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  • SQL: GROUP BY after JOIN without overriding rows?

    - by krismeld
    I have a table of basketball leagues, a table af teams and a table of players like this: LEAGUES ID | NAME | ------------------ 1 | NBA | 2 | ABA | TEAMS: ID | NAME | LEAGUE_ID ------------------------------ 20 | BULLS | 1 21 | KNICKS | 2 PLAYERS: ID | TEAM_ID | FIRST_NAME | LAST_NAME | --------------------------------------------- 1 | 21 | John | Starks | 2 | 21 | Patrick | Ewing | Given a League ID, I would like to retrieve all the players' names and their team ID from all the teams in that league, so I do this: SELECT t.id AS team_id, p.id AS player_id, p.first_name, p.last_name FROM teams AS t JOIN players AS p ON p.team_id = t.id WHERE t.league_id = 1 which returns: [0] => stdClass Object ( [team_id] => 21 [player_id] => 1 [first_name] => John [last_name] => Starks ) [1] => stdClass Object ( [team_id] => 21 [player_id] => 2 [first_name] => Patrick [last_name] => Ewing ) + around 500 more objects... Since I will use this result to populate a dropdown menu for each team containing each team's list of players, I would like to group my result by team ID, so the loop to create these dropdowns will only have to cycle through each team ID instead of all 500+ players each time. But when I use the GROUP BY like this: SELECT t.id AS team_id, p.id AS player_id, p.first_name, p.last_name FROM teams AS t JOIN players AS p ON p.team_id = t.id WHERE t.league_id = 1 GROUP BY t.id it only returns one player from each team like this, overriding all the other players on the same team because of the use of the same column names. [0] => stdClass Object ( [team_id] => 21 [player_id] => 2 [first_name] => Patrick [last_name] => Ewing ) [1] => stdClass Object ( [team_id] => 22 [player_id] => 31 [first_name] => Shawn [last_name] => Kemp ) etc... I would like to return something like this: [0] => stdClass Object ( [team_id] => 2 [player_id1] => 1 [first_name1] => John [last_name1] => Starks [player_id2] => 2 [first_name2] => Patrick [last_name2] => Ewing +10 more players from this team... ) +25 more teams... Is it possible somehow?

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  • Efective way to avoid integer overflow when multiplying?

    - by Jonathan
    Hi, I'm working on a hash function which gets a string as input. Right now I'm doing a loop and inside the hash (an int variable) is being multiplied by a value and then the ASCII code for the current character is added to the mix. hash = hash * seed + string[i] But sometimes, if the string is big enough there is an integer overflow there, what can I do to avoid it while maintaining the same hash structure? Maybe a bit operation included inside the loop?

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  • Keyword Selection Background?

    - by Irwin
    I just installed MSVS2010 Ultimate & I've noticed something which is somewhat annoying & conflicting with my syntax highlighting, as can be seen: As can be seen, when a keyword/function/variable/etc is highlighted all other instances of the aforementioned are highlighted too. This is somewhat annoying. Is there any way to disable this?

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  • dll custom business logic

    - by Mustafa Magdy
    I've a project where some business logic is separated to an DLL project, this DLL contains the business logic for this software for a specific customer. Now I've a problem after another client with different rules want to implement the software, I need someway that the application load the appropriate dll according to the client using the software, considering that this dll contains same function names but different bodies. I'm using c# 3.5, is there a way to do so ??

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  • Programmatically generate Visual Studio Solution

    - by Krishnaraj
    I want to write a wizard in .net which programmatically generates Visual Studio Solution with some projects. I will have a XML file with details of files need to be included in the project with their respective paths to fetch them and a list of project names. Is there any way I can achieve this

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  • Refactoring many nested ifs or chained if statements

    - by Icarus
    Hi, I have an object with large number of similar fields (like more than 10 of them) and I have to assign them values from an array of variable length. The solution would be either a huge nested bunch of ifs based on checking length of array each time and assigning each field OR a chain of ifs checking on whether the length is out of bounds and assigning each time after that check. Both seem to be repetitive. Is there a better solution ?

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  • Negative numbers, arrays javascript!

    - by zizzamia
    I was implementing a routing algorithm in javascript, but when I assign a negative one variable in the array gives me this error: invalid array length. var node = new Array() node[0] = new Array(6,7) node[1] = new Array(5,-4,8) node[2] = new Array(-2) //Here, invalid array length I do not know how to resolve this error.

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  • os.environ() giving errors while setting for Hudson

    - by Arnab Sen Gupta
    I want a small python script to set the HUDSON_HOME environment variable. When using the shell, I can easily do this using set HUDSON_HOME=http://localhost:8080 But how can I do the same directly through python?? I don't want to do it by passing the command line to os.system().. can os.environ() be of any help?? I had in my script: import os os.environ('HUDSON_HOME')='http://localhost:8080' but it's probably setting it for the subprocss and not the parent shell..any way around this??

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  • What to put in a python module docstring?

    - by 007brendan
    Ok, so I've read both PEP 8 and PEP 257, and I've written lots of docstrings for functions and classes, but I'm a little unsure about what should go in a module docstring. I figured, at a minimum, it should document the functions and classes that the module exports, but I've also seen a few modules that list author names, copyright information, etc. Does anyone have an example of how a good python docstring should be structured?

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  • What is the most effective way to test for combined keyboard arrow direction in ActionScript 3.0?

    - by Relee
    I need to monitor the direction a user is indicating using the four directional arrow keys on a keyboard in ActionScript 3.0 and I want to know the most efficient and effective way to do this. I've got several ideas of how to do it, and I'm not sure which would be best. I've found that when tracking Keyboard.KEY_DOWN events, the event repeats as long as the key is down, so the event function is repeated as well. This broke the method I had originally chosen to use, and the methods I've been able to think of require a lot of comparison operators. The best way I've been able to think of would be to use bitwise operators on a uint variable. Here's what I'm thinking var _direction:uint = 0x0; // The Current Direction That's the current direction variable. In the Keyboard.KEY_DOWN event handler I'll have it check what key is down, and use a bitwise AND operation to see if it's already toggled on, and if it's not, I'll add it in using basic addition. So, up would be 0x1 and down would be 0x2 and both up and down would be 0x3, for example. It would look something like this: private function keyDownHandler(e:KeyboardEvent):void { switch(e.keyCode) { case Keyboard.UP: if(!(_direction & 0x1)) _direction += 0x1; break; case Keyboard.DOWN: if(!(_direction & 0x2)) _direction += 0x2; break; // And So On... } } The keyUpHandler wouldn't need the if operation since it only triggers once when the key goes up, instead of repeating. I'll be able to test the current direction by using a switch statement labeled with numbers from 0 to 15 for the sixteen possible combinations. That should work, but it doesn't seem terribly elegant to me, given all of the if statements in the repeating keyDown event handler, and the huge switch. private function checkDirection():void { switch(_direction) { case 0: // Center break; case 1: // Up break; case 2: // Down break; case 3: // Up and Down break; case 4: // Left break; // And So On... } } Is there a better way to do this?

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  • Merging some sorted lists with unknown order sequence

    - by Gabriel
    I've some sorted lists with variable number of elements. I wold like to merge the lists into one big list which contains all other lists in same order, without duplicates. Example: 1. XS,M,L,XL 2. S,M,XXL 3. XXS,XS,S,L Result: XXS,XS,S,M,L,XL,XXL The function should notify, if there are elements which have ambiguous positions. Here, it would be XXL and I need to specify its position after XL.

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  • Python: import the containing package

    - by guy
    In a module residing inside a package, i have the need to use a function defined within the __init__.py of that package. how can i import the package within the module that resides within the package, so i can use that function? Importing __init__ inside the module will not import the package, but instead a module named __init__, leading to two copies of things with different names... Is there a pythonic way to do this?

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  • NSMutableArray with only a particular type of objects

    - by Leo
    Hello, is it possible to specify that a NSMutableArray can only contain a certain type of objects. For example, if I want to store only this kind of objects : @interface MyObject : NSObject { UInt8 value; } In order to be able to use the instance variable like this : - (void)myMethod:(NSMutableArray *)myArray{ for (id myObject in myArray){ [self otherMethod:myObject.value]; } } because I'm getting this error : request for member 'value' in something not a structure or union Thank you for your help

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  • Invalid syntax in this simple Python application.

    - by Sergio Boombastic
    Getting an invalid syntax when creating the template_value variable: class MainPage(webapp.RequestHandler): def get(self): blogPosts_query = BlogPost.all().order('-postDate') blogPosts = blogPosts_query.fetch(10) if users.get_current_user(): url = users.create_logout_url(self.request.uri) url_linktext = 'Logout' else: url = url = users.create_login_url(self.request.uri) url_linktext = 'Login' template_value = ( 'blogPosts': blogPosts, 'url': url, 'url_linktext': url_linktext, ) path = os.path.join(os.path.dirname(__file__), 'index.html') self.response.out.write(template.render(path, template_values)) The error fires specifically on the 'blogPosts': blogPosts line. What am I doing wrong? Thanks!

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  • Openlayers - LayerRedraw() / Feature rotation

    - by Ozaki
    TLDR: I have an Openlayers map with a layer called 'track' I want to remove track and add track back in. I have an image 'imageFeature' on a layer that rotates on load to the direction being set. I want it to update this rotation that is set in 'styleMap' on a layer called 'tracking'. I set the var 'stylemap' to apply the external image & rotation. The 'imageFeature' is added to the layer at the coords specified. 'imageFeature' is removed. 'imageFeature' is added again in its new location. Rotation is not applied.. As the 'styleMap' applies to the layer I think that I have to remove the layer and add it again rather than just the 'imageFeature' Layer: var tracking = new OpenLayers.Layer.GML("Tracking", "coordinates.json", { format: OpenLayers.Format.GeoJSON, styleMap: styleMap }); styleMap: var styleMap = new OpenLayers.StyleMap({ fillOpacity: 1, pointRadius: 10, rotation: heading, }); Now wrapped in a timed function the imageFeature: map.layers[3].addFeatures(new OpenLayers.Feature.Vector( new OpenLayers.Geometry.Point(longitude, latitude), {rotation: heading, type: parseInt(Math.random() * 3)} )); Type refers to a lookup of 1 of 3 images.: styleMap.addUniqueValueRules("default", "type", lookup); var lookup = { 0: {externalGraphic: "Image1.png", rotation: heading}, 1: {externalGraphic: "Image2.png", rotation: heading}, 2: {externalGraphic: "Image3.png", rotation: heading} } I have tried the 'redraw()' function: but it returns "tracking is undefined" or "map.layers[2]" is undefined. tracking.redraw(true); map.layers[2].redraw(true); Heading is a variable: from a JSON feed. var heading = 13.542; But so far can't get anything to work it will only rotate the image onload. The image will move in coordinates as it should though. So what am I doing wrong with the redraw function or how can I get this image to rotate live? Thanks in advance -Ozaki Add: I managed to get map.layers[2].redraw(true); to sucessfully redraw layer 2. But it still does not update the rotation. I am thinking because the stylemap is updating. But it runs through the style map every n sec, but no updates to rotation and the variable for heading is updating correctly if i put a watch on it in firebug.

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  • How to order actions in menus in Eclipse RCP

    - by Marcos Scriven
    If I add action within an extension point thus: <action class="com.mycompany.MyAction" id="mycompany.myaction.MyAction" menubarPath="actions" /> How can I control its ordering programatically? It looks like they are simply ordered alphabetically according to their ID. I don't want to have to give them names such as '001-z', '002-a', just to get 'z' to appear before 'a'. It would also be a nightmare re-ordering them later.

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  • Facebook Open Graph under a constrained application

    - by Hellnar
    Hello For an embedded system with internet (which works under a set-top box) I want to develop a primitive Facebook interface where users can type their user-names and password, showing their latest notificationsa, messages and other casual stuff via the recent Facebook Graph API. This middleware program uses Java ME to run programs (such as this simple facebook app) and it can connect to internet however it doesn't have a real web browser. Under this circumstance, is it possible to achieve such Facebook application? If you think so, what approach would you suggest ? Thanks

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  • JToolbar is hidden by JMenu

    - by pierre
    I'm using Netbeans to add a JToolbar to my window which also has a JMenuBar. Here is the design-time look: .. but during run-time I get this: With the toolbar seemingly partially hidden under the menu names. This is on the Mac, btw. Is there something stupid I've forgotten to do or some layout trick I should be using? EDIT: I'll add that the area below the toolbar is a SplitContainer.

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