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  • jQuery ajaxForm "h is undefined" problem

    - by Simon
    I have a form that is brought up in a ajaxed modal which I am using for updating user details. When the modal loads I call a js function: teamCreate: function() { $j("#step1,form#createEditTeam").show(); $j("#step2").hide(); var options = { type: "get", dataType: 'json', beforeSubmit: before, // pre-submit callback success: success // post-submit callback }; $j("form#createEditTeam").ajaxForm(options); function before(formData, jqForm, options){ var valid = $j("form#createEditTeam").valid(); if (valid === true) { $j(".blockMsg").block({ message: $j('#panelLoader') }); return true; // submit the form } else { $j("form#createEditTeam").validate(); return false; // prevent form from submitting } }; function success(data){ if (data.status == "success") { $j(".blockMsg").unblock(); } else { // } }; function error(xhr, ajaxOptions, thrownError){ alert("Error code: " + xhr.statusText); }; } This works just fine when I first submit the form, regardless how many times the modal is opened and closed. However, if I submit the form and then open the modal again and try to submit the form again I get a js error: h is undefined

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  • PySide Qt4 widget exchange in a hboxlayout

    - by viraptor
    I'd like to exchange a widget inside a QHBoxLayout. This code seems to work, but as soon as I do the actual app._exec(), the code crashes with terminate called after throwing an instance of 'boost::python::error_already_set'. Is there any way to get the actual error message? (or to resolve this problem) gaParent = gameArea.parent().layout() gaParent.removeWidget(gameArea) gameArea = DrawingScreen() gameArea.setObjectName("gameArea") gaParent.insertWidget(0, gameArea)

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  • ASIHTTPRequest wrapper usage for Macs

    - by Rob
    I am trying to apply the ASIHTTPRequest wrapper to a very basic Objective C program. I have already copied over the necessary files into my program and after giving myself an extreme headache trying to figure out how it works through their website I thought I would post a question on here. The files copied over were: ASIHTTPRequestConfig.h ASIHTTPRequestDelegate.h ASIProgressDelegate.h ASIInputStream.h ASIInputStream.m ASIHTTPRequest.h ASIHTTPRequest.m ASIFormDataRequest.h ASIFormDataRequest.m My program is very basic: #import <Foundation/Foundation.h> int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; // Defining the various variables. char firstName[20]; char lastName[20]; char rank[5]; int leaveAccrued; int leaveRequested; // User Input. NSLog (@"Please input First Name:"); scanf("%s", &firstName); NSLog (@"Please input Last Name:"); scanf("%s", &lastName); NSLog (@"Please input Rank:"); scanf("%s", &rank); NSLog (@"Please input the number leave days you have accrued:"); scanf("%i", &leaveAccrued); NSLog (@"Please input the number of leave days you are requesting:"); scanf("%i", &leaveRequested); // Print results. NSLog (@"Name: %s %s", firstName, lastName); NSLog (@"Rank: %s", rank); NSLog (@"Leave Accrued: %i", leaveAccrued); NSLog (@"Leave Requested: %i", leaveRequested); [pool drain]; return 0; } How do I utilize the wrapper to export these 5 basic variables to a web server via an http request?

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  • dialing on iphone/ipod touch not working with documented procedures

    - by dave
    I'm trying to set up an iphone app to the phone number of a various sports store using the tel:// url passing method- I am developing on an ipod touch- usually on the touch you see the error message "Unsupported URL - This URL wasn't loaded tel://99887766" when you try and dial a number. I cant get this message to appear on the simulator or the ipod touch. do I need to do some sort of fancy signing before the app will dial properly? I am using this code: [[UIApplication sharedApplication] openURL:[NSURL URLWithString:[NSString stringWithFormat:@"tel:%@", [selectedBar phoneNumber]]]]; and I've tried adding the slashes: [[UIApplication sharedApplication] openURL:[NSURL URLWithString:[NSString stringWithFormat:@"tel://%@", [selectedBar phoneNumber]]]]; but neither work. I have also tried this way: [[UIApplication application] openURL:[NSURL URLWithString:@"tel://99887766"]]; and this way: NSMutableString *phone = [[@"+ 12 34 567 89 01" mutableCopy] autorelease]; [phone replaceOccurrencesOfString:@" " withString:@"" options:NSLiteralSearch range:NSMakeRange(0, [phone length])]; [phone replaceOccurrencesOfString:@"(" withString:@"" options:NSLiteralSearch range:NSMakeRange(0, [phone length])]; [phone replaceOccurrencesOfString:@")" withString:@"" options:NSLiteralSearch range:NSMakeRange(0, [phone length])]; NSURL *url = [NSURL URLWithString:[NSString stringWithFormat:@"tel:%@", phone]]; [[UIApplication sharedApplication] openURL:url]; No matter what i do i can't get any response from the simulator / ipod touch that it is dealing with a phone number- When I press the button associated with this code, it doesnt crash, it's like its processed it and decided not to do anything. i even put an NSLog(@"button called"); in just before the code to confirm the button was working, which it is.

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  • How to get height for NSAttributedString at a fixed width

    - by bonaldi
    I want to do some drawing of NSAttributedStrings in fixed-width boxes, but am having trouble calculating the right height they'll take up when drawn. So far, I've tried: Calling - (NSSize) size, but the results are useless (for this purpose), as they'll give whatever width the string desires. Calling - (void)drawWithRect:(NSRect)rect options:(NSStringDrawingOptions)options with a rect shaped to the width I want and NSStringDrawingUsesLineFragmentOrigin in the options, exactly as I'm using in my drawing. The results are ... difficult to understand; certainly not what I'm looking for. (As is pointed out in a number of places, including this Cocoa-Dev thread). Creating a temporary NSTextView and doing: [[tmpView textStorage] setAttributedString:aString]; [tmpView setHorizontallyResizable:NO]; [tmpView sizeToFit]; When I query the frame of tmpView, the width is still as desired, and the height is often correct ... until I get to longer strings, when it's often half the size that's required. (There doesn't seem to be a max size being hit: one frame will be 273.0 high (about 300 too short), the other will be 478.0 (only 60-ish too short)). I'd appreciate any pointers, if anyone else has managed this.

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  • My Thread Programs Block

    - by user315378
    I wrote a program that worked as a server. Knowing that "accept" was blocking the program. I wanted to launch a thread with this statement to prevent precisely that the program crashes, but this still happens. Can anybody help? Post code Thanks -(IBAction)Connetti{ if(switchConnessione.on){ int port = [fieldPort.text intValue]; labelStatus.text = [[NSString alloc] initWithFormat:@"Il Server è attivo"]; server_len = sizeof(server); server.sin_family = AF_INET; server.sin_port = htons((u_short)port); server.sin_addr.s_addr = INADDR_ANY; sd = socket (AF_INET, SOCK_STREAM, 0); bind(sd, (struct sockaddr*)&server, sizeof(server)); listen(sd, 1); [NSThread detachNewThreadSelector:@selector(startThreadAccept) toTarget:self withObject:nil]; } else { labelStatus.text = [[NSString alloc] initWithFormat:@"Server non attivo"]; switchChat.on = FALSE; switchChat.enabled = FALSE; } } -(void)startThreadAccept{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]init]; [self performSelectorOnMainThread:@selector(acceptConnection) withObject:nil waitUntilDone:NO]; [pool release]; } -(void)acceptConnection{ new_sd = accept(sd, (struct sockaddr*)&server, &server_len); labelStatus.text = [[NSString alloc] initWithFormat:@"Ho accettato una connessione:%d", new_sd]; switchChat.enabled = TRUE; }

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  • Problems with "global" exception handlers for unhandled exceptions in multithreaded WPF

    - by JustABill
    I have a program that, among other things, needs to be able to refresh the contents of a directory when the user tells it to. The actual task doesn't really matter, but this is the simplest way of causing this problem to occur that I know of. If I tell it to open a directory that doesn't exist, I get the "unhandled exception" dialog in VS with a stack trace of, from outer to inner: [External code] Textbox PreviewKeyUp event [External code] ClassA's path property being set ClassA's internal path update function being called A call to the INotifyPropertyChanged event [External code] A call to the getter for ClassB's list of children A call to ClassB's internal directory list function And then it fails inside this internal function. I have the following in my App.xaml.cs: private void Application_Startup(object sender, StartupEventArgs e) { AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); Application.Current.Dispatcher.UnhandledException += new System.Windows.Threading.DispatcherUnhandledExceptionEventHandler(Dispatcher_UnhandledException); } But neither of their exception handlers are being called. If I run this program from outside VS, I don't get notified of an exception at all, it just breaks because of the invalid input. And yes, the Application_Startup event is being called. How can I properly "trap" this exception so I can provide a friendly error message and kill the program?

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  • C++: compute a number's complement and its number of possible mismatches

    - by Eagle
    I got a bit stuck with my algorithm and I need some help to solve my problem. I think an example would explain better my problem. Assuming: d = 4 (maximum number of allowed bits in a number, 2^4-1=15). m_max = 1 (maximum number of allowed bits mismatches). kappa = (maximum number of elements to find for a given d and m, where m in m_max) The main idea is for a given number, x, to compute its complement number (in binary base) and all the possible combinations for up to m_max mismatches from x complement's number. Now the program start to scan from i = 0 till 15. for i = 0 and m = 0, kappa = \binom{d}{0} = 1 (this called a perfect match) possible combinations in bits, is only 1111 (for 0: 0000). for i = 0 and m = 1, kappa = \binom{d}{1} = 4 (one mismatch) possible combinations in bits are: 1000, 0100, 0010 and 0001 My problem was to generalize it to general d and m. I wrote the following code: #include <stdlib.h> #include <iomanip> #include <boost/math/special_functions/binomial.hpp> #include <iostream> #include <stdint.h> #include <vector> namespace vec { typedef std::vector<unsigned int> uint_1d_vec_t; } int main( int argc, char* argv[] ) { int counter, d, m; unsigned num_combination, bits_mask, bit_mask, max_num_mismatch; uint_1d_vec_t kappa; d = 4; m = 2; bits_mask = 2^num_bits - 1; for ( unsigned i = 0 ; i < num_elemets ; i++ ) { counter = 0; for ( unsigned m = 0 ; m < max_num_mismatch ; m++ ) { // maximum number of allowed combinations num_combination = boost::math::binomial_coefficient<double>( static_cast<unsigned>( d ), static_cast<unsigned>(m) ); kappa.push_back( num_combination ); for ( unsigned j = 0 ; j < kappa.at(m) ; j++ ) { if ( m == 0 ) v[i][counter++] = i^bits_mask; // M_0 else { bit_mask = 1 << ( num_bits - j ); v[i][counter++] = v[i][0] ^ bits_mask } } } } return 0; } I got stuck in the line v[i][counter++] = v[i][0] ^ bits_mask since I was unable to generalize my algorithm to m_max1, since I needed for m_max mismatches m_max loops and in my original problem, m is unknown until runtime.

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  • Need to call original function from detoured function

    - by peachykeen
    I'm using Detours to hook into an executable's message function, but I need to run my own code and then call the original code. From what I've seen in the Detours docs, it definitely sounds like that should happen automatically. The original function prints a message to the screen, but as soon as I attach a detour it starts running my code and stops printing. The original function code is roughly: void CGuiObject::AppendMsgToBuffer(classA, unsigned long, unsigned long, int, classB); My function is: void CGuiObject_AppendMsgToBuffer( [same params, with names] ); I know the memory position the original function resides in, so using: DWORD OrigPos = 0x0040592C; DetourAttach( (void*)OrigPos, CGuiObject_AppendMsgToBuffer); gets me into the function. This code works almost perfectly: my function is called with the proper parameters. However, execution leaves my function and the original code is not called. I've tried jmping back in, but that crashes the program (I'm assuming the code Detours moved to fit the hook is responsible for the crash). Edit: I've managed to fix the first issue, with no returning to program execution. By calling the OrigPos value as a function, I'm able to go to the "trampoline" function and from there on to the original code. However, somewhere along the lines the registers are changing and that is causing the program to crash with a segfault as soon as I get back into the original code.

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  • C/C++ include file order/best practices

    - by aaa
    Hello. Is there recommended order in which include files should be specified? For example, the system files, STL, Boost, go before of after local include files? is there a particular reason to choose one or another? Thanks

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  • C++ Map Question

    - by Wallace
    Hi. I'm working on my C++ assignment about soccer and I encountered a problem with map. My problem that I encountered is that when I stored 2 or more "midfielders" as the key, even the cout data shows different, but when I do a multiplication on the 2nd -second value, it "adds up" the first -second value and multiply with it. E.g. John midfielder 1 Steven midfielder 3 I have a program that already reads in the playerPosition. So the map goes like this: John 1 (Key, Value) Steven 3 (Key, Value) if(playerName == a-first && playerPosition == "midfielder") { cout << a-second*2000 << endl; //number of goals * $2000 } So by right, the program should output: 2000 6000 But instead, I'm getting 2000 8000 So, I'm assuming it adds the 1 to 3 (resulting in 4) and multiplying with 2000, which is totally wrong... I tried cout a-first and a-second in the program and I get: John 1 Steven 3 But after the multiplication, it's totally different. Any ideas? Thanks.

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  • server/ client server connection

    - by user312054
    I have a server side program that creates a listening server side socket. The problem occurring is that it seems as if the client side sends a connect request it gets rejected if the server side socket is listening but connects if the server side program is not running. I can see the server side program getting the client request when debugging. It seems as if the client cannot connect to a listening socket. Any suggestions on a resolution? The server side accept code snippet is this. void CSocketListen::OnAccept(int nErrorCode) { CSocket::OnAccept(nErrorCode); CSocketServer* SocketPtr = new CSocketServer(); if (Accept(*SocketPtr)) { // add to list of client sockets connected } else { delete SocketPtr; } The client side code connect is like this. SOCKET cellModem; sockaddr_in handHeld; handHeld.sin_family = AF_INET; //Address family handHeld.sin_addr.s_addr = inet_addr("127.0.0.1"); handHeld.sin_port = htons((u_short)1113); //port to use cellModem=socket(AF_INET,SOCK_STREAM,0); if(cellModem == INVALID_SOCKET) { // log socket failure return false; } else { // log socket success } if (connect(cellModem,(const struct sockaddr*)&handHeld, sizeof(handHeld)) != 0 ) { // log socket connection success } else { // log socket connection failure closesocket(cellModem); }

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  • ReportServer 2005 Custom Assembly Error

    - by user752083
    We have a reportserver on sql server 2005, it has previously been working on computer X which we are replacing with a computer Y. Computer X only had one default sql instance as our test environment, machine Y is a new machine with 2 sql instances, Y\TEST and Y\DEV. Both machines run Windows Server 2003 and Both have Sql Server 2005 installed together with Report Server We have not currently done any work on the DEV instance, just on the TEST instance. The reportserver is installed for TEST. SSRS previously worked as intended on X machine, and on Y\TEST its working for reports not using any custom code. However for some of the reports we are loading a custom assembly Localization. This assembly currently exists in following folders on server: C:\Program Files\Microsoft Visual Studio 8\Common7\IDE\PublicAssemblies C:\Program Files\Microsoft Visual Studio 8\Common7\IDE\PrivateAssemblies C:\Program Files\Microsoft SQL Server\MSSQL.2\Reporting Services\ReportServer\bin Also in rssrvpolicy.config, the entry for Report_Expressions_Default_Permissions has been changed from Execution to FullTrust (Although this was not necessary on the machine X). When attempting to upload the rdl files through the web interface, we get the following errors: Error while loading code module: ‘Localization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=e302ddd55ecd694a’. Details: Could not load file or assembly 'Localization, Version=1.0.0.0, Culture=neutral, PublicKeyToken=e302ddd55ecd694a' or one of its dependencies. The system cannot find the file specified. (rsErrorLoadingCodeModule) Get Online Help There is an error on line 14 of custom code: [BC30451] Name 'Localization' is not declared. (rsCompilerErrorInCode) Get Online Help Does anyone know any other places with potential errors?

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  • C++ simple logging class with UTF-8 output [code example]

    - by Andrew
    Hello everyone, I was working on one of my academic projects and for the first time I needed pure C++ without GUI. After googling for a while, I did not find any simple and easy to use implementation for logging and created my own. This is a simple implementation with iostreams that logs messages to screen and to the file simultaneously. I was thinking of using templates but then I realized that I do not expect any changes and removed that. It is modified std::wostream with two added modifiers: 1. TimeStamp - prints time-stamp 2. LogMode(LogModes) - switches output: file only, screen only, file+screen. *Boost::utf8_codecvt_facet* is used for UTF-8 output. // ############################################################################ // # Name: MyLog.h # // # Purpose: Logging Class Header # // # Author: Andrew Drach # // # Modified by: <somebody> # // # Created: 03/21/10 # // # SVN-ID: $Id$ # // # Copyright: (c) 2010 Andrew Drach # // # Licence: <license> # // ############################################################################ #ifndef INCLUDED_MYLOG_H #define INCLUDED_MYLOG_H // headers -------------------------------------------------------------------- #include <string> #include <iostream> #include <fstream> #include <exception> #include <boost/program_options/detail/utf8_codecvt_facet.hpp> using namespace std; // definitions ---------------------------------------------------------------- // ---------------------------------------------------------------------------- // DblBuf class // Splits up output stream into two // Inspired by http://wordaligned.org/articles/cpp-streambufs // ---------------------------------------------------------------------------- class DblBuf : public wstreambuf { private: // private member declarations DblBuf(); wstreambuf *bf1; wstreambuf *bf2; virtual int_type overflow(int_type ch) { int_type eof = traits_type::eof(); int_type not_eof = !eof; if ( traits_type::eq_int_type(ch,eof) ) return not_eof; else { char_type ch1 = traits_type::to_char_type(ch); int_type r1( bf1on ? bf1->sputc(ch1) : not_eof ); int_type r2( bf2on ? bf2->sputc(ch1) : not_eof ); return (traits_type::eq_int_type(r1,eof) || traits_type::eq_int_type(r2,eof) ) ? eof : ch; } } virtual int sync() { int r1( bf1on ? bf1->pubsync() : NULL ); int r2( bf2on ? bf2->pubsync() : NULL ); return (r1 == 0 && r2 == 0) ? 0 : -1; } public: // public member declarations explicit DblBuf(wstreambuf *bf1, wstreambuf *bf2) : bf1(bf1), bf2(bf2) { if (bf1) bf1on = true; else bf1on = false; if (bf2) bf2on = true; else bf2on = false; } bool bf1on; bool bf2on; }; // ---------------------------------------------------------------------------- // logstream class // Wrapper for a standard wostream with access to modified buffer // ---------------------------------------------------------------------------- class logstream : public wostream { private: // private member declarations logstream(); public: // public member declarations DblBuf *buf; explicit logstream(wstreambuf *StrBuf, bool isStd = false) : wostream(StrBuf, isStd), buf((DblBuf*)StrBuf) {} }; // ---------------------------------------------------------------------------- // Logging mode Class // ---------------------------------------------------------------------------- enum LogModes{LogToFile=1, LogToScreen, LogToBoth}; class LogMode { private: // private member declarations LogMode(); short mode; public: // public member declarations LogMode(short mode1) : mode(mode1) {} logstream& operator()(logstream &stream1) { switch(mode) { case LogToFile: stream1.buf->bf1on = true; stream1.buf->bf2on = false; break; case LogToScreen: stream1.buf->bf1on = false; stream1.buf->bf2on = true; break; case LogToBoth: stream1.buf->bf1on = true; stream1.buf->bf2on = true; } return stream1; } }; logstream& operator<<(logstream &out, LogMode mode) { return mode(out); } wostream& TimeStamp1(wostream &out1) { time_t time1; struct tm timeinfo; wchar_t timestr[512]; // Get current time and convert it to a string time(&time1); localtime_s (&timeinfo, &time1); wcsftime(timestr, 512,L"[%Y-%b-%d %H:%M:%S %p] ",&timeinfo); return out1 << timestr; } // ---------------------------------------------------------------------------- // MyLog class // Logs events to both file and screen // ---------------------------------------------------------------------------- class MyLog { private: // private member declarations MyLog(); auto_ptr<DblBuf> buf; string mErrorMsg1; string mErrorMsg2; string mErrorMsg3; string mErrorMsg4; public: // public member declarations explicit MyLog(string FileName1, wostream *ScrLog1, locale utf8locale1); ~MyLog(); void NewEvent(wstring str1, bool TimeStamp = true); string FileName; wostream *ScrLog; wofstream File; auto_ptr<logstream> Log; locale utf8locale; }; // ---------------------------------------------------------------------------- // MyLog constructor // ---------------------------------------------------------------------------- MyLog::MyLog(string FileName1, wostream *ScrLog1, locale utf8locale1) : // ctors mErrorMsg1("Failed to open file for application logging! []"), mErrorMsg2("Failed to write BOM! []"), mErrorMsg3("Failed to write to file! []"), mErrorMsg4("Failed to close file! []"), FileName(FileName1), ScrLog(ScrLog1), utf8locale(utf8locale1), File(FileName1.c_str()) { // Adjust error strings mErrorMsg1.insert(mErrorMsg1.length()-1,FileName1); mErrorMsg2.insert(mErrorMsg2.length()-1,FileName1); mErrorMsg3.insert(mErrorMsg3.length()-1,FileName1); mErrorMsg4.insert(mErrorMsg4.length()-1,FileName1); // check for file open errors if ( !File ) throw ofstream::failure(mErrorMsg1); // write UTF-8 BOM File << wchar_t(0xEF) << wchar_t(0xBB) << wchar_t(0xBF); // switch locale to UTF-8 File.imbue(utf8locale); // check for write errors if ( File.bad() ) throw ofstream::failure(mErrorMsg2); buf.reset( new DblBuf(File.rdbuf(),ScrLog->rdbuf()) ); Log.reset( new logstream(&*buf) ); } // ---------------------------------------------------------------------------- // MyLog destructor // ---------------------------------------------------------------------------- MyLog::~MyLog() { *Log << TimeStamp1 << "Log finished." << endl; // clean up objects Log.reset(); buf.reset(); File.close(); // check for file close errors if ( File.bad() ) throw ofstream::failure(mErrorMsg4); } //--------------------------------------------------------------------------- #endif // INCLUDED_MYLOG_H Tested on MSVC 2008, boost 1.42. I do not know if this is the right place to share it. Hope it helps anybody. Feel free to make it better.

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  • Best practices for caching results of JSP pages?

    - by Spines
    My application has an MVC structure. How should I structure my application to allow for maximum caching? Is it sufficient to only cache the model objects that are passed to the JSP views? Or will there be a significant performance boost from caching the results of the rendering of the JSP views too?

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  • Why is Chrome miscalculating jQuery submenu dimensions?

    - by chunkymonkey
    I'm trying to implement this dropdown menu with flyouts: http://jsfiddle.net/chunkymonkey/fr6x4/ In Chrome certain categories can be expanded to show their subcategories while others show nothing when opened up. For example: Alternative Rock can be expanded to show its multiple subcategories . . . BUT . . . World Music, which has as many subcategories, shows no subcategories when expanded. (SCREENSHOT: http://i.imgur.com/0WorR.jpg) I thought I had tracked this problem down to a problem with they way the dimensions of the dropdown elements are calculated in the original code: First change: - var newLeftVal = - ($('.fg-menu-current').parents('ul').size() - 1) * 180; + var newLeftVal = - ($('.fg-menu-current').parents('ul').size() - 1) * container.width(); Second change: Remove: var checkMenuHeight = function(el) { if (el.height() > options.maxHeight) { el.addClass('fg-menu-scroll') }; el.css({ height: options.maxHeight }); }; Add: var checkMenuHeight = function(el) { var max_height = options.maxHeight - breadcrumb.getTotalHeight(); if (el.height() > max_height) { el.addClass('fg-menu-scroll'); el.height(max_height); topList.height(max_height); } else { if (topList.height() < el.height()) { topList.height(el.height()); } } }; But it's still not working only on Chrome (version 8, Windows & Mac) (not sure why Chrome is different).

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  • Why doesn't gcc remove this check of a non-volatile variable?

    - by Thomas
    This question is mostly academic. I ask out of curiosity, not because this poses an actual problem for me. Consider the following incorrect C program. #include <signal.h> #include <stdio.h> static int running = 1; void handler(int u) { running = 0; } int main() { signal(SIGTERM, handler); while (running) ; printf("Bye!\n"); return 0; } This program is incorrect because the handler interrupts the program flow, so running can be modified at any time and should therefore be declared volatile. But let's say the programmer forgot that. gcc 4.3.3, with the -O3 flag, compiles the loop body (after one initial check of the running flag) down to the infinite loop .L7: jmp .L7 which was to be expected. Now we put something trivial inside the while loop, like: while (running) putchar('.'); And suddenly, gcc does not optimize the loop condition anymore! The loop body's assembly now looks like this (again at -O3): .L7: movq stdout(%rip), %rsi movl $46, %edi call _IO_putc movl running(%rip), %eax testl %eax, %eax jne .L7 We see that running is re-loaded from memory each time through the loop; it is not even cached in a register. Apparently gcc now thinks that the value of running could have changed. So why does gcc suddenly decide that it needs to re-check the value of running in this case?

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  • Qt support for VNC

    - by muchala123
    i want to test whether qt is supporting VNC or not. For that i have written a small layout program using Qt library. the source code for the layout program is as follows: layout.cpp #include <QApplication> #include <QHBoxLayout> #include <QSlider> #include <QSpinBox> int main(int argc, char *argv[]) { QApplication app(argc, argv); QWidget *window = new QWidget; window->setWindowTitle("Enter The Age of the person"); QSpinBox *spinBox = new QSpinBox; QSlider *slider = new QSlider(Qt::Horizontal); spinBox->setRange(0, 130); slider->setRange(0, 130); QObject::connect(spinBox, SIGNAL(valueChanged(int)), slider, SLOT(setValue(int))); QObject::connect(slider, SIGNAL(valueChanged(int)), spinBox, SLOT(setValue(int))); spinBox->setValue(35); QHBoxLayout *layout = new QHBoxLayout; layout->addWidget(spinBox); layout->addWidget(slider); window->setLayout(layout); window->show(); return app.exec(); } i want to run this as server application on my linux PC.For that what i configured Qt and installed like this. ./configure -qt-gfx-vnc make make install The program is working fine. But if i run the application as VNC server application like ./layout -qws -display VNC:0 i am encountering an error.it says that "_X11TransSocketINETConnect() can't get address for VNC:6000: Temporary failure in name resolution".. pls help me what i need to do. Thanks

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  • Generating PDF document using XSLT

    - by Nair
    I have one huge XML document. I have set of XSL representing each node in the XML. These XSL also have java script to generate the dynamic content. It uses images which are in seperate images folder and it uses fonts as well. At present, I have a program which displays all the nodes that can be transformed and user click on one of the node and the program performs XSLT and display the content in HTML format on IE screen. I want to write a program (.Net , C# or any .Net language) which will allow user to do XSLT tranform on all the available notes and create one PDF document. My initial requirement was to display all the document in the IE itself, so I reused the existing code, and foreach node, perform XSLT and then append it to the current HTML with a page break and it worked ok till we hit huge files. So the requirement changed to create one PDF file with all the nodes. I have couple of questions, 1. What is the best way to create PDF file using XSLT transformation? 2. Since the images are relative path, if we generate the XSLT in html and then write it to a output stream will it loose the images? 3. Will the font be preserved in the PDF document? Really appriciate if someone could point me to some good example that I can take and run with it. Thanks a lot.

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  • pure as3 benefits to compiling with flex4 instead of flex3?

    - by jedierikb
    If I have a pure as3 project that I have been compiling with flex3 from mxmlc, is there any reason to switch to using the mxmlc with flex4? I can use all of the flash 10 language features like Vector, 3D, etc., so that is not a reason to switch (or is there something I can't do?). But maybe there is a performance boost? Or is the exact same compiling tool and the flex code base is the only difference?

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  • Orphan IBM JVM process

    - by Nicholas Key
    Hi people, I have this issue about orphan IBM JVM process being created in the process tree: For example: C:\Program Files\IBM\WebSphere\AppServer\bin>wsadmin -lang jython -f "C:\Hello.py" Hello.py has the simple implementation: import time i = 0 while (1): i = i + 1 print "Hello World " + str(i) time.sleep(3.0) My machine has such JVM information: C:\Program Files\WebSphere\java\bin>java -verbose:sizes -version -Xmca32K RAM class segment increment -Xmco128K ROM class segment increment -Xmns0K initial new space size -Xmnx0K maximum new space size -Xms4M initial memory size -Xmos4M initial old space size -Xmox1624995K maximum old space size -Xmx1624995K memory maximum -Xmr16K remembered set size -Xlp4K large page size available large page sizes: 4K 4M -Xmso256K operating system thread stack size -Xiss2K java thread stack initial size -Xssi16K java thread stack increment -Xss256K java thread stack maximum size java version "1.6.0" Java(TM) SE Runtime Environment (build pwi3260sr6ifix-20091015_01(SR6+152211+155930+156106)) IBM J9 VM (build 2.4, JRE 1.6.0 IBM J9 2.4 Windows Server 2003 x86-32 jvmwi3260sr6-20091001_43491 (JIT enabled, AOT enabled) J9VM - 20091001_043491 JIT - r9_20090902_1330ifx1 GC - 20090817_AA) JCL - 20091006_01 While the program is running, I tried to kill it and subsequently I found an orphan IBM JVM process in the process tree. Is there a way to fix this issue? Why is there an orphan process in the first place? Is there something wrong with my code? I really don't believe that my simplistic code is wrongly implemented. Any suggestions?

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  • Memory leak when changing Text field of a Scintilla object.

    - by PlaZmaZ
    I have a relatively large program that I'm optimizing for ASCII input files around 10-80mB in size. The program reads every line of the file into a stringbuilder and then sets the Text field of the ScintillNET object to the stringbuilder. The stringbuilder is then set to null. private void ReloadFile(string sFile) { txt_log.ResetText(); try { StringBuilder sLine = new StringBuilder(""); using (StreamReader sr = new StreamReader(sFile)) { while (true) { string temp = sr.ReadLine(); if (temp == null) break; sLine.AppendLine(temp); } sr.Close(); } txt_log.Text = sLine.ToString(); sLine = null; } catch (Exception ex) { MessageBox.Show(this, "An error occurred opening this file.\n\n" + ex.Message, "File Open Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } GC.Collect(); } The program has an option to reload or open a file. This is irrelevant, as any call to txt_log.Text seems to not get rid of the previous memory used for the .Text field. Commenting out the txt_log.Text line gives proper memory behavior. The GC.Collect() line seems pointless, and I have tried both with and without it. Is there something I'm missing here? I HIGHLY doubt it's a problem with the ScintillaNET component itself--rather something in this code.

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  • SDL with OpenGL (freeglut) crashes on call to glutBitmapCharacter

    - by stett
    I have a program using OpenGL through freeglut under SDL. The SDL/OpenGL initialization is as follows: // Initialize SDL SDL_Init(SDL_INIT_VIDEO); // Create the SDL window SDL_SetVideoMode(SCREEN_W, SCREEN_H, SCREEN_DEPTH, SDL_OPENGL); // Initialize OpenGL glClearColor(BG_COLOR_R, BG_COLOR_G, BG_COLOR_B, 1.f); glViewport(0, 0, SCREEN_W, SCREEN_H); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0.0f, SCREEN_W, SCREEN_H, 0.0f, -1.0f, 1.0f); glEnable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); I've been using glBegin() ... glEnd() blocks without any trouble to draw primitives. However, in this program when I call any glutBitmapX function, the program simply exits without an error status. The code I'm using to draw text is: glColor3f(1.f, 1.f, 1.f); glRasterPos2f(x, y); glutStrokeString(GLUT_BITMAP_8_BY_13, (const unsigned char*)"test string"); In previous similar programs I've used glutBitmapCharacter and glutStrokeString to draw text and it's seemed to work. The only difference being that I'm using freeglut with SDL now instead of just GLUT as I did in previous programs. Is there some fundamental problem with my setup that I'm not seeing, or is there a better way of drawing text?

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