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  • Directory on another machine - Login credentials

    - by Adam Witko
    My application needs to access files on a remote machine that requires a username and password for accessing it. I'm trying to find out if a directory exists (using Directory.Exists) to verify I can make the 'connection. Is there a way to supply the username and password when working with remote directories? Currently Exists returns false. Cheers,

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  • Does Socket open another thread? Does it return something?

    - by Roman
    In the client application I call new Socket(serverIP,serverPort). As a result the client application sends a request to the server application to open a socket. Does it start a new thread? I mean which of the following is true? Client application sends a request and immediately starts to execute following commands (not weighting for the answer). Client sends the request and weights for the answer. As soon as the answer is obtained, the client application continues to execute following commands. The second case seems to be more realistic and logical for me. However, I do not understand what happens if the server does not open a socket and it does not say that it does not "want" to open the second (it can happen if the server does not exist or network is broken). What will happen in this case? Will server weight forever? In general it would be nice for the client to know what is the result of its request for the socket. For example I can imagine the following situations: The socket is opened by the server. The server refuses to open a socket. So, server exists, it got the request from the client but it says "no". There is no response from the server. I know that new Socket(serverIP,serverPort) does not "return" this kind of information. But it throws exceptions. One of them is "UnkownHostException". When it is thrown? When the server is not responding for a while (for how long)? ADDED: I just found out that UnknownHostException is thrown to indicate that the IP address of a host could not be determined. So, it is unrelated with the above described situations (server is not responding, server refuses to open a socket).

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  • OS-independent Inter-program communication between Python and C

    - by Gyppo
    I have very little idea what I'm doing here, I've never done anything like this before, but a friend and I are writing competing chess programs and they need to be able to communicate to each other. He'll be writing mainly in C, the bulk of mine will be in Python, and I can see a few options: Alternately write to a temp file, or successive temp files. As the communication won't be in any way bulky this could work, but seems like an ugly work-around to me, the programs will have to keep checking for change/new files, it just seems ugly. Find some way of manipulating pipes i.e. mine.py| ./his . This seems like a bit of a dead end. Use sockets. But I don't know what I'd be doing, so could someone give me a pointer to some reading material? I'm not sure if there are OS-independent, language independent methods. Would there have to be some kind of supervisor server program to administrate? Use some kind of HTML protocol, which seems like overkill. I don't mind the programs having to run on the same machine. What do people recommend, and where can I start reading?

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  • Allocation of IP Address in Ad hoc systems

    - by Kasturi
    Me and my friends play Age of Empires every weekend and create an Ad-hoc network each time before playing. But each time we all get the SAME IP Address even if a new ad-hoc network is created. Is this something to do with the Game's algorithm or does the laptop remember our previous IP Address. EDIT: What is the algorithm that is used to distribute the IP Addresses? If the algorithm uses random function how come same IP addresses are being allocated.

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  • Is there a packet sniffer for Windows Mobile?

    - by eidylon
    I'm looking for a tool along the lines of Fiddler, or better yet Wireshark, that would run on a Windows Mobile 6.1 device. I have an app which calls some webservices on one of our servers, and I want to make sure it it going out to the proper address. Thanks in advance.

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  • Determine asymmetric latencies in a network

    - by BeeOnRope
    Imagine you have many clustered servers, across many hosts, in a heterogeneous network environment, such that the connections between servers may have wildly varying latencies and bandwidth. You want to build a map of the connections between servers my transferring data between them. Of course, this map may become stale over time as the network topology changes - but lets ignore those complexities for now and assume the network is relatively static. Given the latencies between nodes in this host graph, calculating the bandwidth is a relative simply timing exercise. I'm having more difficulty with the latencies - however. To get round-trip time, it is a simple matter of timing a return-trip ping from the local host to a remote host - both timing events (start, stop) occur on the local host. What if I want one-way times under the assumption that the latency is not equal in both directions? Assuming that the clocks on the various hosts are not precisely synchronized (at least that their error is of the the same magnitude as the latencies involved) - how can I calculate the one-way latency? In a related question - is this asymmetric latency (where a link is quicker in direction than the other) common in practice? For what reasons/hardware configurations? Certainly I'm aware of asymmetric bandwidth scenarios, especially on last-mile consumer links such as DSL and Cable, but I'm not so sure about latency. Added: After considering the comment below, the second portion of the question is probably better off on serverfault.

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  • Display list of websites on local IIS server in a web page

    - by TGuimond
    Hey Guys, I am currently trying to figure out a way to list all of the websites that are running on a local IIS 6 server at the office and display links to each site with their descriptions so we can always find our development sites with ease. The way that the server is currently set up is I add a DNS record for a new site. eg: newsite.company.local and then add it to IIS. This way all the users in our office can access this site via their browser and developers can test, admins can review etc etc. What I want to do now is automatically generate a webpage with a list of all of the sites running on iis and have it be available across the network. I have never looked into this before and have no idea where to start.. help! Thanks :)

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  • UDP: Client started before Server

    - by Chris
    I have a bit of a glitch in my game just now, everything runs fine if the server is started before the client however when the client is started before the server they never connect. This is all UDP The problem happens when the client tries to call recvfrom() before the server has started, when this happens the client never finds the server and the server never finds the client. The resulted error is a wouldblock. If I stop the client using recvfrom and start the client before the server (the client is still sending data its just not receiving it) they both find each other no problem. Whats the solution for this? The way its seems just now is that the client cannot call recvfrom without a server being active or it all falls apart. Is there a check that can be done to see if data is sitting on a certain port(data the server would send)? Or is there a better way to do this? Some Code... Server Operation - UDPSocket is a class UDPSocket.Initialise(); UDPSocket.MakeNonBlocking(); UDPSocket.Bind(LOCALPORT); int n = UDPSocket.Receive(&thePacket); if (n > 0) UDPSocket.Send(&sendPacket); Client... UDP.Initialise(); UDP.MakeNonBlocking(); UDP.SetDestinationAddress(SERVERIP, SERVERPORT); serverStatus = UDP.Receive(&recvPacket); if (serverStatus > 0) { //Do some things UDP.Send(dPacket); //Try and reconnect with server } Thanks

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  • Serialized task distribution: use thread or epoll?

    - by hpsmouse
    Now I'm in such a situation that there is a group of predefined tasks for multiple clients to do(any client can take any task). When a client connects to the server, server choose a task from the uncompleted tasks and send it to the client. It takes a while for the client to finish the task and send the result back to the server. Since a task should be sent to only one client, server should process requests in a serialized way. Now I have two plans to do it: create a thread for each client connection and all the threads take turns accessing the task pool, or use epoll listening on all the connection and process for each event of clients. Which one is better for the job? Or is there any other ideas? The server will be run on a multi-core machine.

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  • Sync video play over network

    - by Nemesis
    Hi, I have made a media player that plays basically anything that's scheduled to it via a text file. The player can also play the exact same clip on multiple machines(PC's). The problem is the syncing. The same video starts playing on each of the machines, but they are out by about 400ms, which looks crap and if there's sound it's even worse. What I do at the moment is: One machine is set up as the master and all other machines are set up as slaves. The master decides what item will be played. It waits for a message from each of the slaves, once all slaves are connected (or after the timeout), it broadcasts the item id of the file that needs to be played. All machines then start playing that file. What I also tried: I thought that the file loading time might be the major driving factor in the sync mismatch, so I chankged the code to do the following. The master still decides what file to play. It waits for the connect message from each slave (or timeout) and transmits the item id of the file to play. All machines start playing that file but pauses it immediately. The master then again waits for a ready message from each of the slaves. As soon as all slaves responded the master sends a play message to all slaves. All machines then continue the file. This unfortunately did not improve the problem. I am now pretty sure the sync mismatch is due to network delay. How can I compensate for this? Or maybe determine the delay to each slave? All network comms are done with winsock. Any thoughts or ideas is much appreciated.

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  • How do I make a TCP server work behind a router (NAT) without any redirection configuration needed.

    - by Chetane
    The scenario is the following. I have two machines A and B: A: Client (behind NAT) B: Server (behind NAT) I want B to be able to listen on any given port, so that A can send packets to B through that specific TCP port and receive any response. If both machines are not behind a NAT it is pretty straight foward process. However how do I make it work so that it works even when B is behind a router, without him having to go change the router configuration enable some port forwarding etc... For example, how do p2p program like torrent clients work without the user having anything to configure? Thanks and I hope my question is clear enough.

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  • Are Programmer Tutors worth the money?

    - by ggfan
    I am new to programming and I really want to improve my programming skills. As of right now, I am just reading books to learn. I can make basic sites using html,css,php,mysql. If I got a tutor, say just a experienced programmer who would like to teach me, would the money and time be worth it? The cost is around $30/hour. Or would just programming yourself and working with other like-minds(because I am in college) be the best way to learn?

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  • What approach should be suitable for user authentification in simle client/server app

    - by TerryS
    My previous question was closed so I will be more specific. I need to create an application, desktop one written in C#, that will ask for user credentials and after verification opens the GUI allowing to work with DB (black box for users). It should be used from everywhere, not LAN or SQL domain. I assume I would need to do the following: Create a client and a server applications that will deal with authentification. That would mean a lot of socketing stuff.. Once the user is verified, the client queries would be sent to database (client-server-DB). The server would need to send the DB data sets back to the client. As you can see, this is just my guess but I have no idea whether its too complicated or completely wrong. The main thing is that it must be desktop app (not web based one) and accessible from everywhere. I am interested in main points how to design the system and will be extremely grateful for that.

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  • sharing news via twitter/facebook on ASP.NET

    - by Alexander
    I know this might have been asked a few times.. I have a news section in my site and I want to be able to share that news via facebook/twitter/buzz like the following: How can I do that? Is there a tutorial on how to implement these directly? facebook and twitter is the most important one

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  • curl issue with URL not connecting

    - by bmucklow
    So I'm not a very good network person so I was hoping someone could point me in the right direction to figuring out what I am doing wrong. I am trying to use curl to post a SOAP message. I am running the following: curl -d "string of xml message" -H "Content-Type:text/xml; charset=utf-8" ":/" This results in a 'Connection refused' message. So I try pinging ip by itself...no problems. Then I think maybe I need http://:/ so I tried pinging http:// and I get: unknown host http:// yet if I ping the IP by itself I get no issues. Any thoughts on where to start debugging this issue?

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  • Programming Concepts That Were "Automated" By Modern Languages

    - by Ygam
    Weird question but here it is. What are the programming concepts that were "automated" by modern languages? What I mean are the concepts you had to manually do before. Here is an example: I have just read that in C, you manually do garbage collection; with "modern" languages however, the language itself takes care of it. Do you know of any other, or there aren't any more?

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  • Serving web application without Lighttpd/Apache

    - by Shyam
    Hi, As Rails applications default run on port 3000, would it be possible to start the application on port 80? Is it really required to have a fastcgi/mod_proxy enabled web server in front? My users won't be more than three at a time. If so, how would I be able to do so? Thanks!

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