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  • Local Network - Windows 7 and Vista can't see each other

    - by ca8msm
    I've got a strange issue at home that has been bugging me for weeks, but I really need to get it sorted now so I'll detail as much as I can and hopefully someone can spot what might might be wrong. I have a wireless router connected to the internet and 3 devices connected to it. They are: Name OS Network IPv4 PC1 Windows 7 WORKGROUP 192.168.2.2 LAPTOP1 Vista WORKGROUP 192.168.2.3 PS3 192.168.2.4 and they all get their IP addresses dynamically. Both PC1 and LAPTOP1 can ping PS3 and get a response. PC1 and LAPTOP1 are unable to ping each other by ip address unless I ping by their name (which bizarrely shows that it is pinging via the IPv6 address). Also, to confirm this both PC1 and LAPTOP1 can ping each other via the long IPv6 address that they both have so they can obviously see each other just not via IPv4. I've disabled the firewalls on both machines as well to rule that out. I don't really know what IPv6 is used for and I've tried disabling it on both machines but all that happens then is that neither machine can see each other at all then. Does anyone have any idea of what may be stopping them seeing each other, any ways I can look at fixing this, or any network tools that may help identify where it is failing? Thanks, Mark

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  • Testing the load factor in my lab [closed]

    - by Ami Winter
    I am a system admin in a lab, I have ~90 computers in the lab and I want to check the load factor on them.. meaning, to check how many people are working on the computers hourly.. To see if I need to buy more computers or not. I am looking for a way to build a script to check if a computer is logged on or not.. (0 for log off - 1 for log on) After I will have this data, I know how to build a script to build me the graphs. All the computers are linked via a domain and most of them have windows XP (few windows 7) I'll be happy to get some help. Amihay

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  • SslStream.ReadByte() blocks thread?

    - by alex
    I'm trying to write an Imap4 client. For that I use a SslStream to Connect to the Server. Everything's fine until I send the "Login" command. When I try to get an Answer to it, SslStream.ReadByte() block the thread. The result is that my programm crashes always. Whats happening here?? Code: if (ssl) { s = stream; } int cc = 0; MessageBox.Show("entered"); while (true) { int xs = s.ReadByte(); MessageBox.Show(xs.ToString()); if (xs > 0) { buf.Add((byte)xs); cc++; if (xs == '\n') { break; } if (cc > 10) MessageBox.Show(en.GetString(buf.ToArray())); } else { break; } } MessageBox.Show("left");

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  • TCP/IP RST being sent differently in different browsers.

    - by Brian
    On Mac OS X (10.6), if I start a YouTube video download and pull the Ethernet cable for 5 or so seconds, then plug it back in, I get varying results depending on the browser. With Opera and Chrome, after I plug the cable back in the video continues to load. But with Safari and Firefox, it never does. Using Wireshark to look at the traffic, I found that Opera and Chrome simply ACK the first packet from YouTube after the cable has been plugged back in, but Safari and Firefox set the RST flag (0x4) in the TCP header and no more traffic follows. I can put a HUB in between the machine and the internet connection, the problem goes away and all four browsers continue loading the video when the cable is plugged back into the HUB. Again, looking at the Wireshark logs, it's evident that the machine doesn't see the Mulitcast connection close and there is simply a delay in the packets flowing through. So it seems that if Safari and Firefox sees a Multicast connection close, and then later see data on that same connection, they will send a RST. My question is why? What is the correct course of action, and why are 2/4 browsers doing it one way, while the other 2/4 are doing it another way? Is there somewhere in the code that I can see where this is happening in Firefox, for instance? Thank you very much.

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  • Making a FTP connection in Android

    - by Elisha Khan
    i am working to make a Android application that can upload and download data from android phone to server using this link. As i am new to connection Android with server. is my local host works as a server to download and upload. i am using Uri ftpUri = Uri.parse("ftp://10.0.2.2"); But its not working help me to get out of this problem. I need your help just to sucessfullt connect to server, As i already said i aam new to connect Android Application to server. I am learning Programing myself and Internet is my teacher. Thank You Very Much

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  • Can I do everything in C that C++ and C# and Java can do?

    - by Sahat
    Is it possible to write in C programming language everything that you could write in other languages such as Java, C# or C++. If that's the case why don't schools these days teach C instead of Java? Ok the main reason why I am asking is because I don't want to tie down to a single programming language and platform (.NET and C# or Obj-C and Cocoa). Perhaps I am confusing a programming language with a framework? If anyone could clarify all this for me, I'd certainly vote for your answer.

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  • Network message serialization for game

    - by George R
    Exit-games make a network library product called photon, and they have and actively develop a limited mmo demo. Rather than shooting off json or XML, etc. saying "MovePlayer" (with associated params), they nut that message down to a 2 digit int, via an enum - something like Operations.MovePlayer. There's no denying that a 2 digit int is smaller than a longer string, however I really hate the idea of statically burning each and every message into an enum. Would there be an alternative way to have a MessageID property assign itself a unique 2 digit int based on a lookup table or something? Has anyone dealt with this kind of thing before?

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  • How to implement bridging/NAT on linux? [closed]

    - by mikepurvis
    What I have is a network topology which looks like this: ------ PC --- IP Camera The PC has two ethernet interfaces, and is hosting a small webserver providing some auxiliary data. The issue is that the server on the PC runs on port 80, and the IP Camera is also running on port 80. Currently, we are bridging them, so that the PC's server is accessible at 192.168.0.2 and the camera at 192.168.0.3. However, what I'm trying to explore is the feasibility of using the PC to expose them both on the PC's IP, ideally both on port 80. Can this be done with regular sockets, or will it be necessary to use raw sockets?

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  • Why Fragmentation is Done at IP why not for TCP/UDP.

    - by mahesh
    I am looking for the reason Why Fragmentation is Done at IP level but why not for TCP/UDP. Suppose say my frame looks like this |MAC|IP|TCP|Payload|FCS. the whole size if say for eg: 1600. PathMTU happens here, why fragmentation is implemented @ IP level is my question and why not implemented @ TCP/UDP level/code. Thank in advance.

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  • UDP traffic effect on network performance

    - by user314536
    well, i have network that each proxy (lets assume we have 200 proxies), send UDP packages every constant amount of time. (let assume 10 seconds) to constant amount of hosts (lets assume 10) my question is how will 6 * 10 seconds * 200 proxies * 10 target hosts = 120,000 UDP roundtrip communication per minute will affect my network, in terms of available connections, speed, stability, UDP package loss rate etc... can anyone please refer me to some links on this issue ? thanks

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  • Remote desktop get authentication dialog box not coming ?

    - by vineth
    hi, I have enabled remote desktop in my xp sp3 system, (My problem) if my friend take my system in remote with out my authentication my system is connected to him.but few day before i get authentication message(attached in the below link) but nowadays i am not receiving this dialog box... please provide help to get this authentication dialog box.. Link : http://www.freeimagehosting.net/image.php?f9f04c5e0a.jpg Thanks in advance

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  • Raspberry Pi broadcast serial port data to local network

    - by D051P0
    I didn't find anything to help me with this problem. What I want is: Serial device sends repeatedly some data to serial port. Raspberry Pi should get this data from RxD and stream it to local network via port 10001 without filtering it. So I can find this device on my pc. This should also work in other direction: Raspberry listen to port 10001 and forward all data from local network to TxD. I'm newbie in Linux World. How can I listen to some port on Raspberry Pi and send broadcast to the same port? I'm using Raspbian Wheezy with soft float. I have found a library Pi4j for Java, that I already use to get and write data from/to serial port. final Serial serial = SerialFactory.createInstance(); serial.addListener(new SerialDataListener() { public void dataReceived(SerialDataEvent event) { forward(event.getData()); } }); event.getData() is a String, which I want to broadcast in my local network. Is it generally a good Idea to use Java for that? I need also a String from port 10001, which I can forward to serial port.

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  • SQL programming interface to external storage application

    - by Gopala
    My application is a non-relational database application with a tcl interface to retrieve data. I would like to add SQL programming interface to my application. Is there any library that converts SQL/PLSQL statements to API calls? It should also support stored procedures. SQLite(Embedded) has 'virtual table' mechanism that suits my requirement but it lacks stored procedure feature. -Gopala

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  • How to implement long lived network connection in dotnet

    - by mrt
    The idea is to have a windows service, that clients can connect to (tcp, wcf, remoting), and when the data changes in the windows service, send the changes to the clients. An example of this would be a stock pricing server, and when the price changes for instruments, send the changes to the client. Wcf does have streaming, but is that just for streaming one big message response or can it be used for lots of small messages ? Is sockets the only way to achieve this ?

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  • TCP 30 small packets per second polutes connection with server

    - by Denis Ermolin
    I'm testing connection with flash client and cloud server(boost::asio for software) over TCP connection. My connection with server already is really poor - 120 ms ping in average. I found when i start to send packets with 2 bytes size (without tcp header) with speed 30 packets/s ping grow to 170-200 average. I think that it's really bad and my bad connection and bad cloud provider is reason for this high ping without any load. What do you think? (I tested my software and can compute about 50k packets/s so software is not a problem).

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  • Does knowing a Natural Language well help with Programming?

    - by Earlz
    We all hear that math at least helps a little bit with programming. My question though, does English or other natural language skills help with programming? I know it has to help with technical documentation, but what about actual programming? Are certain constructs in a programming language also there in natural languages? Does knowing how to write a 20 page research paper help with writing a 20k loc programming project?

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  • Howto check if two hosts are the same

    - by Michael Stoll
    Hi, I just came across an issue, where I had to check if a path points into a windows share. Part of this problem is to check if host A is the same as host B. Where host A and host B can be one of the following {IPv4-Address, IPv6-Address, Hostname, FQDN}. As I do not need to be exact it's enough to resolve and compare the IP-Addresses in my case. But is there, theoretically, a method to check if the hosts are the same?

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  • Does Socket open another thread? Does it return something?

    - by Roman
    In the client application I call new Socket(serverIP,serverPort). As a result the client application sends a request to the server application to open a socket. Does it start a new thread? I mean which of the following is true? Client application sends a request and immediately starts to execute following commands (not weighting for the answer). Client sends the request and weights for the answer. As soon as the answer is obtained, the client application continues to execute following commands. The second case seems to be more realistic and logical for me. However, I do not understand what happens if the server does not open a socket and it does not say that it does not "want" to open the second (it can happen if the server does not exist or network is broken). What will happen in this case? Will server weight forever? In general it would be nice for the client to know what is the result of its request for the socket. For example I can imagine the following situations: The socket is opened by the server. The server refuses to open a socket. So, server exists, it got the request from the client but it says "no". There is no response from the server. I know that new Socket(serverIP,serverPort) does not "return" this kind of information. But it throws exceptions. One of them is "UnkownHostException". When it is thrown? When the server is not responding for a while (for how long)? ADDED: I just found out that UnknownHostException is thrown to indicate that the IP address of a host could not be determined. So, it is unrelated with the above described situations (server is not responding, server refuses to open a socket).

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  • How can I implement a download rate limited in Java?

    - by JohnWithoutArms
    Hello, I'm going to implement a (simple) downloader application in Java as a personal exercise. It is going to run several jobs in different threads, in a way that I will be downloading a few files at the same time at all times during execution. I want to be able to define a download rate limit that is shared between all the download jobs, but I don't know how to do it even for a single download task. How should I go about doing this? What are the solutions I should try implementing? Thanks.

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  • Display list of websites on local IIS server in a web page

    - by TGuimond
    Hey Guys, I am currently trying to figure out a way to list all of the websites that are running on a local IIS 6 server at the office and display links to each site with their descriptions so we can always find our development sites with ease. The way that the server is currently set up is I add a DNS record for a new site. eg: newsite.company.local and then add it to IIS. This way all the users in our office can access this site via their browser and developers can test, admins can review etc etc. What I want to do now is automatically generate a webpage with a list of all of the sites running on iis and have it be available across the network. I have never looked into this before and have no idea where to start.. help! Thanks :)

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