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  • Recurssion Question : Revision

    - by stan
    My slides say that A recurssive call should always be on a smaller data structure than the current one There must be a non recurssive option if the data structure is too small You need a wrapper method to make the recurssive method accessible Just reading this from the slides makes no sence, especially seeing as it was a topic from before christmas! Could anyone try and clear up what it means please? Thank you

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  • very simple question but i am confused

    - by davit-datuashvili
    Suppose we have the following method (it is in c code): const char *bitap_search(const char *text, const char *pattern) My question is how can I compare text and pattern if they are char? This method is like a substring problem but I am confused a bit can I write in term of char such code? if (text[i]==pattern[i])?

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  • How to instantiate a particular view controller with storyboard in iOS at early stage of loading?

    - by dmirkitanov
    When using tabs with storyboard in iOS 5, some of them may take quite a long time to initialize when switching to it (for example, a tab containing GLKViewController). This happens because an amount of work in viewDidLoad method in this controller could be very big. Is there a way to initialize particular view controller (and call it's viewDidLoad method) defined in the storyboard at early stage - when an application starts? Having done this, the delay should be eliminated.

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  • .NET Threading : How to wait for other thread to finish some task

    - by Alex Ilyin
    Assume I have method void SomeMethod(Action callback) This method does some work in background thread and then invokes callback. The question is - how to block current thread until callback is called ? There is an example bool finished = false; SomeMethod(delegate{ finished = true; }); while(!finished) Thread.Sleep(); But I'm sure there should be better way

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  • Auto-register class methods using decorator

    - by adamk
    I want to be able to create a python decorator that automatically "registers" class methods in a global repository (with some properties). Example code: class my_class(object): @register(prop1,prop2) def my_method( arg1,arg2 ): # method code here... @register(prop3,prop4) def my_other_method( arg1,arg2 ): # method code here... I want that when loading is done, somewhere there will be a dict containing: { "my_class.my_method" : ( prop1, prop2 ) "my_class.my_other_method" : ( prop3, prop4 ) } Is this possible?

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  • thresholding to distinguish small features in noisy data

    - by Daniel
    Hi, I'm wondering what type of threshold would work well for distinguishing features that are very small (small in the xy sense) in comparison with the full spread, if that makes sense. The graythresh() function in Matlab that uses the Otsu method doesn't work too well for my data. Otsu is a clustering method where I think the # of pixels should be similar in each class, which is not the case for me so when I employ it I get a threshold that is way too small and falls well within a lot of the background noise that remains even after filtering.

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  • “Function” calling inside store procedure

    - by idimba
    Hi, I have a big store procedure, that contains a lot of INSERTs. There're many INSERTS that almost identical - they're different by some parameter(s) (all INSERTs to the same table) Is there a way to create a function/method, to which I'll pass the above parameter(s) and the function/method will generate concrete INSERT's? Thanks

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  • best way to update client site data in GWT application

    - by bmscomp
    When getting data from the server to the client side in GWT application we need to refresh every period of time to get updates for data, I think this is not a good method because if consume lot of time and resources, just thinking about another method is amazing :), any one get a good and effeciant idea ??

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  • Routing optional parameters with dashes in MVC

    - by Géza
    I've made an routing definition like this: routes.MapRoute("ProductSearch", "Search-{MainGroup}-{SubGroup}-{ItemType}", new { controller = "Product", action = "Search", MainGroup = "", SubGroup = "", ItemWebType = ""}); It is not working if the parameters are empty. Actually it resolves the url, so Url.Action method resolves the path "Search-12--" but the link is not working, so the GET of the page is not working With slashes it is working the Url.Action method makes "Search/12" "Search/{MainGroup}/{SubGroup}/{ItemType}" is it somehow possible to correct it?

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  • Finding whether a point lies inside a rectangle or not

    - by avd
    The rectangle can be oriented in any way...need not be axis aligned. Now I want to find whether a point lies inside the rectangle or not. One method I could think of was to rotate the rectangle and point coordinates to make the rectangle axis aligned and then by simply testing the coordinates of point whether they lies within that of rectangle's or not. The above method requires rotation and hence floating point operations. Is there any other efficient way to do this??

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  • modify class on runtime?

    - by joe doe2
    how can i modify the method in memory so it makes new objects with that modified method? for example i want to modify or add page_init handler on runtime for the next time the page loads? see this also for clarification: http://stackoverflow.com/questions/3005338/page-load-another-handler

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  • returning a Void object

    - by Robert
    What is the correct way to return a Void type, when it isn't a primitive? Eg. I currently use null as below. interface B<E>{ E method(); } class A implements B<Void>{ public Void method(){ // do something return null; } }

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  • Implementing GetHashCode

    - by dotnetdev
    Hi, What constitutes a good implementation of the GetHashCode method? I did some googling, and found some goodlines (MSDN) but it seems like the logic just manipulates two numbers stored as fields in the class. Is the actual logic this simple to implement this method?

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  • Class with proprties that haven't been set

    - by koumides
    Hello there, I am creating a class in C# which eventually will be part of a library that other uses can use. A user of this class has to set some properties and then use a public method to retrieve the results. What shall I do when a user calls the method without setting all the properties? Throw exception and expect the user to catch it? Thanks

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  • Read Windows event logs using Enterprise Library

    - by Sathish
    I am using Enterprise library 3.1 to log application logs in Windows event logs, and I want to read this log by passing the date parameter. Please note that I will be accessing the remote machine and the performance should be good. Is there any method that can be used to read these logs using Ent Lib, or please suggest some good method.

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  • URL Routing in Java

    - by Jack
    Coming from other web frameworks, I'm used to being able to map parts of a URL to method parameters. I know that web.xml provides a way to map an entire URL to a Servlet but is there a way to get more features out of this, such as mapping pieces of the URL to method parameters?

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  • DataOutputStream, does it lose some bits

    - by user308806
    hello, I'm writing a client server application, but I don't receive the same bytes at the client side when they are sent from the server side. At the server side I used .write(bytes[]) method. At the client side, I used .readFully(byte[]) method. Do you have any idea ?

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  • How to merge two test into one RSpec

    - by thefonso
    Both the last two test work individually...but when both are set to run (non pending) I get problems. question: can I create a test that merges the two into one? How would this look?(yes, I am new to rspec) require_relative '../spec_helper' # the universe is vast and infinite....and...it is empty describe "tic tac toe game" do context "the game class" do before (:each) do player_h = Player.new("X") player_c = Player.new("O") @game = Game.new(player_h, player_c) end it "method drawgrid must return a 3x3 game grid" do @game.drawgrid.should eq("\na #{$thegrid[:a1]}|#{$thegrid[:a2]}|#{$thegrid[:a3]} \n----------\nb #{$thegrid[:b1]}|#{$thegrid[:b2]}|#{$thegrid[:b3]} \n----------\nc #{$thegrid[:c1]}|#{$thegrid[:c2]}|#{$thegrid[:c3]} \n----------\n 1 2 3 \n") @game.drawgrid end #FIXME - last two test here - how to merge into one? it "play method must display 3x3 game grid" do STDOUT.should_receive(:puts).and_return("\na #{$thegrid[:a1]}|#{$thegrid[:a2]}|#{$thegrid[:a3]} \n----------\nb #{$thegrid[:b1]}|#{$thegrid[:b2]}|#{$thegrid[:b3]} \n----------\nc #{$thegrid[:c1]}|#{$thegrid[:c2]}|#{$thegrid[:c3]} \n----------\n 1 2 3 \n").with("computer move") @game.play end it "play method must display 3x3 game grid" do STDOUT.should_receive(:puts).with("computer move") @game.play end end end just for info here is the code containing the play method require_relative "player" # #Just a Tic Tac Toe game class class Game #create players def initialize(player_h, player_c) #bring into existence the board and the players @player_h = player_h @player_c = player_c #value hash for the grid lives here $thegrid = { :a1=>" ", :a2=>" ", :a3=>" ", :b1=>" ", :b2=>" ", :b3=>" ", :c1=>" ", :c2=>" ", :c3=>" " } #make a global var for drawgrid which is used by external player class $gamegrid = drawgrid end #display grid on console def drawgrid board = "\n" board << "a #{$thegrid[:a1]}|#{$thegrid[:a2]}|#{$thegrid[:a3]} \n" board << "----------\n" board << "b #{$thegrid[:b1]}|#{$thegrid[:b2]}|#{$thegrid[:b3]} \n" board << "----------\n" board << "c #{$thegrid[:c1]}|#{$thegrid[:c2]}|#{$thegrid[:c3]} \n" board << "----------\n" board << " 1 2 3 \n" return board end #start the game def play #draw the board puts drawgrid #external call to player class @player = @player_c.move_computer("O") end end player_h = Player.new("X") player_c = Player.new("O") game = Game.new(player_h, player_c) game.play

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  • What Design Pattern is this?

    - by 01
    I know that everything we do in programming can be described as design pattern(even abstract method has design pattern called template method) public class Guicer extends AbstractModule { private static Injector injector = Guice.createInjector(new Guicer()); public static void setInjector(Injector injector) { Guicer.injector = injector; } public static T getInstance(Class c) { return injector.getInstance(c); } @Override protected void configure() { } } What design patterns are used in this code?

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