify them if they haven't made changes before trying to go to the previous screen). For example, if I prevent them from make the invalid combination then they may have to scroll up on a screen, change something, then scroll back down instead of making a selection then scrolling up and changing something. Using viewWillDisappear: doesn't work because, although I can produce an alert view, I cannot figure out a way to prevent the pop from occurring. The alert view pops up but the view controller still pops and they are back to the root view controller (with the alert view displaying). Is there a way to prevent the pop from occurring? If not, is this something worth filing a bug report about or is this unnecessary and/or esoteric?

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  • How to overwrite an array of char pointers with a larger list of char pointers?

    - by Casey
    My function is being passed a struct containing, among other things, a NULL terminated array of pointers to words making up a command with arguments. I'm performing a glob match on the list of arguments, to expand them into a full list of files, then I want to replace the passed argument array with the new expanded one. The globbing is working fine, that is, g.gl_pathv is populated with the list of expected files. However, I am having trouble copying this array into the struct I was given. #include <glob.h> struct command { char **argv; // other fields... } void myFunction( struct command * cmd ) { char **p = cmd->argv; char* program = *p++; // save the program name (e.g 'ls', and increment to the first argument glob_t g; memset(&g, 0, sizeof(g)); g.gl_offs = 1; int res = glob(*p++, GLOB_DOOFFS, NULL, &g); glob_handle_res(res); while (*p) { res = glob(*p, GLOB_DOOFFS | GLOB_APPEND, NULL, &g); glob_handle_res(res); } if( g.gl_pathc <= 0 ) { globfree(&g); } cmd->argv = malloc((g.gl_pathc + g.gl_offs) * sizeof *cmd->argv); if (cmd->argv == NULL) { sys_fatal_error("pattern_expand: malloc failed\n");} // copy over the arguments size_t i = g.gl_offs; for (; i < g.gl_pathc + g.gl_offs; ++i) cmd->argv[i] = strdup(g.gl_pathv[i]); // insert the original program name cmd->argv[0] = strdup(program); ** cmd->argv[g.gl_pathc + g.gl_offs] = 0; ** globfree(&g); } void command_free(struct esh_command * cmd) { char ** p = cmd->argv; while (*p) { free(*p++); // Segfaults here, was it already freed? } free(cmd->argv); free(cmd); } Edit 1: Also, I realized I need to stick program back in there as cmd-argv[0] Edit 2: Added call to calloc Edit 3: Edit mem management with tips from Alok Edit 4: More tips from alok Edit 5: Almost working.. the app segfaults when freeing the command struct Finally: Seems like I was missing the terminating NULL, so adding the line: cmd->argv[g.gl_pathc + g.gl_offs] = 0; seemed to make it work.

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  • Casting to specify unknown object type?

    - by fuzzygoat
    In the following code I have a view object that is an instance of UIScrollView, if I run the code below I get warnings saying that "UIView might not respond to -setContentSize etc." UIImage *image = [UIImage imageNamed:@"Snowy_UK.jpg"]; imageView = [[UIImageView alloc] initWithImage:image]; [[self view] addSubview:imageView]; [[self view] setContentSize:[image size]]; [[self view] setMaximumZoomScale:2.0]; [[self view] setMinimumZoomScale: [[self view] bounds].size.width / [image size].width]; I have checked the type of the object and [self view] is indeed a UIScrollView. I am guessing that this is just the compiler making a bad guess as to the type and the solution is simply to cast the object to the correct type manually, am I getting this right? UIScrollView *scrollView = (UIScrollView *)[self view]; UIImage *image = [UIImage imageNamed:@"Snowy_UK.jpg"]; imageView = [[UIImageView alloc] initWithImage:image]; [[self view] addSubview:imageView]; [scrollView setContentSize:[image size]]; [scrollView setMaximumZoomScale:2.0]; [scrollView setMinimumZoomScale: [scrollView bounds].size.width / [image size].width]; cheers Gary.

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  • Widget host app with custom view - onClick is not triggered in the app widget.

    - by Dennis K
    I'm writing an app that will host widgets. The app has custom view (which probably is the source of issue). I obtain AppWidgetHostView like this private AppWidgetHostView widget; ... AppWidgetProviderInfo appWidgetInfo = mAppWidgetManager.getAppWidgetInfo(appWidgetId); widget = mAppWidgetHost.createView(this, appWidgetId, appWidgetInfo); widget.setAppWidget(appWidgetId, appWidgetInfo); mView.addWidget(widget, appWidgetInfo); mView.addWidget() basically just remembers this AppWidgetHostView instance and then draws it directly onto canvas. Visually everything is fine - I can see the actual widget. But the issue is with reacting on UI events. Please advise what needs to be done in the parent view in order to correctly trigger handlers in the widgets like onClick(). Notes: I used standard widgets which normally react on click events. None worked. I also created my own test widget with listener (via views.setOnClickPendingIntent(R.id.appwidget_text, pending);) and onClick() is successfully triggered if the widget is added on Homescreen, but doesn't work in my app. mView correctly detects click event and I tried to call widget.performClick() there, which returns false meaning onClickListener is not registered in the widget. But according to source mAppWidgetHost.createView() would call updateAppWidget which would register its onClick listener.. Please advise where to look at. Thanks

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  • Iphone SDK quesiton: How to make a Drawing method in a View class work using CGContextRef?

    - by SimpleCode
    I have these 2 methods in the View class. the drawRect method always gets called when the view is initalized. But i can't get the drawLine method to work. It doesn't do anything when it gets called. Am i supposed to deal with cgimagecontext or something like that? please help!! (void)drawRect:(CGRect)rect { // Drawing code // Drawing code CGContextRef contextRef = UIGraphicsGetCurrentContext(); //CGContextSetRGBFillColor(contextRef, 0, 0, 255, 1); CGContextSetRGBStrokeColor(contextRef, 0, 0, 0, 1); CGContextSetLineWidth(contextRef, 5.0); CGContextBeginPath(contextRef); CGContextMoveToPoint(contextRef, 0, 0); CGContextAddLineToPoint(contextRef, 320, 480); CGContextStrokePath(contextRef); } -(void)drawLine:(CGPoint)from to:(CGPoint) to { // Drawing code CGContextRef contextRef = UIGraphicsGetCurrentContext(); //CGContextSetRGBFillColor(contextRef, 0, 0, 255, 1); CGContextSetRGBStrokeColor(contextRef, 0, 128, 0, 1); CGContextSetLineWidth(contextRef, 5.0); CGContextBeginPath(contextRef); CGContextMoveToPoint(contextRef, 0, 0); CGContextAddLineToPoint(contextRef, 320, 50); CGContextStrokePath(contextRef); }

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  • C: getopt with list of acceptable optarg. What is the best practise ?

    - by Xavier Maillard
    Hi, I am writing a C program which is a frontend to a myriad tools. This fronted will be launched like this: my-frontend --action <AN ACTION> As all the tools have the same prefix, let say for this example this prefix is "foo". I want to concatenate "AN ACTION" to this prefix and exec this (if the tool exists). I have written something but my implementation uses strcmp to test that "AN ACTION" is a valid action. Even if this works, I do not like it. So I am looking for a nicer solution that would do the same. The list of possibilities is pretty small (less than 10) and static (the list is "hardcoded") but I am sure there is a more "C-ish" way to do this (using a struct or something like that). As I am not a C expert, I am asking for your help. Regards

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  • jquery: adding class on to list-items only on mouseover-remove on mouse-out?

    - by user239831
    hey guys, what's the best way to do that: i have a list <ul> <li>hello</li> <li>good bye</li> <li>arrivederci</li> <li class="selected">dude</li> <li>whatever</li> </ul> Initially one item already has a class of .selected applied. When i hover over one of the list-items i want this one to have the .selected class. So every item should only have the class applied when im over, as soon as i leave the item the class get's removed and the next one has the class.

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  • How to get null when use head funtion with a empty list in cypher?

    - by PeaceMaker
    I have a cypher query like this. START dep=node:cities(city_code = "JGS"), arr=node:cities(city_code = "XMN") MATCH dep-[way:BRANCH2BRANCH_AIRWAY*0..1]->()-->arr RETURN length(way), transfer.city_code, extract(w in way: w.min_consume_time) AS consumeTime The relationship named "way" is a optional one, so the property named "consumeTime" will be a empty list when the relationship "way" not exsit. The query result is: | 0 | "JGS" | [] | | 1 | "SZX" | [3600] | When I want to use the head function with the property "consumeTime", it return a error "Invalid query: head of empty list". How can I get a result like this? | 0 | "JGS" | null | | 1 | "SZX" | 3600 |

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